Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 22:30:51 Player: Cog on my mind Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (199) 995 Value Destroyed (6053) 6053 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2783) 2783 TOTAL SCORE: 16231 Bonus ------- High Alert Combat Kills 1201 Follower Combat Kills 1116 Met Imprinter 300 Was Imprinted 300 Friendly Fire -134 Cogmind --------- Core Integrity 351/1000 Matter 272/300 Energy 21/315 System Corruption 13% Temperature Cool (9) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (6) --- Improved Medium Treads Gyrokinetic Inverter > --- UTILITY (8) ------ Medium Storage Unit Core Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Enhanced Coil Gun > --- INVENTORY (10) --- Meta Core Improved Cooling System Improved Signal Interpreter Improved Weapon Cycler Improved Transmission Jammer Authchip [Device] Improved Trap Extractor (4/6 Dirty Bomb) Zionite Phaser-S Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Active Sensor Suite Experimental Targeting Computer Core Analyzer Makeshift System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon > --- INVENTORY -------- Meta Core Improved Cooling System Improved Signal Interpreter Improved Weapon Cycler Improved Transmission Jammer Authchip [Device] Improved Trap Extractor Enhanced Coil Gun Improved Plasma Cutter [Rating: 105] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Cooled Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Slots Evolved 10 | . . . 4 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 1 . . . . . . . . . . . 1 Utility 6 | . . . 2 1 . . . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 169 | 7 3 13 33 28 1 8 2 2 1 9 7 . 13 1 . 41 Power 17 | 1 . 2 5 2 1 . . . . . . . 1 . . 5 Engine 9 | 1 . 2 2 2 . . . . . . . . . . . 2 Core 7 | . . . 3 . 1 . . . . . . . . . . 3 Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 56 | 2 . 4 13 13 . 4 . . . . 1 . 2 . . 17 Treads 14 | 2 . 4 3 . . . . . . . . . . . . 5 Leg 4 | . . . 3 . . . . . . . . . . . . 1 Wheel 14 | . . . 6 3 . . . . . . . . . . . 5 Hover 24 | . . . 1 10 . 4 . . . . 1 . 2 . . 6 Flight . | . . . . . . . . . . . . . . . . . Utility 42 | 2 1 2 8 4 . 2 . 2 1 3 3 . 3 1 . 10 Device 22 | 1 . 2 5 3 . 1 . 2 . 2 1 . 2 . . 3 Storage 3 | 1 1 . . . . . . . . . . . . . . 1 Processor 6 | . . . 1 . . . . . . . 2 . 1 1 . 1 Hackware 4 | . . . 1 1 . . . . 1 . . . . . . 1 Protection 7 | . . . 1 . . 1 . . . 1 . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 5 7 9 . 2 2 . . 6 3 . 7 . . 9 Energy Gun 6 | . . 1 . . . . . . . . . . 2 . . 3 Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . Ballistic Gun 18 | 2 . 2 6 3 . 1 . . . . . . . . . 4 Ballistic Cannon 5 | . 2 1 . . . . . . . . . . . . . 2 Launcher 8 | . . . 1 . . . 1 . . 3 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . 6 . 1 1 . . 3 2 . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . . 3 . . . . . . 5 . . 4 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 System Corruption 7 | . . . . . . . . . . . . . . . . 7 Parts Lost 48 | . . 8 9 2 . . . . . . 1 . 7 . 1 20 Power 7 | . . 2 3 . . . . . . . . . . . . 2 Propulsion 20 | . . 3 2 2 . . . . . . 1 . 5 . . 7 Utility 10 | . . 1 3 . . . . . . . . . . . 1 5 Weapon 11 | . . 2 1 . . . . . . . . . 2 . . 6 Highest Loss Streak 11 | . . 3 3 2 . . . . . . 1 . 4 . 1 11 To Critical Strikes 2 | . . 1 . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 99 94 90 94 92 92 92 92 92 91 91 93 83 18 16 69 Engine 4 | . 14 9 1 7 2 . . . . . . . . . . 1 Core 3 | . . . 6 . 4 7 7 7 7 7 6 6 4 . . 2 Treads 10 | . 28 27 9 . . . . . . . . . . . . 4 Leg 1 | . . . 7 . . . . . . . . . . . . . Wheel 3 | . . . 14 3 . . . . . . . . . . . 9 Hover 15 | . . . . 29 38 38 38 38 38 38 33 33 25 . . 11 Device 10 | . 14 13 12 15 15 8 7 7 7 7 6 6 9 . . 6 Storage 9 | . 14 14 9 7 7 7 7 7 7 7 6 6 5 . . 4 Processor 5 | . . . 5 7 7 7 7 7 7 7 18 20 19 11 9 6 Hackware 3 | . . . 1 6 7 7 7 7 7 7 6 6 5 . . 4 Protection 2 | . . . 4 . . 5 7 7 7 6 6 6 1 . . 3 Energy Gun 1 | . . 3 1 . . . . . . . . . . . . 2 Ballistic Gun 6 | . 1 15 15 8 . . . . . . . . . . . 3 Ballistic Cannon 4 | . 26 5 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 4 7 7 7 7 7 6 6 6 5 6 6 1 Peak Build Rating 105 | 7 10 14 37 51 52 57 60 57 59 62 71 68 75 13 13 105 Average Rating 36 | 5 8 11 29 43 51 53 56 57 58 58 66 68 60 12 12 69 On Entrance 36 | . 7 9 12 35 50 52 57 57 57 59 59 68 68 12 13 12 Naked Turns 3 | . . . . . . . . . . . . . 3 . . . Heaviest Build 43 | 13 34 38 43 38 38 38 42 39 38 38 38 38 43 3 3 41 Greatest Support 65 | 40 40 40 40 43 43 43 42 50 42 54 50 41 53 3 3 65 Greatest Overweight (x) 11 | . . 1 2 3 . 1 . . . . . . 11 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 10 Average Capacity 13 | 7 11 15 15 15 15 15 15 15 15 15 15 15 14 5 5 9 Most Carried 15 | . 8 10 15 15 15 15 15 15 15 15 15 15 15 5 5 10 Average Carried 11 | . 6 8 14 13 14 14 14 15 14 14 14 14 13 5 5 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 Final Carried 15 | . 7 10 15 14 14 15 15 15 15 15 14 14 5 5 5 9 Class Distribution -------------------- 59% | Mutant 22% | Scavenger-Mutant 7% | Scout 3% | Scavenger-Scout 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Scout | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Matter Collected 5172 | 296 574 356 1751 391 270 86 28 28 10 202 77 . 257 30 . 816 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8033 | 108 631 333 3096 465 . 312 83 31 . 348 511 . 951 18 . 1146 Parts 467 | 11 38 20 170 40 . 17 6 3 . 22 20 . 57 . . 63 Haulers Intercepted 15 | . 2 . 6 1 . 3 . . . . 2 . 1 . . . Recyclers Shooed 4 | 1 . . . . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . 3 . . . . 6 3 . 16 . . . 1 . . Prevented 3 | . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Combat Hostiles Destroyed 122 | . 13 11 45 4 . . 4 . . 14 6 . 10 . . 15 Melee 13 | . . . . 2 . . 2 . . 2 6 . 1 . . . Guns 60 | . . 5 44 2 . . . . . . . . 1 . . 8 Cannons 26 | . 13 6 1 . . . . . . . . . . . . 6 AOE 22 | . . . . . . . 2 . . 12 . . 8 . . . Classes Destroyed 17 | 2 6 1 5 1 . . . 1 . . . . 1 . . . Worker 11 | . . . 3 1 . 3 . . . . 2 . 2 . . . Builder 19 | . 3 . 2 3 . . . . . . . . 8 . . 3 Tunneler 6 | 3 . . 2 . . 1 . . . . . . . . . . Hauler 15 | . 2 . 6 1 . 3 . . . . 2 . 1 . . . Recycler 12 | 1 2 . 3 . . 1 . . . . . . 3 . . 2 Minesweeper 2 | . . . . . . . . 1 . 1 . . . . . . Mechanic 2 | . 1 . . 1 . . . . . . . . . . . . Operator 7 | . . . 3 1 . 2 . . . . . . 1 . . . Watcher 11 | . 2 . 4 1 . . . . . . 1 . 3 . . . Swarmer 25 | . 3 . 3 . . . 3 . . 8 . . 4 . . 4 Grunt 55 | . 10 1 32 . . . . . . 4 . . 5 . . 3 Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 16 | . . . 7 3 . . . . . 1 3 . . . . 2 Hunter 6 | . . . 2 . . . . . . . 1 . . . . 3 Programmer 9 | . . . . 1 . . 1 . . 1 2 . 1 . . 3 Subdweller 10 | . . 10 . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 20 | 3 7 3 11 4 . 2 3 1 . 5 5 . 20 . . 7 Combat Bots Only 9 | . 6 3 6 1 . . 3 . . 5 2 . 9 . . 5 Max Kills in Single Turn 5 | 1 2 1 2 1 . 1 2 1 . 4 1 . 5 1 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . . 4 . . 2 . . . Melee 1 | . . . . 1 . . 1 . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Hostile Shots Fired 757 | . 61 43 154 69 . 3 14 2 . 2 43 . 80 40 25 221 Missed 230 | . 16 6 35 29 . . 4 2 . 2 17 . 18 23 9 69 Damage Taken 8705 | . 521 897 1883 381 . 73 125 . . . 392 . 965 187 269 3012 Core 1912 | . 91 106 222 54 . 18 . . . . 79 . 279 172 242 649 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 76 | . . . . . . . . . . . . . . . . 76 Ignored by Resistances 32 | . . . . . . . . . . . . . . . . 32 Core Remaining (%) 55 | 100 . 21 59 . . . . . . 89 . . . . 9 . Volleys Fired 414 | 13 53 48 185 14 . . 1 . . 7 1 . 14 . . 78 Largest 2 | 2 2 2 2 2 . . 1 . . 1 1 . 2 . . 2 Hottest 225 | 40 78 140 140 50 . . 46 . . 46 46 . 120 . . 225 Shots Fired 749 | 26 106 93 365 28 . . 1 . . 7 1 . 16 . . 106 Gun 550 | 26 2 47 359 28 . . . . . . . . 7 . . 81 Cannon 181 | . 104 46 6 . . . . . . . . . . . . 25 Launcher 18 | . . . . . . . 1 . . 7 1 . 9 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 666 | 26 106 83 329 28 . . . . . . . . . . . 94 Thermal 59 | . . 10 36 . . . . . . . . . 5 . . 8 Explosive 18 | . . . . . . . 1 . . 7 1 . 9 . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . 4 Phasic 2 | . . . . . . . . . . . . . 2 . . . Robot Hit Streak 18 | 3 8 11 13 7 . . . . . . . . 8 . . 18 Robot Miss Streak 5 | 3 5 4 4 3 . . . . . . . . 3 . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 545 | 15 47 44 248 34 . 17 6 1 . 3 29 . 22 1 . 78 Core Hits 302 | 8 25 20 120 13 . 4 2 . . 16 11 . 46 1 . 36 Critical Kills 15 | 1 . . 4 . . . . . . . . . . . . 10 Critical Parts Destroyed 14 | . . . 1 . . . . . . . . . . . . 13 Critical Strikes 42 | 1 2 1 5 1 . 1 . . . . 4 . 1 . . 26 Destroy 31 | 1 . . 5 . . . . . . . . . . . . 25 Blast 3 | . 2 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 Sever 7 | . . . . 1 . 1 . . . . 4 . 1 . . . Melee Attacks 155 | . . . . 29 . 35 13 7 1 4 44 . 17 1 . 4 Impact . | . . . . . . . . . . . . . . . . . Slashing 155 | . . . . 29 . 35 13 7 1 4 44 . 17 1 . 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . 8 . 10 . 1 . 2 4 . 7 1 . 2 Combat Hostiles 3 | . . . . 1 . . . . . 1 . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18322 | 124 984 927 4479 1437 . 1540 607 118 . 1824 1881 . 3146 84 . 1171 Guns 6098 | 124 . 447 4348 351 . . . . . . . . 97 . . 731 Cannons 1834 | . 984 480 112 . . . . . . . . . . . . 258 Explosions 3913 | . . . . . . . 273 . . 1554 . . 2086 . . . Melee 6458 | . . . . 1086 . 1540 334 118 . 270 1881 . 963 84 . 182 Ramming 19 | . . . 19 . . . . . . . . . . . . . Kinetic 6835 | 124 984 721 3917 351 . . . . . . . . . . . 738 Thermal 966 | . . 206 543 . . . . . . . . . 61 . . 156 Explosive 3913 | . . . . . . . 273 . . 1554 . . 2086 . . . Electromagnetic 95 | . . . . . . . . . . . . . . . . 95 Impact . | . . . . . . . . . . . . . . . . . Slashing 6458 | . . . . 1086 . 1540 334 118 . 270 1881 . 963 84 . 182 Piercing . | . . . . . . . . . . . . . . . . . Phasic 36 | . . . . . . . . . . . . . 36 . . . Highest Corruption 13 | . . . . 2 2 2 . . . . . 10 10 1 1 13 Average Corruption 2 | . . . . 1 2 1 . . . . . 10 5 1 1 1 Corruption Purged 12 | . . . . . . 2 . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 22 | . . . . 6 . 4 . . . . . 1 10 . . 1 Message Errors 8 | . . . . 1 . 3 . . . . . . 4 . . . Matter Fused 4 | . . . . 2 . 1 . . . . . 1 . . . . Heat Flow Errors 2 | . . . . 1 . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . 2 . . . . . . . . 4 . . . Overload Shots 5 | . . . . . . . . . . . . . . . . 5 Overflow Damage 1728 | . 13 . 4 270 . 604 131 78 . 140 18 . 460 . . 10 Projectiles 13 | . 13 . . . . . . . . . . . . . . . Explosions 416 | . . . . . . . 100 . . 61 . . 255 . . . Melee 1299 | . . . 4 270 . 604 31 78 . 79 18 . 205 . . 10 Knockbacks 10 | . 5 2 . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . Kinetic 10 | . 5 2 . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . . . 120 . . . . . . . . . 154 . . . Shots 7 | . . . 1 . . . . . . . . . 6 . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 344 | . 270 18 108 199 . . 8 . . 24 2 . 201 . . 344 Average Temperature 67 | . 82 5 21 82 . . 6 . . 11 1 . 61 . . 124 Received Heat Transfer 1881 | . 240 138 828 57 . 9 . . . . 126 . 57 30 . 396 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . 1 . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 3 . . . . . Heat Transferred 1169 | . . 272 673 . . . . . . . . . 74 . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Peak Influence 1375 | 20 394 . 929 684 188 203 . . . . 813 277 860 . . 1375 Initial 422 | . 13 . . 422 188 131 . . . . 279 277 193 . . 296 Average 426 | 8 229 . 460 507 188 72 . . . . 440 277 506 . . 877 Maximum Alert Level 4 | . 1 . 3 2 . 1 . . . . 3 1 3 . . 4 Low Security (%) 26 | 100 36 . 17 . 100 96 . . . . . . 14 . . . Level 1 23 | . 63 . 18 . . 3 . . . . 37 100 33 . . 18 Level 2 33 | . . . 49 100 . . . . . . 52 . 18 . . 15 Level 3 10 | . . . 14 . . . . . . . 10 . 33 . . 30 Level 4 5 | . . . . . . . . . . . . . . . . 36 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . 10 4 . 4 . . . . 4 . 4 . . 9 Investigation 16 | . 3 . 6 . . 2 . . . . 1 . 2 . . 2 Extermination 6 | . . . . 1 . . . . . . 1 . 1 . . 3 Reinforcement 11 | . . . 2 3 . 2 . . . . 1 . 1 . . 2 Assault 1 | . . . . . . . . . . . 1 . . . . . Garrison 4 | . . . 2 . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Distress Signals 14 | . 1 . 3 2 . 1 . . . . . . 2 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 245 | . 20 10 64 18 . 12 4 7 . 4 19 6 21 5 10 45 Peak Tracking Total 10 | . 6 3 8 5 . 6 3 4 . 3 5 6 7 3 10 6 Tactical Retreats 25 | . . . 5 5 . 2 1 4 . . 1 . . 2 . 5 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Traps Triggered 10 | . 1 1 1 3 . 2 . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . 2 . Most Traps Carried 4 | . . . . . . . . 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Machines Disabled 30 | . 3 1 3 . . 1 . . . . 10 . 3 . . 9 Max in Single Turn 2 | . 1 1 2 . . 1 . . . . 1 . 1 . . . Garrison Access 5 | . . . 1 2 . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Machines Accessed 47 | . 6 1 11 9 . 13 . . . . 2 . 3 1 . 1 Terminals 26 | . 4 . 8 5 . 9 . . . . . . . . . . Fabricators 6 | . . . . 1 . 2 . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . . . . . . . Garrison Access 7 | . . . 1 2 . 1 . . . . 2 . . . . 1 Total Hacks 118 | . 16 1 26 17 . 41 . . . . 5 . 9 1 . 2 Successful 58 | . 8 1 8 9 . 23 . . . . . . 8 1 . . Failed 60 | . 8 . 18 8 . 18 . . . . 5 . 1 . . 2 Catastrophic 4 | . 1 . 1 1 . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 115 | . 14 . 18 9 . 12 . . . . 34 . 13 . . 15 Terminals 75 | . 11 . 22 10 . 32 . . . . . . . . . . Fabricators 15 | . . . . 2 . 4 . . . . . . 9 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . 5 . 3 . . . . . . . . . . . . . Scanalyzers 5 | . . . . 2 . 3 . . . . . . . . . . Garrison Access 13 | . . . 1 3 . 2 . . . . 5 . . . . 2 Terminal Hacks 26 | . 4 1 3 2 . 15 . . . . . . . 1 . . Part Schematic 2 | . . . . . . 2 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . 1 . . 3 . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . 4 . . . Network Status 2 | . . . . . . 1 . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 1 . 3 . . . . . . . . . . Insert Component 2 | . . . . 1 . 1 . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 2 . 1 . . . . . . . . . . Seal Access 4 | . . . 1 2 . 1 . . . . . . . . . . Unauthorized Hacks 19 | . 4 . 4 4 . 3 . . . . . . 4 . . . Terminals 9 | . 2 . 2 3 . 2 . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . Botnet 8 | . 2 . 2 2 . 2 . . . . . . . . . . Fabricators 6 | . . . . 1 . 1 . . . . . . 4 . . . Report 1 | . . . . . . . . . . . . . 1 . . . Liberate 2 | . . . . 1 . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . Recompile 2 | . . . . . . 1 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 8 7 . 10 . . . . 2 . 2 . . 1 Full Trace Events 6 | . . . 3 . . 1 . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . 3 . . 15 . . . . . . 12 Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Total Allies 24 | . . . . 1 . . . . 6 . 7 . 2 . 1 7 Largest Group 9 | . . . . 1 . . . . 6 6 9 . 2 . 1 3 Highest-Rated Group 283 | . . . . 26 . . . . 213 213 283 . 170 . 141 170 Highest-Rated Ally 141 | . . . . 26 . . . . 40 40 96 . 85 . 141 141 Zionite Dispatches 5 | . . . . . . . . . . . 1 . 1 . . 3 Heavy 3 | . . . . . . . . . . . . . 1 . . 2 Fire 2 | . . . . . . . . . . . 1 . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . . . . . . . . . 13 37 . 14 . 1 75 Total Damage 7504 | . . . . . . . . . . 198 1412 . 982 . 62 4850 Kills 38 | . . . . . . . . . . 2 8 . 5 . . 23 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . 8 . 2 . . 2 Branch Access 1 | . . . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . . . 2 . . . . . Trap Installations 2 | . . . . . . . . . . . 1 . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Turns Passed 9571 | 194 1094 1818 1562 852 121 665 237 328 433 278 486 25 390 174 18 896 Spaces Moved 10306 | 96 336 1018 901 1229 261 1257 528 834 819 559 813 64 521 317 36 717 Core 410 | 5 . . . . . . . . . . . . 21 317 36 31 Treads 1550 | 91 336 1018 101 . . . . . . . . . . . . 4 Legs 40 | . . . . . . . . . . . . . . . . 40 Wheels 1280 | . . . 800 175 . . . . . . . . . . . 305 Hover 7026 | . . . . 1054 261 1257 528 834 819 559 813 64 500 . . 337 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 160 160 90 42 42 36 36 27 36 23 27 36 23 50 50 41 Average Speed 66 | 154 160 160 106 51 42 40 36 35 36 35 35 36 48 50 50 80 Slowest Speed 600 | 160 160 260 160 250 42 105 36 36 36 36 36 36 600 50 50 190 Overloaded Moves 21 | . . . . . . . . 9 . 1 10 . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 64 59 63 36 95 34 70 93 88 69 24 92 18 54 8 19 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 22 | . 2 . 2 . . . . . 2 1 15 . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . 1 . . Scrap Searched 13 | . . 2 . . . . 1 3 2 4 . . . 1 . . Spaces Dug 48 | . . . . 6 . 15 4 6 . . 10 . 5 . . 2 Terrain Destroyed 354 | . 11 . 25 6 . 15 30 6 . 113 25 . 115 . . 8 Melee 44 | . . . . 6 . 15 4 6 . . 10 . 2 . . 1 Projectile 21 | . 11 . 2 . . . . . . . . . 4 . . 4 AOE 286 | . . . 23 . . . 26 . . 113 15 . 109 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Total 12153 | 118 787 1104 1276 1400 274 1348 547 846 956 622 919 65 606 329 35 921 Wait 854 | 3 385 11 105 40 . 17 1 4 132 28 45 . 20 11 . 52 Move 10292 | 95 335 1017 900 1229 260 1256 527 833 818 558 813 63 520 316 35 717 Hop . | . . . . . . . . . . . . . . . . . Pick Up 97 | . 8 11 23 11 5 7 1 . 2 6 2 1 8 . . 12 Fast Attach 90 | 7 2 2 19 9 . 5 1 . . 4 3 . 8 1 . 29 Attach 40 | . . 8 3 8 . 2 1 . 1 3 3 . 2 . . 9 Detach 7 | . . . . 3 . . . . . . 1 . . . . 3 Swap 39 | . 1 3 11 11 1 1 . 2 . 2 1 . 3 . . 3 Drop 120 | . 3 4 29 19 6 12 2 . 2 10 4 1 14 . . 14 Fire 414 | 13 53 48 185 14 . . 1 . . 7 1 . 14 . . 78 Melee 155 | . . . . 29 . 35 13 7 1 4 44 . 17 1 . 4 Ram 1 | . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . 26 . 13 . . . . . . . . . . Rewire 5 | . . . . 1 2 . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 195 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Discovered new exit (range 17) 811 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Identified exit to Mines 1273 | -10/Materials | Discovered new exit (range 5) 1289 | -10/Materials | Entered Subcaves 1301 | -10/Subcaves | Discovered new exit (range 7) 1357 | -10/Subcaves | Visited 4L-MR0's lab 1373 | -10/Subcaves | Found Meta Core 1446 | -10/Subcaves | Core integrity fell below 50% 1858 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1903 | -10/Subcaves | Lost 3 parts (2n1u) 2422 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2438 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2685 | -10/Subcaves | Lost 3 parts (1p1n1w) 2945 | -10/Subcaves | Build established: Scavenger-Mutant 2991 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3043 | -10/Subcaves | Discovered new exit (range 10) 3107 | -10/Subcaves | Entered Materials 3107 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3411 | -8/Materials | Garrison activated, responded to threat 3636 | -8/Materials | Lost 3 parts (1p1u1w) 3713 | -8/Materials | Lost 3 parts (1p1n1u) 3840 | -8/Materials | Discovered new exit (range 16) 3950 | -8/Materials | Identified exit to Factory 4128 | -8/Materials | Discovered exit to Factory (range 8) 4290 | -8/Materials | Discovered exit to Factory (range 7) 4669 | -8/Materials | Entered Factory 4669 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4990 | -7/Factory | Build established: Mutant 5099 | -7/Factory | Discovered new exit (range 15) 5173 | -7/Factory | Discovered new exit (range 10) 5183 | -7/Factory | Identified exit to Storage 5234 | -7/Factory | Identified exit to Factory 5521 | -7/Factory | Sucked down chute 5521 | -7/Factory | Entered Waste 5521 | -7/Waste | The area was eerily silent 5601 | -7/Waste | Discovered new exit (range 14) 5642 | -7/Waste | Identified exit to Factory 5642 | -7/Waste | Entered Factory 5752 | -7/Factory | Identified exit to Lower Caves 6079 | -7/Factory | Discovered exit to Factory (range 14) 6307 | -7/Factory | Entered Lower Caves 6367 | -7/Lower Caves | Encountered a Warlord checkpoint 6394 | -7/Lower Caves | Spotted B-75 Beast 6422 | -7/Lower Caves | P-60 Hacker assimilated allied HA-STY(S) 6500 | -7/Lower Caves | Discovered new exit (range 8) 6509 | -7/Lower Caves | Identified exit to Lower Caves 6544 | -7/Lower Caves | Entered another Lower Caves area 6559 | -7/Lower Caves | Discovered exit to Factory (range 12) 6575 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6607 | -7/Lower Caves | Learned location of 1 exit from Factory 6823 | -7/Lower Caves | Encountered a Warlord checkpoint 6823 | -7/Lower Caves | Discovered new exit (range 7) 6826 | -7/Lower Caves | Identified exit to Zion 6872 | -7/Lower Caves | Entered Zion 6876 | -7/Zion | Learned Factory garrison access intel 6889 | -7/Zion | Discovered new exit (range 12) 6892 | -7/Zion | Gained Derelict followers 6896 | -7/Zion | Identified exit to Proximity Caves 6956 | -7/Zion | Learned location of Warlord (-5) 6974 | -7/Zion | Given A8's code to call for help 7024 | -7/Zion | Met Imprinter 7029 | -7/Zion | Imprinted 7031 | -7/Zion | Declared Zion's savior 7119 | -7/Zion | Given the Hacking Drone Bay 7305 | -7/Zion | Entered Proximity Caves 7305 | -6/Proximity Caves | Accompanied by 6 allies 7583 | -6/Proximity Caves | Entered Factory 7583 | -6/Factory | Accompanied by 4 allies 7583 | -6/Factory | Evolved 2 slots: Utility x2 7584 | -6/Factory | Identified exit to Factory 7585 | -6/Factory | Loaded intel: 4 garrison access locations 7604 | -6/Factory | Retrieved Zion intel report: Trap Installations 7673 | -6/Factory | Retrieved Zion intel report: Branch Access 7673 | -6/Factory | Identified exit to Lower Caves 7678 | -6/Factory | Discovered exit to Factory (range 4) 7691 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 7692 | -6/Factory | Zion Fire squad teleported in 7775 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7798 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7820 | -6/Factory | Found Prototype Processor 7896 | -6/Factory | Build established: Scout 7935 | -6/Factory | Lost 3 allies 7968 | -6/Factory | Retrieved Zion intel report: Guard Positions 7981 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 8037 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 8040 | -6/Factory | Lost 4 allies 8042 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8049 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8069 | -6/Factory | Sucked down chute 8069 | -6/Factory | Entered Waste 8078 | -6/Waste | Spotted C-40 Crusher 8081 | -6/Waste | Spotted C-40 Crusher 8084 | -6/Waste | EMP discharged 8084 | -6/Waste | System corruption reached 10% 8085 | -6/Waste | Discovered new exit (range 21) 8085 | -6/Waste | Spotted C-40 Crusher 8085 | -6/Waste | Spotted C-40 Crusher 8087 | -6/Waste | Spotted C-40 Crusher 8088 | -6/Waste | Spotted C-40 Crusher 8093 | -6/Waste | Identified exit to Factory 8094 | -6/Waste | Entered Factory 8131 | -6/Factory | Discovered exit to Lower Caves (range 20) 8147 | -6/Factory | Retrieved Zion intel report: Trap Installations 8182 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8183 | -6/Factory | Zion Heavy squad teleported in 8223 | -6/Factory | Fabricated Adv. System Restoration Module (x2) 8239 | -6/Factory | Discovered exit to Lower Caves (range 12) 8369 | -6/Factory | Found Prototype Launcher 8369 | -6/Factory | Identified Rocket Array 8400 | -6/Factory | Destroyed 9 combat bots 8401 | -6/Factory | Lost 4 parts (3n1w) 8465 | -6/Factory | Released all parts (8) 8468 | -6/Factory | Identified Exp. Targeting Computer 8484 | -6/Factory | Entered Lower Caves 8489 | -6/Lower Caves | Lost 3 parts (2n1w) 8517 | -6/Lower Caves | Core integrity fell below 50% 8587 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8640 | -6/Lower Caves | Discovered new exit (range 5) 8658 | -6/Lower Caves | Entered another Lower Caves area 8671 | -6/Lower Caves | Core integrity fell below 20% 8673 | -6/Lower Caves | 1C-UTU showed up to help 8675 | -6/Lower Caves | 1C-UTU revealed a hidden path 8676 | -6/Lower Caves | Entered Factory 8676 | -5/Factory | Accompanied by 1 ally (1C-UTU) 8676 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8848 | -5/Factory | Found Prototype Device 8848 | -5/Factory | Identified Active Sensor Suite 8916 | -5/Factory | Zion Heavy squad teleported in 8981 | -5/Factory | Zion Heavy squad teleported in 9226 | -5/Factory | Retrieved Zion intel report: Component Schematics 9313 | -5/Factory | Retrieved Zion intel report: Emergency Access 9314 | -5/Factory | Zion Fire squad teleported in 9398 | -5/Factory | Found Prototype Protection 9398 | -5/Factory | Identified Zio. Weapon Casing 9409 | -5/Factory | Garrison activated, responded to threat 9512 | -5/Factory | Lost 11 parts (1p5n2u3w) 9550 | -5/Factory | Core integrity fell below 50% 9559 | -5/Factory | System corruption reached 10% 9572 | -5/Factory | Self-destructed Last Messages --------------- 09554_ Acquired Corrupted Wave Gun. 09554_ Integrated Corrupted Wave Gun (+2). 09554_ Complication: Energy sink damages Corrupted Wave Gun (-39). 09555_ Exp. Targeting Computer destroyed. 09558_ Acquired Corrupted Neutrino Core. 09558_ Integrated Corrupted Neutrino Core (+3). 09558_ Corrupted Neutrino Core temporarily disabled. 09558_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09561_ Door malfunctions. 09564_ Flexi-carbon Leg destroyed. 09564_ Acquired Imp. Medium Armor Plating. 09564_ Imp. Treads destroyed. 09564_ Adv. Heat Sink destroyed. 09568_ Wave Gun destroyed. 09568_ Critical hit (Burn: +37). 09570_ Slug penetrates P-70 Sage. 09570_ U-05 Engineer repairs door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????##############???????????????????????????????? | | ????# """T""" #???????????????????????????????? | | ????# ! #???????????????????????????????? | | ????# """ #???????????????????????????????? | | ????# """"" #???????????????????????????????? | | ????# """"" #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# """ #???????????????????????????????? | | ????#! """"" #???????????????????????????????? | | ????# """"" #???????????????????????????????? | | ????# #????????##############?????????? | | ????# #????????# #?????????? | | ????# #????????# #?????????? | | ????#######+############### #?????????? | | ???????# # #?????????? | | ???????# # #?????????? | | ???????# # #?????????? | | ???????# # #?????????? | | ???????# # #?????????? | | ######## u #?????????? | | # #?????????? | | ################### # #?????????? | | ?????????????????## #! #?????????? | | ?????????????????# k ##############?????????? | | ?????????????????#T !@# ???#?????????? | | ?????????????????## %# """ ""? ? #?????????? | | ?????????????????# # """ """ #?????????? | | ?????????????????# # """ """ #?????????? | | ?????????????????#% # #?????????? | | ????????????????#% # """ """ #?????????? | | ????????????????#^ ^^ + """ """ #?????????? | | ????????????????# ^ ^# """ """ #?????????? | | ????????????????# # #?????????? | | ????????????????# g # ! ! #?????????? | | ??????????#####?# pp # #?????????? | | ################# # #???###???? | | #######+######## #???? | | g #?????# +???? | | #?????# ^ #???? | | *%[ %! #?????# ##???? | | *=[%[[ %= = ==#????## #????? | | !!=!|! [! ! % =%%######" #????? | | !%[%* !%=%= % [ = = %! #????? | | ######### [=%######/###################### #????? | | ????????# ![### # * #????????????#????? | | ????????# !#?# # #?????????????????? | | ????????# % ### # % #?????????????????? | | ????????# =## # #?????????????????? | | ????????# ##### #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 17 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 11 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Hvy. Ion Engine | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked KE Penetrator | -7/Factory | Hacked Med. Treads | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Coolant Injector | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Seismic Detector | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Hyp. Coil Gun | -5/Factory | Z-intel Magnetic Acceleration Cannon | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Lyr. Light Armor Plating | -5/Factory | Z-intel Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive Fabricated ------------ Adv. System Restoration Module | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatWarlordRecalibrator Manual? 0 Play Time 01:54:52 Cumulative 319.7 hours Start 2025.03.01 @ 17:06:26 End 2025.03.01 @ 22:30:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 18 Types 11/1/3/1/0/0/0/1/1 Lore% 77 Gallery% 82 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ed75772-e7bb-4750-9bd7-fd94a3e037d2