Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 10:28:40 Player: Barbarossa Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (158) 790 Value Destroyed (4608) 4608 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (345) 345 TOTAL SCORE: 8903 Bonus ------- High Alert Combat Kills 345 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 38/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Fission Core Armored Huge Wheel Improved Cooling System Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Improved Signal Interpreter Powered Armor > --- WEAPON ----------- Heavy Particle Gun Improved Spread Laser Cooled Particle Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Hybrid Deuterium Engine Fission Core Advanced Treads Advanced Treads Medium Treads Armored Huge Wheel Disposable Heat Sink Compact Battery Compact Matter Pod Enhanced Optical Array Advanced Targeting Computer Transmission Jammer Improved Propulsion Shielding Powered Armor System Restoration Module System Restoration Module Advanced Assault Cannon Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon Datajack [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 2 . 2 . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 171 | . 12 20 50 58 31 Power 15 | . 1 2 4 6 2 Engine 12 | . 1 2 3 4 2 Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 69 | . 7 8 21 27 6 Treads 27 | . 2 5 9 7 4 Leg 1 | . . . . 1 . Wheel 41 | . 5 3 12 19 2 Hover . | . . . . . . Flight . | . . . . . . Utility 40 | . 3 1 11 10 15 Device 18 | . 1 1 3 4 9 Storage 4 | . 2 . . 1 1 Processor 4 | . . . 3 . 1 Hackware . | . . . . . . Protection 14 | . . . 5 5 4 Artifact . | . . . . . . Weapon 47 | . 1 9 14 15 8 Energy Gun 27 | . 1 7 7 10 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 7 | . . 2 5 . . Ballistic Cannon 5 | . . . 1 . 4 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 6 | . . . 1 4 1 Unidentified Prototypes 8 | . . . 3 5 . Parts Lost 76 | . 4 9 21 16 26 Power 8 | . 1 . 2 2 3 Propulsion 38 | . 2 6 11 8 11 Utility 13 | . . . 4 2 7 Weapon 17 | . 1 3 4 4 5 Highest Loss Streak 19 | . 1 6 12 4 19 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 94 96 92 89 97 Engine 6 | . 13 11 7 4 1 Core 1 | . . . . 2 4 Treads 12 | . 1 20 12 8 21 Wheel 22 | . 25 21 18 27 16 Device 9 | . 9 11 8 7 12 Storage 8 | . 14 11 9 7 6 Processor 5 | . . . 9 7 6 Protection 5 | . . . 8 6 6 Energy Gun 14 | . 27 19 11 11 12 Energy Cannon 1 | . . . . 1 5 Ballistic Gun 1 | . . 2 5 . . Naked Turns . | . . . . . . Heaviest Build 120 | 11 89 97 103 109 120 Greatest Support 134 | 20 40 20 36 68 134 Greatest Overweight (x) 35 | . 15 9 10 35 11 Average Overweight (x) 3 | . 3 4 3 2 3 Largest Inventory Capacity 25 | . 25 25 25 25 25 Average Capacity 24 | . 22 25 25 25 24 Most Carried 25 | . 9 25 25 25 25 Average Carried 20 | . 6 16 23 23 24 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 6 9 25 21 25 5 Class Distribution -------------------- 78% | Scavenger-Mutant 10% | Tank 7% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2287 | 194 111 227 809 721 225 Remotely . | . . . . . . Salvage Created 5962 | . 526 1152 1563 1544 1177 Parts 324 | . 34 71 92 78 49 Haulers Intercepted 9 | . 2 2 3 2 . Recyclers Shooed 7 | . . 3 1 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 104 | . 10 23 29 16 26 Guns 82 | . 9 20 24 12 17 Cannons 15 | . . . 4 3 8 AOE 3 | . . 2 . . 1 Classes Destroyed 15 | . 6 4 4 1 . Worker 13 | . 1 1 5 6 . Builder 14 | . . 4 1 7 2 Hauler 9 | . 2 2 3 2 . Recycler 9 | . . 1 . 7 1 Mechanic 2 | . . . 1 . 1 Operator 4 | . 1 . 2 . 1 Watcher 3 | . 1 . . 2 . Swarmer 25 | . 3 3 7 . 12 Grunt 53 | . 7 15 12 7 12 Brawler 1 | . . 1 . . . Sentry 14 | . . 4 6 4 . Specialist 2 | . . . 2 . . Hunter 4 | . . . 1 3 . Programmer 4 | . . . . 2 2 Heavy 1 | . . . 1 . . Best Kill Streak 10 | . 4 6 10 6 7 Combat Bots Only 9 | . 3 5 9 3 7 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1059 | . 47 143 245 214 410 Missed 331 | . 14 41 70 78 128 Damage Taken 10879 | . 396 1321 2871 1875 4416 Core 1761 | . 70 228 412 187 864 Absorbed by Shields . | . . . . . . Redirected to Shielding 209 | . . . . . 209 Regen/Repaired (Parts) 98 | . . . . 98 . Core Remaining (%) 62 | 100 72 43 25 73 . Volleys Fired 456 | . 45 88 137 120 66 Largest 3 | . 2 2 2 2 3 Hottest 220 | . 90 96 105 155 220 Shots Fired 923 | . 87 162 265 221 188 Gun 784 | . 87 162 252 163 120 Cannon 139 | . . . 13 58 68 Launcher . | . . . . . . Special . | . . . . . . Kinetic 137 | . . 17 84 30 6 Thermal 786 | . 87 145 181 191 182 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 31 | . 18 26 30 31 15 Robot Miss Streak 19 | . 3 2 4 10 19 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 1 4 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 654 | . 67 121 186 160 120 Core Hits 369 | . 25 51 75 100 118 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 30 | . 2 4 15 8 1 Burn 25 | . 2 3 11 8 1 Destroy 2 | . . 1 1 . . Blast 3 | . . . 3 . . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11996 | . 797 1922 2968 3245 3064 Guns 9030 | . 797 1491 2685 2239 1818 Cannons 2470 | . . . 283 1006 1181 Explosions 496 | . . 431 . . 65 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1632 | . . 157 911 468 96 Thermal 9868 | . 797 1334 2057 2777 2903 Explosive 488 | . . 431 . . 57 Electromagnetic 8 | . . . . . 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 2 5 Average Corruption 1 | . . . . 1 1 Corruption Purged 4 | . . . . 3 1 Corruption Blocked . | . . . . . . Effects 7 | . . . . 7 . Message Errors 3 | . . . . 3 . Heat Flow Errors 2 | . . . . 2 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots 8 | . . . . 1 7 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Overflow Damage 151 | . . 105 . 27 19 Projectiles 46 | . . . . 27 19 Explosions 105 | . . 105 . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 186 | . . 111 . . 75 Shots 3 | . . 1 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 387 | . 327 123 387 239 186 Average Temperature 67 | . 83 25 81 91 42 Received Heat Transfer 3207 | . 228 609 972 669 729 Effects 5 | . 3 . 2 . . Energy Bleed 1 | . . . 1 . . Interference 2 | . 2 . . . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 5 | . 2 1 1 1 . Combat Hostiles 4 | . 1 1 1 1 . Parts Melted 37 | . 5 6 11 11 4 Heat Transferred 19654 | . 2219 3405 5380 5077 3573 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 601 | . 167 601 549 339 598 Initial 228 | . . 56 208 228 122 Average 280 | . 102 338 382 229 334 Maximum Alert Level 2 | . . 2 2 1 2 Low Security (%) 28 | . 100 16 . 25 34 Level 1 44 | . . 33 40 74 22 Level 2 26 | . . 50 59 . 43 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 2 3 4 5 7 Investigation 8 | . 1 1 1 2 3 Extermination 3 | . . . . 2 1 Reinforcement 8 | . 1 2 3 1 1 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 1 4 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 162 | . 18 33 40 27 44 Peak Tracking Total 12 | . 4 7 8 4 12 Tactical Retreats 7 | . . 4 1 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 10 | . 2 1 . 7 . Indirectly . | . . . . . . Trap Hack Attempts 62 | . . . 4 42 16 Triggered 2 | . . . . 2 . Disarmed 2 | . . . . 1 1 Reprogrammed 4 | . . . 1 3 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 17 | . . 3 . 2 12 Max in Single Turn 5 | . . 1 . 1 5 Garrison Access 3 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 3 3 4 15 3 Terminals 17 | . 3 3 2 8 1 Fabricators 3 | . . . . 1 2 Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 4 | . . . 2 2 . Garrison Access 2 | . . . . 2 . Total Hacks 72 | . 6 7 16 34 9 Successful 38 | . 2 4 12 15 5 Failed 34 | . 4 3 4 19 4 Catastrophic 6 | . 1 1 . 4 . Database Lockouts . | . . . . . . Manual 37 | . 6 6 6 17 2 Terminals 40 | . 6 7 6 19 2 Fabricators 9 | . . . . 2 7 Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . . . 2 . Scanalyzers 16 | . . . 10 6 . Garrison Access 3 | . . . . 3 . Terminal Hacks 2 | . 1 1 . . . Locate Traps 2 | . 1 1 . . . Fabricator Hacks 5 | . . . . . 5 Network Status 1 | . . . . . 1 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 15 | . . . 10 5 . Insert Component 6 | . . . 4 2 . Analyze 9 | . . . 6 3 . Garrison Access Hacks 2 | . . . . 2 . Seal Access 2 | . . . . 2 . Unauthorized Hacks 12 | . 1 3 2 6 . Terminals 12 | . 1 3 2 6 . Assimilate 2 | . . . . 2 . Botnet 10 | . 1 3 2 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 25 | . 2 3 4 13 3 Full Trace Events 6 | . . . 1 2 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . 4 2 . Parts Built 4 | . . . . . 4 Authchips . | . . . . . . Time 137 | . . . . . 137 Total Part Build Rating 20 | . . . . . 20 Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . 4 2 . Part Schematics Acquired 6 | . . . 4 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 2 | . . . . 2 . no_distress 1 | . . . . 1 . find_fabricator 1 | . . . . 1 . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . . 2 EXPLORE 2 | . . . . . 2 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6907 | . 751 1010 1401 2587 1158 Spaces Moved 3530 | 1 402 458 594 1493 582 Core 20 | . 4 . . 8 8 Treads 12 | . 6 . . . 6 Legs 24 | 1 23 . . . . Wheels 3474 | . 369 458 594 1485 568 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 105 140 116 99 50 Average Speed 131 | 120 140 141 138 121 137 Slowest Speed 1800 | 120 800 215 230 1800 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 2 70 51 52 38 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 133 | . . 58 . 2 73 Melee . | . . . . . . Projectile 12 | . . . . 2 10 AOE 121 | . . 58 . . 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4907 | . 501 659 913 2036 798 Wait 449 | . 25 65 73 218 68 Move 3525 | . 401 457 593 1492 582 Hop . | . . . . . . Pick Up 115 | . 13 22 28 34 18 Fast Attach 34 | . 1 5 9 17 2 Attach 65 | . 7 6 22 12 18 Detach 4 | . . . . 3 1 Swap 72 | . 4 9 19 29 11 Drop 91 | . 5 7 28 35 16 Fire 456 | . 45 88 137 120 66 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 32 | . . . . 32 . Rewire . | . . . . . . Trap 62 | . . . 4 42 16 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Evolved 2 slots: Propulsion x2 793 | -9/Materials | Build established: Scavenger-Mutant 1112 | -9/Materials | Lost 6 parts (5n1w) 1299 | -9/Materials | Discovered new exit (range 7) 1429 | -9/Materials | Core integrity fell below 50% 1605 | -9/Materials | Discovered new exit (range 4) 1762 | -9/Materials | Entered another Materials area 1762 | -8/Materials | Evolved 2 slots: Utility x2 2113 | -8/Materials | Destroyed 9 combat bots 2192 | -8/Materials | Lost 12 parts (1p6n2u3w) 2367 | -8/Materials | Core integrity fell below 50% 2932 | -8/Materials | Discovered new exit (range 15) 3068 | -8/Materials | Lost 5 parts (1p2n1u1w) 3162 | -8/Materials | Identified exit to Factory 3163 | -8/Materials | Entered Factory 3163 | -7/Factory | Evolved 2 slots: Propulsion x2 3237 | -7/Factory | Lost 4 parts (1p2n1u) 3310 | -7/Factory | Lost 3 parts (2n1w) 4998 | -7/Factory | Found Powered Armor 5000 | -7/Factory | Found Powered Armor 5567 | -7/Factory | Repaired Rnf. Ion Engine 5680 | -7/Factory | Discovered new exit (range 16) 5749 | -7/Factory | Identified exit to Factory 5750 | -7/Factory | Entered another Factory area 5750 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6057 | -6/Factory | Fabricated Hyb. Deuterium Engine? 6103 | -6/Factory | Fabricated Linear Gravjet? 6364 | -6/Factory | Destroyed 7 combat bots 6581 | -6/Factory | Discovered new exit (range 8) 6588 | -6/Factory | Identified exit to Lower Caves 6722 | -6/Factory | Build established: Tank 6865 | -6/Factory | Garrison activated, responded to threat 6868 | -6/Factory | Cargo convoy interrupted 6902 | -6/Factory | Core integrity fell below 50% 6906 | -6/Factory | Core integrity fell below 20% 6908 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06900_ Hyb. Deuterium Engine destroyed. 06901_ Adv. Treads destroyed. 06901_ Penetrated by Slug. 06901_ U-05 Engineer lays Concrete. 06901_ Slug penetrates H-66 Slayer. 06901_ Adv. Assault Cannon destroyed. 06902_ U-05 Engineer lays Concrete. 06903_ M-28 Smith repairs X-67 Chaingunner. 06904_ Nuclear Reactor explodes. 06904_ U-05 Engineer lays Concrete. 06904_ Dropped Huge Storage Unit. 06904_ Penetrated by Slug. 06904_ System Restoration Module destroyed. 06904_ Penetrated by Slug. 06905_ U-05 Engineer lays Concrete. 06905_ Imp. Sensor Array destroyed. 06906_ U-05 Engineer lays Concrete. 06907_ Penetrated by Slug. 06907_ M-28 Smith repairs X-67 Chaingunner. 06907_ Penetrated by Slug. 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T ??????????????????????? | | ???????????????? ? ????????????????????????? | | ????????????????? ? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 50 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Hyb. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyb. Deuterium Engine | x2 | -6/Factory Linear Gravjet | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallExplosiveTrap Manual? 0 Play Time 01:07:49 Cumulative 160.4 hours Start 2024.05.09 @ 17:19:29 End 2024.05.10 @ 10:28:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08fee6d1-c19e-427d-a352-9903d9d01f0d