Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 13:53:41 Player: CrispyGuts Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (3105) 3105 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 7601 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Light Nuclear Core Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Chainsword > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Improved Cooling System Armor Integrity Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Katana [Rating: 49] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 4 | . . 1 1 1 1 . . Utility 5 | . . 1 1 1 . 2 . Weapon . | . . . . . . . . Parts Attached 79 | 6 1 6 15 31 12 2 6 Power 10 | 1 . 1 2 4 2 . . Engine 7 | 1 . 1 1 2 2 . . Core 3 | . . . 1 2 . . . Reactor . | . . . . . . . . Propulsion 29 | 2 . 3 6 12 4 . 2 Treads . | . . . . . . . . Leg 26 | 2 . 3 6 12 2 . 1 Wheel . | . . . . . . . . Hover 2 | . . . . . 2 . . Flight 1 | . . . . . . . 1 Utility 30 | 1 1 1 5 12 4 2 4 Device 8 | . 1 1 2 . 1 1 2 Storage 2 | 1 . . . 1 . . . Processor 7 | . . . . 4 1 1 1 Hackware 2 | . . . . . 1 . 1 Protection 11 | . . . 3 7 1 . . Artifact . | . . . . . . . . Weapon 10 | 2 . 1 2 3 2 . . Energy Gun 1 | . . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . 1 1 . 1 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . 1 3 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 39 | . . . 3 16 9 . 11 Power 2 | . . . . 2 . . . Propulsion 18 | . . . . 8 8 . 2 Utility 12 | . . . 1 4 . . 7 Weapon 7 | . . . 2 2 1 . 2 Highest Loss Streak 9 | . . . 1 9 5 . 4 To Critical Strikes 1 | . . . . . . . 1 Average Backups 6 | 3 7 7 7 8 3 5 3 Power 1 | 1 3 2 1 . . 2 2 Propulsion 1 | . 1 . 2 1 . . . Utility 2 | . 2 1 . 3 2 1 . Weapon 1 | . 1 2 4 1 . 2 . Tool/Special . | . . . . . . . . Unused Backups 23 | . . 5 1 14 2 . 1 Power 6 | . . 1 1 3 . . 1 Propulsion 4 | . . 1 . 3 . . . Utility 9 | . . 2 . 5 2 . . Weapon 4 | . . 1 . 3 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 97 94 97 93 68 23 35 Engine 6 | . 14 11 8 6 6 . . Leg 29 | . 28 30 36 37 27 . 4 Device 6 | . 12 19 14 1 1 3 5 Storage 7 | . 14 11 9 7 4 . . Processor 9 | . . . . 13 12 13 15 Hackware 1 | . . . . . 5 5 5 Protection 5 | . . . 11 9 1 . . Ballistic Gun 8 | . 28 22 10 5 1 . . Slashing Weapon 4 | . . . 6 8 1 . . Peak Build Rating 49 | 7 8 12 33 49 42 20 44 Average Rating 29 | 5 7 10 22 43 30 15 27 On Entrance 12 | . 7 8 12 33 12 11 20 Avg Prop Armor Cover (%) 26 | . . . 8 6 40 . 26 Naked Turns . | . . . . . . . . Heaviest Build 47 | 12 13 17 29 47 39 1 12 Greatest Support 95 | 20 20 33 80 95 59 3 20 Greatest Overweight (x) 14 | 2 . . 2 14 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 5 5 Average Capacity 8 | 7 8 8 8 9 8 5 5 Most Carried 10 | 8 8 8 8 10 9 5 5 Average Carried 7 | 3 7 7 7 8 3 5 3 Final Capacity 10 | 8 8 8 8 10 5 5 5 Final Carried 10 | 8 8 8 8 10 5 5 3 Class Distribution -------------------- 70% | Mutant 19% | Scavenger-Mutant 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 1564 | 374 30 268 231 332 179 . 150 Remotely . | . . . . . . . . Salvage Created 3627 | 217 47 527 547 1926 239 . 124 Parts 221 | 25 7 33 25 116 9 . 6 Haulers Intercepted 3 | . . 2 . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 65 | . 3 10 10 33 4 . 5 Melee 42 | . . . 8 33 . . 1 Guns 22 | . 3 10 2 . 3 . 4 Classes Destroyed 14 | 3 1 6 . 4 . . . Worker 7 | 1 . . 1 4 1 . . Builder 1 | . . . . 1 . . . Tunneler 7 | 7 . . . . . . . Hauler 3 | . . 2 . 1 . . . Recycler 4 | 1 . . . 3 . . . Mechanic 1 | . . 1 . . . . . Operator 3 | . . 1 1 1 . . . Watcher 3 | . . 1 . 2 . . . Swarmer 14 | . 3 . . 7 . . 4 Grunt 33 | . . 7 7 16 3 . . Sentry 8 | . . 3 3 1 1 . . Specialist 2 | . . . . 2 . . . Hunter 3 | . . . . 2 . . 1 Programmer 5 | . . . . 5 . . . Best Kill Streak 7 | 3 3 7 3 7 3 . 3 Combat Bots Only 4 | . 3 3 3 4 3 . 3 Max Kills in Single Turn 5 | 2 1 5 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 716 | . 9 42 50 346 141 2 126 Missed 246 | . 3 14 14 114 60 . 41 Hits 470 | . 6 28 36 232 81 2 85 Projectile 470 | . 6 28 36 232 81 2 85 Critical Strikes 11 | . . . . 8 . . 3 Part Disruptions 3 | . . . . 2 1 . . Damage Taken 7473 | . 50 430 617 3818 1093 52 1413 Core 2021 | . 10 52 32 513 402 52 960 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 110 | . . . . 110 . . . Core Remaining (%) 75 | 100 96 87 94 26 52 . . Volleys Fired 100 | 19 4 34 10 . 18 . 15 Largest 2 | 2 2 2 2 . 2 . 1 Hottest 103 | 40 40 43 43 . 103 . 75 Shots Fired 176 | 38 8 68 17 . 30 . 15 Gun 176 | 38 8 68 17 . 30 . 15 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 146 | 38 8 68 17 . 12 . 3 Thermal 30 | . . . . . 18 . 12 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 2 2 11 12 . 8 . 5 Robot Miss Streak 4 | 3 4 2 2 . 4 . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 243 | 15 2 51 40 102 22 . 11 Core Hits 144 | 10 3 25 19 43 24 . 20 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | 1 . 1 . . . . . Critical Strikes 16 | 1 . 3 1 9 1 . 1 Burn 2 | . . . . . 1 . 1 Destroy 4 | 1 . 3 . . . . . Sever 10 | . . . 1 9 . . . Melee Attacks 183 | . . . 34 148 1 . . Impact . | . . . . . . . . Slashing 183 | . . . 34 148 1 . . Piercing . | . . . . . . . . Sneak Attacks 14 | . . . 1 13 . . . Combat Hostiles 2 | . . . . 2 . . . Follow-up Attacks 4 | . . . . 4 . . . Damage Inflicted 7628 | 218 34 1379 1148 4018 533 . 298 Guns 1822 | 218 34 662 195 . 491 . 222 Cannons . | . . . . . . . . Explosions 717 | . . 717 . . . . . Melee 5006 | . . . 953 4018 35 . . Ramming 83 | . . . . . 7 . 76 Kinetic 1340 | 218 34 662 195 . 206 . 25 Thermal 1199 | . . 717 . . 285 . 197 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 5006 | . . . 953 4018 35 . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 7 6 . . Average Corruption 3 | . . . . 2 3 . . Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . 19 7 . . Message Errors 11 | . . . . 9 2 . . Matter Fused 5 | . . . . 5 . . . Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 3 | . . . . 1 2 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 4 | . . . . 2 2 . . Overload Shots . | . . . . . . . . Overflow Damage 374 | . . 86 18 270 . . . Projectiles . | . . . . . . . . Explosions 86 | . . 86 . . . . . Melee 288 | . . . 18 270 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 71 | . . 70 . . 1 . . Shots 1 | . . 1 . . . . . Rammed 4 | . . . . . 2 . 2 Targets Rammed 80 | . . . . . 3 . 77 Kicked 76 | . . . . . 1 . 75 Crushed . | . . . . . . . . Highest Temperature 333 | . . . . 275 333 . 37 Average Temperature 112 | . . . . 120 120 . 37 Received Heat Transfer 1293 | . 6 144 297 507 294 9 36 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 6 | . . . . . 2 . 4 Heat Transferred 1750 | . . 450 . . 750 . 550 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Maximum Alert Level 2 | . . 1 1 2 1 . . Low Security (%) 58 | 100 100 50 50 48 53 100 . Level 1 33 | . . 49 49 35 46 . . Level 2 7 | . . . . 16 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 565 | 15 70 269 248 565 251 102 . Initial 251 | . . 18 102 85 251 102 . Average 170 | 2 12 156 177 224 202 97 . Influence Increases 2600 | 45 129 455 418 1163 255 . 135 Destroy 0b10 Robot/C 1300 | . 60 200 200 660 80 . 100 Destroy 0b10 Robot/NC 145 | 45 . 25 10 60 5 . . Destroy Leader 322 | . 10 56 50 166 20 . 20 Successful Hack 92 | . 14 . 5 73 . . . Select Force Hacks 60 | . 30 . . 30 . . . Disable Machine 120 | . . 120 . . . . . Destroy Structure 51 | . . 39 3 9 . . . Lose Combat Pursuer 510 | . 15 15 150 165 150 . 15 Influence Decreases 2600 | 45 84 257 473 838 558 118 227 Entered New Map 676 | . . 27 141 103 262 108 35 Time Decay 1584 | 45 84 230 302 575 206 10 132 Lost Part 340 | . . . 30 160 90 . 60 Squads Dispatched 20 | . 2 1 . 12 5 . . Investigation 7 | . 1 . . 4 2 . . Extermination 6 | . . . . 5 1 . . Reinforcement 7 | . 1 1 . 3 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 10 | . 1 2 5 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 151 | . 6 15 25 56 30 1 18 Peak Tracking Total 15 | . 3 5 8 6 12 1 15 Tactical Retreats 23 | . 1 1 5 11 4 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 5 | . . . 1 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 8 | . . 8 . . . . . Max in Single Turn 8 | . . 8 . . . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 28 | . 4 1 3 14 5 1 . Terminals 15 | . 3 1 1 7 2 1 . Fabricators 3 | . . . . 1 2 . . Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . 1 . . 2 . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 4 | . . . 1 2 1 . . Total Hacks 68 | . 10 3 10 33 11 1 . Successful 22 | . 4 . 4 14 . . . Failed 44 | . 6 3 5 18 11 1 . Catastrophic 9 | . . 1 1 2 4 1 . Database Lockouts 2 | . . . 1 1 . . . Manual 47 | . 10 3 4 21 8 1 . Terminals 39 | . 9 3 5 16 5 1 . Fabricators 7 | . . . . 3 4 . . Repair Stations 2 | . . . . 2 . . . Recycling Units 5 | . 1 . . 4 . . . Scanalyzers 5 | . . . 2 3 . . . Garrison Access 10 | . . . 3 5 2 . . Terminal Hacks 3 | . . . 1 2 . . . Locate Traps 2 | . . . 1 1 . . . Hauler Manifests 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 1 1 . . . Retrieve Study 2 | . . . 1 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 15 | . 4 . 2 9 . . . Terminals 9 | . 3 . 1 5 . . . Botnet 9 | . 3 . 1 5 . . . Fabricators 1 | . . . . 1 . . . Fabnet 1 | . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . Patch 1 | . . . . 1 . . . Recycling Units 2 | . 1 . . 1 . . . Tunnel 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Watchers 2 | . . . 1 1 . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 23 | . 3 1 2 11 5 1 . Full Trace Events 5 | . . . 1 2 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % 3 | . . . . . 3 1 1 Autooverrided 1 | . . . . . 1 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies 2 | . . . . . 1 . 1 Largest Group 1 | . . . . . 1 . 1 Highest-Rated Group 167 | . . . . . 32 . 167 Highest-Rated Ally 167 | . . . . . 32 . 167 Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . 1 . . Total Damage 37 | . . . . . 37 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Active Infowar (turns) 5116 | . 481 572 374 2411 420 37 821 Optics 3689 | . . . . 2411 420 37 821 Terrain 101 | . . . . . . . 101 Seismic 1427 | . 481 572 374 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 5781 | 295 554 572 670 2412 420 37 821 Spaces Moved 3235 | 93 145 331 384 1223 421 68 570 Core 548 | 6 . . . 7 241 68 226 Treads . | . . . . . . . . Legs 2687 | 87 145 331 384 1216 180 . 344 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 115 50 50 50 Average Speed 111 | 122 120 120 124 127 74 50 92 Slowest Speed 750 | 190 120 120 260 750 108 50 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 5 24 34 33 38 17 3 62 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . 1 . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 Spaces Dug 12 | . . . 3 9 . . . Terrain Destroyed 53 | . . 41 3 9 . . . Melee 12 | . . . 3 9 . . . Projectile . | . . . . . . . . AOE 41 | . . 41 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 4969 | 233 517 442 504 1877 495 69 832 Wait 1162 | 108 367 55 38 418 26 . 150 Move 3228 | 92 144 330 383 1222 420 67 570 Hop . | . . . . . . . . Pick Up 56 | 8 1 7 7 27 4 . 2 Fast Attach 29 | 6 . 2 5 6 4 2 4 Attach 31 | . 1 . 4 7 10 . 9 Detach 10 | . . . . 1 4 . 5 Swap 36 | . . 4 11 20 1 . . Drop 60 | . . 10 12 34 4 . . Fire 100 | 19 4 34 10 . 18 . 15 Melee 177 | . . . 34 142 1 . . Ram 4 | . . . . . 2 . 2 Kick 76 | . . . . . 1 . 75 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 296 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 832 | -10/Materials | Discovered new exit (range 8) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1292 | -9/Materials | Build established: Scavenger-Mutant 1386 | -9/Materials | Discovered new exit (range 4) 1422 | -9/Materials | Entered another Materials area 1422 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1520 | -8/Materials | Central database locked down 2017 | -8/Materials | Discovered new exit (range 15) 2092 | -8/Materials | Entered Factory 2092 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2433 | -7/Factory | Build established: Mutant 4054 | -7/Factory | Central database locked down 4055 | -7/Factory | Lost 5 parts (1p2n1u1w) 4353 | -7/Factory | Build established: Gladiator 4450 | -7/Factory | Discovered new exit (range 8) 4486 | -7/Factory | Core integrity fell below 50% 4504 | -7/Factory | Entered another Factory area 4504 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4526 | -6/Factory | Lost 9 parts (1p5n2u1w) 4834 | -6/Factory | Lost 3 parts (3n) 4919 | -6/Factory | Discovered new exit (range 11) 4924 | -6/Factory | Entered another Factory area 4924 | -5/Factory | Evolved 2 slots: Utility x2 4948 | -5/Factory | Lost 5 parts (5n) 4954 | -5/Factory | Discovered new exit (range 15) 4961 | -5/Factory | Entered Upper Caves 5179 | -5/Upper Caves | Lost 3 parts (2u1w) 5450 | -5/Upper Caves | Build established: Mutant 5749 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5766 | -5/Upper Caves | Core integrity fell below 50% 5779 | -5/Upper Caves | Core integrity fell below 20% 5782 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05227_ Kicked S-27 Virus out of the way. 05229_ Kicked S-27 Virus. 05230_ S-27 Virus destroyed. 05672_ Acquired 3 matter. 05673_ Acquired 5 matter. 05674_ Acquired 2 matter. 05748_ Penetrated by Slug. 05749_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 05751_ Flexi-carbon Leg destroyed. 05751_ Penetrated by Slug. 05772_ Imp. System Shield destroyed. 05772_ Penetrated by Slug. 05772_ Imp. Corruption Screen destroyed. 05773_ Thermal Shield destroyed. 05774_ Slug penetrates Wall. 05774_ Penetrated by Slug. 05775_ Slug penetrates Wall. 05775_ Penetrated by Slug. A strange signal echoes through the caves. 05782_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????## | | ???????????????????????????????################# | | ???????????????????????????????# ## ### | | ???????????????????????????????# ## | | ???????????????????????????????# #### ## | | ??????????????????????????###### #??### ## | | ?????????????????????????## #????## # | | ??????????? ???????????## s #?????## # | | ??????????? ?????????# #??????# | | ???????????? ????????# ss ##?????# | | ????????????? ???????####### s ##???# | | ??????????# ?? ????????????##h #???# | | ???????????# ??# ??????????##s ##???# | | ????????????# ## ???????### ####????# | | ????????????# ??????# h ##????? | | ????????????# ###???# ##???? | | ????????????# #?## ##??? | | ????????????# ## ##?# ## | | ????????????????# ## ?## # | | ?????????# #####g ## ## ???### # | | ?????? g ##?# ####?????# # | | ?????? # ### ####???# #????????# | | ???????# ???????## @ #???????##???????? # | | ?????????????????????## #???????????????? # | | ??????????????????????## #???????????????###? | | ???????????????????????## ?????????????????? | | ???????????????????????? ????????????#### | | ???????????????????????? ?????????## | | ???????????????????????## #### ???????# | | ???????????????????????? ##????####???????# | | ???????????????????????? #?????????????????# | | ??????????????????????? ?????????????????# | | ??????????????????????? ?????????????????## | | ??????????????????????? ## ????????????#????## | | ???????????????????????# ?? ??????????????????# | | ???????????????????????##?? ?????????#???????# | | ???????????????????????????# #?????????????????# | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 600 Evasion (%) 58 Melee Accuracy 6 Core Analysis 6 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -8/Materials | Hacked Katana | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSensorShifter Manual? 0 Play Time 01:05:06 Cumulative 136.7 hours Start 2026.02.12 @ 21:45:25 End 2026.02.15 @ 13:53:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 4 Adventurer 61 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/0/0/1 Lore% 61 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0fd8f64-e1b3-4aec-93e5-1ffbcecf0a20