Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 07:32:31 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1688) 1688 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4488 Bonus ------- None Cogmind --------- Core Integrity 607/700 Matter 252/300 Energy 140/140 System Corruption 0% Temperature Cool (12) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Minigun > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Cooling System Huge Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Propulsion Shielding Light Armor Plating Reflective Plating Heavy Particle Cannon Heavy Particle Cannon Flak Cannon Flak Cannon Flak Cannon Flak Cannon Proton Missile Launcher Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Improved Medium Laser Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Cooling System Huge Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Propulsion Shielding Light Armor Plating Reflective Plating Heavy Particle Cannon Heavy Particle Cannon Minigun Flak Cannon Flak Cannon Flak Cannon Flak Cannon Plasma Cutter [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 45 | 7 6 . 6 21 5 Power 6 | 1 1 . 1 2 1 Engine 6 | 1 1 . 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 . 2 7 1 Treads 4 | 2 1 . . 1 . Leg 6 | . . . . 5 1 Wheel 3 | . . . 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 . . 7 1 Device 4 | 1 . . . 3 . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 15 | 2 3 . 3 5 2 Energy Gun 3 | 2 . . . . 1 Energy Cannon 4 | . 3 . 1 . . Ballistic Gun 2 | . . . 1 . 1 Ballistic Cannon 4 | . . . . 4 . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . 1 . System Corruption 4 | . . . . 4 . Parts Lost 16 | . . . 4 9 3 Power 2 | . . . 1 1 . Propulsion 7 | . . . 1 4 2 Utility 2 | . . . . 1 1 Weapon 5 | . . . 2 3 . Highest Loss Streak 3 | . . . 2 3 1 To Critical Strikes . | . . . . . . Average Backups 12 | 3 8 10 9 15 19 Power . | . . . . . 2 Propulsion 1 | 1 2 3 2 . . Utility 5 | . 3 4 4 8 8 Weapon 3 | 1 1 2 1 5 7 Tool/Special . | . . . . . . Unused Backups 22 | . 3 . 1 2 16 Power 4 | . 1 . . . 3 Propulsion . | . . . . . . Utility 11 | . 1 . 1 2 7 Weapon 6 | . 1 . . . 5 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 89 | . 100 100 80 83 85 Engine 9 | . 14 14 8 5 6 Treads 13 | . 28 28 3 6 . Leg 8 | . . . . 15 23 Wheel 6 | . . . 24 9 4 Device 10 | . 14 14 14 5 7 Storage 11 | . 14 14 14 9 7 Processor 1 | . . . . 2 7 Hackware 1 | . . . . 5 . Protection 4 | . . . . 6 12 Energy Gun 1 | . . . . . 6 Energy Cannon 13 | . 27 28 12 4 . Ballistic Cannon 4 | . . . . 11 . Peak Build Rating 35 | 7 10 10 11 31 35 Average Rating 17 | 5 9 10 8 25 32 On Entrance 10 | . 7 10 10 11 22 Naked Turns . | . . . . . . Heaviest Build 78 | 12 52 52 54 73 78 Greatest Support 40 | 40 40 40 40 32 39 Greatest Overweight (x) 4 | . 1 1 2 4 4 Average Overweight (x) 2 | . . 1 1 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 7 14 20 20 20 20 Most Carried 20 | 6 10 10 12 20 20 Average Carried 12 | 3 8 10 9 15 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 10 10 9 18 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1535 | 270 86 . 130 861 188 Remotely . | . . . . . . Salvage Created 1502 | 36 335 . 36 868 227 Parts 80 | 7 15 . 5 38 15 Haulers Intercepted 3 | . 1 . . 2 . Recyclers Shooed 5 | 1 . . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 39 | . 8 . 5 22 4 Guns 3 | . . . . . 3 Cannons 23 | . 5 . 1 17 . AOE 10 | . 1 . 4 4 1 Classes Destroyed 14 | 1 5 . 2 5 1 Worker 2 | . . . . 2 . Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 3 | . 1 . . 2 . Recycler 2 | . . . . 2 . Operator 2 | . 1 . . 1 . Turret 2 | . . . 2 . . Watcher 3 | . 2 . . 1 . Swarmer 10 | . 3 . 4 3 . Grunt 18 | . 5 . . 13 . Brawler 1 | . . . . 1 . Sentry 8 | . . . . 5 3 Programmer 1 | . . . . . 1 Subdweller 1 | . . . 1 . . Best Kill Streak 4 | 1 3 . 4 4 2 Combat Bots Only 4 | . 3 . 4 4 2 Max Kills in Single Turn 2 | 1 1 . 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . 2 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 468 | . 47 . 74 147 200 Missed 165 | . 11 . 34 34 86 Hits 303 | . 36 . 40 113 114 Projectile 303 | . 36 . 40 113 114 AOE 3 | . . . 2 1 . Critical Strikes 5 | . 1 . . 4 . Damage Taken 3322 | . 396 . 353 1782 791 Core 401 | . 78 . 33 197 93 Absorbed by Shields . | . . . . . . Ignored by Resistances 100 | . . . . . 100 Core Remaining (%) 73 | 100 . . 55 64 . Volleys Fired 161 | 6 35 . 14 90 16 Largest 2 | 2 2 . 2 2 2 Hottest 112 | 90 112 . 112 112 92 Shots Fired 260 | 12 43 . 15 158 32 Gun 51 | 12 . . . 8 31 Cannon 193 | . 43 . 3 147 . Launcher 16 | . . . 12 3 1 Special . | . . . . . . Kinetic 135 | . . . . 120 15 Thermal 28 | 12 . . . . 16 Explosive 16 | . . . 12 3 1 Electromagnetic 81 | . 43 . 3 35 . Robot Hit Streak 10 | 6 10 . 3 8 7 Robot Miss Streak 15 | 1 6 . 1 15 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 181 | 9 25 . 3 120 24 Core Hits 146 | 3 8 . 13 112 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4404 | 106 960 . 554 2350 434 Guns 609 | 106 . . . 112 391 Cannons 2749 | . 697 . 56 1996 . Explosions 1046 | . 263 . 498 242 43 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1856 | . . . . 1640 216 Thermal 633 | 106 263 . . 89 175 Explosive 694 | . . . 498 153 43 Electromagnetic 1221 | . 697 . 56 468 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . 21 . Message Errors 6 | . . . . 6 . Matter Fused 4 | . . . . 4 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 233 | . 156 . 46 31 . Projectiles 49 | . 43 . . 6 . Explosions 184 | . 113 . 46 25 . Melee . | . . . . . . Knockbacks 41 | . . . . 41 . Impact . | . . . . . . Kinetic 39 | . . . . 39 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 42 | . 42 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 334 | 120 89 . 9 320 334 Average Temperature 74 | 51 31 . 9 81 124 Received Heat Transfer 1446 | . 126 . 174 882 264 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . 2 . . 1 . Combat Hostiles 3 | . 2 . . 1 . Parts Fried 6 | . 5 . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 893 | 273 200 . . 50 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . 2 . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 91 | 100 100 100 . 77 100 Level 1 8 | . . . . 22 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 254 | 5 145 . . 254 125 Initial 137 | . 3 . . 137 107 Average 79 | . 50 . . 138 57 Influence Increases 1680 | 10 380 . 510 661 119 Destroy 0b10 Robot/C 800 | . 160 . 120 440 80 Destroy 0b10 Robot/NC 75 | 10 20 . . 45 . Destroy Leader 172 | . 36 . . 106 30 Successful Hack 19 | . 12 . . 7 . Disable Machine 135 | . 105 . . 30 . Destroy Structure 59 | . 32 . . 18 9 Lose Combat Pursuer 420 | . 15 . 390 15 . Influence Decreases 1680 | 5 385 . 246 687 357 Entered New Map 260 | . 2 . . 127 131 Time Decay 1270 | 5 383 . 206 470 206 Lost Part 150 | . . . 40 90 20 Squads Dispatched 11 | . 4 . . 2 5 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . 2 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 15 . 25 35 6 Peak Tracking Total 7 | . 3 . 6 7 2 Tactical Retreats 4 | . 1 . 2 1 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 12 | . 7 . 3 2 . Max in Single Turn 3 | . 3 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 11 | . 5 . 1 3 2 Terminals 8 | . 5 . . 3 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 29 | . 12 . 4 9 4 Successful 9 | . 3 . 4 1 1 Failed 20 | . 9 . . 8 3 Catastrophic 5 | . 2 . . 3 . Database Lockouts . | . . . . . . Manual 15 | . 6 . . 9 . Terminals 21 | . 12 . . 9 . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . 1 . 4 1 . Record 4 | . . . 4 . . Branch Access Points 1 | . . . . 1 . Registered Prototypes 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . . 3 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 2944 | 48 1127 183 420 701 465 Optics 40 | . . . . 40 . Sensors 792 | . . . . 327 465 Terrain 6 | . . . . 6 . Seismic 2150 | 48 1127 183 420 372 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3541 | 159 1127 183 420 1187 465 Spaces Moved 1798 | 80 515 77 331 557 238 Core 5 | 5 . . . . . Treads 679 | 75 515 77 12 . . Legs 97 | . . . . 11 86 Wheels 1017 | . . . 319 546 152 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 110 110 145 Average Speed 165 | 153 198 240 114 154 169 Slowest Speed 400 | 160 240 240 240 400 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 72 29 25 42 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 102 | . 36 . 24 31 11 Melee . | . . . . . . Projectile . | . . . . . . AOE 102 | . 36 . 24 31 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2117 | 105 582 76 355 729 270 Wait 27 | 1 7 . . 15 4 Move 1793 | 79 514 76 330 556 238 Hop . | . . . . . . Pick Up 63 | 12 12 . 4 29 6 Fast Attach 4 | . . . . 3 1 Attach 31 | 7 2 . 4 15 3 Detach 1 | . . . . 1 . Swap 14 | . 4 . 2 7 1 Drop 23 | . 8 . 1 13 1 Fire 161 | 6 35 . 14 90 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / [*Rec] / [*Scr]) -8/Materials -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 6) 865 | -10/Materials | Discovered new exit (range 7) 1051 | -10/Materials | Discovered new exit (range 15) 1273 | -10/Materials | Discovered new exit (range 10) 1287 | -10/Materials | Entered Mines 1333 | -10/Mines | Discovered new exit (range 16) 1398 | -10/Mines | Discovered new exit (range 8) 1470 | -10/Mines | Entered Subcaves 1471 | -10/Subcaves | Approached by a straggling Scientist 1484 | -10/Subcaves | Discovered new exit (range 15) 1625 | -10/Subcaves | Learned 2 Materials zone layouts 1728 | -10/Subcaves | Visited Clippyterm 1731 | -10/Subcaves | Learned Factory fabricator intel 1780 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1781 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1824 | -10/Subcaves | Learned location of 1 exit from Materials 1870 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1877 | -10/Subcaves | Discovered new exit (range 11) 1890 | -10/Subcaves | Entered Materials 1890 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1891 | -8/Materials | Identified exit to Factory 2021 | -8/Materials | Lost 3 parts (2n1w) 3041 | -8/Materials | Lost 3 parts (1n1u1w) 3077 | -8/Materials | Entered Factory 3077 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3078 | -7/Factory | Loaded intel: 5 fabricator locations 3326 | -7/Factory | Garrison activated, responded to threat 3542 | -7/Factory | Self-destructed Last Messages --------------- 03352_ Y-54 Guardian destroyed. 03355_ K-01 Serf collects debris. 03364_ K-01 Serf destroyed. 03367_ Com. Wheel destroyed. 03376_ Y-54 Guardian destroyed. 03381_ Acquired 68 matter. 03384_ Acquired 60 matter. 03411_ Connecting with Garrison Access... 03426_ Y-54 Guardian emerges from the garrison. 03462_ Med. Reactive Plating destroyed. 03523_ Triggered Alarm Trap. 03523_ An alarm sounds. 03523_ ALERT: Alarm triggered, dispatching investigation squad. 03524_ U-05 Engineer lays Concrete. 03530_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03533_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 03542_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????# #?????????????? ??????????????? | | ????????# #?????????????+ ??????????????? | | ????????# #?????????????# ??????????????? | | ????##### ############### #??????????????? | | + " + # #??????????????? | | # #########+######## !! # #??????????????? | | ???????????? ??????# !! # #??????????????? | | ????????????"""??????# # #??????????????? | | ??????????? """"?????# / # #??????????????? | | ??????????? """"?????# # #??????????????? | | ??????????# """" ????# # #??????????????? | | ??????????# ????# # #??????????????? | | ??????????##?????????# #u #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# # k #??????????????? | | ?????????????????????# + +??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????########Y #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????+ #??????????????? | | ?????????????????????# u #??????????????? | | ?????????????????????# ###+####??????????????? | | ?????????????????????# @ #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #???????????????""????? | | ??????????????# #??????????????"""????? | | ??????????????# #### ###??????????????"F?????? | | ??????????????# ???# ?????????????????"""????? | | ?????????????# ????# ?????????????????"""????? | | ?????????????# ????# ?????????????????"""????? | | ?????????????? o????# ????????????????????????? | | ?????????????? ??????# ????????????????????????? | | ???????????????????????#+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefSensorGreatsword Manual? 0 Play Time 00:26:31 Cumulative 187.1 hours Start 2025.08.23 @ 07:01:43 End 2025.08.23 @ 07:32:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 79 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba8f7b4c-bcbd-46d1-83f3-e2dc67e40fa4