Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.23 @ 00:51:01 Player: Seralth Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (2933) 2933 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 7081 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 40 Entered Garrisons 200 Cogmind --------- Core Integrity 103/850 Matter 281/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Minigun Minigun > --- INVENTORY -------- Nuclear Core Nuclear Core Trap Scanner Improved Sensor Array Improved Terrain Scanner Improved Propulsion Shielding Improved Utility Shielding Improved Medium Armor Plating [Rating: 39] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . . 2 . . 2 . Weapon 1 | . . . . 1 . . . Parts Attached 64 | 8 1 10 22 5 17 1 . Power 16 | 1 . 2 8 . 5 . . Engine 3 | 1 . 2 . . . . . Core 13 | . . . 8 . 5 . . Reactor . | . . . . . . . . Propulsion 21 | 4 . 5 5 2 5 . . Treads 2 | 2 . . . . . . . Leg 19 | 2 . 5 5 2 5 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . 4 2 4 1 . Device 7 | . 1 . 2 . 4 . . Storage 1 | 1 . . . . . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . 1 . . . . Protection 3 | . . . . 2 . 1 . Artifact . | . . . . . . . . Weapon 14 | 2 . 3 5 1 3 . . Energy Gun 5 | . . . 2 . 3 . . Energy Cannon 2 | . . . 1 1 . . . Ballistic Gun 6 | 2 . 2 2 . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 31 | . . 1 13 1 9 . 7 Power 7 | . . 1 4 1 1 . . Propulsion 11 | . . . 4 . 4 . 3 Utility 6 | . . . 1 . 2 . 3 Weapon 7 | . . . 4 . 2 . 1 Highest Loss Streak 7 | . . 1 5 1 4 . 7 To Critical Strikes 1 | . . . . . 1 . . Average Backups 4 | 1 3 3 3 7 5 1 1 Power . | . 1 . . 1 . . . Propulsion . | . 2 1 . . . . . Utility 2 | . . . . 5 5 1 1 Weapon . | . . 1 1 . . . . Tool/Special . | . . . . . . . . Unused Backups 8 | . 1 . 3 3 1 . . Power 3 | . 1 . 1 1 . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . 1 1 . . Weapon 2 | . . . 1 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 87 99 77 91 83 98 59 Engine 6 | . 14 21 4 . . . . Core 8 | . . . 9 14 13 13 7 Leg 27 | . 28 32 24 26 26 26 13 Device 7 | . 2 11 4 4 9 26 20 Storage 8 | . 14 11 9 7 5 . . Processor 3 | . . . 5 7 2 . . Hackware 1 | . . . 2 3 . . . Protection 2 | . . . . 3 7 11 7 Energy Gun 1 | . . . 3 . 3 13 5 Energy Cannon 3 | . . . 1 7 7 6 3 Ballistic Gun 11 | . 28 11 10 15 5 . . Ballistic Cannon 2 | . . 10 2 . . . . Peak Build Rating 39 | 6 7 12 30 39 39 39 39 Average Rating 22 | 5 6 10 18 35 32 38 22 On Entrance 20 | . 6 7 12 30 36 34 39 Naked Turns 24 | . . . . . . . 24 Heaviest Build 54 | 13 14 25 29 53 54 40 40 Greatest Support 52 | 20 20 30 37 49 52 45 45 Greatest Overweight (x) 4 | 4 . 2 4 1 1 . 1 Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 Most Carried 8 | 3 5 8 8 8 8 3 2 Average Carried 4 | 1 3 3 3 7 6 2 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 3 5 4 8 8 4 2 2 Class Distribution -------------------- 39% | Mutant 17% | Scavenger-Mutant 16% | Tank 13% | Hacker-Skirmisher 4% | Scavenger-Skirmisher 4% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Matter Collected 1945 | 187 63 467 489 466 273 . . Remotely . | . . . . . . . . Salvage Created 2957 | . 63 732 989 648 525 . . Parts 168 | . 6 55 61 24 22 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Combat Hostiles Destroyed 71 | . 1 26 23 9 12 . . Guns 38 | . 1 7 18 6 6 . . Cannons 33 | . . 19 5 3 6 . . Classes Destroyed 12 | . 2 5 3 2 . . . Worker 2 | . . 2 . . . . . Builder 2 | . . 1 1 . . . . Recycler 4 | . . 2 . 2 . . . Operator 1 | . . . 1 . . . . Watcher 6 | . 1 3 1 1 . . . Swarmer 22 | . . 13 4 2 3 . . Grunt 33 | . 1 8 13 4 7 . . Brawler 1 | . . . . 1 . . . Duelist 2 | . . . 2 . . . . Sentry 9 | . . 5 3 1 . . . Hunter 4 | . . . 1 1 2 . . Programmer 1 | . . . . 1 . . . Best Kill Streak 8 | . 1 8 8 3 4 . . Combat Bots Only 7 | . 1 7 7 2 4 . . Max Kills in Single Turn 2 | . 1 2 1 2 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Hostile Shots Fired 513 | . 2 128 196 76 87 . 24 Missed 169 | . 1 50 65 30 22 . 1 Hits 344 | . 1 78 131 46 65 . 23 Melee 25 | . . . 2 . . . 23 Projectile 319 | . 1 78 129 46 65 . . AOE 1 | . . . 1 . . . . Critical Strikes 23 | . . 3 4 2 4 . 10 Damage Taken 4328 | . 8 562 1610 504 809 . 835 Core 1308 | . . 105 344 46 66 . 747 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1251 | . 2 183 469 146 235 . 216 Core Remaining (%) 78 | 100 100 73 37 . 84 . . Volleys Fired 214 | . 5 70 75 29 28 . 7 Largest 3 | . 2 2 2 3 3 . 3 Hottest 195 | . 40 56 100 125 195 . 195 Shots Fired 437 | . 10 140 129 87 55 . 16 Gun 286 | . 10 70 112 58 27 . 9 Cannon 151 | . . 70 17 29 28 . 7 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 324 | . 10 140 102 58 14 . . Thermal 108 | . . . 22 29 41 . 16 Explosive . | . . . . . . . . Electromagnetic 5 | . . . 5 . . . . Robot Hit Streak 25 | . 4 22 19 10 9 . 25 Robot Miss Streak 4 | . 1 3 2 4 3 . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 330 | . 6 110 112 49 37 . 16 Core Hits 150 | . 4 44 50 24 23 . 5 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 10 | . . 6 3 . . . 1 Burn 1 | . . . . . . . 1 Destroy 3 | . . 1 2 . . . . Blast 6 | . . 5 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6024 | . 65 1857 1833 1062 847 . 360 Guns 3225 | . 62 648 1474 598 300 . 143 Cannons 2694 | . . 1183 343 440 542 . 186 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 105 | . 3 26 16 24 5 . 31 Kinetic 4084 | . 62 1831 1442 598 151 . . Thermal 1771 | . . . 311 440 691 . 329 Explosive . | . . . . . . . . Electromagnetic 64 | . . . 64 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 1 1 . 4 Average Corruption 1 | . . . . 1 1 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . 2 4 . 1 Message Errors 1 | . . . . . . . 1 Matter Fused 3 | . . . . 1 2 . . Heat Flow Errors 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 21 | . . 6 13 . 2 . . Projectiles 21 | . . 6 13 . 2 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 9 | . . 4 4 1 . . . Impact 1 | . . . . 1 . . . Kinetic 8 | . . 4 4 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . 14 Shots . | . . . . . . . . Rammed 5 | . . . . . . . 5 Targets Rammed 26 | . 3 8 5 3 2 . 5 Kicked 21 | . 3 8 5 3 2 . . Crushed . | . . . . . . . . Highest Temperature 479 | . 6 85 405 479 469 . 302 Average Temperature 111 | . 6 17 91 132 166 . 184 Received Heat Transfer 1425 | . 6 159 765 162 333 . . Effects 17 | . . . 3 8 6 . . Shutdowns 9 | . . . 2 2 5 . . Energy Bleed 2 | . . . . 2 . . . Interference 4 | . . . . 4 . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 1 . 2 . . Heat Transferred 3034 | . . . 703 592 1073 . 666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Maximum Alert Level 2 | . . 2 1 . 1 . . Low Security (%) 68 | 100 100 30 47 100 68 100 100 Level 1 25 | . . 43 52 . 31 . . Level 2 6 | . . 26 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 497 | . 20 497 352 137 300 136 33 Initial 157 | . . . 157 123 6 136 33 Average 133 | . 2 239 228 33 138 128 8 Influence Increases 2191 | . 27 777 641 366 380 . . Destroy 0b10 Robot/C 1460 | . 20 520 460 220 240 . . Destroy 0b10 Robot/NC 75 | . 5 40 15 15 . . . Destroy Leader 292 | . 2 116 82 62 30 . . Allied During Kill 5 | . . . . 5 . . . Successful Hack 26 | . . . . 26 . . . Disable Machine 36 | . . 9 9 18 . . . Anti-Garrison Action 50 | . . . . . 50 . . Destroy Structure 7 | . . 2 . 5 . . . Lose Combat Pursuer 240 | . . 90 75 15 60 . . Influence Decreases 2191 | . 27 340 760 672 92 184 116 Entered New Map 728 | . . . 280 195 6 164 83 Time Decay 1167 | . 27 330 350 427 . 20 13 Lost Part 256 | . . 10 130 10 86 . 20 Lost Ally 40 | . . . . 40 . . . Squads Dispatched 11 | . . 3 2 6 . . . Investigation 4 | . . 1 1 2 . . . Extermination 2 | . . . . 2 . . . Reinforcement 5 | . . 2 1 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . 1 1 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Distress Signals 5 | . . 2 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 2 38 35 21 16 . 5 Peak Tracking Total 8 | . 1 8 8 7 6 . 5 Tactical Retreats 7 | . . 3 2 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Traps Triggered 6 | . . 1 2 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . 4 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Machines Disabled 5 | . . 1 1 2 1 . . Max in Single Turn 1 | . . 1 1 1 1 . . Garrison Relay 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Machines Accessed 7 | . 1 2 1 3 . . . Terminals 4 | . . 2 1 1 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 13 | . 1 4 3 5 . . . Successful 5 | . 1 1 1 2 . . . Failed 8 | . . 3 2 3 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 9 | . . 4 3 2 . . . Terminals 9 | . . 4 3 2 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 2 | . . 1 1 . . . . Locate Traps 1 | . . . 1 . . . . Disarm Traps 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 1 1 2 . . . Full Trace Events 3 | . . 1 1 1 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . 3 . . . Authchips . | . . . . . . . . Time 67 | . . . . 67 . . . Total Robot Build Rating 12 | . . . . 12 . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 60 | . . . . 60 . . . Highest-Rated Ally 20 | . . . . 20 . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 8 . . . Total Damage 142 | . . . . 142 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Active Infowar (turns) 2804 | . 36 780 564 998 288 47 91 Optics 1475 | . . . 462 873 140 . . Sensors 1093 | . 36 780 102 . 37 47 91 Terrain 837 | . . . 121 578 . 47 91 Traps 285 | . . . . . 147 47 91 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Turns Passed 3353 | 131 157 780 712 998 412 47 116 Spaces Moved 1856 | 65 86 425 367 616 206 38 53 Core 47 | 37 . . 6 . . . 4 Treads . | . . . . . . . . Legs 1809 | 28 86 425 361 616 206 38 49 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 100 110 120 50 Average Speed 126 | 179 120 120 114 127 143 120 132 Slowest Speed 260 | 250 120 260 250 185 190 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 6 20 48 36 17 34 1 29 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . 2 . . . Melee . | . . . . . . . . Projectile 2 | . . . . 2 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Total 2471 | 75 130 555 533 779 274 40 85 Wait 242 | . 32 33 34 113 11 . 19 Move 1850 | 64 85 424 366 615 205 38 53 Hop . | . . . . . . . . Pick Up 21 | 3 3 1 10 4 . . . Fast Attach 34 | 6 1 . 16 2 8 . 1 Attach 19 | . . 4 7 2 4 2 . Detach 7 | . . 1 2 3 1 . . Swap 27 | 2 . 8 9 2 6 . . Drop 28 | . 1 6 9 6 6 . . Fire 214 | . 5 70 75 29 28 . 7 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick 21 | . 3 8 5 3 2 . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . 3 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -6/Factory -6/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 10) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 315 | -9/Materials | Build established: Mutant 875 | -9/Materials | Destroyed 7 combat bots 1051 | -9/Materials | Discovered new exit (range 15) 1069 | -9/Materials | Entered another Materials area 1069 | -8/Materials | Evolved 2 slots: Utility x2 1263 | -8/Materials | Destroyed 7 combat bots 1272 | -8/Materials | Lost 4 parts (2p1n1w) 1409 | -8/Materials | Lost 5 parts (1p2n2w) 1468 | -8/Materials | Core integrity fell below 50% 1778 | -8/Materials | Discovered new exit (range 3) 1781 | -8/Materials | Entered Factory 1781 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1862 | -7/Factory | Fabricated B-48 Gladiator (x3) 2085 | -7/Factory | Build established: Hacker-Skirmisher 2133 | -7/Factory | Lost 3 allies 2656 | -7/Factory | Build established: Tank 2778 | -7/Factory | Identified exit to Garrison 2779 | -7/Factory | Entered Garrison 2955 | -7/Garrison | Triggered checkpoint 2977 | -7/Garrison | Triggered checkpoint 2993 | -7/Garrison | Triggered checkpoint 3031 | -7/Garrison | Triggered checkpoint 3060 | -7/Garrison | Garrison Relay disabled 3128 | -7/Garrison | Lost 4 parts (3n1u) 3177 | -7/Garrison | Discovered new exit (range 11) 3191 | -7/Garrison | Entered Factory 3191 | -6/Factory | Evolved 2 slots: Utility x2 3238 | -6/Factory | Sucked down chute 3238 | -6/Factory | Entered Waste 3256 | -6/Waste | Spotted C-40 Crusher 3272 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3275 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3278 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3303 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3312 | -6/Waste | Spotted C-40 Crusher 3323 | -6/Waste | Spotted C-40 Crusher 3325 | -6/Waste | Spotted C-40 Crusher 3327 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3329 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3330 | -6/Waste | Spotted C-40 Crusher 3330 | -6/Waste | Crushed by Compactor (1 part destroyed) 3345 | -6/Waste | Core integrity fell below 50% 3354 | -6/Waste | Core integrity fell below 20% 3354 | -6/Waste | Self-destructed Last Messages --------------- 03283_ Particle Gun crushed. 03303_ Hvy. Ion Cannon crushed. 03303_ Aluminum Leg crushed. 03327_ Lgt. Nuclear Core crushed. 03327_ Imp. Heat Sink crushed. 03329_ Trap Scanner crushed. 03329_ Imp. Sensor Array crushed. 03329_ Imp. Terrain Scanner crushed. 03330_ Imp. Utility Shielding crushed. 03330_ Slammed into C-40 Crusher. 03332_ Lgt. Nuclear Core crushed. 03332_ Slammed into C-40 Crusher. 03332_ Destabilizing: System corrupted (+2). 03333_ Imp. Heat Sink crushed. 03333_ Imp. Sensor Array crushed. 03333_ Slammed into C-40 Crusher. 03333_ Destabilizing: System corrupted (+2). 03334_ Slammed into C-40 Crusher. 03346_ UJ6D0UIHZBC7 IPH%