Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 16:04:09 Player: AF_C2_5001 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (189) 945 Value Destroyed (7101) 7101 Prototype IDs (26) 520 Alien Tech Used (3) 600 Bonus (2691) 2691 TOTAL SCORE: 17757 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1873 Follower Combat Kills 363 Met Zhirov 300 Friendly Fire -345 Cogmind --------- Core Integrity 0/1000 Matter 38/300 Energy 804/900 System Corruption 6% Temperature Cool (12) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ Advanced Cooling System Medium Storage Unit Advanced Energy Well Enhanced Optical Array Salvage Targeting Computer Improved Targeting Computer Experimental Utility Shielding Advanced Hacking Suite > --- WEAPON (2) ------- Railgun Heavy Gauss Cannon > --- INVENTORY (8) ---- Advanced Heat Sink Improved Particle Charger Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Energy Well Enhanced Optical Array Salvage Targeting Computer Improved Targeting Computer Experimental Utility Shielding Advanced Hacking Suite > --- WEAPON ----------- Railgun Heavy Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Improved Particle Charger [Rating: 88] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Targeting Computer Device Advanced Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 . . 4 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . 1 . . . . Utility 6 | . . . 2 . 1 . . 3 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 219 | 6 5 7 5 1 37 19 . 27 20 2 8 3 38 17 2 11 11 Power 22 | 1 . 1 . . 6 4 . 1 2 . 2 . 3 1 . 1 . Engine 14 | 1 . 1 . . 6 3 . 1 1 . . . 1 . . . . Core 5 | . . . . . . . . . . . 1 . 2 1 . 1 . Reactor 3 | . . . . . . 1 . . 1 . 1 . . . . . . Propulsion 56 | 2 1 2 1 . 9 5 . 7 5 . . . 12 5 1 3 3 Treads 4 | . . . . . . . . . . . . . . 2 1 . 1 Leg 36 | 2 1 . . . 9 5 . 4 5 . . . 5 . . 3 2 Wheel 10 | . . 2 1 . . . . 2 . . . . 5 . . . . Hover 2 | . . . . . . . . . . . . . 2 . . . . Flight 4 | . . . . . . . . 1 . . . . . 3 . . . Utility 57 | 1 2 2 2 1 9 3 . 10 9 1 1 1 7 2 1 3 2 Device 18 | . . 1 . . 1 . . 1 5 1 1 1 3 2 1 1 . Storage 8 | 1 2 1 . . . 1 . . 1 . . . 1 . . 1 . Processor 7 | . . . 2 . 1 . . . 3 . . . 1 . . . . Hackware 1 | . . . . . . . . . . . . . . . . . 1 Protection 23 | . . . . 1 7 2 . 9 . . . . 2 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 84 | 2 2 2 2 . 13 7 . 9 4 1 5 2 16 9 . 4 6 Energy Gun 29 | 1 1 . 2 . 9 5 . . 1 . 2 1 5 2 . . . Energy Cannon 17 | . . . . . 1 . . 5 . . . . 1 4 . 4 2 Ballistic Gun 20 | 1 1 2 . . . 2 . 1 3 . 1 . 6 . . . 3 Ballistic Cannon 6 | . . . . . . . . . . . . 1 1 3 . . 1 Launcher 12 | . . . . . 3 . . 3 . 1 2 . 3 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . 3 6 . . . . 1 1 . . . 3 2 Parts Lost 61 | . . 3 1 . 5 7 . 7 . . . . 16 9 1 . 12 Power 5 | . . 1 . . 1 . . . . . . . 2 . . . 1 Propulsion 22 | . . 1 . . . 2 . 3 . . . . 8 4 1 . 3 Utility 13 | . . . 1 . 1 1 . 4 . . . . 3 1 . . 2 Weapon 21 | . . 1 . . 3 4 . . . . . . 3 4 . . 6 Highest Loss Streak 9 | . . 1 1 . 2 4 . 3 . . . . 9 4 1 . 7 Average Slot Usage (%) 90 | . 86 93 91 97 97 97 100 76 79 100 100 100 94 58 85 79 86 Engine 5 | . 14 14 11 11 8 9 9 5 3 6 2 . . . . . . Core 1 | . . . . . . . . . . . 1 . 5 2 5 4 . Treads 1 | . . . . . . . . . . . . . . 1 12 14 3 Leg 18 | . 28 18 . . 23 26 27 12 19 26 26 26 25 . . 5 23 Wheel 2 | . . 4 22 22 2 . . 4 . . . . 1 1 . . . Flight 1 | . . . . . . . . . 1 . . . . 8 9 3 . Device 8 | . . 1 . . . . . . 14 20 22 26 17 1 14 15 6 Storage 13 | . 15 26 22 22 18 24 27 16 3 6 6 6 5 11 11 11 11 Processor 13 | . . . 13 11 17 11 9 5 16 20 17 13 11 17 17 17 17 Protection 6 | . . . . 9 8 9 9 18 6 6 6 6 7 . . 1 5 Energy Gun 6 | . 14 9 13 22 14 10 9 . . . 4 8 6 1 . . . Energy Cannon 2 | . . . . . 1 3 . 9 . . . . . 5 11 1 . Ballistic Gun 4 | . 14 17 8 . . 3 9 . 10 6 5 . 3 . . . 6 Naked Turns 6 | . . . . . . . . 6 . . . . . . . . . Heaviest Build 110 | 10 38 42 44 48 53 86 86 110 41 41 47 50 67 41 41 46 36 Greatest Support 90 | 20 20 20 20 20 49 40 30 40 60 60 60 60 80 58 88 90 90 Greatest Overweight (x) 8 | . 1 4 2 2 3 4 2 5 1 . . . 8 7 . . 1 Average Overweight (x) . | . . 1 2 2 1 1 2 1 . . . . . 1 . . . Largest Inventory Capacity 24 | 6 16 16 16 16 16 24 24 24 8 8 8 8 8 8 8 8 8 Average Capacity 12 | 4 6 15 16 16 16 22 24 20 6 8 8 8 8 8 8 8 8 Most Carried 23 | 2 7 9 16 16 16 23 23 23 8 8 8 8 8 8 8 8 8 Average Carried 10 | 1 3 7 15 15 15 18 23 19 5 7 7 7 7 4 7 7 4 Final Capacity 24 | 6 16 16 16 16 16 24 24 4 8 8 8 8 8 8 8 8 8 Final Carried 23 | 2 7 9 16 16 16 23 23 4 8 8 8 8 6 8 8 8 2 Class Distribution -------------------- 51% | Scavenger-Mutant 32% | Mutant 15% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 3710 | 214 48 207 71 10 455 195 23 304 366 128 103 67 641 323 49 . 506 Remotely 539 | . . . . . . . . . 99 128 103 67 142 . . . . Salvage Created 7820 | . 120 119 180 135 1758 793 81 948 107 187 . 65 1721 161 157 . 1288 Parts 351 | . 3 . 5 12 90 36 5 33 9 13 . 3 75 7 5 . 55 Haulers Intercepted 4 | . . . . . 3 1 . . . . . . . . . . . Recyclers Shooed 6 | . . . . . 2 . 1 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . 20 12 . 2 . . 4 . 48 Prevented 7 | . . . . . . . . . 3 . . . . . 2 . 2 Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 156 | . 2 12 4 3 29 13 2 16 4 4 . 1 42 5 1 . 18 Melee 2 | . . . . . . . 1 . . . . . . . . . 1 Guns 86 | . 2 12 4 3 13 6 1 . 4 3 . 1 28 . . . 9 Cannons 23 | . . . . . 2 3 . 3 . . . . 2 5 1 . 7 AOE 38 | . . . . . 10 3 . 12 . 1 . . 11 . . . 1 Classes Destroyed 20 | . 2 1 2 1 7 . 1 2 . 1 . . . 1 1 . 1 Worker 11 | . 1 . . 1 2 1 . 5 . . . . 1 . . . . Builder 5 | . . . . 1 . . . 1 . . . . 3 . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 4 | . . . . . 3 1 . . . . . . . . . . . Recycler 6 | . . . 1 . 3 1 . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . 2 . . . . . . . . . . Watcher 3 | . . . . . 3 . . . . . . . . . . . . Swarmer 39 | . . . 3 2 9 . . . 4 . . . 17 2 . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 64 | . 2 . 1 1 12 10 . 10 . 2 . . 14 . . . 12 Brawler 5 | . . . . . 1 . . 1 . . . . 1 . . . 2 Protector 1 | . . . . . . . . 1 . . . . . . . . . Sentry 13 | . . . . . 6 2 . 1 . 1 . . 2 . . . 1 Hunter 13 | . . . . . 1 1 . 3 . . . 1 5 2 . . . Programmer 4 | . . . . . . . . . . 1 . . 3 . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Assembled 12 | . . 12 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 3 8 3 2 8 4 1 9 3 2 . 1 10 2 1 . 4 Combat Bots Only 9 | . 1 8 3 2 7 4 1 8 3 2 . 1 9 2 1 . 4 Max Kills in Single Turn 5 | . 1 1 1 1 3 2 1 5 2 1 . 1 5 1 1 . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . . . 3 2 . 4 . 1 . . 3 . . . 1 Melee 1 | . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Damage Taken 12418 | . 254 454 119 58 1382 979 . 2302 215 131 . 224 2677 1017 262 . 2344 Core 1982 | . 27 119 14 18 189 65 . 471 . 38 . 39 293 307 69 . 333 Absorbed by Shields 475 | . . . . . . . . . . . . . 475 . . . . Core Remaining (%) 64 | 100 . 41 . 92 . . 53 . . . . 35 . . . . . Volleys Fired 475 | . 14 35 15 10 79 34 13 24 8 13 . 7 104 43 5 . 71 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 Hottest 196 | . 60 83 90 90 118 128 81 138 56 64 . 144 162 196 150 . 150 Shots Fired 849 | . 28 63 30 20 136 62 26 42 16 20 . 13 199 47 12 . 135 Gun 664 | . 28 63 30 20 118 52 26 . 16 12 . 12 185 7 . . 95 Cannon 150 | . . . . . 9 10 . 32 . . . 1 6 40 12 . 40 Launcher 35 | . . . . . 9 . . 10 . 8 . . 8 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 313 | . 14 38 7 . . 10 13 . 16 12 . 1 56 30 . . 116 Thermal 256 | . 14 25 . . . 32 13 . . . . 12 135 10 . . 15 Explosive 35 | . . . . . 9 . . 10 . 8 . . 8 . . . . Electromagnetic 245 | . . . 23 20 127 20 . 32 . . . . . 7 12 . 4 Robot Hit Streak 26 | . 5 7 5 4 19 18 6 11 12 6 . 7 17 18 4 . 26 Robot Miss Streak 5 | . 2 5 5 1 5 2 5 1 4 3 . 2 3 2 1 . 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 12 | . . . 1 . 1 1 . . 1 . . . 7 . . . 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 . . 1 . . . 1 . . . 1 Shots Hit Robots 587 | . 19 38 14 10 94 51 13 30 7 9 . 7 142 36 7 . 110 Core Hits 378 | . 7 23 6 7 55 25 4 51 6 11 . 2 85 12 3 . 81 Critical Hits 13 | . 1 1 . . 1 . . . . 1 . . . 4 . . 5 Critical Kills 2 | . . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 10 | . 1 1 . . 1 . . . . 1 . . . 3 . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20560 | . 248 521 340 164 2820 1250 237 3890 239 431 . 168 6078 861 356 . 2957 Guns 10248 | . 248 521 301 164 1730 811 219 . 239 206 . 168 3797 173 . . 1671 Cannons 2995 | . . . . . 171 245 . 642 . . . . 110 688 208 . 931 Explosions 7224 | . . . 39 . 885 194 . 3243 . 225 . . 2135 . 148 . 355 Melee . | . . . . . . . . . . . . . . . . . . Ramming 93 | . . . . . 34 . 18 5 . . . . 36 . . . . Kinetic 4588 | . 118 279 106 . . 122 86 . 239 206 . . 792 517 . . 2123 Thermal 6311 | . 130 242 39 . 351 645 133 460 . . . 168 3115 171 148 . 709 Explosive 5677 | . . . . . 534 . . 2783 . 225 . . 2135 . . . . Electromagnetic 3891 | . . . 195 164 1901 483 . 642 . . . . . 173 208 . 125 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 3 3 3 . . . . . 8 8 8 7 6 Average Corruption 4 | . . . . . 3 3 3 . . . . . 2 8 7 6 6 Corruption Purged 2 | . . . . . . . . . . . . . . . 1 1 . Effects 119 | . . . . . 10 18 14 . . . . . 18 18 18 5 18 Message Errors 24 | . . . . . 2 3 2 . . . . . 5 5 5 1 1 Matter Fused 13 | . . . . . 2 . 3 . . . . . . 2 2 3 1 Heat Flow Errors 17 | . . . . . 1 3 4 . . . . . 4 1 1 . 3 Energy Discharges 14 | . . . . . . 4 2 . . . . . 2 . 3 . 3 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 19 | . . . . . 3 5 2 . . . . . 2 5 . . 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . 4 1 1 Misfires 5 | . . . . . . . . . . . . . 1 2 2 . . Targeting Errors 15 | . . . . . 2 2 1 . . . . . 2 1 1 . 6 Weapon Failures 4 | . . . . . . 1 . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 598 | . . . 18 . 8 73 . 180 . . . . 173 44 . . 102 Projectiles 87 | . . . . . . 11 . 2 . . . . . 44 . . 30 Explosions 511 | . . . 18 . 8 62 . 178 . . . . 173 . . . 72 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . 2 . . . . . . . . 6 . . 4 Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . 5 . . 3 Secondary 3 | . . . . . 1 . . . . . . . . 1 . . 1 Self-Inflicted Damage 621 | . . . . . 171 82 . 147 . . . . 221 . . . . Shots 13 | . . . . . 4 2 . 3 . . . . 4 . . . . Rammed 2 | . . . . . 1 . . 1 . . . . . . . . . Targets Rammed 11 | . . . . . 5 . 1 1 . . . . 4 . . . . Kicked 9 | . . . . . 4 . 1 . . . . . 4 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 141 170 65 108 351 408 247 273 . . . . 379 236 235 . 185 Average Temperature 106 | . 86 64 19 43 109 149 117 87 . . . . 123 92 76 . 86 Received Heat Transfer 2294 | . 141 20 36 12 387 414 . 417 . 60 . . 342 . 36 . 429 Effects 11 | . . . . . 2 4 . . . . . . 5 . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 6 | . . . . . 1 3 . . . . . . 2 . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 4 1 . 1 . . . . . . . . . Combat Hostiles 6 | . . . . . 4 1 . 1 . . . . . . . . . Parts Fried 27 | . . . . . 11 2 . 8 . . . . 4 . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . . . . . . 4 10 . . . . Heat Transferred 8519 | . 300 703 50 . 350 1162 296 400 . . . 259 4070 185 100 . 644 Parts Sabotaged 6 | . . . . . . . . 2 . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 1 . 3 2 . 2 . . . . . . 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 1944 | . 70 27 282 296 831 679 207 1944 . . . . 996 . . . . Initial 936 | . . 27 . 109 115 349 207 936 . . . . 18 . . . . Average 405 | . 34 14 137 188 417 502 63 1392 . . . . 368 . . . . Maximum Alert Level 5 | . . . 1 1 3 2 1 5 . . . . 3 . . . . Low Security (%) 41 | 100 100 100 80 58 10 . 91 . . . . . 40 . . . . Level 1 16 | . . . 19 41 43 6 8 . . . . . 6 . . . . Level 2 24 | . . . . . 30 93 . . . . . . 38 . . . . Level 3 10 | . . . . . 15 . . 40 . . . . 14 . . . . Level 4 2 | . . . . . . . . 18 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security 4 | . . . . . . . . 41 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . 2 . 9 6 . 14 . . . . 9 . . . 1 Investigation 7 | . . . 1 . 2 2 . 1 . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . . Reinforcement 8 | . 2 . 1 . . 2 . . . . . . 3 . . . . Assault 15 | . . . . . 1 2 . 10 . . . . 1 . . . 1 Garrison 12 | . . . . . 6 . . 3 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 7 | . . 1 1 . 3 . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 286 | . 4 13 11 6 48 19 11 43 17 4 . 1 71 13 1 . 24 Peak Tracking Total 19 | . 2 5 4 3 6 5 2 19 10 2 . 1 11 4 1 . 8 Tactical Retreats 28 | . . 1 . 1 5 2 . 5 3 . . . 7 3 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . . . 1 . . . . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . 1 2 . . 3 . . 1 . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 48 | . . . . 1 4 1 . 35 1 . . 1 4 1 . . . Max in Single Turn 10 | . . . . 1 1 1 . 10 1 . . 1 2 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 35 | . 1 1 1 . 7 5 6 1 2 . . . 6 . 1 4 . Terminals 25 | . 1 . 1 . 7 5 6 1 . . . . 4 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 109 | . 1 1 3 . 25 14 18 2 6 . . . 21 . 1 17 . Successful 60 | . . 1 3 . 7 5 9 . 6 . . . 11 . 1 17 . Failed 48 | . 1 . . . 17 9 9 2 . . . . 10 . . . . Catastrophic 7 | . 1 . . . 3 1 1 1 . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 64 | . 1 . 3 . 26 10 12 . 1 . 2 . 9 . . . . Terminals 77 | . 1 . 3 . 25 14 18 2 . . . . 14 . . . . Fabricators 4 | . . . . . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 . . . . Terminal Hacks 46 | . . 1 3 . 2 4 6 . 6 . . . 6 . 1 17 . Record 10 | . . . . . . . . . 5 . . . . . . 5 . Part Schematic 5 | . . . 1 . . . . . . . . . . . . 4 . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis 7 | . . . 2 . 1 . . . . . . . . . . 4 . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . . . 4 . Open Door 5 | . . 1 . . . 2 . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . 1 . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 5 | . . . . . 1 2 1 . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . . 5 1 3 . . . . . 4 . . . . Terminals 12 | . . . . . 5 1 3 . . . . . 3 . . . . Track 3 | . . . . . 2 . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . Botnet 6 | . . . . . 3 . 3 . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . Hacking Detections 26 | . 1 . 1 . 7 4 6 1 . . . . 6 . . . . Full Trace Events 11 | . . . 1 . 2 3 3 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . Matter 252 | . . . . . . . . . . . . . 252 . . . . Time 67 | . . . . . . . . . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 11 | . . 3 . . . 2 . . . . . . 4 . . . 2 Largest Group 4 | . . 3 3 3 3 2 2 2 . . . . 4 . . . 2 Highest-Rated Group 97 | . . 40 40 40 40 62 62 62 . . . . 70 . . . 97 Highest-Rated Ally 49 | . . 16 16 16 16 31 31 31 . . . . 20 . . . 49 Total Orders 7 | . . 1 . . . . . 1 . 2 2 1 . . . . . EXPLORE 6 | . . 1 . . . . . 1 . 2 1 1 . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . Ally Attacks 147 | . . . 33 9 27 . 57 15 . . . . 2 . . . 4 Total Damage 1548 | . . . 324 83 218 . 481 274 . . . . 31 . . . 137 Kills 26 | . . . 4 3 6 . 11 1 . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 7 | . . . 2 . 1 . . . . . . . . . . 4 . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 2 . . . . 2 1 . 1 Drone Launches 11 | . . 1 . . . . . 4 . 4 1 1 . . . . . Drone Recoveries 7 | . . 1 . . . . . 2 . 3 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 9925 | 66 304 464 266 289 1313 620 600 633 404 689 710 353 1137 591 659 228 599 Spaces Moved 5913 | 48 195 205 197 235 637 271 297 500 383 501 578 262 606 323 348 141 186 Core 90 | 3 . . . . . . . 65 . . . . 5 17 . . . Treads 453 | . . . . . . . . . . . . . . 24 348 81 . Legs 3852 | 45 195 132 . . 523 271 297 65 222 501 578 262 515 . . 60 186 Wheels 897 | . . 73 197 235 114 . . 238 . . . . 40 . . . . Hover 197 | . . . . . . . . . . . . . 46 151 . . . Flight 424 | . . . . . . . . 132 161 . . . . 131 . . . Fastest Speed 40 | 50 120 100 100 100 100 150 180 40 40 120 120 120 61 61 160 120 120 Average Speed 128 | 115 123 148 100 100 147 171 180 102 86 120 120 120 120 134 160 142 123 Slowest Speed 450 | 120 150 240 100 100 210 240 180 270 150 120 120 120 450 400 160 160 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 1 . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 4 36 65 17 63 64 30 58 19 40 81 88 52 24 61 54 61 32 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . . . . . 1 . 3 . Known Exits Taken 3 | . . . . . 1 . . . . . . 1 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 15 | . . 2 . . . . . . 3 2 4 . . 1 2 . 1 Spaces Dug 21 | . . . . . 10 . . . . . . . 2 1 . . 8 Terrain Destroyed 406 | . . 1 4 . 94 5 . 94 1 71 . . 88 7 . . 41 Melee . | . . . . . . . . . . . . . . . . . . Projectile 55 | . . 1 2 . . . . . 1 1 . . 20 7 . . 23 AOE 351 | . . . 2 . 94 5 . 94 . 70 . . 68 . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 7416 | 55 232 306 237 269 875 362 341 567 431 568 590 286 837 428 440 168 424 Wait 586 | . 8 53 4 22 74 24 31 2 11 46 3 11 52 35 84 1 125 Move 5890 | 47 194 204 196 234 636 270 296 499 380 500 573 261 605 322 347 140 186 Hop 3 | . . . . . . . . . 1 . 2 . . . . . . Pick Up 101 | 2 6 3 12 1 14 12 . 7 7 3 1 1 16 7 1 3 5 Fast Attach 95 | 6 2 4 2 1 15 4 . 8 13 1 3 2 13 7 2 11 1 Attach 56 | . . 2 3 . 4 6 . 9 3 . . . 9 8 . 1 11 Detach 7 | . 1 2 . . 1 . . . . . . . . 3 . . . Swap 71 | . 3 1 . . 18 9 . 10 4 1 5 2 16 2 . . . Drop 94 | . 4 2 5 1 29 3 . 6 4 4 3 2 18 . 1 12 . Fire 475 | . 14 35 15 10 79 34 13 24 8 13 . 7 104 43 5 . 71 Melee . | . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . Kick 10 | . . . . . 5 . 1 . . . . . 4 . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . . . . 1 . . 25 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 6) 371 | -10/Materials | Entered Mines 384 | -10/Mines | Found the Drone Emporium 392 | -10/Mines | Found Prototype Device 396 | -10/Mines | Identified Sensor Drone Bay 429 | -10/Mines | Discovered new exit (range 39) 498 | -10/Mines | Assembled infested the area 503 | -10/Mines | Assisted by a Guerilla fighting off Assembled 622 | -10/Mines | Destroyed 8 combat bots 678 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 701 | -10/Mines | Core integrity fell below 50% 819 | -10/Mines | Discovered new exit (range 8) 828 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 835 | -10/Mines | Entered Materials 835 | -9/Materials | Accompanied by 3 allies 835 | -9/Materials | Evolved 2 slots: Utility x2 1026 | -9/Materials | Discovered new exit (range 16) 1101 | -9/Materials | Entered Mines 1101 | -9/Mines | Accompanied by 3 allies 1110 | -9/Mines | Met a Derelict bent on vengeance 1241 | -9/Mines | Learned Materials emergency access door positions 1250 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1253 | -9/Mines | Found Prototype Device 1376 | -9/Mines | Discovered new exit (range 10) 1390 | -9/Mines | Entered Materials 1390 | -8/Materials | Accompanied by 3 allies 1390 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1391 | -8/Materials | Identified exit to Storage 1417 | -8/Materials | Identified Exp. Sensor Array 1811 | -8/Materials | Discovered new exit (range 21) 2130 | -8/Materials | Garrison activated, responded to threat 2443 | -8/Materials | Destroyed 7 combat bots 2467 | -8/Materials | Central database locked down 2501 | -8/Materials | Garrison activated, responded to threat 2590 | -8/Materials | First assault squad dispatched 2620 | -8/Materials | Discovered new exit (range 16) 2703 | -8/Materials | Entered Storage 3009 | -8/Storage | Lost 3 parts (1n2w) 3147 | -8/Storage | Lost 4 parts (1n1u2w) 3161 | -8/Storage | Build established: Hauler-Mutant 3213 | -8/Storage | Met a pair of Derelict thieves 3318 | -8/Storage | Used back door to open Recycling access 3318 | -8/Storage | Discovered new exit (range 4) 3323 | -8/Storage | Entered Recycling 3323 | -8/Recycling | Accompanied by 2 allies 3404 | -8/Recycling | Spotter reported a threat 3422 | -8/Recycling | Spotter reported a threat 3448 | -8/Recycling | Spotter reported a threat 3491 | -8/Recycling | Spotter reported a threat 3501 | -8/Recycling | Spotter reported a threat 3513 | -8/Recycling | Spotter reported a threat 3521 | -8/Recycling | Spotter reported a threat 3546 | -8/Recycling | Spotter reported a threat 3549 | -8/Recycling | Spotter reported a threat 3554 | -8/Recycling | Spotter reported a threat 3556 | -8/Recycling | Spotter reported a threat 3566 | -8/Recycling | Spotter reported a threat 3574 | -8/Recycling | Spotter reported a threat 3607 | -8/Recycling | Spotter reported a threat 3630 | -8/Recycling | Spotter reported a threat 3671 | -8/Recycling | Spotter reported a threat 3683 | -8/Recycling | Spotter reported a threat 3700 | -8/Recycling | Spotter reported a threat 3746 | -8/Recycling | Spotter reported a threat 3786 | -8/Recycling | Spotter reported a threat 3799 | -8/Recycling | Spotter reported a threat 3814 | -8/Recycling | Spotter reported a threat 3816 | -8/Recycling | Discovered new exit (range 16) 3826 | -8/Recycling | Spotter reported a threat 3852 | -8/Recycling | Spotter reported a threat 3867 | -8/Recycling | Spotter reported a threat 3889 | -8/Recycling | Spotter reported a threat 3889 | -8/Recycling | Spotter reported a threat 3923 | -8/Recycling | Entered Factory 3923 | -6/Factory | Accompanied by 2 allies 3923 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4273 | -6/Factory | First assault squad dispatched 4294 | -6/Factory | High security lockdown imminent 4374 | -6/Factory | High security lockdown engaged 4376 | -6/Factory | Destroyed 8 combat bots 4443 | -6/Factory | Lost 3 parts (1n2u) 4459 | -6/Factory | Released all parts (11) 4465 | -6/Factory | Core integrity fell below 50% 4554 | -6/Factory | Discovered new exit (range 5) 4556 | -6/Factory | Entered Lower Caves 4558 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4574 | -6/Lower Caves | Learned Factory garrison access intel 4615 | -6/Lower Caves | Learned Extension trap positions 4615 | -6/Lower Caves | Learned Factory garrison access intel 4652 | -6/Lower Caves | Attacked by a faux Warlord 4894 | -6/Lower Caves | Discovered new exit (range 8) 4934 | -6/Lower Caves | Build established: Scavenger-Mutant 4943 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4960 | -6/Lower Caves | Entered another Lower Caves area 4983 | -6/Lower Caves | Discovered new exit (range 25) 4998 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5092 | -6/Lower Caves | Encountered a Warlord checkpoint 5633 | -6/Lower Caves | Discovered new exit (range 14) 5649 | -6/Lower Caves | Entered Zion 5681 | -6/Zion | Given A8's code to call for help 5778 | -6/Zion | Discovered new exit (range 10) 6034 | -6/Zion | Received a hallucinogenic algorithm 6093 | -6/Zion | Visited the Megawrench Repair Shop 6095 | -6/Zion | Megawrench repaired 13 parts 6359 | -6/Zion | Entered Proximity Caves 6360 | -5/Proximity Caves | Identified exit to Factory 6375 | -5/Proximity Caves | Found Alien Artifact 6375 | -5/Proximity Caves | Identified Dimensional Node Initializer 6375 | -5/Proximity Caves | Initialized slip node 6712 | -5/Proximity Caves | Entered Factory 6712 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6713 | -5/Factory | Loaded intel: 3 garrison access locations 7051 | -5/Factory | Identified exit to Upper Caves 7136 | -5/Factory | Garrison activated, responded to threat 7217 | -5/Factory | Destroyed 9 combat bots 7262 | -5/Factory | Fabricated B-48 Gladiator (x3) 7612 | -5/Factory | First assault squad dispatched 7713 | -5/Factory | Lost 6 parts (3n2u1w) 7778 | -5/Factory | Lost 9 parts (2p5n1u1w) 7849 | -5/Factory | Entered Upper Caves 7880 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7923 | -5/Upper Caves | Learned location of Warlord (-4) 8054 | -5/Upper Caves | Lost 4 parts (3n1u) 8084 | -5/Upper Caves | Core integrity fell below 50% 8338 | -5/Upper Caves | Discovered new exit (range 8) 8375 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8440 | -5/Upper Caves | Entered another Upper Caves area 8873 | -5/Upper Caves | Learned location of 1 exit from Factory 8892 | -5/Upper Caves | Spotted B-75 Beast 8904 | -5/Upper Caves | Destroyed B-75 Beast 9062 | -5/Upper Caves | Discovered new exit (range 20) 9073 | -5/Upper Caves | Encountered a Warlord checkpoint 9099 | -5/Upper Caves | Entered Zhirov 9099 | -5/Zhirov | Discovered new exit (range 3) 9138 | -5/Zhirov | Met Zhirov 9174 | -5/Zhirov | Learned location of Quarantine (-2) 9174 | -5/Zhirov | Learned location of Testing (-3) 9174 | -5/Zhirov | Learned location of Command (-1) 9183 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9208 | -5/Zhirov | Found Alien Artifact 9208 | -5/Zhirov | Identified Integrated Dissipator 9208 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9279 | -5/Zhirov | Found Alien Artifact 9327 | -5/Zhirov | Entered Proximity Caves 9328 | -4/Proximity Caves | Identified exit to Factory 9465 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 9484 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9500 | -4/Proximity Caves | Core integrity fell below 20% 9577 | -4/Proximity Caves | Lost 7 parts (2n2u3w) 9586 | -4/Proximity Caves | Identified Transdimensional Reconstructor 9586 | -4/Proximity Caves | Warped through subspace 9858 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9926 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09904_ System corrupted: Railgun targeting data glitched. 09904_ Slug penetrates Wall. 09905_ Slug penetrates G-67 Veteran. 09906_ Sentinel 7a destroyed. 09913_ Slug penetrates G-67 Veteran. 09913_ G-67 Veteran suffers critical hit. 09913_ Destroyed Lgt. Antimatter Reactor. 09913_ Slug penetrates Wall. 09913_ G-67 Veteran suffers critical hit. 09913_ Destroyed Electrolaser. 09913_ G-67 Veteran knocked back. 09916_ Slug penetrates G-67 Veteran. 09916_ G-67 Veteran destroyed. 09919_ Slug penetrates G-67 Veteran. 09919_ G-67 Veteran suffers critical hit. 09919_ Destroyed Flexi-carbon Leg. 09919_ G-67 Veteran knocked back. 09919_ Swordsman 7a destroyed. 09925_ Slug penetrates Wall. 09925_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ????????????????## ## #???????????????????????? | | ##??????????????# #???????????????????????? | | ###????????????# #???????????????????????? | | ##????????????# #???????????????????????? | | ####??????????# #########???????????????? | | ###????????## #???????????????? | | ##???????## #########???????????????? | | #??????## ####???????????????????????? | | #?????## #??????????????????????????? | | ###### #?????# #??????????????????????????? | | #####?# #?????# #??????????????????????????? | | ### # #?????# ##??????????????????????????? | | ## ##???## ##??????????????????????????? | | # ##### #??????????????????????????? | | ### #??????????????????????????? | | ##?## #??????????????????????????? | | ????# #??????????????????????????? | | ????# ##??????????????????????????? | | ????# ## #???????????????????????????? | | ????## ### #???????????????????????????? | | ?????# ?## ######??????????????????????? | | ?????# ??## #??????????????????????? | | ???? ### ###### ##?????????????????????? | | ?? ???### ### #?????????????????????? | | ???## ## #?????????????????????? | | ## ## @##?????????????????????? | | ![!##??????????????????????? | | ### g%##???????????????????????? | | ??## ## !g% #???????????????????????? | | ???# ?## ##; */= #??????????????????????? | | ???# ??###??### %=%=##??????????????????????? | | ???## ?????????## #???????????????????????? | | ????#???????????# "% ??????????????????????? | | ???????????????# " ????????????????????? | | ??????????????# #???????????????????? | | ??????????????# ##???????????????????? | | ?????????????#;# #### #????????????????????? | | ????????????? ####???# #????????????????????? | | ????????????#????????## #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? % ??????????????????? | | ??????????????????????? ### ?????????????????? | | ??????????????????????? #??###?????????????????? | | ??????????????????????? ##??????????????????????? | | ??????????????????????? ##???????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 34 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-10 Pest | -8/Recycling | Hacked Fabricated ------------ B-48 Gladiator | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyCooledTerminator Manual? 0 Play Time 01:35:05 Cumulative 496.2 hours Start 2020.09.19 @ 12:54:54 End 2020.09.19 @ 16:04:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 33 Types 21/1/6/5/0/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04031687-cd05-4b17-90fd-5ea837260e3f