Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 01:17:51 Player: polar Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (283) 1415 Value Destroyed (17414) 17414 Prototype IDs (246) 4920 Alien Tech Used (15) 3000 Bonus (30014) 30014 TOTAL SCORE: 66463 Bonus ------- High Alert Combat Kills 6258 Follower Combat Kills 513 Registered with UFD 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 3000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -157 Cogmind --------- Core Integrity 0/1850 Matter 215/300 Energy 270/350 System Corruption 60% Temperature Cool (1) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Potential Cannon Core Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Quantum Capacitor SHELL Armor Phase Armor Improved Force Field > --- WEAPON ----------- Enhanced Nova Cannon Null Cannon Improved Potential Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Improved Heavy Siege Treads Enhanced Armored Heavy Treads Advanced Energy Well Improved Transmission Jammer SHELL Armor Improved Focal Shield Improved Force Field High-powered Tractor Beam Transdimensional Reconstructor Personal Teleporter v0.10 Spacefold Activator Enhanced Nova Cannon Potential Cannon Warp Cannon Core Cannon Fusion Bomb Launcher Guided Remote Datajack [Rating: 267] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Terrain Scan Processor Device Structural Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Light Regenerative Plating Artifact LC Capacitor Weapon Enhanced Nova Cannon Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Multitool Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 4 . . . 4 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 9 | . . . 2 . . . 3 . . . . . . . . . 2 . . 2 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 423 | 7 3 17 11 26 4 19 13 2 . 2 6 6 3 1 4 . 5 57 12 30 55 43 12 40 25 20 Power 44 | 1 1 . 1 1 . 1 2 . . . 1 1 1 . . . . 6 1 4 4 4 1 8 5 1 Engine 6 | 1 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . 1 1 1 . . . . 1 . . . . . . . . Reactor 33 | . . . . . . . . . . . . . . . . . . 5 1 4 4 4 1 8 5 1 Propulsion 78 | 2 . 6 7 13 2 8 3 . . . 1 1 . . . . 1 19 1 6 1 2 1 2 . 2 Treads 34 | . . 3 3 6 2 . . . . . . . . . . . . 6 1 6 1 2 1 2 . 1 Leg 6 | . . . . 4 . . . . . . . . . . . . . 2 . . . . . . . . Wheel 13 | 2 . 3 3 2 . 3 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . 1 1 . 5 3 . . . 1 1 . . . . 1 11 . . . . . . . 1 Utility 226 | 2 1 6 3 5 1 7 7 1 . 2 4 4 2 1 3 . 3 24 6 20 44 30 5 15 15 15 Device 127 | 1 . 6 2 2 . . 1 1 . 1 4 2 2 . 1 . 1 10 3 16 28 23 4 6 6 7 Storage 14 | 1 1 . . 1 . 2 . . . . . . . . . . . 1 . . . . . 3 4 1 Processor 14 | . . . . . . 2 1 . . . . . . . . . 1 1 . . 3 1 . 3 2 . Hackware 25 | . . . 1 . . 1 3 . . . . 2 . 1 1 . 1 11 . 2 1 . . 1 . . Protection 31 | . . . . 2 1 2 2 . . 1 . . . . 1 . . 1 2 2 8 4 1 1 1 2 Artifact 15 | . . . . . . . . . . . . . . . . . . . 1 . 4 2 . 1 2 5 Weapon 75 | 2 1 5 . 7 1 3 1 1 . . . . . . 1 . 1 8 4 . 6 7 5 15 5 2 Energy Gun 8 | 2 . . . . . 1 . . . . . . . . . . . 3 1 . . . . 1 . . Energy Cannon 47 | . . 1 . 2 . 1 1 . . . . . . . . . . 5 3 . 6 7 4 13 3 1 Ballistic Gun 7 | . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . 1 . . . . . . . 2 . . 1 . . 2 6 . 3 5 . 7 . . Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . System Corruption 5 | . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . Parts Lost 70 | . . 3 9 2 . . 1 . . 1 3 4 . 1 . 2 1 6 . 1 5 6 5 . . 20 Power 11 | . . . 2 . . . . . . 1 . 1 . . . . . 1 . . 1 1 . . . 4 Propulsion 17 | . . 1 4 2 . . . . . . 1 1 . . . 1 . 1 . . . 1 1 . . 4 Utility 30 | . . 1 2 . . . 1 . . . 2 1 . 1 . . 1 2 . 1 4 4 2 . . 8 Weapon 12 | . . 1 1 . . . . . . . . 1 . . . 1 . 2 . . . . 2 . . 4 Highest Loss Streak 20 | . . 2 5 1 . . 1 . . 1 2 4 . 1 . 2 1 3 . 1 2 2 4 . . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 99 87 91 100 80 78 92 94 94 85 83 77 76 82 80 81 87 77 75 75 78 78 81 76 66 Engine 4 | . 13 14 8 6 9 7 3 11 11 11 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 3 9 9 8 8 12 12 14 13 Treads 10 | . . . 15 14 27 9 . . . . . . . . . . . 4 15 13 14 13 12 12 11 10 Wheel 8 | . 28 27 13 7 9 17 . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . 1 2 . 1 27 33 33 33 34 31 29 29 29 25 24 20 . . . . . . . . Device 10 | . 14 13 12 9 9 7 . 5 5 5 2 2 6 5 5 5 10 5 5 12 7 18 19 18 14 13 Storage 6 | . 14 14 9 9 9 8 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 3 4 Processor 5 | . . . . . . . 6 11 11 11 11 5 5 5 5 5 10 10 10 9 12 9 8 9 10 5 Hackware 8 | . . . 8 9 9 8 20 16 16 11 11 21 17 17 17 17 21 21 16 9 9 4 4 5 3 . Protection 2 | . . . . 5 9 1 4 . . 5 3 . . . 2 5 . 2 1 1 1 5 6 4 3 3 Energy Cannon 7 | . . 6 9 2 9 7 . . . . . . . . . . . 2 9 9 8 9 10 11 11 9 Impact Weapon 3 | . 2 9 . . 4 7 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 4 8 . . . 5 5 5 5 5 5 5 5 5 5 4 3 . . . . . . . . Peak Build Rating 267 | 7 11 17 27 28 29 58 73 79 79 83 78 89 69 69 73 73 92 142 172 197 214 213 202 234 256 267 Average Rating 99 | 5 9 12 23 23 27 23 63 78 79 82 73 72 64 59 66 69 87 113 149 185 197 192 192 214 246 240 On Entrance 93 | . 7 11 17 20 26 29 56 73 79 79 77 72 60 69 60 73 67 86 142 172 193 205 171 193 225 256 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 305 | 15 32 39 39 66 65 218 25 26 26 29 22 24 23 23 25 25 23 132 147 157 161 164 205 225 265 305 Greatest Support 255 | 26 26 40 32 62 10 36 31 31 31 31 31 31 25 25 25 25 35 220 220 240 240 245 245 255 255 255 Greatest Overweight (x) 10 | . 1 3 3 6 6 10 . . . . 4 . . . . 1 1 1 . . . . . . 1 1 Average Overweight (x) 1 | . . 1 1 3 6 4 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 20 20 35 10 10 10 10 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 16 20 28 10 10 10 10 10 10 10 10 10 10 10 13 25 25 25 25 25 25 25 24 Most Carried 35 | 7 14 15 15 18 20 35 10 10 10 10 10 10 10 10 10 10 9 25 25 25 25 25 25 25 25 25 Average Carried 17 | 3 11 14 13 14 19 14 8 10 10 9 9 7 9 9 9 9 8 11 23 24 24 24 23 24 24 22 Final Capacity 25 | 8 15 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 14 15 13 18 20 9 10 10 10 10 10 10 9 10 10 10 8 25 25 25 24 22 25 25 25 4 Class Distribution -------------------- 18% | Scavenger-Mutant 15% | Hauler-Mutant 14% | Hacker-Mutant 11% | Mutant 11% | Hacker-Skirmisher 6% | Hacker-Sprinter 4% | Hacker-Tank 3% | Wizard-Mutant 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Wizard-Mutant | -4/Armory Wizard-Mutant | -4/Lab Hacker-Skirmisher | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Skirmisher | -3/Section 7 Hacker-Tank | -2/Research Hacker-Tank | -2/Testing Generator-Skirmisher | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Matter Collected 5032 | 270 20 184 80 606 64 146 233 30 . 20 35 . 40 55 60 10 . 676 . 473 527 520 196 376 302 109 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14654 | 126 27 246 381 572 348 . 329 20 32 22 61 . . . 196 . . 918 . 913 1956 2238 988 2200 2425 656 Parts 633 | 9 2 11 28 41 22 . 16 . . 5 3 . . . 6 . . 28 . 48 82 109 49 57 94 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | 2 . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . 7 . . . . . 2 . . 2 . . . 5 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 228 | . . 4 7 12 4 . 1 . . . 1 . . . . . . 13 . 13 27 32 21 28 52 13 Melee 16 | . . 2 7 . . . 1 . . . 1 . . . . . . 3 . . . . . 2 . . Guns 12 | . . . . 11 . . . . . . . . . . . . . 1 . . . . . . . . Cannons 152 | . . 2 . 1 4 . . . . . . . . . . . . 8 . 13 25 28 16 19 26 10 AOE 26 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 19 2 Classes Destroyed 23 | 2 1 3 4 2 . . 1 1 . . . . . . . . . . . . . 1 2 2 3 1 Worker 7 | . . . 1 2 . . 1 . . . . . . . . . . . . . . 1 1 . 1 . Builder 14 | . 1 . 1 2 . . . . . . . . . . . . . . . . . 1 3 . 6 . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 10 | 1 . . 1 . 2 . 2 . . . . . . . . . . . . 1 . . . 1 1 1 Minesweeper 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 14 | . . . . 1 . . 2 . . . . . . . . . . 2 . 1 1 3 . 1 1 2 Swarmer 42 | . . . 3 4 . . . . . . . . . . . . . 1 . 5 . . 8 . 21 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Grunt 71 | . . . . 4 . . . . . . . . . . . . . 5 . 5 8 9 3 16 18 3 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 19 | . . . 3 4 4 . . . . . . . . . . . . . . . . 2 3 . 2 1 Hunter 9 | . . . 1 . . . . . . . 1 . . . . . . 1 . . 2 . . . 4 . Programmer 52 | . . . . . . . 1 . . . . . . . . . . 3 . 3 11 18 4 6 1 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 . 2 . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . 2 . . 4 . . 2 . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 3 1 1 8 4 3 . 2 1 1 1 1 . . . . . . 5 . 5 5 7 14 6 16 5 Combat Bots Only 14 | . . 1 6 4 2 . 1 . . . 1 . . . . . . 5 . 5 5 6 10 6 14 5 Max Kills in Single Turn 5 | 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . 1 . 1 1 2 4 2 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 5 1 Melee 1 | . . 1 1 . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1888 | . . 45 83 65 8 . 23 1 . 1 54 14 . 8 . 18 8 95 . 70 221 208 122 151 185 508 Missed 477 | . . 15 21 16 3 . 15 . . . 20 9 . 4 . 9 5 25 . 9 33 39 22 36 59 137 Damage Taken 29276 | . . 568 749 711 78 . 126 13 . 47 411 182 . 69 . 95 74 1833 . 1267 3698 3964 1436 1413 1770 10772 Core 3656 | . . 230 107 91 . . 18 . . . 81 19 . 40 . . 19 263 . 41 277 481 61 184 85 1659 Absorbed by Shields 6647 | . . . . . . . . . . . . . . . . . . . . . . . 894 1218 1221 3314 Reduced by Siege Mode 1697 | . . . . . . . . . . . . . . . . . . 225 . 226 438 355 55 92 95 211 Redirected to Core 271 | . . . . . . . . . . . . . . . . . . . . . 101 170 . . . . Redirected to Shielding 280 | . . . . . . . 31 . . . 110 . . . . . . 99 . 40 . . . . . . Ignored by Resistances 260 | . . . . . . . . . . . . . . . . . . . . . . . 59 172 . 29 Regen/Repaired (Parts) 5483 | . . . . 126 . . 72 . . . . . . . . . . . . 55 223 264 241 2325 886 1291 Core Remaining (%) 67 | 100 . 8 . . . 64 . . . . 88 . . . . 94 . . 94 . . 35 . 58 . . Volleys Fired 862 | 16 4 32 1 85 8 2 1 . . . . . . . 3 . . 58 29 48 110 118 56 66 83 142 Largest 3 | 2 1 2 1 2 2 1 1 . . . . . . . 1 . . 2 2 2 2 2 3 3 3 1 Hottest 450 | 90 50 103 80 83 83 75 90 . . . . . . . 30 . . 240 240 240 240 240 360 370 450 200 Shots Fired 1345 | 18 4 35 1 145 16 2 1 . . . . . . . 3 . . 83 32 82 177 198 95 168 145 140 Gun 210 | 18 4 25 . 118 8 . . . . . . . . . . . . 37 . . . . . . . . Cannon 1124 | . . 10 1 27 8 2 1 . . . . . . . . . . 46 32 82 177 198 91 168 142 139 Launcher 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 1 Special 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Kinetic 129 | . . 3 . 118 8 . . . . . . . . . . . . . . . . . . . . . Thermal 1184 | 16 4 10 1 27 8 2 1 . . . . . . . 3 . . 83 32 82 177 198 91 168 142 139 Explosive 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 1 Electromagnetic 24 | 2 . 22 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 48 | 5 4 8 . 20 7 . . . . . . . . . 10 . . 28 . 14 31 48 32 36 19 30 Robot Miss Streak 4 | 2 1 2 1 4 1 . . . . . . . . . . . . 4 . 1 2 3 3 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . 125 Shots Hit Robots 905 | 11 3 44 22 71 9 . 8 1 2 1 7 . . . 7 . . 62 . 47 124 125 53 111 87 110 Core Hits 377 | 5 1 11 9 28 6 . 5 . 1 1 2 . . . 3 . . 23 . 19 42 51 34 47 57 32 Critical Kills 22 | . . 1 . . . . . . . . . . . . . . . 1 . . 2 4 2 4 7 1 Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | 2 . 5 2 . . . . . . . 2 . . . . . . 3 . . 2 4 2 4 7 1 Burn 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 21 | . . . . . . . . . . . . . . . . . . 1 . . 2 4 2 4 7 1 Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 290 | . 13 73 42 . . 9 42 3 7 19 21 6 . . 4 3 7 41 . . . . . . . . Impact 56 | . 13 43 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 183 | . . 30 42 . . 9 42 . 1 1 2 1 . . 4 3 7 41 . . . . . . . . Piercing 51 | . . . . . . . . 3 6 18 19 5 . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 4 . . . 3 1 1 1 . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage Inflicted 54156 | 135 36 931 946 1110 199 . 442 53 127 81 330 . . . 362 . . 2940 . 2320 6316 6859 4046 6526 10977 9420 Guns 2078 | 135 36 209 . 1056 31 . . . . . . . . . . . . 611 . . . . . . . . Cannons 41713 | . . 214 . 46 168 . . . . . . . . . . . . 1791 . 2308 6316 6828 2938 5990 6824 8290 Explosions 6626 | . . . . . . . . . . . . . . . . . . . . . . . 1012 356 4147 1111 Melee 3352 | . . 508 936 . . . 442 53 127 81 330 . . . 337 . . 538 . . . . . . . . Ramming 362 | . . . 10 8 . . . . . . . . . . . . . . . 12 . 31 96 180 6 19 Kinetic 1118 | . . 31 . 1056 31 . . . . . . . . . . . . . . . . . . . . . Thermal 46809 | 123 36 214 . 46 168 . . . . . . . . . 25 . . 2402 . 2308 6316 6828 2938 6346 9658 9401 Explosive 2325 | . . . . . . . . . . . . . . . . . . . . . . . 1012 . 1313 . Electromagnetic 190 | 12 . 178 . . . . . . . . . . . . . . . . . . . . . . . . Impact 508 | . . 508 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2286 | . . . 936 . . . 442 . . . 33 . . . 337 . . 538 . . . . . . . . Piercing 558 | . . . . . . . . 53 127 81 297 . . . . . . . . . . . . . . . Highest Corruption 60 | . . . . . . 4 . . . . . . . . . . 1 6 7 5 5 . . . . 60 Average Corruption 4 | . . . . . . 4 . . . . . . . . . . 1 3 6 1 3 . . . . 21 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Corruption Blocked 61 | . . . . . . . . . . . . . . . . . . . . . 19 20 7 6 . 9 Effects 83 | . . . . . . . . . . . . . . . . . . 35 19 4 6 . . . . 19 Message Errors 23 | . . . . . . . . . . . . . . . . . . 10 5 1 3 . . . . 4 Matter Fused 19 | . . . . . . . . . . . . . . . . . . 8 3 2 1 . . . . 5 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . 1 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . . . . . . . . . 4 4 . . . . . . 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 3 1 1 1 . . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3894 | . . 73 94 . . . 54 13 43 . 18 . . . 102 . . 62 . 125 255 313 178 397 1445 722 Projectiles 2781 | . . . . . . . . . . . . . . . . . . 13 . 125 255 306 142 323 997 620 Explosions 638 | . . . . . . . . . . . . . . . . . . . . . . . 36 52 448 102 Melee 475 | . . 73 94 . . . 54 13 43 . 18 . . . 102 . . 49 . . . 7 . 22 . . Knockbacks 4 | . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . Impact 4 | . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . . . 4 . . . . . . . . . . . . . . . . . . 150 . 88 94 Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 Rammed 18 | . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 4 8 1 1 Targets Rammed 20 | . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 4 10 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Highest Temperature 296 | 90 24 12 30 200 62 68 106 232 216 122 136 29 . . . . . 222 296 212 47 234 96 . 93 224 Average Temperature 63 | 44 10 4 13 57 30 32 46 100 86 55 42 16 . . . . . 68 93 37 12 49 31 . 37 77 Received Heat Transfer 2290 | . . 81 153 315 18 . . . . . . . . . . . 18 168 . 251 174 364 28 156 107 457 Effects 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations 69 | . . . . . . . . . . . . . . . . . . 3 . 6 13 19 7 6 10 5 Total Turns 1842 | . . . . . . . . . . . . . . . . . . 88 . 229 387 346 106 211 334 141 Longest Duration 190 | . . . . . . . . . . . . . . . . . . 44 . 98 107 57 45 49 190 72 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 2 . . . . . 1 . . . . . . . . . . . . . 3 . 2 . . Impact Corruptions 7 | . . 3 . . . . . . . . . . . . . . . . . . . 1 . 3 . . Robots Melted 22 | . . . . . . . . . . . . . . . . . . 1 . . 2 4 2 5 7 1 Combat Hostiles 22 | . . . . . . . . . . . . . . . . . . 1 . . 2 4 2 5 7 1 Parts Melted 72 | 1 1 . . . 2 . . . . . . . . . . . . 2 . 4 4 26 8 10 12 2 Heat Transferred 29590 | 518 111 296 . 74 259 . . . . . . . . . 75 . . 1924 . 1813 4403 4736 1887 4223 6318 2953 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Peak Influence 2151 | 20 18 . 320 325 176 . 478 . . . . 10 . . . . 218 472 . 256 527 886 1112 1381 2151 1648 Initial 1376 | . 13 . . 61 96 . . . . . . . . . . . 159 61 . . 85 272 498 612 760 1376 Average 437 | 6 14 . 91 192 51 . 241 . . . . 1 . . . . 145 218 . 66 222 568 831 884 1359 1532 Maximum Alert Level 5 | . . . 1 1 . . 2 . . . . . . . . . 1 2 . 1 2 3 4 4 5 5 Low Security (%) 41 | 100 100 . 86 51 100 . 44 . . . . 100 . . . . 89 47 . 91 46 . . . . . Level 1 19 | . . . 13 48 . . 27 . . . . . . . . . 10 47 . 8 43 11 . . . . Level 2 17 | . . . . . . . 28 . . . . . . . . . . 5 . . 10 66 34 43 . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . 22 60 27 14 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . 5 28 66 64 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 35 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . . . 2 . . . 3 . . . . 1 . . . . . 12 . 4 11 11 5 11 10 2 Investigation 4 | . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . . . Extermination 26 | . . . . . . . 1 . . . . . . . . . . 4 . 3 4 7 1 2 3 1 Reinforcement 11 | . . . 2 . . . 1 . . . . 1 . . . . . 3 . . . . . 2 2 . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . 2 1 4 4 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 19 | . . . . . . . . . . . . . . . . . . 4 . . 6 2 3 3 1 . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Distress Signals 17 | . . . 4 2 . . 2 . . . . . . . . 1 1 3 . . 2 1 . . . 1 Communications Jammed 108 | . . . . . . . . . . . . . . . . . . . . 5 1 30 4 42 26 . Distress Signals 105 | . . . . . . . . . . . . . . . . . . . . 5 . 30 4 42 24 . Times Spotted 460 | . . 16 23 21 3 2 37 2 4 4 2 6 . 3 . 4 18 45 . 16 40 42 29 43 59 41 Peak Tracking Total 23 | . . 8 9 5 2 3 11 3 4 4 1 6 . 3 . 3 16 10 . 5 4 5 6 9 11 23 Tactical Retreats 49 | . . 3 6 2 . 1 12 . 2 . . . . . . 1 . 6 . . 3 1 . 5 2 5 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Traps Triggered 7 | . . 1 . 1 . . . . . . . . . . . . . 1 . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Disabled 57 | . . 1 . 3 . 3 . . . . . . . . . . . 6 5 . 7 15 3 6 6 2 Max in Single Turn 1 | . . 1 . 1 . 1 . . . . . . . . . . . 1 1 . 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Accessed 99 | . . 1 3 10 11 1 13 . . 3 . 1 1 1 4 . 3 11 1 5 16 6 1 2 3 2 Terminals 58 | . . . 2 7 6 . 7 . . . . 1 . 1 . . 3 6 . 4 11 4 . 1 3 2 Fabricators 6 | . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . Repair Stations 7 | . . . . 1 . . 1 . . . . . . . . . . . . 1 2 1 . 1 . . Recycling Units 9 | . . . 1 2 5 . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . Total Hacks 366 | . . 1 10 40 42 1 30 . . 17 . 3 1 1 13 . 23 71 1 18 49 18 4 10 10 3 Successful 222 | . . 1 5 18 29 1 19 . . 17 . 3 1 1 13 . 14 53 1 11 24 6 . 3 2 . Failed 144 | . . . 5 22 13 . 11 . . . . . . . . . 9 18 . 7 25 12 4 7 8 3 Catastrophic 27 | . . . 1 3 1 . 1 . . . . . . . . . 1 1 . 2 5 5 2 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 171 | . . . 8 20 26 . 14 . . . . 1 . . . . 18 36 1 7 23 8 . 2 6 1 Terminals 233 | . . . 8 30 30 . 17 . . . . 3 . 1 . . 23 38 . 15 38 12 . 5 10 3 Fabricators 36 | . . . . . . . 5 . . . . . . . . . . 31 . . . . . . . . Repair Stations 26 | . . . . 6 . . 2 . . . . . . . . . . . . 3 6 4 . 5 . . Recycling Units 20 | . . . 2 4 12 . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 6 | . . . . . . . 2 . . . . . . . . . . . . . 2 2 . . . . Garrison Access 11 | . . . . . . . 4 . . . . . . . . . . . . . 3 . 4 . . . Terminal Hacks 85 | . . 1 . 5 6 1 2 . . 17 . 2 1 1 13 . 5 10 1 6 9 3 . 1 1 . Record 10 | . . . . . . . . . . 2 . . . 1 5 . . . . 1 1 . . . . . Part Schematic 20 | . . . . 1 1 . . . . 8 . . . . 4 . 1 4 . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 2 . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . 2 . . . . . . . . 1 . . . . 1 . 1 . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Alert Level 6 | . . . . . . . . . . . . 1 . . . . . 1 . 1 2 1 . . . . Unreport Threat 7 | . . . . . 1 . 1 . . . . . . . . . 1 2 . . 1 . . . 1 . Locate Traps 10 | . . . . 1 . . . . . . . . . . . . 2 1 . . 4 1 . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 26 | . . . . . . . 3 . . . . . . . . . . 23 . . . . . . . . Load Schematic 11 | . . . . . . . 1 . . . . . . . . . . 10 . . . . . . . . Build 15 | . . . . . . . 2 . . . . . . . . . . 13 . . . . . . . . Repair Station Hacks 13 | . . . . 4 . . 2 . . . . . . . . . . . . 1 3 1 . 2 . . Scan Component 8 | . . . . 2 . . 1 . . . . . . . . . . . . 1 2 1 . 1 . . Repair 5 | . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . 1 . . Recycling Unit Hacks 13 | . . . 2 2 7 . . . . . . . . . . . . 2 . . . . . . . . Report Inventory 9 | . . . 1 2 5 . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 4 | . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 81 | . . . 3 7 16 . 9 . . . . 1 . . . . 9 18 . 4 11 2 . . 1 . Terminals 67 | . . . 3 7 12 . 8 . . . . 1 . . . . 9 10 . 4 10 2 . . 1 . Track 4 | . . . 1 . . . . . . . . . . . . . 1 2 . . . . . . . . Assimilate 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Botnet 22 | . . . 1 2 6 . 2 . . . . . . . . . 3 2 . 1 3 1 . . 1 . Disrupt 3 | . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . Operators 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . Skim 33 | . . . 1 3 6 . 5 . . . . 1 . . . . 3 4 . 3 6 1 . . . . Fabricators 9 | . . . . . . . 1 . . . . . . . . . . 8 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 58 | . . . 2 9 3 . 9 . . . . 1 . . . . 2 7 . 4 9 6 1 1 2 2 Full Trace Events 4 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . Robots Built 7 | . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Time 210 | . . . . . . . 76 . . . . . . . . . . 134 . . . . . . . . Total Robot Build Rating 31 | . . . . . . . 15 . . . . . . . . . . 16 . . . . . . . . Part Schematics Acquired 25 | . . . . 1 1 . 1 . . 8 . . . . 4 . 1 4 . . 1 . . 4 . . Parts Built 13 | . . . . . . . 2 . . . . . . . . . . 11 . . . . . . . . Authchips 9 | . . . . . . . 1 . . . . . . . . . . 8 . . . . . . . . Time 1022 | . . . . . . . 47 . . . . . . . . . . 975 . . . . . . . . Total Part Build Rating 82 | . . . . . . . 10 . . . . . . . . . . 72 . . . . . . . . Parts Repaired 5 | . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . 1 . . Time 151 | . . . . 58 . . 19 . . . . . . . . . . . . . 37 . . 37 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 3 . 5 . . . . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . 6 6 6 2 2 . . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total Allies 20 | . . . . 1 . . 4 . . . . . . . . . . 11 . . . 2 1 1 . . Largest Group 9 | . . . . 1 1 1 3 . . . . . . . . . . 9 1 1 . 1 . 1 . . Highest-Rated Group 432 | . . . . 10 10 10 87 . . . . . . . . . . 432 40 40 . 64 . 58 . . Highest-Rated Ally 64 | . . . . 10 10 10 29 . . . . . . . . . . 56 40 40 . 64 . 58 . . Total Orders 38 | . . . . 2 2 1 . . . . . . . . . . . 29 3 1 . . . . . . STAY 22 | . . . . 1 1 1 . . . . . . . . . . . 16 2 1 . . . . . . FOLLOW 16 | . . . . 1 1 . . . . . . . . . . . . 13 1 . . . . . . . Ally Attacks 76 | . . . . . . . 20 . . . . . . . . . . 48 . . . 4 . 4 . . Total Damage 1779 | . . . . . . . 321 . . . . . . . . . . 1184 . . . 123 . 151 . . Kills 13 | . . . . . . . 2 . . . . . . . . . . 10 . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Robot Analysis Total 147 | . . . . . 2 . . . . 145 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . 4 . 1 1 . 2 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Turns Passed 28949 | 109 228 2259 524 1154 1783 7728 721 222 222 198 497 84 92 30 77 162 85 1958 633 1390 2543 2321 724 1202 1090 913 Spaces Moved 19785 | 64 154 1680 301 464 864 5134 1552 538 563 108 604 183 241 110 157 330 194 2351 259 458 1008 1033 309 476 319 331 Core 19 | 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 16 Treads 4490 | . . 10 11 66 . . . . . . . . . . . . . 285 257 457 1007 1029 309 468 315 276 Legs 46 | . . . . 46 . . . . . . . . . . . . . . . . . . . . . . Wheels 7389 | 62 154 1670 290 352 864 3997 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7781 | . . . . . . 1137 1552 538 563 107 602 182 240 109 157 328 193 2064 . . . . . . . 9 Fastest Speed 20 | 50 90 105 105 115 170 26 20 20 20 20 20 20 23 23 23 23 24 21 166 160 160 147 151 146 151 40 Average Speed 104 | 88 104 106 121 154 170 140 22 20 20 20 47 22 23 23 23 43 28 40 166 164 160 151 154 150 170 204 Slowest Speed 330 | 90 105 160 240 330 170 230 23 20 20 20 250 23 23 23 23 98 98 170 170 166 160 160 158 158 231 231 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . 15 . . . 1 1 . . . . 5 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 23 | . . . . . . . . . . 1 1 1 1 1 . 2 1 3 2 1 2 6 1 . . . Spacefolds 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 11 Exploration Rate (%) 49 | 5 16 84 39 40 99 96 35 54 70 80 71 9 54 33 61 53 12 56 99 13 90 52 14 57 13 26 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 37 | . . . . . 7 . . 1 . 25 . . . . 3 . . . . . 1 . . . . . Known Exits Taken 12 | . . . 1 1 . . 1 1 . . 1 1 . . . 1 1 . . . 1 1 1 1 . . Unknown Exits Taken 14 | 1 1 1 . . 1 1 . . 1 1 . . 1 1 1 . . 1 1 1 . . . . 1 . Scrap Searched 16 | . . 3 . . . 6 . 2 . . 1 . 1 2 . 1 . . . . . . . . . . Spaces Dug 235 | . 2 6 11 2 . 3 34 1 4 1 6 5 . . . 1 6 17 . 22 26 16 18 15 24 15 Terrain Destroyed 578 | . 2 8 12 2 . 3 34 1 4 1 6 5 . . . 1 6 23 . 30 43 41 85 69 150 52 Melee 89 | . 2 6 11 . . 1 33 1 4 1 6 5 . . . 1 6 12 . . . . . . . . Projectile 271 | . . 2 1 2 . 2 1 . . . . . . . . . . 11 . 30 43 41 30 42 44 22 AOE 218 | . . . . . . . . . . . . . . . . . . . . . . . 55 27 106 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total 26580 | 95 199 2022 415 758 1164 5766 1842 647 665 265 791 218 276 113 187 342 206 3229 435 1008 1752 1583 465 829 728 580 Wait 4228 | . 11 201 54 157 279 70 237 105 97 132 162 22 31 . 13 7 4 568 105 449 534 348 72 197 285 88 Move 19684 | 63 153 1679 301 463 863 5133 1523 537 562 107 601 180 240 109 156 329 183 2344 258 457 1007 1032 308 469 315 312 Hop 22 | . . . . . . . 13 . . . 1 1 . . . . 5 2 . . . . . . . . Pick Up 476 | 8 10 10 4 10 5 250 7 . . 3 1 2 1 1 4 2 . 72 11 9 20 13 8 15 6 4 Fast Attach 128 | 6 1 3 4 13 . 10 6 1 . . 1 2 1 1 2 . 1 17 5 6 9 16 5 12 3 3 Attach 141 | 1 . 2 6 1 2 9 6 . . 1 2 4 2 . 1 . 4 28 3 4 11 15 7 12 6 14 Detach 76 | . 1 . 1 3 . 15 2 . . 1 1 2 . 1 . . 2 17 6 . 2 4 2 7 3 6 Swap 176 | . 2 12 1 12 2 1 1 1 . 1 3 . . . 2 . . 13 6 20 37 21 1 18 17 5 Drop 469 | 1 4 10 1 13 5 267 4 . . 2 . . 1 1 2 1 . 57 12 14 22 14 2 23 9 4 Fire 862 | 16 4 32 1 85 8 2 1 . . . . . . . 3 . . 58 29 48 110 118 56 66 83 142 Melee 285 | . 13 73 42 . . 9 42 3 6 18 19 5 . . 4 3 7 41 . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . . . . . . . . . . . . . . . . . . . . 1 . 1 4 10 1 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . . . . 12 . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [Ext] / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 3) 338 | -10/Materials | Entered Subcaves 1069 | -10/Subcaves | Disturbed a concealed Subdweller 1478 | -10/Subcaves | Core integrity fell below 50% 1602 | -10/Subcaves | Discovered new exit (range 7) 1691 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1759 | -10/Subcaves | Learned 4 Materials zone layouts 1919 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1920 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1985 | -10/Subcaves | Discovered new exit (range 12) 2055 | -10/Subcaves | Core integrity fell below 20% 2055 | -10/Subcaves | Learned Materials emergency access door positions 2212 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2361 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2383 | -10/Subcaves | Discovered new exit (range 11) 2495 | -10/Subcaves | Visited 4L-MR0's lab 2508 | -10/Subcaves | Found Rainbow Chip 2588 | -10/Subcaves | Disturbed a concealed Subdweller 2590 | -10/Subcaves | Disturbed a concealed Subdweller 2597 | -10/Subcaves | Entered Materials 2597 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2598 | -8/Materials | Identified exit to Storage 2598 | -8/Materials | Identified exit to Factory 3111 | -8/Materials | Lost 5 parts (3n1u1w) 3121 | -8/Materials | Entered Storage 3522 | -8/Storage | Identified exit to Recycling 3584 | -8/Storage | Repaired Aluminum Leg 3617 | -8/Storage | Repaired Hvy. Assault Rifle 3723 | -8/Storage | Build established: Scavenger-Mutant 4270 | -8/Storage | Used back door to open Recycling access 4275 | -8/Storage | Entered Recycling 4275 | -8/Recycling | Accompanied by 1 ally 4982 | -8/Recycling | Discovered new exit (range 12) 5192 | -8/Recycling | Learned location of Storage (-8) 5256 | -8/Recycling | Learned location of Lower Caves (-6) 5310 | -8/Recycling | Learned 4 Factory zone layouts 5356 | -8/Recycling | Learned Storage security intel 5392 | -8/Recycling | Learned location of 2 exits from Factory 5417 | -8/Recycling | Learned Storage trap positions 5434 | -8/Recycling | Learned location of 2 exits from Factory 5494 | -8/Recycling | Learned Storage emergency access door positions 5537 | -8/Recycling | Learned location of Zion (-7) 5591 | -8/Recycling | Learned location of 3 exits from Factory 5661 | -8/Recycling | Scanned before Scraplab entrance 5681 | -8/Recycling | Discovered new exit (range 11) 5686 | -8/Recycling | Entered Scraplab 6058 | -8/Recycling | Entered Scraptown 6058 | -8/Scraptown | Accompanied by 1 ally 6647 | -8/Scraptown | Discovered new exit (range 5) 6772 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6778 | -8/Scraptown | Learned Research stockpile data 6779 | -8/Scraptown | Learned Factory stockpile data 6783 | -8/Scraptown | Learned Factory trap positions 6845 | -8/Scraptown | Visited Comm Corps 6938 | -8/Scraptown | Visited Red Mages 6968 | -8/Scraptown | Found Relay Coupler [Proto] 7282 | -8/Scraptown | Visited Awakened 7322 | -8/Scraptown | Visited Assassins FH 7401 | -8/Scraptown | Visited Symbiants 7456 | -8/Scraptown | Visited The Evicted 7537 | -8/Scraptown | Visited CR-KLE's Repair Center 7589 | -8/Scraptown | Visited UFD Registry 7589 | -8/Scraptown | Registered with UFD as "Beammod" 7693 | -8/Scraptown | Visited Scrap Suit Storage 7750 | -8/Scraptown | Visited Science Guys 7808 | -8/Scraptown | Visited Science Testing Area 7836 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7842 | -8/Scraptown | Found DCF Scrap (31 items) 7874 | -8/Scraptown | Visited Junk Repository 7935 | -8/Scraptown | Visited Derelict Rescue Squad 7972 | -8/Scraptown | Visited Infowarlord's Domain 8115 | -8/Scraptown | Visited Curators Association 8172 | -8/Scraptown | Visited Scrapoid Pod Storage 8205 | -8/Scraptown | Visited Scrapoid Research Area 8274 | -8/Scraptown | Delivered Scrap Shield to a Scientist 8756 | -8/Scraptown | Discovered new exit (range 3) 9184 | -8/Scraptown | Build established: Hauler-Mutant 9732 | -8/Scraptown | Guru changed UFD alias to "Steelmech" 11041 | -8/Scraptown | Found Scrap Suit 11044 | -8/Scraptown | Found Scrap Suit 11181 | -8/Scraptown | Found DRS Beacon 11425 | -8/Scraptown | Found Scrapoid Pod 13512 | -8/Scraptown | Found Exp. Terrain Scanner 13517 | -8/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 13693 | -8/Scraptown | Build established: Sprinter 13727 | -8/Scraptown | Attacked by Scraptown defenders 13730 | -8/Scraptown | Found Surveybot 24 Chip 13762 | -8/Scraptown | Found Personal Teleporter v0.10 13786 | -8/Scraptown | System corruption cleaned by C-Scrubber 13786 | -8/Scraptown | Entered Factory 13786 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 13787 | -6/Factory | Identified exit to Lower Caves 13788 | -6/Factory | Identified exit to Factory 13790 | -6/Factory | Loaded intel: 75 trap records 14054 | -6/Factory | Build established: Hacker-Sprinter 14232 | -6/Factory | Fabricated G-50 Soldier? 14244 | -6/Factory | Repaired Imp. Propulsion Shielding 14261 | -6/Factory | Learned location of 1 exit from Proximity Caves 14298 | -6/Factory | Learned 2 Proximity Caves zone layouts 14326 | -6/Factory | Learned Extension security intel 14345 | -6/Factory | Learned location of 2 exits from Proximity Caves 14356 | -6/Factory | Learned location of 3 exits from Factory 14362 | -6/Factory | Learned location of 1 exit from Cetus 14377 | -6/Factory | Fabricated Enh. Optical Array (x2) 14486 | -6/Factory | Search patrols dispatched 14507 | -6/Factory | Entered Lower Caves 14508 | -6/Lower Caves | Identified exit to Lower Caves 14543 | -6/Lower Caves | Encountered a Warlord checkpoint 14544 | -6/Lower Caves | Found DCF Scrap (14 items) 14729 | -6/Lower Caves | Entered another Lower Caves area 14733 | -6/Lower Caves | Discovered exit to Factory (range 6) 14741 | -6/Lower Caves | Learned Factory garrison access intel 14837 | -6/Lower Caves | Encountered a Warlord checkpoint 14927 | -6/Lower Caves | Discovered new exit (range 10) 14951 | -6/Lower Caves | Entered Data Miner 14951 | -6/Data Miner | Discovered new exit (range 6) 14958 | -6/Data Miner | Met Data Miner 14965 | -6/Data Miner | Learned location of Section 7 (-3) 14965 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14968 | -6/Data Miner | Received God Mode back door access code from Data Miner 14971 | -6/Data Miner | Destroyed Data Miner 14973 | -6/Data Miner | Found Prototype Hackware 14974 | -6/Data Miner | Found Prototype Hackware 14976 | -6/Data Miner | Found Prototype Hackware 14977 | -6/Data Miner | Interfaced with the Data Conduit 15149 | -6/Data Miner | Entered Proximity Caves 15539 | -5/Proximity Caves | Learned Factory trap positions 15573 | -5/Proximity Caves | Spotted B-75 Beast 15646 | -5/Proximity Caves | Entered Factory 15646 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15646 | -5/Factory | Identified System Mapper 15647 | -5/Factory | Identified exit to Factory 15647 | -5/Factory | Identified exit to Upper Caves 15647 | -5/Factory | Identified Deep Network Scanner 15648 | -5/Factory | Loaded intel: 94 trap records 15649 | -5/Factory | Loaded intel: 247 machine locations 15650 | -5/Factory | Loaded intel: 4 garrison access locations 15660 | -5/Factory | Spotted B-75 Beast 15730 | -5/Factory | Entered Upper Caves 15756 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 15781 | -5/Upper Caves | Discovered new exit (range 9) 15822 | -5/Upper Caves | Entered another Upper Caves area 15850 | -5/Upper Caves | Discovered new exit (range 9) 15852 | -5/Upper Caves | Entered Zhirov 15852 | -5/Zhirov | Discovered new exit (range 3) 15857 | -5/Zhirov | Met Zhirov 15863 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15867 | -5/Zhirov | Found Alien Artifact 15867 | -5/Zhirov | Identified Integrated Dissipator 15867 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15902 | -5/Zhirov | Found Alien Artifact 15929 | -5/Zhirov | Entered Proximity Caves 15933 | -4/Proximity Caves | Learned Research stockpile data 15944 | -4/Proximity Caves | Spotter reported a threat 15950 | -4/Proximity Caves | Spotted B-86 Titan 16091 | -4/Proximity Caves | Entered Factory 16091 | -4/Factory | Evolved 2 slots: Utility x2 16092 | -4/Factory | Identified exit to Armory 16093 | -4/Factory | Loaded intel: 290 machine locations 16138 | -4/Factory | Discovered new exit (range 24) 16176 | -4/Factory | Entered Armory 16177 | -4/Armory | Met VL-GR5, who suggested a friendly competition 16177 | -4/Armory | Loaded intel: 82 machine locations 16187 | -4/Armory | Identified Quantum Router 16391 | -4/Armory | Lost the competition with VL-GR5 16443 | -4/Armory | VL-GR5 did not survive their latest romp through Armory 16485 | -4/Armory | Discovered new exit (range 30) 16485 | -4/Armory | Lost 3 parts (1n2u) 16528 | -4/Armory | Fabricated Adv. Heavy Treads (x1) 16539 | -4/Armory | Identified Transdimensional Reconstructor 16539 | -4/Armory | Warped through subspace to slip node 16539 | -4/Armory | Discovered new exit (range 1) 16598 | -4/Armory | Fabricated Lgt. Quantum Reactor (x2) 16734 | -4/Armory | Fabricated Hvy. Armored Exoskeleton (x1) 16755 | -4/Armory | Fabricated Exp. Optical Array (x1) 16841 | -4/Armory | Fabricated Hvy. Siege Treads (x1) 16843 | -4/Armory | Fabricated Huge Storage Unit (x1) 16889 | -4/Armory | Intercept squad dispatched 17089 | -4/Armory | Fabricated Exp. Utility Shielding (x1) 17117 | -4/Armory | Fabricated Lgt. Regenerative Plating (x1) 17125 | -4/Armory | Build established: Wizard-Sprinter 17196 | -4/Armory | Fabricated Assault Drone Bay (x1) 17210 | -4/Armory | P-70 Sage assimilated allied Swordsman 7a 17222 | -4/Armory | Fabricated X-62 Marksman (x2) 17295 | -4/Armory | Fabricated X-62 Marksman (x2) 17443 | -4/Armory | Fabricated Exp. Heat Sink (x1) 17451 | -4/Armory | Intercept squad dispatched 17469 | -4/Armory | Spotted Tracker 17470 | -4/Armory | Spotted Tracker 17477 | -4/Armory | Spotted Combat Programmer 17503 | -4/Armory | Destroyed Combat Programmer 17509 | -4/Armory | Destroyed Tracker 17511 | -4/Armory | Spotted Combat Programmer 17525 | -4/Armory | Lost 7 allies 17528 | -4/Armory | Destroyed Combat Programmer 17547 | -4/Armory | Lost 3 parts (1p2w) 17768 | -4/Armory | Build established: Wizard-Mutant 18134 | -4/Armory | Entered Lab 18134 | -4/Lab | Accompanied by 1 ally 18134 | -4/Lab | Discovered new exit (range 9) 18171 | -4/Lab | Hidden lab's door opened automatically 18171 | -4/Lab | Sensor layout match revealed 18172 | -4/Lab | Gained access to the hidden lab's interior 18216 | -4/Lab | Found Alien Artifact 18216 | -4/Lab | Identified Core Regenerator 18216 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 18227 | -4/Lab | Found Alien Artifact 18227 | -4/Lab | Identified Integrated Reactor 18227 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 18237 | -4/Lab | Found Transdimensional Reconstructor 18251 | -4/Lab | Found Alien Artifact 18296 | -4/Lab | Found Deep Network Scanner 18326 | -4/Lab | Found Prototype Protection 18332 | -4/Lab | Found Prototype Energy Gun 18336 | -4/Lab | Identified Exp. Powered Armor 18344 | -4/Lab | Found Prototype Energy Cannon 18373 | -4/Lab | Found Prototype Special Weapon 18406 | -4/Lab | Decrypted terminal 18499 | -4/Lab | Identified Warp Cannon 18501 | -4/Lab | Identified Hyp. EM Gauss Rifle 18520 | -4/Lab | Decrypted terminal 18521 | -4/Lab | Decrypted terminal 18523 | -4/Lab | Found Alien Artifact 18523 | -4/Lab | Identified LC Capacitor 18767 | -4/Lab | Entered Research 18767 | -3/Research | Accompanied by 1 ally 18767 | -3/Research | Evolved 2 slots: Utility x2 18769 | -3/Research | Loaded intel: 111 machine locations 19051 | -3/Research | Build established: Hacker-Skirmisher 19682 | -3/Research | Found Fusion Bomb Launcher 19703 | -3/Research | Discovered new exit (range 27) 19810 | -3/Research | Discovered new exit (range 28) 19920 | -3/Research | Found Fusion Bomb Launcher 20076 | -3/Research | Build established: Hacker-Mutant 20157 | -3/Research | Entered Quarantine 20158 | -3/Quarantine | Loaded intel: 62 machine locations 20429 | -3/Quarantine | Repaired Enh. Nova Cannon 20457 | -3/Quarantine | Build established: Hacker-Skirmisher 20617 | -3/Quarantine | Found Alien Artifact 20780 | -3/Quarantine | Build established: Hacker-Mutant 20807 | -3/Quarantine | Intercept squad dispatched 20819 | -3/Quarantine | Spotted Tracker 20820 | -3/Quarantine | Spotted Tracker 20839 | -3/Quarantine | Destroyed Tracker 20847 | -3/Quarantine | Destroyed Tracker 20848 | -3/Quarantine | Spotted Combat Programmer 20851 | -3/Quarantine | Spotted Combat Programmer 20855 | -3/Quarantine | Destroyed Combat Programmer 20858 | -3/Quarantine | Destroyed Combat Programmer 20889 | -3/Quarantine | Learned Access garrison access intel 20937 | -3/Quarantine | Learned location of 3 exits from Research 20965 | -3/Quarantine | Identified exit to Section 7 20965 | -3/Quarantine | Identified exit to Research 21674 | -3/Quarantine | Found Alien Artifact 21720 | -3/Quarantine | Found Alien Energy Cannon 21748 | -3/Quarantine | Identified Phase Redirector 21750 | -3/Quarantine | Found Alien Artifact 21750 | -3/Quarantine | Identified Subatomic Replicator 21783 | -3/Quarantine | Intercept squad dispatched 21783 | -3/Quarantine | Spotted Tracker 21783 | -3/Quarantine | Spotted Tracker 21784 | -3/Quarantine | Warped through subspace 21836 | -3/Quarantine | Spotted Combat Programmer 21855 | -3/Quarantine | Spotted Combat Programmer 21860 | -3/Quarantine | Destroyed Combat Programmer 21866 | -3/Quarantine | Destroyed Combat Programmer 21994 | -3/Quarantine | Found Gamma Bomb Array 22175 | -3/Quarantine | Found Alien Artifact 22177 | -3/Quarantine | Identified Phase Armor 22332 | -3/Quarantine | Found Transdimensional Reconstructor 22336 | -3/Quarantine | Found Alien Artifact 22348 | -3/Quarantine | Found Alien Artifact 22358 | -3/Quarantine | Found Transdimensional Reconstructor 22618 | -3/Quarantine | Spotted Fortress 22700 | -3/Quarantine | Entered Section 7 22701 | -3/Section 7 | Loaded intel: 156 machine locations 22779 | -3/Section 7 | Spotted S7 Guard 22815 | -3/Section 7 | Found Alien Artifact 22843 | -3/Section 7 | Found Integrated Dissipator 22843 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22966 | -3/Section 7 | Core integrity fell below 50% 22967 | -3/Section 7 | Destroyed S7 Guard 23038 | -3/Section 7 | Found Alien Artifact 23323 | -3/Section 7 | Found Alien Artifact 23415 | -3/Section 7 | Intercept squad dispatched 23415 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 23415 | -3/Section 7 | Warped through subspace 23417 | -3/Section 7 | Local machine network offline 23671 | -3/Section 7 | Found Alien Artifact 23671 | -3/Section 7 | Identified Spacefold Activator 23942 | -3/Section 7 | Found Faulty Spectral Analyzer 24044 | -3/Section 7 | Spotted Executioner 24044 | -3/Section 7 | Spotted Executioner 24079 | -3/Section 7 | Build established: Hacker-Skirmisher 24082 | -3/Section 7 | Found Transdimensional Reconstructor 24121 | -3/Section 7 | Found Alien Reactor 24379 | -3/Section 7 | Found Integrated Dissipator 24379 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24382 | -3/Section 7 | Found Integrated Dissipator 24382 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24386 | -3/Section 7 | Found Integrated Dissipator 24386 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24546 | -3/Section 7 | Found Alien Artifact 24546 | -3/Section 7 | Identified LRC Armor 24546 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 24555 | -3/Section 7 | Found Alien Artifact 24555 | -3/Section 7 | Identified LRC Energy Well 24555 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24612 | -3/Section 7 | Found Alien Artifact 24612 | -3/Section 7 | Identified Core Expander 24612 | -3/Section 7 | Installed Core Expander, added new Utility slot 24739 | -3/Section 7 | Intercept squad dispatched 24746 | -3/Section 7 | Warped through subspace 24909 | -3/Section 7 | Spotted Tracker 24913 | -3/Section 7 | Destroyed Tracker 24953 | -3/Section 7 | Discovered exit to Research (range 30) 24982 | -3/Section 7 | Spotted S7 Guard 24995 | -3/Section 7 | Destroyed S7 Guard 24997 | -3/Section 7 | First assault squad dispatched 25021 | -3/Section 7 | Spotted Tracker 25021 | -3/Section 7 | Entered Research 25021 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 25022 | -2/Research | Identified exit to Testing 25023 | -2/Research | Identified exit to Access 25025 | -2/Research | Loaded intel: 101 machine locations 25257 | -2/Research | Local machine network offline 25289 | -2/Research | Spotted B-90 Cyclops 25290 | -2/Research | Warped through subspace 25306 | -2/Research | First assault squad dispatched 25448 | -2/Research | Destroyed 10 combat bots 25449 | -2/Research | Lost 4 parts (1n1u2w) 25668 | -2/Research | Discovered exit to Access (range 14) 25725 | -2/Research | Intercept squad dispatched 25731 | -2/Research | Spotted Tracker 25731 | -2/Research | Spotted Tracker 25732 | -2/Research | Spotted Combat Programmer 25745 | -2/Research | Entered Testing 25746 | -2/Testing | Loaded intel: 68 machine locations 25748 | -2/Testing | Identified Integrity Redistributor 25748 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-287) 25777 | -2/Testing | Found Gamma Bomb Array 25802 | -2/Testing | Build established: Hacker-Tank 25839 | -2/Testing | Found Prototype Energy Gun 25839 | -2/Testing | Identified Tachyon Dispersion Ray 25902 | -2/Testing | Found Prototype Energy Cannon 25902 | -2/Testing | Identified Potential Cannon 25906 | -2/Testing | Found Prototype Energy Cannon 25906 | -2/Testing | Identified Imp. Potential Cannon 25988 | -2/Testing | Repaired Enh. Nova Cannon 26000 | -2/Testing | Identified Dimensional Node Initializer 26000 | -2/Testing | Initialized slip node 26232 | -2/Testing | Spotted Striker 26245 | -2/Testing | Scanned by Researcher 26267 | -2/Testing | Found Prototype Protection 26267 | -2/Testing | Identified SHELL Armor 26285 | -2/Testing | First assault squad dispatched 26462 | -2/Testing | Intercept squad dispatched 26477 | -2/Testing | Spotted Tracker 26478 | -2/Testing | Destroyed Tracker 26483 | -2/Testing | Spotted Tracker 26490 | -2/Testing | Destroyed Tracker 26497 | -2/Testing | Spotted Combat Programmer 26507 | -2/Testing | Destroyed Combat Programmer 26509 | -2/Testing | Spotted Combat Programmer 26514 | -2/Testing | Destroyed Combat Programmer 26559 | -2/Testing | Found Exp. Targeting Computer 26720 | -2/Testing | Found Prototype Energy Cannon 26720 | -2/Testing | Identified Null Cannon 26915 | -2/Testing | Discovered exit to Access (range 15) 26947 | -2/Testing | Entered Access 26947 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 26948 | -1/Access | Loaded intel: 104 machine locations 26949 | -1/Access | Loaded intel: 6 garrison access locations 27104 | -1/Access | Destroyed 7 combat bots 27231 | -1/Access | Found Quantum Capacitor 27247 | -1/Access | First assault squad dispatched 27865 | -1/Access | Destroyed 14 combat bots 27940 | -1/Access | Discovered new exit (range 25) 28027 | -1/Access | Intercept squad dispatched 28037 | -1/Access | Entered Command 28038 | -1/Command | Loaded intel: 47 machine locations 28276 | -1/Command | Build established: Generator-Gunner 28474 | -1/Command | Spotted Combat Programmer 28537 | -1/Command | First assault squad dispatched 28555 | -1/Command | Used Subatomic Replicator to replicate SHELL Armor 28584 | -1/Command | Met MAIN.C 28584 | -1/Command | 0b10 Conduit disabled 28683 | -1/Command | System corruption reached 10% 28819 | -1/Command | Destroyed MAIN.C Shell 28820 | -1/Command | MAIN.C activated Command garrisons 28836 | -1/Command | Failed to warp due to unstable space 28858 | -1/Command | Spotted Combat Programmer 28880 | -1/Command | System corruption reached 30% 28918 | -1/Command | Core integrity fell below 50% 28937 | -1/Command | Released all parts (4) 28938 | -1/Command | Core integrity fell below 20% 28950 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 28937_ Penetrated by EMDS Slug. 28937_ Released Huge Storage Unit. 28937_ Released Exp. Targeting Computer. 28937_ Released Personal Teleporter v0.10. 28937_ Released Spacefold Activator. 28937_ Acquired 2 matter. 28937_ Penetrated by Slug. 28937_ Penetrated by EMDS Slug. 28941_ EMDS Slug penetrates Wall. 28942_ Connecting with Terminal... 28944_ Penetrated by Slug. 28944_ Knocked back. 28945_ Acquired Unknown Flight Unit. 28945_ Identified Nuclear Pulse Array. 28946_ EMDS Slug penetrates Terminal. 28946_ Terminal disabled. 28947_ Knocked back. 28947_ Acquired 9 matter. 28948_ EMDS Slug penetrates Wall. 28948_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"""T"""???????????? | | ???????????????????????????????"""?"""???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????#! @ #???????????????????? | | ????????????????????# * #???????????????????? | | ????????????????????# " #???????????????????? | | ????????????????????#! ""#???????????????????? | | ????????????????????# T"#???????????????????? | | ????????????????????# o"""#???????????????????? | | ????????????????????# "" #???????????????????" | | ????????????????????# #???????????????????" | | ????????????????????#pp #???????????????????? | | ????????????????????#;##M#####???????????????????" | | ????????????????????## ######## ##???????????" | | ?????????????????????# T" H ????????????? | | ?????????????????????# ""% ???????????? | | ?????????????????????# #######/#####??????????? | | ?????????????????????## ##?????# ?#?????????? | | ??????????????????????# #??????# =#???? ????? | | ??????????????????????# ######## "" #??? #???? | | ??????????????????????# # # "" #??? #???? | | ??????????????????????# T" #??? #???? | | ??????????????????????# * "" #??? #???? | | ??????????????????????# ! ! "" #??# #???? | | ??????????????????????# !!!%! #??# #???? | | ??????????????????????# ]]|! #??# #???? | | ??????????????????????# = #/######## ##### | | ??????????????????????## % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 99 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 2010 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 16 Armor Coverage 3600 Resistance: KI 25 Resistance: EM 25 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 66 Targeting Accuracy 12 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 57 Defensive Hacking 39 Authchip Count 5 Item Schematics ----------------- Enh. Optical Array | -8/Storage | Hacked Med. Storage Unit | -8/Recycling | Hacked CPS Tube | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Quantum Rifle | -4/Factory | Hacked Huge Storage Unit | -4/Armory | Hacked Hvy. Siege Treads | -4/Armory | Hacked Exp. Utility Shielding | -4/Armory | Hacked Imp. Heavy Armor Plating | -4/Armory | Hacked Adv. Heavy Siege Treads | -3/Quarantine | Hacked Cld. Field Propulsion Drive | -2/Testing | Archive Exp. Target Analyzer | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-02 Transporter | -2/Testing | Archive Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Enh. Optical Array | x2 | -6/Factory | Authchip Adv. Heavy Treads | x1 | -4/Armory | Preloaded Lgt. Quantum Reactor | x2 | -4/Armory | Preloaded Hvy. Armored Exoskeleton | x1 | -4/Armory | Preloaded, Authchip Exp. Optical Array | x1 | -4/Armory | Authchip Hvy. Siege Treads | x1 | -4/Armory | Authchip Huge Storage Unit | x1 | -4/Armory | Authchip Exp. Utility Shielding | x1 | -4/Armory | Authchip Lgt. Regenerative Plating | x1 | -4/Armory | Authchip Assault Drone Bay | x1 | -4/Armory | Authchip X-62 Marksman | x2 | -4/Armory | Authchip X-62 Marksman | x2 | -4/Armory | Authchip Exp. Heat Sink | x1 | -4/Armory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Reactor LC Capacitor Phase Redirector Subatomic Replicator Phase Armor High-powered Transdimensional Reconstructor Spacefold Activator LRC Armor LRC Energy Well Core Expander Integrity Redistributor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityIonMask Manual? 0 Play Time 10:21:06 Cumulative 386.1 hours Start 2025.02.08 @ 23:04:15 End 2025.02.10 @ 01:17:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 121 Adventurer 0 Explorer 2 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b56e828b-5620-4200-831a-258668801753