Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 05:41:26 Player: FAQ Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3278) 3278 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 7799 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 103/300 Energy 799/800 System Corruption 24% Temperature Warm (134) Movement Core (450) Ox8 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- Hybrid Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Improved Signal Interpreter Target Analyzer Improved Medium Armor Plating Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Hybrid Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite > --- WEAPON ----------- High-powered Shock Rifle > --- INVENTORY -------- Improved Deuterium Engine Hybrid Deuterium Engine Wheel Compact Wheel Small Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer Improved Medium Armor Plating Gatling Laser [Rating: 52] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Tiamat Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 2 | . . . . 1 . 1 . Propulsion 3 | . . 2 . . 1 . . Utility 3 | . . . 1 1 1 . . Weapon 2 | . . . 1 . . 1 . Parts Attached 75 | 6 7 9 16 9 9 17 2 Power 12 | 1 1 2 3 1 . 4 . Engine 11 | 1 1 2 3 1 . 3 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 3 5 5 4 . 7 1 Treads 7 | . . . . 3 . 3 1 Leg 16 | 2 3 5 5 1 . . . Wheel 4 | . . . . . . 4 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 1 . 2 2 6 2 1 Device 7 | . . . . 1 4 1 1 Storage 2 | 1 . . . 1 . . . Processor 5 | . 1 . 2 . 1 1 . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 21 | 2 2 2 6 2 3 4 . Energy Gun 9 | 1 1 1 2 . 2 2 . Energy Cannon 5 | . . . 1 2 1 1 . Ballistic Gun 6 | 1 1 1 3 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 49 | . . 1 13 . 10 13 12 Power 7 | . . . 2 . . 4 1 Propulsion 19 | . . 1 6 . 3 3 6 Utility 10 | . . . 1 . 3 2 4 Weapon 13 | . . . 4 . 4 4 1 Highest Loss Streak 6 | . . 1 3 . 5 6 6 To Critical Strikes 3 | . . . . . . . 3 Average Backups 8 | 1 6 7 6 7 12 10 6 Power 1 | . 1 2 2 1 3 2 . Propulsion . | . 2 1 . . . . . Utility 3 | . . . . 3 7 6 4 Weapon 1 | . 2 3 3 2 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 10 | . 3 3 2 . . . 2 Power 1 | . . 1 . . . . . Propulsion 2 | . . 2 . . . . . Utility 5 | . 1 . 2 . . . 2 Weapon 2 | . 2 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 86 97 81 97 73 58 59 Engine 12 | . 14 11 8 14 13 11 10 Treads 6 | . . . . 13 8 4 11 Leg 15 | . 28 41 21 15 2 . . Wheel 1 | . . . . . . 2 5 Device 5 | . . . . 5 11 8 9 Storage 7 | . 14 11 9 7 6 5 5 Processor 11 | . 1 11 16 15 8 11 11 Energy Gun 6 | . 14 10 14 . 8 5 . Energy Cannon 7 | . . . 1 22 10 4 . Ballistic Gun 4 | . 14 11 9 . . . . Peak Build Rating 52 | 6 8 12 21 38 42 52 48 Average Rating 26 | 4 6 10 15 35 34 34 36 On Entrance 20 | . 6 8 12 21 38 31 48 Avg Prop Armor Cover (%) 11 | . . . . 6 4 10 23 Naked Turns . | . . . . . . . . Heaviest Build 67 | 13 14 17 24 56 63 67 47 Greatest Support 81 | 20 20 40 40 60 66 81 81 Greatest Overweight (x) 19 | . . . 2 13 2 19 8 Average Overweight (x) . | . . . . . 1 2 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 8 9 15 15 15 Most Carried 14 | 4 8 8 8 12 14 11 8 Average Carried 8 | 1 6 7 6 7 12 10 6 Final Capacity 15 | 8 8 8 8 15 15 15 15 Final Carried 12 | 4 8 8 8 12 10 8 5 Class Distribution -------------------- 32% | Scavenger-Gunner 22% | Mutant 16% | Scavenger-Mutant 15% | Scavenger-Skirmisher 6% | Skirmisher 3% | Scientist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 1439 | 230 156 310 377 146 70 70 80 Remotely . | . . . . . . . . Salvage Created 3922 | . 358 610 1170 543 536 698 7 Parts 186 | . 24 40 61 19 15 27 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 5 | . 1 . 3 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 86 | . 9 17 27 11 13 7 2 Melee 1 | . . . . . . . 1 Guns 59 | . 9 16 26 . 6 2 . Cannons 20 | . . . 1 11 7 1 . AOE 4 | . . . . . . 3 1 Classes Destroyed 13 | . 4 4 3 1 . 1 . Worker 7 | . . 2 2 1 . 2 . Builder 3 | . . . 3 . . . . Tunneler 3 | . . 1 . . . 2 . Hauler 1 | . . . . . . 1 . Recycler 5 | . 2 . 1 . . 2 . Watcher 5 | . 1 2 . 1 . 1 . Swarmer 36 | . 6 8 11 4 7 . . Grunt 30 | . 3 5 12 2 5 1 2 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . 1 . . . . Sentry 8 | . . 3 2 2 1 . . Hunter 2 | . . . 1 1 . . . Programmer 7 | . . . . 2 . 5 . Thug 1 | . . . . . . 1 . Best Kill Streak 9 | . 4 5 9 6 7 4 1 Combat Bots Only 7 | . 4 4 6 3 7 3 1 Max Kills in Single Turn 3 | . 1 2 3 1 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . . . 1 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 658 | . 38 88 149 78 77 100 128 Missed 194 | . 14 31 38 23 25 23 40 Hits 464 | . 24 57 111 55 52 77 88 Melee 8 | . . . 1 . . 1 6 Projectile 456 | . 24 57 110 55 52 76 82 AOE 6 | . . . . . . 6 . Critical Strikes 23 | . 1 3 1 1 3 6 8 Part Disruptions 1 | . . . . . . 1 . Damage Taken 7501 | . 260 586 1312 688 715 2163 1777 Core 1603 | . 69 68 209 146 107 359 645 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 100 | . . . 84 16 . . . Core Remaining (%) 80 | 100 72 83 62 79 87 . . Volleys Fired 298 | . 66 65 65 34 26 38 4 Largest 3 | . 2 2 3 3 3 3 1 Hottest 240 | . 70 76 156 240 240 235 46 Shots Fired 653 | . 129 128 181 73 70 68 4 Gun 479 | . 129 128 170 . 26 26 . Cannon 165 | . . . 11 73 44 37 . Launcher 9 | . . . . . . 5 4 Special . | . . . . . . . . Kinetic 196 | . 66 65 65 . . . . Thermal 436 | . 51 63 116 73 70 63 . Explosive 9 | . . . . . . 5 4 Electromagnetic 12 | . 12 . . . . . . Robot Hit Streak 27 | . 6 12 9 19 27 12 4 Robot Miss Streak 9 | . 4 9 5 4 1 3 . Penetration Max . | . . . . . . . . Secondary Targets 12 | . 1 3 8 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 364 | . 41 66 114 50 44 45 4 Core Hits 178 | . 19 29 62 18 21 22 7 Critical Kills 3 | . . 1 2 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 22 | . 1 6 13 . . 2 . Burn 19 | . 1 5 11 . . 2 . Meltdown 1 | . . . 1 . . . . Destroy 2 | . . 1 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7834 | . 439 927 1792 1396 1087 1638 555 Guns 3886 | . 427 927 1605 . 362 565 . Cannons 2912 | . . . 181 1396 725 610 . Explosions 1000 | . . . . . . 463 537 Melee . | . . . . . . . . Ramming 36 | . 12 . 6 . . . 18 Kinetic 1236 | . 200 473 563 . . . . Thermal 5562 | . 227 454 1223 1396 1087 1175 . Explosive 1000 | . . . . . . 463 537 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 22 | . . . . 2 . 8 22 Average Corruption 5 | . . . . 1 . 3 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . 6 . 3 20 Message Errors 9 | . . . . 2 . 1 6 Matter Fused 3 | . . . . 1 . . 2 Heat Flow Errors 5 | . . . . 1 . . 4 Energy Discharges 2 | . . . . . . 2 . Parts Rejected 2 | . . . . 1 . . 1 Data Loss (minor) 4 | . . . . 1 . . 3 Data Loss (major) 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 168 | . . . . 119 3 6 40 Projectiles 122 | . . . . 119 3 . . Explosions 46 | . . . . . . 6 40 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 39 | . . . . . . 39 . Shots 1 | . . . . . . 1 . Rammed 3 | . . . . . . . 3 Targets Rammed 7 | . 1 . 2 . . . 4 Kicked 3 | . 1 . 2 . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 431 | . 310 162 431 403 403 357 143 Average Temperature 109 | . 82 36 112 172 135 127 64 Received Heat Transfer 1845 | . 54 174 414 174 120 225 684 Effects 12 | . 3 . 2 4 2 1 . Energy Bleed 2 | . 1 . 1 . . . . Interference 7 | . 2 . . 3 2 . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . 1 1 . . 2 . Combat Hostiles 2 | . . 1 . . . 1 . Parts Melted 37 | . 1 7 13 7 4 5 . Heat Transferred 13451 | . 740 1628 3902 2550 2131 2500 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Maximum Alert Level 2 | . . 1 2 1 1 . . Low Security (%) 88 | 100 100 89 36 97 99 100 . Level 1 10 | . . 10 55 2 . . . Level 2 1 | . . . 8 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 414 | . 120 237 414 210 205 181 . Initial 180 | . . 25 93 180 100 30 . Average 110 | . 47 137 269 102 121 8 . Influence Increases 2688 | . 222 502 761 442 341 365 55 Destroy 0b10 Robot/C 1720 | . 180 340 540 220 260 140 40 Destroy 0b10 Robot/NC 120 | . 15 25 30 10 . 40 . Destroy Leader 352 | . 22 74 100 72 50 34 . Trap Triggered on 0b10 50 | . . . 50 . . . . Successful Hack 80 | . 5 31 7 35 . 2 . Disable Machine 135 | . . . 15 75 30 15 . Destroy Structure 111 | . . 2 4 . 1 104 . Lose Combat Pursuer 120 | . . 30 15 30 . 30 15 Influence Decreases 2688 | . 161 340 586 634 484 257 226 Entered New Map 587 | . . 36 130 218 106 33 64 Time Decay 1740 | . 161 294 326 416 278 130 135 Lost Part 361 | . . 10 130 . 100 94 27 Squads Dispatched 12 | . . 1 3 4 2 2 . Investigation 4 | . . 1 . 3 . . . Extermination 4 | . . . . 1 1 2 . Reinforcement 3 | . . . 3 . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 12 | . 4 4 2 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 144 | . 12 30 40 14 14 22 12 Peak Tracking Total 8 | . 6 8 6 6 4 4 5 Tactical Retreats 10 | . . 2 1 1 . 3 3 ECM-based Alert Blocks 9 | . . . . . . 4 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . 6 . . . . Reused 5 | . . . 5 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 5 | . . . 5 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 9 | . . . 1 5 2 1 . Max in Single Turn 1 | . . . 1 1 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 23 | . 2 5 3 10 . 3 . Terminals 13 | . 1 4 2 5 . 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 2 . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 5 | . . 1 . 3 . 1 . Garrison Access . | . . . . . . . . Total Hacks 60 | . 3 17 8 25 . 7 . Successful 35 | . 3 8 6 13 . 5 . Failed 24 | . . 8 2 12 . 2 . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . 1 . . . . . Manual 19 | . 2 9 4 4 . . . Terminals 32 | . 2 12 6 10 . 2 . Fabricators . | . . . . . . . . Repair Stations 8 | . . . 2 6 . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 18 | . . 5 . 9 . 4 . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . 2 2 4 . 1 . Record 3 | . . . 1 2 . . . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 2 | . . . . 1 . 1 . Alert Level 1 | . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . Extermination Status 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 2 3 . . . Scan Component 3 | . . . 1 2 . . . Repair 2 | . . . 1 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 9 | . . 1 . 4 . 4 . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Retrieve Study 7 | . . 1 . 2 . 4 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 2 5 2 2 . . . Terminals 11 | . 2 5 2 2 . . . Assimilate 3 | . . 2 1 . . . . Botnet 6 | . 1 2 1 2 . . . Operators 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . . 5 3 8 . 1 . Full Trace Events 4 | . . 1 . 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 7 | . . 1 . 2 . 4 . Parts Repaired 2 | . . . 1 1 . . . Time 70 | . . . 26 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Active Infowar (turns) 4808 | . 39 647 731 1293 617 891 590 Optics 4808 | . 39 647 731 1293 617 891 590 Sensors 1515 | . . . . . 89 891 535 ECM 210 | . . . . . . 118 92 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 5366 | 70 527 647 731 1293 617 891 590 Spaces Moved 2506 | 51 259 343 341 660 184 311 357 Core 37 | 5 . . . 1 . 25 6 Treads 915 | . . . . 422 184 168 141 Legs 1226 | 46 259 343 341 237 . . . Wheels 328 | . . . . . . 118 210 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 105 105 105 160 100 105 Average Speed 161 | 113 120 119 120 165 281 239 139 Slowest Speed 1000 | 120 120 120 245 700 320 1000 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 3 34 29 37 18 4 12 34 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 83 | . . . 3 . . 68 12 Melee . | . . . . . . . . Projectile 3 | . . . 3 . . . . AOE 80 | . . . . . . 68 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 3258 | 60 362 454 517 800 230 390 445 Wait 285 | . 16 21 71 76 7 19 75 Move 2499 | 50 258 342 340 659 183 310 357 Hop . | . . . . . . . . Pick Up 37 | 4 6 4 11 8 3 1 . Fast Attach 40 | 6 1 3 8 6 2 12 2 Attach 30 | . 1 1 7 5 7 6 3 Detach 9 | . 1 . . 2 2 4 . Swap 20 | . 5 7 5 3 . . . Drop 33 | . 7 11 8 7 . . . Fire 298 | . 66 65 65 34 26 38 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . 1 . 2 . . . . Crush 4 | . . . . . . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 10) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x2 857 | -9/Materials | Build established: Scavenger-Mutant 1211 | -9/Materials | Discovered new exit (range 17) 1239 | -9/Materials | Central database locked down 1245 | -9/Materials | Entered another Materials area 1245 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1571 | -8/Materials | Lost 3 parts (1u2w) 1603 | -8/Materials | Repaired Aluminum Leg+ 1950 | -8/Materials | Discovered new exit (range 13) 1976 | -8/Materials | Entered Factory 1976 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2154 | -7/Factory | Repaired Hyb. Deuterium Engine+ 2282 | -7/Factory | Build established: Scavenger-Gunner 3190 | -7/Factory | Discovered new exit (range 15) 3268 | -7/Factory | Discovered new exit (range 12) 3269 | -7/Factory | Entered another Factory area 3269 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3375 | -6/Factory | Garrison activated, responded to threat 3411 | -6/Factory | Destroyed 7 combat bots 3420 | -6/Factory | Lost 5 parts (2n1u2w) 3599 | -6/Factory | Lost 4 parts (1n2u1w) 3678 | -6/Factory | Build established: Scavenger-Skirmisher 3781 | -6/Factory | Discovered new exit (range 6) 3812 | -6/Factory | Identified exit to Factory 3886 | -6/Factory | Entered another Factory area 3886 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4611 | -5/Factory | Allied Derelicts emerged from ambush trap array 4623 | -5/Factory | Lost 6 parts (1p2n1u2w) 4678 | -5/Factory | P-70 Sage assimilated allied NM-JFP(g) 4736 | -5/Factory | Discovered new exit (range 7) 4746 | -5/Factory | Identified exit to Upper Caves 4758 | -5/Factory | Lost 4 parts (2p2w) 4777 | -5/Factory | Entered Upper Caves 4799 | -5/Upper Caves | Encountered a Warlord checkpoint 4886 | -5/Upper Caves | Build established: Mutant 5295 | -5/Upper Caves | System corruption reached 10% 5334 | -5/Upper Caves | Core integrity fell below 50% 5359 | -5/Upper Caves | Core integrity fell below 20% 5367 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05294_ System corrupted by crushing effect (+5). 05296_ System corrupted: Substantial component data lost. 05296_ Critical hit (Burn: +37). 05298_ Wheel destroyed. 05314_ G6SZ5G%| OBU/QCBO UZNFBLK 05331_ Com. Wheel destroyed. 05331_ Critical hit (Burn: +37). 05332_ Critical hit (Smash). 05332_ Hyb. Deuterium Engine+ destroyed. 05332_ Arm. Medium Treads destroyed. 05332_ Imp. Sensor Array destroyed. 05332_ System corrupted by crushing effect (+1). 05332_ System corrupted by crushing effect (+3). 05332_ System corrupted by crushing effect (+5). 05342_ System corrupted: Component data lost. 05343_ Arm. Treads destroyed. 05365_ System corrupted: Heat flow error (+154). 05366_ Critical hit (Burn: +37). 05367_ Imp. Signal Interpreter destroyed. 05367_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ????????????????????????????????????####??????## | | ????????????????????????????????????# ##?????# | | ????????????????????????????????????# #??????# | | ??????????????????????????????####### ##???????# | | ??????????????????????????????# ######??? | | ?????????????????????????????## #??? | | ??????????????????????????##?# ## # #??? | | ???????????????????? ????## ## ### # ### ##?? | | ????????????????????? ??# #### # ## ### | | ?????????????????????# ## ##### | | ??????????????????????# ##?# ^ | | ??????????????????????# ######### | | ????????????????? ##?????## | | ????????????????? ### ##?????## | | ????????????????? #??### ##???### | | ????????????????? #?#####g #???# | | ??????????# ?????# #??# g ##??# | | ???????????# ??## ????# g ## #??#### | | ???????????# ## ???## ### #?????# | | ????????????# ### ##?# ##??#### | | ???????????????# #??# ##??## | | ????????????????# @ b #??# #???# | | ????????????????# ##?# ##???## | | ????????????????# ##?# ##?????## | | ????????????????# ## ###?# #???????# # | | ???????????????# ??## ##???# #???????# # | | ???????????????# ?????# #????## #??????## # | | ???????????????##????? #?????#####??????# # | | ????????????????????? ????????????????# # | | ???????????????????? ????????????????## # | | ???????????????????## ?????????????????# # | | ????????????????????### ###?????????????????# ## | | ??????????????????????# ????????????????????# ## | | ??????????????????????# ????????????????????# | | ??????????????????????# ????????????????????# | | ?????????????????????? ????????????????????##### | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 39 Energy Capacity 1715 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Plasma Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 6% | -8/Materials Hyb. Deuterium Engine | 73% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Hyb. Deuterium Engine | -7/Factory | Hacked Lgt. Treads | -5/Factory | Hacked Plasma Rifle | -5/Factory | Hacked Gatling Laser | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveWarpCloak Manual? 0 Play Time 00:48:40 Cumulative 18.1 hours Start 2025.10.28 @ 04:54:45 End 2025.10.28 @ 05:41:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c56335f3-cecd-4fb2-83c5-bca4fdc1fbe5