Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 22:03:11 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (3866) 3866 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 8282 Bonus ------- High Alert Combat Kills 401 Cogmind --------- Core Integrity 680/850 Matter 158/300 Energy 300/300 System Corruption 9% Temperature Warm (175) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Angular Momentum Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Targeting Computer Backup Plating III > --- WEAPON (4) ------- Phase Cannon > --- INVENTORY (5) ---- Reflective Plating Remote Shield Plasma Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Compact Battery Small Matter Pod Backup Plating III Remote Shield > --- WEAPON ----------- Shock Rifle Field Laser Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Targeting Computer Field Recycling Unit [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Autogun Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 2 | . . . . . 1 . 1 Propulsion . | . . . . . . . . Utility 4 | . . . . . 2 2 . Weapon 2 | . . . . . 1 . 1 Parts Attached 122 | 6 19 1 . 3 48 21 24 Power 15 | 1 1 . . . 6 3 4 Engine 9 | 1 . . . . 3 2 3 Core 6 | . 1 . . . 3 1 1 Reactor . | . . . . . . . . Propulsion 34 | 2 11 . . 2 14 2 3 Treads 15 | 2 2 . . . 8 2 1 Leg 19 | . 9 . . 2 6 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | 1 2 1 . . 14 9 11 Device 18 | . 2 . . . 6 4 6 Storage 6 | 1 . . . . 3 . 2 Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 12 | . . 1 . . 5 4 2 Artifact . | . . . . . . . . Weapon 35 | 2 5 . . 1 14 7 6 Energy Gun 9 | . . . . . 2 4 3 Energy Cannon 5 | . . . . . 2 2 1 Ballistic Gun 10 | 2 5 . . . 3 . . Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 3 | . . . . 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . . . 5 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . . 1 . . 5 9 7 Power 4 | . . . . . 2 1 1 Propulsion 2 | . . . . . . 1 1 Utility 9 | . . 1 . . 1 4 3 Weapon 7 | . . . . . 2 3 2 Highest Loss Streak 8 | . . 1 . . 4 8 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 98 92 100 100 91 98 83 Engine 5 | . 3 . . . 2 6 11 Core 8 | . 10 14 14 14 11 6 1 Treads 9 | . 8 . . . 8 14 11 Leg 8 | . 19 28 28 28 9 . 1 Device 11 | . 13 . . . 4 17 19 Storage 14 | . 14 14 14 14 15 14 10 Protection 9 | . . 7 14 14 11 11 3 Energy Gun 6 | . . . . . 2 15 9 Energy Cannon 3 | . . . . . 2 6 2 Ballistic Gun 8 | . 27 28 28 27 7 . . Ballistic Cannon 2 | . . . . . 3 . 4 Launcher 1 | . . . . 1 3 . 2 Slashing Weapon 2 | . . . . . 7 . . Peak Build Rating 60 | 6 12 12 12 12 36 49 60 Average Rating 32 | 3 10 11 12 11 28 42 50 On Entrance 14 | . 6 12 12 12 12 36 22 Naked Turns . | . . . . . . . . Heaviest Build 111 | 12 18 19 19 19 111 57 68 Greatest Support 56 | 40 40 20 20 20 56 56 50 Greatest Overweight (x) 2 | . 1 . . . 2 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 10 10 Average Capacity 10 | 6 8 8 8 8 14 10 7 Most Carried 13 | 5 8 8 8 8 13 10 8 Average Carried 6 | . 4 7 8 7 7 9 3 Final Capacity 10 | 8 8 8 8 8 10 10 5 Final Carried 9 | . 8 8 8 7 9 7 3 Class Distribution -------------------- 36% | Mutant 16% | Gunner 16% | Scavenger-Tank 11% | Scavenger-Gunner 10% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2832 | 260 618 47 . 200 855 251 601 Remotely 431 | . 431 . . . . . . Salvage Created 4266 | . 769 47 . 73 1169 1331 877 Parts 244 | . 44 5 . 5 85 67 38 Haulers Intercepted 5 | . 2 . . . 2 . 1 Recyclers Shooed 7 | . 1 . . 1 2 2 1 Parts Field Recycled 2 | . . . . . . . 2 Retrieved Matter 7 | . . . . . . . 7 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 67 | . 12 3 . 2 20 17 13 Melee 4 | . 1 . . . 3 . . Guns 29 | . 11 3 . 1 9 4 1 Cannons 18 | . . . . . 6 9 3 AOE 12 | . . . . 1 2 . 9 Classes Destroyed 16 | . 6 . . 2 7 1 . Worker 17 | . 1 . . . 7 5 4 Builder 11 | . . . . . 2 8 1 Tunneler 2 | . . . . 1 . . 1 Hauler 5 | . 2 . . . 2 . 1 Recycler 8 | . 3 . . . . 2 3 Mechanic 3 | . . . . . 1 1 1 Operator 1 | . . . . . 1 . . Watcher 9 | . 2 . . . 3 1 3 Swarmer 11 | . 3 3 . . 5 . . Grunt 29 | . 9 . . 1 8 5 6 Brawler 2 | . . . . . 1 1 . Duelist 5 | . . . . 1 . 3 1 Sentry 7 | . . . . . 3 4 . Specialist 2 | . . . . . 2 . . Hunter 6 | . . . . . 1 1 4 Programmer 5 | . . . . . . 3 2 Best Kill Streak 14 | . 7 5 . 3 4 8 14 Combat Bots Only 6 | . 5 3 . 2 4 3 6 Max Kills in Single Turn 6 | . 2 1 . 1 2 3 6 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . 1 2 . 3 Melee 1 | . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 524 | . 73 14 . 5 144 198 90 Missed 167 | . 14 2 . 2 47 78 24 Damage Taken 5252 | . 623 95 . 53 1387 1814 1280 Core 559 | . 83 15 . . 110 181 170 Absorbed by Shields 30 | . . . . . . . 30 Redirected to Shielding 51 | . . . . . 16 35 . Core Remaining (%) 78 | 100 . . . 60 80 74 . Volleys Fired 249 | . 52 6 . 8 66 69 48 Largest 3 | . 2 2 . 2 3 3 3 Hottest 209 | . 46 46 . 53 186 209 198 Shots Fired 533 | . 103 12 . 13 142 192 71 Gun 371 | . 103 12 . 8 92 131 25 Cannon 132 | . . . . . 42 61 29 Launcher 30 | . . . . 5 8 . 17 Special . | . . . . . . . . Kinetic 203 | . 103 12 . 8 68 . 12 Thermal 281 | . . . . . 62 192 27 Explosive 30 | . . . . 5 8 . 17 Electromagnetic 19 | . . . . . 4 . 15 Robot Hit Streak 20 | . 8 2 . 3 7 20 8 Robot Miss Streak 7 | . 5 5 . 2 4 7 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 4 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 349 | . 55 4 . 6 106 128 50 Core Hits 191 | . 29 3 . 8 52 48 51 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . . . 3 7 . Burn 7 | . . . . . . 7 . Blast 1 | . . . . . 1 . . Sever 2 | . . . . . 2 . . Melee Attacks 43 | . . . . . 42 1 . Impact . | . . . . . . . . Slashing 43 | . . . . . 42 1 . Piercing . | . . . . . . . . Sneak Attacks 18 | . . . . . 17 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . Damage Inflicted 12683 | . 858 81 . 258 3647 3507 4332 Guns 3908 | . 851 77 . 92 788 1866 234 Cannons 2463 | . . . . . 587 1175 701 Explosions 4385 | . . . . 162 564 262 3397 Melee 1745 | . . . . . 1683 62 . Ramming 182 | . 7 4 . 4 25 142 . Kinetic 1956 | . 851 77 . 92 636 . 300 Thermal 6161 | . . . . . 693 3303 2165 Explosive 2438 | . . . . 162 564 . 1712 Electromagnetic 201 | . . . . . 46 . 155 Impact . | . . . . . . . . Slashing 1745 | . . . . . 1683 62 . Piercing . | . . . . . . . . Highest Corruption 15 | . 1 1 1 1 . 15 9 Average Corruption 1 | . 1 1 1 1 . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . 7 . . 7 . 12 3 Message Errors 8 | . 2 . . 1 . 3 2 Matter Fused 12 | . 2 . . 4 . 6 . Heat Flow Errors 2 | . 1 . . 1 . . . Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 1 | . 1 . . . . . . Weapon Failures 2 | . 1 . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 644 | . . . . . 269 163 212 Projectiles 2 | . . . . . . 2 . Explosions 356 | . . . . . 20 124 212 Melee 286 | . . . . . 249 37 . Knockbacks 9 | . . . . . 1 3 5 Impact 2 | . . . . . . 2 . Kinetic 6 | . . . . . 1 . 5 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 114 | . . . . . . . 114 Shots 2 | . . . . . . . 2 Rammed 22 | . 6 . . . 4 12 . Targets Rammed 34 | . 7 1 . 2 7 17 . Kicked 6 | . . 1 . 2 3 . . Crushed 6 | . 1 . . . . 5 . Highest Temperature 461 | . 90 22 . 283 461 359 175 Average Temperature 87 | . 18 10 . 90 112 102 80 Received Heat Transfer 1602 | . 222 . . 12 621 543 204 Effects 8 | . . . . . 7 1 . Shutdowns 2 | . . . . . 2 . . Energy Bleed 3 | . . . . . 2 1 . Short Circuit 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . . 4 . Combat Hostiles 4 | . . . . . . 4 . Parts Melted 24 | . . . . . 5 18 1 Heat Transferred 8225 | . . . . . 1332 5381 1512 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 1128 | . 342 156 . 75 514 621 1128 Initial 281 | . . 81 . . 29 205 281 Average 317 | . 175 138 . 4 159 338 802 Maximum Alert Level 4 | . 1 . . . 2 2 4 Low Security (%) 48 | 100 62 100 . 100 76 18 . Level 1 24 | . 37 . . . 16 38 31 Level 2 12 | . . . . . 6 42 . Level 3 10 | . . . . . . . 51 Level 4 3 | . . . . . . . 17 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 1 . . . 4 10 5 Investigation 1 | . . . . . . 1 . Extermination 5 | . . . . . . 3 2 Reinforcement 7 | . 1 . . . 3 1 2 Assault 4 | . . . . . 1 2 1 Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 4 . . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 20 3 . 2 50 28 20 Peak Tracking Total 8 | . 8 3 . 2 7 7 5 Tactical Retreats 12 | . . . . . 10 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 52 | . . . . . 1 17 34 Max in Single Turn 28 | . . . . . 1 16 28 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 9 | . 2 . . . 1 4 2 Terminals 8 | . 2 . . . 1 3 2 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 5 . . . 6 7 3 Successful 11 | . 2 . . . 4 3 2 Failed 10 | . 3 . . . 2 4 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 2 . . . . 2 . Terminals 19 | . 5 . . . 6 5 3 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 2 . . . 4 2 2 Record 7 | . 2 . . . 3 1 1 Open DSF 2 | . . . . . . 1 1 Alert Level 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . . . 1 2 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 106 | . . . . . . 106 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6223 | 66 575 38 36 703 2053 1468 1284 Spaces Moved 3073 | 56 286 17 31 560 916 699 508 Core 31 | 31 . . . . . . . Treads 1608 | 25 59 . . . 375 699 450 Legs 1434 | . 227 17 31 560 541 . 58 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 152 120 Average Speed 160 | 99 128 120 120 120 174 163 203 Slowest Speed 260 | 160 190 120 120 120 260 240 232 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 44 8 8 91 49 20 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 344 | . . . . 38 83 24 199 Melee . | . . . . . . . . Projectile 13 | . . . . . 7 5 1 AOE 331 | . . . . 38 76 19 198 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3853 | 67 402 25 30 579 1182 871 697 Wait 163 | . 8 . . 2 41 32 80 Move 3066 | 55 285 16 30 559 915 698 508 Hop . | . . . . . . . . Pick Up 100 | 6 21 1 . 2 36 16 18 Fast Attach 4 | . . . . . 2 2 . Attach 54 | 6 3 1 . . 16 9 19 Detach 7 | . . . . . 2 . 5 Swap 64 | . 16 . . 3 30 10 5 Drop 73 | . 10 . . 3 29 17 14 Fire 249 | . 52 6 . 8 66 69 48 Melee 39 | . . . . . 38 1 . Ram . | . . . . . . . . Kick 6 | . . 1 . 2 3 . . Crush 28 | . 7 . . . 4 17 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 398 | -10/Materials | Discovered new exit (range 14) 540 | -10/Materials | Build established: Scavenger-Mutant 642 | -10/Materials | Entered Mines 676 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 676 | -10/Mines | Discovered new exit (range 5) 680 | -10/Mines | Entered Exiles 701 | -10/Exiles | Discovered new exit (range 14) 716 | -10/Exiles | Entered Mines 760 | -9/Mines | Learned Materials stockpile data 949 | -9/Mines | Build established: Mutant 1273 | -9/Mines | Learned location of Storage (-7) 1414 | -9/Mines | Discovered new exit (range 5) 1419 | -9/Mines | Entered Materials 1419 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1857 | -8/Materials | Build established: Tank 2446 | -8/Materials | Lost 4 parts (2p1u1w) 2639 | -8/Materials | Build established: Mutant 3419 | -8/Materials | First assault squad dispatched 3448 | -8/Materials | Discovered new exit (range 16) 3472 | -8/Materials | Entered Factory 3472 | -7/Factory | Evolved 2 slots: Utility x2 3601 | -7/Factory | Identified exit to DSF 3662 | -7/Factory | Fabricated Smartbomb Launcher? 3772 | -7/Factory | Build established: Scavenger-Tank 4047 | -7/Factory | Garrison activated, responded to threat 4672 | -7/Factory | First assault squad dispatched 4675 | -7/Factory | Build established: Scavenger-Gunner 4853 | -7/Factory | Discovered new exit (range 16) 4912 | -7/Factory | System corruption reached 10% 4940 | -7/Factory | Entered another Factory area 4940 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4965 | -6/Factory | Lost 8 parts (1p1n3u3w) 5376 | -6/Factory | Build established: Gunner 5530 | -6/Factory | Lost 3 parts (2u1w) 5990 | -6/Factory | First assault squad dispatched 6224 | -6/Factory | Self-destructed Last Messages --------------- 06193_ B-48 Gladiator unfolds itself. 06193_ G-50 Soldier unfolds itself. 06200_ G-50 Soldier misfires. 06202_ Shock Rifle destroyed. 06204_ K-01 Serf collects debris. 06206_ U-05 Engineer lays Concrete. 06207_ K-01 Serf collects debris. 06208_ U-05 Engineer lays Concrete. 06211_ U-05 Engineer builds a Wall. 06211_ U-05 Engineer lays Concrete. 06214_ G-50 Soldier suffers critical hit (Burn). 06215_ GM<%SQ290QZ2I/HD5XX0C5KBCQ 06217_ Lgt. Angular Momentum Engine destroyed. 06217_ System corrupted by crushing effect (+3). 06218_ Imp. Carbon-fiber Leg destroyed. 06219_ U-05 Engineer builds a Door. 06220_ U-05 Engineer builds a Wall. 06222_ Adv. Heat Sink destroyed. 06222_ System corrupted by crushing effect (+2). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###########??????????? | | ###?????????????????????????# """"" #??????????? | | #?????????????????????????# ""T"" #??????????? | | !###############???????????# #??????????? | | !*## ! #???????????# #+#######??? | | ]## #???????????# """ """ # #??? | | "!## #???????????# """ """ # * #?? | | "!## """" """" ###########?# """ """ # #? | | "!## """" """" # ## ### # #? | | =[## """" """" ################+###### ##""###### | | ## """" """" # u u u % | | ## """" """" # @b gi g u | | " ## """" """" # g | | " ## + | | " ## # | | ## # | | ############+#### | | | | | | | | | | | | ###########################+####################+# | | #????????## """ " # | | "" """" #?????????#### "F " #### | | "" """" #????????????#! ?? ???# """""" | | "" """" #????????????# """ ???????# """""" | | "" """" #????????????? "??????????# """""" | | "" """" #????????????? ???????????# """""" | | "" """" #????????????????????????????# | | "" """" #????????????????????????????# | | #????????????????????????????# | | #????????????????????????????# | | #????????????????????????????# | | #????????????????????????????# % | | #########????????????????????????????############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 51 Energy Capacity 715 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club It Was An Accident, I Swear It's Just You Just What I Needed Made in Tau Ceti IV Oops Remodeling Serviceable Loadout Significant Disruption System Compromised Tourist Use The Force Challenges ------------ None Game ------ Seed TimingTerrabombBattery Manual? 0 Play Time 01:52:08 Cumulative 5.3 hours Start 2024.09.19 @ 17:44:17 End 2024.09.19 @ 22:03:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07d34ae4-2ec2-4595-bdfa-deb13bc3cfa8