Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 14:56:40 Player: JoshuaCF Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (157) 785 Value Destroyed (4580) 4580 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2315) 2315 TOTAL SCORE: 12760 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 107 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (350) Ox6 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Large Storage Unit Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Lightning Gun Precision Beam Rifle Flak Gun > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Improved Propulsion Shielding Pulse Rifle Pulse Rifle Flak Gun Assault Cannon Gauss Cannon [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Cryofiber Web Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Slots Evolved 8 | . . 2 . . . 2 2 . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . Utility 4 | . . . . . . 2 1 . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 125 | 7 22 27 5 . 6 20 9 . 3 15 3 8 Power 20 | 1 7 3 . . 1 1 1 . . 3 1 2 Engine 14 | 1 7 2 . . . 1 1 . . 1 . 1 Core 6 | . . 1 . . 1 . . . . 2 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 49 | 2 7 11 4 . 3 7 5 . . 7 . 3 Treads . | . . . . . . . . . . . . . Leg 49 | 2 7 11 4 . 3 7 5 . . 7 . 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 2 1 3 . . 1 5 2 . 2 3 2 . Device 8 | 1 . 3 . . . . 1 . . 1 2 . Storage 3 | 1 1 . . . . 1 . . . . . . Processor 2 | . . . . . . 2 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . . . . . 1 2 1 . 2 2 . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 7 10 1 . 1 7 1 . 1 2 . 3 Energy Gun 16 | 2 4 6 . . . 1 1 . 1 1 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | . . 4 1 . 1 3 . . . . . 3 Ballistic Cannon 5 | . 3 . . . . 1 . . . 1 . . Launcher 2 | . . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . 3 Parts Lost 46 | . . 8 . . 1 1 . . . 16 . 20 Power 7 | . . 1 . . . . . . . 3 . 3 Propulsion 17 | . . 5 . . . 1 . . . 4 . 7 Utility 10 | . . 1 . . 1 . . . . 4 . 4 Weapon 12 | . . 1 . . . . . . . 5 . 6 Highest Loss Streak 20 | . . 7 . . 1 1 . . . 11 . 20 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 4 9 9 9 10 9 12 14 15 15 13 12 9 Power 2 | . 1 1 2 2 2 2 3 3 3 2 2 1 Propulsion 3 | 3 4 1 1 3 3 3 3 4 4 4 6 5 Utility 2 | . 1 2 2 2 1 2 3 3 3 3 1 1 Weapon 3 | . 2 3 3 3 3 3 4 5 5 3 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 37 | . 12 7 3 . . 6 2 1 . 3 . 3 Power 13 | . 3 4 2 . . 2 1 . . 1 . . Propulsion 8 | . 5 . 1 . . 1 . . . . . 1 Utility 8 | . 2 1 . . . 1 1 1 . 1 . 1 Weapon 8 | . 2 2 . . . 2 . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 97 100 100 99 99 99 100 100 89 98 75 Engine 8 | . 14 7 11 11 6 8 7 7 7 1 . . Core 2 | . . 3 . . 4 . . . . 5 13 7 Leg 35 | . 28 42 44 44 43 35 30 30 30 27 26 17 Device 10 | . 14 10 11 11 10 9 9 7 7 7 18 14 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 6 6 Processor 4 | . . . . . . 15 7 7 7 7 6 6 Protection 3 | . . . . . . 2 12 15 15 7 6 3 Energy Gun 11 | . 14 15 11 11 6 8 8 15 15 14 13 4 Ballistic Gun 6 | . . 3 11 11 15 5 6 7 7 1 . 7 Ballistic Cannon 4 | . 13 2 . . . 3 5 . . 5 6 2 Peak Build Rating 47 | 9 10 20 19 18 18 37 46 46 47 47 37 43 Average Rating 24 | 5 9 17 17 18 17 32 43 46 46 32 36 30 On Entrance 25 | . 9 10 18 18 18 18 34 46 46 47 29 37 Avg Prop Armor Cover (%) 6 | . . 6 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 56 | 13 22 25 25 23 23 46 56 53 53 52 49 54 Greatest Support 60 | 20 20 43 43 43 45 60 57 54 54 54 40 40 Greatest Overweight (x) 7 | 3 1 7 . . . . 1 . . 2 1 6 Average Overweight (x) . | . . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 11 | 7 9 10 10 10 10 12 15 15 15 15 15 15 Most Carried 15 | 8 10 10 10 10 10 15 15 15 15 15 14 11 Average Carried 11 | 5 9 9 9 10 9 12 14 15 15 13 11 9 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 8 10 9 10 10 10 15 15 15 15 15 11 3 Class Distribution -------------------- 52% | Scavenger-Mutant 22% | Mutant 10% | Tank 5% | Scavenger-Skirmisher 4% | Scientist-Tank 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Garrison Scientist-Tank | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Matter Collected 3162 | 203 693 630 97 . 169 575 195 40 101 434 . 25 Remotely . | . . . . . . . . . . . . . Salvage Created 4789 | 36 759 1092 109 . 286 1031 392 97 143 619 . 225 Parts 308 | 3 57 69 17 . 24 50 27 4 2 31 . 24 Haulers Intercepted 9 | . 1 4 . . . 3 1 . . . . . Recyclers Shooed 5 | . 1 3 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Combat Hostiles Destroyed 123 | . 23 28 5 . 12 22 4 2 4 20 . 3 Guns 96 | . 9 27 5 . 12 18 4 2 3 13 . 3 Cannons 26 | . 14 1 . . . 4 . . . 7 . . AOE 1 | . . . . . . . . . 1 . . . Classes Destroyed 18 | 1 7 2 . . . 2 3 . . 1 . 2 Worker 3 | . 1 1 . . 1 . . . . . . . Builder 4 | . 1 1 . . . 2 . . . . . . Tunneler 4 | 2 1 . 1 . . . . . . . . . Hauler 9 | . 1 4 . . . 3 1 . . . . . Recycler 5 | . 2 . . . . 1 2 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 7 | . 1 4 . . . 2 . . . . . . Swarmer 41 | . 9 7 3 . 9 6 . . . 7 . . Cutter 2 | . . . . . . . . . . 2 . . Grunt 55 | . 14 15 2 . 2 9 1 2 1 9 . . Brawler 3 | . . . . . . 1 . . 1 1 . . Duelist 2 | . . 1 . . 1 . . . . . . . Sentry 11 | . . 5 . . . 5 . . . 1 . . Specialist 1 | . . . . . . . . . . . . 1 Hunter 4 | . . . . . . 1 2 . . . . 1 Programmer 3 | . . . . . . . 1 . 2 . . . Heavy 1 | . . . . . . . . . . . . 1 Best Kill Streak 9 | 1 7 5 3 . 4 4 2 2 2 9 . 3 Combat Bots Only 9 | . 3 5 3 . 4 3 2 2 2 9 . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 2 2 1 1 1 2 . 1 Gunslinging 1 | . 1 . . . 1 . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Hostile Shots Fired 935 | . 113 137 15 . 44 109 24 6 18 227 . 242 Missed 230 | . 28 29 2 . 5 31 5 3 8 54 . 65 Hits 705 | . 85 108 13 . 39 78 19 3 10 173 . 177 Melee 14 | . . . . . 10 1 . . . 3 . . Projectile 691 | . 85 108 13 . 29 77 19 3 10 170 . 177 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 21 | . . 3 . . 4 5 1 . . 3 . 5 Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 9088 | . 810 1171 119 . 615 958 294 43 269 2214 . 2595 Core 1925 | . 180 149 49 . 152 114 14 . 15 394 . 858 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . 100 . . Regen/Repaired (Parts) 142 | . . 142 . . . . . . . . . . Core Remaining (%) 51 | 100 28 . . . 12 79 . . . 39 . . Volleys Fired 397 | 7 77 106 14 . 34 76 14 4 15 34 . 16 Largest 3 | 2 2 2 2 . 2 2 3 3 3 3 . 3 Hottest 168 | 100 100 126 88 . 83 126 144 144 144 168 . 99 Shots Fired 845 | 14 149 198 28 . 68 152 43 12 43 92 . 46 Gun 705 | 14 87 187 28 . 68 121 37 12 43 62 . 46 Cannon 139 | . 62 11 . . . 30 6 . . 30 . . Launcher 1 | . . . . . . 1 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 369 | . 62 58 14 . 39 74 21 4 14 37 . 46 Thermal 430 | 14 87 127 14 . 29 77 14 4 15 49 . . Explosive 1 | . . . . . . 1 . . . . . . Electromagnetic 45 | . . 13 . . . . 8 4 14 6 . . Robot Hit Streak 24 | 3 9 18 4 . 14 24 7 4 13 12 . 7 Robot Miss Streak 6 | 2 6 5 4 . 4 4 5 2 2 3 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 12 | . 1 4 1 . 3 1 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . 1 . . Shots Hit Robots 564 | 7 87 130 17 . 48 113 30 9 28 64 . 31 Core Hits 299 | 2 38 64 8 . 23 60 25 7 14 44 . 14 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 37 | . 7 5 . . . 9 1 1 2 6 . 6 Burn 20 | . 3 4 . . . 7 1 1 2 2 . . Destroy 6 | . . . . . . . . . . . . 6 Blast 11 | . 4 1 . . . 2 . . . 4 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9675 | 86 1372 2172 262 . 560 2031 554 163 834 1349 . 292 Guns 7525 | 86 648 2082 262 . 560 1563 513 163 521 835 . 292 Cannons 1836 | . 724 89 . . . 468 41 . . 514 . . Explosions 313 | . . . . . . . . . 313 . . . Melee . | . . . . . . . . . . . . . Ramming 1 | . . 1 . . . . . . . . . . Kinetic 4258 | . 724 731 111 . 238 973 250 50 227 662 . 292 Thermal 4997 | 86 648 1336 151 . 322 1058 197 71 531 597 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 419 | . . 104 . . . . 107 42 76 90 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 4 1 1 1 1 . 1 1 1 1 . 3 Average Corruption 1 | . 3 1 1 1 1 . 1 1 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 57 | . 33 2 3 1 9 . 2 . 5 2 . . Message Errors 14 | . 10 . 1 . 2 . 1 . . . . . Matter Fused 14 | . 8 . 2 . . . . . 3 1 . . Heat Flow Errors 7 | . 4 1 . . 2 . . . . . . . Energy Discharges 7 | . 2 1 . 1 2 . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 6 | . 4 . . . 2 . . . . . . . Data Loss (major) 3 | . 2 . . . 1 . . . . . . . Misfires 2 | . 1 . . . . . 1 . . . . . Weapon Failures 3 | . 2 . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 98 | . 15 . . . . . . . 61 22 . . Projectiles 37 | . 15 . . . . . . . . 22 . . Explosions 61 | . . . . . . . . . 61 . . . Melee . | . . . . . . . . . . . . . Knockbacks 21 | . 10 . . . . 7 . . . 4 . . Impact . | . . . . . . . . . . . . . Kinetic 20 | . 10 . . . . 6 . . . 4 . . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 118 | . . . . . . . . . 118 . . . Shots 2 | . . . . . . . . . 2 . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 661 | 78 496 661 28 . 434 251 272 282 378 607 . . Average Temperature 136 | 29 100 178 14 . 165 76 128 145 162 182 . . Received Heat Transfer 2028 | . 231 411 36 . 81 360 18 27 . 648 . 216 Effects 26 | . 4 17 . . . . . . . 5 . . Shutdowns 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 6 | . 2 1 . . . . . . . 3 . . Matter Decay 2 | . . 1 . . . . . . . 1 . . Short Circuit 5 | . 1 4 . . . . . . . . . . Damage (major) 10 | . . 10 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 18 | . 4 4 . . . 6 . . 3 1 . . Heat Transferred 12163 | 259 2146 3098 333 . 703 2812 481 222 705 1404 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Maximum Alert Level 2 | . 1 1 . . . 1 . . . 2 1 . Low Security (%) 91 | 100 96 94 100 . 100 96 100 100 100 15 43 100 Level 1 7 | . 3 5 . . . 3 . . . 73 56 . Level 2 . | . . . . . . . . . . 11 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 435 | 5 224 296 150 . 120 209 101 75 157 435 228 150 Initial 228 | . . 91 112 . . . 91 35 39 80 228 128 Average 75 | . 97 82 103 . 25 50 21 64 45 278 205 102 Influence Increases 3724 | 10 639 781 161 . 300 694 257 40 240 515 5 82 Destroy 0b10 Robot/C 2520 | . 460 560 120 . 240 440 120 40 80 400 . 60 Destroy 0b10 Robot/NC 170 | 10 35 50 5 . 5 40 25 . . . . . Destroy Leader 532 | . 104 136 20 . 40 120 32 . 30 30 . 20 Allied During Kill 27 | . . . 16 . . . 11 . . . . . Successful Hack 116 | . 9 28 . . . 18 53 . 3 . 5 . Disable Machine 120 | . 15 . . . . 30 15 . 60 . . . Anti-Garrison Action 50 | . . . . . . . . . . 50 . . Destroy Structure 69 | . 1 7 . . . 16 1 . 37 5 . 2 Partial Spotted 15 | . 15 . . . . . . . . . . . Lose Combat Pursuer 105 | . . . . . 15 30 . . 30 30 . . Influence Decreases 3714 | 10 423 709 382 67 300 494 407 15 200 195 257 255 Entered New Map 825 | . . 125 176 67 . . 109 15 36 35 207 55 Time Decay 2380 | 10 423 504 206 . 290 484 249 . 164 . 50 . Lost Part 460 | . . 80 . . 10 10 . . . 160 . 200 Lost Ally 49 | . . . . . . . 49 . . . . . Squads Dispatched 20 | . 6 6 . . . 3 3 . . . . 2 Investigation 9 | . 4 3 . . . 1 1 . . . . . Extermination 2 | . . . . . . . 2 . . . . . Reinforcement 9 | . 2 3 . . . 2 . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Distress Signals 3 | . 1 1 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 153 | . 32 36 6 . 12 27 6 2 5 21 . 6 Peak Tracking Total 9 | . 4 7 3 . 5 4 2 2 3 9 . 5 Tactical Retreats 5 | . . . . . 1 1 . . 2 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Traps Triggered 7 | . 4 . . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Machines Disabled 9 | . 1 . . . . 2 1 . 4 1 . . Max in Single Turn 4 | . 1 . . . . 1 1 . 4 1 . . Garrison Relay 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Machines Accessed 33 | . 5 5 . 2 . 7 6 2 4 . 2 . Terminals 19 | . 5 3 . . . 5 2 2 1 . 1 . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 3 | . . 2 . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . 1 . . 1 . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . . . Total Hacks 109 | . 16 26 . 5 . 19 17 5 16 . 5 . Successful 69 | . 7 15 . 5 . 13 10 1 14 . 4 . Failed 37 | . 8 11 . . . 5 7 4 1 . 1 . Catastrophic 5 | . . 1 . . . . 2 1 1 . . . Database Lockouts 3 | . 1 . . . . 1 . . 1 . . . Manual 45 | . 12 11 . 3 . 11 6 . 1 . 1 . Terminals 59 | . 16 14 . . . 14 7 5 1 . 2 . Fabricators 8 | . . . . . . . 8 . . . . . Repair Stations 15 | . . 12 . . . 3 . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . Scanalyzers 16 | . . . . . . 2 . . 11 . 3 . Garrison Access 4 | . . . . . . . 2 . 2 . . . Terminal Hacks 27 | . 4 5 . 5 . 8 3 1 . . 1 . Record 6 | . . . . 4 . 2 . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 6 | . 1 4 . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . 1 1 . . . . . Alert Level 4 | . 2 1 . . . 1 . . . . . . Security Status 1 | . . . . . . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . 5 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 3 | . . . . . . . 3 . . . . . Repair Station Hacks 9 | . . 7 . . . 2 . . . . . . Scan Component 5 | . . 4 . . . 1 . . . . . . Repair 4 | . . 3 . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Scanalyzer 14 | . . . . . . 1 . . 10 . 3 . Insert Component 4 | . . . . . . . . . 3 . 1 . Analyze 4 | . . . . . . . . . 3 . 1 . Retrieve Study 6 | . . . . . . 1 . . 4 . 1 . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . Coupler Status 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 9 | . 3 3 . . . 2 1 . . . . . Terminals 9 | . 3 3 . . . 2 1 . . . . . Botnet 9 | . 3 3 . . . 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 5 5 . . . 5 6 2 3 . 1 . Full Trace Events 9 | . 3 4 . . . 1 1 . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . 3 . 1 . Parts Built 3 | . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . Time 168 | . . . . . . . 168 . . . . . Total Part Build Rating 11 | . . . . . . . 11 . . . . . Part Studies Acquired 6 | . . . . . . 1 . . 4 . 1 . Parts Repaired 3 | . . 3 . . . . . . . . . . Time 116 | . . 78 . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 3 . 1 . Part Schematics Acquired 4 | . . . . . . . . . 3 . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Used RIF Installer 2 | . . . . . . . . 1 . 1 . . Zone Cloak 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Total Allies 5 | . . . 2 . . . 3 . . . . . Largest Group 3 | . . . 2 2 . . 3 . . . . . Highest-Rated Group 60 | . . . 49 49 . . 60 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . 20 . . . . . Total Orders 3 | . . . . . . . 3 . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . RETURN 1 | . . . . . . . 1 . . . . . Ally Attacks 16 | . . . 7 . . . 9 . . . . . Total Damage 184 | . . . 42 . . . 142 . . . . . Kills 3 | . . . 1 . . . 2 . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Active Infowar (turns) 1804 | 19 1286 499 . . . . . . . . . . Terrain 1804 | 19 1286 499 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Turns Passed 9551 | 119 1367 1590 420 338 1516 1695 952 224 473 596 107 154 Spaces Moved 5508 | 63 586 674 271 282 1183 1075 444 150 426 245 60 49 Core 12 | 10 . 1 . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs 5496 | 53 586 673 271 282 1183 1075 444 150 426 245 60 48 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 112 100 105 105 90 90 175 105 Average Speed 122 | 126 149 121 120 120 116 116 126 105 94 153 175 178 Slowest Speed 400 | 200 190 400 120 120 120 120 186 105 105 245 175 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 75 44 46 64 99 68 16 37 14 29 2 32 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . 1 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 63 | . . . . . . 17 . . 44 . . 2 Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . . . 5 . . . . . . AOE 56 | . . . . . . 12 . . 44 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Total 7557 | 84 952 1249 345 281 1258 1375 807 209 464 392 63 78 Wait 1254 | . 195 382 41 . 24 159 322 55 17 59 . . Move 5494 | 62 585 673 270 281 1182 1074 443 148 425 243 59 49 Hop . | . . . . . . . . . . . . . Pick Up 107 | 8 26 23 6 . 1 18 8 1 . 16 . . Fast Attach 26 | 7 . 5 . . 2 3 . . . 7 . 2 Attach 33 | . . 7 . . 1 2 2 . . 10 3 8 Detach . | . . . . . . . . . . . . . Swap 119 | . 32 27 5 . 10 22 9 . 4 7 . 3 Drop 115 | . 37 24 9 . 4 21 9 1 3 6 1 . Fire 397 | 7 77 106 14 . 34 76 14 4 15 34 . 16 Melee . | . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . . Rewire 1 | . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison -6/Factory -6/DSF History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 13) 591 | -10/Materials | Discovered new exit (range 12) 685 | -10/Materials | Discovered new exit (range 8) 862 | -10/Materials | Discovered new exit (range 5) 924 | -10/Materials | Build established: Scavenger-Mutant 924 | -10/Materials | Core integrity fell below 50% 989 | -10/Materials | Central database locked down 1487 | -10/Materials | Entered another Materials area 1487 | -9/Materials | Evolved 2 slots: Propulsion x2 1582 | -9/Materials | Repaired Aluminum Leg 1609 | -9/Materials | Repaired Aluminum Leg 1690 | -9/Materials | Repaired Med. Laser 2499 | -9/Materials | Discovered new exit (range 7) 3011 | -9/Materials | Lost 7 parts (1p4n1u1w) 3062 | -9/Materials | Discovered new exit (range 12) 3077 | -9/Materials | Entered Mines 3232 | -9/Mines | Learned Materials trap positions 3299 | -9/Mines | Discovered new exit (range 5) 3419 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3421 | -9/Mines | Discovered new exit (range 5) 3497 | -9/Mines | Entered Exiles 3497 | -9/Exiles | Accompanied by 2 allies 3513 | -9/Exiles | Discovered new exit (range 15) 3527 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3547 | -9/Exiles | Met 8R-AWN 3565 | -9/Exiles | Met EX-HEX 3604 | -9/Exiles | Met EX-BIN 3620 | -9/Exiles | Aligned with FarCom system 3621 | -9/Exiles | Given EX-Vault access code 3653 | -9/Exiles | Opened EX-Vault 3721 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3754 | -9/Exiles | Met EX-DEC 3778 | -9/Exiles | Learned location of Zion (-7) 3824 | -9/Exiles | Discovered new exit (range 10) 3835 | -9/Exiles | Entered Mines 3937 | -8/Mines | Core integrity fell below 50% 4221 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4230 | -8/Mines | Discovered new exit (range 9) 4377 | -8/Mines | Discovered new exit (range 6) 4696 | -8/Mines | Core integrity fell below 20% 5351 | -8/Mines | Entered Materials 5351 | -8/Materials | Evolved 2 slots: Utility x2 5352 | -8/Materials | Loaded intel: 18 trap records 5481 | -8/Materials | Central database locked down 5674 | -8/Materials | Discovered new exit (range 16) 6051 | -8/Materials | Build established: Mutant 6078 | -8/Materials | Discovered new exit (range 13) 7031 | -8/Materials | Discovered new exit (range 14) 7046 | -8/Materials | Entered Factory 7046 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7251 | -7/Factory | Fabricated B-48 Gladiator (x3) 7354 | -7/Factory | Build established: Tank 7476 | -7/Factory | Fabricated Drone Bay (x1) 7523 | -7/Factory | Lost 3 allies 7957 | -7/Factory | Fabricated VSS Leg (x2) 7997 | -7/Factory | Identified exit to Garrison 7998 | -7/Factory | Entered Garrison 8016 | -7/Garrison | Discovered new exit (range 43) 8016 | -7/Garrison | Discovered new exit (range 66) 8016 | -7/Garrison | Discovered new exit (range 63) 8016 | -7/Garrison | Discovered new exit (range 47) 8052 | -7/Garrison | Triggered checkpoint 8136 | -7/Garrison | Triggered checkpoint 8162 | -7/Garrison | Installed Relay Interface Framework 8222 | -7/Garrison | Entered Factory 8356 | -7/Factory | Central database locked down 8650 | -7/Factory | Build established: Scientist-Tank 8695 | -7/Factory | Identified exit to Garrison 8695 | -7/Factory | Entered Garrison 8830 | -7/Garrison | Destroyed 9 combat bots 8859 | -7/Garrison | Lost 11 parts (2p3n2u4w) 8967 | -7/Garrison | Triggered checkpoint 8978 | -7/Garrison | Garrison Relay disabled 8980 | -7/Garrison | Core integrity fell below 50% 9023 | -7/Garrison | Lost 5 parts (1p1n2u1w) 9159 | -7/Garrison | Triggered checkpoint 9208 | -7/Garrison | Discovered new exit (range 9) 9255 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 9284 | -7/Garrison | Build established: Scavenger-Skirmisher 9291 | -7/Garrison | Entered Factory 9291 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9396 | -6/Factory | Identified exit to DSF 9398 | -6/Factory | Entered DSF 9461 | -6/DSF | Additional patrols routed to DSF 9527 | -6/DSF | Core integrity fell below 50% 9544 | -6/DSF | Core integrity fell below 20% 9552 | -6/DSF | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired 25 matter. Penetrated by Slug. Aluminum Leg+ destroyed. Acquired Pulse Rifle. Aluminum Leg+ destroyed. Slug penetrates Wall. Pulse Rifle destroyed. Acquired Gauss Cannon. Gauss Cannon destroyed. Slug penetrates Wall. Integrated Corrupted Carbon-fiber Leg+ (+3). Complication: Cld. Ion Engine rejected. Complication: Aluminum Leg+ rejected. Slug penetrates Wall. Wall collapses. Penetrated by Slug. Matter Repository disabled. Slug penetrates Wall. Carbon-fiber Leg+ destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????##???????????????????????? | | ?????????????# ????????????##?????????? | | ???????????### ##?????????#""?????????? | | ???????????# #?????????#"#?????????? | | ?????????###""%"##???????##"####??????? | | ?????##??#// [[#########"""""#??????? | | "## #!!!#// #===# ##"""""#??????? | | x %%"##"#???? | | %Y=* @ %"""""#???? | | ##!!#!!!### !]!"# = #==## ""###????? | | ?????#!!???#!h!##" #==### ###??????? | | ?????#???# ==!%!!########?# #????????? | | ?????????# =!!!?????????== #???????? | | ?????????# !!!!???????#==^ #???????? | | ?????????###!! ##???????### ##???????? | | ??????????||%! !?????????? =????????? | | ?????????#||[* !?????????? =????????? | | ?????????#||%[!!?????????? =#???????? | | ?????????###*[ #?????????## ##???????? | | ???????????#= ???????????# ????????? | | ??????????? ???????????# ????????? | | ??????????? ??????????? [????????? | | ??????????? ??????????? [????????? | | ??????????? ??????????? [????????? | | ???????????? ???????????# !!???????? | | ??????????????????????????? !!???????? | | ???????????????????????????###????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 5 Item Schematics ----------------- VSS Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Blade Saw | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Drone Bay | x1 | -7/Factory | Preloaded VSS Leg | x2 | -7/Factory Repaired ---------- Aluminum Leg | 48% | -9/Materials Aluminum Leg | 52% | -9/Materials Med. Laser | 24% | -9/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked VSS Leg | -7/Factory | Hacked Lightning Gun | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Infiltrator Join The Dark Side My Command Is Your Wish You Will Be Upgraded Challenges ------------ None Game ------ Seed BombStorageSteel Manual? 0 Play Time 02:07:01 Cumulative 14.4 hours Start 2026.07.13 @ 12:32:58 End 2026.07.13 @ 14:56:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 36be41dc-4599-414d-b8ed-8690861accf6