Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 23:16:35 Player: hanzu Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (243) 1215 Value Destroyed (8228) 8228 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3744) 3744 TOTAL SCORE: 17487 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2374 Follower Combat Kills 283 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -113 Cogmind --------- Core Integrity 0/850 Matter 129/300 Energy 98/100 System Corruption 17% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Heavy Siege Treads Matter Compressor (250) Gauss Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Coolant Injector Large Storage Unit Improved Signal Interpreter Seismic Detector Improved Light Armor Plating System Shield > --- WEAPON ----------- Matter Neutralizer Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Improved Heavy Siege Treads Improved Heat Sink Matter Compressor Heavy Particle Gun Advanced Beam Cannon Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Missile Launcher Heavy Missile Launcher Improved Remote Datajack [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . Utility 6 | . . . 1 2 . . 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 179 | 7 17 . 21 23 19 16 55 5 4 12 Power 13 | 1 1 . 2 1 2 1 3 1 . 1 Engine 9 | 1 1 . 2 1 2 . 1 . . 1 Core 4 | . . . . . . 1 2 1 . . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 5 . 6 . 2 7 6 2 1 1 Treads 24 | . . . 5 . 2 7 6 2 1 1 Leg 8 | 2 5 . 1 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 45 | 2 4 . 3 6 4 1 23 1 1 . Device 19 | 1 3 . . 1 2 . 10 1 1 . Storage 3 | 1 1 . . 1 . . . . . . Processor 4 | . . . . 2 . . 2 . . . Hackware 6 | . . . . . . . 6 . . . Protection 13 | . . . 3 2 2 1 5 . . . Artifact . | . . . . . . . . . . . Weapon 89 | 2 7 . 10 16 11 7 23 1 2 10 Energy Gun 4 | 1 . . 1 . . . 2 . . . Energy Cannon 10 | . 4 . 1 1 . 1 1 1 . 1 Ballistic Gun 15 | 1 3 . 4 . . . 4 . . 3 Ballistic Cannon 27 | . . . 2 8 6 4 7 . . . Launcher 33 | . . . 2 7 5 2 9 . 2 6 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 2 . . . Parts Lost 56 | . 1 . 1 6 6 7 20 2 . 13 Power 9 | . . . 1 1 2 1 2 1 . 1 Propulsion 12 | . . . . . 1 3 5 . . 3 Utility 21 | . 1 . . 3 2 1 9 . . 5 Weapon 14 | . . . . 2 1 2 4 1 . 4 Highest Loss Streak 13 | . 1 . 1 3 2 4 5 2 . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 99 96 86 94 92 93 89 Engine 7 | . 14 14 10 8 8 7 1 1 . 4 Core 2 | . . . . . . 1 5 4 6 1 Treads 18 | . . . 25 27 26 25 21 20 20 19 Leg 6 | . 28 28 6 . . . . . . . Device 14 | . 13 14 11 9 15 18 14 25 26 24 Storage 9 | . 14 14 11 9 9 9 7 6 6 5 Processor 5 | . . . . 18 2 . 11 6 6 5 Hackware 3 | . . . . . . . 10 6 6 6 Protection 6 | . . . 11 8 14 7 4 6 6 5 Energy Gun 1 | . . . . . . . 4 . . . Energy Cannon 7 | . 12 14 11 8 9 9 1 10 1 4 Ballistic Gun 4 | . 15 14 2 . . . 1 . . 4 Ballistic Cannon 4 | . . . 8 8 5 8 5 1 . . Launcher 1 | . . . . . 3 . . . 11 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 12 33 33 43 51 62 63 45 47 47 58 Greatest Support 110 | 20 20 20 66 66 66 66 68 60 110 110 Greatest Overweight (x) 12 | 1 1 1 12 . . 1 1 . . . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 11 12 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 11 14 13 14 14 13 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 11 12 15 15 15 15 14 14 15 5 Class Distribution -------------------- 52% | Mutant 24% | Scavenger-Mutant 16% | Scavenger-Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Matter Collected 5918 | 243 399 39 673 438 811 415 2183 268 342 107 Remotely . | . . . . . . . . . . . Salvage Created 8183 | 23 847 128 1046 867 548 728 2540 103 1073 280 Parts 463 | 1 59 13 88 51 7 43 167 5 12 17 Haulers Intercepted 13 | . 2 . 5 2 . 1 3 . . . Recyclers Shooed 4 | . . 1 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Combat Hostiles Destroyed 214 | . 19 3 23 22 40 23 70 2 5 7 Guns 26 | . 10 . 1 . . . 13 . . 2 Cannons 112 | . 9 3 15 10 32 10 31 2 . . AOE 75 | . . . 7 12 8 13 25 . 5 5 Classes Destroyed 18 | 1 7 . 2 1 1 2 3 . 1 . Worker 18 | . 1 2 2 2 . 3 7 . . 1 Builder 16 | . . . 2 1 . 2 10 . . 1 Tunneler 5 | 1 . 2 1 1 . . . . . . Hauler 13 | . 2 . 5 2 . 1 3 . . . Recycler 4 | . . . . . . . 4 . . . Mechanic 2 | . 1 . 1 . . . . . . . Operator 3 | . 1 . 1 . . 1 . . . . Watcher 15 | . 3 . 5 3 . 2 1 . . 1 Swarmer 42 | . 6 3 10 4 . 3 16 . . . Grunt 91 | . 13 . 6 14 3 15 35 . . 5 Brawler 2 | . . . . 1 . 1 . . . . Duelist 7 | . . . . . . 2 5 . . . Protector 2 | . . . . . . 1 1 . . . Sentry 17 | . . . 7 3 2 1 3 . . 1 Hunter 6 | . . . . . . . 3 2 . 1 Programmer 7 | . . . . . . . 7 . . . Compactor 5 | . . . . . . . . . 5 . Assembled 35 | . . . . . 35 . . . . . Best Kill Streak 13 | 1 5 3 7 8 13 8 13 2 2 5 Combat Bots Only 13 | . 4 3 5 4 13 7 10 2 2 4 Max Kills in Single Turn 8 | 1 2 1 3 4 3 4 8 1 2 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 3 4 3 4 3 . 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Hostile Shots Fired 1129 | . 62 14 89 73 107 110 410 24 . 240 Missed 369 | . 10 4 22 18 36 29 142 5 . 103 Damage Taken 11036 | . 563 83 719 856 1091 1305 3655 337 19 2408 Core 1816 | . 110 13 84 30 149 166 412 12 . 840 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 138 | . . . . . 138 . . . . . Regen/Repaired (Parts) 402 | . 84 . 170 . . . 148 . . . Core Remaining (%) 61 | 100 . 50 79 . . 37 41 . . . Volleys Fired 581 | 3 64 14 76 50 88 50 193 9 11 23 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 173 | 70 80 80 107 119 119 119 116 173 173 133 Shots Fired 1070 | 6 128 28 148 86 147 90 360 15 22 40 Gun 241 | 6 76 14 14 . . . 115 . . 16 Cannon 737 | . 52 14 130 74 131 80 221 15 4 16 Launcher 92 | . . . 4 12 16 10 24 . 18 8 Special . | . . . . . . . . . . . Kinetic 546 | 3 76 14 72 38 60 40 224 3 . 16 Thermal 432 | 3 52 14 72 36 71 40 112 12 4 16 Explosive 92 | . . . 4 12 16 10 24 . 18 8 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 32 | 2 11 5 7 8 8 9 32 7 8 11 Robot Miss Streak 6 | 1 6 2 4 3 4 6 5 2 4 2 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 619 | 4 70 12 86 49 59 52 234 11 13 29 Core Hits 484 | 1 36 7 39 56 53 59 173 5 12 43 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . . . 1 1 1 3 10 1 . . Burn 2 | . . . . . . . 2 . . . Meltdown 1 | . . . . . . . 1 . . . Destroy 1 | . . . . . . . 1 . . . Blast 13 | . . . 1 1 1 3 6 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 26064 | 45 1067 230 2175 2317 2097 2958 10269 257 2019 2630 Guns 2506 | 45 508 55 116 . . . 1556 . . 226 Cannons 11025 | . 559 166 1707 1085 1561 1193 4007 257 58 432 Explosions 12503 | . . . 352 1232 536 1753 4706 . 1961 1963 Melee . | . . . . . . . . . . . Ramming 30 | . . 9 . . . 12 . . . 9 Kinetic 7260 | 20 508 55 921 526 599 537 3850 18 . 226 Thermal 7285 | 25 559 166 902 559 962 656 2727 239 58 432 Explosive 11489 | . . . 352 1232 536 1753 3692 . 1961 1963 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . 2 . 5 7 4 . 11 17 Average Corruption 4 | . . . 2 . 5 6 2 . 7 11 Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 143 | . . . 15 . 29 23 37 . 6 33 Message Errors 31 | . . . 3 . 8 5 7 . 1 7 Matter Fused 38 | . . . 4 . 8 8 9 . 2 7 Heat Flow Errors 19 | . . . 2 . 5 4 4 . . 4 Energy Discharges 20 | . . . 2 . 4 1 8 . 1 4 Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 17 | . . . 3 . 3 2 1 . 1 7 Data Loss (major) 7 | . . . 1 . . . 3 . 1 2 Misfires 5 | . . . . . 1 1 3 . . . Alerts 2 | . . . . . . 1 1 . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 442 | . . 13 57 5 49 67 204 . 11 36 Projectiles 225 | . . 13 47 5 22 58 47 . . 33 Explosions 217 | . . . 10 . 27 9 157 . 11 3 Melee . | . . . . . . . . . . . Knockbacks 66 | . . . 6 4 7 9 38 2 . . Impact . | . . . . . . . . . . . Kinetic 62 | . . . 6 4 7 8 36 1 . . Secondary 4 | . . . . . . 1 2 1 . . Self-Inflicted Damage 355 | . . . . . 125 132 75 . 19 4 Shots 13 | . . . . . 5 4 3 . 1 . Rammed 4 | . . . . . . 2 . . . 2 Targets Rammed 6 | . . 1 . . . 3 . . . 2 Kicked 1 | . . 1 . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 336 | 70 67 . 144 64 336 216 231 6 6 154 Average Temperature 45 | 34 13 . 18 15 93 50 30 3 3 72 Received Heat Transfer 3234 | . 228 . 219 495 222 495 1149 . . 426 Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 17 | . . 1 1 . 1 2 10 2 . . Heat Transferred 11203 | 74 1147 333 1591 962 1406 944 3858 370 74 444 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Peak Influence 2050 | 5 269 138 484 465 1370 1002 2050 1201 466 371 Initial 1100 | . 3 53 . 135 110 667 455 1100 420 326 Average 469 | . 162 31 180 235 690 737 781 1141 448 282 Maximum Alert Level 5 | . 1 . 2 2 4 3 5 4 2 1 Low Security (%) 32 | 100 66 100 62 44 10 . . . . 22 Level 1 24 | . 33 . 30 41 12 . 24 . . 77 Level 2 21 | . . . 7 13 25 52 39 . 100 . Level 3 11 | . . . . . 34 47 16 2 . . Level 4 4 | . . . . . 16 . 2 97 . . Level 5 4 | . . . . . . . 15 . . . High Security . | . . . . . . . 2 . . . Max Security . | . . . . . . . . . . . Squads Dispatched 38 | . 5 . 1 1 . 6 20 2 . 3 Investigation 10 | . 4 . . . . 1 4 . . 1 Extermination 7 | . . . . . . . 6 1 . . Reinforcement 15 | . 1 . 1 1 . 3 6 1 . 2 Assault 6 | . . . . . . 2 4 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 8 | . . . . 1 . 1 5 . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Distress Signals 13 | . 2 . 4 . . 1 5 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 299 | . 30 3 33 29 42 36 90 5 5 26 Peak Tracking Total 15 | . 3 3 6 4 4 10 10 2 3 15 Tactical Retreats 7 | . . . . 1 1 1 4 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Traps Triggered 14 | . 5 . 1 . 1 1 3 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Machines Disabled 42 | . . . 1 5 6 . 29 . . 1 Max in Single Turn 14 | . . . 1 2 1 . 14 . . 1 Garrison Access 4 | . . . . . . . 2 . . 2 Garrison Relay 3 | . . . . . 3 . . . . . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Machines Accessed 55 | . 9 . 8 8 3 3 15 1 . 8 Terminals 34 | . 7 . 5 7 3 2 6 1 . 3 Fabricators 4 | . . . . . . . 3 . . 1 Repair Stations 2 | . 1 . 1 . . . . . . . Recycling Units 6 | . 1 . 1 . . . 3 . . 1 Scanalyzers 3 | . . . 1 . . 1 . . . 1 Garrison Access 6 | . . . . 1 . . 3 . . 2 Total Hacks 173 | . 32 . 29 33 10 10 41 2 . 16 Successful 90 | . 15 . 18 20 2 7 22 1 . 5 Failed 83 | . 17 . 11 13 8 3 19 1 . 11 Catastrophic 12 | . 1 . 2 . 2 . 3 . . 4 Database Lockouts . | . . . . . . . . . . . Manual 82 | . 26 . 10 11 1 3 21 2 . 8 Terminals 112 | . 26 . 16 31 10 6 17 2 . 4 Fabricators 16 | . . . . . . . 12 . . 4 Repair Stations 7 | . 2 . 5 . . . . . . . Recycling Units 15 | . 4 . 4 . . . 5 . . 2 Scanalyzers 10 | . . . 4 . . 4 . . . 2 Garrison Access 13 | . . . . 2 . . 7 . . 4 Terminal Hacks 34 | . 5 . 4 15 2 2 6 . . . Part Schematic 1 | . . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . 1 . . . Robot Analysis 7 | . 4 . . 3 . . . . . . Prototype ID Bank 6 | . . . 1 3 . 1 1 . . . Open Door 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . . . . 1 . . 1 . . . Unreport Threat 7 | . . . 1 3 . 1 2 . . . Locate Traps 2 | . 1 . 1 . . . . . . . Security Status 1 | . . . . 1 . . . . . . Transport Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 2 | . . . . 2 . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . 4 . . 1 Network Status 1 | . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . 1 . . 1 Build 2 | . . . . . . . 2 . . . Repair Station Hacks 6 | . 2 . 4 . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . Repair 3 | . 1 . 2 . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 8 | . . . 4 . . 4 . . . . Insert Component 3 | . . . 2 . . 1 . . . . Analyze 5 | . . . 2 . . 3 . . . . Garrison Access Hacks 5 | . . . . 1 . . 2 . . 2 Unlock Access 1 | . . . . 1 . . . . . . Seal Access 4 | . . . . . . . 2 . . 2 Unauthorized Hacks 31 | . 8 . 5 4 . 1 10 1 . 2 Terminals 19 | . 6 . 3 4 . 1 2 1 . 2 Track 5 | . 3 . . 1 . . . . . 1 Assimilate 1 | . . . 1 . . . . . . . Botnet 10 | . 2 . 1 2 . 1 2 1 . 1 Operators 3 | . 1 . 1 1 . . . . . . Fabricators 4 | . . . . . . . 4 . . . Prioritize 1 | . . . . . . . 1 . . . Liberate 2 | . . . . . . . 2 . . . Haulers 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . . Mechanics 1 | . . . 1 . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . Recyclers 3 | . 1 . 1 . . . 1 . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . Broadcast 1 | . . . . . . . 1 . . . Reprogram 1 | . . . . . . . 1 . . . Watchers 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 50 | . 9 . 8 8 2 3 13 1 . 6 Full Trace Events 10 | . 3 . . . 2 1 3 . . 1 Feedback Events 2 | . . . . . . . 2 . . . Corruption 1 | . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . Robots Built 1 | . . . . . . . 1 . . . Authchips 1 | . . . . . . . 1 . . . Time 40 | . . . . . . . 40 . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . Part Schematics Acquired 4 | . . . 2 . . 1 1 . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Parts Repaired 3 | . 1 . 2 . . . . . . . Time 102 | . 26 . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 16 | . . . . . 13 . 3 . . . Machine Destruction 13 | . . . . . 13 . . . . . Programmers 3 | . . . . . . . 3 . . . Attached 1 | . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Total Allies 12 | . . . 1 . 2 . 8 . 1 . Largest Group 3 | . . . 1 1 2 1 3 . 1 . Highest-Rated Group 74 | . . . 10 10 56 31 74 . 31 . Highest-Rated Ally 37 | . . . 10 10 31 31 37 . 31 . Total Orders 8 | . . . . 4 . . 4 . . . STAY 3 | . . . . 2 . . 1 . . . ROAM 1 | . . . . . . . 1 . . . FOLLOW 2 | . . . . 2 . . . . . . AID 2 | . . . . . . . 2 . . . Ally Attacks 112 | . . . . . 15 7 76 . 14 . Total Damage 2017 | . . . . . 325 148 1309 . 235 . Kills 16 | . . . . . 3 2 10 . 1 . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Robot Analysis Total 7 | . 4 . . 3 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Turns Passed 12677 | 65 1327 1332 1556 1022 1647 679 3679 285 211 874 Spaces Moved 6217 | 39 741 675 763 570 909 311 1514 143 98 454 Core 65 | 5 . . 1 . . . . . . 59 Treads 4573 | . . . 633 570 909 311 1514 143 98 395 Legs 1579 | 34 741 675 129 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 145 145 145 145 155 170 166 50 Average Speed 157 | 114 135 190 153 145 148 151 169 170 168 150 Slowest Speed 650 | 190 190 190 650 145 150 232 250 170 170 166 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 3 97 98 67 59 83 30 40 6 68 13 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 15 | . . . . . 15 . . . . . Terrain Destroyed 766 | . . . 29 99 239 79 166 2 110 42 Melee . | . . . . . . . . . . . Projectile 43 | . . . 3 6 5 17 7 2 1 2 AOE 723 | . . . 26 93 234 62 159 . 109 40 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Total 7998 | 51 939 696 1005 676 1052 428 2260 172 119 600 Wait 830 | 1 91 6 110 17 18 28 445 8 1 105 Move 6207 | 38 740 674 762 569 907 310 1513 143 97 454 Hop . | . . . . . . . . . . . Pick Up 93 | 2 14 1 15 11 4 11 26 6 2 1 Fast Attach 52 | 6 7 . 10 2 4 2 17 . 1 3 Attach 53 | 1 1 . 3 7 5 8 20 5 . 3 Detach 12 | . 1 . 2 . 1 2 6 . . . Swap 74 | . 9 . 8 14 10 6 18 . 3 6 Drop 77 | . 12 . 19 6 3 8 21 1 4 3 Fire 581 | 3 64 14 76 50 88 50 193 9 11 23 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick 1 | . . 1 . . . . . . . . Crush 3 | . . . . . . 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 13 | . . . . . 12 . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 14) 721 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Discovered new exit (range 8) 1001 | -10/Materials | Repaired Beam Cannon 1393 | -10/Materials | Entered Mines 1605 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2038 | -10/Mines | Learned location of Storage (-8) 2451 | -10/Mines | Found a hidden stash of uninstalled traps 2459 | -10/Mines | Learned location of Zion (-7) 2474 | -10/Mines | Discovered new exit (range 7) 2603 | -10/Mines | Discovered new exit (range 8) 2672 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2672 | -10/Mines | Discovered new exit (range 5) 2725 | -10/Mines | Entered Materials 2725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3155 | -9/Materials | Discovered new exit (range 16) 3260 | -9/Materials | Identified exit to Mines 3700 | -9/Materials | Discovered new exit (range 15) 4158 | -9/Materials | Repaired Adv. Treads 4199 | -9/Materials | Repaired Adv. Treads 4281 | -9/Materials | Entered another Materials area 4281 | -8/Materials | Accompanied by 1 ally 4281 | -8/Materials | Evolved 2 slots: Utility x2 4450 | -8/Materials | Discovered new exit (range 10) 4509 | -8/Materials | Discovered new exit (range 10) 4602 | -8/Materials | Lost 3 parts (1p1u1w) 4698 | -8/Materials | Discovered new exit (range 15) 4864 | -8/Materials | Discovered new exit (range 7) 5302 | -8/Materials | Identified exit to Garrison 5303 | -8/Materials | Entered Garrison 5303 | -8/Garrison | Accompanied by 1 ally 5463 | -8/Garrison | Assembled breached garrison interior 5488 | -8/Garrison | Garrison Relay disabled 5538 | -8/Garrison | Garrison Relay disabled 5670 | -8/Garrison | Destroyed 13 combat bots 5755 | -8/Garrison | Destroyed 8 combat bots 5888 | -8/Garrison | Destroyed 7 combat bots 5950 | -8/Garrison | Garrison Relay disabled 6031 | -8/Garrison | Discovered new exit (range 11) 6116 | -8/Garrison | Phase Generator disabled 6134 | -8/Garrison | Build established: Scavenger-Mutant 6148 | -8/Garrison | Installed Relay Interface Framework 6433 | -8/Garrison | Discovered new exit (range 10) 6792 | -8/Garrison | Discovered new exit (range 14) 6950 | -8/Garrison | Entered Materials 6950 | -8/Materials | Accompanied by 1 ally 7350 | -8/Materials | First assault squad dispatched 7355 | -8/Materials | Build established: Mutant 7430 | -8/Materials | Core integrity fell below 50% 7451 | -8/Materials | Destroyed 7 combat bots 7485 | -8/Materials | Lost 4 parts (1n1u2w) 7612 | -8/Materials | Discovered new exit (range 11) 7629 | -8/Materials | Entered Factory 7629 | -7/Factory | Evolved 2 slots: Utility x2 7663 | -7/Factory | Discovered new exit (range 15) 7773 | -7/Factory | Identified exit to Lower Caves 7959 | -7/Factory | Build established: Scavenger-Skirmisher 8157 | -7/Factory | Found Prototype Launcher 8157 | -7/Factory | Identified Rocket Array 8815 | -7/Factory | Lost 3 allies 8909 | -7/Factory | Lost 3 parts (2u1w) 9184 | -7/Factory | Discovered exit to Lower Caves (range 5) 10015 | -7/Factory | Discovered new exit (range 9) 10073 | -7/Factory | Build established: Hacker-Mutant 10350 | -7/Factory | Fabricated Matter Neutralizer (x2) 10453 | -7/Factory | Fabricated M-13 Machinist (x1) 10458 | -7/Factory | Hacking Suite fried by hacking feedback 10478 | -7/Factory | First assault squad dispatched 10714 | -7/Factory | Destroyed 10 combat bots 11018 | -7/Factory | Core integrity fell below 50% 11046 | -7/Factory | Lost 5 parts (2n3u) 11229 | -7/Factory | High security lockdown imminent 11305 | -7/Factory | Identified exit to Factory 11308 | -7/Factory | Entered another Factory area 11308 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11521 | -6/Factory | Build established: Scavenger-Mutant 11593 | -6/Factory | Sucked down chute 11593 | -6/Factory | Entered Waste 11594 | -6/Waste | Met a frightened Derelict 11608 | -6/Waste | EMP discharged 11615 | -6/Waste | Spotted C-40 Crusher 11623 | -6/Waste | Spotted C-40 Crusher 11627 | -6/Waste | Spotted C-40 Crusher 11634 | -6/Waste | Destroyed C-40 Crusher 11639 | -6/Waste | Allies destroyed C-40 Crusher 11647 | -6/Waste | Destroyed C-40 Crusher 11676 | -6/Waste | Spotted C-40 Crusher 11683 | -6/Waste | Spotted C-40 Crusher 11686 | -6/Waste | Destroyed C-40 Crusher 11686 | -6/Waste | Destroyed C-40 Crusher 11708 | -6/Waste | EMP discharged 11708 | -6/Waste | System corruption reached 10% 11710 | -6/Waste | Spotted C-40 Crusher 11712 | -6/Waste | Destroyed C-40 Crusher 11784 | -6/Waste | Discovered new exit (range 12) 11802 | -6/Waste | Identified exit to Factory 11804 | -6/Waste | Entered Factory 12630 | -6/Factory | Cargo convoy interrupted 12651 | -6/Factory | Core integrity fell below 50% 12667 | -6/Factory | Core integrity fell below 20% 12678 | -6/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 12655_ Critical hit (Blast). 12660_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 12662_ Slug penetrates L-41 Fighter. 12662_ Slug penetrates Wall. 12663_ Slammed into H-61 Shepherd. 12663_ H-61 Shepherd calls for reinforcements. 12663_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12663_ Penetrated by Slug. 12663_ Knocked back. 12664_ Slammed into H-61 Shepherd. 12665_ Knocked back. 12674_ System corrupted: Component data lost. 12677_ U-05 Engineer builds a Wall. 12678_ I-36 Angel destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ????????????????????????????????????????????"" | | ???????????????????????? ????????????????""" | | ??????????????????????? ???????????????""" | | ??????????????????????? ???????????????"" | | ??????????????????????? ????????????? """" [ | | ??????????????????????? ???????????? """" | | ???????????????????????# #????????????? """" =%! | | ???????????????????????# #??????????????? #| | | ???????????????????????# ################### | | ??????????????########## # T # | | ??????????????# # # !! # ! ! | | ??????????????# # # !! * / | | ??????????????# # # %# ######## | | ??????????????# # # # #?????? | | ??????????????# # ######/###" ##????? " | | ??????????????# # #????# #### #????? " | | ??????????????# # ###### % % ####?? " | | ??????????????# ; A#""##" +? " | | ??????????????# + #### | | ??????????????########## %##"#########+##??# " | | ???????????????????????# u##?#?????????????# ?? | | ???????????????????????# #????????????????# ?? | | ???????????????????????# #????????????????? ??? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? +????????????????????? | | ?????????????????????##! #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????### ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Variable Charge Gun | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -7/Factory | Hacked Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded M-13 Machinist | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseExplosiveMatter Manual? 0 Play Time 01:33:08 Cumulative 181.8 hours Start 2024.05.22 @ 21:02:45 End 2024.05.22 @ 23:16:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65929912-80d5-46ea-bf36-e68aed0c14da