Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 00:45:37 Player: Jirybot Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1437) 1437 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 4537 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 69/100 System Corruption 14% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Datajack > --- INVENTORY (5) ---- Improved VSS Leg Improved Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Nuclear Core Light Fission Core > --- PROPULSION ------- Light Treads Backup Propulsion VII > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Hardened Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Laser Improved Heavy Laser Minigun > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Salvage Targeting Computer Targeting Computer Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Katana Scrap Shield Fragment [Rating: 49] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Backup Propulsion VII Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 88 | 6 18 9 10 45 Power 15 | 1 2 1 2 9 Engine 8 | 1 2 1 . 4 Core 7 | . . . 2 5 Reactor . | . . . . . Propulsion 24 | 2 3 1 5 13 Treads 12 | 2 3 1 3 3 Leg 3 | . . . . 3 Wheel 8 | . . . 2 6 Hover 1 | . . . . 1 Flight . | . . . . . Utility 20 | 1 5 1 2 11 Device 5 | . 2 . . 3 Storage 7 | 1 3 . 1 2 Processor 2 | . . . . 2 Hackware 2 | . . . 1 1 Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 29 | 2 8 6 1 12 Energy Gun 14 | 1 3 4 1 5 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 7 | . 5 . . 2 Launcher 2 | . . 2 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . 1 . . 1 Corrupted Parts 2 | . . . . 2 System Corruption 2 | . . . . 2 Parts Lost 41 | . . 7 3 31 Power 10 | . . 1 1 8 Propulsion 13 | . . 1 2 10 Utility 5 | . . . . 5 Weapon 13 | . . 5 . 8 Highest Loss Streak 10 | . . 4 7 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 98 96 65 75 Engine 5 | . 13 13 . 1 Core 6 | . . . 9 10 Treads 16 | . 27 27 17 7 Wheel 1 | . . . . 4 Device 7 | . 13 13 . 6 Storage 10 | . 14 14 14 5 Hackware 4 | . . . 1 10 Protection 5 | . . . 12 6 Energy Gun 10 | . 8 22 9 9 Ballistic Gun 2 | . . . . 4 Ballistic Cannon 5 | . 18 . . 1 Peak Build Rating 49 | 6 13 13 17 49 Average Rating 22 | 4 10 12 10 39 On Entrance 8 | . 6 13 7 17 Naked Turns 19 | . . . . 19 Heaviest Build 176 | 14 92 34 55 176 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 57 | 4 2 1 2 57 Average Overweight (x) 2 | . . . 1 8 Largest Inventory Capacity 30 | 8 25 15 20 30 Average Capacity 19 | 7 14 15 16 25 Most Carried 20 | 4 14 15 20 19 Average Carried 11 | 3 10 13 12 10 Final Capacity 20 | 8 15 15 20 5 Final Carried 20 | 4 14 11 20 3 Class Distribution -------------------- 35% | Mutant 31% | Hauler-Tank 18% | Commander-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Hauler-Tank | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1577 | 141 574 15 183 664 Remotely . | . . . . . Salvage Created 1829 | . 620 195 238 776 Parts 97 | . 42 19 7 29 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 36 | . 12 11 1 12 Melee 5 | . . . 1 4 Guns 12 | . 2 5 . 5 Cannons 13 | . 10 . . 3 AOE 6 | . . 6 . . Classes Destroyed 10 | . 7 1 1 1 Worker 2 | . 1 . . 1 Hauler 2 | . 2 . . . Recycler 5 | . 2 . 2 1 Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 10 | . 3 7 . . Grunt 15 | . 9 . . 6 Sentry 1 | . . . . 1 Programmer 6 | . . . 1 5 Subdweller 4 | . . 4 . . Best Kill Streak 4 | . 4 4 1 3 Combat Bots Only 4 | . 4 4 1 3 Max Kills in Single Turn 3 | . 2 3 1 1 Gunslinging 1 | . 1 . . . Exploded 3 | . . 3 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 595 | . 30 210 14 341 Missed 201 | . 8 91 7 95 Damage Taken 4775 | . 239 1080 107 3349 Core 1099 | . 23 204 16 856 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 97 | . 97 . . . Core Remaining (%) 51 | 100 . . 2 . Volleys Fired 121 | . 34 30 . 57 Largest 3 | . 2 2 . 3 Hottest 159 | . 90 90 . 159 Shots Fired 228 | . 68 48 . 112 Gun 119 | . 2 36 . 81 Cannon 85 | . 66 . . 19 Launcher 12 | . . 12 . . Special 12 | . . . . 12 Kinetic 111 | . 66 . . 45 Thermal 51 | . . . . 51 Explosive 12 | . . 12 . . Electromagnetic 42 | . 2 36 . 4 Robot Hit Streak 11 | . 7 11 . 8 Robot Miss Streak 5 | . 3 4 . 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 157 | . 40 30 . 87 Core Hits 102 | . 23 21 22 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 3 1 . 5 Burn 3 | . . . . 3 Blast 2 | . 2 . . . Corrupt 2 | . 1 1 . . Sever 1 | . . . . 1 Impale 1 | . . . . 1 Melee Attacks 32 | . . . . 32 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing 28 | . . . . 28 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3956 | . 758 911 206 2081 Guns 1371 | . 33 274 . 1064 Cannons 1105 | . 711 . . 394 Explosions 637 | . . 637 . . Melee 623 | . . . . 623 Ramming 220 | . 14 . 206 . Kinetic 1394 | . 711 . . 683 Thermal 728 | . . . . 728 Explosive 637 | . . 637 . . Electromagnetic 354 | . 33 274 . 47 Impact . | . . . . . Slashing 123 | . . . . 123 Piercing 500 | . . . . 500 Highest Corruption 14 | . 1 1 2 14 Average Corruption 3 | . 1 1 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 64 | . 12 7 16 29 Message Errors 18 | . 2 3 8 5 Matter Fused 15 | . 2 . 4 9 Heat Flow Errors 7 | . 1 1 2 3 Energy Discharges 8 | . 4 1 . 3 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 10 | . 2 1 2 5 Misfires 1 | . . 1 . . Alerts 3 | . 1 . . 2 Overload Shots . | . . . . . Overflow Damage 39 | . 21 18 . . Projectiles 21 | . 21 . . . Explosions 18 | . . 18 . . Melee . | . . . . . Knockbacks 18 | . 8 . 2 8 Impact 2 | . . . 2 . Kinetic 16 | . 8 . . 8 Secondary . | . . . . . Self-Inflicted Damage 48 | . . 48 . . Shots 1 | . . 1 . . Rammed 95 | . 3 . 92 . Targets Rammed 102 | . 3 . 99 . Kicked . | . . . . . Crushed 7 | . . . 7 . Highest Temperature 335 | . 223 143 213 335 Average Temperature 98 | . 85 36 97 103 Received Heat Transfer 1011 | . 105 486 . 420 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 3 | . . 2 1 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1369 | . . . . 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 589 | . 189 . 589 141 Initial 568 | . . . 568 105 Average 130 | . 73 . 384 33 Maximum Alert Level 2 | . . . 2 . Low Security (%) 76 | 100 100 . 3 100 Level 1 15 | . . . 64 . Level 2 7 | . . . 32 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . . 6 Investigation 2 | . 1 . . 1 Extermination 5 | . . . . 5 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 19 74 1 15 Peak Tracking Total 6 | . 5 6 1 4 Tactical Retreats 7 | . . 6 . 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 8 | . 4 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 3 | . 1 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 18 | . 9 . 3 6 Terminals 12 | . 7 . 1 4 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 3 | . 1 . 2 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 63 | . 36 . 6 21 Successful 44 | . 26 . 2 16 Failed 19 | . 10 . 4 5 Catastrophic 6 | . 3 . 2 1 Database Lockouts . | . . . . . Manual 34 | . 26 . 2 6 Terminals 38 | . 29 . 2 7 Fabricators . | . . . . . Repair Stations 7 | . 5 . . 2 Recycling Units 6 | . 2 . 4 . Scanalyzers 12 | . . . . 12 Garrison Access . | . . . . . Terminal Hacks 10 | . 8 . . 2 Open DSF 1 | . . . . 1 Branch Access Points 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Alert Level 2 | . 2 . . . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 4 . . 1 Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Refit 1 | . . . . 1 Recycling Unit Hacks 4 | . 2 . 2 . Process 1 | . 1 . . . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 11 | . . . . 11 Insert Component 5 | . . . . 5 Analyze 6 | . . . . 6 Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 12 . . 2 Terminals 14 | . 12 . . 2 Track 1 | . 1 . . . Assimilate 5 | . 5 . . . Botnet 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 8 . 2 5 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . . 5 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter 1140 | . 1140 . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed 5 | . . . . 5 Part Schematics Acquired 5 | . . . . 5 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . . . 3 Non-combat 2 | . . . . 2 Combat 1 | . . . . 1 Robot Hacks Applied 5 | . . . . 5 parse_system 2 | . . . . 2 no_distress 1 | . . . . 1 find_chute 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 7 | . . . 7 . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies 7 | . . . 7 . Largest Group 7 | . . . 7 4 Highest-Rated Group 95 | . . . 95 56 Highest-Rated Ally 27 | . . . 27 21 Total Orders 12 | . . . 12 . ROAM 2 | . . . 2 . GUARD 4 | . . . 4 . AID 1 | . . . 1 . DROP 2 | . . . 2 . PICKUP 2 | . . . 2 . COLLECT 1 | . . . 1 . Ally Attacks 6 | . . . 3 3 Total Damage 109 | . . . 31 78 Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 5719 | 58 1372 691 1242 2356 Spaces Moved 2049 | 32 644 358 386 629 Core 84 | 14 . . . 70 Treads 1452 | 18 644 358 376 56 Legs 11 | . . . . 11 Wheels 449 | . . . 10 439 Hover 53 | . . . . 53 Flight . | . . . . . Fastest Speed 50 | 50 160 160 115 50 Average Speed 228 | 144 179 160 236 314 Slowest Speed 2900 | 250 320 240 320 2900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 90 26 44 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . 38 . . Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . 38 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 2693 | 41 792 424 578 858 Wait 141 | . 53 25 12 51 Move 2045 | 31 643 357 385 629 Hop . | . . . . . Pick Up 61 | 4 20 2 13 22 Fast Attach 27 | 6 10 . . 11 Attach 40 | . . 6 5 29 Detach 4 | . 1 1 . 2 Swap 21 | . 8 3 5 5 Drop 34 | . 20 . 2 12 Fire 121 | . 34 30 . 57 Melee 32 | . . . . 32 Ram . | . . . . . Kick . | . . . . . Crush 102 | . 3 . 99 . Escape Stasis 8 | . . . . 8 Rewire 57 | . . . 57 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 3) 626 | -10/Materials | Build established: Scavenger-Mutant 640 | -10/Materials | Repaired Lgt. Cannon 668 | -10/Materials | Repaired Lgt. Treads 867 | -10/Materials | Identified exit to Mines 1038 | -10/Materials | Build established: Mutant 1059 | -10/Materials | Discovered new exit (range 16) 1411 | -10/Materials | Discovered new exit (range 12) 1431 | -10/Materials | Entered Subcaves 1568 | -10/Subcaves | Core integrity fell below 50% 1834 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2098 | -10/Subcaves | Discovered new exit (range 12) 2110 | -10/Subcaves | Core integrity fell below 20% 2122 | -10/Subcaves | Entered Recycling 2174 | -8/Recycling | Lost 7 parts (2p2n3w) 2589 | -8/Recycling | Build established: Commander-Mutant 3330 | -8/Recycling | Discovered new exit (range 6) 3364 | -8/Recycling | Entered Factory 3364 | -6/Factory | Accompanied by 4 allies 3364 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3655 | -6/Factory | Build established: Hauler-Tank 4359 | -6/Factory | Lost 3 parts (2n1w) 5294 | -6/Factory | Lost 10 parts (2p1n3u4w) 5437 | -6/Factory | System corruption reached 10% 5498 | -6/Factory | Core integrity fell below 50% 5544 | -6/Factory | Lost 9 parts (4p2n2u1w) 5682 | -6/Factory | Released all parts (4) 5684 | -6/Factory | Core integrity fell below 20% 5711 | -6/Factory | Lost 7 parts (2p3n2w) 5720 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05672_ Wheel destroyed. 05675_ System corrupted: IFF burst signal emitted. 05675_ Slug penetrates Wall. 05680_ H-66 Slayer IFF system glitched. 05680_ Slug penetrates K-01 Serf. 05680_ K-01 Serf destroyed. 05680_ Penetrated by Slug. 05680_ Remote Datajack destroyed. 05682_ Released Imp. Hacking Suite. 05682_ Released Imp. Heat Sink. 05682_ Released Med. Storage Unit. 05682_ Released Hvy. Laser. 05683_ Penetrated by Slug. 05686_ Slug penetrates Wall. 05687_ K-01 Serf collects debris. 05701_ Acquired Datajack. 05710_ Drone sends a signal. 05710_ H-66 Slayer retrieves Drone. 05715_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????########???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ???????????????############ #########???????? | | ???????? @/ + ######### | | ???????? #### # | | ?????????"" """ """ ???# # | | ??????????????" """ ????######## | | ??????????????? """ ???????????# """""" | | ??????????????? ?????######## """""" | | ??????????????? """ """""" !! | | ^?????????????" """ ??????##+##### """""" !! | | ??????????????" """ ?????????????# | | ???????????????? ??????????????# | | ?????????????????""??????????????# # | | ?????????????????"???????????????# ###### | | ?????????????????????????????????# # # | | ?????????????????????????????????###### # # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# #! + | | ??????????????????????????????????????# # # ! | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # ## | | ??????????????????????????????????????# # ! ## | | ??????????????????????????????????????# # ## | | ??????????????????????????????????????# ####### | | ??????????????????????????????????????# #?????# | | ??????????????????????????????????????# #?????# | | ??????????????????????????????????????# #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Flexi-carbon Leg | -6/Factory | Scanalyzed Imp. VSS Leg | -6/Factory | Scanalyzed Hrd. Light Armor Plating | -6/Factory | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight The More The Merrier Challenges ------------ None Game ------ Seed PhysicsWardroneCharge Manual? 0 Play Time 01:04:45 Cumulative 13.7 hours Start 2024.12.30 @ 23:37:16 End 2024.12.31 @ 00:45:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fcd0a6e-88af-4758-8dad-965955efb03b