Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 12:40:35 Player: Togure Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (407) 407 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 922 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Huge Storage Unit High-capacity Matter Pod (78) Sensor Array Experimental Sensor Array Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Huge Storage Unit High-capacity Matter Pod Sensor Array Experimental Sensor Array Assault Rifle Light Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 5 11 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 5 | . 5 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 3 2 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 93 100 Engine 13 | . 13 14 Leg 25 | . 23 28 Wheel 2 | . 4 . Device 10 | . 8 14 Storage 14 | . 14 14 Energy Gun 22 | . 21 25 Ballistic Gun 4 | . 6 . Naked Turns . | . . . Heaviest Build 18 | 10 18 18 Greatest Support 26 | 26 26 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 5 7 10 Average Carried 5 | 1 3 9 Final Capacity 10 | 8 10 10 Final Carried 10 | . 7 10 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 509 | 67 402 40 Remotely . | . . . Salvage Created 485 | . 485 . Parts 26 | . 26 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 12 . Guns 12 | . 12 . Classes Destroyed 5 | . 5 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Best Kill Streak 5 | . 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 685 | . 632 53 Core 251 | . 215 36 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 42 | . 41 1 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 84 | . 82 2 Gun 84 | . 82 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 28 | . 28 . Thermal 56 | . 54 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 . Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | . 55 . Core Hits 30 | . 30 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 901 | . 901 . Guns 582 | . 582 . Cannons . | . . . Explosions 319 | . 319 . Melee . | . . . Ramming . | . . . Kinetic 218 | . 218 . Thermal 683 | . 683 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 95 | . 95 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 42 . Average Temperature 11 | . 11 . Received Heat Transfer 255 | . 255 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 975 | . 975 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 317 | . 317 64 Initial 64 | . . 64 Average 85 | . 98 64 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 92 100 Level 1 4 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 27 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1215 | 28 809 378 Spaces Moved 751 | 24 419 308 Core 7 | 7 . . Treads . | . . . Legs 658 | . 350 308 Wheels 86 | 17 69 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 115 | 78 115 120 Slowest Speed 120 | 90 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 2 64 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 40 | . 40 . Melee . | . . . Projectile . | . . . AOE 40 | . 40 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1011 | 33 664 314 Wait 177 | . 177 . Move 749 | 23 418 308 Hop . | . . . Pick Up 19 | 5 11 3 Fast Attach 2 | . 2 . Attach 6 | 5 1 . Detach . | . . . Swap 10 | . 8 2 Drop 6 | . 6 . Fire 42 | . 41 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 6) 561 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Build established: Scavenger-Mutant 773 | -10/Materials | Core integrity fell below 50% 773 | -10/Materials | Core integrity fell below 20% 838 | -10/Materials | Entered Mines 856 | -10/Mines | Received a Mining Laser from a helpful Derelict 901 | -10/Mines | Met a Derelict bent on vengeance 913 | -10/Mines | Learned Materials trap positions 969 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 972 | -10/Mines | Found Prototype Device 986 | -10/Mines | Learned location of 1 exit from Materials 1070 | -10/Mines | Discovered new exit (range 5) 1216 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00963_ Searching scrap... 00963_ Found Sml. Matter Pod. 00963_ Found Med. Matter Pod. 00963_ Found Wheel. 00963_ Found 21 Matter. 00964_ Acquired 21 matter. 00969_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00972_ Acquired Prototype Device. 00986_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 00994_ K-01 Serf collects debris. 01070_ EXIT=FOUND 01126_ 8I-6JL(g): "You look like you can take it from here!" 01126_ 8I-6JL(g) slips back into the shadows. Map ----- +----------------------------------------------------+ | ??????# #????????????# ##?????????????## | | ??????# |#????????????## #???????####### | | ??????# #?????????????# #??????## ## | | ?????## ############??## ##?????## ## | | ????## #???# ###????### ##? | | ???## ######### #???# #?????## ###### ##?? | | ???# ##???????# #???# #????## ##????####??# | | ???# ##?????#### ##### #????# ##???????????# | | ???# ##?????# #????# #????????????# | | ???## ##????# ##########????# ##???????????# | | ????## ###### ##????????????# #####???????# | | ?????# != #????????????## ##??????# | | ?????# ! #?????????????## #??????# | | ????# ####### #????????#####?## #??????? | | ? ##?????# #???????## #### #??????? | | #?????## #???????# ## ##??????? | | #?????# #???????# ##???????? | | ?????# #???????## #????????? | | ?????# ##???????## # # ##????????? | | ?????# #???????## ## ### ##?????????? | | ?????# ##????### #### #?# #??????????? | | ?????# ##??## ##??# #?# #??????##### | | ?????## #??# #???# ### ######## | | ? ??????# #??# #???# | | ???? ??????# #??# #???# | | ?????? ????????# ##?## @##???############### | | ???????????????# #??# k #??????????????????##### | | ???????????????# #### s##??????????????????????# | | ???????????????# s##??????????????????????# | | ???????????????######## s ###????????????????????# | | ?????????????????????## ##???????????????????# | | ????????????????????## #???????????????????# | | ???????????????????## #?????????????####### | | ??????????????????## #########?????# | | ??????????????????# ##????# | | ??????????????????# ##???# ##### | | ??????????????????## ######## #???# #???? | | ???????????????????## ##??????# ##??# #???? | | ????????????????????# #???????# #??# #???? | | ????????????????????## ##???????# ##?# #???? | | ?????????????????????###?????????### ### #???? | | ???????????????????????????????????## #???? | | ????????????????????????????????????# ####???? | | ???????????????????????????????? ##??????? | | ????????????????????????????? #???????? | | ????????????????????????????####### #???????? | | ??????????????????????????????????## ???????? | | ???????????????????????????????????## ## ??????? | | ????????????????????????????????????# ### ??????? | | ????????????????????????????????????# #??# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalHoverCompressor Manual? 0 Play Time 00:18:03 Cumulative 19.1 hours Start 2022.04.23 @ 07:34:35 End 2022.04.23 @ 12:40:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 623d224d-a960-46f5-91e8-f281acfd14a8