Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 20:29:31 Player: Henry Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (1171) 1171 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4516 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Propulsion Shielding Layered Medium Armor Plating Medium Reflective Plating Autogun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Airjet Airjet Gravmag System > --- UTILITY ---------- Advanced Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Autogun Gauss Cannon [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Improved Propulsion Shielding Device Precision Energy Filter Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Propulsion Shielding Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 45 | 6 4 13 8 3 2 6 3 . Power 7 | 1 . 4 . 1 . . 1 . Engine 5 | 1 . 4 . . . . . . Core 1 | . . . . 1 . . . . Reactor 1 | . . . . . . . 1 . Propulsion 8 | 2 . 3 . . 2 1 . . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 3 | . . 3 . . . . . . Hover 3 | . . . . . 2 1 . . Flight . | . . . . . . . . . Utility 17 | 1 2 5 4 1 . 2 2 . Device 1 | . . . . . . . 1 . Storage 4 | 1 1 2 . . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 11 | . 1 3 4 1 . 1 1 . Artifact . | . . . . . . . . . Weapon 13 | 2 2 1 4 1 . 3 . . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 2 1 2 . . . . . Ballistic Cannon 4 | . . . . 1 . 3 . . Launcher 2 | . . . 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . 1 . Parts Lost 22 | . . 4 4 . 3 . 11 . Power 3 | . . 1 . . 1 . 1 . Propulsion 5 | . . 1 1 . . . 3 . Utility 8 | . . . 2 . 2 . 4 . Weapon 6 | . . 2 1 . . . 3 . Highest Loss Streak 5 | . . 2 4 . 3 . 5 . To Critical Strikes . | . . . . . . . . . Average Backups 6 | 1 7 11 11 9 7 3 3 5 Power . | . 1 . 1 1 2 1 . 1 Propulsion 1 | . 1 1 5 5 3 . . . Utility 1 | . . 2 2 . . . . 3 Weapon 3 | . 4 7 3 2 1 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 11 | . . 6 . . 1 . . 4 Power 1 | . . . . . . . . 1 Propulsion 4 | . . 3 . . 1 . . . Utility 4 | . . 1 . . . . . 3 Weapon 2 | . . 2 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 68 | . 85 92 79 69 51 56 53 7 Engine 6 | . 14 10 9 2 . 7 . . Leg 5 | . 27 11 . . . . . . Wheel 9 | . . 30 21 15 9 . . . Hover 8 | . . . . . . 20 18 . Storage 5 | . 14 11 9 7 3 . . . Processor 3 | . . . . . . 6 7 7 Protection 15 | . 1 9 26 26 24 19 15 . Energy Gun 1 | . 9 . . . . . . . Ballistic Gun 7 | . 18 18 12 . . . . . Ballistic Cannon 3 | . . . . 4 4 1 9 . Peak Build Rating 39 | 6 9 17 25 27 27 28 39 4 Average Rating 18 | 4 7 14 21 24 18 22 24 4 On Entrance 13 | . 6 9 17 20 27 16 24 4 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 10 48 47 40 42 42 26 31 . Greatest Support 36 | 20 20 36 36 24 24 25 25 3 Greatest Overweight (x) 4 | 2 4 1 1 1 1 1 2 . Average Overweight (x) . | . 1 . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 15 15 15 5 5 5 Average Capacity 10 | 7 18 15 15 15 9 5 5 5 Most Carried 15 | 2 13 15 14 10 9 5 5 5 Average Carried 6 | 1 7 11 11 9 6 3 3 5 Final Capacity 20 | 8 20 15 15 15 5 5 5 5 Final Carried 15 | 2 13 15 9 9 1 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Matter Collected 1716 | 180 153 308 239 . . 122 714 . Remotely . | . . . . . . . . . Salvage Created 1216 | . 128 525 292 . . 14 257 . Parts 66 | . 6 35 12 . . 3 10 . Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Combat Hostiles Destroyed 30 | . 3 9 7 . . . 11 . Guns 18 | . 3 9 6 . . . . . Cannons 11 | . . . . . . . 11 . AOE 1 | . . . 1 . . . . . Classes Destroyed 7 | . 1 3 1 . . 1 1 . Worker 1 | . . . . . . 1 . . Hauler 1 | . . . . . . . 1 . Recycler 1 | . . 1 . . . . . . Swarmer 8 | . . . 2 . . . 6 . Grunt 14 | . 3 3 3 . . . 5 . Brawler 1 | . . 1 . . . . . . Sentry 7 | . . 5 2 . . . . . Best Kill Streak 4 | . 2 3 2 . . 1 4 . Combat Bots Only 4 | . 2 3 2 . . . 4 . Max Kills in Single Turn 2 | . 1 2 1 . . 1 1 . Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Hostile Shots Fired 367 | . 15 75 87 . 3 21 150 16 Missed 123 | . 4 22 29 . . 9 54 5 Hits 244 | . 11 53 58 . 3 12 96 11 Melee 3 | . . . . . 3 . . . Projectile 241 | . 11 53 58 . . 12 96 11 Critical Strikes 9 | . . 3 . . 1 1 4 . Actively Blocked 2 | . . . . . . . 2 . Damage Taken 3664 | . 155 760 780 . 123 236 1440 170 Core 944 | . 12 98 129 . 89 60 386 170 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 366 | . . . 162 . . 31 173 . Core Remaining (%) 86 | 100 95 75 76 . . . . . Volleys Fired 156 | . 9 46 46 . . 16 39 . Largest 2 | . 2 2 2 . . 1 2 . Hottest 80 | . 60 46 46 . . 40 80 . Shots Fired 246 | . 18 87 54 . . 16 71 . Gun 157 | . 18 87 52 . . . . . Cannon 87 | . . . . . . 16 71 . Launcher 2 | . . . 2 . . . . . Special . | . . . . . . . . . Kinetic 236 | . 10 87 52 . . 16 71 . Thermal 8 | . 8 . . . . . . . Explosive 2 | . . . 2 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 6 10 19 . . . 7 . Robot Miss Streak 6 | . 1 2 6 . . 2 3 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 152 | . 13 64 36 . . . 39 . Core Hits 60 | . 6 20 15 . . 1 18 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . . . 2 . Blast 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2818 | . 131 806 621 . . 80 1180 . Guns 1466 | . 131 779 556 . . . . . Cannons 1241 | . . . . . . 61 1180 . Explosions 61 | . . . 61 . . . . . Melee . | . . . . . . . . . Ramming 50 | . . 27 4 . . 19 . . Kinetic 2639 | . 63 779 556 . . 61 1180 . Thermal 68 | . 68 . . . . . . . Explosive 61 | . . . 61 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 7 7 7 7 Average Corruption 7 | . . . . . 7 7 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . . . . 2 16 21 2 Message Errors 7 | . . . . . . 3 3 1 Matter Fused 13 | . . . . . . 8 4 1 Heat Flow Errors 4 | . . . . . 1 . 3 . Energy Discharges 6 | . . . . . . 3 3 . Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 2 1 . Data Loss (major) 2 | . . . . . . . 2 . Misfires 3 | . . . . . . . 3 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . . 2 . Projectiles 2 | . . . . . . . 2 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 11 | . . . . . . 1 10 . Impact . | . . . . . . . . . Kinetic 10 | . . . . . . 1 9 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 23 | . . 13 2 . . 8 . . Shots . | . . . . . . . . . Rammed 7 | . . 3 1 . . 3 . . Targets Rammed 7 | . . 3 1 . . 3 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 419 | . 85 30 419 . 241 39 196 . Average Temperature 54 | . 37 10 144 . 174 10 71 . Received Heat Transfer 1299 | . 87 315 342 . . 81 474 . Effects 2 | . . . 2 . . . . . Interference 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 98 | . 40 75 72 28 . 98 . . Initial 28 | . . . 10 28 . . . . Average 18 | . 8 25 18 12 . 28 . . Influence Increases 1149 | . 80 272 225 . . 162 395 15 Destroy 0b10 Robot/C 600 | . 60 180 140 . . . 220 . Destroy 0b10 Robot/NC 15 | . . 5 . . . 5 5 . Destroy Leader 140 | . 20 70 30 . . . 20 . Disable Machine 30 | . . . 30 . . . . . Destroy Structure 19 | . . 2 10 . . 7 . . Lose Combat Pursuer 345 | . . 15 15 . . 150 150 15 Influence Decreases 1134 | . 80 246 189 62 . 114 436 7 Entered New Map 71 | . . . 16 34 . . 19 2 Time Decay 817 | . 80 194 78 28 . 114 318 5 Lost Part 149 | . . 10 40 . . . 99 . Purge Threat 97 | . . 42 55 . . . . . Squads Dispatched 9 | . 1 2 3 . . 2 . 1 Investigation 2 | . . . 2 . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 1 2 1 . . 1 . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Distress Signals 3 | . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 6 15 15 . 6 17 21 4 Peak Tracking Total 8 | . 2 5 8 . 6 6 5 7 Tactical Retreats 13 | . . 1 1 . 1 4 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Traps Triggered 4 | . 1 1 . 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Machines Disabled 2 | . . . 2 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Machines Accessed 8 | . 2 3 3 . . . . . Terminals 8 | . 2 3 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 18 | . 3 8 7 . . . . . Successful 3 | . . 1 2 . . . . . Failed 15 | . 3 7 5 . . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 3 6 7 . . . . . Terminals 18 | . 3 8 7 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . 1 2 . . . . . Unreport Threat 3 | . . 1 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 3 3 . . . . . Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Turns Passed 2571 | 57 331 448 356 87 78 401 780 33 Spaces Moved 2614 | 43 125 292 233 80 73 585 1118 65 Core 295 | 11 . . . . 28 . 191 65 Treads . | . . . . . . . . . Legs 157 | 32 125 . . . . . . . Wheels 648 | . . 292 233 80 43 . . . Hover 1514 | . . . . . 2 585 927 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 90 105 105 90 52 50 50 Average Speed 78 | 107 227 94 105 105 102 58 58 50 Slowest Speed 400 | 150 400 105 105 105 116 116 150 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 37 31 31 3 80 15 93 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug 20 | . . . 8 . . 8 4 . Terrain Destroyed 44 | . . . 10 . . 9 25 . Melee . | . . . . . . . . . Projectile 34 | . . . . . . 9 25 . AOE 10 | . . . 10 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Total 2920 | 50 156 397 293 83 76 625 1175 65 Wait 27 | . 5 12 . . . 10 . . Move 2608 | 42 124 291 232 80 72 585 1117 65 Hop . | . . . . . . . . . Pick Up 33 | 2 9 15 1 . . 2 4 . Fast Attach 21 | 6 5 3 . 1 . 4 2 . Attach 26 | . 1 6 6 1 4 2 6 . Detach 14 | . 3 2 1 . . 4 4 . Swap 11 | . . 5 4 1 . . 1 . Drop 18 | . . 14 2 . . . 2 . Fire 156 | . 9 46 46 . . 16 39 . Melee . | . . . . . . . . . Ram 6 | . . 3 1 . . 2 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 14) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x2 791 | -9/Materials | Discovered new exit (range 16) 837 | -9/Materials | Entered another Materials area 837 | -8/Materials | Evolved 2 slots: Utility x2 1038 | -8/Materials | Lost 4 parts (1n2u1w) 1180 | -8/Materials | Discovered new exit (range 14) 1193 | -8/Materials | Entered Factory 1193 | -7/Factory | Evolved 2 slots: Utility x2 1280 | -7/Factory | Sucked down chute 1280 | -7/Factory | Entered Waste 1289 | -7/Waste | Spotted C-40 Crusher 1293 | -7/Waste | Spotted C-40 Crusher 1295 | -7/Waste | EMP discharged 1299 | -7/Waste | Spotted C-40 Crusher 1309 | -7/Waste | Spotted C-40 Crusher 1315 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1315 | -7/Waste | Spotted C-40 Crusher 1320 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1321 | -7/Waste | Spotted C-40 Crusher 1324 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1345 | -7/Waste | Discovered new exit (range 10) 1355 | -7/Waste | Lost 3 parts (1p2u) 1358 | -7/Waste | Entered Factory 1756 | -7/Factory | Discovered new exit (range 4) 1759 | -7/Factory | Entered Lower Caves 2017 | -7/Lower Caves | Lost 3 parts (1p2u) 2116 | -7/Lower Caves | Learned Factory emergency access door positions 2117 | -7/Lower Caves | Spotted B-75 Beast 2257 | -7/Lower Caves | Core integrity fell below 50% 2301 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2398 | -7/Lower Caves | Learned Factory interactive machine intel 2475 | -7/Lower Caves | Lost 5 parts (2n1u2w) 2531 | -7/Lower Caves | Discovered new exit (range 13) 2539 | -7/Lower Caves | Entered another Lower Caves area 2550 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2557 | -7/Lower Caves | Core integrity fell below 20% 2572 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02394_ System corrupted: Heat flow error (+228). 02398_ Acquired derelict log, extracted data. Data stored: Factory interactive machine intel. 02418_ System corrupted: Energy discharge (-29). 02436_ Imp. Propulsion Shielding destroyed. 02436_ Broken Airjet destroyed. 02441_ Gauss Cannon destroyed. 02441_ Gravmag System destroyed. 02444_ Gauss Cannon destroyed. 02444_ Knocked back. 02508_ X09GJTWCQAUCI9TLFRYN>93E,S,N |5 02526_ System corrupted: Component data lost. 02531_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02550_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02551_ KA|QV&4XMAR2|6AK&ESZ1E3>7KHVQM30FU|3TXQ 02554_ Y-64 Sentinel: "REQUESTING BACKUP." 02571_ System corrupted: Matter fused (-6). 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""???????????????????????? | | ##??????????????#" "#???????????????????????? | | ?????????????###" "##??????????????????????? | | ??????????????# "" ""##?????????????????????? | | ?????????????## ##????????????????????? | | ???####??????# ##???????????????????? | | ??## ##?????#### ##??????????????????? | | ?## ##??####### ##?????????????????? | | ?# #### $##### s #?????????????????? | | ?? ## ##?# ##s #?????????????????? | | #### ## #?# ## #?????????????????? | | ## ## ### ## ###???????????????? | | # ## ### # ## @ #???????????????? | | # ## ### ## #??????????????? | | ## #??????????????? | | ##??????????????? | | ### #???????????????? | | #?## ##???????????????? | | #??# #????????????????? | | ??# ## ## #???????????????? | | ?# ##### ## #??????????????? | | ?# #??# #?## #??????????????? | | ?## ?? #???###??????????????? | | ??### #????????????????????? | | ????## #### ##????????????????????? | | ?????#####??## ### #?????????????????????? | | ?????????????? ##??# ?????????????????????? | | ?????????????? ##???? ??????????????????????? | | ??????????????##????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumMasterCleaver Manual? 0 Play Time 00:35:53 Cumulative 450.6 hours Start 2025.05.12 @ 19:53:49 End 2025.05.12 @ 20:29:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 641be26e-6b0a-4af3-bc16-5e81131edcde