Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 03:03:03 Player: Miwa Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (57) 285 Value Destroyed (1941) 1941 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1169) 1169 TOTAL SCORE: 10755 Bonus ------- Follower Combat Kills 69 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 70/300 Energy 5/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer Improved Hacking Suite System Shield > --- WEAPON (3) ------- Compact Mass Driver > --- INVENTORY (5) ---- Relay Coupler [NC] (20) Relay Coupler [Grunt] (30) Relay Coupler [Sentry] (22) Peak State ------------ > --- POWER ------------ Cooled Fission Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Treaded Armored-NPA Exoskeleton Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Scrap Engine Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Advanced Force Field System Shield System Shield Improved System Shield > --- WEAPON ----------- Railgun Advanced Datajack Directed Nova Construct/C > --- INVENTORY -------- Improved Linear Gravjet Improved Linear Gravjet Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] [Rating: 122] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Airjet Treads Constructs Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Armored Scrap Engine Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Constructs Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 . . 4 . . . . 2 2 . 2 Power 2 | . . . . . . . 1 . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . . . . Utility 9 | . . . 1 . . . 1 . . 2 . . . . 2 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Parts Attached 111 | 8 8 1 11 2 . . 9 7 2 5 3 1 . 2 31 1 8 12 Power 17 | 1 2 1 1 . . . 1 . . 1 1 1 . . 5 . 1 2 Engine 8 | 1 2 . 1 . . . 1 . . . . . . . 3 . . . Core 8 | . . 1 . . . . . . . 1 1 1 . . 2 . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 25 | 2 4 . 3 . . . 3 2 1 1 . . . 1 5 . 2 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . 3 2 1 1 . . . 1 5 . 2 1 Flight 3 | . . . 3 . . . . . . . . . . . . . . . Utility 43 | 2 1 . 6 . . . 2 5 1 3 . . . 1 13 1 3 5 Device 29 | 1 1 . 4 . . . 2 5 1 3 . . . . 6 1 1 4 Storage 2 | 1 . . . . . . . . . . . . . . 1 . . . Processor 5 | . . . 2 . . . . . . . . . . . 2 . 1 . Hackware 7 | . . . . . . . . . . . . . . 1 4 . 1 1 Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 26 | 3 1 . 1 2 . . 3 . . . 2 . . . 8 . 2 4 Energy Gun 9 | 3 1 . 1 1 . . 2 . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . . . 1 . . . . . 1 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 . . 3 Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . 1 . . . 5 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . 1 . . . . . . . . . . 1 Unidentified Prototypes 6 | . . . . . . . 2 1 . . . . . . 2 . . 1 Parts Lost 52 | . 1 . 3 . . . 1 . 2 . 1 . . 2 19 . 3 20 Power 10 | . . . . . . . . . 1 . 1 . . . 5 . . 3 Propulsion 15 | . 1 . 2 . . . . . 1 . . . . 1 5 . . 5 Utility 18 | . . . 1 . . . . . . . . . . 1 6 . 2 8 Weapon 9 | . . . . . . . 1 . . . . . . . 3 . 1 4 Highest Loss Streak 16 | . 1 . 1 . . . 1 . 2 . 1 . . 2 9 . 3 16 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 86 72 77 77 83 97 92 81 80 86 85 85 87 76 69 72 Engine 7 | . 14 . 1 11 11 11 14 18 14 6 6 6 6 6 6 5 5 . Core 4 | . . 13 9 . . . . . . 1 . 6 6 6 6 5 5 7 Leg 4 | . 25 28 . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 15 24 27 26 26 26 26 25 21 15 15 10 Flight 1 | . . . 27 11 11 11 3 . . . . . . . . . . . Device 15 | . 14 14 14 11 11 11 18 18 14 19 20 20 20 13 14 24 18 16 Storage 2 | . 14 14 2 . . . . . . . . . . . . . . . Processor 9 | . . . 15 22 22 22 18 18 18 13 13 13 13 13 4 5 6 8 Hackware 6 | . . . . . . . . . . . . . . 5 18 10 10 13 Energy Gun 9 | . 28 28 15 11 11 11 9 18 18 13 6 . . . . . . 2 Ballistic Gun 1 | . . . . . . . . . . . 4 6 . 4 1 . 4 3 Ballistic Cannon 1 | . . . . . . . . . . . . . 5 1 1 . . 1 Special Weapon 2 | . . . . . . . . . . . . 6 6 6 4 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 15 16 18 18 10 9 9 20 22 20 22 32 32 30 32 44 45 54 68 Greatest Support 75 | 32 32 20 20 10 10 10 30 31 31 37 37 37 37 39 75 75 75 74 Greatest Overweight (x) 3 | . . . 1 . . . . . . . . . . . 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 20 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 5 8 5 4 5 5 4 5 4 4 4 4 4 3 4 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 5 5 5 5 5 5 5 5 4 4 5 4 2 5 5 3 Scrap Engine Consumption 86 | . . . . . . . . . 10 13 . . . 9 34 . 11 9 Constructs Created 7 | . . . . . . . . . . . . . 1 . 4 . . 2 Constructs Modified 18 | . . . . . . . . . . . . . 3 3 9 . . 3 Class Distribution -------------------- 25% | Hacker-Mutant 24% | Scavenger-Mutant 18% | Scout 18% | Mutant 5% | Hacker-Scout 4% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Matter Collected 1527 | 260 143 10 163 . . . 109 20 143 . 75 10 . 45 310 . 234 5 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2195 | 122 515 . 274 . . . 54 57 237 . 51 . . 58 409 . 215 203 Parts 125 | 10 32 . 19 . . . . 6 12 . 1 . . 3 23 . 12 7 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 4 3 . 10 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Combat Hostiles Destroyed 41 | . 9 . 6 . . . 1 4 2 . 2 . . 2 9 . 3 3 Guns 26 | . 8 . 6 . . . 1 4 2 . 2 . . . . . 3 . Cannons 8 | . . . . . . . . . . . . . . 2 5 . . 1 AOE 6 | . 1 . . . . . . . . . . . . . 4 . . 1 Classes Destroyed 13 | 2 4 . 1 . . . . . 1 . . . . . 2 . 2 1 Worker 1 | . . . 1 . . . . . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . 1 . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . Recycler 3 | 1 1 . . . . . . . 1 . . . . . . . . . Operator 4 | . . . . . . . . . . . . . . . 3 . . 1 Watcher 3 | . 1 . 2 . . . . . . . . . . . . . . . Swarmer 12 | . 3 . . . . . . 4 . . 2 . . 2 . . 1 . Grunt 20 | . 6 . 6 . . . 1 . 1 . . . . . 4 . . 2 Sentry 2 | . . . . . . . . . 1 . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . . . . . . 4 . . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 2 5 . 3 . . . 1 4 2 . 2 . . 2 7 . 2 2 Combat Bots Only 7 | . 3 . 2 . . . 1 4 1 . 2 . . 2 7 . 2 2 Max Kills in Single Turn 2 | 1 1 . 1 . . . 1 1 1 . 1 . . 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . . . . . . 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Hostile Shots Fired 645 | . 32 . 28 . . . 5 19 24 3 31 10 . 23 177 . 25 268 Missed 214 | . 9 . 8 . . . 1 3 5 1 16 6 . 6 62 . 11 86 Damage Taken 8069 | . 338 . 279 . . . 59 88 235 38 200 24 . 334 2704 . 370 3400 Core 2296 | . 122 . 58 . . . . 21 68 . 12 . . 52 477 . 186 1300 Absorbed by Shields 713 | . . . . . . . . 36 . . . . . . 23 . 70 584 Regen/Repaired (Parts) 476 | . . . . . . . . 34 . . . . 23 121 153 . . 145 Core Remaining (%) 78 | 100 . 51 . . . 85 . . 83 . . . . 92 52 . 83 . Volleys Fired 226 | 5 37 2 24 . . . 16 7 13 3 6 . . 15 58 . 19 21 Largest 3 | 2 2 2 2 . . . 1 2 2 2 2 . . 1 1 . 1 3 Hottest 161 | 80 115 115 115 . . . 56 119 119 119 119 . . 41 69 . 35 161 Shots Fired 322 | 9 71 5 35 . . . 16 14 26 6 11 . . 15 59 . 19 36 Gun 262 | 9 71 5 35 . . . 16 14 26 6 11 . . . 21 . 19 29 Cannon 53 | . . . . . . . . . . . . . . 15 31 . . 7 Launcher . | . . . . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . . . . . . . 7 . . . Kinetic 97 | . . . . . . . . . . . . . . 15 40 . 19 23 Thermal 187 | 1 66 5 35 . . . 16 14 26 6 11 . . . 6 . . 1 Explosive 2 | . . . . . . . . . . . . . . . 2 . . . Electromagnetic 31 | 8 5 . . . . . . . . . . . . . 6 . . 12 Robot Hit Streak 12 | 7 6 5 5 . . . 5 5 5 7 5 . . 6 11 . 10 12 Robot Miss Streak 5 | . 5 . 2 . . . 2 2 3 1 2 . . 5 5 . 1 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 Secondary Targets 2 | . . . . . . . . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 . . . . . . . Shots Hit Robots 203 | 7 39 2 21 . . . 12 6 17 5 7 . . 5 40 . 16 26 Core Hits 97 | 4 21 . 13 . . . 3 4 8 1 3 . . 3 22 . 7 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 4 . 1 . . . 3 . 1 . . . . . 2 . . 1 Burn 9 | . 4 . 1 . . . 3 . 1 . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . 2 . . 1 Melee Attacks 1 | . . . . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5046 | 92 709 30 383 . . . 173 93 368 79 129 . . 124 1647 . 426 793 Guns 3132 | 92 549 30 383 . . . 173 93 368 79 129 . . . 209 . 426 601 Cannons 1086 | . . . . . . . . . . . . . . 124 788 . . 174 Explosions 719 | . 160 . . . . . . . . . . . . . 559 . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . . . . 7 . . 18 Kinetic 1866 | . . . . . . . . . . . . . . 124 758 . 426 558 Thermal 2062 | 13 683 30 383 . . . 173 93 368 79 129 . . . 83 . . 28 Explosive 559 | . . . . . . . . . . . . . . . 559 . . . Electromagnetic 450 | 79 26 . . . . . . . . . . . . . 156 . . 189 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . . . . . . . 84 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 3 3 . . . . . . . . . . . . 13 . . . Average Corruption 3 | . 2 3 . . . . . . . . . . . . 4 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 19 | . . 8 . . . . . . . . . . . . 11 . . . Message Errors 4 | . . 1 . . . . . . . . . . . . 3 . . . Matter Fused 1 | . . 1 . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . 1 . . . . . . . . . . . . 1 . . . Energy Discharges 4 | . . 2 . . . . . . . . . . . . 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . 1 . . . . . . . . . . . . 1 . . . Data Loss (major) 2 | . . 1 . . . . . . . . . . . . 1 . . . Misfires 2 | . . 1 . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 153 | . 105 . . . . . . . . . . . . 11 37 . . . Projectiles 48 | . . . . . . . . . . . . . . 11 37 . . . Explosions 105 | . 105 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . 3 1 . . 2 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . 3 1 . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 112 | . 109 . . . . . . . . . . . . . 3 . . . Shots 2 | . 2 . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . 1 . . 6 Targets Rammed 7 | . . . . . . . . . . . . . . . 1 . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | 54 360 197 375 . . . 225 342 369 48 225 . . . 227 . . 204 Average Temperature 109 | 23 105 62 125 . . . 114 154 180 23 122 . . . 78 . . 93 Received Heat Transfer 1135 | . 105 . 108 . . . 54 . 63 . 6 6 . . 234 . 5 554 Effects 5 | . 1 . 1 . . . . . 2 . 1 . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . Matter Decay 3 | . 1 . 1 . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . 3 . . . 1 1 1 . 1 . . . 1 . . . Heat Transferred 5343 | 37 1839 74 962 . . . 666 222 925 185 296 . . . 137 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Peak Influence 344 | 15 307 64 251 93 . . 40 153 84 78 . . . . 324 . 195 344 Initial 109 | . 9 64 . 93 . . . 22 59 18 . . . . 35 . . 109 Average 85 | 6 165 49 128 93 . . 2 98 46 41 . . . . 78 . 42 170 Maximum Alert Level 1 | . 1 . 1 . . . . . . . . . . . 1 . . 1 Low Security (%) 89 | 100 65 100 73 100 . 100 100 100 100 100 . . . . 93 100 100 64 Level 1 10 | . 34 . 26 . . . . . . . . . . . 6 . . 35 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 3 . . . 1 . . 2 . . . . 6 . 1 4 Investigation 7 | . . 1 3 . . . . . . 1 . . . . . . . 2 Extermination 2 | . . . . . . . . . . . . . . . 2 . . . Reinforcement 10 | . 1 . . . . . 1 . . 1 . . . . 4 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Distress Signals 4 | . . . . . . . . . . . . . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 130 | . 17 . 20 . . . 3 6 3 3 6 4 . 6 29 . 10 23 Peak Tracking Total 11 | . 3 . 8 . . . 4 4 2 2 3 3 . 4 7 . 6 11 Tactical Retreats 24 | . . . 1 . . . 1 2 1 . . 1 . 1 6 . 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Traps Triggered 12 | . 2 . 1 . . . . . . 4 . . . . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . 12 . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . 6 . . . . . . . 6 . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Machines Disabled 6 | . 2 . 1 . . . . . . . . . . . 2 . 1 . Max in Single Turn 2 | . 2 . 1 . . . . . . . . . . . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Machines Accessed 40 | . 4 1 5 1 . 1 2 3 4 2 . . . . 13 2 . 2 Terminals 30 | . 4 . 5 . . 1 2 1 4 1 . . . . 10 1 . 1 Fabricators 2 | . . . . . . . . . . . . . . . 1 1 . . Repair Stations 2 | . . . . . . . . 1 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Total Hacks 120 | . 14 1 14 1 . 2 9 6 10 7 . . . . 47 3 . 6 Successful 62 | . 7 1 6 1 . . 4 4 5 2 . . . . 29 1 . 2 Failed 58 | . 7 . 8 . . 2 5 2 5 5 . . . . 18 2 . 4 Catastrophic 9 | . 1 . 1 . . 1 2 . . . . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 21 | . . . . . 1 2 3 . . . . . 2 . 13 . . . Terminals 95 | . 14 . 14 . . 2 9 1 10 3 . . . . 38 1 . 3 Fabricators 4 | . . . . . . . . . . . . . . . 2 2 . . Repair Stations 4 | . . . . . . . . 2 . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . 4 . . . . 5 . . 3 Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . Terminal Hacks 51 | . 7 1 6 1 . . 4 1 5 1 . . . . 23 1 . 1 Record 2 | . . . . . . . . . . . . . . . 2 . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . 1 . . . Open Door 3 | . . 1 . 1 . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . 2 1 . . Level Access Points 2 | . . . . . . . . . 1 . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . . . . . 1 . . . . 1 . . . Emergency Access Points 3 | . 2 . . . . . . . . . . . . . . . . 1 Alert Level 4 | . 1 . . . . . . . 1 . . . . . 2 . . . Unreport Threat 3 | . . . . . . . . . 1 . . . . . 2 . . . Locate Traps 6 | . 1 . 1 . . . 1 . . . . . . . 3 . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . 1 . . . . . . . 2 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . 1 . 1 . . . 2 . 2 . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . 2 . . . Scan Component 2 | . . . . . . . . 1 . . . . . . 1 . . . Repair 2 | . . . . . . . . 1 . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 1 . . . . 3 . . 1 Insert Component 3 | . . . . . . . . . . 1 . . . . 1 . . 1 Analyze 2 | . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 5 . . 1 2 2 4 2 . . . . 11 1 . 2 Full Trace Events 5 | . 1 . 2 . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . 1 . . . Time 95 | . . . . . . . . 70 . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . 3 . . . parse_system 2 | . . . . . . . . . . . . . . . 2 . . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Total Allies 15 | . . . . . . . . . . 12 . . 3 . . . . . Largest Group 8 | . . . . . . . . . . 8 . . 3 2 . . . . Highest-Rated Group 146 | . . . . . . . . . . 146 . . 83 58 . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . 30 30 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . 18 . . . 7 . . . . Total Damage 387 | . . . . . . . . . . 300 . . . 87 . . . . Kills 4 | . . . . . . . . . . 2 . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 3 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Turns Passed 6668 | 116 678 516 299 100 90 103 299 291 197 328 219 282 567 274 1723 65 131 390 Spaces Moved 8591 | 63 420 398 386 237 221 256 282 342 306 493 433 547 866 482 2126 101 118 514 Core 49 | 8 . . . . . . . . . . . . . . . . . 41 Treads 101 | . . . . . . . . . . . . . . . 56 . . 45 Legs 785 | . 386 398 1 . . . . . . . . . . . . . . . Wheels 89 | 55 34 . . . . . . . . . . . . . . . . . Hover 6296 | . . . . . . . 171 342 306 493 433 547 866 482 2009 101 118 428 Flight 1271 | . . . 385 237 221 256 111 . . . . . . . 61 . . . Fastest Speed 34 | 50 100 120 34 40 40 40 40 42 42 45 45 45 45 45 48 58 41 40 Average Speed 54 | 93 118 120 35 40 40 40 41 42 43 45 45 45 45 48 53 58 44 52 Slowest Speed 226 | 100 120 120 120 40 40 40 50 46 52 45 45 45 45 52 225 58 58 226 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . 1 2 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 5 57 70 43 52 66 73 26 49 74 15 54 72 85 77 49 3 81 17 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 15 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 2 . . . . . . 7 3 3 4 . . . . Spaces Dug 14 | . . . . . . . . . . . . . . . 13 . . 1 Terrain Destroyed 89 | . 20 . . . . . . . . . . . . 4 63 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . . . . . . . . . . . 4 10 . . 2 AOE 73 | . 20 . . . . . . . . . . . . . 53 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac DSF Res Total 10270 | 110 534 433 509 240 222 255 447 469 344 592 446 582 1043 510 2649 107 179 599 Wait 1167 | 24 37 32 80 . . . 129 112 16 74 . 33 175 7 397 . 18 33 Move 8568 | 62 419 397 383 233 220 255 281 341 305 492 432 546 865 481 2125 100 117 514 Hop 2 | . . . 1 1 . . . . . . . . . . . . . . Pick Up 94 | 11 19 . 4 2 1 . 6 1 3 4 2 1 2 3 22 4 7 2 Fast Attach 26 | . . . . . . . 4 1 1 2 1 . . . 7 . 4 6 Attach 56 | 7 3 . 4 2 . . 3 . 1 3 2 . . 2 20 1 3 5 Detach 7 | . . . 1 . . . 1 . . . . . . . 2 1 . 2 Swap 30 | 1 5 1 7 . . . 2 6 . . . 1 . . 4 . 2 1 Drop 69 | . 14 1 5 2 1 . 4 1 4 2 3 1 1 2 13 1 9 5 Fire 226 | 5 37 2 24 . . . 16 7 13 3 6 . . 15 58 . 19 21 Melee 1 | . . . . . . . 1 . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . 6 Escape Stasis 16 | . . . . . . . . . . 12 . . . . . . . 4 Rewire 1 | . . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 363 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Discovered new exit (range 3) 605 | -10/Materials | Build established: Scavenger-Mutant 700 | -10/Materials | Identified exit to Mines 795 | -10/Materials | Entered Mines 807 | -10/Mines | Met a Derelict shopkeep closing up shop 1298 | -10/Mines | Discovered new exit (range 12) 1303 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1311 | -10/Mines | Entered Materials 1311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1603 | -9/Materials | Discovered new exit (range 17) 1609 | -9/Materials | Identified exit to Mines 1610 | -9/Materials | Entered Mines 1628 | -9/Mines | Discovered new exit (range 10) 1649 | -9/Mines | Found the Drone Emporium 1653 | -9/Mines | Found Prototype Device 1668 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1671 | -9/Mines | Found Prototype Device 1708 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1708 | -9/Mines | Discovered new exit (range 5) 1710 | -9/Mines | Identified exit to Exiles 1710 | -9/Mines | Entered Exiles 1720 | -9/Exiles | Met 8R-AWN 1727 | -9/Exiles | Met EX-HEX 1738 | -9/Exiles | Met EX-BIN 1743 | -9/Exiles | Aligned with FarCom system 1744 | -9/Exiles | Given EX-Vault access code 1754 | -9/Exiles | Opened EX-Vault 1756 | -9/Exiles | Found Prototype Device 1766 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1776 | -9/Exiles | Met EX-DEC 1796 | -9/Exiles | Discovered new exit (range 11) 1800 | -9/Exiles | Identified exit to Mines 1800 | -9/Exiles | Left Exiles lab with Skeleton Box 1800 | -9/Exiles | Entered Mines 1899 | -8/Mines | Discovered new exit (range 10) 1902 | -8/Mines | Identified exit to Materials 1903 | -8/Mines | Entered Materials 1903 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1903 | -8/Materials | Identified Skeleton Box 2192 | -8/Materials | Discovered new exit (range 15) 2195 | -8/Materials | Discovered new exit (range 17) 2202 | -8/Materials | Identified exit to Storage 2202 | -8/Materials | Entered Storage 2426 | -8/Storage | Repaired Cld. Airjet 2460 | -8/Storage | Remotely autohacked Sealed Heavy Doors 2466 | -8/Storage | Remotely autohacked Sealed Blast Doors 2466 | -8/Storage | Discovered new exit (range 7) 2470 | -8/Storage | Identified exit to Recycling 2493 | -8/Storage | Entered Recycling 2508 | -8/Recycling | Found Scrap Engine 2528 | -8/Recycling | Build established: Mutant 2585 | -8/Recycling | Identified exit to Factory 2690 | -8/Recycling | Entered Factory 2690 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2750 | -6/Factory | Identified Exp. Sensor Array 2984 | -6/Factory | Identified exit to Lower Caves 2984 | -6/Factory | Identified exit to Extension 3018 | -6/Factory | Entered Lower Caves 3037 | -6/Lower Caves | Build established: Scout 3041 | -6/Lower Caves | Learned Factory emergency access door positions 3087 | -6/Lower Caves | Learned 4 Factory zone layouts 3162 | -6/Lower Caves | Identified exit to Lower Caves 3236 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3237 | -6/Lower Caves | Entered another Lower Caves area 3260 | -6/Lower Caves | Discovered new exit (range 17) 3266 | -6/Lower Caves | Identified exit to Factory 3341 | -6/Lower Caves | Learned Factory emergency access door positions 3433 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3471 | -6/Lower Caves | Learned Factory garrison access intel 3510 | -6/Lower Caves | Discovered new exit (range 12) 3515 | -6/Lower Caves | Identified exit to Zion 3519 | -6/Lower Caves | Entered Zion 3532 | -6/Zion | Discovered new exit (range 18) 3539 | -6/Zion | Identified exit to Proximity Caves 3560 | -6/Zion | Found CR-A16's Pointy Stick 3581 | -6/Zion | Found Prototype Special Weapon 3676 | -6/Zion | Learned Factory garrison access intel 3683 | -6/Zion | Received a visual enhancement algorithm 3729 | -6/Zion | Rebuked by Imprinter 3877 | -6/Zion | Gained Derelict followers 4086 | -6/Zion | Entered Proximity Caves 4086 | -5/Proximity Caves | Accompanied by 3 allies 4127 | -5/Proximity Caves | Lost 3 allies 4273 | -5/Proximity Caves | Learned Factory terminal intel 4310 | -5/Proximity Caves | Learned location of Armory (-3) 4344 | -5/Proximity Caves | Discovered exit to Factory (range 14) 4360 | -5/Proximity Caves | Entered Factory 4360 | -5/Factory | Evolved 2 slots: Utility x2 4363 | -5/Factory | Loaded intel: 26 terminal locations 4364 | -5/Factory | Loaded intel: 4 garrison access locations 4364 | -5/Factory | Identified exit to DSF 4583 | -5/Factory | Spotted B-75 Beast 4670 | -5/Factory | Build established: Hacker-Mutant 4926 | -5/Factory | Identified exit to Upper Caves 5155 | -5/Factory | Identified exit to Factory 5326 | -5/Factory | Identified RU-N14's Throwing Claymores 5383 | -5/Factory | Destroyed 7 combat bots 5387 | -5/Factory | Lost 5 parts (1p3u1w) 5778 | -5/Factory | Repaired Cmb. Airjet 5806 | -5/Factory | Fabricated Cmb. Linear Gravjet? 5884 | -5/Factory | Lost 3 parts (1p1n1w) 5931 | -5/Factory | Crushed by falling debris 5931 | -5/Factory | System corruption reached 10% 5970 | -5/Factory | Lost 9 parts (2p3n3u1w) 6083 | -5/Factory | Entered another Factory area 6083 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6085 | -4/Factory | Loaded intel: 4 garrison access locations 6148 | -4/Factory | Identified exit to DSF 6148 | -4/Factory | Entered DSF 6189 | -4/DSF | Additional patrols routed to DSF 6207 | -4/DSF | Lost 3 parts (2u1w) 6244 | -4/DSF | Discovered new exit (range 15) 6278 | -4/DSF | Identified exit to Research 6279 | -4/DSF | Entered Research 6279 | -3/Research | Evolved 2 slots: Utility x2 6415 | -3/Research | Build established: Hacker-Scout 6621 | -3/Research | Core integrity fell below 50% 6649 | -3/Research | Lost 16 parts (3p5n4u4w) 6660 | -3/Research | Core integrity fell below 20% 6669 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Penetrated by Slug. System Shield destroyed. Penetrated by Slug. The unstable cave ceiling collapses. H-77 Assassin knocked back. Slug penetrates H-77 Assassin. Slug penetrates Earth. The unstable cave ceiling collapses. Penetrated by Slug. H-77 Assassin destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Earth. Penetrated by Slug. Adv. Force Field destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##########????????? | | ???????????????????????????????# """" #########? | | ???????????????????????????????# """" # #? | | ???????????????????????????????# """" # ## | | ???????????????????????????????# """" # T" | | ???????????????????????????????# + "" ! | | ???????????????????????????????# # | | ???????????????????????????????# # = ## | | ???????????????????????????????# # #? | | ?????????????????????????#?????# ### ###? | | ?????????????????????#### #????###;######## #??? | | ????????????????????## # ###### !! * ## #??? | | ????????????????????# ## !! ## #??? | | ???????????????????## # # ! # ##?! | | ??????????????????## # | | ??????????????????# # | | ??????????????????# # | | ?????????????????## | | ?????????????????# | | ????????????????## # # # | | ?????????????#### | | ?????????????# [ | | ?????????????# @ | | ?????????????# | | ?????????????## w | | ??????????????# # | | ??????????????## # | | ??????????????## % = # | | ???????????????# % | | ???????????????## # # | | ????????????????###### % ## # | | ?????????????????????# ####### ##### | | ?????????????????????## % #!?????# ## ####???? | | ??????????????????????#hh # ?????# ?###* ??????? | | ??????????????????????# ? ?????#????? ??????? | | ?????????????????????? h ? ??????????? ??????? | | ??????????????????????+## ????????????? "??????? | | ????????????????????????? ????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 6 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 32 Item Schematics ----------------- Adv. Sensor Array | -6/Zion | Archive Imp. System Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings I'm Back, Baby! Knowing Is Half The Battle Party Time Respectable Loadout \\IAMDERELICT Challenges ------------ None Game ------ Seed FissionCouplerMembrane Manual? 0 Play Time 02:54:10 Cumulative 28.3 hours Start 2024.04.08 @ 03:49:26 End 2024.04.09 @ 03:03:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 37eee194-54f8-40ea-9eb7-d4e3ed2c0a2b