Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.22 @ 03:08:19 Player: Owlsley Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (173) 865 Value Destroyed (9611) 9611 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (7791) 7791 TOTAL SCORE: 27887 Bonus ------- High Alert Combat Kills 1787 Follower Combat Kills 764 Entered DSFs 1000 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -60 Cogmind --------- Core Integrity 307/1600 Matter 272/300 Energy 600/600 System Corruption 43% Temperature Cool (0) Movement Walking (110) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Leg > --- UTILITY (15) ----- Advanced Coolant Injector Advanced Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Nanosword > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Experimental ECM Suite Antimissile System Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Experimental Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Advanced Phase Shifter Centrium Light Armor Plating Antimissile System Hacking Suite System Shield Advanced Dynamic Insulation System > --- WEAPON ----------- KE Penetrator KE Penetrator Enhanced Coil Gun Railgun > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg High-capacity Matter Pod Experimental ECM Suite Phase Gun High-powered Disruptor Cannon Disintegrator Heavy Machine Gun Heavy Machine Gun KE Penetrator Perforator Nanosword [Rating: 189] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Armored Medium Treads Leg Centrium Leg Hover Unit Improved Hover Unit Utility Advanced Signal Interpreter Device Advanced Coolant Injector Storage Advanced Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Perforator Slashing Weapon Nanosword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 2 . 2 2 . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . Utility 13 | . . 2 . . 2 . 1 2 . 2 . . . . 1 . 1 . 2 . Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Parts Attached 225 | . 3 6 . 7 4 5 13 16 6 4 1 4 10 2 2 5 19 39 24 55 Power 32 | . 2 . . . . . 3 1 1 . . . 1 . . 1 3 6 4 10 Engine 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Core 4 | . . . . . . . 2 1 1 . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . 1 . . 1 3 6 4 10 Propulsion 36 | . . . . 4 1 1 2 2 1 1 . 1 3 . 1 2 1 5 2 9 Treads 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Leg 22 | . . . . . . . . . . . . . 3 . . 2 1 5 2 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . 4 1 1 2 2 1 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 75 | . 1 2 . 3 3 1 7 5 1 1 . 3 5 1 . 2 8 11 8 13 Device 41 | . 1 1 . 2 1 1 3 3 . 1 . 2 1 1 . 1 6 6 7 4 Storage 7 | . . . . . . . . . . . . . 2 . . 1 1 3 . . Processor 12 | . . . . . 1 . 2 . 1 . . 1 . . . . 1 . 1 5 Hackware 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Protection 11 | . . 1 . 1 1 . 2 1 . . . . 1 . . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 82 | . . 4 . . . 3 1 8 3 2 1 . 1 1 1 . 7 17 10 23 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 64 | . . 4 . . . 3 1 5 2 1 1 . 1 1 1 . 7 12 10 15 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 3 1 1 . . . . . . . 4 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 . . 1 . . 1 . 1 . . 6 . . . 1 6 3 4 Parts Lost 94 | . . . . . . . 2 . 4 2 4 . . 1 . 3 9 8 9 52 Power 11 | . . . . . . . . . . . . . . . . . 1 1 2 7 Propulsion 18 | . . . . . . . 1 . 1 2 2 . . . . . . 1 . 11 Utility 35 | . . . . . . . 1 . 3 . 1 . . 1 . 3 4 2 3 17 Weapon 30 | . . . . . . . . . . . 1 . . . . . 4 4 4 17 Highest Loss Streak 15 | . . . . . . . 1 . 2 2 3 . . 1 . 1 5 5 3 15 To Critical Strikes 5 | . . . . . . . . . . . . . . . . 1 . 2 . 2 Average Slot Usage (%) 88 | . 99 83 88 98 89 100 91 91 87 68 57 29 64 93 90 83 86 98 98 85 Engine 1 | . 14 11 11 9 7 7 5 . . . . . . . . . . . . . Core 1 | . . . . . . . 1 11 10 10 9 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 2 5 4 4 7 7 8 6 Leg 11 | . 28 22 22 1 . . . . . . . . 8 15 14 16 17 16 15 15 Hover 5 | . . . . 33 30 30 26 17 16 13 9 . . . . . . . . . Device 16 | . 13 11 11 9 9 7 18 15 15 10 9 10 17 21 19 12 18 19 22 15 Storage 6 | . 14 11 11 9 7 7 6 5 5 5 4 . 2 5 4 4 4 8 8 7 Processor 13 | . . . . . . 7 8 11 11 12 10 10 15 15 14 14 13 17 20 20 Hackware 5 | . . . . . . . . 4 5 5 5 5 7 10 9 9 6 7 6 4 Protection 3 | . . 6 11 16 17 22 8 10 6 . . . 2 5 4 2 . 1 1 2 Ballistic Gun 12 | . . 21 22 18 15 15 13 10 10 10 6 . 1 9 14 14 16 16 15 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 11 14 18 18 25 29 31 32 39 39 37 37 3 29 35 40 65 103 107 131 135 Greatest Support 120 | 20 20 20 20 34 29 30 32 38 38 37 28 3 90 90 90 120 120 120 120 120 Greatest Overweight (x) 2 | . . . . 2 . 1 1 1 1 1 1 . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 8 8 8 8 8 8 8 8 8 5 8 8 8 15 15 20 20 20 Average Capacity 13 | . 8 8 8 8 8 8 8 8 8 8 7 5 6 8 8 11 15 15 20 19 Most Carried 20 | . 8 8 8 8 8 8 8 8 8 8 8 5 6 6 6 15 15 20 20 20 Average Carried 11 | . 7 7 8 7 7 7 7 7 7 7 7 4 5 5 5 7 14 15 18 15 Final Capacity 20 | 8 8 8 8 8 8 8 8 8 8 8 5 5 8 8 8 15 15 20 20 5 Final Carried 20 | 6 8 8 8 8 8 8 8 8 8 7 5 5 5 6 5 15 15 20 20 3 Class Distribution -------------------- 22% | Scavenger-Gunner 19% | Hacker-Skirmisher 16% | Scavenger-Tank 15% | Mutant 10% | Hacker-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Skirmisher | -5/Extension Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/DSF Scavenger-Skirmisher | -2/Research Scavenger-Tank | -2/Testing Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Matter Collected 8953 | 200 76 103 18 63 232 99 365 171 510 68 127 40 . 94 . 375 925 1702 1021 2764 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9875 | . 208 79 30 104 . 62 372 247 555 68 172 . . 94 . 518 1148 1678 1430 3110 Parts 425 | . 10 6 3 7 . 6 11 9 29 2 2 . . 6 . 19 43 64 70 138 Haulers Intercepted 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . Recyclers Shooed 10 | . . . . 1 . . . . 1 . . . . . . . 4 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 11 . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Combat Hostiles Destroyed 143 | . 4 6 2 2 . 4 7 2 10 1 4 . . 3 . 6 11 18 25 38 Melee 8 | . . . . . . . . . . . . . . . . . . . . 8 Guns 120 | . 4 6 2 2 . 4 7 2 10 1 4 . . 3 . 6 11 18 25 15 Cannons 15 | . . . . . . . . . . . . . . . . . . . . 15 Classes Destroyed 19 | . 2 1 . 2 . 1 3 1 . . . . . . . 2 2 5 . . Worker 6 | . . . . . . . . . . . . . . . . . 4 1 . 1 Builder 3 | . . . . . . . . . . . . . . . . . . 1 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . Hauler 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . Recycler 9 | . . . . . . . 1 . . . . . . . . . 2 1 . 5 Operator 2 | . . . . . . . . 1 1 . . . . . . . . . . . Watcher 5 | . . . . 1 . . . . . . . . . . . . . 2 . 2 Swarmer 44 | . . 6 2 . . 1 3 . 2 . 2 . . 3 . . 4 . 12 9 Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . Grunt 27 | . 4 . . . . . 2 2 2 . . . . . . . 2 3 5 7 Brawler 2 | . . . . . . . . . . . . . . . . . . 1 1 . Duelist 4 | . . . . . . . 1 . . . 2 . . . . . . . 1 . Sentry 14 | . . . . 2 . . . . 6 1 . . . . . 1 2 . . 2 Specialist 3 | . . . . . . . . . . . . . . . . . . 3 . . Hunter 20 | . . . . . . . . . . . . . . . . 4 2 4 3 7 Programmer 19 | . . . . . . . 1 . . . . . . . . . 1 4 3 10 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Best Kill Streak 7 | . 3 3 2 1 . 3 4 3 2 1 2 . . 3 . 4 6 4 7 6 Combat Bots Only 7 | . 3 3 2 1 . 3 4 2 2 1 2 . . 3 . 4 3 4 7 6 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 1 1 1 1 1 . . 1 . 1 2 2 2 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . 1 . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Damage Taken 18006 | . 210 81 4 164 . 205 254 149 874 56 443 . . 371 . 839 1492 1944 1600 9320 Core 2102 | . 33 24 . 27 . . 55 20 53 . 141 . . 100 . 63 131 162 105 1188 Absorbed by Shields 2339 | . . . . . . 11 . 12 258 . . . . . . . 309 1280 227 242 Redirected to Shielding 313 | . . 5 . 18 . 10 16 9 40 . . . . 45 . 121 . . . 49 Regen/Repaired (Parts) 83 | . . . . . . . 46 . . . . . . . . . 37 . . . Core Remaining (%) 90 | 100 86 . 94 95 . 100 93 . 92 . . . . 79 . 95 . 72 . . Volleys Fired 459 | . 16 6 1 13 . 5 23 14 33 5 11 . . 9 . 25 46 69 52 131 Largest 4 | . 2 2 2 2 . 2 2 2 2 2 2 . . 2 . 3 4 4 4 4 Hottest 376 | . 80 50 50 50 . 56 56 61 63 60 60 . . 63 . 93 123 131 131 376 Shots Fired 1416 | . 32 12 2 26 . 10 46 28 66 10 22 . . 13 . 76 180 276 208 409 Gun 1331 | . 32 12 2 26 . 10 46 28 66 10 22 . . 13 . 76 180 276 208 324 Cannon 85 | . . . . . . . . . . . . . . . . . . . . 85 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1259 | . . 12 2 26 . 10 46 28 66 10 22 . . 13 . 76 180 276 208 284 Thermal 136 | . 16 . . . . . . . . . . . . . . . . . . 120 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 21 | . 16 . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 75 | . 30 34 4 9 . 5 17 13 49 4 12 . . 5 . 17 20 29 26 75 Robot Miss Streak 6 | . . 1 1 4 . 2 4 3 4 1 1 . . 1 . 4 6 5 3 5 Penetration Max 2 | . . . . . . . . . . . . . . 1 . 1 1 2 1 1 Secondary Targets 21 | . 1 1 1 . . 1 . . . . . . . . . 2 2 6 3 4 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . . . 1 1 1 1 1 Shots Hit Robots 1096 | . 30 8 2 17 . 9 43 26 59 7 18 . . 10 . 62 118 206 144 337 Core Hits 584 | . 9 6 2 7 . 11 68 30 60 3 11 . . 6 . 24 54 67 66 160 Critical Kills 28 | . . . . . . . . . . . . . . 1 . 1 3 8 5 10 Critical Parts Destroyed 79 | . . . . . . . . . . . . . . . . . 16 18 11 34 Critical Strikes 134 | . 1 . . . . . . . . . . . . 1 . 1 20 29 16 66 Burn 3 | . . . . . . . . . . . . . . . . . . . . 3 Destroy 126 | . . . . . . . . . . . . . . 1 . 1 20 29 16 59 Corrupt 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 41 | . . . . . . . . 3 1 2 . . . . . . . 5 . 30 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . 3 1 2 . . . . . . . 5 . 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27339 | . 457 123 52 336 . 173 972 609 1358 157 414 . . 245 . 1265 3051 5121 3599 9407 Guns 23314 | . 364 123 52 336 . 173 972 609 1358 157 414 . . 245 . 1252 3037 5121 3599 5502 Cannons 2454 | . . . . . . . . . . . . . . . . . . . . 2454 Explosions 93 | . 93 . . . . . . . . . . . . . . . . . . . Melee 1442 | . . . . . . . . . . . . . . . . . . . . 1442 Ramming 36 | . . . . . . . . . . . . . . . . 13 14 . . 9 Kinetic 22123 | . . 123 52 336 . 173 972 609 1358 157 414 . . 245 . 1252 3037 5121 3599 4675 Thermal 3457 | . 246 . . . . . . . . . . . . . . . . . . 3211 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 281 | . 211 . . . . . . . . . . . . . . . . . . 70 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1442 | . . . . . . . . . . . . . . . . . . . . 1442 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . . . . . . . . . . 1 1 1 13 4 43 Average Corruption 8 | . . . . . . . . . . . . . . . 1 1 1 7 4 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 114 | . . . . . . . . . . . . . . . 1 2 4 42 1 64 Message Errors 20 | . . . . . . . . . . . . . . . . . 2 11 1 6 Matter Fused 26 | . . . . . . . . . . . . . . . . . 1 12 . 13 Heat Flow Errors 15 | . . . . . . . . . . . . . . . . . . 6 . 9 Energy Discharges 9 | . . . . . . . . . . . . . . . . . . 5 . 4 Data Loss (minor) 13 | . . . . . . . . . . . . . . . 1 . . 2 . 10 Data Loss (major) 6 | . . . . . . . . . . . . . . . . 1 . . . 5 Misfires 4 | . . . . . . . . . . . . . . . . 1 . 2 . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 15 | . . . . . . . . . . . . . . . . . 1 2 . 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 287 | . . . . . . . . . . . . . . . . . . . . 287 Projectiles 65 | . . . . . . . . . . . . . . . . . . . . 65 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 222 | . . . . . . . . . . . . . . . . . . . . 222 Knockbacks 13 | . . . . . . . . . . . . . . . . . 1 . . 12 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . 11 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 60 | . 25 . . 35 . . . . . . . . . . . . . . . . Shots 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . 2 1 . . 1 Kicked 4 | . . . . . . . . . . . . . . . . 2 1 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 162 | . 36 . . 19 . . 4 54 127 24 20 . . . . . 12 156 . 162 Average Temperature 32 | . 24 . . 5 . . 3 16 32 11 8 . . . . . 7 65 . 51 Received Heat Transfer 1090 | . 132 . . 72 . . 54 45 172 9 . . . . . 27 44 25 183 327 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . . . . . . . . . . . . . . . . . 7 Heat Transferred 4008 | . 500 . . . . . . . . . . . . . . . . . . 3508 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 4 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . 7 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Peak Influence 940 | . 136 255 155 265 107 200 318 228 349 159 . . . . 59 162 363 351 867 940 Initial 484 | . . 48 84 51 103 65 91 133 62 110 . . . . 59 38 79 177 12 484 Average 292 | . 36 164 151 130 103 131 213 113 188 133 . . . . 59 104 153 96 617 710 Maximum Alert Level 3 | . . 1 . 1 . 1 1 1 1 . . . . . . . 1 1 3 3 Low Security (%) 56 | . 100 72 100 71 100 97 37 97 51 100 . . . . 100 100 78 84 10 . Level 1 14 | . . 27 . 28 . 3 62 2 48 . . . . . . . 21 15 3 . Level 2 11 | . . . . . . . . . . . . . . . . . . . 33 42 Level 3 16 | . . . . . . . . . . . . . . . . . . . 53 57 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . . 1 1 2 2 1 . . . . . 1 2 3 3 8 Investigation 4 | . 1 . . . . . . 1 . . . . . . . . . . 1 1 Extermination 8 | . . . . . . . . . . . . . . . . . 1 2 1 4 Reinforcement 10 | . . . . . . 1 . 1 2 1 . . . . . 1 1 1 . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . 1 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Distress Signals 6 | . . . . 2 . . 1 . . . . . . . . . 1 . 1 1 Communications Jammed 203 | . . . . . . . . . . . . . . . . . 167 11 25 . Distress Signals 203 | . . . . . . . . . . . . . . . . . 167 11 25 . Times Spotted 270 | . 5 12 1 5 . 9 11 7 25 1 12 . . 5 . 11 34 23 51 58 Peak Tracking Total 9 | . 3 6 1 3 . 4 3 3 7 1 9 . . 3 . 5 6 4 7 8 Tactical Retreats 25 | . . 1 . . . 3 1 2 3 . 5 . . 1 . . 1 . 4 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Traps Triggered 16 | . . . . . . 2 2 2 2 . . . . . 1 . 4 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Machines Disabled 12 | . . . . 2 . . . . 1 . . . . . . 1 . 7 . 1 Max in Single Turn 2 | . . . . 2 . . . . 1 . . . . . . 1 . 1 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Machines Accessed 43 | . 2 1 . 1 1 . 5 3 7 1 . . 6 . 2 . 2 4 4 4 Terminals 30 | . 1 1 . 1 1 . 3 2 7 1 . . . . 1 . 1 4 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 97 | . 3 3 . 3 1 . 8 7 12 2 . . 20 . 3 . 3 14 7 11 Successful 57 | . 2 1 . 1 1 . 5 4 5 1 . . 20 . 2 . 3 6 3 3 Failed 40 | . 1 2 . 2 . . 3 3 7 1 . . . . 1 . . 8 4 8 Catastrophic 6 | . . 1 . 1 . . . 1 . . . . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 14 | . 1 1 . 1 . . . 3 . . . . . . . . . 5 . 3 Terminals 64 | . 2 3 . 3 1 . 5 6 12 2 . . . . 2 . 1 14 7 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . . . . . . . 2 . . . Recycling Units 7 | . 1 . . . . . . 1 . . . . . . . . . . . 5 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Terminal Hacks 46 | . 1 1 . 1 1 . 2 3 5 1 . . 20 . 1 . 1 5 3 1 Record 8 | . . . . . . . . . . . . . 8 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . . . . . . 5 . . . . . . . . . 3 . Open DSF 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 6 | . . . . . . . . 2 . . . . . . . . . 4 . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . 2 . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Repair 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . 1 . . . . . . 1 . . . . . . . . . 1 . 1 Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 24 | . 1 1 . 1 1 . 3 2 3 1 . . . . . . 1 4 2 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Time 46 | . . . . . . . 26 . . . . . . . . . 20 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 11 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Total Allies 22 | . . . 2 . . . . . 17 . . . . . . . . . 3 . Largest Group 7 | . . . 2 2 . . . . 7 3 2 . . . . . . . 3 . Highest-Rated Group 374 | . . . 42 42 . . . . 235 215 56 . . . . . . . 374 . Highest-Rated Ally 159 | . . . 31 31 . . . . 159 159 31 . . . . . . . 131 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 117 | . . . 1 5 . . . . 60 . 9 . . . . . . . 42 . Total Damage 3636 | . . . 22 72 . . . . 969 . 196 . . . . . . . 2377 . Kills 29 | . . . 1 2 . . . . 10 . 3 . . . . . . . 13 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 100 | . . . . . . . . . . . . . . . 9 5 19 30 20 17 Traps 6 | . . . . . . . . . . . . . . . 2 . 1 2 . 1 Emergency Access 14 | . . . . . . . . . . . . . . . . 1 3 5 . 5 Items 65 | . . . . . . . . . . . . . . . 6 4 10 20 16 9 Machines 6 | . . . . . . . . . . . . . . . 1 . 1 3 . 1 Patrols 7 | . . . . . . . . . . . . . . . . . 4 . 2 1 Guards 2 | . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Turns Passed 7749 | . 224 230 17 206 80 100 358 383 464 68 370 124 144 370 269 185 744 1380 723 1310 Spaces Moved 5706 | 1 131 123 12 268 150 107 464 435 432 79 405 230 168 265 222 69 430 849 367 499 Core 352 | . . . . . . . . . . . 17 230 105 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 3038 | 1 131 123 12 7 . . . . . . . . 63 265 222 69 430 849 367 499 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 2316 | . . . . 261 150 107 464 435 432 79 388 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 120 120 48 45 45 45 45 45 45 50 50 50 120 120 120 120 110 120 112 Average Speed 92 | 120 120 120 120 50 47 46 46 51 60 54 81 50 76 120 120 120 120 118 134 135 Slowest Speed 200 | 120 120 120 120 200 48 105 105 104 104 111 111 50 120 120 120 120 120 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 34 | 2 27 16 6 23 4 87 17 13 71 5 61 46 63 49 8 88 26 80 13 21 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 4 | . 1 . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . 2 . . . . . . . . Spaces Dug 5 | . . . . . . . . 3 . 2 . . . . . . . . . . Terrain Destroyed 103 | . 2 . . 38 . . . 4 1 2 . . . 1 . 2 5 16 10 22 Melee 5 | . . . . . . . . 3 . 2 . . . . . . . . . . Projectile 47 | . . . . . . . . 1 1 . . . . 1 . 2 4 13 10 15 AOE 40 | . 2 . . 38 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Total 7098 | . 169 195 12 312 158 147 563 558 567 91 426 237 179 304 225 121 544 1041 474 775 Wait 302 | . 7 46 . 8 . . 37 75 10 . . . . 26 . 1 32 36 10 14 Move 5687 | . 130 122 11 267 149 106 463 434 431 78 404 229 167 264 221 69 429 848 366 499 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | . 7 6 . 8 2 3 6 4 2 . 1 3 1 3 1 16 14 20 13 31 Fast Attach 79 | . . 4 . 4 2 2 3 9 2 1 . 2 9 . . . 6 18 9 8 Attach 97 | . 1 1 . 1 1 1 6 . 1 1 1 2 1 2 2 5 14 10 8 39 Detach 4 | . . . . . 1 . 1 . . . 2 . . . . . . . . . Swap 51 | . 2 1 . 2 1 2 4 7 3 2 . . 1 . . . . 11 7 8 Drop 115 | . 6 9 . 9 2 4 7 12 2 2 7 1 . . 1 4 2 24 9 14 Fire 459 | . 16 6 1 13 . 5 23 14 33 5 11 . . 9 . 25 46 69 52 131 Melee 41 | . . . . . . . . 3 1 2 . . . . . . . 5 . 30 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . 24 13 . 21 . . . . . . . . . . . Rewire 61 | . . . . . . . . . 61 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 11) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 446 | -9/Materials | Discovered new exit (range 4) 455 | -9/Materials | Entered Mines 458 | -9/Mines | Discovered new exit (range 11) 472 | -9/Mines | Entered Materials 472 | -8/Materials | Accompanied by 2 allies 472 | -8/Materials | Evolved 2 slots: Propulsion x2 477 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 671 | -8/Materials | Discovered new exit (range 7) 678 | -8/Materials | Entered Factory 678 | -7/Factory | Evolved 2 slots: Utility x2 744 | -7/Factory | Identified exit to DSF 758 | -7/Factory | Entered DSF 772 | -7/DSF | Additional patrols routed to DSF 833 | -7/DSF | Discovered new exit (range 14) 858 | -7/DSF | Identified exit to Factory 858 | -7/DSF | Entered Factory 858 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 919 | -6/Factory | Garrison activated, responded to threat 1028 | -6/Factory | Repaired Propulsion Shielding 1086 | -6/Factory | Identified exit to Factory 1216 | -6/Factory | Entered another Factory area 1216 | -5/Factory | Evolved 2 slots: Utility x2 1229 | -5/Factory | Identified exit to Upper Caves 1229 | -5/Factory | Identified exit to Extension 1513 | -5/Factory | Build established: Hacker-Scout 1599 | -5/Factory | Entered Extension 1670 | -5/Extension | Rescued a captive Derelict 1887 | -5/Extension | Spotted B-75 Beast 1903 | -5/Extension | Spotted B-75 Beast 1924 | -5/Extension | Rescued a captive Derelict 1924 | -5/Extension | Rescued a captive Derelict 1986 | -5/Extension | Rescued a captive Derelict 1987 | -5/Extension | Rescued a captive Derelict 1992 | -5/Extension | Rescued a captive Derelict 1992 | -5/Extension | Rescued a captive Derelict 2016 | -5/Extension | Rescued A7 2026 | -5/Extension | Discovered new exit (range 20) 2046 | -5/Extension | Discovered new exit (range 10) 2051 | -5/Extension | Identified exit to Cetus 2055 | -5/Extension | Identified exit to Factory 2063 | -5/Extension | Entered Factory 2063 | -4/Factory | Accompanied by 3 allies (A7) 2063 | -4/Factory | Evolved 2 slots: Utility x2 2100 | -4/Factory | Discovered new exit (range 19) 2130 | -4/Factory | Identified exit to Upper Caves 2131 | -4/Factory | Entered Upper Caves 2131 | -4/Upper Caves | Accompanied by 2 allies 2223 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2227 | -4/Upper Caves | Learned Research garrison access intel 2343 | -4/Upper Caves | Build established: Hacker-Skirmisher 2420 | -4/Upper Caves | Identified exit to Upper Caves 2501 | -4/Upper Caves | Entered another Upper Caves area 2525 | -4/Upper Caves | Lost 3 parts (2n1u) 2606 | -4/Upper Caves | Discovered new exit (range 11) 2624 | -4/Upper Caves | Identified exit to Zhirov 2625 | -4/Upper Caves | Entered Zhirov 2625 | -4/Zhirov | Discovered new exit (range 3) 2635 | -4/Zhirov | Met Zhirov 2651 | -4/Zhirov | Learned location of Testing (-2) 2651 | -4/Zhirov | Learned location of Command (-1) 2656 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2658 | -4/Zhirov | Build established: Hacker-Scout 2666 | -4/Zhirov | Found Alien Artifact 2666 | -4/Zhirov | Identified Integrated Dissipator 2666 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2721 | -4/Zhirov | Found Alien Artifact 2768 | -4/Zhirov | Identified exit to Proximity Caves 2769 | -4/Zhirov | Entered Proximity Caves 2952 | -3/Proximity Caves | Spotted B-86 Titan 3076 | -3/Proximity Caves | Build established: Hacker-Skirmisher 3121 | -3/Proximity Caves | Discovered new exit (range 15) 3136 | -3/Proximity Caves | Identified exit to Research 3139 | -3/Proximity Caves | Entered Research 3139 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3140 | -3/Research | Loaded intel: 4 garrison access locations 3408 | -3/Research | Identified exit to DSF 3408 | -3/Research | Entered DSF 3442 | -3/DSF | Additional patrols routed to DSF 3575 | -3/DSF | Discovered new exit (range 16) 3592 | -3/DSF | Identified exit to Research 3593 | -3/DSF | Entered Research 3593 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3651 | -2/Research | Identified Transdimensional Reconstructor 3651 | -2/Research | Warped through subspace 3941 | -2/Research | Found Antimissile System 3972 | -2/Research | Repaired Imp. Phase Shifter 4110 | -2/Research | Lost 5 parts (2u3w) 4132 | -2/Research | Found Nanosword 4133 | -2/Research | Spotted B-90 Cyclops 4172 | -2/Research | Identified exit to Testing 4337 | -2/Research | Entered Testing 4566 | -2/Testing | Found Prototype Ballistic Cannon 4593 | -2/Testing | Spotted PP-ZXQRNACII3 4616 | -2/Testing | Discovered new exit (range 9) 4624 | -2/Testing | Identified exit to Access 4771 | -2/Testing | Build established: Scavenger-Tank 5137 | -2/Testing | Found Prototype Energy Cannon 5219 | -2/Testing | Found Prototype Device 5219 | -2/Testing | Identified Exp. Actuator Array 5290 | -2/Testing | Spotted Striker 5291 | -2/Testing | Spotted Striker 5303 | -2/Testing | Found Portable AFG 5342 | -2/Testing | Destroyed Striker 5363 | -2/Testing | Destroyed Striker 5380 | -2/Testing | Spotted Alpha 7 5411 | -2/Testing | System corruption reached 10% 5457 | -2/Testing | Destroyed Alpha 7 5467 | -2/Testing | Lost 5 parts (1p1n2u1w) 5471 | -2/Testing | Found Prototype Device 5473 | -2/Testing | Found Prototype Processor 5476 | -2/Testing | Found Antimissile System 5486 | -2/Testing | Stole the SGEMP Prototype 5595 | -2/Testing | Found Prototype Energy Cannon 5717 | -2/Testing | Entered Access 5717 | -1/Access | Evolved 2 slots: Utility x2 5717 | -1/Access | Identified Exp. Targeting Computer 5718 | -1/Access | Loaded intel: 99 machine locations 5718 | -1/Access | Loaded intel: 79 trap records 5718 | -1/Access | Identified exit to Surface 5718 | -1/Access | Discovered exit to Surface (range 207) 5718 | -1/Access | Identified exit to Command 5718 | -1/Access | Discovered exit to Command (range 131) 5718 | -1/Access | Delivered the SGEMP Prototype to Zhirov 5718 | -1/Access | Zhirov transferred Access data 5909 | -1/Access | Identified Exp. ECM Suite 5949 | -1/Access | Zhirov warped through subspace 6009 | -1/Access | Lost 3 parts (1p2w) 6013 | -1/Access | Destroyed 7 combat bots 6034 | -1/Access | Build established: Scavenger-Gunner 6194 | -1/Access | Lost 3 parts (1p2u) 6217 | -1/Access | First assault squad dispatched 6440 | -1/Access | Entered Command 6796 | -1/Command | Lost 4 parts (4u) 6879 | -1/Command | Lost 5 parts (1p1n3w) 6940 | -1/Command | First assault squad dispatched 7169 | -1/Command | Spotted Alpha 7 7183 | -1/Command | Identified Perforator 7325 | -1/Command | Spotted M Guard 7325 | -1/Command | Spotted M Guard 7328 | -1/Command | Spotted Combat Programmer 7328 | -1/Command | Spotted Combat Programmer 7342 | -1/Command | System corruption reached 10% 7391 | -1/Command | Identified Hpw. Disruptor Cannon 7408 | -1/Command | System corruption reached 30% 7428 | -1/Command | Destroyed Combat Programmer 7434 | -1/Command | Identified Disintegrator 7450 | -1/Command | Lost 15 parts (1p2n5u7w) 7547 | -1/Command | Destroyed Combat Programmer 7553 | -1/Command | Lost 9 parts (2p1n3u3w) 7581 | -1/Command | Destroyed Alpha 7 7588 | -1/Command | Found Antimissile System 7590 | -1/Command | Found Exp. ECM Suite 7593 | -1/Command | Found Exp. Targeting Computer 7648 | -1/Command | Core integrity fell below 50% 7750 | -1/Command | Self-destructed Last Messages --------------- 07734_ Slug penetrates Wall. 07735_ Destroyed Imp. Antigrav System. 07736_ K-01 Serf collects debris. 07737_ P-80 Master Gamma Rifle severed. 07739_ W=8V9K69JAVS 0K 07740_ Destroyed Mic. Antimatter Reactor. 07740_ K-01 Serf collects debris. 07745_ Slug penetrates Wall. 07746_ Wall collapses. 07747_ P-80 Master resets K-01 Serf, system corruption cleaned. 07747_ K-01 Serf collects debris. 07747_ Destroyed Adv. Heat Sink. 07749_ Biometal Leg destroyed. 07750_ Penetrated by Slug. 07750_ K-01 Serf suffers critical hit (Destroy). 07750_ Penetrated by Slug. 07750_ Lgt. Antimatter Reactor destroyed. 07750_ K-01 Serf destroyed. 07750_ Biometal Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????# # % # #? #????? | | ????????## # # # #? #????? | | ????????# # # #?? #????? | | ????????# # # # # #??? #????? | | ????????# # # # #???############????? | | ????????# # # # #???????????????????? | | ????????### #### " # ##??????????????????? | | ????????# #### ###### ;#??????????????????? | | ????????### ########????# ;#??????????????????? | | ?????????# #????????????#%=% ##??????????????????? | | ?????????##???########### ###?????????????????? | | ??????????????# +?????????????????? | | ??????????????# +?????????????????? | | ????????????### +?????????????????? | | ????????????# +?????????????????? | | ???????????# ########+####;####?????????????????? | | ???????????#???# # p #??????????????????? | | ???????????????# [ # #??????????????????? | | ???????????????#"""! # #??????????????????? | | ???????????????#"Y!|! # #??????????????????? | | ???????????????#"""!! # #??????????????????? | | ???????????????# = = # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????#???##########=* #??????????????????? | | ???????????# ##### =%*##%[= #??????????????????? | | ???????????# %=h;;@=% #??????????????????? | | ???????????# [=p=p!=* #??????????????????? | | ???????????# #####=%* ;# #??????????????????? | | ??????????????????#############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Coolant Potential 200 Energy Generation 49 Energy Capacity 1100 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Additional Mass Support 6 EM Shielding 4 Armor Coverage 375 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 90 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 28 Target Analysis 8 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed SlugPhaseCutter Manual? 0 Play Time 01:29:32 Cumulative 175.4 hours Start 2022.03.21 @ 20:08:09 End 2022.03.22 @ 03:08:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 170 Rogue 163 Adventurer 1 Explorer 6 Win Type - Total 24 Types 12/1/2/7/1/0/0/1/0 Lore% 61 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 832f3665-df68-4fdc-b6bd-08dadb7391d0