Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.20 @ 18:36:26 Player: klibe Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (795) 795 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2105 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (242) Hardened Light Armor Plating Beam Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- High-capacity Battery Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Battery Device Seismic Detector Storage High-capacity Battery Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 26 | 7 5 2 12 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 4 1 . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight 2 | . . . 2 Utility 4 | . 2 . 2 Device 1 | . 1 . . Storage 2 | . 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 1 1 7 Energy Gun 3 | 1 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 3 8 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 1 | . . 1 . Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 74 | . 83 89 70 Engine 10 | . 12 14 9 Wheel 9 | . 28 24 1 Flight 10 | . . . 14 Device 1 | . 4 10 . Storage 13 | . 9 14 15 Protection 4 | . . . 6 Energy Gun 7 | . 1 . 9 Energy Cannon 1 | . . . 2 Ballistic Gun 8 | . 14 14 6 Launcher 6 | . 12 10 4 Special Weapon 1 | . . . 1 Naked Turns 7 | . . . 7 Heaviest Build 18 | 7 13 13 18 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 1 | 2 3 4 1 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 4 4 Class Distribution -------------------- 65% | Mutant 16% | Gunner 12% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 584 | 276 26 8 274 Remotely . | . . . . Salvage Created 835 | 36 121 22 656 Parts 66 | 2 7 5 52 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | 1 4 3 14 Guns 8 | 1 . 1 6 Cannons 2 | . . . 2 AOE 12 | . 4 2 6 Classes Destroyed 8 | 1 1 1 5 Worker 2 | . . . 2 Builder 5 | . 2 . 3 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 3 | . . . 3 Swarmer 6 | . . 3 3 Grunt 15 | 1 4 . 10 Sentry 1 | . . . 1 Best Kill Streak 10 | 1 6 3 10 Combat Bots Only 5 | 1 4 3 5 Max Kills in Single Turn 5 | 1 4 2 5 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 136 | 3 17 10 106 Missed 38 | 1 5 1 31 Damage Taken 1296 | 16 118 209 953 Core 430 | . 12 18 400 Absorbed by Shields . | . . . . Ignored by Resistances 277 | 6 40 18 213 Core Remaining (%) 94 | 100 . 88 . Volleys Fired 41 | 2 3 2 34 Largest 3 | 2 2 2 3 Hottest 140 | 70 50 50 140 Shots Fired 77 | 4 6 4 63 Gun 55 | 4 3 2 46 Cannon 8 | . . . 8 Launcher 14 | . 3 2 9 Special . | . . . . Kinetic 40 | 2 3 2 33 Thermal 23 | 2 . . 21 Explosive 14 | . 3 2 9 Electromagnetic . | . . . . Robot Hit Streak 13 | 4 6 1 13 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 48 | 4 5 1 38 Core Hits 52 | 2 11 3 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2181 | 47 509 156 1469 Guns 395 | 47 10 13 325 Cannons 106 | . . . 106 Explosions 1678 | . 499 143 1036 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 279 | 22 10 13 234 Thermal 611 | 25 389 . 197 Explosive 1289 | . 110 143 1036 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 2 Average Corruption 2 | . . 4 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 117 | . 67 8 42 Projectiles . | . . . . Explosions 117 | . 67 8 42 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 168 | . 29 . 139 Shots 5 | . 1 . 4 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 150 | 24 2 . 150 Average Temperature 48 | 13 2 . 53 Received Heat Transfer 237 | 12 51 . 174 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . . 1 Heat Transferred 805 | 74 250 . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 276 | 20 276 194 271 Initial 90 | . 11 90 54 Average 87 | 3 74 178 98 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 79 | 100 83 100 74 Level 1 20 | . 16 . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 7 | . 3 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | 1 15 6 29 Peak Tracking Total 7 | 1 7 3 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . 3 . 3 Max in Single Turn 3 | . 3 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 9 | . 9 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 6 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 3 | . 3 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 107 | . 107 . . Retrieved Matter 107 | . 107 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1436 | 122 337 42 935 Spaces Moved 1158 | 136 392 37 593 Core 101 | 39 . . 62 Treads . | . . . . Legs 3 | 3 . . . Wheels 658 | 94 392 37 135 Hover . | . . . . Flight 396 | . . . 396 Fastest Speed 50 | 50 80 80 50 Average Speed 107 | 72 80 80 135 Slowest Speed 300 | 120 80 80 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . 1 1 Exploration Rate (%) 19 | 7 29 9 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 137 | . 41 19 77 Melee . | . . . . Projectile . | . . . . AOE 137 | . 41 19 77 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1288 | 154 409 45 680 Wait 16 | . . . 16 Move 1155 | 135 391 36 593 Hop . | . . . . Pick Up 29 | 10 7 2 10 Fast Attach 1 | . . . 1 Attach 19 | 5 3 . 11 Detach 6 | . . . 6 Swap 6 | 2 2 2 . Drop 13 | . 3 3 7 Fire 41 | 2 3 2 34 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Entered Mines 491 | -10/Mines | Crushed by falling debris 495 | -10/Mines | Discovered new exit (range 9) 502 | -10/Mines | Entered Materials 502 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 522 | -9/Materials | Lost 3 parts (1n1u1w) 711 | -9/Materials | Lost 4 parts (1p1n2w) 1291 | -9/Materials | Core integrity fell below 50% 1395 | -9/Materials | Discovered new exit (range 11) 1398 | -9/Materials | Crushed by falling debris 1398 | -9/Materials | Core integrity fell below 20% 1429 | -9/Materials | Lost 4 parts (1p2n1w) 1437 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Door. K-01 Serf collects debris. W-16 Scout destroyed. Material Processor disabled. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf crushed by falling debris. K-01 Serf destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????# ????#######?????????????? | | ????????????????????# "???# #??????#######? | | ????????????????????# ??# #??????# ## | | ????????????????????# a !??# #??????# | | ????????????????????# < ""?# [] #??????# | | ????????????????????# |"## ]] #??????# | | ????????????????????# "## ####???# ## | | ????????????????????# """## ## ###### ### | | ??????????????######?# # # ! #####= # | | ??????????????? # s% #+### " =# [ # | | ???????????????? #k w ou/== ! /*! + | | ???????????????? 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" # ""??????# | | ????????????????????? # ??????# | | ????????????????????? # # = ???#####+###+ | | ?????????????????????##+##? # ??# | | ??????????????????????????? #######???# """ "" | | ??????????????????????????? #?????????# """ "" | | ???????????????????????????] #?????????# """ "" | | ???????????????????????????] ??????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 375 Matter Stores 321 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed CryofiberSystemAutobeam Manual? 0 Play Time 00:27:00 Cumulative 0.4 hours Start 2024.07.20 @ 17:36:38 End 2024.07.20 @ 18:36:26 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b9da743-530d-468e-9bba-fef18b5d6658