Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 21:09:52 Player: H3-RMN Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (302) 1510 Value Destroyed (13705) 13705 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (8953) 8953 TOTAL SCORE: 32588 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4363 Follower Combat Kills 1434 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -444 Cogmind --------- Core Integrity 0/1150 Matter 164/300 Energy 131/670 System Corruption 11% Temperature Cool (41) Movement Walking (190) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Core Analyzer Advanced Transmission Jammer (fused) Graphene Brace A0-MCA's Component Scanner > --- WEAPON (4) ------- Heavy Beamcaster Hypervelocity Alpha Cannon Coil Gun > --- INVENTORY (20) --- Advanced Matter Compressor (400) Improved Weapon Cycler Authchip [Device] Authchip [Device] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Hacking Drone Bay (1/1) Transdimensional Reconstructor Personal Teleporter v0.10 (Charged) Matter Neutralizer Heavy Neutron Cannon Enhanced Nova Cannon CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Core Analyzer Advanced Transmission Jammer Graphene Brace Improved Force Field A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Nova Cannon Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Myomer Leg Myomer Leg Advanced Heat Sink Advanced Energy Well Advanced Matter Compressor Improved Weapon Cycler Jamming Amplifier Long-range Tractor Beam Hacking Drone Bay Transdimensional Reconstructor Personal Teleporter v0.10 Plasma Rifle Heavy Beamcaster Matter Neutralizer Heavy Neutron Cannon Hypervelocity Alpha Cannon Coil Gun Coil Gun Micro-nuke Launcher CPS Tube [Rating: 140] Favorites ----------- Power Zionite Light DM Reactor Engine Hybrid Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Overtuned Huge Scrapsphere Treads Heavy Treads Leg Enhanced Armored Leg Wheel Overtuned Huge Scrapsphere Hover Unit Zionite Glidesys I Utility Core Analyzer Device Transmission Jammer Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Enhanced Scrap Shield Weapon Heavy Machine Gun Energy Gun Zionite Laser-M Energy Cannon Long-range Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Slots Evolved 12 | . . . . 8 . . . . . 2 . . . . 2 . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . . . . . . . . Utility 8 | . . . . 6 . . . . . . . . . . 2 . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Parts Attached 250 | 9 2 14 16 14 1 . 3 28 . 42 2 7 2 5 47 7 23 28 Power 36 | 1 . 2 2 2 . . . 5 . 7 . . 1 . 9 . 1 6 Engine 11 | 1 . 2 . 2 . . . . . 6 . . . . . . . . Core 9 | . . . 2 . . . . 2 . 1 . . . . 4 . . . Reactor 16 | . . . . . . . . 3 . . . . 1 . 5 . 1 6 Propulsion 50 | 3 . 4 2 . . . . 5 . 11 . 3 . 1 6 3 4 8 Treads 7 | 1 . 1 . . . . . . . 1 . 1 . . . 3 . . Leg 18 | . . . . . . . . . . 4 . 2 . 1 3 . 1 7 Wheel 19 | 2 . 3 2 . . . . . . 5 . . . . 3 . 3 1 Hover 6 | . . . . . . . . 5 . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 85 | 2 2 2 3 10 1 . 1 13 . 13 2 2 . 1 16 1 11 5 Device 46 | 1 . 1 2 6 . . 1 6 . 8 . 1 . . 12 . 5 3 Storage 12 | 1 2 1 1 . . . . 1 . 2 . . . . 1 . 2 1 Processor 12 | . . . . 2 . . . 2 . 2 1 . . . 3 . 1 1 Hackware 2 | . . . . 1 . . . . . . . . . . . . 1 . Protection 13 | . . . . 1 1 . . 4 . 1 1 1 . 1 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 79 | 3 . 6 9 2 . . 2 5 . 11 . 2 1 3 16 3 7 9 Energy Gun 18 | 1 . 2 . . . . . 3 . 4 . . . 1 4 . 1 2 Energy Cannon 15 | . . . . . . . 1 . . 2 . . . 1 6 1 4 . Ballistic Gun 24 | 2 . 2 6 1 . . . 1 . 1 . 1 . 1 2 . . 7 Ballistic Cannon 7 | . . . . 1 . . . . . . . 1 . . 3 2 . . Launcher 6 | . . 1 . . . . 1 . . 2 . . . . . . 2 . Special Weapon 6 | . . 1 2 . . . . . . 1 . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 1 4 . . 1 . 1 . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 1 . . . System Corruption 18 | . . . . . . . . . . . . . . 8 10 . . . Parts Lost 98 | . . 3 . 2 . . 1 22 7 7 1 2 . 1 21 . 16 15 Power 14 | . . 1 . 1 . . . 3 . 1 . 1 . . 2 . 2 3 Propulsion 23 | . . 1 . . . . 1 4 2 2 . 1 . . 1 . 6 5 Utility 29 | . . 1 . . . . . 10 3 2 1 . . . 6 . 3 3 Weapon 32 | . . . . 1 . . . 5 2 2 . . . 1 12 . 5 4 Highest Loss Streak 12 | . . 2 . 2 . . 1 12 6 3 1 1 . 1 5 . 11 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 15 | 4 10 14 23 12 14 15 15 12 10 11 13 13 13 14 13 13 16 17 Power . | . 1 1 . . 1 1 . . 1 . . . . . . . . . Propulsion 1 | 2 4 2 1 . . . . 1 . 1 1 1 1 1 1 . 1 . Utility 6 | . 1 2 9 5 6 7 7 5 5 4 6 6 7 8 7 7 7 7 Weapon 4 | 1 4 8 9 4 5 5 5 2 2 2 4 3 3 2 1 1 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . . 2 22 2 2 . 1 6 4 10 . . . . 5 3 5 14 Power 1 | . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . 1 . 3 . . . . . . . . Utility 35 | . . . 8 1 . . 1 4 2 3 . . . . 3 1 2 10 Weapon 28 | . . . 12 1 2 . . 1 1 4 . . . . 1 1 3 2 Tool/Special 6 | . . . 1 . . . . . 1 . . . . . 1 1 . 2 Average Slot Usage (%) 87 | . 100 94 80 86 83 83 82 90 86 91 93 96 82 99 88 90 90 81 Engine 3 | . 14 12 2 4 5 5 4 . . 5 11 9 5 5 1 . . . Core 4 | . . . 11 5 5 5 5 1 . 3 . . . . 3 10 9 . Reactor 2 | . . . . . . . . 8 5 . . . 2 5 4 . . 5 Treads 2 | . 14 14 2 . . . . . . 2 . . . . . 6 8 . Leg 3 | . . . . . . . . . . 10 16 19 22 22 7 . . 13 Wheel 8 | . 14 14 24 11 11 11 10 . . 6 . . . . 6 3 1 1 Hover 1 | . . . . . . . . 10 11 . . . . . . . . . Device 13 | . 14 9 3 17 16 16 16 21 17 12 5 9 11 11 17 18 16 16 Storage 7 | . 14 14 10 5 5 5 5 5 12 4 5 5 5 5 5 5 5 5 Processor 14 | . . . . 10 11 11 11 14 20 25 28 23 22 22 24 25 25 25 Protection 2 | . . . . 5 5 5 5 5 . . 4 5 5 5 . 1 3 . Energy Gun 5 | . . 11 9 . . . . 10 5 5 5 5 . 4 3 1 . 2 Energy Cannon 2 | . . . . . . . . . . 1 . . . 5 6 10 12 2 Ballistic Gun 8 | . 28 15 15 18 16 16 16 6 5 3 . 3 . 5 3 . . 9 Ballistic Cannon 2 | . . . . 2 5 5 4 . . . . 4 . 5 3 7 6 . Peak Build Rating 140 | 8 8 15 60 93 98 97 101 118 92 102 88 98 106 105 127 134 139 140 Average Rating 80 | 5 8 12 28 88 97 96 96 97 85 78 83 93 83 104 116 130 127 109 On Entrance 72 | . 8 8 15 56 93 97 97 90 85 27 88 88 96 105 105 120 127 71 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 14 29 213 218 89 89 82 82 79 51 60 69 70 80 81 102 106 128 113 Greatest Support 145 | 20 10 20 30 20 20 20 28 32 32 83 68 88 88 93 101 145 145 105 Greatest Overweight (x) 21 | 1 2 10 21 4 4 4 4 13 2 1 1 1 . . 5 4 11 5 Average Overweight (x) 2 | . 1 3 4 3 4 4 3 1 . . . . . . 1 1 . 1 Largest Inventory Capacity 35 | 8 15 35 35 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 17 | 7 13 21 26 15 15 15 15 12 14 12 15 15 15 15 15 15 19 20 Most Carried 35 | 8 12 19 35 15 15 15 15 15 11 15 15 15 15 15 15 15 20 20 Average Carried 16 | 4 10 15 24 12 14 15 14 12 10 12 14 14 14 14 14 14 17 17 Final Capacity 35 | 8 15 35 15 15 15 15 15 15 5 15 15 15 15 15 15 15 20 20 Final Carried 19 | 8 12 19 15 14 15 15 15 12 5 15 13 15 15 15 15 15 18 15 Class Distribution -------------------- 34% | Scavenger-Gunner 19% | Scrapper 14% | Hauler-Mutant 10% | Scavenger-Mutant 7% | Mutant 3% | Scavenger-Scrapper 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Scrapper | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Matter Collected 8337 | 342 48 297 582 342 155 104 66 629 275 914 62 396 50 122 1681 152 1295 825 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 17860 | 140 70 128 558 475 125 364 . 836 421 2790 35 639 188 223 6057 1115 2588 1108 Parts 711 | 11 2 6 35 24 2 19 . 29 16 140 5 18 2 11 212 9 127 43 Haulers Intercepted 11 | . 1 . . . . . . . . 3 . . . . 4 . 3 . Recyclers Shooed 10 | 1 . . . 1 . . . . . 2 . . . . 3 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . 9 1 . 2 12 . . 2 . 4 15 1 5 . . . . Prevented 36 | . . . . . . . . . 14 . 4 3 . 15 . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Combat Hostiles Destroyed 232 | . . 5 9 8 . 5 . 30 6 34 5 11 . 3 63 1 36 16 Melee 1 | . . . . . . . . . . 1 . . . . . . . . Guns 80 | . . 3 9 8 . 5 . 17 . 10 . 5 . . 10 . . 13 Cannons 51 | . . . . . . . . . . 4 . 1 . 2 26 1 17 . AOE 74 | . . 2 . . . . . 13 5 15 5 5 . . 10 . 16 3 Classes Destroyed 31 | 2 2 1 7 4 1 . . 2 1 4 . 1 . . 3 1 2 . Worker 26 | . . . . 1 . . . . . 8 . . . . 7 . 10 . Builder 15 | . . . . . . . . . . 6 . . . . 3 . 6 . Tunneler 4 | 3 . . . . . . . . . . . . . . 1 . . . Hauler 11 | . 1 . . . . . . . . 3 . . . . 4 . 3 . Recycler 12 | 1 . . . 1 . . . . . 3 . . . . 5 . 2 . Minesweeper 1 | . . . . . 1 . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . 1 . . . . . . 1 2 Operator 5 | . 1 . . . . . . . . 3 . . . . 1 . . . Watcher 13 | . . . . . . . . . . 4 . . . . 2 . 6 1 Swarmer 28 | . . . . 3 . . . . . 14 5 1 . . 5 . . . Saboteur 3 | . . . . . . . . . . . . . . . . . 3 . Grunt 89 | . . . . 2 . 2 . . 5 12 . 9 . . 34 . 16 9 Brawler 2 | . . . . . . . . . . . . . . . 1 . 1 . Duelist 2 | . . . . . . . . . . . . . . . 1 . 1 . Sentry 14 | . . . . 2 . 1 . . . 3 . 1 . 1 5 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . Hunter 21 | . . . . . . . . . 1 1 . . . 2 9 . 7 1 Programmer 25 | . . . . 1 . 2 . . . 4 . . . . 7 . 6 5 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . 1 Compactor 1 | . . . . . . . . . . . . . . . . 1 . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . Federalist 2 | . . . 2 . . . . . . . . . . . . . . . Explorer 1 | . . . 1 . . . . . . . . . . . . . . . Ranger 2 | . . . 2 . . . . . . . . . . . . . . . Guru 1 | . . . 1 . . . . . . . . . . . . . . . Scientist 2 | . . . 2 . . . . . . . . . . . . . . . Scrapper 2 | . . . 2 . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . . . . . 1 . . . . 1 . . . Z-Light 5 | . . . . . . . . 5 . . . . . . . . . . Packrat 2 | . . . . . 2 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . Assembled 24 | . . . . . . . . 24 . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 20 | 4 1 3 5 5 1 5 . 9 5 17 5 5 . 1 20 1 16 6 Combat Bots Only 15 | . . 3 5 3 . 5 . 9 5 15 5 5 . 1 10 1 11 6 Max Kills in Single Turn 7 | 1 1 1 2 2 1 1 . 2 3 4 2 3 . 1 4 1 7 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . 1 Exploded 5 | . . 1 . . . . . 2 3 3 2 2 . . 3 . 5 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Hostile Shots Fired 1385 | . . 33 43 53 . 19 . 169 41 143 20 32 . 18 416 . 194 204 Missed 414 | . . 12 8 21 . 6 . 36 16 46 6 7 . 2 128 . 54 72 Hits 971 | . . 21 35 32 . 13 . 133 25 97 14 25 . 16 288 . 140 132 Melee 14 | . . . . . . . . 8 . . . . . . 2 . 4 . Projectile 957 | . . 21 35 32 . 13 . 125 25 97 14 25 . 16 286 . 136 132 AOE 8 | . . . . . . . . . . 2 . . . . . . 6 . Critical Strikes 46 | . . 2 1 . . . . . 1 4 1 3 . . 15 . 7 12 Actively Blocked 22 | . . . . . . . . . . . . . . . 7 . 3 12 Damage Taken 20554 | . . 594 357 267 . 186 . 3801 570 2104 279 581 . 352 5163 . 3700 2600 Core 2572 | . . 185 34 26 . 8 . 557 161 365 14 41 . 23 487 . 428 243 Absorbed by Shields 1136 | . . . . 103 . 77 . 159 . . . . . . 309 . . 488 Reduced by Siege Mode 24 | . . . . . . . . . . . . . . . . . 24 . Redirected to Shielding 212 | . . . . . . . . 212 . . . . . . . . . . Ignored by Resistances 62 | . . . . 62 . . . . . . . . . . . . . . Regen/Repaired (Parts) 1582 | . . . 20 . . . 512 . . 49 . . . . 32 548 421 . Core Remaining (%) 44 | 100 . . 12 . . . . . 11 . . . . 55 . . . . Volleys Fired 791 | 13 7 50 40 28 9 10 13 100 8 112 4 19 2 15 205 9 88 59 Largest 4 | 2 2 2 3 4 1 2 2 3 2 3 1 3 1 1 3 2 4 4 Hottest 393 | 40 40 100 102 136 32 62 107 176 113 175 43 101 . 81 264 225 393 201 Shots Fired 1395 | 26 14 73 92 73 10 20 14 157 9 158 4 43 2 15 321 19 158 187 Gun 865 | 26 14 68 88 70 10 20 7 133 3 102 . 23 . . 128 . 3 170 Cannon 437 | . . . . 3 . . 5 4 . 38 . 14 . 15 180 19 144 15 Launcher 86 | . . 4 . . . . 2 20 6 18 4 6 . . 13 . 11 2 Special 7 | . . 1 4 . . . . . . . . . 2 . . . . . Kinetic 690 | 26 14 44 88 73 10 20 7 72 1 40 . 23 . . 89 . 47 136 Thermal 375 | . . 29 . . . . . 61 2 77 . 14 . . 55 19 83 35 Explosive 30 | . . . . . . . . . . 6 4 6 . . 1 . 11 2 Electromagnetic 286 | . . . . . . . 7 24 6 35 . . . 15 176 . 16 7 Phasic 8 | . . . . . . . . . . . . . . . . . 1 7 Robot Hit Streak 19 | 11 12 18 4 6 6 13 . 6 2 19 5 9 7 4 14 12 11 14 Robot Miss Streak 12 | 3 3 5 5 12 1 1 . 5 3 3 1 5 . 5 4 1 3 4 Penetration Max 2 | . . . 1 2 . 1 . . . 1 . . . . 1 . . 1 Secondary Targets 8 | . . . 2 2 . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . 1 Shots Hit Robots 817 | 18 6 42 38 33 8 16 . 68 2 115 1 30 7 8 202 15 92 116 Core Hits 583 | 7 3 11 16 20 5 10 . 57 12 107 5 29 2 4 139 6 94 56 Critical Kills 29 | . . . 3 . 1 1 . . . 8 . . . . 10 . 5 1 Critical Parts Destroyed 25 | . . . 4 . . . . . . 2 . . . . 13 . 3 3 Critical Strikes 84 | . . . 7 . 1 1 . . . 16 . 3 . . 36 . 10 10 Burn 15 | . . . . . . . . . . 5 . 1 . . 7 . . 2 Meltdown 3 | . . . . . . . . . . 1 . . . . . . 2 . Destroy 53 | . . . 7 . 1 1 . . . 9 . . . . 24 . 6 5 Blast 5 | . . . . . . . . . . . . 2 . . 1 . 2 . Corrupt 6 | . . . . . . . . . . 1 . . . . 4 . . 1 Phase 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 40 | . . . 1 . . . . 5 . 23 1 5 5 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . 5 . 23 1 5 5 . . . . . Sneak Attacks 4 | . . . 1 . . . . . . 2 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 36678 | 177 77 777 848 825 217 421 . 2792 575 5508 524 1945 351 292 9110 625 8188 3426 Guns 11346 | 177 77 480 848 766 217 421 . 1874 . 1422 . 401 . . 2246 . 50 2367 Cannons 10135 | . . . . 59 . . . 41 . 894 . 278 . 292 4239 625 3312 395 Explosions 13862 | . . 297 . . . . . 773 575 2691 524 964 . . 2625 . 4749 664 Melee 1215 | . . . . . . . . 65 . 497 . 302 351 . . . . . Ramming 120 | . . . . . . . . 39 . 4 . . . . . . 77 . Kinetic 8765 | 177 77 529 848 825 217 421 . 857 . 216 . 373 . . 1500 . 934 1791 Thermal 9398 | . . 248 . . . . . 1085 . 1768 . 306 . . 1751 625 3092 523 Explosive 6926 | . . . . . . . . . . 1171 524 964 . . 170 . 3433 664 Electromagnetic 9894 | . . . . . . . . 746 575 1852 . . . 292 5689 . 612 128 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1215 | . . . . . . . . 65 . 497 . 302 351 . . . . . Phasic 360 | . . . . . . . . . . . . . . . . . 40 320 Highest Corruption 15 | . . . 3 1 1 1 1 4 4 5 5 5 5 13 14 14 15 11 Average Corruption 7 | . . . 2 1 1 1 1 4 4 4 5 5 5 5 10 14 10 9 Corruption Purged 15 | . . . . . . . . . . 5 . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 245 | . . . 4 1 2 1 1 1 5 12 7 13 4 9 71 21 67 26 Message Errors 51 | . . . . . 1 . . . 2 3 . 5 1 4 17 3 13 2 Matter Fused 66 | . . . 1 . . 1 1 1 1 4 3 3 . 1 19 9 17 5 Heat Flow Errors 31 | . . . 2 1 . . . . 1 1 2 3 1 . 7 4 7 2 Energy Discharges 29 | . . . . . . . . . 1 3 2 . . 3 8 2 7 3 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fused 6 | . . . . . . . . . . . . . . . 2 1 1 2 Data Loss (minor) 23 | . . . . . . . . . . . . 1 1 1 7 1 9 3 Data Loss (major) 5 | . . . 1 . . . . . . . . . . . 1 . 2 1 Misfires 13 | . . . . . 1 . . . . 1 . 1 . . 2 1 2 5 Alerts 4 | . . . . . . . . . . . . . 1 . 2 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . Weapon Failures 15 | . . . . . . . . . . . . . . . 5 . 7 3 Overload Shots 1 | . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1269 | . . . . . . . . 23 . 230 98 50 194 . 203 . 463 8 Projectiles 117 | . . . . . . . . . . . . 12 . . 18 . 87 . Explosions 850 | . . . . . . . . 10 . 176 98 14 . . 185 . 359 8 Melee 302 | . . . . . . . . 13 . 54 . 24 194 . . . 17 . Knockbacks 20 | . . . . 2 . . . . . . . 3 . . 9 . 6 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . 2 . . . . . . . 3 . . 9 . 6 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 990 | . . 104 . . . . . 129 9 174 71 98 . . 217 . 188 . Shots 23 | . . 4 . . . . . 2 1 3 1 2 . . 5 . 5 . Rammed 5 | . . . . . . . . 1 . . . . . . . . 4 . Targets Rammed 7 | . . . . . . . . 1 . 1 . . . . . . 5 . Kicked 1 | . . . . . . . . . . 1 . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . Highest Temperature 506 | . . 284 416 356 . . 63 236 107 224 258 242 220 320 506 201 383 204 Average Temperature 110 | . . 171 185 134 . . 31 95 30 40 135 69 111 148 143 69 111 55 Received Heat Transfer 3649 | . . 438 73 52 . 47 . 1005 84 183 . 183 . 27 861 . 382 314 Effects 27 | . . 1 10 1 . . . . . . . . . 1 11 . 3 . Shutdowns 3 | . . . . . . . . . . . . . . . 1 . 2 . Energy Bleed 4 | . . 1 1 1 . . . . . . . . . . 1 . . . Interference 14 | . . . 6 . . . . . . . . . . 1 6 . 1 . Matter Decay 3 | . . . 1 . . . . . . . . . . . 2 . . . Short Circuit 2 | . . . 1 . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 . Total Turns 24 | . . . . . . . . . . . . . . . . . 24 . Longest Duration 12 | . . . . . . . . . . . . . . . . . 12 . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . Robots Corrupted 24 | . . . . . . . . . 1 3 . . . 1 17 . 2 . Combat Hostiles 24 | . . . . . . . . . 1 3 . . . 1 17 . 2 . Parts Fried 73 | . . . . . . . . . 1 10 . . . 3 55 . 4 . Impact Corruptions 3 | . . . . . . . . 2 . . . . . . . . 1 . Robots Melted 3 | . . . . . . . . . . 1 . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . 1 . Parts Melted 38 | . . . 1 . . . . 5 . 9 . . . . 12 1 6 4 Heat Transferred 12522 | . . 300 . . . . . 1110 . 3496 . 700 . . 3048 592 2169 1107 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 1 1 . 4 . . . . 5 . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Maximum Alert Level 5 | . . . . . . . . . . 4 . . . . 5 2 5 4 Low Security (%) 33 | 100 100 . . 100 . . . . . 59 . . . . 13 . 17 . Level 1 11 | . . . . . . . . . . 14 . . . . 9 43 11 . Level 2 17 | . . . . . . . . . . 16 . . . . 12 56 27 . Level 3 13 | . . . . . . . . . . 7 . . . . 21 . 16 30 Level 4 21 | . . . . . . . . . . 1 . . . . 42 . 18 69 Level 5 . | . . . . . . . . . . . . . . . 1 . . . High Security 1 | . . . . . . . . . . . . . . . . . 8 . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1753 | 10 20 . . 81 . . . . . 1137 . . . . 1639 547 1753 1404 Initial 1100 | . . . . . . . . . . . . . . . 69 547 213 1100 Average 593 | 1 4 . . 30 . . . . . 261 . . . . 894 421 748 1164 Influence Increases 9285 | 20 62 . . 271 5 100 . . 140 2004 110 280 14 180 2901 4 2416 778 Destroy 0b10 Robot/C 4380 | . . . . 160 . 100 . . 120 840 100 220 . 100 1440 . 880 420 Destroy 0b10 Robot/NC 505 | 20 10 . . 10 5 . . . . 145 . 10 10 . 125 . 155 15 Destroy Leader 834 | . 2 . . 40 . . . . 20 164 10 20 . 20 290 . 186 82 Allied During Kill 703 | . . . . . . . . . . 131 . . 4 60 228 . 232 48 Successful Hack 100 | . 50 . . . . . . . . 29 . . . . . . 21 . Disable Machine 1005 | . . . . 45 . . . . . 300 . . . . 225 . 345 90 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . 200 . . . Destroy Structure 1408 | . . . . 16 . . . . . 320 . . . . 378 4 582 108 Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 135 | . . . . . . . . . . 75 . 30 . . 15 . . 15 Influence Decreases 8218 | 20 62 . . 240 36 100 . . 140 870 591 367 580 70 1447 1263 1078 1354 Entered New Map 3113 | . . . . . 13 . . . . . 421 125 566 . 41 1017 92 838 Time Decay 3145 | 20 62 . . 220 23 100 . . 100 460 160 222 14 70 626 246 536 286 Lost Part 660 | . . . . 20 . . . . 40 50 10 20 . . 210 . 160 150 Lost Ally 550 | . . . . . . . . . . 60 . . . . 120 . 290 80 Purge Threat 750 | . . . . . . . . . . 300 . . . . 450 . . . Squads Dispatched 56 | . 1 . . 2 . . . . . 11 . . . . 22 . 17 3 Investigation 18 | . . . . 1 . . . . . 3 . . . . 8 . 5 1 Extermination 11 | . . . . 1 . . . . . 3 . . . . 4 . 2 1 Reinforcement 10 | . 1 . . . . . . . . 4 . . . . 4 . 1 . Assault 15 | . . . . . . . . . . 1 . . . . 4 . 9 1 Garrison 2 | . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Distress Signals 8 | . . . . . . . . . . 2 . . . . 4 . 1 1 Communications Jammed 140 | . . . . . . . . . . 6 . . . . 50 . 78 6 Distress Signals 137 | . . . . . . . . . . 3 . . . . 50 . 78 6 Times Spotted 343 | . 1 11 26 10 . 5 . 30 7 53 4 12 . 5 78 . 72 29 Peak Tracking Total 13 | . . 2 5 3 . 5 . 6 5 7 5 5 . 2 8 . 13 5 Tactical Retreats 7 | . . . . . . . . 2 . 1 . 2 . . 1 . . 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Traps Triggered 6 | . . . . 1 . . . . . . . . . . 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Machines Disabled 75 | . . 1 4 3 . . . 3 . 20 . . . . 15 . 23 6 Max in Single Turn 6 | . . 1 1 1 . . . 1 . 6 . . . . 6 . 4 1 Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Machines Accessed 51 | . 5 2 5 4 2 2 . . . 8 . . 4 . 8 . 9 2 Terminals 13 | . 4 . . 1 1 . . . . 1 . . . . 1 . 4 1 Fabricators 7 | . . . . 1 . . . . . 3 . . . . 1 . 1 1 Repair Stations 3 | . . . . . . . . . . 1 . . . . 1 . 1 . Recycling Units 9 | . 1 . . . . . . . . 1 . . . . 4 . 3 . Scanalyzers 2 | . . . . 1 . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 1 . . . . 1 . . . Total Hacks 173 | . 22 5 35 11 2 4 . . . 29 . . 17 . 20 . 23 5 Successful 119 | . 15 5 35 3 2 4 . . . 17 . . 17 . 10 . 10 1 Failed 53 | . 6 . . 8 . . . . . 12 . . . . 10 . 13 4 Catastrophic 13 | . 2 . . 2 . . . . . 3 . . . . 4 . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 47 | . 13 . . 2 . . . . . 5 . . 1 . 11 . 12 3 Terminals 41 | . 21 . . 2 1 . . . . 2 . . . . 5 . 9 1 Fabricators 24 | . . . . 3 . . . . . 7 . . . . 5 . 5 4 Repair Stations 5 | . . . . . . . . . . 2 . . . . 2 . 1 . Recycling Units 17 | . 1 . . . . . . . . 2 . . . . 6 . 8 . Scanalyzers 19 | . . . . 5 . . . . . 14 . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . 2 . . . . 2 . . . Terminal Hacks 77 | . 11 5 35 . 2 4 . . . . . . 17 . 2 . 1 . Record 40 | . . 4 27 . 1 3 . . . . . . 5 . . . . . Part Schematic 6 | . 2 . . . . . . . . . . . 4 . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 2 . 7 . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 2 . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . 1 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . 1 . . . . . 3 . . . . 1 . 3 1 Network Status 1 | . . . . . . . . . . 1 . . . . . . . . Load Schematic 7 | . . . . 1 . . . . . 2 . . . . 1 . 2 1 Build 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . . . 1 . 2 . Report Inventory 4 | . 1 . . . . . . . . . . . . . 1 . 2 . Scanalyzer 12 | . . . . 1 . . . . . 11 . . . . . . . . Insert Component 5 | . . . . 1 . . . . . 4 . . . . . . . . Analyze 7 | . . . . . . . . . . 7 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . . . . . . . . 1 . . . . 6 . 4 . Terminals 4 | . 3 . . . . . . . . . . . . . . . 1 . Track 2 | . 2 . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . 1 . Patch 2 | . . . . . . . . . . . . . . . 1 . 1 . Recycling Units 6 | . . . . . . . . . . 1 . . . . 3 . 2 . Fedlink 4 | . . . . . . . . . . . . . . . 2 . 2 . Scrapoids 2 | . . . . . . . . . . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . . 3 . . . . . 8 . . . . 5 . 7 2 Full Trace Events 8 | . . . . 1 . . . . . 2 . . . . 2 . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 2 . . . . . . 1 3 14 . . 7 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . Time 240 | . . . . . . . . . . . . . . . . . 240 . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . Time 16 | . . . . . . . . . . 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 1 . . . . . 4 . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Total Allies 36 | . . . . . . . . . . 5 . . 2 . 5 20 . 4 Largest Group 20 | . . . . . . . . . . 5 . . 2 2 5 20 19 4 Highest-Rated Group 821 | . . . . . . . . . . 238 . . 192 192 238 821 796 224 Highest-Rated Ally 96 | . . . . . . . . . . 50 . . 96 96 96 50 50 56 Total Orders 11 | . . . . . . . . . . 3 . . . . 8 . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . 1 . . . . 1 . . . RETURN 8 | . . . . . . . . . . 1 . . . . 7 . . . Ally Attacks 309 | . . . . . . . . . . 69 . . . 15 58 1 130 36 Total Damage 8509 | . . . . . . . . . . 1251 . . . 470 1463 21 4268 1036 Kills 57 | . . . . . . . . . . 9 . . . 2 11 . 30 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 11 | . . . 10 . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Active Infowar (turns) 12240 | 28 300 880 . 478 3 251 886 1444 251 1753 323 462 180 357 1775 532 1731 606 Sensors 4371 | . . . . . . . . . . . . 365 158 341 1478 320 1709 . Terrain 3933 | . . 76 . . . . . . . 1047 323 462 180 357 231 532 465 260 Structural 2060 | . . . . 70 . 251 872 167 242 458 . . . . . . . . Seismic 1132 | 28 300 804 . . . . . . . . . . . . . . . . Decoding 1343 | . . . . . . . . . . . . . . . 1343 . . . T.N.C. 1325 | . . . . . . . . . . 905 323 97 . . . . . . Jamming 6710 | . . . . 478 3 . 14 1277 251 1725 39 . . . 1132 . 1185 606 Robot Analysis Total 13 | . 2 . 7 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . 5 . 1 . . . 1 . 1 2 . . . . . . Drone Launches 7 | . . . . . . . . . . 1 . . . . 6 . . . Drone Recoveries 7 | . . . . . . . . . . 1 . . . . 6 . . . Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . 26 . . . Patrols 2 | . . . . . . . . . . . . . . . 2 . . . Investigations 3 | . . . . . . . . . . . . . . . 3 . . . Reinforcements 7 | . . . . . . . . . . . . . . . 7 . . . Guards 14 | . . . . . . . . . . . . . . . 14 . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Turns Passed 18969 | 132 300 1272 3514 543 475 356 1056 2734 251 1877 323 473 261 357 2148 532 1731 634 Spaces Moved 11695 | 83 262 777 2329 410 409 292 937 1369 135 1160 253 301 181 261 1299 281 739 217 Core 186 | 2 . . 4 . . . . 7 13 160 . . . . . . . . Treads 897 | . . . . . . . . . . . . . . . . 173 724 . Legs 2224 | . . . . . . . . . . 637 253 301 181 261 433 . 3 155 Wheels 7101 | 81 262 777 2325 410 409 292 936 232 . 329 . . . . 866 108 12 62 Hover 1285 | . . . . . . . . 1129 122 34 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 75 100 110 110 90 56 50 50 120 120 120 120 80 90 110 120 Average Speed 127 | 88 104 139 141 108 110 110 106 158 121 101 120 125 120 120 100 138 168 148 Slowest Speed 700 | 95 110 210 700 110 110 110 110 700 200 190 190 190 120 120 190 225 245 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . 1 1 . . . . . . . . . . Exploration Rate (%) 48 | 4 52 50 87 9 53 55 89 78 37 33 44 44 60 47 34 96 27 15 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 14 | . . . 8 . . . 2 . . . . . 3 . 1 . . . Known Exits Taken 11 | . . . 1 1 1 1 1 . 1 1 1 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 . . . . 1 . . . . . Scrap Searched 24 | . . 9 4 . 2 1 2 . 1 . . 3 . 2 . . . . Spaces Dug 95 | . . 2 3 2 . . 5 5 . 41 1 21 . . 8 . 5 2 Terrain Destroyed 1013 | . . 65 21 14 8 3 5 36 3 173 64 114 . . 194 2 241 70 Melee 6 | . . . . . . . . . . 5 1 . . . . . . . Projectile 215 | . . 3 21 14 8 3 1 36 3 7 . 11 . . 25 2 42 39 AOE 791 | . . 62 . . . . 4 . . 161 63 103 . . 169 . 199 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Total 14608 | 113 277 898 2533 478 432 314 976 1799 212 1647 265 349 211 289 1926 410 1083 396 Wait 1192 | 1 1 16 44 13 4 9 11 216 65 230 2 11 5 3 257 97 183 24 Move 11678 | 82 261 776 2328 409 408 291 936 1368 134 1159 252 300 180 260 1299 280 738 217 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 256 | 8 4 26 49 10 5 . 3 38 1 32 . 3 2 1 35 6 21 12 Fast Attach 140 | 7 . 3 12 3 . . . 17 . 24 2 3 7 2 30 4 8 18 Attach 83 | . . 3 4 9 1 . . 12 2 8 2 1 2 1 20 1 9 8 Detach 7 | . . . . . . . . 1 . 2 . . . . 3 1 . . Swap 146 | 2 2 10 5 2 . 4 9 14 . 25 1 4 2 4 35 2 14 11 Drop 237 | . 2 14 50 4 5 . 4 27 2 31 1 3 6 3 42 10 17 16 Fire 791 | 13 7 50 40 28 9 10 13 100 8 112 4 19 2 15 205 9 88 59 Melee 40 | . . . 1 . . . . 5 . 23 1 5 5 . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . 5 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 31 | . . . . . . . . . . . . . . . . . . 31 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: Fac x4 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Met a group of wandering Federalists 213 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 10) 401 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Discovered new exit (range 9) 433 | -10/Materials | Entered Subcaves 434 | -10/Subcaves | Continued accompanying wandering Federalists (4) 600 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 603 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 683 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 897 | -10/Subcaves | Discovered new exit (range 7) 932 | -10/Subcaves | Build established: Scavenger-Mutant 944 | -10/Subcaves | Disturbed a concealed Subdweller 1051 | -10/Subcaves | Visited Clippyterm 1055 | -10/Subcaves | Learned 40 Factory zone layouts 1055 | -10/Subcaves | Learned Factory stockpile data 1202 | -10/Subcaves | Visited 4L-MR0's lab 1218 | -10/Subcaves | Found Meta Core 1291 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1299 | -10/Subcaves | Core integrity fell below 50% 1299 | -10/Subcaves | Ambushed by Subdweller buried in earth 1583 | -10/Subcaves | Build established: Hauler-Mutant 1705 | -10/Subcaves | Entered Scraptown 2088 | -8/Scraptown | Visited Supply Room 2187 | -8/Scraptown | Received an X-ray algorithm 2199 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2204 | -8/Scraptown | Learned Research non-interactive machine intel 2206 | -8/Scraptown | Learned location of Testing (-3) 2208 | -8/Scraptown | Learned location of Warlord (-4) 2210 | -8/Scraptown | Learned location of 2 exits from Upper Caves 2212 | -8/Scraptown | Learned location of Armory (-4) 2448 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2658 | -8/Scraptown | Visited Cyclists 2681 | -8/Scraptown | Visited Assassins FH 2692 | -8/Scraptown | Visited CPS Storage 2708 | -8/Scraptown | Visited SPCMW 2772 | -8/Scraptown | Visited UFD Registry 2772 | -8/Scraptown | Registered with UFD as "Novanade" 2835 | -8/Scraptown | Visited Science Guys 2865 | -8/Scraptown | Visited Abandonware Association 2878 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2883 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 2979 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3163 | -8/Scraptown | Visited Analyses Database 3201 | -8/Scraptown | Visited A0-MCA Data Center 3212 | -8/Scraptown | Given a B rating by A0-MCA 3219 | -8/Scraptown | Found A0-MCA's Component Scanner 3245 | -8/Scraptown | Visited Cartography Club 3278 | -8/Scraptown | Visited Supply Room 3310 | -8/Scraptown | Visited Observation Area 3338 | -8/Scraptown | Visited Modified Component R&D 4019 | -8/Scraptown | Found Scrap Suit 4071 | -8/Scraptown | Found Surveybot 17 Chip 4188 | -8/Scraptown | Learned location of Zion (-6) 4188 | -8/Scraptown | Learned location of Extension (-6) 4188 | -8/Scraptown | Learned location of Cetus (-6) 4188 | -8/Scraptown | Learned 12 Factory zone layouts 4188 | -8/Scraptown | Learned 16 Research zone layouts 4188 | -8/Scraptown | Learned 8 Lower Caves zone layouts 4188 | -8/Scraptown | Learned 16 Lower Caves zone layouts 4188 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 4188 | -8/Scraptown | Learned location of 2 exits from Factory 4188 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 4188 | -8/Scraptown | Learned location of 3 exits from Lower Caves 4194 | -8/Scraptown | Found Deep Structural Scanner 4277 | -8/Scraptown | Visited IN-MT5's Study 4302 | -8/Scraptown | Entered Cyclist Reading Room 4325 | -8/Scraptown | Build established: Scrapper 4527 | -8/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4883 | -8/Scraptown | Met Optimus 4883 | -8/Scraptown | Accepted into 0bPrime 4922 | -8/Scraptown | Civil war broke out across Scraptown 4966 | -8/Scraptown | Found Personal Teleporter v0.10 4996 | -8/Scraptown | Identified exit to Factory 5022 | -8/Scraptown | Lost 11 allies 5031 | -8/Scraptown | Core integrity fell below 20% 5092 | -8/Scraptown | Lost 3 allies 5208 | -8/Scraptown | Found Scrap Suit 5215 | -8/Scraptown | System corruption cleaned by C-Scrubber 5219 | -8/Scraptown | Entered Factory 5219 | -6/Factory | Evolved 8 slots: Power x1, Utility x6, Weapon x1 5220 | -6/Factory | Identified exit to Factory 5220 | -6/Factory | Identified exit to Lower Caves 5221 | -6/Factory | Identified exit to Extension 5570 | -6/Factory | Ran an X-ray algorithm 5762 | -6/Factory | Entered Lower Caves 5763 | -6/Lower Caves | Encountered a Warlord checkpoint 5763 | -6/Lower Caves | Identified exit to Lower Caves 5764 | -6/Lower Caves | UFD Scientist delivered a prototype 5765 | -6/Lower Caves | Found Prototype Protection 5767 | -6/Lower Caves | Identified Enh. Scrap Shield 5955 | -6/Lower Caves | Learned location of 1 exit from Factory 6237 | -6/Lower Caves | Entered another Lower Caves area 6238 | -6/Lower Caves | Identified exit to Zion 6319 | -6/Lower Caves | Encountered a Warlord checkpoint 6390 | -6/Lower Caves | Learned location of 1 exit from Factory 6390 | -6/Lower Caves | Learned 8 Factory zone layouts 6390 | -6/Lower Caves | Learned Factory garrison access intel 6593 | -6/Lower Caves | Entered Zion 6623 | -6/Zion | System corruption cleaned by Quarantine Array 6658 | -6/Zion | Received a hallucinogenic algorithm 6661 | -6/Zion | Discovered new exit (range 13) 6675 | -6/Zion | Given the Hacking Drone Bay 6678 | -6/Zion | Found Prototype Device 6679 | -6/Zion | Identified Hacking Drone Bay 6836 | -6/Zion | Given A8's code to call for help 6889 | -6/Zion | Learned location of Quarantine (-2) 7058 | -6/Zion | Found CR-A16's Pointy Stick 7071 | -6/Zion | Identified exit to Deep Caves 7145 | -6/Zion | Visited the Megawrench Repair Shop 7288 | -6/Zion | Turned away by Imprinter 7469 | -6/Zion | Megawrench repaired 13 parts 7649 | -6/Zion | Entered Deep Caves 7725 | -6/Deep Caves | Found Surveybot 24 Scanner 7731 | -6/Deep Caves | Found Surveybot 24 Chip 7916 | -6/Deep Caves | Attacked by Z-Imprinter 7978 | -6/Deep Caves | Destroyed Z-Imprinter 8006 | -6/Deep Caves | Core integrity fell below 50% 8007 | -6/Deep Caves | Z-Facility disabled 8020 | -6/Deep Caves | Lost 12 parts (1p1n5u5w) 8105 | -6/Deep Caves | Found Zio. Weapon Casing 8270 | -6/Deep Caves | Found Zio. Heavy Carapace 8359 | -6/Deep Caves | Lost 3 parts (1p1n1u) 8606 | -6/Deep Caves | Build established: Scavenger-Gunner 9204 | -6/Deep Caves | Discovered new exit (range 6) 9617 | -6/Deep Caves | Found Zio. Weapon Casing 10007 | -6/Deep Caves | Exposed GOLEM chamber 10008 | -6/Deep Caves | Triggered Deep Caves wall 10325 | -6/Deep Caves | Destroyed 9 combat bots 10329 | -6/Deep Caves | Lost 4 parts (1p1n2u) 10383 | -6/Deep Caves | Entered Proximity Caves 10448 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 10536 | -5/Proximity Caves | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 10602 | -5/Proximity Caves | Spotted B-75 Beast 10604 | -5/Proximity Caves | Core integrity fell below 20% 10634 | -5/Proximity Caves | Entered Factory 10634 | -5/Factory | Evolved 2 slots: Propulsion x2 10635 | -5/Factory | Identified exit to Upper Caves 10636 | -5/Factory | Identified exit to Factory 10638 | -5/Factory | Loaded intel: 4 garrison access locations 10661 | -5/Factory | Lost 6 parts (2n2u2w) 10856 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 10943 | -5/Factory | Repaired Imp. Ion Engine 11115 | -5/Factory | Lost 3 parts (1n2u) 11167 | -5/Factory | Scrapoid reinforcements arrived 11347 | -5/Factory | Build established: Scavenger-Mutant 11758 | -5/Factory | Build established: Scavenger-Gunner 11804 | -5/Factory | Discovered exit to Upper Caves (range 14) 11997 | -5/Factory | Lost 3 allies 12063 | -5/Factory | Destroyed 15 combat bots 12094 | -5/Factory | Build established: Scavenger-Skirmisher 12387 | -5/Factory | Destroyed 7 combat bots 12434 | -5/Factory | First assault squad dispatched 12465 | -5/Factory | Build established: Scavenger-Assassin 12511 | -5/Factory | Entered Upper Caves 12512 | -5/Upper Caves | Identified exit to Upper Caves 12580 | -5/Upper Caves | Encountered a Warlord checkpoint 12820 | -5/Upper Caves | Found Alien Artifact 12820 | -5/Upper Caves | Identified Core Expander 12820 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 12834 | -5/Upper Caves | Entered another Upper Caves area 12835 | -5/Upper Caves | Identified exit to Zhirov 13108 | -5/Upper Caves | Learned Factory terminal intel 13120 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13136 | -5/Upper Caves | Build established: Scavenger-Gunner 13268 | -5/Upper Caves | Learned Factory terminal intel 13307 | -5/Upper Caves | Entered Zhirov 13309 | -5/Zhirov | Discovered new exit (range 3) 13354 | -5/Zhirov | Learned location of Command (-1) 13361 | -5/Zhirov | Enhanced Grunt warped into view, answering call for help 13362 | -5/Zhirov | Enhanced Grunt warped into view, answering call for help 13386 | -5/Zhirov | Found Alien Artifact 13386 | -5/Zhirov | Identified Integrated Reactor 13386 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13437 | -5/Zhirov | Found Alien Artifact 13568 | -5/Zhirov | Entered Proximity Caves 13568 | -4/Proximity Caves | Accompanied by 2 allies 13598 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13925 | -4/Proximity Caves | System corruption reached 10% 13925 | -4/Proximity Caves | Entered Factory 13925 | -4/Factory | Accompanied by 2 allies 13925 | -4/Factory | Evolved 2 slots: Utility x2 13926 | -4/Factory | Identified exit to Research 13927 | -4/Factory | Loaded intel: 26 terminal locations 13952 | -4/Factory | Identified exit to DSF 14094 | -4/Factory | Destroyed 8 combat bots 14206 | -4/Factory | Identified exit to Upper Caves 14206 | -4/Factory | Identified exit to Armory 14282 | -4/Factory | Loaded intel: 8 recycling unit locations 14384 | -4/Factory | Destroyed 10 combat bots 14392 | -4/Factory | Lost 5 parts (2u3w) 14449 | -4/Factory | Lost 4 parts (1n1u2w) 14471 | -4/Factory | System corruption reached 10% 14646 | -4/Factory | Learned location of Protoforge (-2) 14674 | -4/Factory | Scrapoids reinforcements arrived? 14724 | -4/Factory | Lost 5 allies 14738 | -4/Factory | Found Scrap Suit 14828 | -4/Factory | Lost 4 parts (1p2u1w) 14832 | -4/Factory | Found Scrap Suit 15045 | -4/Factory | Build established: Scavenger-Scrapper 15166 | -4/Factory | Spotted B-86 Titan 15182 | -4/Factory | Destroyed B-86 Titan 15425 | -4/Factory | First assault squad dispatched 15459 | -4/Factory | Garrison activated, responded to threat 15507 | -4/Factory | Lost 3 parts (1u2w) 15753 | -4/Factory | Lost 3 parts (1p2w) 16034 | -4/Factory | Build established: Scavenger-Gunner 16073 | -4/Factory | Sucked down chute 16073 | -4/Factory | Entered Waste 16074 | -4/Waste | Joined by Warlord forces that had cleared the area 16503 | -4/Waste | A Compactor rumbled back to life 16503 | -4/Waste | Destroyed C-40 Crusher 16507 | -4/Waste | Discovered new exit (range 15) 16577 | -4/Waste | Identified exit to Factory 16605 | -4/Waste | Entered Factory 16605 | -4/Factory | Accompanied by 19 allies 16606 | -4/Factory | Loaded intel: 26 terminal locations 16686 | -4/Factory | Assembled infested ambush trap array 16759 | -4/Factory | Lost 8 allies 17013 | -4/Factory | Loaded intel: 8 recycling unit locations 17208 | -4/Factory | Lost 6 allies 17288 | -4/Factory | Found Exp. Signal Interpreter 17355 | -4/Factory | First assault squad dispatched 17582 | -4/Factory | Core integrity fell below 50% 17905 | -4/Factory | Lost 4 parts (2n1u1w) 17906 | -4/Factory | Destroyed 11 combat bots 17994 | -4/Factory | Fabricated Hyp. Alpha Cannon? 18076 | -4/Factory | Destroyed 7 combat bots 18183 | -4/Factory | High security lockdown imminent 18263 | -4/Factory | High security lockdown engaged 18336 | -4/Factory | Entered Armory 18363 | -4/Armory | Lost 11 parts (2p4n2u3w) 18568 | -4/Armory | Core integrity fell below 20% 18595 | -4/Armory | Lost 3 allies 18836 | -4/Armory | First assault squad dispatched 18877 | -4/Armory | Spotted B-86 Titan 18928 | -4/Armory | Destroyed B-86 Titan 18959 | -4/Armory | Lost 11 parts (2p4n2u3w) 18970 | -4/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 18933_ Acquired Flexi-carbon Leg. 18937_ Acquired Adv. Heat Sink. 18950_ Acquired Flexi-carbon Leg. 18951_ Acquired 5 matter. 18955_ Acquired Lgt. Antimatter Reactor. 18958_ Acquired 53 matter. 18960_ Acquired 54 matter. 18960_ G-67 Veteran springs to life. 18962_ Particle Stream penetrates Wall. 18962_ Particle Stream penetrates Earth. 18962_ Particle Stream penetrates Wall. 18962_ Particle Stream penetrates Reinforced Shell. 18962_ Slug penetrates Wall. 18962_ G-67 Veteran springs to life. 18963_ Myomer Leg destroyed. 18965_ Particle Stream penetrates G-67 Veteran. 18965_ Damage phase-mirrored to G-67 Veteran Adv. Heat Sink. 18965_ Slug penetrates G-67 Veteran. 18967_ System corrupted: Substantial component data lost. 18969_ Micro-nuke Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##########???????????? | | ????????????????????????????# ? #???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????# =#???????????? | | ?????????????? ?????????????# """ #???????????? | | ????????????? ????????????# """ #??????###### | | ???????????? ;???????????# """ #??????# "!! | | ??????????? gg ; ???######## " #??????# "!! | | ??????????? g ; ;### #??????# "!! | | ?????????? g ; ;! ## % % #??????# "[[ | | ??????????";;;;;;;=%! ;;;;########## "!! | | ?????????? %* % !=*# =!!! | | ?????????? = %! % [%[#!!" ! | | ?????????? """ % |!" " | | ??????????? T" @ !###### | | ?????????????? """ ###### | | ??????????????? =%*% | | ????????????? == | | ??????????? # #################### | | ???????????? # ######??????????????????? | | ???????????? ##????????????????????????? | | ???????????? """"" ??????????????????????????? | | ????????????? """"" ??????????????????????????? | | ??????????????????"" ???????????????????????????? | | ??????????????????""" ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 55 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 20 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 68 Targeting Accuracy 14 Core Analysis 9 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Mak. Coolant Network | -6/Deep Caves | Extrapolated Hvy. Beamcaster | -5/Proximity Caves | Extrapolated Hyp. Alpha Cannon | -5/Proximity Caves | Extrapolated Hvy. Battle Rifle | -5/Proximity Caves | Extrapolated Bore Cannon | -5/Factory | Extrapolated Beamcaster | -5/Factory | Extrapolated Deep Structural Scanner | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Mak. Terrain Scan Processor | -5/Factory | Extrapolated Mak. Targeting Computer | -5/Factory | Extrapolated Mak. Terrain Scanner | -5/Factory | Extrapolated Mak. System Restoration Module | -5/Factory | Extrapolated CPS Tube | -5/Factory | Scanalyzed Ovr. Huge Scrapsphere | -5/Factory | Scanalyzed Adv. Targeting Computer | -5/Factory | Scanalyzed Hrd. Medium Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mak. Thermal Plating | -5/Zhirov | Extrapolated Mak. Hacking Suite | -5/Zhirov | Extrapolated Mak. System Shield | -5/Zhirov | Extrapolated Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Hyp. Alpha Cannon | x1 | -4/Factory | Authchip Repaired ---------- Imp. Ion Engine | 30% | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyImpulseDerivative Manual? 0 Play Time 05:03:05 Cumulative 751.2 hours Start 2025.06.17 @ 19:35:28 End 2025.07.25 @ 21:09:52 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 279 Adventurer 4 Explorer 0 Win Type - Total 12 Types 7/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(110) Filters SHIFT_HUE(250) Steam 1 RUN: 7fe5a842-c045-477a-8dc2-799022f9e74b