Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 04:14:48 Player: UberDoot Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (186) 930 Value Destroyed (9680) 9680 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (6944) 6944 TOTAL SCORE: 26554 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1530 Follower Combat Kills 507 Entered Garrisons 1000 Used RIF Installer 3000 Entered DSFs 500 Friendly Fire -93 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Centrium Wheel Heavy Linear Accelerator Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Cargo Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Reaction Control System Improved Remote Shield Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Nova Cannon Heavy Linear Accelerator Phasing Sabre > --- INVENTORY -------- Micro Nuclear Core Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Wheel Advanced Heat Sink Energy Well Energy Well Energy Well Compact Matter Pod Compact Matter Pod Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Heavy] Advanced Recalibrator Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Linear Accelerator Improved Concussive RPG Improved Datajack Advanced Remote Datajack [Rating: 135] Favorites ----------- Power Light Antimatter Reactor Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Cargo Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Insulated Plating Weapon Heavy Linear Accelerator Energy Gun Enhanced Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Slots Evolved 16 | . . . 2 2 . . 2 . . . . . 2 . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Utility 10 | . . . 1 1 . . 1 . . . . . 2 . . 1 . . 2 . . . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Attached 382 | 6 4 1 27 29 36 9 10 9 4 20 3 8 6 5 2 48 9 . 3 34 24 72 13 Power 60 | 1 1 1 3 3 6 3 . 5 2 4 . . 1 . 1 6 . . 2 3 5 11 2 Engine 16 | 1 1 1 2 2 3 1 . 1 . 1 . . . . 1 1 . . . 1 . . . Core 32 | . . . 1 1 3 2 . 4 2 3 . . 1 . . 5 . . 2 2 3 3 . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . 2 8 2 Propulsion 77 | 2 1 . 2 9 5 . 3 2 2 4 . 1 2 1 . 12 . . . 10 2 13 6 Treads 28 | . . . 2 5 2 . . . . . . . . . . 4 . . . 3 2 8 2 Leg 14 | 2 1 . . . . . . . . . . . . . . . . . . 7 . 4 . Wheel 16 | . . . . 3 . . . . . . . . . 1 . 7 . . . . . 1 4 Hover 19 | . . . . 1 3 . 3 2 2 4 . 1 2 . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 103 | 1 1 . 7 8 5 4 5 1 . 4 2 4 3 3 1 9 1 . 1 10 12 20 1 Device 42 | . 1 . 2 3 1 1 3 . . . 1 . 1 1 1 2 1 . . 6 7 11 . Storage 15 | 1 . . 1 2 . 2 . . . . . 1 . . . . . . . 3 2 2 1 Processor 10 | . . . 3 . 1 . 1 . . . . . . . . 3 . . . . 2 . . Hackware 11 | . . . . . . . . . . 2 . 2 . . . 1 . . . 1 . 5 . Protection 25 | . . . 1 3 3 1 1 1 . 2 1 1 2 2 . 3 . . 1 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 1 . 15 9 20 2 2 1 . 8 1 3 . 1 . 21 8 . . 11 5 28 4 Energy Gun 35 | . . . 4 2 6 1 . . . . . . . . . 3 2 . . 1 2 13 1 Energy Cannon 10 | . . . 5 2 . . . . . . . . . . . . . . . . . 2 1 Ballistic Gun 17 | 2 . . . 2 4 1 . . . . . . . . . 4 1 . . . 1 2 . Ballistic Cannon 16 | . 1 . 2 . . . . . . . . . . . . 5 1 . . 3 . 4 . Launcher 14 | . . . 2 . 5 . . . . 3 . 1 . . . . 1 . . 1 . . 1 Special Weapon 16 | . . . . . . . . . . 3 1 2 . . . 2 1 . . 2 . 4 1 Impact Weapon 16 | . . . 2 3 5 . 2 . . . . . . 1 . 3 . . . . . . . Slashing Weapon 15 | . . . . . . . . 1 . 1 . . . . . 3 2 . . 3 2 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Unidentified Prototypes 8 | . . . 3 1 . 1 . . . . . . . . . 2 . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . Parts Lost 76 | . . 6 . 1 6 1 1 1 . 7 . 1 5 5 . 1 . . . 12 . 21 8 Power 14 | . . 1 . . . . . 1 . 1 . 1 1 . . 1 . . . 2 . 4 2 Propulsion 24 | . . 2 . . 1 . 1 . . 4 . . 3 3 . . . . . 3 . 4 3 Utility 22 | . . 1 . . 3 1 . . . 1 . . 1 1 . . . . . 5 . 6 3 Weapon 16 | . . 2 . 1 2 . . . . 1 . . . 1 . . . . . 2 . 7 . Highest Loss Streak 11 | . . 6 . 1 4 1 1 1 . 7 . 1 4 4 . 1 . . . 10 . 11 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 78 | . 91 90 94 98 97 88 83 88 90 92 94 92 73 58 64 84 88 88 84 51 69 65 62 Engine 2 | . 7 13 6 5 7 1 7 5 . . . . . . 5 3 . . . 2 3 . . Core 4 | . . . 3 3 1 7 . 1 7 6 7 5 3 . . 5 11 11 10 2 5 3 4 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 7 4 Treads 6 | . . . 21 21 23 . . . . . . . . . . 2 . . . 5 8 4 5 Leg 1 | . 28 24 . . . . . . . . . . . . . . . . . 3 . 1 . Wheel 2 | . . . . 5 . . . . . . . . . 3 6 7 11 11 10 1 . . 1 Hover 4 | . . . . . 3 27 29 30 28 29 30 30 23 7 . . . . . . . . . Device 10 | . 12 11 6 16 6 4 7 7 7 1 . . 5 3 5 8 11 11 10 14 21 11 15 Storage 7 | . 14 14 11 9 9 9 7 7 7 7 7 7 6 6 6 5 5 5 5 5 9 7 3 Processor 8 | . . . 4 . 7 9 15 15 15 15 15 15 13 13 13 12 11 11 10 2 6 9 5 Hackware 4 | . . . . . . . . . . 5 7 7 6 6 6 8 11 11 10 3 . 5 7 Protection 4 | . . . 10 10 11 12 7 7 7 6 6 6 5 8 13 7 5 5 10 1 1 . . Energy Gun 4 | . . . 11 6 15 . . . . . . . . . . 6 4 5 5 2 4 4 1 Energy Cannon 1 | . . . 8 7 2 . . . . . . . . . . . . . . . . . 3 Ballistic Gun 2 | . 20 12 . 4 4 7 . . . . . . . . . 2 2 5 5 . 1 . . Ballistic Cannon 3 | . 7 12 9 3 . . . . . . . . . . . 3 7 . . 1 . 3 3 Impact Weapon 1 | . . . . 3 2 9 7 7 7 7 7 7 . 3 6 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . 3 7 7 7 7 6 2 . 1 1 5 5 2 2 . 1 Naked Turns 64 | . . . . . . . . . . . . . . . . . . . . 21 . . 43 Heaviest Build 367 | 12 15 15 31 50 53 40 34 40 40 44 37 37 38 39 49 84 77 67 71 173 227 367 245 Greatest Support 162 | 20 20 20 40 63 63 32 40 40 40 40 35 35 34 28 28 70 56 56 56 162 162 150 145 Greatest Overweight (x) 122 | . . 3 1 10 1 1 1 1 1 1 1 1 1 10 1 5 1 1 1 2 2 122 20 Average Overweight (x) 1 | . . . . 1 . . . . . . . . . 1 1 1 1 1 1 . 1 7 4 Largest Inventory Capacity 30 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 30 30 30 30 Average Capacity 20 | 7 8 8 9 12 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 21 30 30 27 Most Carried 30 | 6 8 8 10 15 15 15 15 15 15 15 15 15 15 14 10 15 15 15 15 30 30 30 30 Average Carried 17 | 3 7 7 8 11 14 14 14 14 14 13 14 14 13 11 9 14 14 15 13 19 29 24 26 Final Capacity 30 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 30 30 30 30 Final Carried 30 | 6 7 8 10 15 15 15 15 14 15 15 15 14 14 10 10 15 15 15 14 28 30 30 30 Class Distribution -------------------- 18% | Scavenger-Tank 15% | Scavenger-Skirmisher 10% | Mutant 10% | Bothacker-Mutant 10% | Bothacker-Assassin 7% | Bothacker-Skirmisher 6% | Tank 6% | Bothacker-Gladiator 6% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Gladiator | -7/Garrison Bothacker-Gladiator | -7/Factory Bothacker-Gladiator | -7/Garrison Bothacker-Gladiator | -7/Factory Bothacker-Gladiator | -7/DSF Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Assassin | -5/Factory Bothacker-Skirmisher | -5/Upper Caves Bothacker-Assassin | -5/Upper Caves Bothacker-Assassin | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Tank | -3/Research Scavenger-Skirmisher | -3/Garrison Bothacker-Tank | -2/Research Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Matter Collected 7675 | 282 46 99 274 507 546 197 59 36 40 471 . 156 30 47 20 608 390 92 . 796 316 2173 490 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8974 | 80 91 103 365 689 820 464 59 116 70 510 . 81 129 130 103 747 454 202 . 1009 692 1466 594 Parts 362 | 7 6 11 23 24 40 7 2 . 5 25 . 1 6 . . 33 10 1 . 41 45 51 24 Haulers Intercepted 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Combat Hostiles Destroyed 160 | . 2 7 9 14 29 5 1 . . 17 . 2 2 1 . 7 5 . . 15 7 26 11 Melee 26 | . . . . 3 6 2 . . . 9 . . 2 . . 2 1 . . . . 1 . Guns 47 | . 2 3 3 4 3 . . . . . . . . . . 4 . . . 3 7 16 2 Cannons 38 | . . 4 . 2 5 . . . . . . . . . . 1 . . . 9 . 9 8 AOE 35 | . . . 4 . 14 . . . . 8 . 2 . . . . 4 . . 3 . . . Classes Destroyed 19 | 2 1 2 3 2 2 2 . . . 1 . . . 1 . 1 . . . 1 1 . . Worker 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Tunneler 3 | 2 . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . . 1 . 2 . . . . . . . . . 3 . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 9 | . . . 3 1 . . . . 1 . . . . . . 2 . . . . 1 . 1 Swarmer 30 | . . 3 5 3 4 . . . . 4 . . . . . 3 . . . 3 . 1 4 Cutter 8 | . . . . . . . . . . . . . . . . . . . . 4 . 4 . Grunt 73 | . 2 2 3 9 12 3 . . . 10 . 2 . . . 1 4 . . 6 . 16 3 Brawler 5 | . . . . 1 2 . . . . 1 . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Sentry 15 | . . . 1 . 6 1 1 . . . . . . 1 . 1 . . . . 1 3 . Specialist 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . 1 . 1 . . . . . . 2 . . . 1 . . 2 . . . Programmer 12 | . . . . . 2 . . . . 1 . . . . . 2 . . . . 5 . 2 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 1 3 4 3 7 3 1 . 2 4 . 2 2 1 . 3 4 . . 6 3 4 10 Combat Bots Only 8 | . 1 3 4 3 7 1 1 . . 4 . 2 2 1 . 3 4 . . 6 3 4 8 Max Kills in Single Turn 3 | 1 1 1 3 1 2 1 1 . 1 2 . 1 1 1 . 1 1 . . 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 2 . . . . 2 . 1 . . . . 1 . . 2 . . . Melee 1 | . . . . 1 1 1 . . . 1 . . 1 . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Hostile Shots Fired 1735 | . 21 73 25 82 143 54 36 9 4 85 . 25 54 147 . 53 29 . . 258 73 360 204 Missed 514 | . 6 11 5 18 49 14 14 2 1 36 . 11 19 49 . 16 7 . . 89 19 82 66 Damage Taken 20548 | . 199 679 203 956 1484 545 166 172 48 814 . 253 464 715 . 792 299 . . 2928 941 5982 2908 Core 3529 | . 47 187 11 153 102 79 39 . 18 92 . 28 76 141 . 66 . . . 504 145 376 1465 Absorbed by Shields 2727 | . . . . . . . . . . 64 . . . . . 216 112 . . 276 251 1403 405 Reduced by Siege Mode 70 | . . . . . . . . . . . . . . . . . . . . . . 70 . Redirected to Shielding 86 | . . . . . . 86 . . . . . . . . . . . . . . . . . Ignored by Resistances 241 | . . . . . 33 . . . . 89 . . . 5 . 4 . . . . . 110 . Regen/Repaired (Parts) 97 | . . . . . . . . . 97 . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 6 97 . . 39 . . . . . 74 . . 74 . . 93 . 56 . 59 . Volleys Fired 395 | 11 15 24 19 28 44 5 . . . 18 . 4 . . . 24 22 . . 32 29 92 28 Largest 4 | 2 2 2 3 3 3 2 . . . 1 . 1 . . . 3 3 . . 1 1 4 3 Hottest 313 | 40 55 55 180 140 190 43 . . . 36 . 36 . . . 171 171 . . 83 69 313 268 Shots Fired 832 | 22 30 40 41 80 81 11 . . . 18 . 4 . . . 49 33 . . 37 60 250 76 Gun 493 | 22 28 16 21 42 46 11 . . . . . . . . . 37 9 . . 5 60 172 24 Cannon 274 | . 2 24 18 38 19 . . . . . . . . . . 9 18 . . 25 . 71 50 Launcher 46 | . . . 2 . 16 . . . . 14 . 2 . . . . 5 . . 6 . . 1 Special 19 | . . . . . . . . . . 4 . 2 . . . 3 1 . . 1 . 7 1 Kinetic 373 | 22 30 40 4 32 14 11 . . . . . . . . . 20 23 . . 25 25 102 25 Thermal 394 | . . . 35 48 51 . . . . . . . . . . 26 4 . . 5 35 141 49 Explosive 44 | . . . . . 16 . . . . 14 . 2 . . . . 5 . . 6 . . 1 Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 5 6 5 11 14 14 5 . . . 5 . 4 . . . 6 4 . . 3 9 18 6 Robot Miss Streak 9 | 2 5 4 1 4 7 4 . . . 1 . . . . . 6 2 . . 6 9 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 86 | . . . . . . . . . . . . . . . . . . . . 8 42 36 . Shots Hit Robots 691 | 15 16 18 31 69 57 27 7 4 2 29 . 4 6 14 2 55 19 3 . 54 50 169 40 Core Hits 349 | 6 5 12 16 21 49 4 . 1 1 31 . 3 4 1 . 29 15 2 . 36 23 69 21 Critical Kills 8 | . . . 1 . 3 . . . . . . . . . . 2 . . . . . 1 1 Critical Parts Destroyed 22 | . . . 1 7 2 5 1 1 . . . . . 2 . 3 . . . . . . . Critical Strikes 51 | . . . 2 9 5 5 1 1 . 2 . . 1 2 . 5 1 . . 4 2 9 2 Burn 10 | . . . . 2 . . . . . . . . . . . . 1 . . . . 7 . Meltdown 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Destroy 5 | . . . . 1 . . . . . . . . . . . 3 . . . . . 1 . Blast 4 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Smash 23 | . . . 1 6 5 5 1 1 . . . . . 2 . 2 . . . . . . . Sever 7 | . . . . . . . . . . 2 . . 1 . . . . . . 2 2 . . Melee Attacks 312 | . . . 3 33 18 30 15 10 12 37 . . 9 21 2 49 10 3 . 46 9 5 . Impact 156 | . . . 3 33 18 30 15 6 4 10 . . . 10 2 25 . . . . . . . Slashing 150 | . . . . . . . . 4 8 24 . . 9 11 . 23 10 3 . 44 9 5 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . 4 . . 1 3 . . . 2 . 6 4 . . . 1 1 . Combat Hostiles 4 | . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . Follow-up Attacks 5 | . . . . . . . . . 1 4 . . . . . . . . . . . . . Damage Inflicted 30476 | 124 141 270 657 1702 3423 1220 269 282 127 1832 . 327 218 658 288 1799 1066 209 . 4506 1898 6974 2486 Guns 8204 | 124 123 68 155 486 445 102 . . . . . . . . . 677 98 . . 113 1678 3691 444 Cannons 7363 | . 18 202 241 346 243 . . . . . . . . . . 167 83 . . 986 . 3192 1885 Explosions 5277 | . . . 209 . 2187 . . . . 1132 . 327 . . . . 466 . . 819 . . 137 Melee 9612 | . . . 52 870 548 1118 269 282 127 700 . . 218 658 288 955 419 209 . 2588 220 91 . Ramming 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Kinetic 7994 | 124 141 270 31 279 166 102 . . . . . . . . . 382 112 . . 986 482 3820 1099 Thermal 7615 | . . . 425 553 522 . . . . . . . . . . 462 69 . . 113 1196 3063 1212 Explosive 5068 | . . . . . 2187 . . . . 1132 . 327 . . . . 466 . . 819 . . 137 Electromagnetic 149 | . . . 149 . . . . . . . . . . . . . . . . . . . . Impact 4244 | . . . 52 870 548 1118 269 249 . 180 . . . 449 288 203 . . . . . . 18 Slashing 5386 | . . . . . . . . 33 127 520 . . 218 209 . 752 419 209 . 2588 220 91 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 2 . 5 16 . 1 1 1 1 . 1 1 1 5 6 6 . 1 6 10 7 Average Corruption 5 | . . . 2 . 4 11 . 1 1 1 1 . 1 1 1 2 6 6 . 1 4 8 5 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 322 | . . . 12 . 11 18 . . 3 4 . . . 1 . 15 35 5 . 5 13 189 11 Message Errors 78 | . . . 3 . 5 2 . . . 2 . . . . . 1 12 . . 2 2 48 1 Matter Fused 93 | . . . 2 . 4 1 . . 1 2 . . . 1 . 4 6 2 . 2 3 60 5 Heat Flow Errors 36 | . . . 2 . 1 8 . . 2 . . . . . . 3 1 . . . 2 15 2 Energy Discharges 36 | . . . 2 . . 3 . . . . . . . . . 1 3 1 . 1 4 21 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . Data Loss (minor) 38 | . . . 3 . . 1 . . . . . . . . . 4 4 2 . . 1 23 . Data Loss (major) 10 | . . . . . . 1 . . . . . . . . . . 4 . . . . 5 . Misfires 17 | . . . . . 1 1 . . . . . . . . . 1 2 . . . 1 10 1 Alerts 5 | . . . . . . . . . . . . . . . . 1 1 . . . . 2 1 Misdirections 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2529 | . . . 58 242 165 478 40 183 53 8 . . . 270 230 188 157 80 . 112 2 102 161 Projectiles 367 | . . . 6 . 12 . . . . . . . . . . . . . . 86 . 102 161 Explosions 49 | . . . . . 40 . . . . 8 . . . . . . . . . 1 . . . Melee 2113 | . . . 52 242 113 478 40 183 53 . . . . 270 230 188 157 80 . 25 2 . . Knockbacks 34 | . . 3 . 3 . 6 . 2 . 1 . . . . . 1 2 . . 5 . 4 7 Impact 13 | . . . . 3 . 6 . 2 . 1 . . . . . 1 . . . . . . . Kinetic 20 | . . 3 . . . . . . . . . . . . . . 2 . . 4 . 4 7 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 359 | . . . . . 97 . . . . 198 . . . . . . 35 . . 21 . . 8 Shots 12 | . . . . . 5 . . . . 5 . . . . . . 1 . . 1 . . . Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 662 | . 18 58 613 348 416 259 . . 266 29 . . . . . 321 437 . . 148 229 662 355 Average Temperature 111 | . 7 20 191 90 146 122 . . 145 12 . . . . . 92 110 . . 39 101 111 87 Received Heat Transfer 5276 | . 129 320 90 351 540 171 48 . . 395 . 117 . 180 . 40 24 . . 179 282 1944 466 Effects 27 | . . . 9 1 5 . . . . . . . . . . . . . . . . 12 . Shutdowns 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . Interference 9 | . . . . . 5 . . . . . . . . . . . . . . . . 4 . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Damage (minor) 6 | . . . 4 . . . . . . . . . . . . . . . . . . 2 . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 35 | . . . . . . . . . . . . . . . . . . . . . . 35 . Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . . . 31 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . 3 5 2 5 . 2 . . . . . 1 . . . . . . . . . Impact Corruptions 61 | . . . 2 11 6 15 2 4 . . . . . 11 8 2 . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . 3 1 . . . . . . . . . . . . . . . . . 1 4 Heat Transferred 10748 | . . . 894 1258 1147 . . . . . . . . . . 528 185 . . 100 1085 4442 1109 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Peak Influence 2828 | 15 124 130 194 187 910 642 312 328 238 951 504 417 282 . . 152 . . 6 427 240 2828 1888 Initial 1590 | . 9 10 11 . 46 443 200 218 166 166 499 247 218 . . 2 . . 6 4 240 . 1590 Average 600 | 4 47 90 80 73 595 551 254 286 209 646 475 330 249 . . 45 . . 6 238 103 1258 1698 Maximum Alert Level 5 | . . . . . 3 2 1 1 1 3 2 2 1 . . . . . . 2 1 5 5 Low Security (%) 39 | 100 100 100 100 100 6 . . . 40 10 . . . . . 100 . . 100 28 70 7 . Level 1 18 | . . . . . 8 . 100 100 59 7 17 95 100 . . . . . . 69 29 13 . Level 2 13 | . . . . . 60 100 . . . 35 82 4 . . . . . . . 2 . 10 . Level 3 9 | . . . . . 25 . . . . 45 . . . . . . . . . . . 17 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . 13 45 Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . 36 8 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 46 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 1 1 . . 1 . 1 . . 3 1 . . 5 . . . . 2 . 11 Investigation 4 | . . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . Reinforcement 11 | . 1 . 1 . . . . . . . . 3 . . . 3 . . . . . . 3 Assault 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Distress Signals 9 | . 1 . 2 1 . . . . . . . . . . . 2 . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 6 11 14 21 30 9 6 3 5 34 . 14 4 2 . 22 6 . . 17 9 46 58 Peak Tracking Total 36 | . 3 5 5 5 7 3 4 3 2 12 . 6 4 1 . 5 5 . . 8 3 8 36 Tactical Retreats 54 | . 1 2 . 4 2 . 1 . 2 6 . 4 . . . . . . . 1 1 26 4 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Traps Triggered 20 | . . . . 1 2 . . 1 . . . 2 1 . . 3 . . . 4 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Machines Disabled 19 | . 1 . 1 1 2 . . 4 . 3 . 1 . . . . . . . . . 4 2 Max in Single Turn 1 | . 1 . 1 1 1 . . 1 . 1 . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 7 | . . . . . 1 . . 1 . 2 . . . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Machines Accessed 42 | . 2 1 2 4 . 1 4 . 6 1 3 . 2 . . 5 1 . 1 1 4 2 2 Terminals 26 | . 2 1 2 3 . 1 2 . 2 1 3 . 1 . . 3 . . . 1 2 2 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . . . . . 1 . . 2 . . . . 1 . 1 Garrison Access 6 | . . . . 1 . . 1 . 1 . . . . . . . . . 1 . 1 . 1 Total Hacks 97 | . 6 1 8 11 . 1 10 . 14 2 6 . 9 . . 8 1 . 1 2 9 2 6 Successful 56 | . 5 1 4 4 . . 7 . 7 . 2 . 5 . . 3 1 . 1 . 8 2 6 Failed 41 | . 1 . 4 7 . 1 3 . 7 2 4 . 4 . . 5 . . . 2 1 . . Catastrophic 10 | . . . . 3 . 1 . . . . 1 . 1 . . 2 . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . Terminals 55 | . 6 1 8 10 . 1 4 . 4 2 6 . 2 . . 5 . . . 2 2 2 . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . . . 5 . . . . . 7 . . 3 . . . . 6 . 5 Garrison Access 6 | . . . . 1 . . 1 . 1 . . . . . . . . . 1 . 1 . 1 Terminal Hacks 26 | . 5 1 4 3 . . 2 . 1 . 2 . 2 . . 2 1 . . . 1 2 . Prototype ID Bank 6 | . . . 2 1 . . 1 . . . . . 1 . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Open DSF 3 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . . 4 . . . . . 3 . . 1 . . . . 6 . 5 Insert Component 9 | . . . . . . . 2 . . . . . 2 . . 1 . . . . 2 . 2 Analyze 10 | . . . . . . . 2 . . . . . 1 . . . . . . . 4 . 3 Garrison Access Hacks 6 | . . . . 1 . . 1 . 1 . . . . . . . . . 1 . 1 . 1 Unlock Access 5 | . . . . 1 . . 1 . 1 . . . . . . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 2 3 . 1 2 . 5 1 2 . 2 . . 4 . . 1 1 2 . 1 Full Trace Events 4 | . . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 2 . . . . . 1 . . . . . . . 2 . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . 2 . . . . . 2 . . 1 . . . . 2 . 2 Part Schematics Acquired 7 | . . . . . . . 2 . . . . . 1 . . . . . . . 2 . 2 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Used RIF Installer 6 | . . . . . 2 . . 1 . 1 . . . . . . . . . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . . . . . 4 . 2 . 1 . 3 1 . . 2 . 8 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 24 | . . . . . . . . . . 4 . 2 . 1 . 3 1 . . 2 . 8 3 Autooverrided 7 | . . . . . . . . . . . . 1 . 1 . . . . . . . 3 2 Robot Hacks Applied 22 | . . . . . . . . . . 6 . 2 . . . 3 1 . . 2 . 7 1 parse_system 7 | . . . . . . . . . . 2 . 2 . . . . . . . 1 . 1 1 go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 10 | . . . . . . . . . . 2 . . . . . 3 . . . 1 . 4 . formatsys_high 4 | . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . Relay Couplers Released 30 | . . . . . 5 . . 5 . 7 . . . . . . . . . . . 13 . Machine Destruction 30 | . . . . . 5 . . 5 . 7 . . . . . . . . . . . 13 . Attached 11 | . . . . . . . . . . 2 . 2 . . . 1 . . . 1 . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 2 . . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Total Allies 29 | . . 1 . . . . . . . 8 . 1 . 1 . 3 1 . . 1 . 11 2 Largest Group 3 | . . 1 . . . . . . . 2 2 2 . 1 . 1 1 1 1 1 . 3 1 Highest-Rated Group 157 | . . 31 . . . . . . . 157 157 157 . 29 . 29 29 29 29 29 . 130 30 Highest-Rated Ally 95 | . . 31 . . . . . . . 95 95 95 . 29 . 29 29 29 29 29 . 64 30 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 119 | . . 4 . . . . . . . 36 . 17 . . . 11 . . . 5 . 42 4 Total Damage 2589 | . . 62 . . . . . . . 603 . 637 . . . 79 . . . 39 . 1125 44 Kills 13 | . . . . . . . . . . 4 . 3 . . . 1 . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Turns Passed 20495 | 138 558 462 872 911 1536 412 224 356 320 640 291 182 195 429 247 2289 1230 189 69 1230 1371 5697 647 Spaces Moved 10657 | 82 372 298 342 404 743 310 319 543 438 749 413 268 215 282 187 1417 882 157 55 512 471 965 233 Core 215 | 11 . 42 6 1 . . . . . . . . . 1 . . . . . 42 . 44 68 Treads 2705 | . . . 336 153 641 . . . . . . . . . . 5 . . . 229 471 775 95 Legs 965 | 71 372 256 . . . . . . . . . . . . . . . . . 134 . 132 . Wheels 3301 | . . . . 250 . . . . . . . . . 167 187 1412 882 157 55 107 . 14 70 Hover 3471 | . . . . . 102 310 319 543 438 749 413 268 215 114 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 120 100 100 105 108 48 43 43 43 43 45 45 45 112 115 100 115 115 115 50 240 240 50 Average Speed 149 | 110 120 121 158 143 157 69 44 43 48 52 57 49 63 115 115 120 115 115 115 159 240 529 218 Slowest Speed 6150 | 120 120 200 160 550 166 108 105 112 111 116 105 108 112 550 115 320 115 115 115 260 320 6150 390 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 4 48 61 25 30 62 25 15 55 9 55 9 98 6 41 21 35 88 16 2 36 10 73 8 Regions Visited 23 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 9 | . . . . 1 . . 1 . 1 . 1 . . . . 1 1 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . . . . . . 1 1 1 . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . . . . . . . . . 2 2 . . . . . Spaces Dug 69 | . . . 1 2 1 7 7 . 4 5 . . 3 6 . 26 5 . . 1 . 1 . Terrain Destroyed 385 | . . . 5 2 55 7 7 . 4 69 . 14 3 6 . 31 46 . . 62 6 46 22 Melee 58 | . . . 1 2 1 7 7 . 4 1 . . 3 6 . 25 . . . 1 . . . Projectile 103 | . . . . . . . . . . . . . . . . 6 16 . . 12 6 45 18 AOE 223 | . . . 4 . 54 . . . . 68 . 14 . . . . 30 . . 49 . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Low Low Fac Upp Upp Fac Gar Res Gar Res Total 14037 | 108 460 362 633 620 1000 441 382 653 535 938 470 318 258 351 215 1873 1052 161 61 814 670 1363 299 Wait 1701 | 4 63 36 208 78 116 47 26 74 78 94 45 26 25 42 24 260 127 . . 125 95 105 3 Move 10631 | 81 371 297 341 403 741 309 318 542 437 748 412 267 214 281 186 1416 881 156 54 510 471 962 233 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 248 | 6 3 2 13 17 17 21 5 7 5 12 3 5 1 . 1 29 1 . 1 30 15 47 7 Fast Attach 171 | 6 1 1 15 13 13 5 5 5 1 4 2 1 2 . 1 26 1 . 1 18 15 30 5 Attach 110 | . 2 . 6 9 8 2 2 2 . 9 1 4 4 5 1 7 . . 2 11 4 26 5 Detach 59 | . 1 . 5 9 4 1 1 . . 5 1 3 3 2 . 9 . . 1 3 1 10 . Swap 101 | . 1 . 6 7 15 2 3 2 3 7 . 3 . . . 15 8 . . 5 5 16 3 Drop 263 | . 3 2 17 23 24 19 7 11 3 8 6 5 . . . 38 2 . 2 16 26 44 7 Fire 395 | 11 15 24 19 28 44 5 . . . 18 . 4 . . . 24 22 . . 32 29 92 28 Melee 300 | . . . 3 33 18 30 15 10 8 29 . . 9 21 2 49 10 3 . 46 9 5 . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . 18 . 5 . Rewire 27 | . . . . . . . . . . 4 . . . . . . . 2 . . . 21 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac / *Fac) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / Arm / Gar) -4/Garrison -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 12) 664 | -10/Materials | Discovered new exit (range 14) 697 | -10/Materials | Entered Mines 830 | -10/Mines | Escorted by a lone wolf Derelict 864 | -10/Mines | Learned location of Storage (-7) 1051 | -10/Mines | Excavation squad dispatched 1051 | -10/Mines | A large section of the Mines collapsed 1107 | -10/Mines | Core integrity fell below 50% 1120 | -10/Mines | Core integrity fell below 20% 1150 | -10/Mines | Discovered new exit (range 9) 1159 | -10/Mines | Entered Materials 1159 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1163 | -9/Materials | Lost 6 parts (1p2n1u2w) 1573 | -9/Materials | Build established: Tank 1811 | -9/Materials | Discovered new exit (range 10) 2031 | -9/Materials | Entered another Materials area 2031 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2939 | -8/Materials | Discovered new exit (range 13) 2940 | -8/Materials | Identified exit to Garrison 2942 | -8/Materials | Entered Garrison 2988 | -8/Garrison | Triggered checkpoint 3033 | -8/Garrison | Triggered checkpoint 3082 | -8/Garrison | Destroyed 7 combat bots 3252 | -8/Garrison | Triggered checkpoint 3278 | -8/Garrison | Triggered checkpoint 3474 | -8/Garrison | Discovered new exit (range 8) 3516 | -8/Garrison | Triggered checkpoint 3735 | -8/Garrison | Discovered new exit (range 11) 3746 | -8/Garrison | Triggered checkpoint 3749 | -8/Garrison | Build established: Scavenger-Tank 3772 | -8/Garrison | Triggered checkpoint 3899 | -8/Garrison | Installed Relay Interface Framework 4164 | -8/Garrison | Lost 4 parts (1n2u1w) 4217 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4421 | -8/Garrison | Garrison Relay disabled 4478 | -8/Garrison | Entered Materials 4588 | -8/Materials | Core integrity fell below 50% 4660 | -8/Materials | System corruption reached 10% 4732 | -8/Materials | Build established: Bothacker-Mutant 4876 | -8/Materials | Discovered new exit (range 9) 4890 | -8/Materials | Entered Factory 4890 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5107 | -7/Factory | Identified exit to Garrison 5114 | -7/Factory | Entered Garrison 5152 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5190 | -7/Garrison | Triggered checkpoint 5196 | -7/Garrison | Garrison Relay disabled 5304 | -7/Garrison | Triggered checkpoint 5343 | -7/Garrison | Discovered new exit (range 3) 5409 | -7/Garrison | Triggered checkpoint 5414 | -7/Garrison | Triggered checkpoint 5470 | -7/Garrison | Entered Factory 5497 | -7/Factory | Build established: Bothacker-Gladiator 5716 | -7/Factory | Repaired Imp. Antigrav System? 5774 | -7/Factory | Repaired Gravmag System? 5787 | -7/Factory | Identified exit to Garrison 5790 | -7/Factory | Entered Garrison 5889 | -7/Garrison | Triggered checkpoint 5895 | -7/Garrison | Discovered new exit (range 3) 6098 | -7/Garrison | Triggered checkpoint 6098 | -7/Garrison | Triggered checkpoint 6129 | -7/Garrison | Triggered checkpoint 6202 | -7/Garrison | Lost 7 parts (1p4n1u1w) 6237 | -7/Garrison | Expanded RIF knowledge: Autooverride 6254 | -7/Garrison | Triggered checkpoint 6279 | -7/Garrison | Garrison Relay disabled 6297 | -7/Garrison | Discovered new exit (range 17) 6304 | -7/Garrison | Found embedded Infiltrators 6357 | -7/Garrison | Garrison Relay disabled 6430 | -7/Garrison | Entered Factory 6430 | -7/Factory | Accompanied by 2 allies 6556 | -7/Factory | Identified exit to DSF 6721 | -7/Factory | Entered DSF 6721 | -7/DSF | Accompanied by 2 allies 6739 | -7/DSF | Additional patrols routed to DSF 6743 | -7/DSF | Discovered new exit (range 19) 6903 | -7/DSF | Entered Factory 6903 | -6/Factory | Evolved 2 slots: Utility x2 7067 | -6/Factory | Lost 4 parts (1p2n1u) 7073 | -6/Factory | Discovered new exit (range 4) 7073 | -6/Factory | Discovered new exit (range 14) 7098 | -6/Factory | Entered Lower Caves 7178 | -6/Lower Caves | Build established: Bothacker-Mutant 7223 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7328 | -6/Lower Caves | Lost 4 parts (2n1u1w) 7489 | -6/Lower Caves | Spotted B-75 Beast 7501 | -6/Lower Caves | Discovered new exit (range 12) 7527 | -6/Lower Caves | Entered another Lower Caves area 7657 | -6/Lower Caves | Discovered new exit (range 12) 7774 | -6/Lower Caves | Entered Factory 7774 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8459 | -5/Factory | Build established: Bothacker-Assassin 8737 | -5/Factory | Discovered new exit (range 6) 9484 | -5/Factory | Discovered new exit (range 15) 9979 | -5/Factory | Discovered new exit (range 5) 9984 | -5/Factory | Identified exit to Upper Caves 10063 | -5/Factory | Entered Upper Caves 10220 | -5/Upper Caves | Learned location of Warlord (-5) 10387 | -5/Upper Caves | Build established: Bothacker-Skirmisher 11225 | -5/Upper Caves | Discovered new exit (range 3) 11226 | -5/Upper Caves | Identified exit to Upper Caves 11293 | -5/Upper Caves | Entered another Upper Caves area 11293 | -5/Upper Caves | Accompanied by 1 ally 11307 | -5/Upper Caves | Discovered new exit (range 17) 11337 | -5/Upper Caves | Identified exit to Factory 11425 | -5/Upper Caves | Learned location of 1 exit from Factory 11427 | -5/Upper Caves | Build established: Bothacker-Assassin 11482 | -5/Upper Caves | Entered Factory 11482 | -4/Factory | Accompanied by 1 ally 11482 | -4/Factory | Evolved 2 slots: Utility x2 11483 | -4/Factory | Identified exit to Armory 11484 | -4/Factory | Identified exit to Research 11549 | -4/Factory | Identified exit to Garrison 11551 | -4/Factory | Entered Garrison 11551 | -4/Garrison | Accompanied by 1 ally 11794 | -4/Garrison | Lost 10 parts (2p2n4u2w) 11884 | -4/Garrison | Released all parts (8) 12499 | -4/Garrison | Triggered checkpoint 12640 | -4/Garrison | Build established: Scavenger-Gunner 12683 | -4/Garrison | Discovered exit to Research (range 14) 12723 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 12781 | -4/Garrison | Entered Research 12781 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 13057 | -3/Research | Identified exit to DSF 13088 | -3/Research | Build established: Scavenger-Tank 13674 | -3/Research | Spotted B-86 Titan 13777 | -3/Research | Destroyed B-86 Titan 13800 | -3/Research | Found Hvy. Reflective Plating 14152 | -3/Research | Identified exit to Garrison 14152 | -3/Research | Entered Garrison 14268 | -3/Garrison | Spotted B-86 Titan 14430 | -3/Garrison | Triggered checkpoint 14557 | -3/Garrison | Garrison Relay disabled 14812 | -3/Garrison | Triggered checkpoint 14821 | -3/Garrison | Triggered checkpoint 14845 | -3/Garrison | Triggered checkpoint 14906 | -3/Garrison | Destroyed B-86 Titan 14919 | -3/Garrison | Lost 4 parts (1p2u1w) 15149 | -3/Garrison | Garrison Relay disabled 15230 | -3/Garrison | Discovered new exit (range 11) 15251 | -3/Garrison | Identified exit to Research 15446 | -3/Garrison | Build established: Bothacker-Tank 15931 | -3/Garrison | Discovered exit to Research (range 11) 16044 | -3/Garrison | Triggered checkpoint 16135 | -3/Garrison | Spotted B-86 Titan 16189 | -3/Garrison | Lost 3 parts (1n1u1w) 16294 | -3/Garrison | Crushed by falling debris 16295 | -3/Garrison | System corruption reached 10% 16304 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 16334 | -3/Garrison | Destroyed B-86 Titan 16358 | -3/Garrison | Lost 11 parts (3p3n2u3w) 16502 | -3/Garrison | Build established: Scavenger-Skirmisher 19498 | -3/Garrison | Garrison Relay disabled 19591 | -3/Garrison | Build established: Scavenger-Tank 19849 | -3/Garrison | Entered Research 19849 | -2/Research | Evolved 2 slots: Utility x2 20035 | -2/Research | Build established: Bothacker-Tank 20194 | -2/Research | High security lockdown imminent 20223 | -2/Research | Destroyed 8 combat bots 20274 | -2/Research | High security lockdown engaged 20424 | -2/Research | Released all parts (10) 20450 | -2/Research | Lost 4 parts (1p1n2u) 20487 | -2/Research | Core integrity fell below 50% 20491 | -2/Research | Core integrity fell below 20% 20491 | -2/Research | Spotted B-90 Cyclops 20496 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20482_ C-30 ARC bursts open, deploying its payload. 20482_ G-73 Enforcer unfolds itself. 20482_ E-15 Imp unfolds itself. 20482_ E-15 Imp destroyed. 20485_ Critical hit (Burn: +37). 20486_ C-30 ARC bursts open, deploying its payload. 20486_ G-73 Enforcer unfolds itself. 20486_ I-47 Archangel unfolds itself. 20486_ Critical hit (Burn: +37). 20488_ Slammed into G-73 Enforcer. 20490_ Penetrated by Slug. 20490_ Slammed into G-73 Enforcer. 20491_ Particle Synthesizer disabled. 20491_ Penetrated by Slug. 20496_ Slug penetrates H-88 Terminator. 20496_ Penetrated by Slug. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????? # ???????????????????????????? | | #???????????????? + ????????????????????????????? | | #???????????????? "?????????????????????????????? | | ###############? #?????????????????????????????? | | ## #? #????? ???????????????????????? | | ## # #????? ???????????????????????? | | ## """"" # #????? ??????????????????????? | | ## """ " " ######;###????????????????????? | | ## "" "" # ????????????????? | | ## + ????????????????? | | ## % # ????????????????? | | ## """ # ????????????????? | | ## "Y % % # #####??????????????????? | | + %""= % # == #??????????????????????? | | ## %% = # == h #########??????????????? | | #" = %= ; == h ???????????????? | | ####""#*###/### ????????????????? | | ####"% = # ????????????????? | | " [ ! # ??????????????????? | | " # @###+#??????????????????? | | / " " " #i #??????????????????????? | | % %" / "%" %#g #??????????????????????? | | ###### ! %g%g "" #??????????????????????? | | #?# #% """ #??????????????????????? | | #?# # """ #??????????????????????? | | ![[#?# ! # """ #??????????????????????? | | ![[#?########## " #??????????????????????? | | ![[#??????????# h #??????????????????????? | | #??????????# #??????????????????????? | | ####??????????# h B ??????????????????????? | | ??????????????# ! B ??????????????????????? | | ??????????????# ##?????????????????????? | | ??????????????# #??????????????????????? | | ??????????????##+###### ##??????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 80 Energy Generation 53 Energy Capacity 1115 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 56 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Relay Coupler Types 3 Relay Coupler Value 111 Authchip Count 2 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Insulated Plating | -7/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Imp. Heavy Treads | -3/Research | Scanalyzed Adv. Heat Sink | -3/Research | Scanalyzed Energy Well | -2/Research | Scanalyzed Enh. Quantum Rifle | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Achiever Can't Touch This Hunted Infiltrator Challenges ------------ None Game ------ Seed ArcMachineShield Manual? 0 Play Time 04:07:31 Cumulative 32.7 hours Start 2024.04.19 @ 00:11:40 End 2024.04.24 @ 04:14:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55a56fe4-9e71-461f-94ab-39ef4f362c36