Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 11:12:20 Player: pd-p0l Result: Destroyed by PB-0TJ(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (744) 744 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2999 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Heat Sink Cooling System High-capacity Battery (250) Large Matter Pod (150) Sensor Array Particle Charger Improved Weapon Shielding Medium Armor Plating Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Cooling System Structural Scanner Light Armor Plating EM Pulse Gun Advanced Beam Cannon [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Medium Storage Unit Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 22 | 6 7 8 . 1 . Power 4 | 2 . 2 . . . Engine 4 | 2 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 5 . 1 . Treads 1 | . . 1 . . . Leg 7 | 2 . 4 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | . 3 . . . . Device 2 | . 2 . . . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 4 1 . . . Energy Gun 3 | 2 1 . . . . Energy Cannon 4 | . 3 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 12 | . 2 2 . . 8 Power 1 | . . . . . 1 Propulsion 7 | . 2 1 . . 4 Utility 1 | . . . . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 7 | . 2 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 87 80 88 96 93 Engine 11 | . 14 11 11 11 11 Leg 30 | . 20 23 33 40 38 Device 11 | . 14 11 11 11 10 Storage 10 | . 9 11 11 11 11 Energy Cannon 22 | . 24 21 22 22 22 Peak Build Rating 16 | 5 14 16 15 16 16 Average Rating 13 | 3 11 13 15 15 15 On Entrance 10 | . 5 11 15 15 16 Naked Turns . | . . . . . . Heaviest Build 27 | 7 25 27 27 27 27 Greatest Support 40 | 20 20 40 30 40 40 Greatest Overweight (x) 8 | . 8 8 . . 4 Average Overweight (x) . | . 1 1 . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 Most Carried 10 | 2 6 10 10 10 10 Average Carried 8 | . 4 8 9 9 10 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | 1 6 10 10 10 10 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 557 | 250 80 176 41 10 . Remotely . | . . . . . . Salvage Created 1007 | 46 243 641 . . 77 Parts 61 | 1 19 41 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 27 | 1 8 12 . . 6 Guns 3 | 1 2 . . . . Cannons 24 | . 6 12 . . 6 Classes Destroyed 8 | 1 4 2 . . 1 Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Recycler 1 | . 1 . . . . Watcher 3 | . 1 2 . . . Swarmer 6 | . 6 . . . . Grunt 10 | 1 2 7 . . . Sentry 5 | . . 5 . . . Assembled 6 | . . . . . 6 Best Kill Streak 5 | 1 5 4 . . 3 Combat Bots Only 4 | 1 4 4 . . 3 Max Kills in Single Turn 2 | 1 1 2 . . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 151 | 8 35 50 . . 58 Missed 50 | 2 11 13 . . 24 Damage Taken 1753 | 67 334 505 . . 847 Core 500 | 23 64 156 . . 257 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 90 65 . . . . Volleys Fired 67 | 4 22 29 . . 12 Largest 2 | 2 2 2 . . 2 Hottest 136 | 80 136 136 . . 136 Shots Fired 134 | 8 44 58 . . 24 Gun 11 | 8 3 . . . . Cannon 123 | . 41 58 . . 24 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 131 | 8 41 58 . . 24 Explosive . | . . . . . . Electromagnetic 3 | . 3 . . . . Robot Hit Streak 10 | 5 6 10 . . 4 Robot Miss Streak 3 | 1 3 1 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 79 | 6 22 39 . . 12 Core Hits 37 | 2 12 17 . . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1812 | 63 639 825 . . 285 Guns 97 | 63 34 . . . . Cannons 1512 | . 408 819 . . 285 Explosions 197 | . 197 . . . . Melee . | . . . . . . Ramming 6 | . . 6 . . . Kinetic . | . . . . . . Thermal 1575 | 63 408 819 . . 285 Explosive 197 | . 197 . . . . Electromagnetic 34 | . 34 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . 11 . . . 11 Projectiles 12 | . 1 . . . 11 Explosions 10 | . 10 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 95 | . 95 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 117 | 96 117 72 . . 95 Average Temperature 28 | 50 34 17 . . 31 Received Heat Transfer 611 | 36 63 252 . . 260 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 1 2 3 . . . Heat Transferred 2888 | 150 740 1480 . . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 377 | 20 377 293 64 . . Initial 74 | . 13 74 64 . . Average 149 | 2 165 163 64 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 71 | 100 78 60 100 . . Level 1 28 | . 21 39 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | 1 15 16 . . 13 Peak Tracking Total 9 | 1 5 5 . . 9 Tactical Retreats 5 | . 4 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . . 4 . Successful 4 | . . . . 4 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . . . . 10 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . 4 . Part Schematic 4 | . . . . 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 150 | . . . . 150 37 Highest-Rated Ally 39 | . . . . 39 37 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 2 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 2667 | 78 487 826 102 928 246 Spaces Moved 1642 | 56 211 373 84 757 161 Core 86 | 18 29 36 . . 3 Treads . | . . . . . . Legs 1556 | 38 182 337 84 757 158 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 141 | 97 190 175 120 120 123 Slowest Speed 450 | 120 450 450 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 6 37 39 38 84 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . 25 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 25 | . 25 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1861 | 71 256 488 85 777 184 Wait 87 | . . 59 . 17 11 Move 1637 | 55 210 372 83 756 161 Hop . | . . . . . . Pick Up 35 | 6 12 14 1 2 . Fast Attach . | . . . . . . Attach 13 | 5 2 5 . 1 . Detach . | . . . . . . Swap 9 | 1 5 3 . . . Drop 12 | . 5 5 1 1 . Fire 67 | 4 22 29 . . 12 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x2 1232 | -9/Materials | Build established: Scavenger-Mutant 1370 | -9/Materials | Discovered new exit (range 14) 1392 | -9/Materials | Entered Mines 1407 | -9/Mines | Met a Derelict bent on vengeance 1427 | -9/Mines | Learned 8 Materials zone layouts 1439 | -9/Mines | Learned location of Zion (-7) 1483 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1494 | -9/Mines | Entered Zion 1651 | -7/Zion | Given A8's code to call for help 1662 | -7/Zion | Learned Factory stockpile data 1794 | -7/Zion | Learned location of 1 exit from Proximity Caves 1814 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2187 | -7/Zion | Met Imprinter 2210 | -7/Zion | Imprinted 2212 | -7/Zion | Declared Zion's savior 2386 | -7/Zion | Opened final containment barrier to the Deep Caves 2406 | -7/Zion | Discovered new exit (range 3) 2406 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2422 | -7/Zion | Entered Deep Caves 2422 | -7/Deep Caves | Accompanied by 4 allies 2580 | -7/Deep Caves | Core integrity fell below 50% 2641 | -7/Deep Caves | Attacked by Z-Imprinter 2660 | -7/Deep Caves | Z-Facility disabled 2667 | -7/Deep Caves | Core integrity fell below 20% 2668 | -7/Deep Caves | Destroyed by PB-0TJ(z) with Zionite Laser-S Last Messages --------------- 02448_ Destroyed Asb. F-torch. 02451_ as-14603 destroyed. 02459_ as-74521 destroyed. 02530_ Knocked back. 02533_ as-47769 destroyed. 02576_ Destroyed Asb. Hover Unit. 02577_ Aluminum Leg destroyed. 02579_ as-74854 destroyed. 02579_ as-39900 destroyed. 02631_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02656_ Aluminum Leg destroyed. 02658_ Cooling System destroyed. 02658_ Aluminum Leg destroyed. 02660_ Z-Facility disabled. 02660_ Adv. Beam Cannon destroyed. 02660_ Imp. Ion Engine destroyed. 02665_ Adv. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????##??????????????? | | ?????????????????????????????####;##########?????? | | ?????????????????????#????#### ##????? | | ?????????????????????# ??## #????# | | ?????????????###?#???# ?## ###### | | ????????????## # #?# ## ## # | | ???????????? z ## | | ??????????? z | | ??????????? z z | | ?????????? I | | ?????????? z | | ?????????? " " """""" | | ?????????? @ """"""""""""" | | ?????????? """""""""""""" | | ?????????? """"""""""""" | | ??????????? """"""""""? | | ??????????? """""?????"""" | | ???????????? """"??????"""" | | ???????????? """?????????"" | | ???????????? ""??????????"" | | ????????????? "???????????" | | ????????????? ??????????? | | ?????????????? ?????????? | | ?????????????? ???????????? | | ???????????????? ??????????????? | | ?????????????????? ????????????????? ? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed AntimissileSniperCompactor Manual? 0 Play Time 00:44:05 Cumulative 9.0 hours Start 2024.10.17 @ 18:07:31 End 2024.10.18 @ 11:12:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bab67c6-eb06-473a-92ea-7a17dd84fc48