Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.18 @ 09:02:09 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (40) 40 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (26747) 26747 TOTAL SCORE: 33567 Bonus ------- Pacifist 10869 Win 3000 Win Speed 12878 Cogmind --------- Core Integrity 1186/1600 Matter 127/300 Energy 44/100 System Corruption 2% Temperature Cool (4) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (14) -- Biomechanical Wings Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (8) ------ Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Force Lance > --- INVENTORY -------- (None) [Rating: 141] Favorites ----------- Power Neutrino Core Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Biomechanical Wings Flight Unit Biomechanical Wings Utility Improved Signal Interpreter Device Advanced Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Force Lance Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 19 | . 1 2 2 2 2 2 2 2 2 2 . Power 1 | . . . 1 . . . . . . . . Propulsion 12 | . 1 2 1 2 2 . 2 . . 2 . Utility 6 | . . . . . . 2 . 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 41 | . . . . . 1 11 8 8 1 3 9 Power 5 | . . . . . . 1 . 3 1 . . Engine . | . . . . . . . . . . . . Core 3 | . . . . . . 1 . 2 . . . Reactor 2 | . . . . . . . . 1 1 . . Propulsion 21 | . . . . . . 5 4 4 . 2 6 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 21 | . . . . . . 5 4 4 . 2 6 Utility 11 | . . . . . 1 3 3 1 . . 3 Device 8 | . . . . . 1 2 2 1 . . 2 Storage . | . . . . . . . . . . . . Processor 2 | . . . . . . 1 . . . . 1 Hackware 1 | . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 4 | . . . . . . 2 1 . . 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . Piercing Weapon 2 | . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 2 1 . . . Parts Lost 27 | . . . . . . . 8 . 1 5 13 Power 4 | . . . . . . . 1 . . 1 2 Propulsion 14 | . . . . . . . 4 . 1 3 6 Utility 6 | . . . . . . . 2 . . . 4 Weapon 3 | . . . . . . . 1 . . 1 1 Highest Loss Streak 8 | . . . . . . . 5 . 1 3 8 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 2 | . . . . . 3 4 4 1 3 2 . Power . | . . . . . . . . . 1 1 . Propulsion . | . . . . . . . . . 1 1 . Utility . | . . . . . 1 2 2 . . . . Weapon 1 | . . . . . 2 1 1 . 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . . . . . . 3 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 25 | . . . . . 1 15 34 58 56 54 47 Core 1 | . . . . . . 2 2 5 4 3 . Flight 13 | . . . . . . 7 16 34 31 29 27 Device 2 | . . . . . 1 2 2 3 4 3 2 Processor 2 | . . . . . . 1 5 4 4 3 5 Hackware 1 | . . . . . . . 3 4 4 3 . Piercing Weapon 1 | . . . . . . 1 4 . . 2 3 Peak Build Rating 141 | . . . . . 6 44 71 112 115 134 141 Average Rating 47 | . . . . . 2 15 37 105 110 119 119 On Entrance 34 | . . . . . . 1 42 64 112 107 87 Avg Prop Armor Cover (%) 6 | . . . . . . . 14 10 6 5 5 Naked Turns 664 | . 52 52 81 155 163 161 . . . . . Heaviest Build 39 | . . . . . 1 19 20 34 34 39 38 Greatest Support 93 | 3 3 3 3 3 3 24 54 64 70 83 93 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 2 5 5 5 4 5 5 3 Average Carried 3 | . . . . . 3 4 4 2 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 2 4 5 4 4 5 5 2 Class Distribution -------------------- 56% | Hacker-Mutant 43% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 352 | 42 . 136 . . . . . 85 82 . 7 Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Hostile Shots Fired 651 | . 27 24 44 27 . 40 207 14 34 78 156 Missed 323 | . 9 10 24 14 . 13 110 5 20 36 82 Hits 328 | . 18 14 20 13 . 27 97 9 14 42 74 Melee 1 | . . . . . . . . . . . 1 Projectile 327 | . 18 14 20 13 . 27 97 9 14 42 73 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 15 | . . . 1 1 . . 3 . 1 3 6 Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 4171 | . 93 100 135 171 27 310 1212 119 295 586 1123 Core 2152 | . 93 100 135 171 19 250 851 18 101 132 282 Absorbed by Shields 39 | . . . . . . . . . . 16 23 Ignored by Resistances 2447 | . 61 64 90 68 . 183 724 70 168 352 667 Core Remaining (%) 77 | 100 62 75 75 75 97 75 26 98 93 . 74 Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 1 | . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 19 | . . . . . . 1 4 . . 3 11 Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . 1 3 . . . . Piercing 15 | . . . . . . . 1 . . 3 11 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 115 | . 18 . . 26 55 11 5 . . . . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 115 | . 18 . . 26 55 11 5 . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . 1 . . . . . 1 . 1 2 2 Average Corruption 1 | . 1 . . . . . 1 . 1 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . . . . 1 . . . 5 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . 1 . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 53 | . 8 . . 11 27 5 2 . . . . Shots . | . . . . . . . . . . . . Rammed 17 | . 4 . . 6 5 1 1 . . . . Targets Rammed 17 | . 4 . . 6 5 1 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 534 | . . . . 2 . 255 174 97 46 534 122 Average Temperature 124 | . . . . 2 . 136 95 46 21 238 33 Received Heat Transfer 823 | . . 87 72 105 . 75 232 9 9 90 144 Effects 19 | . . . . . . . . . . 19 . Shutdowns 6 | . . . . . . . . . . 6 . Energy Bleed 2 | . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . 2 . Damage (major) 4 | . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Maximum Alert Level 2 | . . . . . . . 2 . . 1 2 Low Security (%) 85 | 100 100 100 100 100 100 100 79 100 100 58 37 Level 1 7 | . . . . . . . 12 . . 41 13 Level 2 7 | . . . . . . . 8 . . . 48 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 643 | . . 7 90 45 10 105 454 171 148 286 643 Initial 171 | . . . . 24 10 . 22 171 53 67 139 Average 97 | . . . 18 14 . 50 105 155 63 140 355 Influence Increases 2332 | . . 7 105 60 . 214 611 18 180 373 764 Successful Hack 47 | . . 7 . . . . 18 18 . 4 . Disable Machine 16 | . . . . . . 4 4 . . . 8 Destroy Structure 34 | . . . . . . . 4 . . 9 21 Partial Spotted 105 | . . . . . . 15 30 . 15 15 30 Lose Combat Pursuer 2130 | . . . 105 60 . 195 555 . 165 345 705 Influence Decreases 1709 | . . 7 30 105 30 150 234 330 161 236 426 Entered New Map 686 | . . . . 51 20 . 42 270 76 81 146 Time Decay 766 | . . 7 30 54 10 150 125 60 75 105 150 Lost Part 257 | . . . . . . . 67 . 10 50 130 Squads Dispatched 30 | . . 3 . 3 1 5 5 . 3 3 7 Investigation 11 | . . 1 . . . 1 2 . 2 1 4 Extermination 6 | . . . . . . 2 1 . 1 1 1 Reinforcement 12 | . . 2 . 3 1 2 1 . . 1 2 Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 10 | . 1 1 . . . . 2 . 1 2 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 244 | . 4 10 12 12 . 22 55 7 25 34 63 Peak Tracking Total 25 | . 4 9 5 6 . 9 21 7 16 24 25 Tactical Retreats 33 | . . . 2 2 . 6 6 . 4 4 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 12 | . . . . . 1 . 1 . 2 1 7 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 4 | . . . . . . 1 1 . . . 2 Max in Single Turn 1 | . . . . . . 1 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 20 | . . 2 . . 1 2 4 1 2 4 4 Terminals 20 | . . 2 . . 1 2 4 1 2 4 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 43 | . . 9 . . 2 4 6 1 4 8 9 Successful 6 | . . 1 . . . . 1 1 . 3 . Failed 37 | . . 8 . . 2 4 5 . 4 5 9 Catastrophic 18 | . . 3 . . 1 2 3 . 2 1 6 Database Lockouts . | . . . . . . . . . . . . Manual 36 | . . 9 . . 2 4 6 1 4 3 7 Terminals 43 | . . 9 . . 2 4 6 1 4 8 9 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . . 1 . . . . 1 1 . 3 . Open Door 3 | . . . . . . . . . . 3 . Level Access Points 3 | . . 1 . . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . . 2 . . 1 2 3 . 2 1 4 Full Trace Events 11 | . . 2 . . . 1 1 . 2 1 4 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Active Infowar (turns) 673 | . . . . . 38 108 136 82 110 61 138 Sensors 548 | . . . . . . 81 76 82 110 61 138 Terrain 103 | . . . . . 38 . 65 . . . . Cloaking 40 | . . . . . . 40 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 1677 | 9 52 52 81 155 230 291 248 83 110 148 218 Spaces Moved 4155 | 18 96 104 162 293 410 627 625 254 421 537 608 Core 1416 | 18 96 104 162 293 410 317 16 . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2739 | . . . . . . 310 609 254 421 537 608 Fastest Speed 20 | 50 50 50 50 50 50 31 28 25 25 20 24 Average Speed 35 | 50 50 50 50 50 50 42 34 26 25 23 27 Slowest Speed 99 | 50 50 50 50 50 50 99 50 37 26 29 33 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 63 | . . . . . . 1 22 3 10 4 23 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 20 | 3 29 24 21 13 23 27 23 12 23 22 27 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 13 | . . . . . . . 3 . . 3 7 Terrain Destroyed 13 | . . . . . . . 3 . . 3 7 Melee 13 | . . . . . . . 3 . . 3 7 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total 4221 | 17 99 103 161 300 434 642 630 265 412 550 608 Wait 11 | . . . . . . . 5 1 . 4 1 Move 4026 | 17 95 103 161 292 409 624 583 247 401 528 566 Hop 54 | . . . . . . 1 19 3 9 4 18 Pick Up 12 | . . . . 2 2 1 3 2 . 2 . Fast Attach 32 | . . . . . 1 9 8 6 . 1 7 Attach 10 | . . . . . . 2 1 2 . 2 3 Detach 7 | . . . . . 1 2 1 2 . . 1 Swap 1 | . . . . . . . . . 1 . . Drop 10 | . . . . . 1 1 5 2 . 1 . Fire . | . . . . . . . . . . . . Melee 19 | . . . . . . 1 4 . . 3 11 Ram 17 | . 4 . . 6 5 1 1 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . . 15 . . . 1 5 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 6 exits: *Res x4 / *Upp / *Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 10 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Evolved 1 slot: Propulsion x1 60 | -10/Materials | Identified exit to Materials 60 | -10/Materials | Discovered exit to Materials (range 6) 62 | -10/Materials | Entered another Materials area 62 | -9/Materials | Evolved 2 slots: Propulsion x2 75 | -9/Materials | Identified exit to Materials 114 | -9/Materials | Entered another Materials area 114 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 189 | -8/Materials | Identified exit to Factory 189 | -8/Materials | Discovered exit to Factory (range 13) 195 | -8/Materials | Entered Factory 195 | -7/Factory | Evolved 2 slots: Propulsion x2 305 | -7/Factory | Build established: Hacker-Mutant 342 | -7/Factory | Identified exit to Factory 342 | -7/Factory | Discovered exit to Factory (range 16) 350 | -7/Factory | Entered another Factory area 350 | -6/Factory | Evolved 2 slots: Propulsion x2 571 | -6/Factory | Identified exit to Factory 571 | -6/Factory | Discovered exit to Factory (range 11) 580 | -6/Factory | Entered another Factory area 580 | -5/Factory | Evolved 2 slots: Utility x2 844 | -5/Factory | Identified exit to Upper Caves 844 | -5/Factory | Discovered exit to Upper Caves (range 3) 866 | -5/Factory | Identified exit to Factory 866 | -5/Factory | Discovered exit to Factory (range 12) 871 | -5/Factory | Entered another Factory area 871 | -4/Factory | Evolved 2 slots: Propulsion x2 1024 | -4/Factory | Identified exit to Armory 1024 | -4/Factory | Discovered exit to Armory (range 11) 1057 | -4/Factory | Lost 5 parts (1p3n1u) 1071 | -4/Factory | Identified exit to Research 1080 | -4/Factory | Spotted B-86 Titan 1082 | -4/Factory | Core integrity fell below 50% 1092 | -4/Factory | Identified exit to Upper Caves 1092 | -4/Factory | Discovered exit to Upper Caves (range 10) 1119 | -4/Factory | Entered Research 1119 | -3/Research | Evolved 2 slots: Utility x2 1162 | -3/Research | Identified exit to Research 1202 | -3/Research | Entered another Research area 1202 | -2/Research | Evolved 2 slots: Utility x2 1217 | -2/Research | Spotted B-90 Cyclops 1280 | -2/Research | Spotted B-90 Cyclops 1286 | -2/Research | Spotted B-90 Cyclops 1309 | -2/Research | Identified exit to Access 1309 | -2/Research | Discovered exit to Access (range 11) 1312 | -2/Research | Entered Access 1312 | -1/Access | Evolved 2 slots: Propulsion x2 1393 | -1/Access | Build established: Hacker-Sprinter 1435 | -1/Access | Lost 3 parts (2n1w) 1458 | -1/Access | Identified exit to Command 1458 | -1/Access | Discovered exit to Command (range 7) 1460 | -1/Access | Entered Command 1551 | -1/Command | Lost 8 parts (1p4n3u) 1616 | -1/Command | Spotted Executioner 1616 | -1/Command | Spotted Executioner 1616 | -1/Command | Spotted Executioner 1616 | -1/Command | Spotted Executioner 1616 | -1/Command | Spotted Striker 1616 | -1/Command | Spotted Striker 1616 | -1/Command | Spotted Alpha 7 1616 | -1/Command | Spotted Alpha 7 1664 | -1/Command | Spotted B-99 Colossus 1674 | -1/Command | Spotted B-99 Colossus 1675 | -1/Command | Identified exit to Surface 1675 | -1/Command | Discovered exit to Surface (range 8) 1678 | *** | Escaped! Last Messages --------------- 01674_ Slug penetrates Wall. 01674_ Stasis field depleted. 01675_ Triggered Stasis Trap. 01675_ A bubble of rippling energy engulfs the area. 01675_ Field strength at 31. 01675_ Stasis field depleted. 01675_ The Access Shell folds into the floor. 01675_ Triggered Stasis Trap. 01675_ EXIT=FOUND: SURFACE 01675_ A bubble of rippling energy engulfs the area. 01675_ Field strength at 31. 01676_ Stasis field depleted. 01676_ Triggered Stasis Trap. 01676_ A bubble of rippling energy engulfs the area. 01676_ Field strength at 31. 01677_ Stasis field depleted. 01677_ Slug penetrates Wall. [Achievement: Pacifist] [Achievement: Speedrunner] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ???? | | ?????????????????????????????????????????? ??? | | ?????????????????????????????????????? ## | | ?????????????????????????????????????? | | ?????????????????????????????????????????????#+### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????##############?????????????# | | ???????????????????# ###???????????# | | ???????????????????# #"#######?????# | | ???????????????????# # # # # ####??# | | ???????????????????# ^ "#### | | ???????????????????# ^ + | | ???????????????????# "" ^ " | | ???????????????????# @" + | | ???????????????????# + | | ???????????????????# ^ ####"### | | ???????????????????# ^^ ;E# # # ###? ? | | ???????????????????# BB#########??# | | ???????????????????# BB#??????????# | | ???????????????????##############??????????# | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 2 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Pacifist Speedrunner True Flier Challenges ------------ None Game ------ Seed PointyInsulationBoregun Manual? 0 Play Time 00:39:07 Cumulative 218.8 hours Start 2026.06.18 @ 07:59:33 End 2026.06.18 @ 09:02:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 358 Rogue 216 Adventurer 15 Explorer 127 Win Type 0 Total 19 Types 19/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40087865-1faa-4819-826c-6d610badab38