Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 20:07:35 Player: celerysam Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (59) 295 Value Destroyed (1545) 1545 Prototype IDs (15) 300 Alien Tech Used (3) 600 Bonus (824) 824 TOTAL SCORE: 8864 Bonus ------- High Alert Combat Kills 24 Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Combat Gravmag System Advanced Energy Well (410) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Combat Gravmag System Makeshift Flight Unit Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Improved Cryofiber Web Triangulator Advanced Visual Processing Unit ECM Suite Improved Reaction Control System Experimental Core Shielding > --- WEAPON ----------- Improved Plasma Cutter Power Sword > --- INVENTORY -------- Advanced Energy Well Improved Light Armor Plating Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Triangulator Device Triangulator Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . 1 1 . . . . 1 . . . . Utility 4 | . . . . 1 1 . 1 . . 1 . . . . Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 119 | 6 9 8 1 12 3 11 29 1 . 14 1 2 7 15 Power 14 | 1 1 1 . 1 . 2 3 . . 1 . 1 . 3 Engine 5 | 1 1 . . . . 1 . . . . . . . 2 Core 9 | . . 1 . 1 . 1 3 . . 1 . 1 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 36 | 2 3 2 . 4 1 4 6 . . 4 . 1 3 6 Treads 10 | . 1 2 . 3 1 1 2 . . . . . . . Leg 6 | . 2 . . . . . . . . 2 . . 1 1 Wheel 5 | 2 . . . . . 2 1 . . . . . . . Hover 4 | . . . . 1 . 1 . . . . . . 2 . Flight 11 | . . . . . . . 3 . . 2 . 1 . 5 Utility 37 | 1 2 1 . 3 2 2 12 1 . 6 . . 4 3 Device 15 | . 1 1 . . 1 . 4 1 . 5 . . 1 1 Storage 10 | 1 . . . 1 1 . 4 . . 1 . . 2 . Processor 1 | . . . . . . . 1 . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . Protection 10 | . 1 . . 2 . 2 2 . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 3 4 1 4 . 3 8 . . 3 1 . . 3 Energy Gun 8 | 2 3 . . . . . 3 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 4 | . . . . . . 1 2 . . . . . . 1 Ballistic Cannon 14 | . . 4 1 4 . 1 1 . . 2 . . . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . . . 1 . . 4 2 Parts Lost 58 | . 5 . . 1 . 14 8 1 . 4 . . . 25 Power 6 | . 1 . . . . 1 . . . . . . . 4 Propulsion 18 | . 1 . . . . 2 3 . . 3 . . . 9 Utility 16 | . . . . 1 . 5 1 1 . 1 . . . 7 Weapon 18 | . 3 . . . . 6 4 . . . . . . 5 Highest Loss Streak 14 | . 2 . . 1 . 14 6 1 . 2 . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 89 92 100 95 98 63 62 63 66 69 72 80 81 50 Engine 1 | . 13 5 . . . 1 . . . . . . . . Core 6 | . . 5 11 9 7 4 5 6 6 5 5 9 11 4 Treads 8 | . . 17 22 24 28 2 5 6 6 4 . . . . Leg 2 | . 6 4 . . . . . . . . 11 6 2 1 Wheel 2 | . 21 . . . . 12 3 . . . . . . . Flight 7 | . . . . . . . 4 20 20 12 11 15 17 10 Device 15 | . 8 11 11 5 1 1 12 10 13 22 29 29 26 13 Storage 7 | . 14 11 11 18 20 14 4 . . 2 . . 1 3 Processor 2 | . . . . . . . . 6 6 5 5 5 5 5 Protection 2 | . 2 . . 2 7 8 2 6 6 . . . . 3 Energy Gun 1 | . 23 . . . . . 3 . . . . . . . Ballistic Cannon 11 | . . 36 44 35 30 12 1 . . 5 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 5 5 5 1 Piercing Weapon 1 | . . . . . . . 5 6 6 3 . . . . Peak Build Rating 81 | 6 7 16 16 24 30 40 60 36 36 63 69 73 81 80 Average Rating 38 | 3 6 13 16 20 29 32 36 33 36 50 65 71 75 47 On Entrance 32 | . 6 5 16 16 23 30 7 32 36 36 63 69 73 80 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 46 | 11 15 27 27 38 39 39 46 12 12 33 20 26 27 28 Greatest Support 80 | 26 26 40 40 60 80 80 28 12 12 40 20 28 28 32 Greatest Overweight (x) 13 | . . 1 . 3 . 1 13 . . 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 Average Carried 5 | 4 7 7 7 7 7 7 4 4 5 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 6 8 8 8 8 7 5 5 5 5 5 5 5 3 Class Distribution -------------------- 37% | Infiltrator-Mutant 29% | Mutant 14% | Gunner 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Infiltrator-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 2020 | 226 97 357 117 170 . 135 337 96 . 64 187 30 . 204 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1650 | . 275 387 28 291 . 107 220 . . 134 . . . 208 Parts 106 | . 22 25 6 25 . 5 7 . . 1 . . . 15 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 52 | . 9 16 3 6 . 2 6 . . 2 . . . 8 Melee 14 | . . . . . . 2 2 . . 2 . . . 8 Guns 11 | . 9 . . . . . 2 . . . . . . . Cannons 27 | . . 16 3 6 . . 2 . . . . . . . Classes Destroyed 11 | . 3 3 . 4 . 1 . . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . Swarmer 30 | . 6 7 3 2 . 1 3 . . . . . . 8 Grunt 11 | . 3 7 . . . . . . . 1 . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 7 | . . 1 . 3 . . 3 . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . Hunter 2 | . . . . 1 . . . . . 1 . . . . Best Kill Streak 8 | . 8 8 3 6 . 2 3 . . 1 . . . 4 Combat Bots Only 7 | . 3 7 3 4 . 2 3 . . 1 . . . 4 Max Kills in Single Turn 2 | . 1 2 1 2 . 1 1 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Hostile Shots Fired 847 | . 87 67 13 45 . 145 203 9 3 37 41 . . 197 Missed 288 | . 34 20 5 14 . 48 39 4 2 15 30 . . 77 Damage Taken 7743 | . 489 437 68 315 . 2054 1497 93 . 391 157 . . 2242 Core 1714 | . 81 53 18 . . 355 221 . . 108 78 . . 800 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 244 | . 5 . . . . 57 . 21 . 29 . . . 132 Core Remaining (%) 78 | 100 67 . 82 100 . 49 . . 74 . . . . . Volleys Fired 110 | . 31 22 4 12 . 14 19 . . . . 5 . 3 Largest 4 | . 2 4 4 4 . 4 3 . . . . 1 . 1 Hottest 161 | . 80 156 156 161 . 161 158 . . . . 20 . 81 Shots Fired 277 | . 51 80 16 48 . 37 37 . . . . 5 . 3 Gun 86 | . 51 . . . . 5 30 . . . . . . . Cannon 186 | . . 80 16 48 . 32 7 . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . 5 . . Kinetic 208 | . . 80 16 48 . 37 25 . . . . . . 2 Thermal 19 | . 7 . . . . . 7 . . . . 5 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 50 | . 44 . . . . . 5 . . . . . . 1 Robot Hit Streak 12 | . 5 5 2 9 . 6 12 . . . . . . 1 Robot Miss Streak 10 | . 4 3 10 3 . 10 5 . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . Shots Hit Robots 165 | . 27 31 3 25 . 19 31 . . 15 . . . 14 Core Hits 82 | . 13 21 3 14 . 3 16 . . 4 . . . 8 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . Critical Strikes 10 | . . 3 . . . 1 2 . . 4 . . . . Destroy 1 | . . . . . . 1 . . . . . . . . Blast 4 | . . 3 . . . . 1 . . . . . . . Sever 4 | . . . . . . . . . . 4 . . . . Impale 1 | . . . . . . . 1 . . . . . . . Melee Attacks 72 | . . . . . . 4 7 . . 39 2 . . 20 Impact . | . . . . . . . . . . . . . . . Slashing 44 | . . . . . . 4 . . . 18 2 . . 20 Piercing 28 | . . . . . . . 7 . . 21 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4004 | . 369 711 83 501 . 497 726 . . 552 . . . 565 Guns 880 | . 365 . . . . 59 456 . . . . . . . Cannons 1801 | . . 711 83 501 . 337 139 . . . . . . 30 Explosions . | . . . . . . . . . . . . . . . Melee 1319 | . . . . . . 101 131 . . 552 . . . 535 Ramming 4 | . 4 . . . . . . . . . . . . . Kinetic 2122 | . . 711 83 501 . 396 431 . . . . . . . Thermal 125 | . 20 . . . . . 105 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 434 | . 345 . . . . . 59 . . . . . . 30 Impact . | . . . . . . . . . . . . . . . Slashing 983 | . . . . . . 101 . . . 347 . . . 535 Piercing 336 | . . . . . . . 131 . . 205 . . . . Highest Corruption 3 | . . . . . . . 1 1 1 . . . . 3 Average Corruption 1 | . . . . . . . 1 1 1 . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . . 3 2 1 . . . . 3 Message Errors 4 | . . . . . . . . 1 . . . . . 3 Matter Fused 1 | . . . . . . . 1 . . . . . . . Energy Discharges 2 | . . . . . . . 1 1 . . . . . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 74 | . . . . . . . . . . 27 . . . 47 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 74 | . . . . . . . . . . 27 . . . 47 Knockbacks 8 | . . 5 . 1 . 1 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . 5 . 1 . 1 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 645 | . 101 395 190 235 . 90 645 . . . . . . . Average Temperature 152 | . 46 184 97 81 . 40 363 . . . . . . . Received Heat Transfer 1201 | . 120 156 . 45 . 216 276 45 . 108 18 . . 217 Effects 29 | . . 7 . . . . 22 . . . . . . . Shutdowns 5 | . . . . . . . 5 . . . . . . . Energy Bleed 3 | . . 1 . . . . 2 . . . . . . . Interference 14 | . . 6 . . . . 8 . . . . . . . Matter Decay 4 | . . . . . . . 4 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . Heat Transferred 300 | . 50 . . . . . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Peak Influence 531 | . 300 531 215 333 151 105 144 . . 66 . . . . Initial 151 | . . 122 141 83 151 105 33 . . 52 . . . . Average 125 | . 140 287 185 201 151 74 65 . . 33 . . . . Maximum Alert Level 2 | . 1 2 1 1 . . . . . . . . . . Low Security (%) 77 | 100 64 31 43 48 100 100 100 . . 100 . . . . Level 1 20 | . 35 54 56 51 . . . . . . . . . . Level 2 1 | . . 13 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 1 . . . 3 3 . . . . . . 1 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 6 | . 1 1 . . . 3 1 . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Distress Signals 2 | . 2 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 162 | . 18 17 3 12 . 15 9 8 1 7 13 . . 59 Peak Tracking Total 12 | . 6 6 3 5 . 12 4 6 1 5 7 . . 12 Tactical Retreats 19 | . 2 . . . . 2 . 3 . . 1 . . 11 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . . 3 . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled 2 | . . . . 1 . . . . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 22 | . 2 2 . . 2 . . 2 1 2 . 2 9 . Terminals 7 | . 2 2 . . 1 . . . . 2 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 72 | . 4 4 . . 4 . . 6 1 3 . 2 48 . Successful 66 | . 4 4 . . 1 . . 6 1 . . 2 48 . Failed 6 | . . . . . 3 . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . 3 3 . . . . . . . . . . . . Terminals 13 | . 4 4 . . 2 . . . . 3 . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 60 | . 1 1 . . 1 . . 6 1 . . 2 48 . Record 42 | . . . . . . . . 5 . . . 1 36 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . Open Door 3 | . . . . . . . . 1 1 . . 1 . . Open DSF 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 3 . . . . . . . . . . . . Terminals 6 | . 3 3 . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 1 . . 1 . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Total Allies 3 | . . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . . 3 3 . . . . . Highest-Rated Group 93 | . . . . . . . . 93 93 . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . . . . . . . 1 . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 4476 | 59 282 426 174 375 256 169 468 139 120 818 247 383 114 446 Spaces Moved 4357 | 43 170 221 98 189 149 93 425 237 244 588 410 661 216 613 Core 129 | 4 . . . . . 2 3 . . . . . . 120 Treads 784 | . . 163 98 188 149 7 2 . . 177 . . . . Legs 184 | . 38 58 . . . . . . . 11 . . . 77 Wheels 392 | 39 132 . . . . 78 143 . . . . . . . Hover 110 | . . . . 1 . 6 103 . . . . . . . Flight 2758 | . . . . . . . 174 237 244 400 410 661 216 416 Fastest Speed 29 | 50 90 120 160 160 160 50 29 49 49 49 59 50 40 30 Average Speed 81 | 86 96 149 160 160 161 102 74 49 49 104 59 51 43 58 Slowest Speed 700 | 90 120 190 160 270 162 250 700 49 49 240 59 59 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 4 38 24 26 25 4 81 13 50 25 15 69 61 62 44 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . 3 . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . . 2 . . 4 1 . 3 Spaces Dug 17 | . . . . . . . . . . 15 2 . . . Terrain Destroyed 36 | . . 5 4 6 . . 2 . . 15 2 . . 2 Melee 17 | . . . . . . . . . . 15 2 . . . Projectile 19 | . . 5 4 6 . . 2 . . . . . . 2 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Total 4956 | 64 234 262 106 231 165 132 527 259 243 735 412 684 237 665 Wait 163 | 5 19 . . 7 7 . 17 20 . 75 . 8 . 5 Move 4341 | 42 169 220 97 188 148 92 422 236 243 587 409 660 215 613 Hop 1 | . . . . . . . 1 . . . . . . . Pick Up 72 | 11 3 7 2 6 4 4 17 1 . 8 . 1 4 4 Fast Attach 59 | 1 2 4 . 7 1 5 12 1 . 7 1 1 5 12 Attach 46 | 5 2 . . 3 2 4 16 . . 5 . 1 3 5 Detach 6 | . . . . 1 . . 2 . . 1 . . 2 . Swap 18 | . 5 4 1 2 . 2 1 . . 2 . . . 1 Drop 58 | . 2 5 2 5 3 7 13 1 . 9 . 1 8 2 Fire 110 | . 31 22 4 12 . 14 19 . . . . 5 . 3 Melee 72 | . . . . . . 4 7 . . 39 2 . . 20 Ram . | . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . 7 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 15) 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Weapon x2 530 | -9/Materials | Destroyed 7 combat bots 731 | -9/Materials | Destroyed 7 combat bots 747 | -9/Materials | Discovered new exit (range 9) 768 | -9/Materials | Entered Mines 769 | -9/Mines | Assembled infested the area 834 | -9/Mines | Build established: Gunner 910 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 931 | -9/Mines | Discovered new exit (range 4) 942 | -9/Mines | Entered Materials 942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1287 | -8/Materials | Discovered new exit (range 15) 1317 | -8/Materials | Entered Factory 1317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1502 | -7/Factory | Build established: Tank 1571 | -7/Factory | Identified exit to DSF 1573 | -7/Factory | Entered DSF 1618 | -7/DSF | Additional patrols routed to DSF 1714 | -7/DSF | Discovered new exit (range 14) 1742 | -7/DSF | Entered Factory 1742 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1767 | -6/Factory | Lost 14 parts (1p2n5u6w) 1932 | -6/Factory | Build established: Mutant 2052 | -6/Factory | Garrison activated, responded to threat 2111 | -6/Factory | Lost 6 parts (3n1u2w) 2207 | -6/Factory | Discovered new exit (range 5) 2210 | -6/Factory | Entered Lower Caves 2236 | -6/Lower Caves | Encountered a Warlord checkpoint 2240 | -6/Lower Caves | Learned 4 Factory zone layouts 2301 | -6/Lower Caves | A Commander dispatched an escort 2304 | -6/Lower Caves | Learned Extension security intel 2327 | -6/Lower Caves | Discovered new exit (range 6) 2349 | -6/Lower Caves | Entered another Lower Caves area 2349 | -6/Lower Caves | Accompanied by 3 allies 2350 | -6/Lower Caves | Commander's escort returned to base 2350 | -6/Lower Caves | Commander's escort returned to base 2350 | -6/Lower Caves | Commander's escort returned to base 2352 | -6/Lower Caves | Discovered new exit (range 8) 2410 | -6/Lower Caves | Spotted B-75 Beast 2469 | -6/Lower Caves | Entered Factory 2469 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2838 | -5/Factory | Build established: Infiltrator-Mutant 3283 | -5/Factory | Discovered new exit (range 7) 3287 | -5/Factory | Entered Upper Caves 3397 | -5/Upper Caves | Spotted B-75 Beast 3434 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 3504 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3530 | -5/Upper Caves | Discovered new exit (range 9) 3534 | -5/Upper Caves | Entered another Upper Caves area 3633 | -5/Upper Caves | Learned 8 Factory zone layouts 3748 | -5/Upper Caves | Found Alien Artifact 3846 | -5/Upper Caves | Discovered new exit (range 6) 3917 | -5/Upper Caves | Entered Zhirov 3917 | -5/Zhirov | Discovered new exit (range 3) 3927 | -5/Zhirov | Met Zhirov 3936 | -5/Zhirov | Learned location of Quarantine (-3) 3936 | -5/Zhirov | Learned location of Testing (-2) 3936 | -5/Zhirov | Learned location of Command (-1) 3946 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3959 | -5/Zhirov | Identified Dimensional Node Initializer 3961 | -5/Zhirov | Found Dimensional Node Initializer 3966 | -5/Zhirov | Found Alien Artifact 3972 | -5/Zhirov | Found Alien Artifact 4031 | -5/Zhirov | Entered Proximity Caves 4032 | -4/Proximity Caves | Identified exit to Factory 4126 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 4189 | -4/Proximity Caves | Lost 6 parts (1p5n) 4220 | -4/Proximity Caves | Spotted B-86 Titan 4270 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4322 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 4378 | -4/Proximity Caves | Core integrity fell below 50% 4406 | -4/Proximity Caves | Identified Transdimensional Reconstructor 4406 | -4/Proximity Caves | Warped through subspace 4407 | -4/Proximity Caves | Identified Integrated Dissipator 4407 | -4/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 4418 | -4/Proximity Caves | Lost 8 parts (1p3n3u1w) 4448 | -4/Proximity Caves | Core integrity fell below 20% 4450 | -4/Proximity Caves | Initialized slip node 4477 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 04406_ Warped through subspace. 04407_ Identified Integrated Dissipator. 04407_ Integrated Dissipator installed, core heat dissipation increased (+20). 04416_ IS:C|KDDTIY>ZYWUVFAXCVPBW|0RXUIRM 04432_ Adv. Reaction Control System destroyed. 04442_ 7HQO YV>AY2BM2 04460_ Lrn. Proton Cannon destroyed. 04463_ Acquired 25 matter. 04464_ Extracted 38 energy. 04465_ Acquired Adv. Energy Well. 04475_ Slug penetrates Wall. 04475_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????#####??????????????????????????????????? | | #####???## ###????????????????????????????????? | | % ##?## ##?###???????????????????????????? | | ### ### ##??????????????????????????? | | #??????????????????????????? | | " #??????????????????????????# | | "%" ##????????????????????????? | | ####### #??#####?????????????????? | | ##?????## #?## ##????????????????? | | #???????### ### #????????????????? | | # ?????????#### % ### @ ###??????????????? | | # ???????????# ### #??????????????? | | ## ??????????# gli ################## | | ?## ###?????????## %! | | ######????????????## gb !!%! | | ##??????????????# ## !################ | | ##?????????????# ##### #???????????### | | #?????????????## ##???# #???????????# | | * #??????????????#####????# #???????????# | | #???????????????????????# #???????????## | | # #????????????????###????# #????????????# | | ## #????????????????? #???## ???????????## | | ##???????????????? ? ## ?????????##### | | ### #????######?????# ?######### ### | | ###### ##???# ?? ? ## | | #?## ?? ? | | #?# ??? ### ##???###### | | ### ##?# ?? ####?????????## | | ##?# ##??# ### ### ####?????????## | | ##??## ##??# # "# # ##????????# | | ###### #### # "# ##???????### | | ### #??# ##???####### | | ## ### ##??# ##### ### # | | #### ##" # "# ## # | | ???# ### #??""""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 28 Energy Capacity 840 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 Armor Coverage 225 Core Shielding 40 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 72 Recoil Reduction 8 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicGrapheneDrivehammer Manual? 0 Play Time 01:12:50 Cumulative 220.5 hours Start 2025.04.25 @ 18:35:41 End 2025.04.25 @ 20:07:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72bf0826-cb09-4886-a6e6-5f3030d3d94f