Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 15:41:08 Player: celerysam Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1695) 1695 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 7754 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 258 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 66/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Hardened Light Armor Plating System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Cooling System Compact Battery Matter Compressor Improved Sensor Array Advanced Signal Interpreter Transmission Jammer ECM Suite Reaction Control System > --- WEAPON ----------- Phase Gun Railgun Phasing Sabre > --- INVENTORY -------- Light Ion Engine Armored Huge Wheel Disruptor Cannon Remote Datajack [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Scythe Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Slots Evolved 12 | . . . 4 2 2 . 2 . 2 Power 1 | . . . 1 . . . . . . Propulsion 4 | . . . 1 1 1 . . . 1 Utility 6 | . . . 1 1 1 . 2 . 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 132 | 8 8 3 50 15 2 18 5 6 17 Power 19 | 1 . 1 10 1 . 1 . . 5 Engine 11 | 1 . 1 5 . . 1 . . 3 Core 7 | . . . 5 1 . . . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 38 | 4 3 . 14 5 1 3 1 5 2 Treads 8 | 2 . . 6 . . . . . . Leg 6 | 2 . . 4 . . . . . . Wheel 3 | . 3 . . . . . . . . Hover 21 | . . . 4 5 1 3 1 5 2 Flight . | . . . . . . . . . . Utility 21 | 1 2 1 6 4 . 3 2 . 2 Device 10 | . 1 . 4 2 . 1 1 . 1 Storage 4 | 1 . . 1 . . 1 . . 1 Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 6 | . 1 1 1 2 . 1 . . . Artifact . | . . . . . . . . . . Weapon 54 | 2 3 1 20 5 1 11 2 1 8 Energy Gun 24 | 1 . 1 11 2 1 4 . 1 3 Energy Cannon 4 | . 1 . . . . . . . 3 Ballistic Gun 11 | 1 1 . 2 1 . 4 1 . 1 Ballistic Cannon 5 | . . . 4 1 . . . . . Launcher . | . . . . . . . . . . Special Weapon 5 | . 1 . . . . 3 . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . 3 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 4 1 . . 1 . . Parts Lost 39 | . . 1 13 1 . 6 . 3 15 Power 10 | . . 1 4 . . 2 . . 3 Propulsion 13 | . . . 4 . . 3 . 2 4 Utility 9 | . . . 2 1 . . . 1 5 Weapon 7 | . . . 3 . . 1 . . 3 Highest Loss Streak 6 | . . 1 6 1 . 4 . 3 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 98 97 93 98 93 98 81 84 84 Engine 9 | . 14 11 8 13 6 5 5 5 5 Core 2 | . . . 6 1 6 6 . . . Treads 4 | . . . 14 . . . . . . Leg 4 | . 7 . 8 . . . . . . Wheel 5 | . 20 28 . . . . . . . Hover 12 | . . . 2 30 33 32 23 26 27 Device 14 | . 8 8 12 16 20 20 23 23 20 Storage 10 | . 14 14 12 5 . 5 5 5 8 Protection 3 | . 3 5 2 7 6 6 5 2 . Energy Gun 8 | . 2 14 16 8 13 6 5 2 3 Energy Cannon 3 | . 10 . . . . . . . . Ballistic Gun 5 | . 14 14 1 4 . 3 . 5 4 Ballistic Cannon 1 | . . . 3 . . . . . . Slashing Weapon 3 | . . . 4 6 6 5 4 5 4 Peak Build Rating 103 | 6 7 7 34 46 50 60 64 81 103 Average Rating 32 | 4 6 6 20 41 49 56 58 70 86 On Entrance 32 | . 6 7 7 32 42 50 45 59 81 Naked Turns 14 | . . . . . . . . . 14 Heaviest Build 53 | 14 18 17 36 33 34 41 32 34 53 Greatest Support 72 | 40 26 20 60 33 41 41 33 60 72 Greatest Overweight (x) 3 | . . . 2 . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 7 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 5 4 5 5 5 5 Average Carried 6 | 5 7 7 7 4 3 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 5 5 3 5 5 5 5 Class Distribution -------------------- 66% | Mutant 11% | Gunner 9% | Infiltrator-Mutant 5% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Commander-Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/DSF Infiltrator-Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Matter Collected 2392 | 209 259 25 909 . . 554 . 3 433 Remotely . | . . . . . . . . . . Salvage Created 2394 | . 349 . 1322 140 . 218 . . 365 Parts 132 | . 24 . 76 4 . 12 . . 16 Haulers Intercepted 5 | . 1 . 3 . . . . . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Combat Hostiles Destroyed 45 | . 10 . 28 2 . 4 . . 1 Melee 4 | . . . 2 . . 1 . . 1 Guns 28 | . 8 . 15 2 . 3 . . . Cannons 12 | . 2 . 10 . . . . . . Classes Destroyed 11 | . 4 . 6 . . 1 . . . Worker 4 | . . . 2 . . . . . 2 Builder 1 | . . . 1 . . . . . . Hauler 5 | . 1 . 3 . . . . . 1 Recycler 4 | . . . 2 1 . . . . 1 Watcher 3 | . 2 . 1 . . . . . . Swarmer 17 | . 6 . 10 1 . . . . . Grunt 17 | . 4 . 10 1 . 2 . . . Sentry 7 | . . . 5 . . 1 . . 1 Specialist 2 | . . . 2 . . . . . . Hunter 1 | . . . 1 . . . . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 9 | . 3 . 9 2 . 2 . . 3 Combat Bots Only 6 | . 3 . 6 1 . 2 . . 1 Max Kills in Single Turn 2 | . 1 . 2 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Hostile Shots Fired 583 | . 44 11 224 53 3 102 . 11 135 Missed 194 | . 4 5 64 25 3 51 . 2 40 Damage Taken 6928 | . 458 122 2174 414 . 861 . 568 2331 Core 1823 | . 77 20 224 45 . 62 . 221 1174 Absorbed by Shields 60 | . . . . . . 41 . 19 . Core Remaining (%) 80 | 100 . 61 59 93 . 92 . 77 . Volleys Fired 186 | . 41 4 78 13 . 35 . . 15 Largest 3 | . 2 1 3 2 . 2 . . 2 Hottest 184 | . 120 40 184 89 . 109 . . 123 Shots Fired 376 | . 78 4 195 26 . 51 . . 22 Gun 287 | . 56 4 151 26 . 33 . . 17 Cannon 64 | . 20 . 44 . . . . . . Launcher . | . . . . . . . . . . Special 25 | . 2 . . . . 18 . . 5 Kinetic 105 | . 40 . 44 4 . 9 . . 8 Thermal 218 | . 38 . 125 22 . 24 . . 9 Explosive . | . . . . . . . . . . Electromagnetic 30 | . . 4 26 . . . . . . Robot Hit Streak 16 | . 7 3 16 6 . 16 . . 7 Robot Miss Streak 10 | . 4 2 10 3 . 2 . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 267 | . 47 3 139 17 . 41 . . 20 Core Hits 123 | . 19 1 78 6 . 13 . . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . 1 1 5 2 . 1 . . 2 Burn 7 | . 1 . 2 2 . 1 . . 1 Corrupt 2 | . . 1 1 . . . . . . Sever 3 | . . . 2 . . . . . 1 Melee Attacks 93 | . . . 32 4 7 8 5 . 37 Impact . | . . . . . . . . . . Slashing 93 | . . . 32 4 7 8 5 . 37 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . 1 1 . . . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5377 | . 683 32 2716 388 . 676 . . 882 Guns 3261 | . 437 32 1640 291 . 606 . . 255 Cannons 876 | . 246 . 630 . . . . . . Explosions 60 | . . . 60 . . . . . . Melee 1169 | . . . 386 97 . 70 . . 616 Ramming 11 | . . . . . . . . . 11 Kinetic 1258 | . 351 . 630 26 . 123 . . 128 Thermal 2696 | . 332 . 1489 265 . 483 . . 127 Explosive . | . . . . . . . . . . Electromagnetic 243 | . . 32 211 . . . . . . Impact . | . . . . . . . . . . Slashing 1169 | . . . 386 97 . 70 . . 616 Piercing . | . . . . . . . . . . Highest Corruption 3 | . 2 2 . . . . . . 3 Average Corruption 1 | . 1 2 . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . 2 2 . . . . . . 1 Matter Fused 2 | . 1 1 . . . . . . . Heat Flow Errors 2 | . . 1 . . . . . . 1 Energy Discharges 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 106 | . . . 2 . . 7 . . 97 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 106 | . . . 2 . . 7 . . 97 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 31 | . . . 26 . . . . . 5 Shots 1 | . . . 1 . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 515 | . 340 254 515 248 . 326 . . 462 Average Temperature 147 | . 88 128 153 85 . 42 . . 221 Received Heat Transfer 1968 | . 189 36 963 99 . 555 . . 126 Effects 20 | . . . 11 . . . . . 9 Shutdowns 8 | . . . 3 . . . . . 5 Energy Bleed 1 | . . . . . . . . . 1 Interference 3 | . . . 3 . . . . . . Matter Decay 4 | . . . 2 . . . . . 2 Short Circuit 2 | . . . 1 . . . . . 1 Damage (minor) 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 7 | . 2 . 4 . . 1 . . . Heat Transferred 5872 | . 851 . 3170 666 . 926 . . 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Peak Influence 538 | . 231 . 538 303 57 458 183 128 185 Initial 217 | . . . 16 217 50 27 168 128 51 Average 162 | . 107 . 200 236 53 261 173 110 92 Maximum Alert Level 2 | . 1 . 2 1 . 2 . . . Low Security (%) 66 | 100 79 . 60 6 100 47 100 100 100 Level 1 26 | . 20 . 24 93 . 30 . . . Level 2 6 | . . . 14 . . 21 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . . 5 1 1 1 . . 4 Investigation 2 | . . . 1 . . . . . 1 Extermination 1 | . . . . 1 . . . . . Reinforcement 9 | . . . 4 . 1 1 . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Distress Signals 9 | . 1 . 5 . . 1 . . 2 Communications Jammed 36 | . . . . . . . . . 36 Distress Signals 36 | . . . . . . . . . 36 Times Spotted 121 | . 19 2 43 13 8 11 . 1 24 Peak Tracking Total 10 | . 3 2 5 7 4 2 . 1 10 Tactical Retreats 19 | . 1 . 6 6 2 1 . . 3 Traps | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Traps Triggered 5 | . 2 . 1 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Machines Disabled 5 | . . . 3 . . 2 . . . Max in Single Turn 1 | . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Machines Accessed 22 | . 8 . 1 5 1 2 1 . 4 Terminals 17 | . 8 . 1 3 1 2 1 . 1 Fabricators 3 | . . . . 2 . . . . 1 Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 18 . 1 6 1 3 1 . 9 Successful 24 | . 10 . 1 2 1 2 1 . 7 Failed 15 | . 8 . . 4 . 1 . . 2 Catastrophic 2 | . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 14 . 1 2 . . . . 2 Terminals 30 | . 18 . 1 4 1 3 1 . 2 Fabricators 5 | . . . . 2 . . . . 3 Repair Stations 1 | . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 3 . . 1 1 2 1 . 1 Robot Analysis 1 | . 1 . . . . . . . . Open Door 3 | . . . . . 1 2 . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . 2 Network Status 1 | . . . . . . . . . 1 Build 2 | . . . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 7 . 1 . . . . . 2 Terminals 9 | . 7 . 1 . . . . . 1 Assimilate 1 | . . . . . . . . . 1 Botnet 8 | . 7 . 1 . . . . . . Fabricators 1 | . . . . . . . . . 1 Liberate 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 4 . . 4 . . . . 3 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 152 | . . . . . . . . . 152 Total Robot Build Rating 5 | . . . . . . . . . 5 Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . 95 . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . . . 11 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Total Allies 14 | . . . . . . 12 . . 2 Largest Group 12 | . . . . . . 12 . . 1 Highest-Rated Group 494 | . . . . . . 494 . . 23 Highest-Rated Ally 159 | . . . . . . 159 . . 23 Total Orders . | . . . . . . . . . . Ally Attacks 64 | . . . . . . 64 . . . Total Damage 1308 | . . . . . . 1308 . . . Kills 9 | . . . . . . 9 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Turns Passed 4047 | 87 1068 52 1284 428 78 398 73 62 517 Spaces Moved 4147 | 49 955 50 700 833 148 614 124 92 582 Core 41 | 8 . . . . . . . . 33 Treads 339 | 35 . . 304 . . . . . . Legs 409 | 6 189 . 214 . . . . . . Wheels 816 | . 766 50 . . . . . . . Hover 2542 | . . . 182 833 148 614 124 92 549 Flight . | . . . . . . . . . . Fastest Speed 34 | 50 80 80 42 40 36 34 40 40 48 Average Speed 68 | 137 91 80 119 40 36 36 40 48 56 Slowest Speed 260 | 160 120 80 260 40 36 102 40 62 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 5 96 5 53 26 5 54 5 89 21 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 46 | . 1 . 5 2 7 4 5 . 22 Terrain Destroyed 65 | . 2 . 18 2 7 4 5 . 27 Melee 45 | . . . 5 2 7 4 5 . 22 Projectile 20 | . 2 . 13 . . . . . 5 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Ext Fac DSF Fac Total 4872 | 67 1070 56 945 899 161 734 140 109 691 Wait 154 | . 44 . 19 17 5 40 . 1 28 Move 4136 | 48 954 49 699 832 147 612 123 90 582 Hop . | . . . . . . . . . . Pick Up 79 | 11 11 . 32 5 . 9 4 1 6 Fast Attach 26 | 1 2 . 7 3 . 1 . 4 8 Attach 42 | 5 . 1 18 4 2 3 5 . 4 Detach 7 | . . . 3 2 . . 2 . . Swap 64 | 2 6 2 25 8 . 14 . 2 5 Drop 76 | . 12 . 32 11 . 11 1 4 5 Fire 186 | . 41 4 78 13 . 35 . . 15 Melee 93 | . . . 32 4 7 8 5 . 37 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . 1 . 7 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 312 | -10/Materials | Identified exit to Mines 329 | -10/Materials | Discovered new exit (range 8) 562 | -10/Materials | Discovered new exit (range 17) 583 | -10/Materials | Discovered new exit (range 4) 820 | -10/Materials | Discovered new exit (range 15) 1156 | -10/Materials | Entered Subcaves 1177 | -10/Subcaves | Learned 2 Materials zone layouts 1203 | -10/Subcaves | Discovered new exit (range 3) 1208 | -10/Subcaves | Entered Materials 1208 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1883 | -8/Materials | Lost 6 parts (1p2n1u2w) 2306 | -8/Materials | Build established: Gunner 2387 | -8/Materials | Lost 3 parts (1p2n) 2485 | -8/Materials | Discovered new exit (range 16) 2492 | -8/Materials | Entered Factory 2492 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2682 | -7/Factory | Build established: Mutant 2866 | -7/Factory | Discovered new exit (range 15) 2920 | -7/Factory | Entered another Factory area 2920 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2958 | -6/Factory | Discovered new exit (range 15) 2996 | -6/Factory | Discovered new exit (range 6) 2998 | -6/Factory | Entered Extension 3253 | -6/Extension | Rescued A7 3275 | -6/Extension | Spotted B-75 Beast 3372 | -6/Extension | Spotted B-75 Beast 3376 | -6/Extension | Discovered new exit (range 3) 3396 | -6/Extension | Entered Factory 3396 | -5/Factory | Evolved 2 slots: Utility x2 3426 | -5/Factory | Lost 4 parts (1p2n1w) 3468 | -5/Factory | Identified exit to DSF 3469 | -5/Factory | Entered DSF 3499 | -5/DSF | Additional patrols routed to DSF 3515 | -5/DSF | Discovered new exit (range 15) 3527 | -5/DSF | Lost 3 parts (2n1u) 3531 | -5/DSF | Identified exit to Factory 3531 | -5/DSF | Entered Factory 3531 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3853 | -4/Factory | Build established: Infiltrator-Mutant 3900 | -4/Factory | Fabricated A-15 Conveyor? 3997 | -4/Factory | Lost 6 parts (2p1n2u1w) 4017 | -4/Factory | Core integrity fell below 50% 4041 | -4/Factory | Core integrity fell below 20% 4046 | -4/Factory | Lost 6 parts (1p2n1u2w) 4048 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Compressor. 04038_ U-05 Engineer lays Concrete. 04040_ U-05 Engineer builds a Wall. 04040_ Penetrated by Slug. 04040_ Knocked back. 04040_ Acquired HERF Cannon. 04041_ U-05 Engineer builds a Wall. 04041_ HERF Cannon severed. 04042_ Acquired HERF Cannon. 04044_ U-05 Engineer builds a Wall. 04045_ Slug penetrates Wall. 04045_ Penetrated by Slug. 04045_ C-35 Carver destroyed. 04045_ Slug penetrates Wall. 04045_ Penetrated by Slug. 04045_ U-05 Engineer builds a Wall. 04046_ HERF Cannon severed. 04046_ U-05 Engineer builds a Door. 04046_ U-05 Engineer lays Concrete. 04048_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## ### | | ???????????????????????????????????# ## | | ???????????????????????????????????# ########### | | ?????????????????????????########### "##???????? | | ?????????????????????????# ## ###????????? | | ????????????####?????????# ## #??????????? | | ?????? ? ???# ????????# """"""" ## ##?????????? | | ?????+ ???# ???##### """"""" # #?????????? | | ?????# ??# ???# + """"""" + T #?????????? | | ?????# ??# ???# ### """"""" # #?????????? | | ??????# ??# ????# #?# ## ##?????????? | | ??????# ### ????# #?# ## #??????????? | | ??????# ?????# #?############ #??????????? | | ??????# ?????# #????????????# #??????????? | | ??????# #????## ######???????# #??????????? | | ????????" ####?# +### ######??# #??????????? | | ????????# ## ### u #??? ???????????? | | ?????#### # #??? ???????????? | | ?????#""" ^ # ###? ???????????? | | ?????#"Y !! # ; ???????????? | | ?????#""" ^ ! #u # ???????????? | | ?????#### H #u ]] #???????????????? | | #####???# + ]] +???????????????? | | #???#^ u ]cc #???????????????? | | ##### """"" !%c] #???????????????? | | # """""" @ #???????????????? | | # """""" #???????????????? | | # """""" # + ??????????????? | | + # # #####;;####??????????????? | | # #####????###?????????????????? | | # % ######/#########?????????????????????? | | # #??# = *#?????????????????????? | | ########+####??# #?????????????????????? | | ?????? ????# """"""" #?????????????????????? | | ???? """ ""??# """"""" + ??????????????????? | | ??# """ """ # """"""" =# ???????????????? | | ??# """ """ # """"""" #?? #??????????????? | | ??# #= #???? ???????????????? | | ??##########################?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 34 Energy Capacity 420 Matter Stores 523 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 66 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileBiometalClaw Manual? 0 Play Time 01:18:10 Cumulative 213.0 hours Start 2025.02.12 @ 13:54:27 End 2025.02.12 @ 15:41:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23f0c29c-c9af-4bb5-a976-e9c5f018bdeb