Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 10:48:28 Player: Darcyisverycute Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1211) 1211 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5541 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 167/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Core Analyzer Core Analyzer > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Energy Well (350) High-capacity Matter Pod (0) Plasma Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Core Analyzer Improved Reaction Control System Improved Utility Shielding > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Xenon Bombardment Thruster Compact Battery Melee Analysis Suite Reflective Plating EM Disruption Field High-powered Shotgun Heavy Machine Gun Heavy Hammer Heavy Hammer [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Melee Analysis Suite Device Transmission Jammer Storage Medium Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 1 . . 1 Utility 6 | . . 2 . 1 2 . 1 Weapon . | . . . . . . . . Parts Attached 62 | 6 . 3 2 14 1 17 19 Power 5 | 1 . . 1 1 . 2 . Engine 4 | 1 . . 1 1 . 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 15 | 2 . 2 . 2 . 3 6 Treads . | . . . . . . . . Leg 9 | 2 . 2 . 2 . 3 . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 5 | . . . . . . . 5 Utility 27 | 1 . 1 . 7 1 8 9 Device 5 | . . . . 1 . 1 3 Storage 4 | 1 . 1 . . . 2 . Processor 9 | . . . . 2 1 3 3 Hackware . | . . . . . . . . Protection 9 | . . . . 4 . 2 3 Artifact . | . . . . . . . . Weapon 15 | 2 . . 1 4 . 4 4 Energy Gun 3 | 1 . . . 1 . 1 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 4 | 1 . . 1 1 . 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . . . . 4 Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 31 | . . . 2 7 . 10 12 Power 4 | . . . 1 . . 2 1 Propulsion 9 | . . . . 1 . 2 6 Utility 11 | . . . . 2 . 4 5 Weapon 7 | . . . 1 4 . 2 . Highest Loss Streak 5 | . . . 1 4 . 4 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 74 | . 85 65 65 88 80 84 64 Engine 7 | . 14 11 10 9 7 2 . Leg 19 | . 28 21 22 26 23 21 . Flight 1 | . . . . . . . 8 Storage 8 | . 14 11 11 9 7 8 2 Processor 14 | . . . . 15 19 29 36 Protection 5 | . . . . 10 15 7 6 Energy Gun 5 | . 14 11 11 2 . 4 . Energy Cannon 1 | . . . . 4 . . . Ballistic Gun 6 | . 14 11 11 7 . . . Launcher 1 | . . . . 2 7 . . Peak Build Rating 48 | 6 6 12 11 27 28 39 48 Average Rating 20 | 3 6 10 10 22 26 34 32 On Entrance 15 | . 6 6 11 11 25 28 34 Naked Turns . | . . . . . . . . Heaviest Build 31 | 13 13 23 18 26 22 31 24 Greatest Support 51 | 20 20 34 34 51 44 44 24 Greatest Overweight (x) 4 | . . 4 . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 5 8 9 10 10 10 10 6 Most Carried 10 | 3 2 7 10 10 10 10 10 Average Carried 7 | 1 2 5 9 8 9 9 5 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 2 2 6 10 9 10 10 4 Class Distribution -------------------- 83% | Mutant 10% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 868 | 212 . . 169 242 . 245 . Remotely . | . . . . . . . . Salvage Created 1288 | . . 56 264 580 . 340 48 Parts 68 | . . 3 16 25 . 23 1 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 33 | . . . 7 15 . 9 2 Melee 7 | . . . . . . 6 1 Guns 12 | . . . 7 5 . . . AOE 13 | . . . . 10 . 3 . Classes Destroyed 11 | . . 1 3 5 . 2 . Worker 1 | . . . . 1 . . . Builder 1 | . . . . 1 . . . Hauler 1 | . . 1 . . . . . Recycler 1 | . . . . 1 . . . Watcher 1 | . . . . 1 . . . Swarmer 12 | . . . 4 3 . 3 2 Cutter 2 | . . . . . . 2 . Grunt 12 | . . . 2 10 . . . Duelist 1 | . . . 1 . . . . Sentry 2 | . . . . 2 . . . Specialist 4 | . . . . . . 4 . Best Kill Streak 4 | . . 1 4 4 . 3 2 Combat Bots Only 4 | . . . 4 3 . 3 2 Max Kills in Single Turn 3 | . . 1 1 3 . 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . 3 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 522 | . 4 22 55 103 . 111 227 Missed 210 | . 3 9 17 30 . 51 100 Damage Taken 4592 | . 12 161 373 1133 . 1242 1671 Core 1351 | . . 50 107 164 . 174 856 Absorbed by Shields 198 | . . . . 87 . 5 106 Redirected to Shielding 313 | . . . . 41 . 80 192 Ignored by Resistances 23 | . . . . . . . 23 Core Remaining (%) 81 | 100 100 . 60 70 . 75 . Volleys Fired 93 | . 1 8 26 54 . 4 . Largest 2 | . 1 2 2 2 . 1 . Hottest 98 | . 20 60 60 98 . 61 . Shots Fired 171 | . 1 16 46 104 . 4 . Gun 143 | . 1 16 46 77 . 3 . Cannon 12 | . . . . 12 . . . Launcher 16 | . . . . 15 . 1 . Special . | . . . . . . . . Kinetic 98 | . 1 8 20 67 . 2 . Thermal 45 | . . 8 26 10 . 1 . Explosive 16 | . . . . 15 . 1 . Electromagnetic 12 | . . . . 12 . . . Robot Hit Streak 28 | . . 7 14 28 . 3 . Robot Miss Streak 3 | . 1 2 3 3 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 150 | . . 12 32 77 . 24 5 Core Hits 69 | . . 2 14 43 . 9 1 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 4 | . . . . 1 . 2 1 Destroy 1 | . . . . 1 . . . Smash 1 | . . . . . . . 1 Sever 2 | . . . . . . 2 . Melee Attacks 32 | . . . . . . 23 9 Impact 9 | . . . . . . . 9 Slashing 23 | . . . . . . 23 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3306 | . . 135 370 1677 . 924 200 Guns 1069 | . . 135 370 539 . 25 . Cannons 170 | . . . . 170 . . . Explosions 1137 | . . . . 968 . 169 . Melee 930 | . . . . . . 730 200 Ramming . | . . . . . . . . Kinetic 700 | . . 80 154 457 . 9 . Thermal 369 | . . 55 216 82 . 16 . Explosive 1137 | . . . . 968 . 169 . Electromagnetic 170 | . . . . 170 . . . Impact 200 | . . . . . . . 200 Slashing 730 | . . . . . . 730 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 102 | . . . . 26 . 47 29 Projectiles . | . . . . . . . . Explosions 49 | . . . . 26 . 23 . Melee 53 | . . . . . . 24 29 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 110 | . . . . 110 . . . Shots 5 | . . . . 5 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 158 | . . 6 14 158 . . 17 Average Temperature 28 | . . 4 6 31 . . 12 Received Heat Transfer 916 | . 6 72 36 547 . 9 246 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . 1 . . 2 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 849 | . . 125 500 187 . 37 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 384 | . 62 102 189 371 173 346 384 Initial 181 | . . 26 39 . 168 121 181 Average 132 | . 29 50 76 132 168 200 261 Maximum Alert Level 1 | . . . . 1 . 1 1 Low Security (%) 79 | 100 100 100 100 87 100 46 39 Level 1 20 | . . . . 12 . 53 60 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 9 | . 1 . . 4 . 3 1 Investigation 2 | . . . . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 1 . . 3 . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 2 | . . . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 4 4 10 25 . 18 26 Peak Tracking Total 9 | . 3 4 4 6 . 9 9 Tactical Retreats 15 | . . 1 . 2 . 5 7 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 8 | . . . . 1 . 3 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 15 | . 3 4 . 3 1 . 4 Terminals 12 | . 3 4 . 2 1 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 8 10 . 19 2 . 9 Successful 29 | . 6 4 . 15 1 . 3 Failed 19 | . 2 6 . 4 1 . 6 Catastrophic 4 | . 1 2 . 1 . . . Database Lockouts . | . . . . . . . . Manual 21 | . 7 10 . 4 . . . Terminals 32 | . 8 10 . 8 2 . 4 Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . . 11 . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 3 2 . 3 1 . 2 Record 1 | . . . . . . . 1 Open DSF 2 | . . . . . 1 . 1 Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 2 | . 1 1 . . . . . Dispatch Records 1 | . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . . 11 . . . Insert Component 5 | . . . . 5 . . . Analyze 6 | . . . . 6 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 3 2 . 1 . . . Terminals 6 | . 3 2 . 1 . . . Botnet 6 | . 3 2 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 4 . 3 1 . 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . 4 . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 2623 | 57 102 346 632 605 92 360 429 Spaces Moved 2017 | 41 79 235 414 335 72 190 651 Core 248 | 5 . 2 . . . . 241 Treads . | . . . . . . . . Legs 1359 | 36 79 233 414 335 72 190 . Wheels . | . . . . . . . . Hover 154 | . . . . . . . 154 Flight 256 | . . . . . . . 256 Fastest Speed 31 | 50 120 120 130 126 126 90 31 Average Speed 99 | 111 120 130 130 127 126 109 45 Slowest Speed 250 | 120 120 250 130 130 126 126 117 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 22 24 65 45 3 91 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 4 | . 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 5 | . . . . . . 1 4 Terrain Destroyed 141 | . . . . 127 . 10 4 Melee 5 | . . . . . . 1 4 Projectile . | . . . . . . . . AOE 136 | . . . . 127 . 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 2424 | 50 85 258 462 420 73 306 770 Wait 113 | . 6 7 15 5 . 44 36 Move 2005 | 40 78 234 413 334 71 189 646 Hop 2 | . . . . . . . 2 Pick Up 44 | 4 . 2 6 7 1 13 11 Fast Attach 26 | 4 . 3 . 7 1 6 5 Attach 33 | 2 . . 2 6 . 9 14 Detach 15 | . . 3 . 2 . 5 5 Swap 3 | . . . . 1 . 2 . Drop 24 | . . 1 . 4 . 7 12 Fire 93 | . 1 8 26 54 . 4 . Melee 32 | . . . . . . 23 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 34 | . . . . . . 4 30 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Materials 160 | -10/Materials | Entered another Materials area 160 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 404 | -9/Materials | Discovered new exit (range 6) 440 | -9/Materials | Identified exit to Mines 506 | -9/Materials | Entered Mines 570 | -9/Mines | Learned location of Storage (-8) 653 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 706 | -9/Mines | Assembled infested the area 918 | -9/Mines | Escorted by a lone wolf Derelict 1055 | -9/Mines | Discovered new exit (range 9) 1138 | -9/Mines | Entered Materials 1138 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1139 | -8/Materials | Identified exit to Factory 1423 | -8/Materials | Lost 4 parts (1n2u1w) 1716 | -8/Materials | Discovered exit to Factory (range 13) 1743 | -8/Materials | Entered Factory 1743 | -7/Factory | Evolved 2 slots: Utility x2 1834 | -7/Factory | Identified exit to DSF 1835 | -7/Factory | Entered DSF 1866 | -7/DSF | Discovered new exit (range 20) 1867 | -7/DSF | Additional patrols routed to DSF 2036 | -7/DSF | Lost 4 parts (1p1n2u) 2170 | -7/DSF | Sterilization system engaged 2190 | -7/DSF | Ambient heat levels rising (+10) 2194 | -7/DSF | Identified exit to Factory 2195 | -7/DSF | Entered Factory 2195 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2269 | -6/Factory | Lost 3 parts (1p2u) 2375 | -6/Factory | Lost 5 parts (5n) 2482 | -6/Factory | Core integrity fell below 50% 2610 | -6/Factory | Core integrity fell below 20% 2624 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02611_ Triggered Stasis Trap. 02611_ A bubble of rippling energy engulfs the area. 02611_ Field strength at 94. 02611_ Field strength at 88. 02612_ Field strength at 82. 02613_ Field strength at 76. 02614_ Subcomponent Replicator disabled. 02614_ Slug penetrates Subcomponent Replicator. 02614_ Field strength at 57. 02615_ Field strength at 51. 02616_ Slug penetrates Subcomponent Replicator. 02616_ Field strength at 40. 02617_ Imp. Utility Shielding destroyed. 02617_ Field strength at 26. 02618_ Slug penetrates Subcomponent Replicator. 02619_ Field strength at 5. 02620_ Stasis field depleted. 02621_ Slug penetrates Subcomponent Replicator. 02622_ U-05 Engineer lays Concrete. 02624_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????# # / ! # ! 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R [@ ????????? | | ???????####################+####### ??????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 20 Core Analysis 9 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakFactoryFalx Manual? 0 Play Time 00:54:59 Cumulative 64.3 hours Start 2024.08.13 @ 00:04:38 End 2024.08.13 @ 10:48:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 22 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 43 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95ebabd9-f0fc-4fcb-b65b-187ecaf4389a