Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.09 @ 11:26:10 Player: Lee Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2112) 2112 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 5397 Bonus ------- High Alert Combat Kills 100 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 685/685 System Corruption 2% Temperature Cool (58) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (4) -------- Deuterium Engine Deuterium Engine Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (2) ------ Coolant Injector Medium Storage Unit > --- WEAPON (4) ------- Improved Lightning Gun Particle Gun Flak Gun Flak Gun > --- INVENTORY (10) --- Armored Huge Wheel Improved Cooling System Core Analyzer Core Analyzer Microactuators Corruption Screen Improved Field Recycling Unit (0) Pulse Rifle Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit > --- WEAPON ----------- Improved Lightning Gun Particle Gun Flak Gun Flak Gun > --- INVENTORY -------- Improved Cooling System Core Analyzer Core Analyzer Microactuators Corruption Screen Improved Field Recycling Unit Pulse Rifle Improved EM Pulse Cannon [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 3 | . . . 1 . 1 1 Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 2 | . . . . . 1 1 Parts Attached 82 | 10 4 5 7 32 4 20 Power 22 | 4 . 1 1 7 2 7 Engine 19 | 4 . 1 1 7 1 5 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 28 | 3 . 1 6 13 . 5 Treads 23 | 2 . 1 3 13 . 4 Leg . | . . . . . . . Wheel 5 | 1 . . 3 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . . 2 . 2 Device 1 | . . . . . . 1 Storage 2 | 1 . . . 1 . . Processor 3 | . 1 . . 1 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 26 | 2 3 3 . 10 2 6 Energy Gun 14 | 1 1 2 . 8 . 2 Energy Cannon 5 | . 1 . . 2 2 . Ballistic Gun 5 | 1 . 1 . . . 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . Parts Lost 10 | . 1 . . 6 . 3 Power 4 | . . . . 2 . 2 Propulsion 2 | . . . . 2 . . Utility 1 | . . . . 1 . . Weapon 3 | . 1 . . 1 . 1 Highest Loss Streak 3 | . 1 . . 3 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 96 99 99 91 100 93 Engine 17 | . 14 14 22 18 25 17 Core 3 | . . . . . 1 11 Treads 26 | . 28 28 21 30 27 20 Wheel 1 | . . . 10 . . . Device 1 | . . . . . . 3 Storage 10 | . 14 14 11 11 9 7 Processor 8 | . 10 14 11 9 9 2 Energy Gun 12 | . 11 7 11 14 9 13 Energy Cannon 7 | . . 14 11 6 18 3 Ballistic Gun 3 | . 8 1 . . . 10 Launcher 1 | . 6 4 . . . . Peak Build Rating 45 | 6 9 10 12 23 28 45 Average Rating 18 | 3 6 9 11 13 27 34 On Entrance 12 | . 6 9 10 12 20 28 Naked Turns . | . . . . . . . Heaviest Build 59 | 14 17 19 22 35 46 59 Greatest Support 62 | 40 40 40 60 60 60 62 Greatest Overweight (x) 18 | 2 . . 1 10 . 18 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 Most Carried 10 | 8 8 8 8 10 10 10 Average Carried 7 | 5 6 7 7 9 6 6 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 6 8 8 8 8 9 10 Class Distribution -------------------- 62% | Mutant 17% | Gunner 15% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1208 | 204 226 60 63 160 180 315 Remotely . | . . . . . . . Salvage Created 3022 | . 434 190 212 1115 207 864 Parts 191 | . 33 19 21 69 12 37 Haulers Intercepted 4 | . 1 . . 3 . . Recyclers Shooed 3 | . . . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 54 | . 6 7 4 19 4 14 Guns 32 | . 5 3 1 11 . 12 Cannons 14 | . . 4 3 4 3 . AOE 6 | . 1 . . 2 1 2 Classes Destroyed 14 | . 7 2 . 3 1 1 Worker 10 | . 4 1 1 1 . 3 Builder 6 | . 2 . . 4 . . Tunneler 1 | . . 1 . . . . Hauler 4 | . 1 . . 3 . . Recycler 4 | . 2 . . . . 2 Mechanic 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Watcher 7 | . 1 . 4 1 . 1 Swarmer 15 | . 3 6 3 3 . . Grunt 23 | . 3 . . 7 2 11 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . 1 . 1 Sentry 12 | . . 1 1 8 1 1 Hunter 1 | . . . . . 1 . Best Kill Streak 12 | . 12 3 4 6 2 8 Combat Bots Only 6 | . 5 3 3 5 2 6 Max Kills in Single Turn 4 | . 4 1 2 2 1 3 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . 1 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 334 | . 63 34 16 116 14 91 Missed 97 | . 21 7 3 35 3 28 Damage Taken 2961 | . 314 176 116 843 123 1389 Core 954 | . 20 18 15 170 24 707 Absorbed by Shields . | . . . . . . . Ignored by Resistances 691 | . 100 58 36 241 37 219 Core Remaining (%) 83 | 100 . 84 . 53 95 . Volleys Fired 166 | . 36 14 11 60 10 35 Largest 4 | . 2 2 2 2 3 4 Hottest 219 | . 70 112 112 124 196 219 Shots Fired 324 | . 50 25 22 109 30 88 Gun 231 | . 47 11 11 81 10 71 Cannon 84 | . . 14 11 28 20 11 Launcher 9 | . 3 . . . . 6 Special . | . . . . . . . Kinetic 58 | . 25 2 . . . 31 Thermal 148 | . 11 6 11 79 20 21 Explosive 9 | . 3 . . . . 6 Electromagnetic 109 | . 11 17 11 30 10 30 Robot Hit Streak 23 | . 9 14 4 23 8 17 Robot Miss Streak 3 | . 1 1 1 1 2 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 247 | . 38 20 14 93 21 61 Core Hits 139 | . 19 13 9 38 7 53 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . . 8 . 1 Burn 9 | . . . . 8 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5119 | . 656 326 302 1786 477 1572 Guns 3004 | . 456 130 114 1042 124 1138 Cannons 1336 | . . 192 183 513 285 163 Explosions 757 | . 200 . . 218 68 271 Melee . | . . . . . . . Ramming 22 | . . 4 5 13 . . Kinetic 725 | . 251 17 . . . 457 Thermal 2234 | . 149 72 114 1236 353 310 Explosive 341 | . 135 . . . . 206 Electromagnetic 1797 | . 121 233 183 537 124 599 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 26 | . . . 14 12 . . Projectiles 24 | . . . 14 10 . . Explosions 2 | . . . . 2 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 71 | . 23 . 1 27 . 20 Shots 4 | . 1 . . 1 . 2 Rammed 7 | . . 2 2 3 . . Targets Rammed 8 | . . 2 2 4 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 918 | . 54 216 240 479 525 918 Average Temperature 179 | . 20 58 92 116 200 292 Received Heat Transfer 870 | . 78 18 36 423 36 279 Effects 96 | . . . . 6 8 82 Shutdowns 45 | . . . . 5 6 34 Energy Bleed 3 | . . . . . 1 2 Interference 13 | . . . . 1 . 12 Matter Decay 1 | . . . . . . 1 Short Circuit 7 | . . . . . . 7 Damage (minor) 8 | . . . . . 1 7 Damage (major) 13 | . . . . . . 13 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . 1 . . 3 . 3 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 3 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 12 | . . . 1 9 1 1 Heat Transferred 5399 | . 250 185 296 3395 618 655 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 1 . . 3 1 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 550 | . 232 276 283 550 300 537 Initial 131 | . . 76 90 101 131 117 Average 259 | . 97 147 136 353 214 350 Maximum Alert Level 2 | . 1 1 1 2 1 2 Low Security (%) 38 | 100 70 91 76 11 45 13 Level 1 46 | . 29 8 24 61 54 64 Level 2 14 | . . . . 27 . 21 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . 1 1 6 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . . . 1 1 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 4 | . . . 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 9 9 10 23 5 23 Peak Tracking Total 5 | . 4 3 3 5 3 5 Tactical Retreats 5 | . 1 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 7 | . . . . 7 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 3 | . 1 . . . 1 1 Max in Single Turn 1 | . 1 . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 2 | . . . . 2 . . Terminals 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . . 2 . . Successful 2 | . . . . 2 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 2 . . Open Door 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 3113 | 86 361 372 250 972 272 800 Spaces Moved 1490 | 45 157 200 165 428 140 355 Core 27 | 22 . . . 4 . 1 Treads 1335 | 20 157 200 79 424 140 315 Legs . | . . . . . . . Wheels 128 | 3 . . 86 . . 39 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 80 160 160 130 Average Speed 155 | 123 160 160 119 164 160 158 Slowest Speed 950 | 160 160 160 240 550 160 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 38 54 26 57 14 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . 21 . . 15 4 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 58 | . 21 . . 15 4 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 1991 | 73 217 228 196 581 166 530 Wait 149 | 9 13 . . 32 7 88 Move 1484 | 44 156 199 164 427 139 355 Hop . | . . . . . . . Pick Up 58 | 9 6 2 6 13 5 17 Fast Attach 23 | 3 . 2 2 16 . . Attach 32 | 4 3 . 3 5 4 13 Detach 1 | 1 . . . . . . Swap 27 | 3 1 3 2 11 . 7 Drop 43 | . 2 6 6 13 1 15 Fire 166 | . 36 14 11 60 10 35 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 7 | . . 2 1 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 8) 448 | -10/Materials | Entered Mines 629 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 809 | -10/Mines | Discovered new exit (range 8) 820 | -10/Mines | Entered Materials 820 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1042 | -9/Materials | Discovered new exit (range 8) 1070 | -9/Materials | Entered Storage 1563 | -9/Storage | Lost 3 parts (2p1n) 2018 | -9/Storage | Discovered new exit (range 16) 2042 | -9/Storage | Entered Materials 2042 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2306 | -8/Materials | Discovered new exit (range 5) 2314 | -8/Materials | Entered Factory 2314 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2338 | -7/Factory | Build established: Gunner 2353 | -7/Factory | Garrison activated, responded to threat 2567 | -7/Factory | Core integrity fell below 50% 2582 | -7/Factory | Core integrity fell below 20% 2854 | -7/Factory | Build established: Scavenger-Gunner 3114 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02994_ K-01 Serf cleans the Matter Pump. 02997_ K-01 Serf collects debris. 02998_ K-01 Serf cleans the Matter Pump. 03000_ Acquired Imp. Cooling System. 03001_ K-01 Serf collects debris. 03007_ R-06 Scavenger collects Wheel. 03025_ Dropped Lgt. Treads. 03037_ Dropped Nuclear Core. 03038_ Acquired Arm. Huge Wheel. 03041_ Acquired Lgt. Treads. 03042_ R-06 Scavenger collects Lgt. Treads. 03042_ Dropped Lgt. Treads. 03042_ Acquired Lgt. Treads. 03046_ Acquired Arm. Huge Wheel. 03046_ R-06 Scavenger collects Lgt. Treads. 03049_ Dropped Hvy. Ion Engine. 03056_ Dropped Lgt. Treads. 03066_ W-25 Informer destroyed. 03097_ /,>SWENBPDEX RWIB