Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 22:55:41 Player: alyx Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (528) 528 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2603 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Small Storage Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- EM Pulse Gun Flak Cannon > --- INVENTORY -------- Ion Engine Deuterium Engine Improved Sensor Array Advanced Targeting Computer Medium Laser Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 18 | 6 1 2 . 2 7 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . 2 . Treads . | . . . . . . Leg 4 | 2 . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 . . 3 Device . | . . . . . . Storage 3 | 1 1 1 . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . 1 . . 2 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon 4 | . . . . . 4 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Backups 6 | 4 7 7 8 7 4 Power 1 | . 1 1 1 1 1 Propulsion 1 | 2 4 2 2 1 . Utility 2 | . . 2 3 3 2 Weapon 1 | 1 2 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . . 5 . 2 2 Power . | . . . . . . Propulsion 5 | . . 3 . 2 . Utility 2 | . . . . . 2 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 85 100 100 100 74 Engine 11 | . 14 14 14 14 6 Leg 26 | . 28 28 28 28 21 Storage 23 | . 14 28 28 28 16 Processor 4 | . . . . . 15 Energy Gun 11 | . 14 14 14 14 6 Ballistic Gun 2 | . 14 1 . . 2 Ballistic Cannon 9 | . . 12 14 14 5 Peak Build Rating 20 | 6 7 12 12 12 20 Average Rating 11 | 3 6 11 12 12 15 On Entrance 8 | . 6 7 12 12 12 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 23 | . . . . . 23 Heaviest Build 19 | 13 15 19 19 19 19 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 5 | 3 . . . . 5 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 7 Average Carried 6 | 4 7 7 8 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 732 | 242 . 81 . 261 148 Remotely . | . . . . . . Salvage Created 423 | . . 23 . 95 305 Parts 25 | . . 5 . 6 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . . 3 . 5 9 Melee 1 | . . . . . 1 Guns 7 | . . 1 . 1 5 Cannons 9 | . . 2 . 4 3 Classes Destroyed 6 | . . 1 . 2 3 Swarmer 5 | . . 3 . . 2 Grunt 5 | . . . . 3 2 Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Assembled 2 | . . . . 2 . Best Kill Streak 4 | . . 2 . 3 4 Combat Bots Only 4 | . . 2 . 3 4 Max Kills in Single Turn 1 | . . 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 134 | . . 12 . 23 99 Missed 38 | . . 5 . 5 28 Hits 96 | . . 7 . 18 71 Melee 13 | . . . . 2 11 Projectile 83 | . . 7 . 16 60 Critical Strikes 12 | . . . . 1 11 Damage Taken 1512 | . . 57 . 272 1183 Core 617 | . . 20 . 41 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . . . 75 . Volleys Fired 56 | . 4 7 . 13 32 Largest 2 | . 2 2 . 2 2 Hottest 87 | . 60 77 . 77 87 Shots Fired 98 | . 8 14 . 26 50 Gun 63 | . 8 7 . 13 35 Cannon 35 | . . 7 . 13 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 56 | . 4 7 . 13 32 Thermal 17 | . . . . . 17 Explosive . | . . . . . . Electromagnetic 25 | . 4 7 . 13 1 Robot Hit Streak 23 | . 1 4 . 5 23 Robot Miss Streak 7 | . 1 5 . 7 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 70 | . 4 7 . 16 43 Core Hits 58 | . 2 6 . 16 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1047 | . 30 99 . 263 655 Guns 388 | . 30 10 . 63 285 Cannons 642 | . . 89 . 200 353 Explosions . | . . . . . . Melee . | . . . . . . Ramming 17 | . . . . . 17 Kinetic 781 | . 30 89 . 200 462 Thermal 163 | . . . . . 163 Explosive . | . . . . . . Electromagnetic 86 | . . 10 . 63 13 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . . 4 . 8 3 Impact . | . . . . . . Kinetic 15 | . . 4 . 8 3 Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . . 8 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 204 | . 40 60 . 204 105 Average Temperature 49 | . 18 27 . 77 36 Received Heat Transfer 417 | . . . . 174 243 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 481 | . . . . . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 140 | . . 65 . 60 140 Initial . | . . . . . . Average 28 | . . 25 . 19 53 Influence Increases 507 | . 7 115 . 70 315 Destroy 0b10 Robot/C 300 | . . 60 . 60 180 Destroy Leader 80 | . . 10 . 10 60 Successful Hack 7 | . 7 . . . . Lose Combat Pursuer 120 | . . 45 . . 75 Influence Decreases 352 | . 7 70 45 70 160 Entered New Map 45 | . . . 45 . . Time Decay 237 | . 7 70 . 70 90 Lost Part 70 | . . . . . 70 Squads Dispatched 8 | . 2 1 . . 5 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 2 5 . 5 28 Peak Tracking Total 14 | . 1 3 . 3 14 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . 1 1 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 5 1 . . . Successful 5 | . 4 1 . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 1 . . . Record 3 | . 3 . . . . Open Door 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 89 | . . . . . 89 Optics 89 | . . . . . 89 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1005 | 81 83 275 35 236 295 Spaces Moved 585 | 45 53 189 30 155 113 Core 63 | 25 . . . . 38 Treads . | . . . . . . Legs 522 | 20 53 189 30 155 75 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 120 | 141 120 120 120 120 112 Slowest Speed 300 | 200 120 120 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 13 53 8 60 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 800 | 62 65 226 29 181 237 Wait 92 | . 3 16 . 6 67 Move 580 | 44 52 188 29 154 113 Hop . | . . . . . . Pick Up 29 | 12 4 6 . 2 5 Fast Attach . | . . . . . . Attach 17 | 6 1 . . . 10 Detach 3 | . . . . . 3 Swap 5 | . . 2 . 2 1 Drop 15 | . 1 7 . 4 3 Fire 56 | . 4 7 . 13 32 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 16) 165 | -10/Materials | Entered Mines 171 | -10/Mines | Met a Derelict shopkeep closing up shop 316 | -10/Mines | Build established: Mutant 435 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 435 | -10/Mines | Discovered new exit (range 5) 440 | -10/Mines | Entered Exiles 458 | -10/Exiles | Discovered new exit (range 15) 475 | -10/Exiles | Entered Mines 500 | -9/Mines | Assembled infested the area 637 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 706 | -9/Mines | Discovered new exit (range 5) 711 | -9/Mines | Entered Materials 711 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 712 | -8/Materials | Identified exit to Factory 838 | -8/Materials | Garrison activated, responded to threat 853 | -8/Materials | Lost 3 parts (1p1n1w) 934 | -8/Materials | Lost 3 parts (2n1w) 987 | -8/Materials | Core integrity fell below 50% 1000 | -8/Materials | Lost 3 parts (1n2w) 1003 | -8/Materials | Core integrity fell below 20% 1006 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 00974_ Dropped Com. Matter Pod. 00975_ Acquired Lgt. Assault Rifle. 00975_ Critical hit (Burn: +37). 00976_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00981_ Terminal unresponsive. 00981_ R-06 Scavenger collects Com. Matter Pod. 00988_ W-25 Informer sends out distress signal. 00989_ Knocked back. 00992_ Lgt. Assault Rifle severed. 00994_ Acquired Lgt. Assault Rifle. 01002_ Slug penetrates Wall. 01002_ Knocked back. 01004_ Ion Engine destroyed. 01004_ Knocked back. 01005_ Lgt. Assault Rifle severed. 01005_ Slammed into C-17 Slicer. [Achievement: For Emergencies Only] 01006_ Slammed into C-17 Slicer. 01006_ Destabilizing: Core damaged (-22). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ??????????# ??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ######+#### ########+##????????????????????????? | | ########?????????????????? | | # """ #?????????????????? | | "" #%""" #?????????????????? | | "" ###/####### #c""" #?????????????????? | | "" # #??# #@s% #?????????????????? | | ""# ! #??# #cs #?????????????????? | | T"# #??# %c #?????????????????? | | ""# |!! #### ;#######?????????????????? | | # |!! / ?????????????? | | # |! #### % ?????????????? | | ### ########?## ?????????????? | | #?# #?????? ## ############?????????????? | | #####?# #???? ## #????????????????????????? | | #????# #??! ## #????????????????????????? | | ######= # ## Ha#????????????????????????? | | %+%* =%* %+ "" ## u#????????????????????????? | | ###### # G" ## #????????????????????????? | | #????#! # "" # ????????????????????????? | | #??? #? # ????????????????????????? | | #??| #?? ###### ????????????????????????? | | #?== #???#????? ????????????????????????? | | ###== ????????? #???????????????????????? | | ??#!! ##?????????###?????????????????????????? | | ??#!! #??????????????????????????????????????? | | ??#######+#??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight For Emergencies Only Ghost 'Em Heavy Suspicion Challenges ------------ None Game ------ Seed TrackerSegregatorMantle Manual? 0 Play Time 00:25:14 Cumulative 6.4 hours Start 2026.11.01 @ 22:23:20 End 2026.11.01 @ 22:55:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfddeaf5-d2d8-42ba-8e8f-d62497a03ddf