Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 23:19:19

Player: weedlord420

Result: Destroyed by Autobeam Turret with Autobeam

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (720)      720
Prototype IDs (13)         260
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1505

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     203/300
Energy                     200/200
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (120) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
  Subdweller Monowheel
>            --- UTILITY (2) ------
       Large Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON (2) -------
             Grenade Launcher
  Subdweller Shrapnel Launcher
>            --- INVENTORY (15) ---
    Improved Heat Sink
      Medium Matter Pod (100)
             Utility Shielding
       Light Armor Plating
   Makeshift System Restoration Module
             Power Bank
      Medium Laser
  Subdweller Beam Cannon
  Subdweller Beam Cannon
             Assault Rifle
             Battle Rifle
  Subdweller Machine Gun
             Barrage Gun
             Battle Cannon

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
       Light Treads
  Subdweller Monowheel
>            --- UTILITY ----------
       Large Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON -----------
  Subdweller Beam Cannon
  Subdweller Machine Gun
>            --- INVENTORY --------
    Improved Heat Sink
      Medium Matter Pod
             Utility Shielding
       Light Armor Plating
   Makeshift System Restoration Module
             Power Bank
      Medium Laser
       Small Laser
  Subdweller Beam Cannon
  Subdweller Beam Cannon
             Assault Rifle
             Battle Cannon
             Grenade Launcher
  Subdweller Shrapnel Launcher
[Rating: 17]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Subdweller Monowheel
Utility                    Large Storage Unit
  Device                   Improved Heat Sink
  Storage                  Large Storage Unit
  Protection               Makeshift Light Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             30   | 6   7   17  
  Power                    5    | 1   1   3   
    Engine                 4    | 1   .   3   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   2   4   
    Treads                 6    | 2   2   2   
    Leg                    .    | .   .   .   
    Wheel                  2    | .   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   2   2   
    Device                 1    | .   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   12   | 2   2   8   
    Energy Gun             3    | 1   1   1   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          4    | 1   1   2   
    Ballistic Cannon       1    | .   .   1   
    Launcher               3    | .   .   3   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    2    | .   .   2   
  Propulsion               3    | .   .   3   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   94  96  
  Engine                   6    | .   2   8   
  Core                     6    | .   9   4   
  Treads                   23   | .   27  20  
  Wheel                    3    | .   .   5   
  Device                   5    | .   11  2   
  Storage                  14   | .   14  14  
  Protection               7    | .   .   11  
  Energy Gun               10   | .   24  2   
  Energy Cannon            3    | .   .   5   
  Ballistic Gun            9    | .   2   13  
  Ballistic Cannon         3    | .   .   5   
Naked Turns                .    | .   .   .   
Heaviest Build             41   | 14  30  41  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  11   | .   .   11  
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 7   13  15  
  Most Carried             15   | 5   12  15  
  Average Carried          11   | 2   6   13  
  Final Capacity           15   | 8   15  15  
  Final Carried            14   | 2   10  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           911  | 258 185 468 
  Remotely                 .    | .   .   .   
Salvage Created            803  | .   253 550 
  Parts                    43   | .   10  33  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      16   | .   .   16  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  23   | .   5   18  
  Guns                     10   | .   5   5   
  Cannons                  9    | .   .   9   
  AOE                      3    | .   .   3   
Classes Destroyed          5    | .   3   2   
  Hauler                   2    | .   2   .   
  Swarmer                  7    | .   3   4   
  Grunt                    2    | .   2   .   
  Sentry                   1    | .   .   1   
  Subdweller               13   | .   .   13  
Best Kill Streak           3    | .   3   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              1    | .   1   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        105  | .    19   86   
  Missed                   30   | .    3    27   
Damage Taken               1417 | .    152  1265 
  Core                     252  | .    6    246  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   56   | .    56   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              110  | .    28   82   
  Largest                  2    | .    2    2    
  Hottest                  110  | .    90   110  
Shots Fired                215  | .    56   159  
  Gun                      151  | .    56   95   
  Cannon                   60   | .    .    60   
  Launcher                 4    | .    .    4    
  Special                  .    | .    .    .    
  Kinetic                  121  | .    11   110  
  Thermal                  93   | .    45   48   
  Explosive                1    | .    .    1    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         15   | .    10   15   
  Robot Miss Streak        3    | .    2    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           112  | .    37   75   
  Core Hits                40   | .    12   28   
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | .    1    2    
    Burn                   2    | .    1    1    
    Meltdown               1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2293 | .    435  1858 
  Guns                     1197 | .    435  762  
  Cannons                  769  | .    .    769  
  Explosions               327  | .    .    327  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1323 | .    79   1244 
  Thermal                  970  | .    356  614  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            45   | .    .    45   
  Projectiles              6    | .    .    6    
  Explosions               39   | .    .    39   
  Melee                    .    | .    .    .    
Knockbacks                 3    | .    .    3    
  Impact                   .    | .    .    .    
  Kinetic                  3    | .    .    3    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      37   | .    .    37   
  Shots                    1    | .    .    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        99   | .    99   77   
  Average Temperature      25   | .    39   17   
  Received Heat Transfer   300  | .    54   246  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Melted             6    | .    1    5    
  Heat Transferred         2004 | .    1040 964  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             154  | .   154 .   
  Initial                  .    | .   .   .   
  Average                  38   | .   39  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              35   | .   12  23  
  Peak Tracking Total      3    | .   3   3   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            4    | .   2   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          5    | .   .   5   
  Max in Single Turn       4    | .   .   4   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          10   | .   8   2   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                32   | .   22  10  
  Successful               19   | .   9   10  
  Failed                   13   | .   13  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   11   | .   11  .   
  Terminals                19   | .   19  .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             17   | .   7   10  
  Record                   9    | .   .   9   
  Prototype ID Bank        2    | .   2   .   
  Terminal Index           1    | .   1   .   
  Locate Traps             4    | .   4   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3541 | 56   1266 2219 
Spaces Moved               2006 | 38   691  1277 
  Core                     36   | 19   .    17   
  Treads                   1389 | 19   691  679  
  Legs                     .    | .    .    .    
  Wheels                   581  | .    .    581  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  120  
  Average Speed            152  | 105  160  149  
  Slowest Speed            600  | 160  160  600  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       59   | 3    99   76   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             5    | .    .    5    
Spaces Dug                 1    | .    .    1    
Terrain Destroyed          51   | .    .    51   
  Melee                    .    | .    .    .    
  Projectile               8    | .    .    8    
  AOE                      43   | .    .    43   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2281 | 54   796  1431 
  Wait                     86   | 4    53   29   
  Move                     2004 | 37   690  1277 
  Hop                      .    | .    .    .    
  Pick Up                  39   | 7    16   16   
  Fast Attach              4    | 1    .    3    
  Attach                   19   | 5    6    8    
  Detach                   .    | .    .    .    
  Swap                     7    | .    1    6    
  Drop                     12   | .    2    10   
  Fire                     110  | .    28   82   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 16)
   57 | -11/Scrapyard | Entered Materials
  222 | -10/Materials | Discovered new exit (range 8)
  345 | -10/Materials | Build established: Mutant
  415 | -10/Materials | Discovered new exit (range 15)
  528 | -10/Materials | Repaired Lgt. Treads
  843 | -10/Materials | Discovered new exit (range 16)
 1061 | -10/Materials | Discovered new exit (range 7)
 1264 | -10/Materials | Discovered new exit (range 10)
 1308 | -10/Materials | Discovered new exit (range 10)
 1323 | -10/Materials | Entered Subcaves
 1407 | -10/Subcaves  | Disturbed a concealed Subdweller
 1522 | -10/Subcaves  | Visited 4L-MR0's lab
 1541 | -10/Subcaves  | Found Power Bank
 1865 | -10/Subcaves  | Visited Clippyterm
 1986 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 2040 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Leg
 2044 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
 2327 | -10/Subcaves  | Disturbed a concealed Subdweller
 2505 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 2511 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2511 | -10/Subcaves  | Shifting Twisted Machinery released Mak. System Restoration Module
 2682 | -10/Subcaves  | Core integrity fell below 50%
 2844 | -10/Subcaves  | Learned Materials emergency access door positions
 2921 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2996 | -10/Subcaves  | Discovered new exit (range 9)
 3540 | -10/Subcaves  | Discovered new exit (range 14)
 3541 | -10/Subcaves  | Core integrity fell below 20%
 3542 | -10/Subcaves  | Destroyed by Autobeam Turret with Autobeam

 Last Messages 
---------------
03282_ Acquired 5 matter.
03313_ Lgt. Treads destroyed.
03313_ 95-81Z(R) knocked back. <x2>
03319_ 95-81Z(R) destroyed.
03324_ Acquired 18 matter.
03325_ Acquired 13 matter.
03331_ Sub. Monowheel shoots sparks and powers
  down.
03332_ Dropped Broken Sub. Monowheel.
03385_ BQ-KDQ(O) puts together Sub. Optics.
03434_ Acquired Sub. Monowheel.
03514_ Acquired 41 matter.
03538_ S-10 Pest springs to life. <x2>
03538_ Destroyed Flight Unit.
03538_ S-10 Pest destroyed.
03538_ Machine disabled.
03538_ S-10 Pest destroyed.
03538_ Machine disabled.
03540_ EXIT=FOUND
03540_ S-10 Pest destroyed.

 Map 
-----
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|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              IntegrityLargeMatter
  Manual?         0
Play Time         00:17:07
  Cumulative      52.3 hours
  Start           2024.07.31 @ 23:03:46
  End             2024.07.31 @ 23:19:19
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          98
  Rogue           97
  Adventurer      1
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             27
Gallery%          43
Achievement%      36
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              48/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1d428500-6795-427b-a501-893de75cd378