Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 19:03:55 Player: RrQq Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (363) 363 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 993 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Assault Rifle Hammer > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Light Treads Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Cooling System Huge Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Targeting Computer ECM Suite Assault Rifle Assault Rifle Heavy Battle Rifle Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads Wheel Armored Wheel Cooling System Huge Storage Unit Huge Storage Unit High-capacity Matter Pod Improved Terrain Scanner Targeting Computer ECM Suite Assault Rifle Assault Rifle Light Cannon Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 4 12 5 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 4 | 2 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | . 3 4 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 27 | . 27 28 Device 6 | . 12 . Storage 14 | . 14 14 Protection 7 | . 1 14 Energy Gun 7 | . 12 . Ballistic Gun 20 | . 15 25 Peak Build Rating 11 | 9 11 10 Average Rating 9 | 7 9 9 On Entrance 8 | 6 9 10 Naked Turns . | . . . Heaviest Build 52 | 12 52 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 17 20 Most Carried 20 | 6 20 20 Average Carried 16 | 5 13 20 Final Capacity 20 | 8 20 20 Final Carried 20 | 2 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 735 | 284 383 68 Remotely . | . . . Salvage Created 657 | 128 434 95 Parts 48 | 7 37 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 10 2 Guns 12 | . 10 2 Classes Destroyed 7 | 2 5 . Tunneler 4 | 2 2 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 6 | . 4 2 Best Kill Streak 4 | 1 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 43 | . 32 11 Missed 10 | . 7 3 Damage Taken 709 | . 291 418 Core 258 | . 46 212 Absorbed by Shields . | . . . Redirected to Shielding 38 | . . 38 Regen/Repaired (Parts) 117 | . 117 . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | 11 28 8 Largest 2 | 2 2 2 Hottest 85 | 40 85 40 Shots Fired 94 | 22 56 16 Gun 94 | 22 56 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 66 | 22 28 16 Thermal 28 | . 28 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 3 10 11 Robot Miss Streak 4 | 3 4 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 58 | 11 34 13 Core Hits 33 | 5 22 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks 38 | . . 38 Impact 38 | . . 38 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 910 | 121 610 179 Guns 856 | 121 572 163 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 54 | . 38 16 Kinetic 533 | 121 249 163 Thermal 323 | . 323 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 13 | . 6 7 Targets Rammed 14 | . 7 7 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 20 | . . 20 Average Temperature 7 | . . 7 Received Heat Transfer 174 | . 96 78 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 888 | . 888 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 159 | 15 159 61 Initial 11 | . 9 11 Average 30 | 9 52 5 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 22 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 10 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 30 3 Successful 23 | . 21 2 Failed 10 | . 9 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 22 | . 20 2 Terminals 25 | . 22 3 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 9 2 Part Schematic 1 | . . 1 Robot Analysis 5 | . 5 . Prototype ID Bank 3 | . 3 . Locate Traps 1 | . 1 . Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 8 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 29 | . 29 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 45 | . . 45 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 5 | . 5 . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 4171 | 88 2191 1892 Spaces Moved 1656 | 39 905 712 Core . | . . . Treads 1629 | 12 905 712 Legs 27 | 27 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 240 Average Speed 225 | 132 218 240 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 66 | 3 97 99 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 3 | . . 3 Melee 3 | . . 3 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1912 | 57 1050 805 Wait 101 | . 72 29 Move 1654 | 38 904 712 Hop . | . . . Pick Up 21 | . 19 2 Fast Attach 9 | 1 7 1 Attach 2 | 2 . . Detach 1 | . 1 . Swap 10 | 1 5 4 Drop 15 | 4 7 4 Fire 47 | 11 28 8 Melee 38 | . . 38 Ram . | . . . Kick . | . . . Crush 14 | . 7 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 8) 1125 | -10/Materials | Discovered new exit (range 16) 1274 | -10/Materials | Discovered new exit (range 16) 1689 | -10/Materials | Repaired Cooling System 1703 | -10/Materials | Repaired Assault Rifle 1721 | -10/Materials | Discovered new exit (range 9) 2280 | -10/Materials | Entered Mines 2350 | -10/Mines | Met a Derelict bent on vengeance 2357 | -10/Mines | Learned Materials interactive machine intel 2362 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2572 | -10/Mines | Discovered new exit (range 6) 3293 | -10/Mines | Discovered new exit (range 12) 3418 | -10/Mines | Learned Materials security intel 3869 | -10/Mines | Identified exit to Subcaves 3902 | -10/Mines | Excavation squad dispatched 3902 | -10/Mines | A large section of the Mines collapsed 4173 | -10/Mines | Crushed by falling debris 4173 | -10/Mines | Smashed by cave-in Last Messages --------------- 03214_ Slammed into K-01 Serf. 03219_ Slammed into T-07 Excavator. 03250_ Slammed into K-01 Serf. 03293_ EXIT=FOUND 03418_ Acquired derelict log, extracted data. Data stored: Materials security intel. 03564_ Slammed into T-07 Excavator. 03588_ Slammed into U-05 Engineer. 03718_ Slammed into R-06 Scavenger. 03719_ K-01 Serf cleans the Matter Pump. 03720_ Slammed into R-06 Scavenger. 03869_ Acquired derelict log, extracted data. Loading 1 Mines exit... 03902_ I1-009(g) crushed by falling debris. 03902_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. 04173_ The unstable cave ceiling collapses. 04173_ Crushed by falling debris. 04173_ Lgt. Treads destroyed. 04173_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ############# ##?????????####???????????????????? | | # #??#####?## ##??????????????????? | | # ######### ##?# ## #??????????????????? | | # #???##### ### >;g ######?????????????? | | # #???# ## ;@# ## #??????######## | | # ##??# ### """ # ### #?????# | | #### #?# """ # ##?## #?????# | | #?# """ ## #?# #####?????# """ | | ### #?# # ##?????????# """ | | ### ## #?### ##??????????# """ | | ## ######## ##??### #####??????# | | #### ##?????####???# # ##?????# """ | | #??## ##??????????### ## #?????# """ | | #???# #?????????## ### ##?????# """ | | ##?## #?????##### ##?# #??????# | | ### ##????#### ## ##??# #??????# | | < ##?????# # ##???# #??????####### # | | ##??????# ##"###????# #????????????# | | #???????## ####??????# #??########### # | | #????????# ####??????# #??# # | | ###### #????????### ######## #??# ########### | | ##????# #????????# #??# #?????????? | | #?????# #????????### ##########??# #?????????? | | #?????# #??????????# #???????????# #?????????? | | #?????# #??????????# #???????????# #?????????? | | #????## #??????????# #???????????# #?????????? | | ##??## ##?????????# #???????????# #?????????? | | #### ###???????# #???????###?# #?????????? | | ##??????# #??????? #?# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed ProjectionPhysicsKatana Manual? 0 Play Time 00:18:13 Cumulative 148.5 hours Start 2024.09.24 @ 15:17:46 End 2024.09.24 @ 19:03:55 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a5c4eae1-5e38-4e66-b6e0-9088afa03224