Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 20:44:55 // Winter2019/RPGLIKE Player: Ape Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (961) 961 TOTAL SCORE: 6307 Bonus ------- Pacifist 961 Cogmind --------- Core Integrity 0/2450 Matter 203/300 Energy 118/170 System Corruption 4% Temperature Cool (224) Movement Flying (26) Location -3/Research Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (2) ------ Improved Signal Interpreter > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 28] Favorites ----------- Power Micro Fission Core Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Improved Signal Interpreter Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Slots Evolved 2 | . . . . . 1 . 1 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 1 | . . . . . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 18 | . . . 3 . 2 2 2 7 2 Power 3 | . . . . . . . . 3 . Engine . | . . . . . . . . . . Core 3 | . . . . . . . . 3 . Reactor . | . . . . . . . . . . Propulsion 12 | . . . 2 . 1 2 1 4 2 Treads . | . . . . . . . . . . Leg 3 | . . . 1 . 1 1 . . . Wheel . | . . . . . . . . . . Hover 6 | . . . 1 . . 1 . 4 . Flight 3 | . . . . . . . 1 . 2 Utility 3 | . . . 1 . 1 . 1 . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor 1 | . . . 1 . . . . . . Hackware 2 | . . . . . 1 . 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 Parts Lost 2 | . . . . . . 1 . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 1 | . . . . . . 1 . . . Highest Loss Streak 1 | . . . . . . 1 . . 1 Average Slot Usage (%) 69 | . 50 50 53 75 78 74 53 74 80 Core 2 | . . . . . . . . 9 16 Leg 13 | . 25 25 25 25 21 18 . . . Hover 7 | . . . . . . 1 8 31 22 Flight 2 | . . . . . . . 8 . 10 Processor 17 | . . . 3 25 21 20 17 16 16 Hackware 12 | . . . . . 14 20 17 16 13 Ballistic Gun 12 | . 25 25 25 25 21 14 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 5 | 1 1 1 1 1 1 1 . 5 5 Greatest Support 26 | 3 3 3 3 3 3 13 20 24 26 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . Average Capacity . | . . . . . . . . . . Most Carried . | . . . . . . . . . . Average Carried . | . . . . . . . . . . Final Capacity . | . . . . . . . . . . Final Carried . | . . . . . . . . . . Class Distribution -------------------- 77% | Hacker-Scout 14% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Matter Collected 235 | 200 . . . 7 17 11 . . . Remotely . | . . . . . . . . . . Salvage Created 23 | . . . . . . 23 . . . Parts 3 | . . . . . . 3 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed 1 | . . . . . . 1 . . . Worker 1 | . . . . . . 1 . . . Best Kill Streak 1 | . . . . . . 1 . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Damage Taken 2796 | . 180 . 138 8 121 753 752 302 542 Core 2466 | . 147 . 119 4 105 659 678 269 485 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 1116 | . 112 . 49 4 49 312 264 115 211 Core Remaining (%) 44 | 100 75 . . 56 38 37 2 1 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 9 | . 1 . . 3 . 2 . 3 . Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 108 | . 7 . 4 18 4 47 2 26 . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 108 | . 7 . 4 18 4 47 2 26 . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 1 3 . . 4 Average Corruption 1 | . . . . . 1 2 . . 3 Corruption Purged . | . . . . . . . . . . Effects 3 | . . . . . 1 2 . . . Message Errors 3 | . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 51 | . 3 . 2 8 2 23 1 12 . Shots . | . . . . . . . . . . Rammed 19 | . 3 . 2 4 1 4 1 4 . Targets Rammed 19 | . 3 . 2 4 1 4 1 4 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 212 | . . . . . . . 15 21 212 Average Temperature 69 | . . . . . . . 15 11 104 Received Heat Transfer 588 | . 81 . 33 . 18 180 201 48 27 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Peak Influence 1048 | . 30 12 26 26 1048 607 480 315 332 Average Influence 422 | . 9 12 16 22 976 550 387 265 253 Maximum Alert Level 3 | . . . . . 3 2 2 1 1 Low Security (%) 26 | 100 100 100 100 100 . . . . 26 Level 1 25 | . . . . . . . 49 100 73 Level 2 29 | . . . . . . 100 50 . . Level 3 19 | . . . . . 100 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 . 6 . 3 . 4 3 2 Investigation 6 | . . . 1 . . . 1 2 2 Extermination . | . . . . . . . . . . Reinforcement 13 | . 1 . 5 . 3 . 3 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Distress Signals 7 | . . . 2 . 2 1 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 8 . 13 5 10 10 24 19 17 Peak Tracking Total 18 | . 6 . 8 3 4 5 18 15 12 Tactical Retreats 11 | . 1 . 1 . 1 3 3 1 1 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Traps Triggered 4 | . . . . . 2 . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Machines Accessed 15 | . . . 2 3 1 1 2 3 3 Terminals 15 | . . . 2 3 1 1 2 3 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . . . 2 9 3 4 8 10 8 Successful 17 | . . . 2 6 2 3 3 . 1 Failed 27 | . . . . 3 1 1 5 10 7 Catastrophic 7 | . . . . . . . 1 2 4 Database Lockouts . | . . . . . . . . . . Manual 29 | . . . 1 5 1 3 4 10 5 Terminals 44 | . . . 2 9 3 4 8 10 8 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . . . 2 4 2 3 3 . 1 Robot Analysis 1 | . . . . . 1 . . . . Open Door 2 | . . . 2 . . . . . . Level Access Points 3 | . . . . 1 . 1 1 . . Machine Index 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . Zone Layout 7 | . . . . 3 . 2 1 . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . . 5 . . . . . Terminals 2 | . . . . 2 . . . . . Track 2 | . . . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . . 1 3 1 1 2 3 3 Full Trace Events 5 | . . . . . . . 1 2 2 Feedback Events 1 | . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 9 | . . . 3 3 . . 2 1 . GOTO 3 | . . . 1 . . . 2 . . FOLLOW 1 | . . . . 1 . . . . . EXPLORE 5 | . . . 2 2 . . . 1 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 18 | . . . 16 . . . 2 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Turns Passed 1151 | 1 72 8 77 108 220 251 165 121 128 Spaces Moved 2387 | 1 138 15 120 206 431 486 357 255 378 Core 1347 | 1 138 15 120 206 431 435 . 1 . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 680 | . . . . . . 51 136 241 252 Flight 360 | . . . . . . . 221 13 126 Fastest Speed 26 | 50 50 50 50 50 50 50 40 36 26 Average Speed 44 | 50 50 50 50 50 50 50 43 36 32 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 40 Overloaded Moves 116 | . . . . . . . . . 116 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 20 | . . . . . . . 10 . 10 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 2 34 4 59 86 22 19 16 17 21 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Total 2431 | 1 140 14 135 210 433 493 354 279 372 Wait 17 | . . . 1 . . . 3 13 . Move 2345 | . 137 14 119 205 430 485 338 255 362 Hop 14 | . . . . . . . 8 . 6 Pick Up . | . . . . . . . . . . Fast Attach 17 | . . . 3 . 2 2 1 7 2 Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap 1 | . . . . . . . 1 . . Drop 9 | 1 . . 2 . . 2 1 1 2 Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram 18 | . 3 . 2 4 1 4 1 3 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 10 | . . . 8 1 . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 19) 74 | -10/Materials | Entered another Materials area 74 | -9/Materials | Discovered new exit (range 15) 76 | -9/Materials | Reached level 2 82 | -9/Materials | Entered Storage 155 | -9/Storage | Used back door to open Recycling access 155 | -9/Storage | Discovered new exit (range 5) 156 | -9/Storage | Identified exit to Recycling 159 | -9/Storage | Entered Recycling 159 | -9/Recycling | Accompanied by 1 ally 160 | -9/Recycling | Joined Derelict attack on 0b10 via Recycling 161 | -9/Recycling | Reached level 3 166 | -9/Recycling | Spotter reported a threat 173 | -9/Recycling | Identified exit to Factory 173 | -9/Recycling | Spotter reported a threat 179 | -9/Recycling | Spotter reported a threat 190 | -9/Recycling | Spotter reported a threat 190 | -9/Recycling | Spotter reported a threat 210 | -9/Recycling | Spotter reported a threat 215 | -9/Recycling | Spotter reported a threat 215 | -9/Recycling | Spotter reported a threat 256 | -9/Recycling | Spotter reported a threat 256 | -9/Recycling | Spotter reported a threat 256 | -9/Recycling | Spotter reported a threat 267 | -9/Recycling | Entered Factory 269 | -7/Factory | Reached level 4 300 | -7/Factory | 7 allies followed out of Recycling 321 | -7/Factory | Upgraded with Utility slot (x1) 340 | -7/Factory | Core integrity fell below 50% 478 | -7/Factory | Discovered new exit (range 18) 486 | -7/Factory | Identified exit to Factory 487 | -7/Factory | Entered another Factory area 488 | -6/Factory | Core integrity fell below 50% 489 | -6/Factory | Reached level 5 569 | -6/Factory | Build established: Hacker-Scout 689 | -6/Factory | Identified exit to Factory 738 | -6/Factory | Entered another Factory area 739 | -5/Factory | Core integrity fell below 50% 740 | -5/Factory | Reached level 6 806 | -5/Factory | Upgraded with Propulsion slot (x1) 832 | -5/Factory | Core integrity fell below 20% 884 | -5/Factory | Identified exit to Factory 903 | -5/Factory | Entered another Factory area 903 | -4/Factory | Accompanied by 1 ally 904 | -4/Factory | Core integrity fell below 50% 904 | -4/Factory | Core integrity fell below 20% 905 | -4/Factory | Reached level 7 1019 | -4/Factory | Discovered new exit (range 17) 1024 | -4/Factory | Entered Research 1025 | -3/Research | Core integrity fell below 50% 1025 | -3/Research | Core integrity fell below 20% 1026 | -3/Research | Reached level 8 1026 | -3/Research | Reached level 9 1126 | -3/Research | Spotted B-86 Titan 1136 | -3/Research | Adv. Hacking Suite fried by hacking feedback 1152 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Downloaded map data. 01099_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01103_ Connecting with Terminal... 01103_ ALERT: Suspicious activity at Terminal R012. Dispatching Investigation squad. 01115_ Dropped Linear Gravjet. 01115_ Acquired Prototype Flight Unit. 01115_ Identified Cld. Nuclear Pulse Thruster. 01117_ Dropped Linear Gravjet. 01118_ Acquired Cld. Nuclear Pulse Thruster. 01123_ R-10 Processor collects Linear Gravjet. 01128_ Penetrated by Slug. 01130_ K-01 Serf cleans the Antiparticle Reservoir. 01131_ Knocked back. 01136_ Connecting with Terminal... Feedback: Adv. Hacking Suite fried. 01136_ ALERT: Suspicious activity at Terminal R004. Dispatching Investigation squad. 01152_ S-43 Plague suffers critical hit. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | #?#]] ""#?# #?????????? | | #?# T"#?# #?????????? | | #?# ""#?# + ??????? | | #??? ] ""#?# #?????????? | | #????? #?# ### ###+##???????????? | | ????????? #?# #?# #????????????????? | | ###########+### #?# #????????????????? | | #?# #????????????????? | | #?#s #????????????????? | | #?# #????????????????? | | #?# s #????????????????? | | ####+###############?#ss #????????????????? | | ?? ??????????????# #????????????????? | | ?# ????????????# #????????????????? | | ?# #??????????# #????????????????? | | ?# #?########## #????????????????? | | ?# #?# | # #????????????????? | | ?# ! #?# ! # #????????????????? | | ?# #?# # #????????????????? | | ?# #?# # #????????????????? | | ?# ! #?# ! """ # k#????????????????? | | ?##########?# """ + +????????????????? | | ????????????# """ # #????????????????? | | ????????????# # #????????????????? | | ????????????# + #????????????????? | | ????????????###########+#@######???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# ! #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ?????????????????Y##############???????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 10 Resistance: TH 5 Evasion (%) 64 Offensive Hacking 39 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Res Levels Raised 8 | . . 1 . 1 1 1 1 1 2 XP Earned 15475 | 3000 100 1500 1035 1170 1835 1530 1745 1500 2060 XP Spent 14935 | . 900 . . 1300 4000 2625 1630 1375 3105 Upgrades 60 | . 3 . . 4 12 21 6 5 9 Propulsion Slot 1 | . . . . . . . 1 . . Utility Slot 1 | . . . . . 1 . . . . Core Integrity 37 | . . . . . . 21 2 5 9 Sight Range 3 | . 3 . . . . . . . . Sensor Range 8 | . . . . . 8 . . . . Hack Attack % 5 | . . . . 2 3 . . . . Hack Defense % 2 | . . . . 2 . . . . . KI Resistance % 2 | . . . . . . . 2 . . TH Resistance % 1 | . . . . . . . 1 . . Protomatter Created . | . . . . . . . . . . Integrity Restored 6 | . . . . 6 . . . . . Core 6 | . . . . 6 . . . . . Protomatter Decayed 141 | . . . . . 141 . . . . Game ------ Seed ImpulseModifiedNukerbomber Manual? 0 Play Time 00:38:45 Cumulative 207.1 hours Start 2020.04.09 @ 20:02:32 End 2020.04.09 @ 20:44:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 106 Rogue 105 Adventurer 0 Explorer 1 Win Type - Total 12 Types 8/0/4/0/0/0/0 Lore% 75 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03ec89ad-3a55-45a2-a8aa-68cbe200d715