Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 11:04:39 Player: Catalyst Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (102) 510 Value Destroyed (4039) 4039 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4919) 4919 TOTAL SCORE: 17908 Bonus ------- High Alert Combat Kills 319 Follower Combat Kills 1500 Entered Garrisons 200 Aligned with FarCom 300 Win 3000 Friendly Fire -400 Cogmind --------- Core Integrity 1600/1600 Matter 129/300 Energy 301/315 System Corruption 0% Temperature Cool (8) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (11) -- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Focal Shield System Shield System Shield > --- WEAPON (3) ------- Spear Spear > --- INVENTORY (20) --- Particle Reactor Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Improved Coolant Injector High-capacity Storage Unit Compact Matter Pod (0) Improved Field Recycling Unit (89) Quantum Rifle Enhanced Quantum Rifle Coil Gun Coil Gun Railgun Linear Accelerator Mini Smartbomb Launcher Mini Smartbomb Launcher Scythe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- High-density Centrium Heavy Treads Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Launcher Guidance Computer Graphene Brace Improved Focal Shield > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Particle Reactor Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Improved Coolant Injector High-capacity Storage Unit Compact Matter Pod Seismic Detector Improved Field Recycling Unit Quantum Rifle Enhanced Quantum Rifle Coil Gun Coil Gun Railgun Linear Accelerator Mini Smartbomb Launcher Mini Smartbomb Launcher Scythe [Rating: 145] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Array Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Tesla Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 4 . . . 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 9 | . . . . . 2 . . 1 . . . . . 2 2 2 Utility 7 | . . . . . 1 . . 2 . . . 2 2 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 176 | 5 6 4 1 2 42 21 1 4 3 . . 8 51 13 10 5 Power 25 | 1 1 . . . 11 3 . . . . . . 6 2 1 . Engine 12 | 1 1 . . . 5 2 . . . . . . 3 . . . Core 11 | . . . . . 6 1 . . . . . . 2 2 . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 . Propulsion 53 | 2 1 2 . . 15 4 1 1 . . . 4 13 7 1 2 Treads 5 | . . . . . . . . . . . . . 4 . . 1 Leg 27 | 2 1 2 . . 15 4 1 1 . . . . 1 . . . Wheel 9 | . . . . . . . . . . . . 1 8 . . . Hover 2 | . . . . . . . . . . . . 1 . 1 . . Flight 10 | . . . . . . . . . . . . 2 . 6 1 1 Utility 44 | . 2 1 1 . 5 1 . 2 3 . . 2 16 2 6 3 Device 16 | . 1 1 . . 3 . . . . . . 1 5 1 4 . Storage 6 | . 1 . 1 . . . . . 2 . . . 1 1 . . Processor 13 | . . . . . 1 . . 1 . . . . 8 . 2 1 Hackware 2 | . . . . . . . . . . . . . . . . 2 Protection 7 | . . . . . 1 1 . 1 1 . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 1 . 2 11 13 . 1 . . . 2 16 2 2 . Energy Gun 10 | 1 . . . . . 4 . . . . . . 5 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 2 1 . 2 5 3 . . . . . 1 4 . . . Ballistic Cannon 10 | . . . . . 4 4 . 1 . . . . 1 . . . Launcher 4 | . . . . . . . . . . . . . 3 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 2 . . . . . 1 1 . . . Piercing Weapon 5 | . . . . . . . . . . . . . 2 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 7 . . 1 . . . 2 1 . 1 Parts Lost 54 | . . . . . 13 1 . . . . 2 6 23 7 2 . Power 9 | . . . . . 4 . . . . . . 1 4 . . . Propulsion 23 | . . . . . 6 1 . . . . 1 3 6 5 1 . Utility 11 | . . . . . 2 . . . . . . 1 6 1 1 . Weapon 11 | . . . . . 1 . . . . . 1 1 7 1 . . Highest Loss Streak 14 | . . . . . 3 1 . . . . 2 3 14 5 2 . To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 92 100 100 100 89 99 100 96 100 100 99 65 68 62 68 62 Engine 6 | . 14 14 14 14 6 11 9 6 6 6 6 4 1 . . . Core 4 | . . . . . 11 6 9 6 6 6 6 4 1 2 4 4 Leg 21 | . 28 28 28 28 33 36 36 33 33 33 32 16 . . . . Wheel 1 | . . . . . . . . . . . . . 11 1 . . Flight 2 | . . . . . . . . . . . . . . 16 19 16 Device 7 | . 9 14 14 14 7 6 . . . . . . 9 6 10 8 Storage 8 | . 11 14 14 14 9 9 9 6 9 13 13 7 4 3 4 4 Processor 9 | . . . . . 2 9 9 10 13 13 13 9 16 19 20 21 Protection 2 | . . . . . 1 2 9 13 9 6 6 4 3 . . . Ballistic Gun 8 | . 21 28 28 28 11 1 . . . . . 4 3 2 . . Ballistic Cannon 6 | . . . . . 5 14 18 19 20 20 19 8 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 2 . 6 8 Naked Turns 74 | . . . . . . . . . . . . 74 . . . . Heaviest Build 93 | 9 15 14 28 28 44 48 48 62 62 61 61 93 81 59 69 61 Greatest Support 69 | 20 20 25 25 25 55 52 52 67 67 67 67 57 64 53 69 63 Greatest Overweight (x) 14 | . . . 1 1 1 1 . . . . 1 3 14 3 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 5 8 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 5 7 8 10 15 15 15 15 15 15 15 15 13 18 19 20 20 Most Carried 20 | 5 8 8 9 12 15 15 15 15 15 15 15 15 20 20 20 20 Average Carried 13 | 2 6 8 7 10 14 14 14 13 14 15 15 11 16 17 19 19 Final Capacity 20 | 5 8 8 15 15 15 15 15 15 15 15 15 5 20 20 20 20 Final Carried 20 | 5 8 8 9 12 15 15 15 15 15 15 15 5 18 20 20 19 Class Distribution -------------------- 44% | Scavenger-Mutant 22% | Mutant 13% | Scavenger-Skirmisher 5% | Sprinter 4% | Tank 3% | Scavenger-Tank 3% | Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Matter Collected 3814 | 232 173 168 . 32 658 857 141 . 178 . 193 323 401 237 221 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4279 | . 173 50 . . 990 879 166 . 354 . 210 143 818 237 259 . Parts 192 | . 17 6 . . 52 39 6 . . . 5 1 32 14 20 . Haulers Intercepted 6 | . . . . . 1 4 . . . . . . 1 . . . Recyclers Shooed 7 | . . . . . 1 2 . . . . . . 1 1 2 . Parts Field Recycled 5 | . . . . . . . . . . . . . . . 5 . Retrieved Matter 105 | . . . . . . . . . . . . . . . 105 . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 88 | . 6 3 . . 22 25 2 . . . 5 2 13 5 5 . Melee 20 | . . . . . 4 2 . . . . . . 6 5 3 . Guns 30 | . 6 3 . . 14 5 . . . . . . 2 . . . Cannons 31 | . . . . . 4 18 2 . . . 5 2 . . . . AOE 7 | . . . . . . . . . . . . . 5 . 2 . Classes Destroyed 10 | . 2 . . . 3 2 . . . . 1 . 2 . . . Builder 1 | . . . . . . . . . . . . . 1 . . . Hauler 6 | . . . . . 1 4 . . . . . . 1 . . . Recycler 6 | . . . . . 2 1 1 . . . . 1 1 . . . Swarmer 29 | . 3 3 . . 8 7 . . . . . . 4 4 . . Grunt 24 | . 3 . . . 10 7 . . . . . 1 3 . . . Brawler 3 | . . . . . . 1 . . . . 2 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 21 | . . . . . 4 10 2 . . . 2 1 1 1 . . Hunter 2 | . . . . . . . . . . . . . 2 . . . Programmer 9 | . . . . . . . . . . . 1 . 3 . 5 . Best Kill Streak 7 | . 4 3 . . 6 7 1 . . . 2 1 4 4 3 . Combat Bots Only 7 | . 4 3 . . 6 7 1 . . . 2 1 4 4 3 . Max Kills in Single Turn 4 | . 1 1 . . 2 2 1 . . . 1 1 4 1 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . 4 . 1 . Melee 1 | . . . . . 1 1 . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Hostile Shots Fired 776 | . 28 23 . 3 176 76 2 . . . 38 164 201 33 32 . Missed 200 | . 8 7 . . 45 23 1 . . . 7 40 51 4 14 . Damage Taken 11302 | . 226 126 . 68 2006 728 16 . . . 734 2543 3730 702 423 . Core 2383 | . 53 25 . 10 354 116 16 . . . . 869 664 180 96 . Absorbed by Shields 153 | . . . . . . . . . . . . 5 148 . . . Regen/Repaired (Parts) 266 | . . . . . . . . . 36 . 75 155 . . . . Core Remaining (%) 67 | 100 . . . 64 . . 11 . . . 100 13 42 86 93 100 Volleys Fired 243 | . 15 8 . 1 76 65 4 . 6 . 11 26 27 . 4 . Largest 3 | . 2 2 . 2 2 2 2 . 3 . 3 3 3 . 1 . Hottest 195 | . 60 40 . 40 88 104 88 . 132 . 132 113 195 . 80 . Shots Fired 496 | . 30 16 . 2 152 129 8 . 18 . 33 61 43 . 4 . Gun 263 | . 30 16 . 2 127 34 . . . . . 15 39 . . . Cannon 226 | . . . . . 25 95 8 . 18 . 33 46 1 . . . Launcher 7 | . . . . . . . . . . . . . 3 . 4 . Special . | . . . . . . . . . . . . . . . . . Kinetic 439 | . 15 16 . 2 152 114 8 . 18 . 33 61 20 . . . Thermal 10 | . . . . . . . . . . . . . 10 . . . Explosive 7 | . . . . . . . . . . . . . 3 . 4 . Electromagnetic 40 | . 15 . . . . 15 . . . . . . 10 . . . Robot Hit Streak 15 | . 4 5 . 7 13 15 5 . 9 . 5 8 7 . 11 . Robot Miss Streak 12 | . 1 5 . . 4 12 6 . 4 . 6 10 3 . . . Penetration Max 2 | . . . . . . . . . . . . . 2 . . . Secondary Targets 6 | . . . . . 6 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 479 | . 18 8 . 2 117 110 8 . 18 . 24 58 77 17 22 . Core Hits 332 | . 9 4 . . 50 97 11 . 24 . 33 52 32 8 12 . Critical Kills 2 | . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 4 2 . . . . . . 1 . . . Critical Strikes 19 | . . . . . 6 4 . . . . . 1 5 2 1 . Destroy 9 | . . . . . 6 2 . . . . . . 1 . . . Sever 7 | . . . . . . 2 . . . . . 1 3 1 . . Impale 3 | . . . . . . . . . . . . . 1 1 1 . Melee Attacks 132 | . . . . . 17 8 . . . . . 4 55 23 25 . Impact . | . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . 17 8 . . . . . 4 14 10 . . Piercing 79 | . . . . . . . . . . . . . 41 13 25 . Sneak Attacks 4 | . . . . . . . . . . . . . 1 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . 3 2 2 . Damage Inflicted 10965 | . 231 77 . 16 1440 2356 134 . 657 . 617 1133 2776 503 1025 . Guns 2756 | . 231 77 . 14 845 496 . . . . . 177 916 . . . Cannons 4242 | . . . . . 340 1675 134 . 657 . 617 819 . . . . Explosions 784 | . . . . . . . . . . . . . 525 . 259 . Melee 3133 | . . . . . 255 185 . . . . . 93 1331 503 766 . Ramming 50 | . . . . 2 . . . . . . . 44 4 . . . Kinetic 6321 | . 146 77 . 14 1185 1939 134 . 657 . 617 996 556 . . . Thermal 299 | . . . . . . . . . . . . . 299 . . . Explosive 643 | . . . . . . . . . . . . . 384 . 259 . Electromagnetic 519 | . 85 . . . . 232 . . . . . . 202 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1094 | . . . . . 255 185 . . . . . 93 407 154 . . Piercing 2039 | . . . . . . . . . . . . . 924 349 766 . Highest Corruption 9 | . . . . 1 2 2 2 . . . . 3 9 . 8 . Average Corruption 4 | . . . . 1 2 2 2 . . . . 1 7 . 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 84 | . . . . . 2 23 6 . . . . 2 41 . 10 . Message Errors 24 | . . . . . . 8 2 . . . . . 10 . 4 . Matter Fused 14 | . . . . . . 5 1 . . . . . 5 . 3 . Heat Flow Errors 10 | . . . . . 2 1 . . . . . 1 6 . . . Energy Discharges 13 | . . . . . . 1 . . . . . . 10 . 2 . Parts Fused 2 | . . . . . . 2 . . . . . . . . . . Data Loss (minor) 10 | . . . . . . 3 2 . . . . . 4 . 1 . Data Loss (major) 4 | . . . . . . 1 1 . . . . 1 1 . . . Misfires 3 | . . . . . . . . . . . . . 3 . . . Alerts 3 | . . . . . . 1 . . . . . . 2 . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 106 | . . . . . . . . . . . 2 1 44 17 42 . Projectiles 2 | . . . . . . . . . . . 2 . . . . . Explosions 38 | . . . . . . . . . . . . . 38 . . . Melee 66 | . . . . . . . . . . . . 1 6 17 42 . Knockbacks 83 | . . . . . 4 24 2 . 8 . 12 33 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 75 | . . . . . 4 22 2 . 6 . 11 30 . . . . Secondary 8 | . . . . . . 2 . . 2 . 1 3 . . . . Self-Inflicted Damage 61 | . . . . . . . . . . . . 17 44 . . . Shots 1 | . . . . . . . . . . . . . 1 . . . Rammed 15 | . . . . . . . . . . . . 14 1 . . . Targets Rammed 17 | . . . . 1 . . . . . . 1 14 1 . . . Kicked 2 | . . . . 1 . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 519 | . 69 . . . 255 219 66 . 229 . 141 519 181 . 75 . Average Temperature 125 | . 33 . . . 48 52 26 . 88 . 57 296 57 . 38 . Received Heat Transfer 2402 | . 105 . . . 882 342 . . . . 87 575 357 54 . . Effects 16 | . . . . . . . . . . . . 16 . . . . Shutdowns 7 | . . . . . . . . . . . . 7 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . Heat Transferred 409 | . . . . . . . . . . . . . 409 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Peak Influence 1440 | . 181 140 . 81 288 799 304 45 70 . 1440 814 399 115 227 163 Initial 724 | . . 70 . . . 120 264 45 15 . . 724 357 60 16 136 Average 249 | . 106 64 . 74 176 479 242 45 32 . 854 700 206 73 90 136 Maximum Alert Level 4 | . . . . . 1 3 1 . . . 4 3 1 . 1 . Low Security (%) 57 | 100 100 100 . 100 43 19 28 100 100 100 7 . 51 100 83 100 Level 1 23 | . . . . . 56 15 71 . . . 18 . 48 . 16 . Level 2 9 | . . . . . . 52 . . . . 14 29 . . . . Level 3 6 | . . . . . . 13 . . . . 10 70 . . . . Level 4 2 | . . . . . . . . . . . 48 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . 1 9 6 . . . . . 3 4 . 2 1 Investigation 3 | . 1 . . . 2 . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . 1 2 . 1 . Reinforcement 11 | . 1 . . 1 3 2 . . . . . . 2 . 1 1 Assault 5 | . . . . . . 3 . . . . . 2 . . . . Garrison 5 | . . . . . 4 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Distress Signals 14 | . 1 . . . 3 7 . . . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 202 | . 11 3 . 3 35 43 1 . 1 . 43 26 17 8 11 . Peak Tracking Total 11 | . 4 3 . 3 6 7 1 . . . 11 9 5 5 4 . Tactical Retreats 14 | . . . . . 3 3 . . . . . 6 . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Traps Triggered 7 | . . . . 1 3 1 . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Machines Disabled 13 | . . . . . 3 3 . . . . 1 . 4 . 2 . Max in Single Turn 4 | . . . . . 1 1 . . . . . . 4 . 1 . Garrison Relay 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Machines Accessed 28 | . 2 . 1 1 4 7 . . . 1 1 1 3 . 4 3 Terminals 22 | . 2 . . . 4 7 . . . . 1 1 2 . 3 2 Fabricators 3 | . . . . . . . . . . . . . 1 . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Total Hacks 56 | . 5 . 1 1 8 17 . . . 2 2 1 5 . 9 5 Successful 19 | . . . 1 1 2 9 . . . 1 1 . . . 3 1 Failed 37 | . 5 . . . 6 8 . . . 1 1 1 5 . 6 4 Catastrophic 13 | . 1 . . . 1 4 . . . . 1 1 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 5 . 1 . 8 17 . . . . . 1 4 . 2 1 Terminals 48 | . 5 . . . 8 17 . . . . 2 1 4 . 8 3 Fabricators 4 | . . . . . . . . . . . . . 1 . 1 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . Terminal Hacks 11 | . . . 1 1 1 4 . . . . 1 . . . 2 1 Record 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 2 | . . . . . . 1 . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . . . 1 5 . . . . . . . . . . Terminals 6 | . . . . . 1 5 . . . . . . . . . . Botnet 6 | . . . . . 1 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . . . 3 8 . . . 1 1 1 3 . 3 3 Full Trace Events 3 | . 2 . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . . . . . . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Total Allies 38 | . . 4 . . . 12 . . 20 . 2 . . . . . Largest Group 20 | . . 4 4 3 3 12 . . 20 20 20 2 . . . . Highest-Rated Group 764 | . . 71 71 40 40 235 . . 764 764 764 65 . . . . Highest-Rated Ally 50 | . . 31 31 16 16 31 . . 50 50 50 38 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 254 | . . . . 5 20 64 . . 4 . 160 1 . . . . Total Damage 6892 | . . . . 56 160 948 . . 65 . 5627 36 . . . . Kills 49 | . . . . 3 2 9 . . 1 . 34 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . . 1 . . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Turns Passed 10006 | 68 255 784 532 430 1196 1255 557 111 505 133 454 615 1607 580 780 144 Spaces Moved 7124 | 49 164 604 342 220 537 547 441 85 370 96 305 377 944 364 1285 394 Core 113 | 4 . . . . . . . . . . . 106 1 2 . . Treads 24 | . . . . . . . . . . . . . 24 . . . Legs 4030 | 45 164 604 342 220 537 547 441 85 370 96 305 183 91 . . . Wheels 886 | . . . . . . . . . . . . 11 805 70 . . Hover 31 | . . . . . . . . . . . . 8 23 . . . Flight 2040 | . . . . . . . . . . . . 69 . 292 1285 394 Fastest Speed 29 | 50 120 120 120 190 120 122 122 122 122 122 122 35 40 29 31 34 Average Speed 103 | 114 120 120 136 190 134 122 122 122 122 122 122 118 124 111 31 34 Slowest Speed 750 | 120 120 120 190 190 190 193 122 122 122 122 192 192 750 200 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . 2 . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 26 93 70 67 37 66 96 4 93 4 48 10 23 10 23 14 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 114 | . . . . . 11 . . . . . . . 68 . 35 . Melee . | . . . . . . . . . . . . . . . . . Projectile 17 | . . . . . 11 . . . . . . . 6 . . . AOE 97 | . . . . . . . . . . . . . 62 . 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Gar Fac Fac Res Res Acc Total 9105 | 58 191 651 408 230 854 1008 453 94 412 113 361 494 1244 515 1615 404 Wait 1206 | . 2 30 60 1 156 332 5 . 25 16 17 63 143 66 290 . Move 7092 | 48 163 603 341 219 536 546 440 85 369 95 304 372 943 363 1272 393 Hop 8 | . . . . . . . . . . . . 2 . . 6 . Pick Up 93 | 5 2 1 3 3 8 7 2 3 2 1 1 1 17 31 5 1 Fast Attach 91 | 5 2 1 . . 15 8 . 1 2 . . 4 35 8 7 3 Attach 37 | . 1 . . . 5 2 1 3 1 . . 4 11 4 3 2 Detach 21 | . 1 . . . 1 3 . . 1 . . 1 8 2 2 2 Swap 48 | . 3 3 1 2 22 11 . . . . . . 5 1 . . Drop 94 | . 2 5 3 2 18 20 1 2 6 1 1 3 3 19 5 3 Fire 243 | . 15 8 . 1 76 65 4 . 6 . 11 26 27 . 4 . Melee 122 | . . . . . 17 8 . . . . . 4 51 21 21 . Ram 14 | . . . . . . . . . . . . 14 . . . . Kick 2 | . . . . 1 . . . . . . 1 . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . Escape Stasis 14 | . . . . . . 5 . . . . 9 . . . . . Rewire 18 | . . . . . . 1 . . . . 17 . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/Garrison -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 12) 324 | -10/Materials | Entered Mines 325 | -10/Mines | Assembled infested the area 365 | -10/Mines | Met a Derelict bent on vengeance 495 | -10/Mines | Build established: Scavenger-Mutant 724 | -10/Mines | Discovered new exit (range 8) 725 | -10/Mines | Learned 2 Materials zone layouts 881 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 913 | -10/Mines | Discovered new exit (range 12) 1018 | -10/Mines | Received a Mining Laser from a helpful Derelict 1096 | -10/Mines | Discovered new exit (range 5) 1108 | -10/Mines | Entered Exiles 1108 | -10/Exiles | Accompanied by 4 allies 1137 | -10/Exiles | Met 8R-AWN 1155 | -10/Exiles | Met EX-HEX 1195 | -10/Exiles | Met EX-BIN 1208 | -10/Exiles | Aligned with FarCom system 1209 | -10/Exiles | Given EX-Vault access code 1240 | -10/Exiles | Opened EX-Vault 1249 | -10/Exiles | Found Cloak of Protection 1275 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1311 | -10/Exiles | Met EX-DEC 1499 | -10/Exiles | Discovered new exit (range 15) 1640 | -10/Exiles | Left Exiles lab with Cloak of Protection 1640 | -10/Exiles | Entered Mines 1640 | -9/Mines | Accompanied by 3 allies 1754 | -9/Mines | Found a hidden stash of uninstalled traps 1944 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2024 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2041 | -9/Mines | Discovered new exit (range 14) 2070 | -9/Mines | Entered Materials 2070 | -8/Materials | Accompanied by 3 allies 2070 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2120 | -8/Materials | Garrison activated, responded to threat 2172 | -8/Materials | Lost 4 allies 2349 | -8/Materials | Lost 3 parts (2p1n) 2597 | -8/Materials | Garrison activated, responded to threat 2865 | -8/Materials | Core integrity fell below 50% 2935 | -8/Materials | Lost 3 parts (1p2u) 2971 | -8/Materials | Discovered new exit (range 7) 2987 | -8/Materials | Identified exit to Storage 3266 | -8/Materials | Entered Storage 3572 | -8/Storage | Destroyed 7 combat bots 3584 | -8/Storage | Build established: Mutant 3720 | -8/Storage | Met a pair of Derelict thieves 3745 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3931 | -8/Storage | Lost 10 allies 4064 | -8/Storage | Core integrity fell below 20% 4118 | -8/Storage | Identified exit to Recycling 4287 | -8/Storage | Garrison activated, responded to threat 4409 | -8/Storage | Build established: Scavenger-Mutant 4409 | -8/Storage | Used back door to open Recycling access 4466 | -8/Storage | First assault squad dispatched 4521 | -8/Storage | Entered Recycling 4747 | -8/Recycling | Discovered new exit (range 12) 4759 | -8/Recycling | Identified exit to Factory 5078 | -8/Recycling | Entered Factory 5078 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5189 | -6/Factory | Sucked down chute 5189 | -6/Factory | Entered Waste 5190 | -6/Waste | Joined by Warlord forces that had cleared the area 5376 | -6/Waste | Build established: Scavenger-Tank 5384 | -6/Waste | Discovered new exit (range 12) 5407 | -6/Waste | Found Damper Plating 5667 | -6/Waste | Identified exit to Factory 5694 | -6/Waste | Entered Factory 5694 | -6/Factory | Accompanied by 20 allies 5713 | -6/Factory | Build established: Scavenger-Skirmisher 5813 | -6/Factory | Identified exit to Garrison 5827 | -6/Factory | Entered Garrison 5827 | -6/Garrison | Accompanied by 20 allies 5849 | -6/Garrison | Triggered checkpoint 5859 | -6/Garrison | Triggered checkpoint 6001 | -6/Garrison | Triggered checkpoint 6003 | -6/Garrison | Triggered checkpoint 6043 | -6/Garrison | Lost 4 allies 6060 | -6/Garrison | Triggered checkpoint 6093 | -6/Garrison | Triggered checkpoint 6233 | -6/Garrison | Discovered new exit (range 19) 6241 | -6/Garrison | Triggered checkpoint 6241 | -6/Garrison | Heavy support dispatched to Factory 6280 | -6/Garrison | Identified exit to Factory 6281 | -6/Garrison | Entered Factory 6281 | -5/Factory | Accompanied by 2 allies 6281 | -5/Factory | Evolved 2 slots: Utility x2 6304 | -5/Factory | Lost 10 allies 6411 | -5/Factory | Discovered new exit (range 14) 6434 | -5/Factory | Identified exit to Factory 6581 | -5/Factory | First assault squad dispatched 6790 | -5/Factory | Released all parts (8) 6821 | -5/Factory | Lost 3 parts (1p1u1w) 6853 | -5/Factory | Core integrity fell below 50% 6868 | -5/Factory | Core integrity fell below 20% 6896 | -5/Factory | Entered another Factory area 6896 | -4/Factory | Evolved 2 slots: Utility x2 6990 | -4/Factory | Found Prototype Launcher 6990 | -4/Factory | Identified Mni. Smartbomb Launcher 6994 | -4/Factory | Found Mni. Smartbomb Launcher 7060 | -4/Factory | Found Mni. Smartbomb Launcher 7387 | -4/Factory | Lost 14 parts (2p4n4u4w) 7654 | -4/Factory | Lost 3 parts (1p1n1w) 7912 | -4/Factory | Core integrity fell below 50% 8281 | -4/Factory | Lost 5 parts (1p1n1u2w) 8338 | -4/Factory | Discovered new exit (range 14) 8382 | -4/Factory | Identified exit to Research 8492 | -4/Factory | Build established: Mutant 8503 | -4/Factory | Entered Research 8503 | -3/Research | Evolved 2 slots: Propulsion x2 8623 | -3/Research | Lost 5 parts (4n1u) 8822 | -3/Research | Found Prototype Device 8822 | -3/Research | Identified Exp. Thermal Shield 8989 | -3/Research | Discovered new exit (range 22) 9078 | -3/Research | Identified exit to Research 9083 | -3/Research | Entered another Research area 9083 | -2/Research | Evolved 2 slots: Propulsion x2 9377 | -2/Research | Build established: Sprinter 9424 | -2/Research | Spotted B-90 Cyclops 9860 | -2/Research | Discovered new exit (range 10) 9862 | -2/Research | Identified exit to Access 9863 | -2/Research | Entered Access 9863 | -1/Access | Evolved 2 slots: Propulsion x2 9960 | -1/Access | Build established: Gladiator 10005 | -1/Access | Discovered new exit (range 6) 10007 | -1/Access | Identified exit to Surface 10007 | *** | Escaped! Last Messages --------------- 09878_ Connecting with Terminal... 09883_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09939_ Acquired Imp. Targeting Computer. 09974_ Acquired Prototype Treads. 09974_ Identified Hdn. Centrium Heavy Treads. 09975_ Dropped Hdn. Centrium Heavy Treads. 09977_ Discarded Launcher Guidance Computer. 09977_ Acquired System Shield. 09993_ Dropped Seismic Detector. 09994_ Acquired System Shield. 09996_ Connecting with Fabricator... 10003_ Connecting with Terminal... 10003_ Dropped Graphene Brace. 10004_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10005_ The Access Shell folds into the floor. 10005_ EXIT=FOUND 10007_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# " #????????? | | ??????????????????????????# """" #????????? | | ??????????????????????????# """"" ########## | | ??????????????????????????# """"" # """"" | | ??????????????????????????# """" # """"" | | ??????????????????????????# " # "" F" | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# #! | | ??????????????????????????# # | | ??????????????????????????############ + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ########## | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """!""" #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 35 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 610 Cloak Strength 5 Power Amplification 30 Armor Coverage 1600 Resistance: KI 25 Resistance: EM 90 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 16 Launcher Accuracy 20 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponPulseMace Manual? 0 Play Time 01:56:27 Cumulative 106.8 hours Start 2024.05.26 @ 16:47:54 End 2024.06.23 @ 11:04:39 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 3 Adventurer 14 Explorer 4 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 872f3fe2-26f1-4f4e-8bbf-971273c4e30b