Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 19:14:22 Player: the Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2423) 2423 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 6176 Bonus ------- High Alert Combat Kills 188 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Matter Compressor (0) Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Armored Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Thermal Generator Improved Thermal Generator Small Storage Unit Large Matter Pod Targeting Computer > --- WEAPON ----------- Advanced Assault Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Improved Proton Missile Launcher > --- INVENTORY -------- High-powered Shock Rifle Mini Grenade Launcher Remote Datajack [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 2 . . Weapon 2 | . . . . 1 1 Parts Attached 119 | 6 6 20 26 37 24 Power 15 | 1 1 3 3 4 3 Engine 10 | 1 1 3 2 3 . Core 5 | . . . 1 1 3 Reactor . | . . . . . . Propulsion 30 | 2 . 6 9 10 3 Treads 10 | 2 . 5 3 . . Leg 5 | . . 1 2 . 2 Wheel 2 | . . . . 2 . Hover 1 | . . . . . 1 Flight 12 | . . . 4 8 . Utility 21 | 1 3 2 7 3 5 Device 7 | . . 1 3 1 2 Storage 8 | 1 2 . 1 2 2 Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 53 | 2 2 9 7 20 13 Energy Gun 6 | . 2 1 . 1 2 Energy Cannon 9 | . . 2 3 4 . Ballistic Gun 12 | 2 . 6 2 2 . Ballistic Cannon 12 | . . . . 6 6 Launcher 9 | . . . 2 3 4 Special Weapon 5 | . . . . 4 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 29 | . 1 3 . 5 20 Power 6 | . 1 1 . 1 3 Propulsion 7 | . . 2 . 3 2 Utility 7 | . . . . . 7 Weapon 9 | . . . . 1 8 Highest Loss Streak 18 | . 1 2 . 2 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 95 97 95 96 66 Engine 7 | . 14 10 8 7 . Core 3 | . . . . 6 8 Treads 15 | . 28 31 12 . . Leg 2 | . . . 9 . 3 Wheel 3 | . . . . 4 9 Flight 2 | . . . 2 15 . Device 3 | . . . 7 6 4 Storage 11 | . 14 11 9 15 9 Processor 14 | . 10 21 18 15 8 Protection 1 | . . . 10 . . Energy Gun 4 | . 12 3 . 1 1 Energy Cannon 3 | . . 8 8 3 . Ballistic Gun 7 | . 15 10 7 1 . Ballistic Cannon 4 | . . . . 5 13 Launcher 2 | . . . 2 5 4 Peak Build Rating 61 | 6 8 14 27 38 61 Average Rating 22 | 5 7 12 21 34 38 On Entrance 15 | . 6 8 13 27 36 Naked Turns 21 | . . . . . 21 Heaviest Build 81 | 11 47 19 31 39 81 Greatest Support 60 | 40 40 60 60 53 44 Greatest Overweight (x) 5 | . 1 . 2 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 20 Average Capacity 9 | 7 15 8 8 8 7 Most Carried 9 | 4 8 8 8 8 9 Average Carried 6 | 2 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 6 8 5 Class Distribution -------------------- 46% | Mutant 21% | Scavenger-Mutant 21% | Gunner 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1938 | 235 225 279 663 174 362 Remotely 559 | . . . 559 . . Salvage Created 2683 | . 346 623 749 464 501 Parts 182 | . 24 38 47 42 31 Haulers Intercepted 4 | . . 2 1 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . 10 13 15 11 8 Guns 18 | . 10 4 3 . 1 Cannons 18 | . . 9 5 2 2 AOE 19 | . . . 6 9 4 Classes Destroyed 14 | . 3 4 3 1 3 Worker 6 | . . 1 1 3 1 Builder 7 | . . . 3 . 4 Tunneler 1 | . . . . . 1 Hauler 4 | . . 2 1 1 . Recycler 5 | . . . 2 2 1 Operator 1 | . . . . 1 . Watcher 12 | . 1 2 3 4 2 Swarmer 26 | . 3 4 8 8 3 Cutter 2 | . . . . . 2 Grunt 17 | . 7 5 2 3 . Duelist 1 | . . 1 . . . Sentry 7 | . . 3 3 . 1 Hunter 3 | . . . 2 . 1 Programmer 1 | . . . . . 1 Best Kill Streak 14 | . 4 5 14 9 6 Combat Bots Only 9 | . 4 4 9 4 3 Max Kills in Single Turn 7 | . 1 1 3 7 2 Gunslinging . | . . . . . . Exploded 4 | . . . 2 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 693 | . 65 61 84 16 467 Missed 219 | . 20 24 25 4 146 Damage Taken 5398 | . 462 509 766 694 2967 Core 1341 | . 49 76 163 196 857 Absorbed by Shields 382 | . . . . . 382 Core Remaining (%) 80 | 100 80 81 70 72 . Volleys Fired 214 | 4 43 40 63 25 39 Largest 4 | 2 2 2 2 2 4 Hottest 217 | 40 70 91 91 140 217 Shots Fired 389 | 8 86 79 110 38 68 Gun 205 | 8 86 45 41 10 15 Cannon 152 | . . 34 62 17 39 Launcher 26 | . . . 7 8 11 Special 6 | . . . . 3 3 Kinetic 175 | 8 43 39 41 5 39 Thermal 154 | . 43 40 49 22 . Explosive 21 | . . . 7 8 6 Electromagnetic 33 | . . . 13 . 20 Robot Hit Streak 22 | 3 10 22 8 8 4 Robot Miss Streak 6 | 2 4 2 6 4 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 226 | 4 53 56 58 21 34 Core Hits 137 | 3 20 23 33 25 33 Critical Kills 4 | . . . 1 . 3 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 12 | . 2 1 2 . 7 Burn 3 | . 2 1 . . . Meltdown 1 | . . . 1 . . Destroy 6 | . . . . . 6 Corrupt 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6871 | 48 667 994 1938 1806 1418 Guns 1788 | 48 667 421 355 135 162 Cannons 2019 | . . 573 789 256 401 Explosions 2981 | . . . 785 1415 781 Melee . | . . . . . . Ramming 83 | . . . 9 . 74 Kinetic 1526 | 48 305 352 355 65 401 Thermal 2869 | . 362 642 655 1210 . Explosive 1744 | . . . 725 531 488 Electromagnetic 649 | . . . 194 . 455 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . . . . . 16 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Data Loss (minor) 1 | . . . . . 1 Misdirections 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 469 | . . 10 41 354 64 Projectiles 61 | . . 10 37 14 . Explosions 406 | . . . 4 340 62 Melee 2 | . . . . . 2 Knockbacks 5 | . . . . . 5 Impact 2 | . . . . . 2 Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 692 | . . . . 507 185 Shots 13 | . . . . 8 5 Rammed 22 | . . . 1 . 21 Targets Rammed 22 | . . . 1 . 21 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 489 | . 118 144 401 336 489 Average Temperature 107 | . 38 45 144 93 188 Received Heat Transfer 989 | . 189 114 108 117 461 Effects 16 | . . . 5 1 10 Shutdowns 7 | . . . 1 1 5 Energy Bleed 3 | . . . 2 . 1 Interference 2 | . . . . . 2 Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . 1 . 4 Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . 1 2 3 1 . Heat Transferred 4860 | . 1221 1295 1099 1245 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1020 | . 152 264 443 1020 642 Initial 401 | . . 27 84 200 401 Average 267 | . 39 123 235 651 432 Maximum Alert Level 3 | . . 1 2 3 2 Low Security (%) 48 | 100 100 78 46 . . Level 1 20 | . . 21 33 25 30 Level 2 24 | . . . 19 24 69 Level 3 6 | . . . . 49 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 4 2 . 4 5 Investigation 4 | . 2 1 . 1 . Extermination 3 | . . . . 1 2 Reinforcement 7 | . 2 1 . 1 3 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . 4 2 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 16 17 23 16 26 Peak Tracking Total 7 | . 4 4 7 5 5 Tactical Retreats 7 | . . 2 1 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 . . . 6 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 30 | . . 1 2 19 8 Max in Single Turn 14 | . . 1 1 14 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 24 | . 2 4 1 9 8 Terminals 13 | . 2 3 1 5 2 Fabricators 3 | . . . . 2 1 Repair Stations . | . . . . . . Recycling Units 4 | . . . . 2 2 Scanalyzers 3 | . . 1 . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 53 | . 6 15 3 13 16 Successful 30 | . 2 10 1 7 10 Failed 23 | . 4 5 2 6 6 Catastrophic 5 | . 1 . . 2 2 Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 25 | . 6 8 3 6 2 Fabricators 8 | . . . . 5 3 Repair Stations . | . . . . . . Recycling Units 7 | . . . . 2 5 Scanalyzers 11 | . . 7 . . 4 Garrison Access 2 | . . . . . 2 Terminal Hacks 10 | . 2 4 1 2 1 Record 2 | . . 2 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 1 . . . Open DSF 3 | . . . . 2 1 Registered Components 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 5 | . . . . 4 1 Network Status 1 | . . . . 1 . Load Schematic 2 | . . . . 2 . Build 2 | . . . . 1 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . 1 3 Process 2 | . . . . . 2 Report Inventory 2 | . . . . 1 1 Scanalyzer 10 | . . 6 . . 4 Insert Component 5 | . . 3 . . 2 Analyze 5 | . . 3 . . 2 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 19 | . 2 4 1 7 5 Full Trace Events 4 | . 2 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 3 . . 2 Parts Built 4 | . . . . 2 2 Authchips . | . . . . . . Time 131 | . . . . 73 58 Total Part Build Rating 20 | . . . . 6 14 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 79 | . . . . . 79 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 3 . . 2 Part Schematics Acquired 5 | . . 3 . . 2 Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4095 | 114 881 880 623 515 1082 Spaces Moved 2729 | 57 366 427 302 792 785 Core 76 | 1 . . . . 75 Treads 962 | 56 366 427 113 . . Legs 155 | . . . 155 . . Wheels 573 | . . . . 137 436 Hover 274 | . . . . . 274 Flight 689 | . . . 34 655 . Fastest Speed 32 | 50 160 160 32 32 50 Average Speed 108 | 158 200 160 125 44 91 Slowest Speed 300 | 160 240 160 260 108 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 52 27 35 21 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 196 | . . . 33 115 48 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 191 | . . . 33 115 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3497 | 71 429 551 438 918 1090 Wait 237 | . 5 30 11 24 167 Move 2718 | 56 365 426 301 785 785 Hop 3 | . . . . 3 . Pick Up 74 | 5 7 12 12 17 21 Fast Attach 29 | 5 1 7 6 7 3 Attach 34 | 1 2 1 8 9 13 Detach 8 | . . 1 1 4 2 Swap 56 | . 3 12 12 21 8 Drop 86 | . 3 22 23 23 15 Fire 214 | 4 43 40 63 25 39 Melee . | . . . . . . Ram 21 | . . . . . 21 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 15) 909 | -10/Materials | Identified exit to Materials 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -9/Materials | Discovered new exit (range 14) 1147 | -9/Materials | Identified exit to Storage 1476 | -9/Materials | Discovered new exit (range 14) 1546 | -9/Materials | Identified exit to Materials 1802 | -9/Materials | Build established: Scavenger-Mutant 1876 | -9/Materials | Entered another Materials area 1876 | -8/Materials | Evolved 2 slots: Utility x2 2399 | -8/Materials | Destroyed 9 combat bots 2442 | -8/Materials | Build established: Mutant 2445 | -8/Materials | Discovered new exit (range 16) 2498 | -8/Materials | Identified exit to Factory 2499 | -8/Materials | Entered Factory 2499 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2542 | -7/Factory | Discovered new exit (range 15) 2547 | -7/Factory | Identified exit to Lower Caves 2656 | -7/Factory | Fabricated Lgt. Nuclear Core? 2708 | -7/Factory | Garrison activated, responded to threat 2787 | -7/Factory | Build established: Sprinter 2822 | -7/Factory | Discovered new exit (range 10) 2829 | -7/Factory | Identified exit to Factory 3014 | -7/Factory | Entered another Factory area 3014 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3110 | -6/Factory | Fabricated Hyp. Mass Driver (x2) 3160 | -6/Factory | Build established: Gunner 3785 | -6/Factory | Core integrity fell below 50% 3816 | -6/Factory | System corruption reached 10% 3820 | -6/Factory | Lost 18 parts (3p2n7u6w) 4054 | -6/Factory | Build established: Mutant 4074 | -6/Factory | Core integrity fell below 20% 4096 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Connecting with Terminal... K#6Q TJDM1&%FR XAN0AYROX System corrupted: Heat flow error (+277). System corrupted: Heat flow error (+249). Remote Datajack destroyed. Slammed into P-60 Hacker. P-60 Hacker knocked back. Slammed into P-60 Hacker. Gravmag Array broken. Destabilizing: Short circuit. Dropped Broken Gravmag Array. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Penetrated by Slug. Slug penetrates Wall. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. Slug penetrates Wall. M-28 Smith repairs P-60 Hacker. Penetrated by Slug. 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"" |# " | | ???????????# # + %/ " | | ???????????# # # # =%! | | ???????????# # # # | | ???????????### ### # + | | ?????????????# ??# #?" ####### | | ?????????????# ??# #?? #???# | | ?????????????# ??# ] # #???# | | ?????????????# ??#######################???# | | ?????????????# ????????????????????????????# | | ?????????????# ????????????????????????????# | | ????????????? ?????????????????????????????# | | ?????????????? ? ?????????????????????????????#" | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 31 Energy Capacity 370 Matter Stores 430 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Airjet | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Nuclear Core | x2 | -7/Factory Hyp. Mass Driver | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed MyomerActuatorFalx Manual? 0 Play Time 01:35:41 Cumulative 14.8 hours Start 2025.03.18 @ 16:47:38 End 2025.03.18 @ 19:14:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 013af5e4-a277-45a4-b2e5-65b02944da3b