Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.05 @ 11:33:42 Player: Ragenugget Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (2559) 2559 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 5627 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/700 Matter 163/300 Energy 82/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Heavy Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Launcher Guidance Computer Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Beam Cannon Rocket Launcher Missile Launcher > --- INVENTORY -------- Light Ion Engine Heat Sink Launcher Guidance Computer Heavy Armor Plating Improved Medium Armor Plating Arc Projector Heavy Assault Rifle Assault Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Launcher Guidance Computer Protection Weapon Shielding Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . . 1 Weapon 2 | . . . . 1 1 Parts Attached 37 | 5 6 3 3 11 9 Power 6 | 1 1 . . 2 2 Engine 4 | 1 . . . 2 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . 2 2 4 1 Treads 4 | . . . . 3 1 Leg 7 | 2 . 2 2 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 3 1 1 3 3 Device 2 | . . 1 1 . . Storage 2 | . 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . 1 . . 3 2 Artifact . | . . . . . . Weapon 9 | 2 2 . . 2 3 Energy Gun 4 | 2 . . . . 2 Energy Cannon 2 | . 2 . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . . 2 11 Power 1 | . . . . . 1 Propulsion 3 | . . . . 1 2 Utility 4 | . . . . 1 3 Weapon 5 | . . . . . 5 Highest Loss Streak 6 | . . . . 1 6 To Critical Strikes . | . . . . . . Average Backups 2 | . 1 1 2 2 3 Power . | . 1 1 1 . . Propulsion . | . . . . . . Utility . | . . . 1 1 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . . 1 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . . 1 4 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 90 79 100 87 92 Engine 5 | . 7 . . 6 6 Core 6 | . 6 11 11 4 6 Treads 9 | . . . . 3 21 Leg 14 | . 28 23 33 23 . Device 5 | . . 1 11 9 6 Storage 6 | . 8 11 11 . 6 Protection 12 | . 11 11 11 13 13 Energy Gun 2 | . 4 . . . 6 Energy Cannon 13 | . 22 22 22 15 6 Launcher 7 | . . . . 8 12 Peak Build Rating 33 | 5 9 11 11 18 33 Average Rating 16 | 3 7 9 11 15 23 On Entrance 8 | . 5 9 11 11 15 Naked Turns . | . . . . . . Heaviest Build 55 | 7 22 23 23 31 55 Greatest Support 60 | 20 20 30 30 60 60 Greatest Overweight (x) 6 | . 1 1 . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 8 | 5 7 10 10 5 9 Most Carried 9 | 2 4 3 4 5 9 Average Carried 2 | . 1 1 2 2 4 Final Capacity 10 | 5 10 10 10 5 10 Final Carried 4 | 1 1 2 2 3 4 Class Distribution -------------------- 51% | Scavenger-Tank 31% | Mutant 9% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1293 | 260 58 . 50 411 514 Remotely . | . . . . . . Salvage Created 2872 | 167 103 598 95 919 990 Parts 181 | 14 3 45 5 59 55 Haulers Intercepted 4 | . . . . 3 1 Recyclers Shooed 6 | . . 1 . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 60 | 1 2 18 2 20 17 Guns 3 | 1 . . . . 2 Cannons 33 | . 2 18 2 10 1 AOE 23 | . . . . 9 14 Classes Destroyed 14 | 3 1 5 . 3 2 Worker 16 | 1 . 1 . 5 9 Builder 7 | . . 1 . 3 3 Tunneler 4 | 3 . . . . 1 Hauler 4 | . . . . 3 1 Recycler 4 | . . 1 . . 3 Operator 1 | . . . . . 1 Watcher 12 | . 1 1 . 5 5 Swarmer 20 | . . 11 . 3 6 Grunt 29 | 1 2 5 1 11 9 Brawler 2 | . . 1 . 1 . Duelist 3 | . . 1 1 . 1 Sentry 3 | . . . . 3 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 11 | 4 2 5 7 8 11 Combat Bots Only 10 | 1 2 4 6 5 10 Max Kills in Single Turn 4 | 1 1 2 1 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 273 | 5 6 56 5 81 120 Missed 67 | 1 2 17 1 23 23 Hits 206 | 4 4 39 4 58 97 Melee 4 | . . 1 2 . 1 Projectile 202 | 4 4 38 2 58 96 Critical Strikes 5 | . . . . 1 4 Damage Taken 3036 | 33 43 268 66 751 1875 Core 868 | . . 29 26 107 706 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 5 21 . 24 . Ignored by Resistances 754 | 11 13 89 18 213 410 Regen/Repaired (Parts) 100 | . . . . 29 71 Core Remaining (%) 91 | 100 100 . 86 80 . Volleys Fired 171 | 12 6 40 2 55 56 Largest 4 | 2 2 2 2 3 4 Hottest 198 | 80 120 120 120 156 198 Shots Fired 365 | 24 12 80 4 132 113 Gun 88 | 24 . . . 10 54 Cannon 223 | . 12 80 4 88 39 Launcher 54 | . . . . 34 20 Special . | . . . . . . Kinetic 10 | . . . . 10 . Thermal 247 | . 12 80 4 88 63 Explosive 54 | . . . . 34 20 Electromagnetic 54 | 24 . . . . 30 Robot Hit Streak 12 | 7 8 11 4 12 10 Robot Miss Streak 5 | 2 2 2 . 2 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 238 | 16 8 56 3 78 77 Core Hits 166 | 6 4 23 3 56 74 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Burn 2 | . . . . . 2 Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8023 | 225 141 1014 52 3231 3360 Guns 948 | 225 . . . 79 644 Cannons 2777 | . 141 1013 52 1046 525 Explosions 4255 | . . . . 2096 2159 Melee . | . . . . . . Ramming 43 | . . 1 . 10 32 Kinetic 79 | . . . . 79 . Thermal 3151 | . 141 1013 52 1046 899 Explosive 4255 | . . . . 2096 2159 Electromagnetic 495 | 225 . . . . 270 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 211 | . . 16 . 116 79 Projectiles 38 | . . 16 . 15 7 Explosions 173 | . . . . 101 72 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 136 | . . . . 77 59 Shots 5 | . . . . 3 2 Rammed 3 | . . . . . 3 Targets Rammed 7 | . . 1 . 2 4 Kicked 3 | . . 1 . 2 . Crushed 1 | . . . . . 1 Highest Temperature 743 | 150 333 456 66 556 743 Average Temperature 157 | 61 144 178 36 150 167 Received Heat Transfer 969 | 24 33 54 12 360 486 Effects 45 | . 1 7 . 4 33 Shutdowns 10 | . . 3 . . 7 Energy Bleed 8 | . 1 3 . 1 3 Interference 4 | . . 1 . . 3 Matter Decay 5 | . . . . 2 3 Short Circuit 4 | . . . . 1 3 Damage (minor) 1 | . . . . . 1 Damage (major) 9 | . . . . . 9 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 3 | 1 . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 12 | . 2 4 . 5 1 Heat Transferred 6734 | . 296 2146 111 2220 1961 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 72 | 100 100 65 100 48 82 Level 1 21 | . . 34 . 31 17 Level 2 5 | . . . . 20 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 499 | 25 50 331 158 499 377 Initial 178 | . 8 2 108 38 178 Average 154 | 4 14 114 140 233 168 Influence Increases 1998 | 40 57 459 50 751 641 Destroy 0b10 Robot/C 1200 | 20 40 360 40 400 340 Destroy 0b10 Robot/NC 240 | 20 5 20 . 80 115 Destroy Leader 262 | . 12 62 10 106 72 Successful Hack 2 | . . 1 . 1 . Disable Machine 54 | . . . . 45 9 Destroy Structure 195 | . . 1 . 119 75 Lose Combat Pursuer 45 | . . 15 . . 30 Influence Decreases 1729 | 25 65 135 263 410 831 Entered New Map 596 | . 7 5 223 80 281 Time Decay 1003 | 25 58 130 40 310 440 Lost Part 130 | . . . . 20 110 Squads Dispatched 13 | . . 2 . 4 7 Investigation 1 | . . . . 1 . Extermination 2 | . . . . . 2 Reinforcement 8 | . . 2 . 3 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . 3 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 1 . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | 1 3 23 2 24 33 Peak Tracking Total 17 | 1 2 5 2 5 17 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . . 1 . 5 1 Max in Single Turn 2 | . . 1 . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 7 | . . 3 . 2 2 Terminals 4 | . . 2 . 1 1 Fabricators . | . . . . . . Repair Stations 3 | . . 1 . 1 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . . 4 . 6 7 Successful 14 | . . 3 . 5 6 Failed 3 | . . 1 . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . 3 . 3 4 Fabricators . | . . . . . . Repair Stations 7 | . . 1 . 3 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 2 . 3 4 Record 8 | . . 2 . 3 3 Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 1 . 2 2 Scan Component 3 | . . 1 . 1 1 Repair 2 | . . . . 1 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 2 . 2 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 1 1 Time 51 | . . . . 38 13 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2343 | 121 179 434 83 637 889 Spaces Moved 1111 | 72 103 150 57 328 401 Core 24 | 19 . . . . 5 Treads 442 | . . . . 46 396 Legs 645 | 53 103 150 57 282 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 Average Speed 147 | 101 143 181 120 131 160 Slowest Speed 350 | 120 190 190 120 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 6 20 25 20 30 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 229 | . . . . 160 69 Melee . | . . . . . . Projectile . | . . . . . . AOE 229 | . . . . 160 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1472 | 95 125 230 67 418 537 Wait 74 | . 1 32 . 1 40 Move 1106 | 71 102 149 56 327 401 Hop . | . . . . . . Pick Up 44 | 6 6 4 3 12 13 Fast Attach 1 | . . . . 1 . Attach 23 | 5 5 2 . 5 6 Detach 2 | . . . . 1 1 Swap 19 | 1 1 1 3 6 7 Drop 25 | . 4 1 3 8 9 Fire 171 | 12 6 40 2 55 56 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 3 | . . 1 . 2 . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 711 | -9/Materials | Discovered new exit (range 7) 735 | -9/Materials | Entered Mines 736 | -9/Mines | Met a Derelict bent on vengeance 767 | -9/Mines | Learned 2 Materials zone layouts 808 | -9/Mines | Discovered new exit (range 10) 818 | -9/Mines | Entered Materials 818 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 897 | -8/Materials | Repaired Lgt. Nuclear Core? 1117 | -8/Materials | Build established: Scavenger-Tank 1335 | -8/Materials | Discovered new exit (range 15) 1455 | -8/Materials | Entered Factory 1455 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1537 | -7/Factory | Repaired Beam Cannon 2204 | -7/Factory | Garrison activated, responded to threat 2221 | -7/Factory | Core integrity fell below 50% 2229 | -7/Factory | Destroyed 10 combat bots 2273 | -7/Factory | Lost 5 parts (2u3w) 2312 | -7/Factory | Core integrity fell below 20% 2344 | -7/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Core. Lgt. Treads destroyed. R-06 Scavenger destroyed. W-25 Informer destroyed. Switching to secondary target: P-70 Sage. P-70 Sage suffers critical hit (Burn). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. P-70 Sage resets M-28 Smith, system corruption cleaned. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Hvy. Laser destroyed. Heat Sink destroyed. U-05 Engineer lays Concrete. Arc Projector destroyed. K-01 Serf collects debris. Slammed into K-01 Serf. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ############ ######?????????????????????? | | %#*#????????### ###??????????????????????????? | | [ %=###??????????# #????????????????????????????? | | % ==%# ???????????# #????????????????????????????? | | # ???????????# #????????????????????????????? | | # ???????????# #????????????????????????????? | | # ??????????# #????????????????????????????? | | ? ??????????# #????????????????????????????? | | ? ??????????# #????????????????????????????? | | ? ??????????# ######???????????????????????? | | ?? ?????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# u #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #####???????????????????? | | ???????####???????# u #???????????????????? | | ??????? ??????# #???????????????????? | | ?????? ?????# +???????????????????? | | ??????? ?????# #???????????????????? | | ??????? " ????# #???????????????????? | | ??????? " ??### #???????????????????? | | ??????" " ##### #???????????????????? | | ??????" " # ????????????????? | | ??????"^" % # ????????????? | | ??????" " # ######???????????? | | ??????" " % !!! @ # #????????????????? | | ????? " " !rk # ##????????????????? | | ????? " " p # ?????????????????? | | ?? k u# ##????????????????? | | ????" " " o#####+###### a ??????????????? | | ??????" " # #m ?????????? | | ??????? " ?# # ????????? | | ????????" ??# # ???????? | | ????????"???# # ????????? | | ????????????# """" # #####+######????????? | | ????????????# """" # # ?????????????????? | | ????????????# """" # #???????????????????? | | ????????????# """" + #???????????????????? | | ????????????# #^ +???????????????????? | | ????????????# #^^ #???????????????????? | | ????????????#!! # #???????????????????? | | ????????????#!! # #???????????????????? | | ????????????# ""T"" # ##/?????????????????? | | ????????????# """"" # ????????????????? | | ????????????# #??? ????????????????? | | ????????????##+####+####??? ???????????????? | | ?????????????# #??# #????? ???????????????? | | ??????? ?????# #??# #???? ??????????????? | | ??????? ?????# #??# #??? ?????????????? | | ??????? ?????# #### #### ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 42% | -8/Materials Beam Cannon | 29% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Part-time Mechanic Power Corrupts Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed WarlordSpikedStrikerail Manual? 0 Play Time 00:50:43 Cumulative 2.8 hours Start 2025.10.05 @ 10:39:52 End 2025.10.05 @ 11:33:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: be79b86f-10f4-4a38-a2b1-dca069b1f3d6