Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 02:46:40 Player: Azken Zutik Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (717) 3585 Value Destroyed (15347) 15347 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (11280) 11280 TOTAL SCORE: 34732 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 7894 Follower Combat Kills 386 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Compact Wheel Small Storage Unit Relay Coupler [NC] (31) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Power Amplifier Huge Storage Unit Advanced Weight Redist. System Core Shielding Improved Shield Generator Corruption Screen > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Light Treads Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Heat Sink Improved Heat Sink Small Storage Unit High-capacity Battery Medium Matter Pod Target Analyzer Remote Force Field Relay Coupler [NC] Improved Field Recycling Unit Particle Gun Shotgun Advanced Assault Cannon Mini Grenade Launcher Heavy Missile Launcher Datajack Remote Datajack Remote Datajack Field Lobotomy Kit [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility Medium Armor Plating Device Improved Shield Generator Storage Large Storage Unit Processor Corruption Screen Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . . . 1 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 317 | 7 17 15 53 12 7 20 51 19 55 61 Power 16 | 1 1 1 4 . . . 4 . 1 4 Engine 14 | 1 1 1 4 . . . 3 . 1 3 Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 49 | 2 2 . 8 2 . . 11 4 10 10 Treads 43 | 2 2 . 8 2 . . 11 4 7 7 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . . . 3 3 Flight . | . . . . . . . . . . . Utility 73 | 2 4 6 7 2 4 1 13 3 19 12 Device 28 | 1 . 3 3 1 . 1 2 1 9 7 Storage 6 | 1 1 . . . 1 . 1 . . 2 Processor 3 | . . . . . . . . . . 3 Hackware 2 | . . . . . . . 1 . 1 . Protection 34 | . 3 3 4 1 3 . 9 2 9 . Artifact . | . . . . . . . . . . . Weapon 179 | 2 10 8 34 8 3 19 23 12 25 35 Energy Gun 13 | 2 4 6 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 81 | . . . 19 6 1 10 13 6 10 16 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 62 | . 5 . 13 2 . 9 9 2 10 12 Special Weapon 5 | . 1 . . . . . . . . 4 Impact Weapon 3 | . . 2 1 . . . . . . . Slashing Weapon 8 | . . . . . 1 . 1 2 3 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 . . 2 2 . Unidentified Prototypes 7 | . . 1 . 1 . . 2 . 1 2 Parts Lost 23 | . 1 . 3 . . . 3 2 10 4 Power 1 | . . . . . . . . . 1 . Propulsion 8 | . . . . . . . 1 1 5 1 Utility 10 | . . . 3 . . . 1 1 2 3 Weapon 4 | . 1 . . . . . 1 . 2 . Highest Loss Streak 9 | . 1 . 1 . . . 1 2 9 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 100 100 100 96 99 93 92 Engine 10 | . 13 14 11 11 11 11 8 9 8 3 Treads 31 | . 27 28 33 33 33 33 35 35 32 24 Device 9 | . 10 8 10 8 2 6 5 9 10 21 Storage 10 | . 14 14 11 11 11 11 9 9 8 6 Protection 11 | . 3 5 10 13 19 15 17 17 10 6 Energy Gun 6 | . 17 26 2 . . . . . . . Ballistic Gun 11 | . . . 17 21 . 21 17 11 14 11 Launcher 1 | . 3 . 2 . . . . . 1 . Special Weapon 1 | . 6 . . . . . . . . . Naked Turns 54 | . . . . . . . . . 6 48 Heaviest Build 118 | 13 31 30 44 43 61 65 117 115 118 111 Greatest Support 101 | 40 40 40 66 66 64 64 86 85 83 101 Greatest Overweight (x) 5 | . . . . . . 1 1 1 5 2 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 25 25 25 25 Average Capacity 17 | 7 11 15 15 15 18 20 22 25 23 20 Most Carried 25 | 7 15 15 15 15 17 18 25 25 25 25 Average Carried 16 | 1 11 14 14 14 15 17 22 24 22 17 Final Capacity 25 | 8 15 15 15 15 20 20 25 25 25 25 Final Carried 25 | 7 15 15 15 15 17 18 25 25 25 25 Class Distribution -------------------- 64% | Mutant 22% | Scavenger-Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Matter Collected 15275 | 520 1806 280 1722 1960 68 2067 1636 1036 2050 2130 Remotely 989 | . . . 82 109 . . . . 798 . Salvage Created 24730 | 293 2434 3736 2468 3922 . 3199 2642 489 2625 2922 Parts 1389 | 40 171 122 155 203 . 198 172 30 156 142 Haulers Intercepted 18 | . 2 . 6 . . . 6 . 3 1 Recyclers Shooed 52 | 1 16 11 6 6 . 5 3 . 1 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 326 | . 35 4 54 15 . 16 53 18 64 67 Guns 117 | . 1 . 25 5 . 1 30 9 25 21 AOE 207 | . 34 3 28 10 . 15 23 9 39 46 Classes Destroyed 18 | 3 7 . 4 . . . 1 1 1 1 Worker 158 | 4 24 39 11 30 . 30 8 . 7 5 Builder 87 | . 19 19 4 24 . 10 4 . 3 4 Tunneler 79 | 9 4 25 . 20 . 20 . . 1 . Hauler 18 | . 2 . 6 . . . 6 . 3 1 Recycler 108 | 1 11 26 6 30 . 24 3 . 3 4 Mechanic 15 | . 3 . 1 . . . 2 . 3 6 Operator 8 | . 3 . 3 . . . 2 . . . Watcher 13 | . 3 . 2 . . . 4 1 3 . Swarmer 61 | . 8 3 13 10 . 7 11 7 2 . Cutter 2 | . . . . . . . . 2 . . Grunt 175 | . 27 1 26 5 . 8 26 8 37 37 Brawler 19 | . . . 2 . . 1 4 . 5 7 Duelist 16 | . . . 1 . . . 1 . 4 10 Protector 12 | . . . 4 . . . 1 . 2 5 Sentry 29 | . . . 8 . . . 9 . 12 . Hunter 3 | . . . . . . . 1 1 1 . Programmer 8 | . . . . . . . . . . 8 Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 26 | 4 10 6 15 6 . 7 8 5 26 18 Combat Bots Only 24 | . 8 3 10 6 . 4 5 5 24 17 Max Kills in Single Turn 8 | 1 4 4 8 4 . 4 5 3 4 4 Gunslinging 1 | . . . . . . . . 1 . . Exploded 7 | . 3 3 7 4 . 4 4 3 3 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Damage Taken 9263 | . 627 122 1424 371 . 193 1768 388 2443 1927 Core 1571 | . 112 14 220 76 . 16 151 22 258 702 Absorbed by Shields 1723 | . . . . . . . 418 166 583 556 Redirected to Shielding 93 | . . . 28 5 . . 17 . 12 31 Regen/Repaired (Parts) 1007 | . 250 . 117 . . . 67 . 195 378 Core Remaining (%) 48 | 100 . 49 . . . 22 . . 21 . Volleys Fired 1628 | 24 235 222 158 223 . 208 176 53 146 183 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 100 | 100 100 100 100 46 . 66 50 56 78 73 Shots Fired 2922 | 48 353 423 307 442 . 407 318 85 254 285 Gun 2577 | 48 237 423 272 435 . 380 284 67 201 230 Cannon 2 | . . . . . . . . . . 2 Launcher 336 | . 114 . 35 7 . 27 34 18 53 48 Special 7 | . 2 . . . . . . . . 5 Kinetic 1838 | . . . 239 435 . 380 284 67 201 232 Thermal 722 | 48 239 402 33 . . . . . . . Explosive 336 | . 114 . 35 7 . 27 34 18 53 48 Electromagnetic 21 | . . 21 . . . . . . . . Robot Hit Streak 29 | 8 13 16 22 19 . 11 29 14 13 10 Robot Miss Streak 6 | 5 4 5 6 4 . 4 4 2 4 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . . . . . . 3 1 3 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 1 1 Shots Hit Robots 1821 | 25 174 273 193 281 4 239 218 50 172 192 Core Hits 1201 | 15 145 126 134 137 . 125 147 31 170 171 Critical Kills 8 | . . . . 1 . . 1 . 1 5 Critical Parts Destroyed 20 | . . 4 . 2 . 1 3 . 1 9 Critical Strikes 78 | 1 10 40 3 3 . 1 4 . 2 14 Burn 50 | 1 10 36 3 . . . . . . . Destroy 24 | . . . . 3 . 1 4 . 2 14 Smash 4 | . . 4 . . . . . . . . Melee Attacks 82 | . . 36 6 . 4 . 7 13 16 . Impact 42 | . . 36 6 . . . . . . . Slashing 26 | . . . . . . . 7 8 11 . Piercing . | . . . . . . . . . . . Sneak Attacks 32 | . . 18 . . 4 . . 5 5 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 52332 | 312 5993 4274 5658 4866 . 4710 6371 1286 7769 11093 Guns 24569 | 312 1758 3289 2606 4185 . 3406 3162 592 2185 3074 Cannons 27 | . . . . . . . . . . 27 Explosions 26879 | . 4226 145 3044 681 . 1304 3209 694 5584 7992 Melee 840 | . . 840 . . . . . . . . Ramming 17 | . 9 . 8 . . . . . . . Kinetic 18852 | . . . 2221 4185 . 3406 3162 592 2185 3101 Thermal 6222 | 312 1764 3434 385 . . . . . 68 259 Explosive 26225 | . 4185 . 3044 681 . 1304 3094 694 5490 7733 Electromagnetic 176 | . 35 . . . . . 115 . 26 . Impact 840 | . . 840 . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 1 1 1 1 1 8 Average Corruption 1 | . 1 1 1 1 1 1 1 1 1 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . 8 Effects 289 | . 14 29 23 34 6 51 28 38 17 49 Message Errors 52 | . 2 11 3 3 . 8 4 8 3 10 Matter Fused 78 | . 6 3 6 10 2 13 6 16 3 13 Heat Flow Errors 36 | . 3 6 4 8 . 3 3 3 1 5 Energy Discharges 39 | . 1 2 4 1 1 11 3 5 3 8 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 41 | . 2 3 1 3 3 12 8 2 2 5 Data Loss (major) 17 | . . 1 2 4 . 1 . 2 2 5 Misfires 14 | . . 1 1 3 . 2 2 2 1 2 Alerts 8 | . . 1 . 2 . 1 2 . 1 1 Weapon Failures 3 | . . 1 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 990 | . 119 321 147 17 . 35 58 . 129 164 Projectiles . | . . . . . . . . . . . Explosions 689 | . 119 20 147 17 . 35 58 . 129 164 Melee 301 | . . 301 . . . . . . . . Knockbacks 5 | . . 5 . . . . . . . . Impact 5 | . . 5 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 413 | . 73 . 6 85 . . 86 . 134 29 Shots 20 | . 5 . 1 3 . . 5 . 5 1 Rammed 5 | . 3 . 2 . . . . . . . Targets Rammed 7 | . 4 . 2 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . Highest Temperature 360 | 144 273 360 266 222 . 274 277 202 221 208 Average Temperature 60 | 52 58 92 85 70 . 22 62 41 57 45 Received Heat Transfer 3221 | . 216 72 450 108 . 81 840 103 877 474 Effects 7 | . . 5 1 . . 1 . . . . Energy Bleed 3 | . . 2 1 . . . . . . . Interference 3 | . . 2 . . . 1 . . . . Short Circuit 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 14 | . . 14 . . . . . . . . Impact Corruptions 14 | . . 14 . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . Parts Melted 47 | . 5 36 5 . . . . . . 1 Heat Transferred 21109 | 999 6007 12595 1258 . . . . . 50 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Peak Influence 2629 | 70 2142 1248 2019 1406 . 333 1406 1803 2350 2629 Initial 1100 | . . 1100 484 1100 . . 129 913 878 1100 Average 858 | 37 327 1121 931 1247 . 152 749 1509 1350 1287 Maximum Alert Level 5 | . 5 4 5 4 . 1 4 5 5 5 Low Security (%) 24 | 100 65 . . . . 67 2 . . . Level 1 7 | . 9 . . . . 32 17 . . . Level 2 7 | . 4 . 51 . . . 30 . . . Level 3 13 | . 8 33 19 . . . 17 5 23 41 Level 4 38 | . 8 66 15 100 . . 32 62 51 44 Level 5 5 | . 2 . 6 . . . . 32 8 . High Security 2 | . 1 . 6 . . . . . 16 13 Max Security . | . . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 . 1 . Squads Dispatched 88 | . 13 . 9 . . 2 14 . 15 35 Investigation 12 | . 6 . 1 . . . 1 . 2 2 Extermination 7 | . . . . . . . . . . 7 Reinforcement 19 | . 3 . 4 . . 2 2 . 4 4 Assault 39 | . 4 . 4 . . . 3 . 6 22 Garrison 11 | . . . . . . . 8 . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Distress Signals 24 | . 3 . 8 . . . 5 . 7 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 503 | . 69 2 83 15 . 16 85 24 84 125 Peak Tracking Total 21 | . 10 2 8 4 . 4 5 5 14 21 Tactical Retreats 15 | . 6 1 2 . . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 20 | . 1 . 3 . . . . 11 2 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 87 | . 29 15 4 . . 2 7 7 12 11 Max in Single Turn 10 | . 4 7 2 . . 1 2 2 3 10 Garrison Relay 4 | . . . . . . . . 4 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 39 | . 7 1 6 . 2 . 13 . 6 4 Terminals 25 | . 5 . 5 . . . 8 . 5 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 4 | . 1 . 1 . . . 1 . . 1 Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers 3 | . . . . . . . 2 . 1 . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 116 | . 27 1 18 . 2 . 39 . 22 7 Successful 74 | . 20 1 9 . 2 . 30 . 10 2 Failed 42 | . 7 . 9 . . . 9 . 12 5 Catastrophic 5 | . . . . . . . 4 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 48 | . 8 . 10 . 1 . 13 . 14 2 Terminals 74 | . 16 . 16 . . . 21 . 19 2 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 19 | . 10 . 2 . . . 4 . . 3 Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers 15 | . . . . . . . 12 . 3 . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 24 | . 6 1 3 . 2 . 7 . 5 . Record 1 | . . . . . 1 . . . . . Robot Analysis 4 | . 1 . 1 . . . 1 . 1 . Prototype ID Bank 5 | . 2 . 1 . . . 2 . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . 1 . . . Zone Layout 4 | . . . . . . . 2 . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 13 | . 8 . 2 . . . 3 . . . Scan Component 7 | . 4 . 1 . . . 2 . . . Repair 6 | . 4 . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 12 . 2 . Insert Component 7 | . . . . . . . 6 . 1 . Analyze 7 | . . . . . . . 6 . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 20 | . 6 . 4 . . . 7 . 3 . Terminals 18 | . 5 . 4 . . . 6 . 3 . Track 1 | . . . 1 . . . . . . . Assimilate 2 | . . . . . . . 2 . . . Botnet 9 | . . . 2 . . . 4 . 3 . Disrupt 1 | . . . 1 . . . . . . . Sabotage 1 | . 1 . . . . . . . . . Search 4 | . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . Tunnel 2 | . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 2 . 5 . . . 11 . 6 4 Full Trace Events 3 | . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 6 . 1 . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . 6 Parts Repaired 6 | . 4 . 1 . . . 1 . . . Time 152 | . 104 . 32 . . . 16 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 6 . 1 . Part Schematics Acquired 7 | . . . . . . . 6 . 1 . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 7 | . . . . . 4 . . . 3 . Non-combat 5 | . . . . . 2 . . . 3 . Combat 2 | . . . . . 2 . . . . . Robot Hacks Applied 7 | . . . . . 4 . . . 3 . parse_system 4 | . . . . . 4 . . . . . no_distress 1 | . . . . . . . . . 1 . formatsys_low 2 | . . . . . . . . . 2 . Relay Couplers Released 14 | . . . . . . . . 14 . . Machine Destruction 14 | . . . . . . . . 14 . . Attached 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Total Allies 15 | . . . . . . . 2 7 2 4 Largest Group 8 | . . . . . . . 2 8 5 5 Highest-Rated Group 118 | . . . . . . . 20 118 64 68 Highest-Rated Ally 24 | . . . . . . . 10 24 24 23 Total Orders 88 | . . . . . . . 29 13 15 31 STAY 60 | . . . . . . . 20 10 8 22 FOLLOW 17 | . . . . . . . 9 3 3 2 AID 7 | . . . . . . . . . 2 5 DROP 2 | . . . . . . . . . 1 1 PICKUP 1 | . . . . . . . . . 1 . COLLECT 1 | . . . . . . . . . . 1 Ally Attacks 69 | . . . . . . . . 33 13 23 Total Damage 1319 | . . . . . . . . 831 226 262 Kills 12 | . . . . . . . . 10 1 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 4 | . 1 . 1 . . . 1 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Turns Passed 45405 | 456 9246 4394 3042 4768 1141 5878 4226 5548 2765 3941 Spaces Moved 14912 | 167 1570 1191 1295 1297 748 2204 1629 2115 1044 1652 Core 421 | 2 . . . . . . . . 194 225 Treads 13876 | 165 1570 1191 1295 1297 748 2204 1629 2115 821 841 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 615 | . . . . . . . . . 29 586 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 150 150 148 236 50 50 Average Speed 172 | 158 160 160 153 149 150 150 189 239 205 143 Slowest Speed 480 | 160 160 160 160 150 150 230 236 240 480 236 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 76 | 5 98 99 70 98 90 100 84 98 72 25 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . 1 . 1 . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug 49 | . 17 . 1 . . 26 2 1 2 . Terrain Destroyed 2078 | . 572 18 200 52 . 193 224 93 379 347 Melee 5 | . . . 1 . . . 2 . 2 . Projectile 4 | . 2 . . . . . . . . 2 AOE 2069 | . 570 18 199 52 . 193 222 93 377 345 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Total 31726 | 307 7942 3191 2056 3723 763 4400 2459 2507 1408 2970 Wait 14417 | 103 6092 1716 483 2182 . 1966 536 205 122 1012 Move 14902 | 166 1569 1190 1294 1296 747 2203 1628 2114 1043 1652 Hop . | . . . . . . . . . . . Pick Up 149 | 7 15 5 26 3 3 2 25 13 12 38 Fast Attach 66 | 7 6 2 6 2 . . 12 2 10 19 Attach 30 | . . 2 3 . . . 7 2 6 10 Detach 7 | . . 1 1 . . . 3 . 1 1 Swap 221 | . 11 11 44 10 7 20 32 15 39 32 Drop 141 | . 10 6 33 6 2 1 33 14 13 23 Fire 1628 | 24 235 222 158 223 . 208 176 53 146 183 Melee 82 | . . 36 6 . 4 . 7 13 16 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . 4 . 2 1 . . . . . . Escape Stasis 22 | . . . . . . . . 22 . . Rewire 54 | . . . . . . . . 54 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 457 | -11/Scrapyard | Entered Materials 458 | -10/Materials | Build established: Mutant 781 | -10/Materials | Build established: Scavenger-Mutant 5340 | -10/Materials | Build established: Mutant 7536 | -10/Materials | Discovered new exit (range 15) 7957 | -10/Materials | Discovered new exit (range 10) 8647 | -10/Materials | Repaired Lgt. Armor Plating 8675 | -10/Materials | Repaired Lgt. Treads 8702 | -10/Materials | Repaired Lgt. Treads 8730 | -10/Materials | Repaired Lgt. Ion Engine 8763 | -10/Materials | Discovered new exit (range 12) 8928 | -10/Materials | Discovered new exit (range 14) 9559 | -10/Materials | High security lockdown imminent 9639 | -10/Materials | High security lockdown engaged 9703 | -10/Materials | Entered Mines 9722 | -10/Mines | Destroyed 8 combat bots 9948 | -10/Mines | Found the Drone Emporium 9956 | -10/Mines | Found Prototype Device 9957 | -10/Mines | Identified Thief Drone Bay 10062 | -10/Mines | Core integrity fell below 50% 10182 | -10/Mines | Learned Materials non-interactive machine intel 10224 | -10/Mines | Discovered new exit (range 9) 10426 | -10/Mines | Discovered new exit (range 15) 14097 | -10/Mines | Entered Materials 14097 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 14098 | -9/Materials | Loaded intel: 41 non-interactive machine locations 14619 | -9/Materials | Build established: Scavenger-Mutant 15396 | -9/Materials | Build established: Mutant 15442 | -9/Materials | Discovered new exit (range 5) 15697 | -9/Materials | First assault squad dispatched 16106 | -9/Materials | Repaired Med. Armor Plating 16157 | -9/Materials | Discovered new exit (range 9) 16475 | -9/Materials | Identified exit to Mines 16475 | -9/Materials | Identified exit to Storage 16557 | -9/Materials | Core integrity fell below 50% 16581 | -9/Materials | Destroyed 10 combat bots 16951 | -9/Materials | High security lockdown imminent 16981 | -9/Materials | Sterilization system engaged 16981 | -9/Materials | Non-combat units ordered to evacuate 17081 | -9/Materials | Combat units ordered to evacuate 17139 | -9/Materials | Entered Mines 17349 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 17688 | -9/Mines | Learned 2 Materials zone layouts 17713 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 17715 | -9/Mines | Discovered new exit (range 5) 18005 | -9/Mines | Discovered new exit (range 6) 18170 | -9/Mines | Found a hidden stash of uninstalled traps 18265 | -9/Mines | Discovered new exit (range 12) 21907 | -9/Mines | Entered Exiles 21966 | -9/Exiles | Met 8R-AWN 21994 | -9/Exiles | Met EX-HEX 22101 | -9/Exiles | Met EX-BIN 22126 | -9/Exiles | Aligned with FarCom system 22128 | -9/Exiles | Given EX-Vault access code 22176 | -9/Exiles | Opened EX-Vault 22193 | -9/Exiles | Found Field Lobotomy Kit 22227 | -9/Exiles | Warned to stay clear of 0b10 Research branches 22278 | -9/Exiles | Met EX-DEC 22288 | -9/Exiles | Learned location of Zion (-6) 22788 | -9/Exiles | Visited The Gauntlet 23019 | -9/Exiles | Discovered new exit (range 14) 23048 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 23048 | -9/Exiles | Entered Mines 23614 | -8/Mines | Discovered new exit (range 11) 24208 | -8/Mines | Discovered new exit (range 11) 28926 | -8/Mines | Entered Materials 28926 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 28927 | -8/Materials | Identified exit to Factory 30522 | -8/Materials | Build established: Scavenger-Mutant 30883 | -8/Materials | Build established: Mutant 31012 | -8/Materials | Garrison activated, responded to threat 31094 | -8/Materials | Identified exit to Garrison 31326 | -8/Materials | First assault squad dispatched 31344 | -8/Materials | Garrison activated, responded to threat 32273 | -8/Materials | Repaired Rocket Launcher 32316 | -8/Materials | Discovered exit to Factory (range 16) 32664 | -8/Materials | Garrison activated, responded to threat 32873 | -8/Materials | Garrison activated, responded to threat 32980 | -8/Materials | Garrison activated, responded to threat 32994 | -8/Materials | Sterilization system engaged 32994 | -8/Materials | Non-combat units ordered to evacuate 33094 | -8/Materials | Combat units ordered to evacuate 33152 | -8/Materials | Entered Garrison 33152 | -8/Garrison | Accompanied by 2 allies 33164 | -8/Garrison | Installed Relay Interface Framework 33368 | -8/Garrison | Triggered checkpoint 33408 | -8/Garrison | Triggered checkpoint 33458 | -8/Garrison | Triggered checkpoint 33721 | -8/Garrison | Discovered new exit (range 13) 34202 | -8/Garrison | Discovered new exit (range 9) 34266 | -8/Garrison | Triggered checkpoint 34526 | -8/Garrison | Triggered checkpoint 34649 | -8/Garrison | Triggered checkpoint 34832 | -8/Garrison | Garrison Relay disabled 35322 | -8/Garrison | Discovered new exit (range 12) 35381 | -8/Garrison | Build established: Commander-Mutant 36122 | -8/Garrison | Triggered checkpoint 36917 | -8/Garrison | Phase Generator disabled 36920 | -8/Garrison | Garrison Relay disabled 37673 | -8/Garrison | Garrison Relay disabled 37979 | -8/Garrison | Garrison Relay disabled 38700 | -8/Garrison | Entered Materials 38700 | -8/Materials | Accompanied by 5 allies 38798 | -8/Materials | Build established: Bothacker-Mutant 39100 | -8/Materials | First assault squad dispatched 39721 | -8/Materials | Discovered exit to Factory (range 16) 39751 | -8/Materials | Build established: Scavenger-Mutant 40536 | -8/Materials | Discovered exit to Factory (range 12) 41022 | -8/Materials | High security lockdown imminent 41102 | -8/Materials | High security lockdown engaged 41152 | -8/Materials | Discovered exit to Factory (range 10) 41154 | -8/Materials | Core integrity fell below 50% 41154 | -8/Materials | Garrison activated, responded to threat 41168 | -8/Materials | Sterilization system engaged 41168 | -8/Materials | Non-combat units ordered to evacuate 41219 | -8/Materials | Destroyed 24 combat bots 41222 | -8/Materials | Lost 9 parts (1p4n2u2w) 41268 | -8/Materials | Combat units ordered to evacuate 41305 | -8/Materials | Released all parts (7) 41465 | -8/Materials | Entered Factory 41465 | -7/Factory | Accompanied by 4 allies 41465 | -7/Factory | Evolved 2 slots: Utility x2 41491 | -7/Factory | Build established: Commander-Mutant 42166 | -7/Factory | Fabricated Adv. Treads (x2) 42265 | -7/Factory | First assault squad dispatched 42950 | -7/Factory | Cargo convoy interrupted 43166 | -7/Factory | Build established: Scavenger-Mutant 44880 | -7/Factory | High security lockdown imminent 44919 | -7/Factory | Destroyed 9 combat bots 44960 | -7/Factory | High security lockdown engaged 45230 | -7/Factory | Destroyed 17 combat bots 45246 | -7/Factory | Released all parts (13) 45324 | -7/Factory | Assimilated S-27 Virus with FLK Orb 45330 | -7/Factory | Assimilated S-27 Virus with FLK Orb 45333 | -7/Factory | Assimilated S-27 Virus with FLK Orb 45355 | -7/Factory | Core integrity fell below 50% 45357 | -7/Factory | Assimilated C-17 Slicer with FLK Orb 45381 | -7/Factory | Core integrity fell below 20% 45406 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 45346_ >> Machine Analyzer network decryption results: 45346_ Repair Station x1 45349_ W-25 Informer sends out distress signal. 45350_ >> Machine Analyzer network decryption results: 45350_ Terminal x1 45357_ Field Lobotomy Kit expended. 45357_ C-17 Slicer assimilated. 45357_ Slicer 4a sneak attacks. 45358_ Machine Analyzer severed. 45361_ System corrupted: Matter fused (-9). 45362_ Knocked back. 45363_ Slicer 4a Lgt. Nuclear Core severed. 45366_ C-17 Slicer suffers critical hit (Burn). 45366_ C-17 Slicer destroyed. 45374_ Knocked back. 45376_ 5III G3SV4WNMPQQ9W49N 45383_ C-30 ARC bursts open, deploying its payload. 45383_ G-50 Soldier unfolds itself. 45383_ G-47 Trooper unfolds itself. 45383_ M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ??C?????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? +????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ########?????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ????????????????????????# " " ?????????????? | | ?????? ???????#######?# " " #??????????????? | | ?????? ??????# ### " " #??????????????? | | ????? ###??# "" + c@ " " #??????????????? | | ?????? #T #?# """ #### " " #??????????????? | | ???????# ?+ R" #??? " " #??????????????? | | ???????# # """ #???? " " #??????????????? | | ???????# + #???? " " #??????????????? | | ???????# # [ #????? " " #??????????????? | | #?????# # +????? ???????????????? | | #?????# ##+####?????? ???????????????? | | #?????# ##???????? #??????????????? | | #?????# #????????? #??????????????? | | #?????## #????????? ???????????????? | | #??????# #??????????" ???????????????? | | ???????# """""" #??????????" ???????????????? | | ???????# """""" #????????????????????????????? | | ????????# """""" #????????????????????????????? | | ######### """""" #????????????????????????????? | | ## #????????????????????????????? | | """" ## """""" #????????????????????????????? | | ""R" ## """""" #????????????????????????????? | | " "" " ## """""" ??????????????????????????? | | " ## """""" ???????????????????????? | | " + ???????????????????????? | | ## ??????????????????????? | | ##### #?????????????????????? | | ########????#####+######## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Corruption Block 8 Armor Coverage 825 Core Shielding 20 Evasion (%) 53 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingStorageTearclaws Manual? 0 Play Time 03:58:40 Cumulative 292.8 hours Start 2022.04.15 @ 08:19:46 End 2022.04.16 @ 02:46:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/0/0/2/0/0/0/0 Lore% 59 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8afc83bf-d27c-467a-b797-7b8a251c41f8