Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.05 @ 15:10:41 Player: Xii Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (148) 740 Value Destroyed (4932) 4932 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1535) 1535 TOTAL SCORE: 10807 Bonus ------- High Alert Combat Kills 1545 Friendly Fire -10 Cogmind --------- Core Integrity 752/850 Matter 122/300 Energy 53/310 System Corruption 2% Temperature Cool (163) Movement Rolling (120) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Medium Armor Plating Force Field Hacking Suite High-powered Tractor Beam > --- WEAPON (3) ------- Gauss Rifle Flak Gun > --- INVENTORY (18) --- Improved Deuterium Engine Armored Wheel Fusion Compressor Fusion Compressor Improved Cooling System Improved Cooling System High-capacity Matter Pod (0) Long-range Sensor Array Long-range Terrain Scanner Weapon Cycler Insulated Plating EM Shield Improved Shield Generator Improved System Shield Enhanced Autogun Gauss Rifle Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Hardened Heavy Armor Plating Force Field Hacking Suite > --- WEAPON ----------- Force Rifle Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Armored Wheel Fusion Compressor Improved Cooling System Energy Well Long-range Sensor Array Long-range Terrain Scanner Advanced Targeting Computer Reflective Plating Improved Shield Generator System Shield High-powered Tractor Beam Heavy Laser Enhanced Autogun Flak Gun Mini Grenade Launcher Missile Launcher [Rating: 64] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Reactive Plating Weapon Gauss Rifle Energy Gun Force Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 6 | . . 1 2 1 . . 2 Weapon 1 | . . 1 . . . . . Parts Attached 162 | 4 5 22 7 55 16 . 53 Power 11 | . 1 2 1 3 . . 4 Engine 9 | . 1 2 1 3 . . 2 Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . . 1 Propulsion 21 | 3 1 6 2 5 . . 4 Treads 6 | 1 . 1 1 2 . . 1 Leg 2 | . . 2 . . . . . Wheel 13 | 2 1 3 1 3 . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 73 | 1 2 2 4 22 11 . 31 Device 43 | 1 . 2 1 13 7 . 19 Storage 2 | . 2 . . . . . . Processor 3 | . . . . 1 . . 2 Hackware 1 | . . . . . . . 1 Protection 24 | . . . 3 8 4 . 9 Artifact . | . . . . . . . . Weapon 57 | . 1 12 . 25 5 . 14 Energy Gun 16 | . . 4 . 10 1 . 1 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 27 | . 1 6 . 9 3 . 8 Ballistic Cannon . | . . . . . . . . Launcher 13 | . . 1 . 6 1 . 5 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 3 . . 1 Parts Lost 10 | . . 2 . 1 1 . 6 Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . . 1 . 2 Weapon 5 | . . 1 . 1 . . 3 Highest Loss Streak 3 | . . 1 . 1 1 . 3 Average Slot Usage (%) 93 | . 100 99 100 93 91 92 89 Engine 6 | . 14 11 9 7 7 7 3 Treads 6 | . 14 4 . 6 7 7 5 Wheel 8 | . 14 13 17 8 7 7 6 Device 14 | . 11 11 9 12 20 23 16 Storage 15 | . 16 22 18 15 15 15 13 Processor 6 | . . . . 5 7 7 9 Hackware 2 | . . . . . . . 5 Protection 5 | . . . 18 10 1 . 3 Energy Gun 5 | . . 14 . 7 3 7 4 Ballistic Gun 15 | . 28 18 18 12 16 15 13 Naked Turns . | . . . . . . . . Heaviest Build 104 | 11 57 66 86 98 93 83 104 Greatest Support 28 | 20 10 24 24 28 28 28 28 Greatest Overweight (x) 6 | 1 5 6 6 4 3 2 3 Average Overweight (x) 2 | . 3 3 3 2 2 2 2 Largest Inventory Capacity 18 | 6 18 18 18 18 18 18 18 Average Capacity 17 | 6 11 18 18 18 18 18 18 Most Carried 18 | 6 13 18 18 18 18 18 18 Average Carried 16 | 5 9 16 17 17 17 17 17 Final Capacity 18 | 6 18 18 18 18 18 18 18 Final Carried 18 | 6 13 18 18 18 18 18 18 Class Distribution -------------------- 37% | Tank 36% | Skirmisher 19% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 5095 | 258 244 542 212 1347 677 22 1793 Remotely 110 | . . . . . . . 110 Salvage Created 6664 | 89 296 543 446 1874 537 . 2879 Parts 329 | 6 18 23 17 104 20 . 141 Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed 16 | . . 2 1 4 . . 9 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . . . . 20 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 100 | . 7 10 5 35 13 . 30 Guns 73 | . 7 10 4 22 7 . 23 Cannons 2 | . . . 1 1 . . . AOE 25 | . . . . 12 6 . 7 Classes Destroyed 16 | 2 4 2 1 6 1 . . Worker 11 | . . . 1 7 . . 3 Builder 7 | . . . . 1 . . 6 Tunneler 1 | 1 . . . . . . . Hauler 2 | . . 1 . 1 . . . Recycler 14 | 1 . 2 2 2 . . 7 Mechanic 2 | . . . . 1 . . 1 Operator 4 | . 1 . . 2 . . 1 Watcher 7 | . 2 1 . 1 . . 3 Swarmer 21 | . 3 4 . 9 2 . 3 Grunt 47 | . 4 3 3 13 7 . 17 Brawler 4 | . . . . 3 1 . . Duelist 1 | . . . . . 1 . . Sentry 14 | . . 3 2 4 1 . 4 Demolisher 1 | . . . . 1 . . . Hunter 7 | . . . . 3 1 . 3 Programmer 5 | . . . . 2 . . 3 Best Kill Streak 9 | 2 4 4 4 9 5 . 6 Combat Bots Only 7 | . 3 4 2 7 5 . 5 Max Kills in Single Turn 4 | 1 1 2 2 4 2 . 2 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . 3 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 5644 | . 297 546 204 1862 552 . 2183 Core 449 | . 47 65 . 211 28 . 98 Absorbed by Shields 1227 | . . . . 216 108 . 903 Core Remaining (%) 85 | 100 81 83 100 . . 65 . Volleys Fired 328 | 7 37 38 14 90 26 . 116 Largest 3 | 2 2 3 3 3 3 . 3 Hottest 150 | 40 40 150 102 148 91 . 149 Shots Fired 883 | 14 74 112 42 239 74 . 328 Gun 829 | 14 74 111 28 223 65 . 314 Cannon 21 | . . . 14 7 . . . Launcher 33 | . . 1 . 9 9 . 14 Special . | . . . . . . . . Kinetic 636 | 14 74 57 28 146 65 . 252 Thermal 154 | . . 54 . 48 . . 52 Explosive 33 | . . 1 . 9 9 . 14 Electromagnetic 60 | . . . 14 36 . . 10 Robot Hit Streak 17 | 5 11 12 7 14 8 . 17 Robot Miss Streak 5 | 1 5 3 1 5 5 . 5 Penetration Max 3 | . . . . 1 1 . 3 Secondary Targets 11 | . 1 1 . 4 1 . 4 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 Shots Hit Robots 582 | 10 50 69 25 167 45 . 216 Core Hits 341 | 3 17 24 14 126 29 . 128 Critical Hits 50 | . 2 . . 3 5 . 40 Critical Kills 19 | . 2 . . 1 1 . 15 Critical Parts Destroyed 30 | . . . . 2 3 . 25 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13427 | 105 587 799 439 4366 1466 . 5665 Guns 8839 | 105 587 799 238 2702 677 . 3731 Cannons 281 | . . . 151 130 . . . Explosions 4302 | . . . 50 1534 789 . 1929 Melee . | . . . . . . . . Ramming 5 | . . . . . . . 5 Kinetic 6461 | 105 587 293 238 1707 677 . 2854 Thermal 2149 | . . 506 50 831 . . 762 Explosive 4038 | . . . . 1320 789 . 1929 Electromagnetic 774 | . . . 151 508 . . 115 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 . 2 2 2 2 Average Corruption 1 | . . 2 . 1 2 2 1 Corruption Purged . | . . . . . . . . Effects 52 | . . 8 . 16 7 1 20 Message Errors 16 | . . 1 . 5 2 . 8 Heat Flow Errors 3 | . . . . 1 1 1 . Energy Discharges 6 | . . 1 . 1 1 . 3 Data Loss (minor) 6 | . . . . 1 . . 5 Targeting Errors 17 | . . 4 . 7 3 . 3 Weapon Failures 4 | . . 2 . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 157 | . . . 6 42 6 . 103 Projectiles . | . . . . . . . . Explosions 157 | . . . 6 42 6 . 103 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 351 | . . . 16 114 20 . 201 Shots 10 | . . . 1 5 1 . 3 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 297 | . 2 297 123 241 200 153 221 Average Temperature 65 | . 2 86 43 38 41 81 74 Received Heat Transfer 1594 | . 93 144 90 357 290 . 620 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 2 . . . . 2 Heat Transferred 3250 | . . 1258 100 745 . . 1147 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 1351 | 10 250 259 469 1351 . . 1160 Initial 489 | . 6 20 73 212 . . 489 Average 480 | 4 98 130 309 739 . . 487 Maximum Alert Level 4 | . 1 1 2 4 . . 4 Low Security (%) 24 | 100 93 83 29 11 . . . Level 1 30 | . 6 16 32 22 . . 46 Level 2 18 | . . . 38 5 . . 36 Level 3 20 | . . . . 44 . . 15 Level 4 5 | . . . . 16 . . 1 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 29 | . 2 . 1 12 . . 14 Investigation 6 | . . . 1 4 . . 1 Extermination 5 | . . . . 1 . . 4 Reinforcement 10 | . 2 . . 2 . . 6 Assault 4 | . . . . 2 . . 2 Garrison 4 | . . . . 3 . . 1 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 8 | . . 1 . 2 . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 18 17 6 47 15 . 58 Peak Tracking Total 9 | . 3 5 3 9 9 . 8 Tactical Retreats 15 | . . 2 1 3 2 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 6 | . 2 1 . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 11 | . . . . 1 2 . 8 Max in Single Turn 1 | . . . . 1 1 . 1 Garrison Access 4 | . . . 1 3 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 39 | . 3 2 3 17 2 . 12 Terminals 26 | . 3 2 2 11 1 . 7 Fabricators 3 | . . . . 2 . . 1 Repair Stations 3 | . . . . 1 . . 2 Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 1 3 . . 1 Total Hacks 99 | . 7 5 7 43 6 . 31 Successful 42 | . 1 1 1 16 6 . 17 Failed 57 | . 6 4 6 27 . . 14 Catastrophic 7 | . . 1 . 3 . . 3 Database Lockouts . | . . . . . . . . Manual 44 | . 2 4 5 17 . . 16 Terminals 74 | . 7 5 4 31 5 . 22 Fabricators 4 | . . . . 3 . . 1 Repair Stations 6 | . . . . 3 . . 3 Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 11 | . . . 3 6 . . 2 Terminal Hacks 23 | . 1 1 . 7 6 . 8 Record 5 | . . . . . 5 . . Part Schematic 1 | . . . . . . . 1 Robot Analysis 2 | . . . . 1 . . 1 Prototype ID Bank 2 | . . . . . . . 2 Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 2 | . . . . 1 . . 1 Locate Traps 4 | . 1 1 . 2 . . . Recall Extermination 1 | . . . . . . . 1 Registered Components 2 | . . . . 1 . . 1 Fabricator Hacks 2 | . . . . 1 . . 1 Build 2 | . . . . 1 . . 1 Repair Station Hacks 3 | . . . . 1 . . 2 Scan Component 2 | . . . . 1 . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . Seal Access 2 | . . . . 2 . . . Unauthorized Hacks 12 | . . . 1 5 . . 6 Terminals 10 | . . . . 4 . . 6 Assimilate 2 | . . . . . . . 2 Botnet 7 | . . . . 4 . . 3 Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Jam 2 | . . . 1 1 . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 35 | . 3 2 3 15 1 . 11 Full Trace Events 6 | . 1 1 . 2 1 . 1 Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . 1 . . 3 Matter 438 | . . . . 153 . . 285 Time 157 | . . . . 81 . . 76 Total Robot Build Rating 16 | . . . . 1 . . 15 Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 44 | . . . . . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies 6 | . . . . 1 . . 5 Largest Group 4 | . . . . 1 . . 4 Highest-Rated Group 97 | . . . . 11 . . 97 Highest-Rated Ally 29 | . . . . 11 . . 29 Total Orders 1 | . . . . 1 . . . PICKUP 1 | . . . . 1 . . . Ally Attacks 23 | . . . . . . . 23 Total Damage 376 | . . . . . . . 376 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 2 | . . . . 1 . . 1 Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 6242 | 60 493 567 342 1762 797 94 2127 Spaces Moved 3592 | 30 319 260 228 1057 450 78 1170 Core . | . . . . . . . . Treads 6 | 1 . . . . . . 5 Legs 28 | . . 28 . . . . . Wheels 3558 | 29 319 232 228 1057 450 78 1165 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 90 90 110 120 120 120 120 120 Average Speed 123 | 98 111 133 121 126 121 120 124 Slowest Speed 220 | 160 130 210 150 130 130 120 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 58 28 30 37 71 14 35 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . 3 1 . Spaces Dug 29 | . . . . 7 . . 22 Terrain Destroyed 308 | . . 3 5 55 88 . 157 Melee . | . . . . . . . . Projectile 18 | . . . . 3 10 . 5 AOE 290 | . . 3 5 52 78 . 152 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 4771 | 47 385 408 263 1328 657 79 1604 Wait 416 | 4 6 32 3 45 141 . 185 Move 3585 | 29 318 259 227 1056 449 77 1170 Hop . | . . . . . . . . Pick Up 133 | 1 11 31 5 36 12 1 36 Fast Attach 30 | 1 2 4 2 13 2 . 6 Attach 62 | . 1 13 3 13 9 . 23 Detach 10 | . 1 . 1 1 . . 7 Swap 70 | 3 2 5 2 29 5 . 24 Drop 136 | 2 7 26 6 45 13 1 36 Fire 328 | 7 37 38 14 90 26 . 116 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac / *Low x2 / [*Ext]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 764 | -9/Materials | Discovered new exit (range 11) 1040 | -9/Materials | Discovered new exit (range 16) 1121 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Evolved 2 slots: Utility x2 1349 | -8/Materials | Build established: Tank 1420 | -8/Materials | Discovered new exit (range 16) 1463 | -8/Materials | Entered Factory 1463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2064 | -7/Factory | Local fabrication network quarantined 2125 | -7/Factory | Fabricated A-02 Transporter? 2190 | -7/Factory | Garrison activated, responded to threat 2663 | -7/Factory | Identified exit to Lower Caves 2700 | -7/Factory | First assault squad dispatched 2775 | -7/Factory | Destroyed 7 combat bots 2961 | -7/Factory | Garrison activated, responded to threat 3225 | -7/Factory | Entered Lower Caves 3399 | -7/Lower Caves | Build established: Skirmisher 3460 | -7/Lower Caves | Attracted the attention of an 0b10 base 3612 | -7/Lower Caves | Learned location of Extension (-6) 3612 | -7/Lower Caves | Learned 8 Research zone layouts 3612 | -7/Lower Caves | Learned Factory trap positions 3612 | -7/Lower Caves | Learned Armory terminal intel 3754 | -7/Lower Caves | Learned Factory terminal intel 3799 | -7/Lower Caves | Encountered a Warlord checkpoint 3983 | -7/Lower Caves | Discovered new exit (range 23) 4011 | -7/Lower Caves | Learned location of 2 exits from Factory 4022 | -7/Lower Caves | Entered another Lower Caves area 4029 | -7/Lower Caves | Encountered a Warlord checkpoint 4079 | -7/Lower Caves | Discovered new exit (range 13) 4116 | -7/Lower Caves | Entered Factory 4116 | -6/Factory | Evolved 2 slots: Utility x2 4117 | -6/Factory | Identified exit to Factory 4117 | -6/Factory | Identified exit to Lower Caves 4118 | -6/Factory | Loaded intel: 85 trap records 4119 | -6/Factory | Loaded intel: 21 terminal locations 4185 | -6/Factory | Repaired Arm. Huge Wheel 5105 | -6/Factory | Fabricated G-50 Soldier? 5263 | -6/Factory | Discovered new exit (range 21) 5296 | -6/Factory | Discovered exit to Lower Caves (range 8) 5614 | -6/Factory | Build established: Tank 6087 | -6/Factory | Lost 3 parts (1n1u1w) 6209 | -6/Factory | Garrison activated, responded to threat 6216 | -6/Factory | First assault squad dispatched 6243 | -6/Factory | Self-destructed Last Messages --------------- M-28 Smith unfolds itself. R-10 Processor collects Target Analyzer. K-01 Serf collects debris. R-10 Processor collects Lgt. Angular Momentum Engine. Slug penetrates S-27 Virus. Slug penetrates Wall. Acquired 66 matter. K-01 Serf collects debris. Acquired 14 matter. S-27 Virus destroyed. Switching to secondary target: B-48 Gladiator. Slug penetrates B-48 Gladiator. Acquired 30 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. Slug penetrates Wall. U-05 Engineer lays Concrete. Gauss Rifle destroyed. U-05 Engineer lays Concrete. 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" + #=g [=% #?????????? | | ???o?? # ] # """ u"k #?????????? | | ?????????????# # """ "" ###???????? | | ?????????????############## """ """ "#???????? | | ??????????????????????????# ""#???????? | | ??????????????????????????#^ """ """ G#???????? | | ??????????????????????????# %"" """ ""#???????? | | ??????????????????????????# """ """ "#???????? | | ??????????????????????????# ^ ###???????? | | ??????????????????????????# """ """ #?????????? | | ???T??????????????????????# """ """ #?????????? | | ??????????????????????????# """ """ #?????????? | | ??????????????????????????# #?????????? | | ????????????????????"T"???# """ """ ########### | | ????????????????????"""???# """^""" # | | ??????????????????????????# """ """ # | | ?????????????????########## ^ !# % | | ???????????????? """ #% | | ??????????????? """ # """ """ | | ???????????????? """ + """ """ | | ???????????????? /= # """ """ | | ???????????????? / # | | ????????????????????##############^^ ^ # """ """ | | ?????????????????????????????????# ^ ^^# """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: TH 10 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Adv. System Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageImpulseArmor Manual? 0 Play Time 02:35:02 Cumulative 182.9 hours Start 2021.01.04 @ 08:24:34 End 2021.01.05 @ 15:10:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 12 Types 2/0/2/8/0/0/0/0/0 Lore% 70 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 360adb3e-0333-4084-b497-bce455d8fc52