Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 20:29:35 Player: kasaphescent Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (126) 630 Value Destroyed (5369) 5369 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (581) 581 TOTAL SCORE: 14880 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 148 Met Data Miner 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1600 Matter 262/300 Energy 100/100 System Corruption 9% Temperature Hot (266) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Matter Compressor (33) Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Phase Shifter Heavy Armor Plating Graphene Brace Improved Focal Shield Improved Hacking Suite > --- WEAPON ----------- Long-range Phase Cannon Long-range Phase Cannon Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Power Amplifier High-capacity Storage Unit Improved Matter Compressor Matter Neutralizer Heavy Machine Gun Heavy Machine Gun Railgun Mass Driver Mass Driver Heavy Gauss Cannon Light Antimatter Cannon Linear Accelerator Heavy Pick [Rating: 149] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Heavy Flail Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . 1 . 1 . . . . Utility 11 | . . . 1 1 . . . . 1 2 1 1 2 . 2 Weapon 2 | . . . 1 1 . . . . . . . . . . . Parts Attached 193 | 7 2 14 12 18 10 5 1 21 17 6 20 13 25 9 13 Power 16 | 1 . 1 . . 1 . . 1 2 . 1 3 3 2 1 Engine 5 | 1 . 1 . . . . . 1 2 . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . Reactor 10 | . . . . . . . . . . . 1 3 3 2 1 Propulsion 64 | 2 . 9 6 4 1 3 . 1 4 2 9 3 10 3 7 Treads 9 | 1 . 2 2 . . 3 . . . . . . . . 1 Leg 18 | . . 3 . . . . . . . . 6 3 5 . 1 Wheel 15 | 1 . 4 4 4 1 . . 1 . . . . . . . Hover 11 | . . . . . . . . . 1 1 2 . 5 . 2 Flight 11 | . . . . . . . . . 3 1 1 . . 3 3 Utility 53 | 2 2 . 4 9 1 . 1 3 9 3 6 2 6 2 3 Device 24 | 1 . . . 4 . . . 2 4 2 3 2 4 1 1 Storage 6 | 1 2 . 1 . . . . . . . 2 . . . . Processor 9 | . . . 1 1 . . . . 3 1 . . 1 . 2 Hackware 2 | . . . . . . . . . 2 . . . . . . Protection 11 | . . . 2 4 1 . 1 1 . . 1 . 1 . . Artifact 1 | . . . . . . . . . . . . . . 1 . Weapon 60 | 2 . 4 2 5 7 2 . 16 2 1 4 5 6 2 2 Energy Gun 2 | . . . . . . . . . . . . 1 . . 1 Energy Cannon 14 | . . . . 1 2 1 . 7 . . . . 2 . 1 Ballistic Gun 11 | 2 . 2 . . . . . . . . 1 4 2 . . Ballistic Cannon 8 | . . . . 2 . . . . . . 3 . 2 1 . Launcher 11 | . . . . 1 2 1 . 6 . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon 5 | . . 2 1 . 2 . . . . . . . . . . Slashing Weapon 5 | . . . 1 1 1 . . 2 . . . . . . . Piercing Weapon 3 | . . . . . . . . . 2 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 . . . 2 . . 1 . 1 1 2 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . System Corruption 7 | . . . 7 . . . . . . . . . . . . Parts Lost 83 | . . 6 5 8 . 3 . 5 2 . . 8 25 8 13 Power 7 | . . 1 . . . . . 2 . . . 1 1 1 1 Propulsion 49 | . . 5 4 4 . 3 . 3 1 . . 3 12 4 10 Utility 16 | . . . 1 3 . . . . . . . 3 5 2 2 Weapon 11 | . . . . 1 . . . . 1 . . 1 7 1 . Highest Loss Streak 14 | . . 5 2 4 . 3 . 3 2 . . 2 14 8 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 95 91 97 99 99 100 81 53 76 98 93 84 41 17 Engine 3 | . 14 8 9 7 3 . . . 4 5 2 . . . . Core 1 | . . . . . 3 7 7 3 . . . . . . . Reactor 1 | . . . . . . . . . . . 2 8 6 6 2 Treads 6 | . 14 17 11 3 . 21 23 15 1 . . . . . . Leg 7 | . . 6 3 . . . . . . . 29 27 24 . . Wheel 8 | . 14 19 13 24 29 7 7 3 . . . . . . . Flight 1 | . . . . . . . . . 13 21 1 . . . 7 Device 9 | . 14 11 2 7 7 7 7 7 7 16 17 14 18 6 . Storage 5 | . 14 11 9 7 7 7 7 7 1 . 2 4 4 . . Processor 7 | . . . 9 7 7 7 7 7 7 11 10 9 9 10 1 Hackware 1 | . . . . . . . . . 6 11 9 4 1 . . Protection 3 | . . . 6 7 7 7 7 4 . . . 2 1 . . Energy Cannon 2 | . . . . . 6 6 7 5 1 . . . 6 . . Ballistic Gun 2 | . 28 3 . . . . . . . . 4 12 6 . . Ballistic Cannon 2 | . . . . 6 . . . . . . 8 1 2 . . Impact Weapon 7 | . . 18 24 14 7 7 7 7 1 . . . . . . Slashing Weapon 4 | . . . 2 7 15 15 15 13 3 . . . . . . Naked Turns 86 | . . . . . . . . . 4 . . . . 50 32 Heaviest Build 175 | 14 29 35 60 73 73 66 67 71 57 18 133 146 175 60 40 Greatest Support 150 | 10 10 40 40 42 42 42 12 71 20 31 150 150 150 48 46 Greatest Overweight (x) 5 | 1 2 2 3 3 2 5 5 5 2 . . 1 1 1 . Average Overweight (x) . | . 1 1 . 1 1 4 5 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 5 25 25 25 5 5 Average Capacity 17 | 7 12 15 15 20 20 20 20 20 8 5 15 25 24 5 5 Most Carried 20 | 8 8 15 15 20 20 20 20 20 20 5 11 15 20 5 5 Average Carried 13 | 5 6 12 12 16 18 19 19 19 8 4 5 11 16 4 4 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 5 5 25 25 5 5 5 Final Carried 20 | 6 7 11 13 20 20 20 19 20 5 5 11 14 5 4 3 Class Distribution -------------------- 36% | Mutant 30% | Scavenger-Mutant 10% | Scavenger-Tank 8% | Hacker-Assassin 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Assassin | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Scout | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Matter Collected 4084 | 282 . 160 95 262 149 74 . 427 201 40 387 885 840 . 282 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5380 | 40 . 471 578 702 328 73 . 268 201 43 316 1020 1340 . . Parts 224 | 8 . 18 16 34 13 4 . 11 8 2 13 53 44 . . Haulers Intercepted 3 | . . . 1 1 . . . . . . . . 1 . . Recyclers Shooed 3 | . . 1 . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . 6 4 . 18 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 96 | . . 12 9 13 6 2 . 12 . 3 4 17 17 1 . Melee 24 | . . 7 5 9 2 . . 1 . . . . . . . Guns 25 | . . . . . . . . . . . 3 17 5 . . Cannons 19 | . . . . 2 1 1 . 2 . . 1 . 11 1 . AOE 15 | . . . . . 3 1 . 8 . 3 . . . . . Classes Destroyed 18 | 1 . 5 2 3 2 1 . 1 1 . . 1 1 . . Worker 8 | . . . 2 3 . . . . 1 1 . 1 . . . Builder 3 | . . . . 1 . . . . . . . 2 . . . Tunneler 5 | 2 . 1 1 . . . . . . . 1 . . . . Hauler 3 | . . . 1 1 . . . . . . . . 1 . . Recycler 4 | . . . . . . . . . 1 . 1 2 . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 5 | . . 2 1 . . . . . 1 . . 1 . . . Swarmer 24 | . . 2 . . . 1 . 4 . 3 . 14 . . . Grunt 43 | . . 9 5 7 3 . . 6 . . 2 . 11 . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . Sentry 11 | . . 1 4 1 . 1 . 1 . . 1 1 1 . . Specialist 2 | . . . . . . . . . . . . 2 . . . Hunter 3 | . . . . 3 . . . . . . . . . . . Programmer 9 | . . . . 2 1 . . . . . 1 . 4 1 . Behemoth 1 | . . . . . . . . 1 . . . . . . . Decomposer 3 | . . . . . 3 . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 2 . 5 3 5 5 2 . 4 3 3 2 7 4 1 . Combat Bots Only 5 | . . 5 2 3 5 2 . 4 . 3 2 5 4 1 . Max Kills in Single Turn 2 | 1 . 1 1 1 1 1 . 2 1 1 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 1 . 2 . 1 . . . . . Melee 1 | . . 1 1 1 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Damage Taken 15729 | . . 1158 449 1082 135 230 . 1424 267 56 600 1878 3414 1535 3501 Core 3848 | . . 232 29 125 11 51 . 301 114 . 57 133 498 769 1528 Absorbed by Shields 21 | . . . . . . . . . . . 21 . . . . Regen/Repaired (Parts) 245 | . . . . 92 . . . . . . . 153 . . . Core Remaining (%) 74 | 100 100 42 94 . . . . 30 86 100 95 89 . 12 . Volleys Fired 235 | 3 . . . 23 9 7 . 40 . 3 19 54 56 12 9 Largest 4 | 2 . . . 1 1 1 . 1 . 1 2 4 4 1 2 Hottest 337 | 40 . . . 39 80 80 . 80 . 39 114 179 337 66 185 Shots Fired 493 | 6 . . . 23 9 7 . 40 . 3 34 200 148 12 11 Gun 278 | 6 . . . . . . . . . . 15 200 54 . 3 Cannon 183 | . . . . 23 6 4 . 17 . . 19 . 94 12 8 Launcher 30 | . . . . . 3 3 . 21 . 3 . . . . . Special 2 | . . . . . . . . 2 . . . . . . . Kinetic 319 | 6 . . . 23 . . . . . . 34 166 78 12 . Thermal 142 | . . . . . 6 4 . 17 . . . 34 70 . 11 Explosive 30 | . . . . . 3 3 . 21 . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 2 . . . 9 5 5 . 6 . . 12 12 21 6 5 Robot Miss Streak 5 | 1 . . . 2 1 1 . 1 . 2 3 5 2 2 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . Shots Hit Robots 441 | 3 . 40 36 62 14 6 . 23 5 2 28 108 97 12 5 Core Hits 190 | 3 . 5 6 17 11 6 . 35 2 5 9 48 39 3 1 Critical Kills 6 | . . 1 1 . . . . . . . 1 1 2 . . Critical Parts Destroyed 12 | . . 4 5 1 . . . . . . . 2 . . . Critical Strikes 34 | . . 5 7 5 1 . . . 1 . 4 4 6 1 . Meltdown 1 | . . . . . . . . . . . . . 1 . . Destroy 6 | . . . . . . . . . . . 1 4 1 . . Blast 7 | . . . . 1 . . . . . . 1 . 4 1 . Smash 13 | . . 5 7 1 . . . . . . . . . . . Sever 4 | . . . . 3 1 . . . . . . . . . . Impale 3 | . . . . . . . . . 1 . 2 . . . . Melee Attacks 251 | . . 75 54 64 10 1 . 8 9 12 10 . . 8 . Impact 139 | . . 75 41 19 2 . . 2 . . . . . . . Slashing 73 | . . . 13 45 8 1 . 6 . . . . . . . Piercing 39 | . . . . . . . . . 9 12 10 . . 8 . Sneak Attacks 28 | . . 3 6 10 . 1 . . 2 2 4 . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Follow-up Attacks 32 | . . 8 9 11 1 . . 3 . . . . . . . Damage Inflicted 17822 | 36 . 2046 1798 2274 710 274 . 1783 308 510 1158 2912 3285 535 193 Guns 4012 | 36 . . . . . . . . . . 289 2912 683 . 92 Cannons 4610 | . . . . 411 143 99 . 303 . . 525 . 2602 441 86 Explosions 2107 | . . . . . 344 108 . 1288 . 367 . . . . . Melee 7021 | . . 2046 1798 1863 223 67 . 192 308 143 290 . . 91 . Ramming 72 | . . . . . . . . . . . 54 . . 3 15 Kinetic 5475 | 36 . . . 411 . . . . . . 814 2430 1343 441 . Thermal 3147 | . . . . . 143 99 . 303 . . . 482 1942 . 178 Explosive 2107 | . . . . . 344 108 . 1288 . 367 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 3922 | . . 2046 1434 352 44 . . 46 . . . . . . . Slashing 2267 | . . . 364 1511 179 67 . 146 . . . . . . . Piercing 832 | . . . . . . . . . 308 143 290 . . 91 . Highest Corruption 29 | . 1 . 7 . . . . . . . . 1 9 29 9 Average Corruption 7 | . 1 . 7 . . . . . . . . 1 4 13 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . . . . 14 15 4 Message Errors 7 | . . . . . . . . . . . . . 4 2 1 Matter Fused 9 | . . . . . . . . . . . . . 3 6 . Heat Flow Errors 4 | . . . . . . . . . . . . . 3 . 1 Energy Discharges 2 | . . . . . . . . . . . . . 2 . . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . Data Loss (minor) 4 | . . . . . . . . . . . . . . 2 2 Misdirections 5 | . . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1793 | . . 573 509 257 26 . . 21 110 63 115 . 61 46 12 Projectiles 260 | . . . . 8 26 . . 21 . . 86 . 61 46 12 Explosions . | . . . . . . . . . . . . . . . . Melee 1533 | . . 573 509 249 . . . . 110 63 29 . . . . Knockbacks 44 | . . 10 2 7 . . . . . . 9 . 12 4 . Impact 14 | . . 10 2 2 . . . . . . . . . . . Kinetic 29 | . . . . 5 . . . . . . 9 . 11 4 . Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 182 | . . . . . . 2 . 77 . 29 . . . 1 73 Shots 5 | . . . . . . 1 . 2 . 1 . . . . 1 Rammed 4 | . . 1 . . . . . . . . . . . 1 2 Targets Rammed 6 | . . 1 . . . . . . . . 2 . . 1 2 Kicked 2 | . . . . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 398 | . . 5 7 11 . 20 . 20 . . 60 4 398 . 244 Average Temperature 92 | . . 4 6 8 . 13 . 9 . . 36 4 106 . 140 Received Heat Transfer 2292 | . . 570 234 261 27 54 . 363 48 . 141 18 441 36 99 Effects 4 | . . . . . . . . . . . . . 3 . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . 1 Interference 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 23 | . . 13 9 1 . . . . . . . . . . . Impact Corruptions 41 | . . 20 17 4 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 3 | . . . . . . . . . . . . 1 2 . . Heat Transferred 3862 | . . . . . 250 200 . 600 . . . 740 1887 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Peak Influence 746 | 10 21 185 370 257 . . . . 116 154 126 309 525 336 746 Initial 254 | . 6 8 78 100 . . . . 56 56 74 . 173 254 201 Average 167 | 1 14 59 216 99 . . . . 63 76 70 141 386 271 453 Maximum Alert Level 3 | . . . 1 1 . . . . . . . 1 2 1 3 Low Security (%) 68 | 100 100 100 41 97 . . . . 100 100 100 58 14 . 15 Level 1 20 | . . . 58 2 . . . . . . . 41 27 100 25 Level 2 9 | . . . . . . . . . . . . . 57 . 38 Level 3 1 | . . . . . . . . . . . . . . . 19 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . 2 1 4 . . . . . 1 4 2 8 1 1 Investigation 4 | . . 1 . 1 . . . . . . 1 . . . 1 Extermination 8 | . . . . 2 . . . . . 1 1 1 2 1 . Reinforcement 8 | . . 1 1 1 . . . . . . 1 1 3 . . Assault 2 | . . . . . . . . . . . . . 2 . . Garrison 2 | . . . . . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Distress Signals 6 | . . 3 . 1 . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 231 | . 1 23 15 18 6 3 . 17 3 5 9 27 27 8 69 Peak Tracking Total 18 | . 1 7 4 4 4 3 . 4 1 4 2 7 6 6 18 Tactical Retreats 26 | . . 3 2 2 . . . . 1 . . 3 4 1 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Traps Triggered 5 | . 1 1 . . . . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 8 | . . . . . . 8 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Machines Disabled 9 | . . . . . 2 . . . . 2 . 1 1 2 1 Max in Single Turn 2 | . . . . . 1 . . . . 2 . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Machines Accessed 37 | . . 5 . 3 1 . 4 . 2 5 7 4 . 2 4 Terminals 24 | . . 5 . 2 . . . . 1 5 4 3 . 2 2 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 Repair Stations 2 | . . . . 1 . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 Total Hacks 104 | . . 14 . 7 1 . 30 . 3 15 17 8 . 4 5 Successful 71 | . . 7 . 7 1 . 30 . 1 8 8 5 . 2 2 Failed 33 | . . 7 . . . . . . 2 7 9 3 . 2 3 Catastrophic 4 | . . 2 . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . . 9 . 3 1 . . . . 10 5 2 . 2 2 Terminals 57 | . . 14 . 5 . . . . 2 15 8 6 . 4 3 Fabricators 3 | . . . . . . . . . . . 2 . . . 1 Repair Stations 4 | . . . . 2 . . . . . . . 2 . . . Recycling Units 5 | . . . . . . . . . 1 . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 3 . . . 1 Terminal Hacks 48 | . . 4 . 3 1 . 30 . . 4 1 2 . 2 1 Record 14 | . . . . 1 . . 11 . . . . . . 2 . Part Schematic 10 | . . . . . . . 10 . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . 3 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . 2 . . . . . . . 2 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . . 2 . . . Scan Component 2 | . . . . 1 . . . . . . . 1 . . . Repair 2 | . . . . 1 . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . . . 1 . 2 . . . . Report Inventory 2 | . . . . . . . . . 1 . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 14 | . . 3 . 2 . . . . . 4 3 1 . . 1 Terminals 12 | . . 3 . 2 . . . . . 4 2 1 . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . Botnet 11 | . . 3 . 2 . . . . . 3 2 1 . . . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 Prioritize 1 | . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . . 5 . 1 . . . . 1 5 6 4 . 1 3 Full Trace Events 2 | . . . . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . Total Robot Build Rating 5 | . . . . . . . . . . . 5 . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . 1 . . . Time 94 | . . . . 32 . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Total Allies 3 | . . . . . . . . 1 . 1 1 . . . . Largest Group 1 | . . . . . . . . 1 . 1 1 . . . . Highest-Rated Group 96 | . . . . . . . . 96 . 26 26 . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . 26 26 . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 18 | . . . . . . . . 18 . . . . . . . Total Damage 571 | . . . . . . . . 571 . . . . . . . Kills 4 | . . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Turns Passed 8500 | 71 196 748 558 1180 401 458 127 1180 299 253 819 675 700 363 472 Spaces Moved 6283 | 53 182 489 235 755 333 258 77 457 400 510 510 320 269 402 1033 Core 537 | 7 . . . . . . . . 6 . . . . 98 426 Treads 480 | . . 5 98 . . . . 354 23 . . . . . . Legs 1036 | . . 2 . . . . . . . . 447 320 267 . . Wheels 2373 | 46 182 482 137 755 333 258 77 103 . . . . . . . Hover 277 | . . . . . . . . . . . . . 2 275 . Flight 1580 | . . . . . . . . . 371 510 63 . . 29 607 Fastest Speed 28 | 50 95 95 98 97 97 97 165 163 34 31 28 115 48 34 29 Average Speed 96 | 83 104 98 139 99 97 164 165 219 51 31 108 121 170 54 39 Slowest Speed 330 | 100 110 240 240 130 113 165 165 330 330 34 120 190 190 108 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 5 3 . . . 1 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 3 26 43 24 17 56 50 73 68 12 18 14 9 6 37 35 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 4 | . . . . . 1 2 1 . . . . . . . . Known Exits Taken 6 | . . . . 1 . . . . 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 . . . . . 1 . Scrap Searched 7 | . . . . . 3 2 . 2 . . . . . . . Spaces Dug 85 | . . . 5 . . . . 55 3 9 3 . 3 2 5 Terrain Destroyed 277 | . . . 5 . 5 21 . 170 3 9 12 3 24 4 21 Melee 23 | . . . 5 . . . . 1 3 9 3 . . 2 . Projectile 43 | . . . . . . . . 1 . . 9 2 24 2 5 AOE 210 | . . . . . 5 21 . 168 . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Total 7944 | 71 187 659 396 1075 391 281 78 585 463 570 717 485 396 517 1073 Wait 829 | 1 1 59 97 202 16 . . 48 30 36 127 89 27 84 12 Move 6244 | 52 181 488 234 754 332 257 76 456 390 504 509 319 268 399 1025 Hop 11 | . . . . . . . . . 4 2 . . . 1 4 Pick Up 103 | 8 1 17 7 23 6 2 . 4 4 . 9 8 11 1 2 Fast Attach 90 | 5 . 5 4 4 1 2 . 4 15 2 16 4 8 8 12 Attach 60 | 2 . 6 6 6 1 1 1 6 2 3 1 6 15 1 3 Detach 27 | . . 3 2 . . . . 5 3 3 5 1 4 . 1 Swap 45 | . 2 3 2 8 8 2 . 11 . 1 3 3 2 . . Drop 78 | . 2 13 3 10 11 1 1 6 6 . 14 1 5 2 3 Fire 235 | 3 . . . 23 9 7 . 40 . 3 19 54 56 12 9 Melee 202 | . . 64 41 45 7 1 . 5 9 12 10 . . 8 . Ram 2 | . . . . . . . . . . . . . . 1 1 Kick 2 | . . . . . . . . . . . 2 . . . . Crush 2 | . . 1 . . . . . . . . . . . . 1 Escape Stasis 2 | . . . . . . . . . . . 2 . . . . Rewire 4 | . . . . . . . . . . 4 . . . . . Trap 8 | . . . . . . 8 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 6) 191 | -10/Materials | Discovered new exit (range 7) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 515 | -9/Materials | Discovered new exit (range 14) 719 | -9/Materials | Lost 5 parts (1p4n) 736 | -9/Materials | Core integrity fell below 50% 894 | -9/Materials | Discovered new exit (range 9) 1016 | -9/Materials | Entered another Materials area 1016 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1569 | -8/Materials | Discovered new exit (range 4) 1574 | -8/Materials | Entered Factory 1574 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1625 | -7/Factory | Discovered new exit (range 12) 1877 | -7/Factory | Build established: Scavenger-Mutant 2078 | -7/Factory | Repaired Arm. Wheel 2205 | -7/Factory | Lost 4 parts (2n2u) 2574 | -7/Factory | Identified exit to Storage 2574 | -7/Factory | Identified exit to Lower Caves 2754 | -7/Factory | Entered Lower Caves 2755 | -7/Lower Caves | Encountered a Warlord checkpoint 2824 | -7/Lower Caves | Learned Factory trap positions 3042 | -7/Lower Caves | Discovered new exit (range 8) 3051 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3057 | -7/Lower Caves | Found Prototype Special Weapon 3106 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3155 | -7/Lower Caves | Entered another Lower Caves area 3156 | -7/Lower Caves | Encountered a Warlord checkpoint 3159 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3196 | -7/Lower Caves | Lost 3 parts (3n) 3236 | -7/Lower Caves | Learned location of Zion (-6) 3540 | -7/Lower Caves | Discovered new exit (range 12) 3613 | -7/Lower Caves | Entered Data Miner 3613 | -7/Data Miner | Discovered new exit (range 6) 3640 | -7/Data Miner | Met Data Miner 3681 | -7/Data Miner | Learned location of Section 7 (-2) 3681 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3704 | -7/Data Miner | Received God Mode back door access code from Data Miner 3740 | -7/Data Miner | Entered Proximity Caves 3767 | -6/Proximity Caves | Escorted by Enhanced Grunt 4129 | -6/Proximity Caves | Spotted B-75 Beast 4137 | -6/Proximity Caves | Identified Molecular Deconstructor 4162 | -6/Proximity Caves | Destroyed B-75 Beast 4222 | -6/Proximity Caves | Found Prototype Device 4222 | -6/Proximity Caves | Identified Exp. Thermal Shield 4284 | -6/Proximity Caves | Core integrity fell below 50% 4315 | -6/Proximity Caves | Lost 3 parts (1p2n) 4416 | -6/Proximity Caves | Learned Factory terminal intel 4475 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4559 | -6/Proximity Caves | Build established: Mutant 4906 | -6/Proximity Caves | Discovered new exit (range 4) 4920 | -6/Proximity Caves | Entered Factory 4920 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4921 | -6/Factory | Loaded intel: 81 trap records 4922 | -6/Factory | Loaded intel: 26 terminal locations 4990 | -6/Factory | Spotted B-75 Beast 4998 | -6/Factory | Released all parts (7) 5039 | -6/Factory | Discovered new exit (range 17) 5216 | -6/Factory | Identified exit to Factory 5219 | -6/Factory | Entered another Factory area 5219 | -5/Factory | Evolved 2 slots: Utility x2 5377 | -5/Factory | Identified exit to Factory 5452 | -5/Factory | Build established: Hacker-Scout 5472 | -5/Factory | Entered another Factory area 5472 | -4/Factory | Accompanied by 1 ally 5472 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5803 | -4/Factory | Build established: Hacker-Assassin 6110 | -4/Factory | Fabricated A-15 Conveyor (x1) 6123 | -4/Factory | Garrison activated, responded to threat 6262 | -4/Factory | Incoming investigation squad redirected 6284 | -4/Factory | Discovered new exit (range 6) 6290 | -4/Factory | Identified exit to Research 6291 | -4/Factory | Entered Research 6291 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6378 | -3/Research | Repaired Railgun 6462 | -3/Research | Identified exit to DSF 6730 | -3/Research | Identified exit to Testing 6786 | -3/Research | Build established: Scavenger-Tank 6852 | -3/Research | Discovered new exit (range 17) 6964 | -3/Research | Identified exit to Research 6966 | -3/Research | Entered another Research area 6966 | -2/Research | Evolved 2 slots: Utility x2 7019 | -2/Research | Garrison activated, responded to threat 7060 | -2/Research | Discovered new exit (range 20) 7101 | -2/Research | Identified exit to Quarantine 7466 | -2/Research | First assault squad dispatched 7480 | -2/Research | Lost 8 parts (1p3n2u2w) 7666 | -2/Research | Entered Quarantine 7694 | -2/Quarantine | Lost 14 parts (7n3u4w) 7823 | -2/Quarantine | Found Alien Artifact 7862 | -2/Quarantine | Found Alien Artifact 7862 | -2/Quarantine | Identified Phase Redirector 7926 | -2/Quarantine | System corruption reached 10% 7957 | -2/Quarantine | Core integrity fell below 50% 7963 | -2/Quarantine | Released all parts (6) 7993 | -2/Quarantine | Lost 8 parts (1p4n2u1w) 7994 | -2/Quarantine | Core integrity fell below 20% 8025 | -2/Quarantine | Discovered new exit (range 10) 8029 | -2/Quarantine | Entered Access 8029 | -1/Access | Evolved 2 slots: Utility x2 8206 | -1/Access | Energy Cycler disabled 8243 | -1/Access | Spotted B-99 Colossus 8279 | -1/Access | Search patrols dispatched 8284 | -1/Access | Identified Transdimensional Reconstructor 8284 | -1/Access | Warped through subspace 8285 | -1/Access | Core integrity fell below 50% 8302 | -1/Access | Spotted B-99 Colossus 8314 | -1/Access | Lost 9 parts (1p6n2u) 8407 | -1/Access | Core integrity fell below 20% 8501 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08379_ P-80 Master unfolds itself. 08383_ Acquired Antigrav Array. 08391_ Acquired Biometal Heavy Treads. 08412_ System corrupted: Component data lost. 08429_ KQINDGYX,S3KTY==FACNT 08463_ S-43 Plague destroyed. 08466_ System corrupted: Component data lost. 08466_ K-01 Serf collects debris. 08466_ Antigrav Array destroyed. 08486_ Slammed into U-05 Engineer. 08492_ Penetrated by Slug. 08495_ Biometal Heavy Treads destroyed. 08495_ Slug penetrates Wall. 08496_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 08496_ ALERT: Suspicious activity at Fabricator A001. Dispatching Investigation squad. 08498_ Fabricator zaps K-01 Serf with an electromagnetic arc. 08501_ System corrupted: Heat flow error (+266). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????? ??????????????????????? | | ?????# ??????????????????????? | | ?????# ??????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????+ #########?????????????? | | ?????# ### ??????????? | | ?????# s ?????????? | | ?????# s ?????????? | | ?????# s ?????????? | | ?????# s ##?????????? | | ?????# ""?????????? | | ?????# ""#????????? | | ?????# ""#????????? | | ?????# T#????????? | | ?????# @ ""?????????? | | ?????# ""#????????? | | ?????# ] ""#????????? | | ?????# u u#??????????? | | ?????###+### #??????????? | | ???????????# #????????### | | ???????????# """u #????????# | | ???????????# """ #????????# | | ??????????## "" #???????## | | ??????????# F"" ######### | | ??????????# """ | | ??????????# | | ??????????# | | ??????????# ######### | | ??????????# ###???????#### | | ??????????# #????????????? | | ??????????# ##+########?????? | | ??????????# # " #?????? | | ??????????# # """ #?????? | | ??????????# # """ #?????? | | ??????????# # " #?????? | | ??????????# + #?????? | | ??????????# # #?????? | | ??????????# # #?????? | | ???????? # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 25 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ A-15 Conveyor | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Phase Redirector Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedAssembledClaws Manual? 0 Play Time 01:38:56 Cumulative 262.3 hours Start 2022.05.24 @ 18:47:19 End 2022.05.24 @ 20:29:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 13 Types 10/0/2/1/0/0/0/0/0 Lore% 66 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9077368d-1233-433c-848f-841a07c792d3