Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 22:11:39 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (347) 1735 Value Destroyed (15179) 15179 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (9201) 9201 TOTAL SCORE: 33875 Bonus ------- High Alert Combat Kills 3931 Follower Combat Kills 1076 Entered Garrisons 800 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -406 Cogmind --------- Core Integrity 389/1150 Matter 132/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (11) ----- High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Launcher Guidance Computer Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Relay Coupler [Hunter] (20) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Advanced Cooling System Energy Well (350) Matter Compressor (16) Advanced Terrain Scanner Transport Network Coupler Graphene Brace Relay Coupler [Grunt] (35) Relay Coupler [Sentry] (26) Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Energy Well Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Graphene Brace Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Enhanced Fission Core Improved Heavy Treads Centrium Wheel Advanced Cooling System Energy Well Matter Compressor Transport Network Coupler Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Shock Bomb Launcher Precision Grenade Launcher Precision Rocket Launcher Precision Rocket Launcher Improved Remote Datajack [Rating: 111] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Core Analyzer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Mass Driver Launcher Precision Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Segregator Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 12 | . . . . . 4 . . . 2 . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . . . Utility 9 | . . . . . 3 . . . 1 . 2 . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 388 | 8 9 4 . 4 12 7 42 35 35 23 82 11 4 2 . 34 39 37 Power 27 | 1 . . . . 1 . 6 1 1 . 7 . . . . 2 4 4 Engine 5 | 1 . . . . . . 3 . . . . . . . . . 1 . Core 17 | . . . . . 1 . 3 1 . . 4 . . . . 2 3 3 Reactor 5 | . . . . . . . . . 1 . 3 . . . . . . 1 Propulsion 88 | 2 4 2 . 4 3 3 14 5 7 4 16 3 . 2 . 6 8 5 Treads 23 | . 2 . . . . . 6 4 2 3 2 . . . . . 2 2 Leg 50 | 2 2 2 . 4 3 3 8 . . 1 12 1 . . . 5 6 1 Wheel 15 | . . . . . . . . 1 5 . 2 2 . 2 . 1 . 2 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 116 | 2 3 . . . 4 . 13 11 11 7 31 2 4 . . 9 11 8 Device 48 | 1 2 . . . 3 . 6 5 2 3 9 1 3 . . 6 5 2 Storage 9 | 1 1 . . . . . . . 1 . 5 . . . . 1 . . Processor 11 | . . . . . . . . . 1 . 5 . 1 . . . 2 2 Hackware 24 | . . . . . . . 1 4 4 2 5 1 . . . 2 2 3 Protection 24 | . . . . . 1 . 6 2 3 2 7 . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 157 | 3 2 2 . . 4 4 9 18 16 12 28 6 . . . 17 16 20 Energy Gun 23 | 1 . . . . 3 2 6 6 . . . . . . . . . 5 Energy Cannon 40 | . 2 1 . . 1 1 . 4 5 5 8 3 . . . 8 2 . Ballistic Gun 9 | 2 . . . . . . . . 1 1 . . . . . 2 3 . Ballistic Cannon 26 | . . . . . . . . 1 3 1 10 . . . . 1 7 3 Launcher 32 | . . 1 . . . 1 3 3 1 3 5 2 . . . 5 1 7 Special Weapon 19 | . . . . . . . . 1 6 1 3 . . . . 1 2 5 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 1 1 1 . . . . 1 . Special Melee Weapon 3 | . . . . . . . . 3 . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . 2 . 3 . 4 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . 2 . Parts Lost 71 | . . . . . . . 7 4 6 . 13 2 . . 1 2 13 23 Power 10 | . . . . . . . . . . . 2 . . . . . 3 5 Propulsion 22 | . . . . . . . 3 . 3 . 3 1 . . 1 . 5 6 Utility 27 | . . . . . . . 4 3 3 . 7 1 . . . 1 3 5 Weapon 12 | . . . . . . . . 1 . . 1 . . . . 1 2 7 Highest Loss Streak 7 | . . . . . . . 4 3 4 . 6 2 . . 1 2 3 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 100 100 89 99 97 91 89 90 88 97 100 100 97 99 88 83 Engine 1 | . 14 14 14 14 3 . 2 . . . . . . . . . 1 . Core 5 | . . . . . 5 9 6 9 5 . 2 6 6 6 6 10 8 7 Reactor 1 | . . . . . . . . . 1 7 3 . . . . . . 1 Treads 7 | . 16 . . . . . 12 23 8 15 3 . . . . . 3 6 Leg 12 | . 11 28 28 28 27 27 13 . . 5 15 23 20 17 13 18 12 . Wheel 2 | . . . . . . . . . 13 6 1 2 6 8 10 4 . 2 Device 13 | . 14 14 14 14 20 27 22 18 6 8 8 20 19 20 20 22 8 3 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 5 6 6 6 6 5 11 9 Processor 9 | . . . . . . . . . 2 7 14 20 20 20 20 14 20 27 Hackware 7 | . . . . . . . 2 5 20 7 12 1 6 6 6 6 5 12 Protection 4 | . . . . . 6 9 10 8 5 6 4 3 . . . . 2 2 Energy Gun 3 | . . . . . 9 17 17 11 . . . . . . . . . 2 Energy Cannon 6 | . 25 27 28 28 8 . . 3 1 4 5 12 13 13 13 10 . . Ballistic Gun 1 | . 2 . . . . . . . . 6 . . . . . . 2 . Ballistic Cannon 2 | . . . . . . . . . 6 1 4 . . . . . 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 14 23 23 23 23 33 28 36 57 95 95 130 76 73 73 73 81 93 99 Greatest Support 150 | 20 40 20 20 20 30 35 66 90 90 150 150 69 54 54 22 79 150 150 Greatest Overweight (x) 7 | . 2 1 1 1 1 . 2 . 5 5 7 1 1 3 6 6 3 5 Average Overweight (x) 1 | . . 1 1 1 . . . . 1 4 1 . 1 1 3 1 . 1 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 20 20 25 20 20 20 20 20 20 20 Average Capacity 16 | 6 9 10 10 10 10 10 10 10 16 20 23 20 20 20 20 20 20 20 Most Carried 25 | 5 10 10 10 10 10 10 10 10 20 20 25 20 20 20 20 20 20 20 Average Carried 15 | 3 9 9 10 10 9 9 9 9 15 19 21 19 20 20 19 19 19 15 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 10 10 10 10 10 10 10 10 18 20 20 20 20 20 20 20 20 10 Class Distribution -------------------- 40% | Bothacker-Mutant 34% | Mutant 11% | Scavenger-Mutant 5% | Botlord-Mutant 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Zion Bothacker-Mutant | -5/Proximity Caves Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Matter Collected 9698 | 300 114 70 . 40 90 170 475 517 1166 793 2274 192 55 18 57 429 1947 991 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 15324 | 136 424 205 . 252 467 349 1938 957 1395 1678 2590 326 . . 132 1599 1734 1142 Parts 701 | 7 26 11 . 19 17 16 102 60 59 67 102 13 . . 13 77 68 44 Haulers Intercepted 14 | . 2 . . . 1 . 5 . . . 5 . . . . 1 . . Recyclers Shooed 18 | . 1 1 . 1 . . 3 . 4 . 7 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 11 . . 13 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 239 | . 3 5 . 4 4 13 23 29 11 22 37 8 . . 7 23 26 24 Melee 1 | . . . . . . . . . . . 1 . . . . . . . Guns 60 | . . . . . 1 9 20 10 3 5 . . . . . . 9 3 Cannons 93 | . 3 2 . 4 3 . . 7 8 10 22 2 . . 7 8 13 4 AOE 78 | . . 3 . . . 4 2 12 . 7 10 6 . . . 14 4 16 Classes Destroyed 22 | 2 3 1 . . 2 2 7 1 . 1 1 . . . 1 . . 1 Worker 13 | . . . . . 1 . 4 . 3 . 2 . . . . 2 . 1 Builder 21 | . . . . . . . 4 . 5 . 3 . . . . 4 . 5 Tunneler 5 | 2 . 1 . 1 . . . . . . . . . . . . . 1 Hauler 14 | . 2 . . . 1 . 5 . . . 5 . . . . 1 . . Recycler 33 | 1 2 1 . 1 2 . 5 . 11 . 6 . . . . 4 . . Mechanic 5 | . . . . . . . 1 . 1 . 1 . . . . . . 2 Operator 3 | . . . . . . . 1 . . . . . . . . 1 . 1 Drone 2 | . . . . . . . . . . . . . . . 2 . . . Watcher 13 | . 2 . . . . . 5 1 2 . 1 . . . . 1 . 1 Swarmer 57 | . . 3 . . . 5 5 13 1 4 4 3 . . 5 7 7 . Cutter 7 | . . . . . . 2 . . . 3 . . . . . . 2 . Saboteur 2 | . . . . . . . . . . . 1 . . . . 1 . . Grunt 78 | . 3 2 . 4 3 5 4 8 3 12 10 3 . . . 6 5 10 Brawler 7 | . . . . . . . 1 1 2 . . . . . . 1 . 2 Duelist 11 | . . . . . . . . 2 . . 2 2 . . . 1 . 4 Protector 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 24 | . . . . . . 1 5 1 1 2 4 . . . . 1 9 . Specialist 8 | . . . . . . . 4 . . . 4 . . . . . . . Hunter 13 | . . . . . 1 . 2 1 . . 3 . . . . 2 2 2 Programmer 24 | . . . . . . . 1 3 3 1 8 . . . . 4 . 4 Heavy 3 | . . . . . . . 1 . 1 . 1 . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . . 1 . Best Kill Streak 12 | 3 3 3 . 2 3 5 7 5 8 8 9 3 . . 5 10 4 12 Combat Bots Only 8 | . 3 3 . 2 2 5 2 5 4 8 8 3 . . 5 7 4 7 Max Kills in Single Turn 4 | 1 1 2 . 1 1 2 2 3 2 4 2 3 . . 1 4 2 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . 2 . . . 2 2 3 . 4 2 3 . . . 3 2 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Damage Taken 19252 | . 12 114 . 194 134 364 1383 1271 1682 931 3977 344 . . 249 863 2881 4853 Core 2596 | . 12 50 . 42 24 25 154 73 148 60 525 71 . . 37 126 488 761 Absorbed by Shields 951 | . . . . . 43 142 71 199 . 8 119 . . . 96 121 152 . Reduced by Siege Mode 271 | . . . . . . . . . 35 . . . . . . . 15 221 Redirected to Shielding 83 | . . . . . . . 83 . . . . . . . . . . . Core Remaining (%) 56 | 100 . . . 58 . . . 49 . 70 . . . . 25 . 38 . Volleys Fired 1056 | 5 24 10 . 21 20 40 109 127 132 89 141 20 2 1 18 55 143 99 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 175 | 40 120 120 . 120 122 122 122 147 147 120 155 155 155 155 155 175 130 163 Shots Fired 1636 | 10 48 17 . 42 38 69 213 187 163 133 232 36 5 2 36 96 203 106 Gun 622 | 10 12 . . . 8 58 208 120 19 51 . . . . . . 107 29 Cannon 843 | . 36 14 . 42 30 2 . 48 112 71 211 30 5 2 36 83 90 31 Launcher 96 | . . 3 . . . 9 5 10 1 5 10 6 . . . 9 4 34 Special 75 | . . . . . . . . 9 31 6 11 . . . . 4 2 12 Kinetic 510 | 10 12 . . . . . . 1 106 63 108 . . . . . 179 31 Thermal 935 | . 36 14 . 42 38 60 208 167 25 59 101 30 5 2 36 83 . 29 Explosive 86 | . . 3 . . . 9 5 10 1 5 10 6 . . . 6 4 27 Electromagnetic 30 | . . . . . . . . . . . 2 . . . . 3 18 7 Robot Hit Streak 26 | 3 14 4 . 7 4 4 13 26 12 7 15 12 4 . 5 9 15 20 Robot Miss Streak 5 | 1 2 3 . 3 2 3 5 1 3 4 2 2 . . 2 4 4 4 Penetration Max 1 | . . . . . . . . . 1 1 1 . . . . . . . Secondary Targets 5 | . . . . . . 2 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . . . . . . . . Shots Hit Robots 907 | 6 31 8 . 28 20 25 137 99 87 60 147 21 1 . 11 42 121 63 Core Hits 548 | 4 12 8 . 8 13 21 59 47 37 43 87 13 . . 7 49 55 85 Critical Kills 7 | . . . . . . . . 1 1 . 2 . . . . 2 1 . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . . . . . Critical Strikes 56 | . . . . . . . 13 5 5 7 5 . . . . 2 16 3 Burn 18 | . . . . . . . 13 4 . . . . . . . . . 1 Meltdown 5 | . . . . . . . . 1 . . 2 . . . . 2 . . Destroy 5 | . . . . . . . . . 1 3 . . . . . . 1 . Blast 20 | . . . . . . . . . 4 1 3 . . . . . 10 2 Impale 8 | . . . . . . . . . . 3 . . . . . . 5 . Melee Attacks 78 | . . . . . . . . 9 . 26 1 1 . . . . 41 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 69 | . . . . . . . . . . 26 1 1 . . . . 41 . Sneak Attacks 6 | . . . . . . . . 4 . 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 36776 | 73 532 273 . 486 379 898 2924 3152 2393 3235 6113 1036 27 . 314 3289 6167 5485 Guns 7764 | 73 77 . . . 100 520 2827 1070 412 854 . . . . . . 1304 527 Cannons 16060 | . 455 143 . 482 279 . . 998 1934 600 4560 576 27 . 314 1261 2861 1570 Explosions 9975 | . . 130 . . . 378 84 1084 41 452 1478 412 . . . 2028 521 3367 Melee 2910 | . . . . . . . . . . 1329 52 48 . . . . 1481 . Ramming 67 | . . . . 4 . . 13 . 6 . 23 . . . . . . 21 Kinetic 11227 | 73 77 . . . . . . . 1890 981 2716 . . . . . 3920 1570 Thermal 12864 | . 455 143 . 482 379 520 2827 2068 497 473 1788 576 27 . 314 1788 . 527 Explosive 8760 | . . 130 . . . 378 84 1084 . 452 1478 412 . . . 1114 521 3107 Electromagnetic 948 | . . . . . . . . . . . 56 . . . . 387 245 260 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 2910 | . . . . . . . . . . 1329 52 48 . . . . 1481 . Highest Corruption 13 | . . . . . . . . 2 9 9 4 4 4 4 4 4 6 13 Average Corruption 5 | . . . . . . . . 1 7 9 3 4 4 4 4 2 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . 4 . 3 . . . . . . . Effects 377 | . . . . . . . . 21 42 98 66 14 18 10 10 9 84 5 Message Errors 95 | . . . . . . . . 7 10 21 19 2 5 5 . 3 21 2 Matter Fused 76 | . . . . . . . . 4 4 22 16 2 2 4 3 2 17 . Heat Flow Errors 42 | . . . . . . . . 3 8 8 8 1 2 . 1 . 11 . Energy Discharges 38 | . . . . . . . . 5 5 11 3 2 1 1 2 . 7 1 Parts Rejected 3 | . . . . . . . . . . . 1 1 . . . . 1 . Parts Fused 5 | . . . . . . . . . 1 1 . . 1 . . . 2 . Data Loss (minor) 51 | . . . . . . . . . 8 18 3 4 4 . 1 2 11 . Data Loss (major) 20 | . . . . . . . . 2 . 5 6 . 1 . 3 1 2 . Misfires 25 | . . . . . . . . . 2 6 6 2 1 . . 1 6 1 Alerts 11 | . . . . . . . . . 1 4 2 . 1 . . . 3 . Weapon Failures 11 | . . . . . . . . . 3 2 2 . . . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 905 | . 24 . . 9 . 4 . 44 33 103 155 53 9 . 6 158 40 267 Projectiles 397 | . 24 . . 9 . . . 24 32 30 35 19 9 . 6 46 . 163 Explosions 367 | . . . . . . 4 . 20 1 6 120 . . . . 112 . 104 Melee 141 | . . . . . . . . . . 67 . 34 . . . . 40 . Knockbacks 36 | . . . . . . . . . 10 . 12 . . . . . 4 10 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . . 9 . 12 . . . . . 4 10 Secondary 1 | . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 1407 | . . . . . . 44 40 147 . 39 396 43 . . . 296 74 328 Shots 32 | . . . . . . 2 1 5 . 1 9 1 . . . 4 3 6 Rammed 4 | . . . . . . . 1 . 3 . . . . . . . . . Targets Rammed 10 | . . . . 1 . . 3 . 3 . 3 . . . . . . . Kicked 4 | . . . . 1 . . . . . . 3 . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . . Highest Temperature 402 | . 90 33 . 41 . 4 160 177 363 247 272 65 226 . 122 108 271 402 Average Temperature 70 | . 42 24 . 16 . 2 47 51 119 40 81 8 111 . 62 39 60 97 Received Heat Transfer 3080 | . 6 45 . 120 51 84 177 285 438 276 485 126 . . . 69 462 456 Effects 15 | . . . . . . . . . 4 . 4 . . . . . 1 6 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . 1 . Interference 10 | . . . . . . . . . 3 . 4 . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . 1 . . . . . . . 1 1 Total Turns 107 | . . . . . . . . . 31 . . . . . . . 17 59 Longest Duration 59 | . . . . . . . . . 31 . . . . . . . 17 59 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . 3 2 1 Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . Robots Melted 9 | . . . . . . . 1 1 . . 4 . . . . 2 . 1 Combat Hostiles 7 | . . . . . . . 1 . . . 4 . . . . 1 . 1 Parts Melted 58 | . 1 . . 1 2 3 20 9 2 . 11 1 . . 2 5 . 1 Heat Transferred 21093 | . 962 296 . 1036 777 962 6253 3367 513 481 2465 844 37 . 446 1821 . 833 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Peak Influence 2004 | 15 143 214 . 140 204 774 869 1779 1041 1905 1047 . . . . 1001 2004 1244 Initial 1052 | . 9 55 . . . 132 377 523 933 596 999 . . . . 150 700 1052 Average 780 | 5 50 129 . 98 139 429 717 1140 743 1226 490 . . . . 450 1207 983 Maximum Alert Level 5 | . . 1 . . 1 3 3 5 3 5 3 . . . . 3 5 4 Low Security (%) 10 | 100 100 63 . 100 69 11 . . . . 6 . . . . 10 . . Level 1 10 | . . 36 . . 30 29 2 . . . 30 . . . . 31 . . Level 2 24 | . . . . . . 56 33 15 33 13 51 . . . . 41 . . Level 3 34 | . . . . . . 3 64 30 66 27 11 . . . . 17 57 73 Level 4 13 | . . . . . . . . 40 . 33 . . . . . . 22 26 Level 5 7 | . . . . . . . . 13 . 26 . . . . . . 19 . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 . . . 2 . 5 . 9 . 15 . . . . 10 . 9 Investigation 11 | . 1 . . . 2 . 1 . 2 . 2 . . . . 2 . 1 Extermination 11 | . . . . . . . . . 2 . 5 . . . . 2 . 2 Reinforcement 19 | . . . . . . . 4 . 3 . 5 . . . . 4 . 3 Assault 10 | . . . . . . . . . 2 . 3 . . . . 2 . 3 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . . . . 2 . 2 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Distress Signals 16 | . . . . . 2 . 5 2 3 . 2 . . . . 1 . 1 Communications Jammed 2 | . . . . . . . 2 . . . . . . . . . . . Distress Signals 2 | . . . . . . . 2 . . . . . . . . . . . Times Spotted 394 | . 5 5 . 5 7 21 39 41 44 39 59 11 . . 7 33 33 45 Peak Tracking Total 13 | . 2 3 . 2 4 5 7 5 8 7 13 4 . . 5 4 6 7 Tactical Retreats 23 | . . . . 1 1 1 4 . 4 . 2 3 . . 1 1 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 30 | . . . . . . 2 1 5 5 7 2 . . . . 2 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . 16 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . 3 . . . . . . . 4 . . Reused 3 | . . . . . . . . 1 . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 1 . . 1 . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 65 | . 1 . . . 1 3 3 5 4 7 12 . . . . 16 4 9 Max in Single Turn 6 | . 1 . . . 1 1 1 1 2 2 3 . . . . 6 1 4 Garrison Access 3 | . . . . . . . . . 1 . 1 . . . . 1 . . Garrison Relay 14 | . . . . . . 3 . 4 . 3 . . . . . . 4 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 60 | . 5 . 2 . 4 1 5 2 12 3 13 1 1 1 . 5 2 3 Terminals 36 | . 4 . . . 2 1 4 2 7 3 5 1 . . . 3 2 2 Fabricators 7 | . . . . . . . . . 2 . 4 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 . . . 1 . 3 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 2 . 1 . . . . 1 . . Total Hacks 173 | . 19 . 6 . 10 2 21 5 32 10 41 1 1 2 . 9 5 9 Successful 79 | . 9 . 6 . 3 1 11 1 10 2 22 1 1 2 . 4 1 5 Failed 94 | . 10 . . . 7 1 10 4 22 8 19 . . . . 5 4 4 Catastrophic 28 | . 1 . . . 3 . 1 1 9 2 6 . . . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 71 | . 10 . 1 . 6 . 18 . 8 1 20 . . . . 6 . 1 Terminals 117 | . 15 . . . 7 2 18 5 18 10 25 1 . . . 5 5 6 Fabricators 20 | . . . . . . . . . 7 . 10 . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 4 . . . 2 . . . 2 . 5 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 3 . 5 . 1 . . . . 1 . . Terminal Hacks 42 | . 6 . 6 . 1 1 4 1 2 2 9 1 1 2 . 2 1 3 Record 6 | . . . 5 . . . . . . . . 1 . . . . . . Part Schematic 6 | . 2 . . . . . 1 . . . 1 . . 2 . . . . Robot Schematic 2 | . 1 . . . . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . 1 . . . 2 . . . . . . . Open Door 3 | . . . . . . 1 . . . 1 . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . . 1 1 . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . Unreport Threat 4 | . . . . . . . . . . . 2 . . . . . . 2 Locate Traps 2 | . . . . . . . . . . . . . . . . 1 . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 3 . 3 . . . . . . 1 Network Status 2 | . . . . . . . . . 1 . 1 . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . 1 . . . . . . 1 Build 2 | . . . . . . . . . 1 . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . 3 . . . . . . . Retrieve Components 4 | . 1 . . . . . . . . . 3 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 3 . 1 . . . . 1 . . Unlock Access 5 | . . . . . 1 . 1 . 2 . . . . . . 1 . . Seal Access 2 | . . . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 18 | . 2 . . . 1 . 5 . 2 . 6 . . . . 1 . 1 Terminals 11 | . 1 . . . . . 4 . . . 4 . . . . 1 . 1 Track 2 | . . . . . . . 1 . . . 1 . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . 1 . . Botnet 5 | . 1 . . . . . 1 . . . 2 . . . . . . 1 Operators 2 | . . . . . . . 1 . . . 1 . . . . . . . Fabricators 3 | . . . . . . . . . 1 . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . Haulers 2 | . . . . . . . . . 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . Restock 1 | . . . . . . . 1 . . . . . . . . . . . Eject 1 | . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . . . 3 1 5 2 9 3 11 . . . . 4 2 3 Full Trace Events 10 | . . . . . 1 . 1 1 1 1 2 . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . 1 . . . . . . 4 . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . 3 . . . . . . . Part Schematics Acquired 20 | . 2 . . . . . . . . . 1 . . 17 . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . 42 . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . . . . . . . . . 12 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer 7 | . . . . . . 1 . 2 . 2 . . . . . . 2 . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . 1 . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . Autoassimilate 2 | . . . . . . . . . . 1 . . . . . . 1 . Robots Hacked 43 | . . . . . . . . 4 15 3 8 . . . . 3 3 7 Non-combat 15 | . . . . . . . . . 7 . 5 . . . . . . 3 Combat 28 | . . . . . . . . 4 8 3 3 . . . . 3 3 4 Autooverrided 4 | . . . . . . . . . . . 1 . . . . 1 2 . Autoassimilated 4 | . . . . . . . . . . . 1 . . . . . . 3 Robot Hacks Applied 43 | . . . . . . . . 4 17 3 10 . . . . 2 1 6 find_chute 1 | . . . . . . . . . . . . . . . . . . 1 deconstruct_machine 1 | . . . . . . . . . . . . . . . . . . 1 find_fabricator 2 | . . . . . . . . . 1 . 1 . . . . . . . drop_inventory 7 | . . . . . . . . . 5 . 1 . . . . . . 1 find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . purge_threat 5 | . . . . . . . . . 1 . 4 . . . . . . . disable_shields 1 | . . . . . . . . . 1 . . . . . . . . . redirect_shields 1 | . . . . . . . . . . . 1 . . . . . . . find_garrison 3 | . . . . . . . . . 1 . 1 . . . . 1 . . disrupt_area 2 | . . . . . . . . . 1 . . . . . . . . 1 spike_heat 1 | . . . . . . . . . 1 . . . . . . . . . amplify_resonance 1 | . . . . . . . . . 1 . . . . . . . . . reboot_system 1 | . . . . . . . . . 1 . . . . . . . . . go_dormant 1 | . . . . . . . . . 1 . . . . . . . . . overwrite_iff 3 | . . . . . . . . . 3 . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . 1 formatsys_high 11 | . . . . . . . . 4 . 3 1 . . . . 1 1 1 Relay Couplers Released 66 | . . . . . . 13 3 15 4 14 4 . . . . 1 12 . Machine Destruction 52 | . . . . . . 13 . 15 . 11 . . . . . 1 12 . Programmers 14 | . . . . . . . 3 . 4 3 4 . . . . . . . Attached 20 | . . . . . . . . 3 3 2 5 . . . . 2 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 9 . 6 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total Allies 40 | . . . . . . 1 . 13 3 9 4 . . . . 2 3 5 Largest Group 10 | . . . . . . 1 . 10 3 7 1 . . . . 1 1 2 Highest-Rated Group 178 | . . . . . . 25 . 96 63 178 41 . . . . 29 41 94 Highest-Rated Ally 47 | . . . . . . 25 . 21 21 32 41 . . . . 29 41 47 Total Orders 5 | . . . . . . . . 3 . 2 . . . . . . . . STAY 3 | . . . . . . . . 2 . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . 1 . 1 . . . . . . . . Ally Attacks 205 | . . . . . . 3 . 57 35 71 11 . . . . 16 10 2 Total Damage 3601 | . . . . . . 61 . 932 552 1186 292 . . . . 268 231 79 Kills 35 | . . . . . . 1 . 8 7 13 3 . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Turns Passed 23854 | 94 612 529 616 439 317 1245 2063 2430 2055 2448 3563 746 699 386 421 1198 2986 1007 Spaces Moved 12182 | 56 337 260 325 194 178 810 1175 1207 1166 1132 1637 365 375 238 256 716 1316 439 Core 54 | 6 . . . . . . . . . . 48 . . . . . . . Treads 3454 | . 187 . . . . . 538 1207 163 83 473 . . . . . 566 237 Legs 5575 | 50 150 260 325 194 178 810 637 . . . 936 365 375 132 . 413 750 . Wheels 3099 | . . . . . . . . . 1003 1049 180 . . 106 256 303 . 202 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 100 160 110 160 50 112 183 130 130 112 112 136 Average Speed 156 | 112 151 190 190 190 121 120 132 162 126 173 173 183 183 159 143 131 174 161 Slowest Speed 330 | 120 260 190 190 190 190 120 260 166 175 317 256 184 183 183 180 184 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 6 43 53 83 39 18 62 67 88 39 91 41 55 60 15 42 22 91 16 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 4 | . 1 1 1 . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . 1 1 1 1 . . . Scrap Searched 7 | . . 1 . . . . . . . . . 3 2 1 . . . . Spaces Dug 257 | . . . . . 1 2 31 2 23 20 67 17 2 . 4 41 15 32 Terrain Destroyed 1051 | . . 24 . . 2 14 44 49 81 156 231 41 3 . 19 157 72 158 Melee 12 | . . . . . . . . . . 4 . . . . . . 8 . Projectile 252 | . . . . . 2 . . 5 61 32 44 5 3 . 19 35 35 11 AOE 783 | . . 24 . . . 14 44 44 20 120 187 36 . . . 122 25 147 Terrain Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total 15188 | 74 393 279 324 224 244 1017 1469 1486 1591 1447 2139 403 384 242 275 879 1711 607 Wait 898 | . 6 . . 1 19 141 97 27 214 29 178 2 . . . 45 130 9 Move 12165 | 55 336 259 324 193 177 808 1175 1206 1166 1131 1636 364 374 237 255 716 1314 439 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 149 | 5 9 2 . . 6 3 11 9 21 13 42 2 . . 1 8 14 3 Fast Attach 166 | 8 3 . . . 6 1 18 11 13 7 39 4 4 2 . 13 24 13 Attach 65 | . . . . . 2 . 7 3 5 4 15 . . . . 5 8 16 Detach 16 | . . . . . . 1 . 1 2 . 5 . . . . 1 1 5 Swap 157 | . 6 4 . 4 4 6 17 21 17 12 28 7 . . . 16 7 8 Drop 235 | 1 9 4 . 4 10 7 32 17 19 18 51 3 4 2 1 20 29 4 Fire 1056 | 5 24 10 . 21 20 40 109 127 132 89 141 20 2 1 18 55 143 99 Melee 78 | . . . . . . . . 9 . 26 1 1 . . . . 41 . Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick 4 | . . . . 1 . . . . . . 3 . . . . . . . Crush 5 | . . . . . . . 3 . 2 . . . . . . . . . Escape Stasis 59 | . . . . . . 10 . 1 . 40 . . . . . . . 8 Rewire 116 | . . . . . . . . 38 . 78 . . . . . . . . Trap 16 | . . . . . . . . 16 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 95 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 9) 707 | -10/Materials | Entered Mines 759 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1012 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1012 | -10/Mines | Discovered new exit (range 5) 1073 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1077 | -10/Mines | Found Prototype Device 1110 | -10/Mines | Discovered new exit (range 9) 1144 | -10/Mines | Learned location of Storage (-7) 1236 | -10/Mines | Entered Exiles 1280 | -10/Exiles | Met 8R-AWN 1314 | -10/Exiles | Met EX-HEX 1366 | -10/Exiles | Met EX-BIN 1388 | -10/Exiles | Aligned with FarCom system 1390 | -10/Exiles | Given EX-Vault access code 1434 | -10/Exiles | Opened EX-Vault 1476 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1525 | -10/Exiles | Met EX-DEC 1587 | -10/Exiles | Visited The Gauntlet 1753 | -10/Exiles | Learned location of Zion (-6) 1820 | -10/Exiles | Discovered new exit (range 14) 1852 | -10/Exiles | Entered Mines 2080 | -9/Mines | Learned Materials terminal intel 2120 | -9/Mines | Discovered new exit (range 9) 2291 | -9/Mines | Entered Materials 2291 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2292 | -8/Materials | Loaded intel: 12 terminal locations 2585 | -8/Materials | Identified exit to Garrison 2608 | -8/Materials | Entered Garrison 2712 | -8/Garrison | Rescued a captive Derelict 2744 | -8/Garrison | Triggered checkpoint 2800 | -8/Garrison | Triggered checkpoint 2802 | -8/Garrison | Triggered checkpoint 2881 | -8/Garrison | Installed Relay Interface Framework 3110 | -8/Garrison | Garrison Relay disabled 3254 | -8/Garrison | Garrison Relay disabled 3287 | -8/Garrison | Discovered new exit (range 10) 3571 | -8/Garrison | Discovered new exit (range 13) 3660 | -8/Garrison | Triggered checkpoint 3688 | -8/Garrison | Garrison Relay disabled 3834 | -8/Garrison | Triggered checkpoint 3853 | -8/Garrison | Entered Materials 4348 | -8/Materials | Discovered new exit (range 3) 4422 | -8/Materials | Build established: Scavenger-Mutant 4555 | -8/Materials | Lost 4 parts (3n1u) 5159 | -8/Materials | Identified exit to Garrison 5273 | -8/Materials | Build established: Mutant 5732 | -8/Materials | Build established: Scavenger-Mutant 5795 | -8/Materials | Discovered new exit (range 4) 5916 | -8/Materials | Entered Garrison 5950 | -8/Garrison | Triggered checkpoint 6035 | -8/Garrison | Garrison Relay disabled 6120 | -8/Garrison | Triggered checkpoint 6298 | -8/Garrison | Triggered checkpoint 6316 | -8/Garrison | Triggered checkpoint 6376 | -8/Garrison | Discovered new exit (range 12) 6389 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 6468 | -8/Garrison | Triggered checkpoint 6485 | -8/Garrison | Garrison Relay disabled 6595 | -8/Garrison | Triggered checkpoint 6764 | -8/Garrison | Garrison Relay disabled 6859 | -8/Garrison | Triggered checkpoint 7008 | -8/Garrison | Discovered new exit (range 3) 7295 | -8/Garrison | Spotted B-75 Beast 7317 | -8/Garrison | Allies destroyed B-75 Beast 7344 | -8/Garrison | Lost 3 parts (2u1w) 7417 | -8/Garrison | Build established: Commander-Mutant 7572 | -8/Garrison | Discovered new exit (range 10) 7592 | -8/Garrison | Triggered checkpoint 7630 | -8/Garrison | Garrison Relay disabled 7882 | -8/Garrison | Build established: Mutant 7900 | -8/Garrison | Triggered checkpoint 7960 | -8/Garrison | Core integrity fell below 50% 7982 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 8014 | -8/Garrison | Triggered checkpoint 8346 | -8/Garrison | Entered Factory 8346 | -7/Factory | Accompanied by 3 allies 8346 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9187 | -7/Factory | Identified exit to Garrison 9388 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 9466 | -7/Factory | Build established: Bothacker-Mutant 9551 | -7/Factory | Discovered new exit (range 3) 9557 | -7/Factory | Cargo convoy interrupted 9946 | -7/Factory | First assault squad dispatched 10243 | -7/Factory | Lost 4 parts (2n2u) 10396 | -7/Factory | Identified exit to Garrison 10401 | -7/Factory | Entered Garrison 10504 | -7/Garrison | Build established: Mutant 10704 | -7/Garrison | Triggered checkpoint 10744 | -7/Garrison | Destroyed 8 combat bots 10849 | -7/Garrison | Discovered new exit (range 15) 10896 | -7/Garrison | Triggered checkpoint 10935 | -7/Garrison | Garrison Relay disabled 11092 | -7/Garrison | Expanded RIF knowledge: Autooverride 11199 | -7/Garrison | Phase Generator disabled 11230 | -7/Garrison | Build established: Bothacker-Mutant 11292 | -7/Garrison | Triggered checkpoint 11357 | -7/Garrison | Triggered checkpoint 11385 | -7/Garrison | Garrison Relay disabled 11646 | -7/Garrison | Discovered new exit (range 13) 11654 | -7/Garrison | Triggered checkpoint 11679 | -7/Garrison | Discovered new exit (range 5) 11882 | -7/Garrison | Triggered checkpoint 11901 | -7/Garrison | Triggered checkpoint 12006 | -7/Garrison | Discovered new exit (range 9) 12110 | -7/Garrison | Spotted B-75 Beast 12150 | -7/Garrison | Destroyed B-75 Beast 12533 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 12553 | -7/Garrison | Garrison Relay disabled 12564 | -7/Garrison | Triggered checkpoint 12849 | -7/Garrison | Entered Factory 12849 | -6/Factory | Evolved 2 slots: Utility x2 13296 | -6/Factory | Found Prototype Processor 13296 | -6/Factory | Identified Exp. Targeting Computer 13397 | -6/Factory | Identified exit to Lower Caves 13790 | -6/Factory | Cargo convoy interrupted 13860 | -6/Factory | Destroyed 8 combat bots 13863 | -6/Factory | Lost 6 parts (1p2n3u) 14062 | -6/Factory | Build established: Mutant 14627 | -6/Factory | Fabricated O-24 Administrator? 14892 | -6/Factory | Core integrity fell below 50% 15193 | -6/Factory | Build established: Bothacker-Mutant 15299 | -6/Factory | First assault squad dispatched 15882 | -6/Factory | Lost 3 parts (1p2u) 16286 | -6/Factory | Build established: Bothacker-Skirmisher 16412 | -6/Factory | Entered Lower Caves 16718 | -6/Lower Caves | Build established: Bothacker-Mutant 16768 | -6/Lower Caves | Learned Factory emergency access door positions 17039 | -6/Lower Caves | Discovered new exit (range 8) 17158 | -6/Lower Caves | Entered another Lower Caves area 17182 | -6/Lower Caves | Discovered new exit (range 10) 17195 | -6/Lower Caves | Learned Factory emergency access door positions 17843 | -6/Lower Caves | Encountered a Warlord checkpoint 17850 | -6/Lower Caves | Discovered new exit (range 4) 17857 | -6/Lower Caves | Entered Zion 17938 | -6/Zion | Discovered new exit (range 12) 17945 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18243 | -6/Zion | Entered Proximity Caves 18246 | -5/Proximity Caves | Spotter reported a threat 18485 | -5/Proximity Caves | Discovered new exit (range 8) 18664 | -5/Proximity Caves | Entered Factory 18664 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19264 | -5/Factory | First assault squad dispatched 19443 | -5/Factory | Destroyed 7 combat bots 19605 | -5/Factory | Discovered new exit (range 16) 19862 | -5/Factory | Identified exit to Garrison 19862 | -5/Factory | Entered Garrison 19962 | -5/Garrison | Triggered checkpoint 20019 | -5/Garrison | Garrison Relay disabled 20371 | -5/Garrison | Lost 3 parts (2u1w) 20440 | -5/Garrison | Discovered new exit (range 11) 20625 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 20733 | -5/Garrison | Garrison Relay disabled 20909 | -5/Garrison | Spotted B-75 Beast 20976 | -5/Garrison | Lost 3 parts (1p1n1u) 21000 | -5/Garrison | Triggered checkpoint 21114 | -5/Garrison | Spotted B-75 Beast 21142 | -5/Garrison | Triggered checkpoint 21294 | -5/Garrison | Build established: Mutant 21301 | -5/Garrison | Core integrity fell below 50% 21308 | -5/Garrison | Destroyed B-75 Beast 21394 | -5/Garrison | Triggered checkpoint 21492 | -5/Garrison | Discovered new exit (range 11) 21596 | -5/Garrison | Triggered checkpoint 21635 | -5/Garrison | Build established: Scavenger-Mutant 21676 | -5/Garrison | Garrison Relay disabled 21984 | -5/Garrison | Triggered checkpoint 21986 | -5/Garrison | Build established: Bothacker-Mutant 22186 | -5/Garrison | Triggered checkpoint 22186 | -5/Garrison | Garrison Relay disabled 22237 | -5/Garrison | Expanded RIF knowledge: Program Shield 22302 | -5/Garrison | Discovered new exit (range 13) 22364 | -5/Garrison | Triggered checkpoint 22530 | -5/Garrison | Build established: Botlord-Mutant 22848 | -5/Garrison | Entered Factory 22848 | -4/Factory | Evolved 2 slots: Utility x2 23098 | -4/Factory | First assault squad dispatched 23186 | -4/Factory | Build established: Botlord-Skirmisher 23356 | -4/Factory | Lost 7 parts (1p2n2u2w) 23358 | -4/Factory | Destroyed 7 combat bots 23507 | -4/Factory | Build established: Botlord-Mutant 23748 | -4/Factory | Lost 5 parts (2n1u2w) 23754 | -4/Factory | Destroyed 7 combat bots 23845 | -4/Factory | System corruption reached 10% 23850 | -4/Factory | Core integrity fell below 50% 23855 | -4/Factory | Self-destructed Last Messages --------------- 23842_ Destabilizing: Core damaged (-57). 23842_ Flexi-carbon Leg destroyed. 23844_ Slammed into Fusion Modulator. 23844_ Relay Coupler [NC] destroyed. 23844_ System corrupted by crushing effect (+2). 23844_ Destabilizing: System corrupted (+2). 23844_ Destabilizing: System corrupted (+1). 23844_ Penetrated by Slug. 23844_ Critical hit (Destroy). 23844_ Rnf. Fission Core destroyed. 23844_ Centrium Wheel destroyed. 23846_ Slammed into Fusion Modulator. 23846_ Adv. Transmission Jammer broken. 23846_ Destabilizing: Short circuit. 23846_ Destabilizing: System corrupted (+2). 23846_ Enh. Fission Core destroyed. 23847_ Penetrated by Slug. 23850_ Slug penetrates L-61 Swordsman. 23852_ Penetrated by Slug. 23853_ Slug penetrates L-61 Swordsman. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???+?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ##????????????????????????????????????????? | | ????????????????????????????????????????? | | "" ?????????????????????????????????????????? | | """ ?????????????????????????????????????????? | | T" #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """"" ##????????????????????????????????????????? | | """"" "#????????????????????????????????????????? | | """"" "#????????????????????????????????????????? | | """"" "#????????????????????????????????????????? | | T#???????????????????????????+????????????? | | """"" "#????????????????????????????????????????? | | """"" "#????????????????????????????????????????? | | """"" "#??# ###########+###?????????????????????? | | """"" ##??# h #??????????Y??????????? | | ##### h ############+###??????? | | s ??? | | ##+#+################# s @l #??? | | # ## # """ """ """ """ """?????? | | # ## """# """ """ """ """?????????? | | + ## """# """ """ """ """ """?????? | | # ## """# ???? | | # """ """ ## ""# ???? | | # """ """ ## ""# #####+##???????? | | # """ """ ?# ### #??????????????? | | # #+### #?? #??????????????? | | # """ """ #?? #??????????????? | | # """ """ # #######?? #??????????????? | | + """ """ # #????????? #??????????????? | | # ##### #????????? #??????????????? | | ##/###+###########+#########?? #??????????????? | | # # +???? ??????????????? | | # # #????? ?????????????? | | + """ + """""" """""" #?????? ????????????? | | # """ # """""" """""" #???????? ???????????? | | #[ """ # """""" """""" #????????? ??????????? | | ######+## """" " """"" #??????????#??????????? | | ##/##??????# #?????????????????????? | | # ????## #?????????????????????? | | # ""??#??###### # ######?????????????????????? | | # ""?## ??#### #######?????????????????????? | | # S"## ?## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 100 EM Shielding 2 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 77 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -6/Factory | Hacked Thermal Shield | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Drone Bay | -6/Zion | Archive Coil Gun | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Lance | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked O-24 Administrator | -8/Materials | Hacked A-02 Transporter | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive S-27 Virus | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Hvy. Rocket Launcher | x1 | -7/Factory | Preloaded O-24 Administrator | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectFireStreamer Manual? 0 Play Time 02:29:23 Cumulative 636.2 hours Start 2023.03.17 @ 19:34:50 End 2023.03.17 @ 22:11:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 86 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5e67b6d-8d64-4c38-81fe-16ffeb463023