Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.11 @ 18:01:44 // Winter2019/RPGLIKE Player: CodeBraker Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (54) 270 Value Destroyed (1957) 1957 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (6074) 6074 TOTAL SCORE: 16141 Bonus ------- Entered Garrisons 200 Win 3000 Win Speed 2874 Cogmind --------- Core Integrity 899/2900 Matter 295/350 Energy 438/440 System Corruption 7% Temperature Cool (1) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- Biomechanical Wings Nuclear Pulse Array > --- UTILITY (6) ------ Advanced Weight Redist. System Long-range Sensor Array Advanced Terrain Scan Processor Improved Targeting Computer Advanced Hacking Suite > --- WEAPON (1) ------- Gamma Rifle > --- INVENTORY (3) ---- Q-thruster Advanced ECM Suite Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Long-range Sensor Array Advanced Terrain Scan Processor Improved Targeting Computer Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle > --- INVENTORY -------- Q-thruster Advanced ECM Suite Advanced Remote Datajack [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Biomechanical Wings Utility Utility Shielding Device Long-range Sensor Array Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Utility Shielding Weapon Improved EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 8 | 3 . 3 . . 1 . . . 1 . . . . . . Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 2 | 1 . 1 . . . . . . . . . . . . . Utility 5 | 2 . 1 . . 1 . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 69 | 7 11 4 1 5 7 2 4 1 . 1 7 7 4 3 5 Power 14 | 1 2 2 1 . 1 . 1 1 . . . 3 2 . . Engine 8 | 1 2 2 1 . 1 . 1 . . . . . . . . Core 6 | . . . . . . . . 1 . . . 3 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 19 | 2 5 1 . 2 4 . 2 . . . 1 . 1 . 1 Treads . | . . . . . . . . . . . . . . . . Leg 5 | 2 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 11 | . 2 1 . 2 4 . 2 . . . . . . . . Flight 3 | . . . . . . . . . . . 1 . 1 . 1 Utility 14 | 3 2 1 . 2 1 . 1 . . 1 1 . 1 . 1 Device 7 | . 1 1 . 1 1 . 1 . . . 1 . . . 1 Storage . | . . . . . . . . . . . . . . . . Processor 5 | 2 1 . . 1 . . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 1 | 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | 1 2 . . 1 1 2 . . . . 5 4 . 3 3 Energy Gun 11 | 1 2 . . 1 . . . . . . 3 2 . 1 1 Energy Cannon 5 | . . . . . 1 2 . . . . . . . . 2 Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . . . 2 2 . 2 . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 2 | . . . . . . . . . . . . . . 1 1 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 91 | . 92 87 93 100 97 100 100 100 92 99 89 83 89 88 80 Engine 10 | . 12 17 13 20 17 18 18 15 8 8 8 5 . . . Core 6 | . . . . . . . . 3 8 8 8 10 15 16 16 Leg 1 | . 24 . . . . . . . . . . . . . . Hover 14 | . 2 22 30 30 26 27 27 27 25 25 9 . . . . Flight 4 | . . . . . . . . . . . 5 8 15 16 15 Device 20 | . . 18 20 20 26 27 27 27 25 25 25 25 19 16 11 Processor 13 | . 23 10 10 10 9 9 9 9 8 15 16 16 16 16 16 Hackware 1 | . . . . . . . . . . . . . 4 8 8 Protection 8 | . 14 10 10 10 9 9 9 9 8 8 8 8 8 8 3 Energy Gun 5 | . 14 10 10 10 2 . . . . . 3 7 8 4 4 Energy Cannon 3 | . . . . . 6 9 9 9 8 8 2 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 38 | 8 9 16 17 19 25 25 28 28 28 28 30 38 24 17 24 Greatest Support 49 | 20 25 29 29 33 43 43 49 49 49 49 49 27 47 47 47 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . 1 2 2 2 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 2 2 2 3 2 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . 1 2 1 2 2 2 2 3 3 2 2 2 2 2 Final Capacity 3 | . 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 2 2 2 2 2 3 3 3 3 2 2 3 2 3 Class Distribution -------------------- 82% | Wizard-Mutant 17% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Wizard-Mutant | -8/Materials Wizard-Mutant | -7/Factory Wizard-Mutant | -7/Garrison Wizard-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 885 | 253 127 30 . 60 20 112 28 30 10 10 70 70 . 65 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1769 | . 122 167 . 198 196 381 91 56 28 41 . 238 . 56 195 Parts 144 | . 18 16 . 16 14 21 6 4 3 1 2 17 . 3 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 36 | . 2 4 . 6 6 8 1 . . . 2 4 . 1 2 Guns 15 | . 2 4 . 6 . . . . . . . 2 . 1 . Cannons 17 | . . . . . 6 8 1 . . . . . . . 2 AOE 2 | . . . . . . . . . . . 2 . . . . Classes Destroyed 8 | . 2 2 . 2 . 1 . 1 . . . . . . . Worker 1 | . . . . . . . . 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . Operator 4 | . . . . 1 1 . 1 . 1 . . . . . . Watcher 12 | . 3 1 . . 2 . 2 1 . 1 . . . . 2 Swarmer 17 | . 2 . . . 6 6 . . . . 2 . . 1 . Grunt 8 | . . 2 . 6 . . . . . . . . . . . Sentry 4 | . . 2 . . . 1 1 . . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . . . 2 Thug 4 | . . . . . . . . . . . . 4 . . . Best Kill Streak 5 | . 2 5 . 5 4 5 2 2 1 1 2 4 . 1 2 Combat Bots Only 5 | . 2 4 . 2 3 5 1 . . . 2 4 . 1 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 1 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Damage Taken 3005 | . 13 209 . 275 91 206 65 8 . 149 321 316 37 750 565 Core 2427 | . 10 176 . 222 74 159 49 6 . 114 260 255 29 607 466 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 1618 | . 7 102 . 155 46 130 38 6 . 105 156 137 29 414 293 Core Remaining (%) 61 | 100 98 . 81 76 . . 63 62 62 . . 34 32 40 31 Volleys Fired 226 | 6 8 21 . 52 13 29 14 3 1 3 6 23 2 15 30 Largest 1 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 88 | 40 40 40 . 40 69 69 69 69 69 69 55 55 55 55 88 Shots Fired 227 | 6 8 21 . 52 13 29 14 3 1 3 6 23 2 15 31 Gun 141 | 6 8 21 . 52 1 . . . . . 6 23 2 15 7 Cannon 86 | . . . . . 12 29 14 3 1 3 . . . . 24 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 27 | . . . . 23 . 4 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 200 | 6 8 21 . 29 13 25 14 3 1 3 6 23 2 15 31 Robot Hit Streak 32 | 4 6 10 . 32 26 28 11 14 15 2 8 31 1 4 11 Robot Miss Streak 2 | 1 1 2 . 1 . 1 1 . . 1 . . 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 212 | 5 7 18 . 49 12 27 11 3 1 2 6 26 1 18 26 Core Hits 92 | 1 5 10 . 23 9 11 5 2 1 1 2 7 . 3 12 Critical Hits 1 | . . . . . . . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . . . 3 . 6 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3896 | 79 97 287 . 586 504 463 383 171 34 94 229 423 36 94 416 Guns 1860 | 79 97 253 . 528 24 . . . . . 108 423 36 94 218 Cannons 1643 | . . . . . 343 463 383 128 34 94 . . . . 198 Explosions 393 | . . 34 . 58 137 . . 43 . . 121 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 681 | . . 34 . 249 137 97 . 43 . . 121 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 3215 | 79 97 253 . 337 367 366 383 128 34 94 108 423 36 94 416 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . 1 1 1 . . . . . . 4 7 Average Corruption 2 | . 1 . . . 1 1 1 . . . . . . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 16 | . 1 . . . 1 1 1 . . . . . . 6 6 Message Errors 9 | . 1 . . . 1 1 . . . . . . . 1 5 Matter Fused 1 | . . . . . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . 1 . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 107 | . . . . . 87 . 20 . . . . . . . . Projectiles 24 | . . . . . 4 . 20 . . . . . . . . Explosions 83 | . . . . . 83 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . 18 . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 316 | . . 316 . . 6 . . . . . . . . 104 42 Average Temperature 160 | . . 170 . . 6 . . . . . . . . 56 27 Received Heat Transfer 771 | . . 126 . 261 . 12 36 . . 51 57 183 9 36 . Effects 1 | . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . Parts Fried 22 | . . . . 1 2 . 6 1 . 1 . 6 . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . Heat Transferred 1312 | . . 50 . 914 100 148 . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . 1 1 . . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Peak Influence 325 | . 90 185 50 191 322 325 250 148 72 32 . . 54 85 121 Average Influence 87 | . 53 99 50 76 141 99 204 112 61 27 . . 34 34 73 Maximum Alert Level 1 | . . . . . 1 1 1 . . . . . . . . Low Security (%) 89 | 100 100 100 100 100 70 79 46 100 100 100 . . 100 100 100 Level 1 10 | . . . . . 29 20 53 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . 3 . . 3 . . . . . . . 1 Investigation 2 | . . . . 1 . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 4 | . . . . 2 . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 1 | . . . . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 133 | . 5 5 . 9 7 10 7 2 1 13 34 9 3 20 8 Peak Tracking Total 13 | . 2 4 . 2 3 4 2 1 1 5 13 4 2 8 4 Tactical Retreats 17 | . . . . . . 2 . . . 2 6 2 2 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 14 | . 6 . . . 1 1 . 4 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 8 | . . . . . 4 . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 4 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 6 | . 1 . . . 4 1 . . . . . . . . . Max in Single Turn 4 | . 1 . . . 4 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 40 | . 3 3 1 2 9 . 5 2 2 1 1 . 4 1 6 Terminals 28 | . 2 1 1 2 7 . 5 2 2 . . . 2 1 3 Fabricators 2 | . . . . . . . . . . . . . 1 . 1 Repair Stations 3 | . . 1 . . 1 . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . . . . . 1 Scanalyzers 3 | . . 1 . . . . . . . 1 . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 161 | . 12 9 2 8 49 . 20 11 10 5 1 . 14 5 15 Successful 140 | . 12 8 2 7 44 . 15 9 7 5 1 . 12 5 13 Failed 21 | . . 1 . 1 5 . 5 2 3 . . . 2 . 2 Catastrophic 2 | . . . . 1 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 125 | . 10 3 2 8 39 . 20 11 10 . . . 9 5 8 Fabricators 6 | . . . . . . . . . . . . . 3 . 3 Repair Stations 15 | . . 5 . . 8 . . . . . . . . . 2 Recycling Units 4 | . 2 . . . . . . . . . . . . . 2 Scanalyzers 8 | . . 1 . . . . . . . 5 . . 2 . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 105 | . 10 2 2 7 34 . 15 9 7 . 1 . 7 5 6 Record 58 | . 5 . . 7 18 . 9 9 6 . . . 3 1 . Part Schematic 2 | . . . . . . . . . 1 . . . . 1 . Robot Schematic 2 | . . . . . 1 . . . . . . . . . 1 Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 . . 2 . 2 . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . 1 1 Disarm Traps 2 | . . . . . 1 . . . . . . . . . 1 Dispatch Records 3 | . 1 . 1 . 1 . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Recall Extermination 3 | . . . . . 1 . 1 . . . . . . 1 . Recall Assault 1 | . . . . . . . 1 . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . 1 . . Registered Prototypes 2 | . . . . . 1 . . . . . . . 1 . . Zone Layout 9 | . 1 . . . 4 . . . . . . . 2 . 2 Fabricator Hacks 6 | . . . . . . . . . . . . . 3 . 3 Network Status 2 | . . . . . . . . . . . . . 1 . 1 Load Schematic 2 | . . . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . . . . 1 . 1 Repair Station Hacks 15 | . . 5 . . 8 . . . . . . . . . 2 Scan Component 7 | . . 2 . . 4 . . . . . . . . . 1 Repair 7 | . . 2 . . 4 . . . . . . . . . 1 Refit 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . . . 2 Process 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 2 Scanalyzer 8 | . . 1 . . . . . . . 5 . . 2 . . Insert Component 5 | . . 1 . . . . . . . 3 . . 1 . . Analyze 3 | . . . . . . . . . . 2 . . 1 . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . . 2 . 2 8 . 5 2 2 . . . 3 1 6 Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . . . . . . . . 1 Robots Built 4 | . . . . . . . . . . . . . 3 . 1 Matter 504 | . . . . . . . . . . . . . 219 . 285 Time 108 | . . . . . . . . . . . . . 58 . 50 Total Robot Build Rating 14 | . . . . . . . . . . . . . 9 . 5 Part Schematics Acquired 5 | . . . . . . . . . 1 2 . . 1 1 . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 6 | . . 1 . . 4 . . . . . . . . . 1 Time 198 | . . 52 . . 128 . . . . . . . . . 18 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 38 | . 38 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 Parts Scanalyzed 3 | . . . . . . . . . . 2 . . 1 . . Part Schematics Acquired 3 | . . . . . . . . . . 2 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 1 . 3 . Non-combat 1 | . . . . . . . . . . . . . . 1 . Combat 3 | . . . . . . . . . . . . 1 . 2 . Robot Hacks Applied 4 | . . . . . . . . . . . . 1 . 3 . parse_system 3 | . . . . . . . . . . . . 1 . 2 . no_distress 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 4 | . . . . . . . . . . . . . 3 . 1 Largest Group 3 | . . . . . . . . . . . . . 3 3 1 Highest-Rated Group 48 | . . . . . . . . . . . . . 48 48 22 Highest-Rated Ally 22 | . . . . . . . . . . . . . 16 16 22 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . . 10 . Total Damage 137 | . . . . . . . . . . . . . . 137 . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 3809 | 62 289 190 144 249 456 137 257 121 66 134 544 417 246 233 264 Spaces Moved 5785 | 38 235 246 275 241 723 131 358 175 123 229 1171 672 418 449 301 Core 11 | 7 4 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 220 | 31 189 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 2919 | . 42 246 275 241 723 131 358 175 123 229 376 . . . . Flight 2635 | . . . . . . . . . . . 795 672 418 449 301 Fastest Speed 37 | 50 50 52 52 52 52 52 52 52 52 52 40 40 37 37 37 Average Speed 50 | 107 107 54 52 52 52 52 52 52 52 52 43 53 37 37 37 Slowest Speed 120 | 120 120 56 52 52 60 52 52 52 52 52 52 105 40 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . 5 . 2 5 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 47 18 56 24 25 35 15 4 5 10 96 80 20 14 11 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . 4 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 64 | . . 3 . 3 47 . . 6 . . 5 . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 64 | . . 3 . 3 47 . . 6 . . 5 . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Total 6430 | 50 260 280 275 312 789 169 416 202 123 239 1189 710 505 494 417 Wait 263 | . . . . 2 33 4 36 8 . 7 . . 74 27 72 Move 5741 | 37 234 245 274 240 723 130 357 174 122 228 1161 671 413 440 292 Hop 13 | . . . . . . . . . . . 4 . 2 3 4 Pick Up 40 | . 6 7 . 2 6 . 1 2 . . 4 2 6 . 4 Fast Attach 18 | 7 5 . 1 . 2 . . . . 1 . . . . 2 Attach 15 | . 4 3 . . 3 . . . . . . . 3 1 1 Detach . | . . . . . . . . . . . . . . . . Swap 36 | . 2 1 . 5 2 2 4 1 . . 7 7 1 2 2 Drop 34 | . 1 3 . 4 3 . 4 2 . . 7 4 4 . 2 Fire 226 | 6 8 21 . 52 13 29 14 3 1 3 6 23 2 15 30 Melee 9 | . . . . . . . . . . . . 3 . 6 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 4 . 12 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . 7 4 . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Fac / Gar) -7/Garrison -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Identified exit to Mines 63 | -10/Materials | Discovered exit to Mines (range 14) 226 | -10/Materials | Identified exit to Materials 226 | -10/Materials | Discovered exit to Materials (range 9) 311 | -10/Materials | Build established: Hacker-Mutant 343 | -10/Materials | Discovered exit to Materials (range 12) 352 | -10/Materials | Entered another Materials area 354 | -9/Materials | Reached level 2 354 | -9/Materials | Reached level 3 354 | -9/Materials | Upgraded with Power slot (x1) 354 | -9/Materials | Upgraded with Propulsion slot (x1) 354 | -9/Materials | Upgraded with Utility slot (x1) 513 | -9/Materials | Identified exit to Mines 513 | -9/Materials | Discovered exit to Mines (range 16) 518 | -9/Materials | Repaired EM Pulse Gun 542 | -9/Materials | Entered Mines 544 | -9/Mines | Reached level 4 554 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 564 | -9/Mines | Identified exit to Materials 564 | -9/Mines | Discovered exit to Materials (range 12) 686 | -9/Mines | Entered Materials 688 | -8/Materials | Reached level 5 688 | -8/Materials | Reached level 6 850 | -8/Materials | Reached level 7 916 | -8/Materials | Identified exit to Factory 916 | -8/Materials | Discovered exit to Factory (range 8) 935 | -8/Materials | Entered Factory 937 | -7/Factory | Reached level 8 937 | -7/Factory | Reached level 9 939 | -7/Factory | Upgraded with Utility slot (x1) 1000 | -7/Factory | Build established: Wizard-Mutant 1202 | -7/Factory | Reached level 10 1237 | -7/Factory | Identified exit to Factory 1237 | -7/Factory | Discovered exit to Factory (range 18) 1294 | -7/Factory | Repaired Imp. Hover Unit 1294 | -7/Factory | Repaired Imp. Hover Unit 1299 | -7/Factory | Repaired Imp. Ion Engine 1331 | -7/Factory | Repaired Imp. Hover Unit 1391 | -7/Factory | Identified exit to Garrison 1391 | -7/Factory | Entered Garrison 1418 | -7/Garrison | Triggered checkpoint 1494 | -7/Garrison | Reached level 11 1515 | -7/Garrison | Identified exit to Factory 1515 | -7/Garrison | Discovered exit to Factory (range 12) 1528 | -7/Garrison | Entered Factory 1773 | -7/Factory | Discovered exit to Factory (range 19) 1785 | -7/Factory | Entered another Factory area 1787 | -6/Factory | Reached level 12 1787 | -6/Factory | Reached level 13 1902 | -6/Factory | Identified exit to Factory 1902 | -6/Factory | Discovered exit to Factory (range 9) 1906 | -6/Factory | Entered another Factory area 1908 | -5/Factory | Reached level 14 1908 | -5/Factory | Reached level 15 1913 | -5/Factory | Upgraded with Utility slot (x1) 1927 | -5/Factory | Identified exit to Factory 1927 | -5/Factory | Discovered exit to Factory (range 18) 1972 | -5/Factory | Entered another Factory area 1974 | -4/Factory | Reached level 16 1974 | -4/Factory | Reached level 17 1974 | -4/Factory | Reached level 18 2100 | -4/Factory | Identified exit to Upper Caves 2100 | -4/Factory | Discovered exit to Upper Caves (range 11) 2106 | -4/Factory | Entered Upper Caves 2255 | -4/Upper Caves | Learned Research terminal intel 2592 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2610 | -4/Upper Caves | Core integrity fell below 50% 2617 | -4/Upper Caves | Learned Research emergency access door positions 2623 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2646 | -4/Upper Caves | Identified exit to Upper Caves 2646 | -4/Upper Caves | Discovered exit to Upper Caves (range 9) 2650 | -4/Upper Caves | Entered another Upper Caves area 2650 | -4/Upper Caves | Identified exit to Research 2650 | -4/Upper Caves | Discovered exit to Research (range 7) 2652 | -4/Upper Caves | Reached level 19 2694 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2783 | -4/Upper Caves | Learned 4 Research zone layouts 2872 | -4/Upper Caves | Ambushed by wild Derelicts 3067 | -4/Upper Caves | Entered Research 3068 | -3/Research | Core integrity fell below 50% 3069 | -3/Research | Reached level 20 3069 | -3/Research | Reached level 21 3069 | -3/Research | Reached level 22 3070 | -3/Research | Loaded intel: 15 terminal locations 3144 | -3/Research | Spotted B-86 Titan 3223 | -3/Research | Identified exit to Research 3223 | -3/Research | Discovered exit to Research (range 3) 3288 | -3/Research | Fabricated G-47 Trooper (x3) 3313 | -3/Research | Entered another Research area 3313 | -2/Research | Accompanied by 3 allies 3314 | -2/Research | Core integrity fell below 50% 3315 | -2/Research | Reached level 23 3315 | -2/Research | Reached level 24 3315 | -2/Research | Reached level 25 3349 | -2/Research | Identified exit to Access 3420 | -2/Research | Core integrity fell below 20% 3479 | -2/Research | Spotted B-90 Cyclops 3546 | -2/Research | Entered Access 3547 | -1/Access | Core integrity fell below 50% 3548 | -1/Access | Reached level 26 3548 | -1/Access | Reached level 27 3548 | -1/Access | Reached level 28 3759 | -1/Access | Fabricated A-15 Conveyor (x1) 3786 | -1/Access | Repaired Nuclear Pulse Array 3807 | -1/Access | Identified exit to Surface 3807 | -1/Access | Discovered exit to Surface (range 6) 3810 | *** | Escaped! Last Messages --------------- Rating: 6 Time: 18 >>Repair Repairing Nuclear Pulse Array... ETC: 18 03775_ SAG8VR<4P:0QX=B5KR>UEG0FNZE4%Y4:1:5 03786_ Repair station completes Nuclear Pulse Array repairs. 03786_ Acquired Nuclear Pulse Array. 03796_ ALERT: Rogue bot located, Programmers report to Access Zone 3A. 03798_ Destroyed Hpw. Tractor Beam. 03799_ WT:|E9 TEB EEFAU7KIAF:TY3C8>Open Sealed Barrier opened. 03807_ The Access Shell folds into the floor. 03807_ EXIT=FOUND: SURFACE [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????? # ## "" # ???????????? | | ??????? # + """ # ???????????? | | ??????? # # "R # ???????????? | | ??????? ######## # """ # ???????????? | | ???????#####??????#? + "" = # ???????????? | | ??????????????????# # ########???????????? | | ?????????########## # #??????????????????? | | ?????????# # #??????????????????? | | ?????????# # #??????????????????? | | ########## + #??????????????????? | | ? ? # #??????????????????? | | ???######## # #??????????????????? | | ??????????# # #??????????????????? | | ??????????# ######### ! #??????????????????? | | ??????????# #???????# #??????????????????? | | ??????????# #???????# * #??????????????????? | | ??????????# #???????##########??????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????#u """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????#A "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 43 Energy Capacity 730 Matter Stores 350 Matter Capacity 350 Sight Range 19 Robot Scan Range 48 Terrain Scan Density 1210 ECM Strength 3 Additional Mass Support 9 Resistance: KI 45 Resistance: TH 45 Resistance: EX 45 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Offensive Hacking 74 Defensive Hacking 20 Item Schematics ----------------- Imp. Arc Projector | -5/Factory | Hacked Biomechanical Wings | -4/Factory | Scanalyzed Lightning Gun | -4/Factory | Scanalyzed Electron Diverter | -3/Research | Scanalyzed Enh. Quantum Rifle | -2/Research | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked A-15 Conveyor | -1/Access | Hacked Fabricated ------------ G-47 Trooper | x3 | -3/Research A-15 Conveyor | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot Cya! Dangerous Findings Denied? Epsilon Run Everything Is Under Control Knowing Is Half The Battle Librarian Made in Tau Ceti IV My Command Is Your Wish Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Safety First Serviceable Loadout Tourist Uninvited Guest Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Upp Upp Res Res Acc Levels Raised 27 | . . 2 1 3 3 1 . 2 2 3 . 1 3 3 3 XP Earned 47215 | 6000 355 4124 649 4188 4456 1600 295 2618 3292 4324 907 649 4496 4521 4741 XP Spent 41725 | 5500 455 3025 1475 3000 4520 2910 . . 5900 4600 . 1465 . 8875 . Upgrades 121 | 10 5 6 14 9 6 14 . . 8 17 . 7 . 25 . Power Slot 1 | . . 1 . . . . . . . . . . . . . Propulsion Slot 2 | 1 . 1 . . . . . . . . . . . . . Utility Slot 5 | 2 . 1 . . 1 . . . 1 . . . . . . Core Integrity 46 | . 3 . 5 1 . 3 . . . 4 . 5 . 25 . Heat Dissipation 10 | . . . 5 . . 3 . . . . . 2 . . . Energy Generation 2 | . . . 1 . . 1 . . . . . . . . . Energy Storage 4 | . . . 1 . . 3 . . . . . . . . . Matter Storage 1 | . . . . . . 1 . . . . . . . . . Mass Support 2 | . 1 . . . 1 . . . . . . . . . . Inventory Capacity 3 | . 1 1 . . 1 . . . . . . . . . . Sight Range 3 | . . . 1 1 1 . . . . . . . . . . Sensor Range 14 | . . 2 . 3 . 2 . . . 7 . . . . . Terrain Scan Density 10 | . . . 1 2 1 . . . . 6 . . . . . Hack Attack % 8 | 5 . . . 1 . . . . 2 . . . . . . Hack Defense % 4 | 2 . . . 1 1 . . . . . . . . . . KI Resistance % 2 | . . . . . . 1 . . 1 . . . . . . TH Resistance % 2 | . . . . . . . . . 2 . . . . . . EX Resistance % 2 | . . . . . . . . . 2 . . . . . . Protomatter Created 713 | . . 106 . 204 76 21 70 . . . 45 131 . . 60 Integrity Restored 426 | . . . . 159 87 . . . . . . . . . 180 Core 426 | . . . . 159 87 . . . . . . . . . 180 Protomatter Decayed 493 | . . 46 . 103 47 21 70 . . . 25 181 . . . Game ------ Seed MicroCoolingCharger Manual? 0 Play Time 02:53:05 Cumulative 18.8 hours Start 2020.01.11 @ 14:40:19 End 2020.01.11 @ 18:01:44 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 16 Rogue 4 Adventurer 0 Explorer 12 Win Type 0 Total 1 Types 1/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 363a4e63-4e0f-453c-8f05-b21771bf471d