Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 11:14:45 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (4925) 4925 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1495) 1495 TOTAL SCORE: 10050 Bonus ------- High Alert Combat Kills 760 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 373/700 Matter 13/300 Energy 360/360 System Corruption 7% Temperature Cool (10) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Improved Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Improved Treads Improved Heat Sink Improved Sensor Array Target Analyzer Improved Kinecellerator Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Improved Shield Generator Relay Coupler [Grunt] (33) Heavy Plasma Cannon Magnetic Acceleration Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Core Analyzer Improved Kinecellerator > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Improved Heat Sink Target Analyzer Improved Kinecellerator Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Improved Shield Generator Relay Coupler [Grunt] Improved Field Recycling Unit Heavy Plasma Cannon Magnetic Acceleration Cannon Remote Datajack [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . 2 . . 1 . . Weapon . | . . . . . . . . . Parts Attached 68 | 6 2 4 8 . 10 5 25 8 Power 9 | 1 . 1 . . 3 . 4 . Engine 4 | 1 . . . . 1 . 2 . Core 4 | . . 1 . . 2 . 1 . Reactor 1 | . . . . . . . 1 . Propulsion 19 | 2 . . 2 . 3 2 7 3 Treads 19 | 2 . . 2 . 3 2 7 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 1 1 4 . 3 1 10 4 Device 11 | . . 1 1 . 2 1 4 2 Storage 3 | 1 1 . . . . . . 1 Processor 2 | . . . 1 . . . 1 . Hackware 1 | . . . . . . . . 1 Protection 8 | . . . 2 . 1 . 5 . Artifact . | . . . . . . . . . Weapon 15 | 2 1 2 2 . 1 2 4 1 Energy Gun 2 | . . 2 . . . . . . Energy Cannon 4 | . . . 2 . 1 . 1 . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 4 | . . . . . . 2 2 . Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . Parts Lost 24 | . . . . . 5 . 14 5 Power 5 | . . . . . 1 . 4 . Propulsion 8 | . . . . . 1 . 5 2 Utility 8 | . . . . . 2 . 4 2 Weapon 3 | . . . . . 1 . 1 1 Highest Loss Streak 9 | . . . . . 2 . 9 4 To Critical Strikes . | . . . . . . . . . Average Backups 13 | . 1 4 14 15 14 13 14 14 Power 1 | . 1 2 2 2 . 1 1 2 Propulsion 1 | . . . 1 3 3 2 1 . Utility 5 | . . . 3 3 3 4 8 9 Weapon 3 | . . 2 6 6 5 4 2 2 Tool/Special . | . . . . . . . . . Unused Backups 32 | . . . 7 . 1 5 9 10 Power 7 | . . . 2 . . . 1 4 Propulsion 2 | . . . 2 . . . . . Utility 11 | . . . 1 . . 1 4 5 Weapon 11 | . . . 2 . . 4 4 1 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 98 | . 85 98 99 100 99 99 98 98 Engine 5 | . 14 1 . . . 7 8 7 Core 6 | . . 12 11 11 17 7 4 . Reactor 1 | . . . . . . . . 7 Treads 28 | . 28 28 22 22 26 30 29 28 Device 17 | . . 12 20 22 17 29 15 18 Storage 8 | . 14 14 11 11 9 7 7 7 Processor 5 | . . . 10 11 2 . 6 6 Protection 4 | . . . 1 . 6 . 7 3 Energy Gun 2 | . . 16 2 . . . . . Energy Cannon 5 | . . . 19 22 17 9 1 . Ballistic Cannon 7 | . . . . . . 5 12 14 Launcher 1 | . 10 7 . . . . . . Peak Build Rating 57 | 6 6 14 22 22 33 40 50 57 Average Rating 36 | 4 5 12 20 22 27 37 45 50 On Entrance 21 | . 6 6 14 22 22 30 40 50 Avg Prop Armor Cover (%) 9 | . . . 9 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 77 | 11 28 32 39 39 51 52 77 76 Greatest Support 96 | 40 40 40 40 40 60 80 90 96 Greatest Overweight (x) 3 | 3 . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 1 2 11 15 15 15 15 15 15 Average Carried 13 | . 1 4 14 15 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 2 11 15 15 14 15 15 15 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Matter Collected 2345 | 134 . 270 75 . 175 44 1384 263 Remotely . | . . . . . . . . . Salvage Created 3552 | . . 210 874 . 913 129 1166 260 Parts 212 | . . 16 58 . 49 8 53 28 Haulers Intercepted 6 | . . . 4 . 2 . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled 1 | . . . . . . . . 1 Retrieved Matter 15 | . . . . . . . . 15 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 87 | . . 8 13 . 22 3 33 8 Guns 5 | . . 5 . . . . . . Cannons 61 | . . . 6 . 11 3 33 8 AOE 18 | . . 3 5 . 10 . . . Classes Destroyed 17 | . . 2 6 . 5 . 4 . Worker 2 | . . . 1 . 1 . . . Builder 3 | . . . 1 . . . . 2 Hauler 6 | . . . 4 . 2 . . . Recycler 2 | . . . 2 . . . . . Operator 1 | . . . . . 1 . . . Watcher 5 | . . . 2 . . 1 . 2 Swarmer 23 | . . 4 4 . 6 . 7 2 Grunt 33 | . . 4 4 . 8 2 13 2 Brawler 2 | . . . . . 2 . . . Duelist 3 | . . . . . . . 3 . Protector 1 | . . . . . 1 . . . Sentry 15 | . . . 5 . 3 1 6 . Specialist 1 | . . . . . . . 1 . Hunter 3 | . . . . . 1 . . 2 Programmer 3 | . . . . . . . 1 2 Heavy 1 | . . . . . 1 . . . Behemoth 2 | . . . . . . . 2 . Best Kill Streak 8 | . . 3 7 . 8 2 5 3 Combat Bots Only 8 | . . 3 4 . 8 2 5 2 Max Kills in Single Turn 5 | . . 2 5 . 3 1 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 2 . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Hostile Shots Fired 473 | . . 25 22 . 93 30 232 71 Missed 156 | . . 4 10 . 43 10 71 18 Hits 317 | . . 21 12 . 50 20 161 53 Melee 11 | . . . . . . . 3 8 Projectile 306 | . . 21 12 . 50 20 158 45 Critical Strikes 6 | . . . . . 1 . 1 4 Damage Taken 5118 | . . 231 237 . 990 167 2523 970 Core 499 | . . 16 82 . 74 6 206 115 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 . 93 . 79 86 . . . Volleys Fired 295 | . . 16 27 . 37 13 162 40 Largest 2 | . . 2 2 . 2 2 2 2 Hottest 130 | . . 130 126 . 126 126 130 80 Shots Fired 489 | . . 31 50 . 67 25 239 77 Gun 28 | . . 28 . . . . . . Cannon 450 | . . . 50 . 61 25 239 75 Launcher 9 | . . 3 . . 6 . . . Special 2 | . . . . . . . . 2 Kinetic 263 | . . 13 . . . 18 157 75 Thermal 97 | . . 15 . . . . 82 . Explosive 9 | . . 3 . . 6 . . . Electromagnetic 118 | . . . 50 . 61 7 . . Robot Hit Streak 20 | . . 7 14 . 15 20 17 7 Robot Miss Streak 7 | . . 4 3 . 2 2 7 5 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 265 | . . 17 33 . 47 19 109 40 Core Hits 149 | . . 13 18 . 42 7 53 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | . . . . . . . 11 5 Blast 16 | . . . . . . . 11 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9802 | 4 . 404 1761 . 2303 451 3390 1489 Guns 274 | . . 274 . . . . . . Cannons 7239 | . . . 846 . 1063 451 3390 1489 Explosions 2238 | . . 118 880 . 1240 . . . Melee . | . . . . . . . . . Ramming 51 | 4 . 12 35 . . . . . Kinetic 4978 | . . 99 . . . 289 3101 1489 Thermal 1676 | . . 175 880 . 332 . 289 . Explosive 1026 | . . 118 . . 908 . . . Electromagnetic 2071 | . . . 846 . 1063 162 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 293 | . . 10 203 . 37 . 18 25 Projectiles 59 | . . . 2 . 14 . 18 25 Explosions 234 | . . 10 201 . 23 . . . Melee . | . . . . . . . . . Knockbacks 29 | . . . . . . 2 20 7 Impact . | . . . . . . . . . Kinetic 26 | . . . . . . 2 18 6 Secondary 3 | . . . . . . . 2 1 Self-Inflicted Damage 268 | . . 9 82 . 177 . . . Shots 8 | . . 1 2 . 5 . . . Rammed 10 | 1 . 2 6 . . 1 . . Targets Rammed 12 | 1 . 2 8 . . 1 . . Kicked . | . . . . . . . . . Crushed 2 | . . . 2 . . . . . Highest Temperature 323 | . . 66 63 . 323 75 321 57 Average Temperature 86 | . . 15 20 . 117 37 95 16 Received Heat Transfer 1092 | . . 84 27 . 333 54 432 162 Effects 4 | . . . . . 1 . 3 . Interference 4 | . . . . . 1 . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . 2 . 2 . . . Combat Hostiles 3 | . . . 2 . 1 . . . Parts Fried 11 | . . . 2 . 8 1 . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . Heat Transferred 1602 | . . 407 600 . 275 . 320 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . 4 . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Maximum Alert Level 5 | . . . 1 . 3 1 5 3 Low Security (%) 25 | 100 100 100 32 100 28 34 4 . Level 1 23 | . . . 67 . 40 65 16 . Level 2 12 | . . . . . 10 . 27 . Level 3 26 | . . . . . 20 . 21 100 Level 4 6 | . . . . . . . 15 . Level 5 5 | . . . . . . . 13 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1867 | . . 90 363 139 781 341 1867 980 Initial 980 | . . . 16 139 53 341 112 980 Average 562 | . . 31 203 139 335 235 843 862 Influence Increases 4276 | . . 350 627 . 995 98 1895 311 Destroy 0b10 Robot/C 1820 | . . 260 260 . 420 60 660 160 Destroy 0b10 Robot/NC 100 | . . . 50 . 25 5 . 20 Destroy Leader 322 | . . 50 82 . 94 12 30 54 Allied During Kill 24 | . . 20 4 . . . . . Successful Hack 39 | . . . 12 . 11 . . 16 Disable Machine 270 | . . . 150 . 75 15 . 30 Anti-Garrison Action 1250 | . . . . . 150 . 1100 . Destroy Structure 316 | . . 20 39 . 115 6 105 31 Lose Combat Pursuer 135 | . . . 30 . 105 . . . Influence Decreases 3475 | . . 306 314 218 382 689 189 1377 Entered New Map 1679 | . . . 28 218 86 411 49 887 Time Decay 1516 | . . 266 286 . 246 278 . 440 Lost Part 240 | . . . . . 50 . 140 50 Lost Ally 40 | . . 40 . . . . . . Squads Dispatched 13 | . . . . . 6 3 . 4 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . 1 . 2 Reinforcement 3 | . . . . . 1 1 . 1 Assault 5 | . . . . . 4 . . 1 Garrison 2 | . . . . . 1 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Distress Signals 3 | . . . 2 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 1 11 16 . 37 4 33 15 Peak Tracking Total 11 | . 1 3 4 . 11 3 4 5 Tactical Retreats 7 | . . . 2 . 5 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Traps Triggered 3 | . . . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts 23 | . . . . . . . 23 . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . . 1 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Machines Disabled 24 | . . . 10 . 6 1 5 2 Max in Single Turn 7 | . . . 7 . 2 1 1 1 Garrison Access 1 | . . . . . 1 . . . Garrison Relay 6 | . . . . . . . 6 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Machines Accessed 18 | . 2 . 5 . 1 3 3 4 Terminals 11 | . 1 . 3 . 1 2 3 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 3 | . . . 1 . . . . 2 Garrison Access 1 | . . . . . . 1 . . Total Hacks 42 | . 5 . 11 . 6 3 5 12 Successful 17 | . 2 . 4 . 3 1 . 7 Failed 25 | . 3 . 7 . 3 2 5 5 Catastrophic 6 | . 1 . 1 . 1 . 2 1 Database Lockouts . | . . . . . . . . . Manual 16 | . 3 . 7 . 5 . . 1 Terminals 26 | . 4 . 7 . 6 2 5 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 2 . . . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 11 | . . . 2 . . . . 9 Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 3 | . 1 . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . Scan Component 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . 2 . . . . 6 Insert Component 4 | . . . 1 . . . . 3 Analyze 4 | . . . 1 . . . . 3 Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 4 | . 1 . 1 . 1 . . 1 Terminals 4 | . 1 . 1 . 1 . . 1 Botnet 4 | . 1 . 1 . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 . 4 . 1 2 3 3 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 streamctrl_low 1 | . . . . . . . . 1 Relay Couplers Released 28 | . . . . . 3 . 25 . Machine Destruction 28 | . . . . . 3 . 25 . Attached 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Total Allies 4 | . . 3 . . . . . 1 Largest Group 3 | . . 3 1 . . . . 1 Highest-Rated Group 40 | . . 40 16 . . . . 14 Highest-Rated Ally 16 | . . 16 16 . . . . 14 Total Orders 1 | . . 1 . . . . . . ROAM 1 | . . 1 . . . . . . Ally Attacks 19 | . . 19 . . . . . . Total Damage 170 | . . 170 . . . . . . Kills 5 | . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Active Infowar (turns) 1966 | . . . 774 13 121 609 2 447 Sensors 1966 | . . . 774 13 121 609 2 447 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Turns Passed 7025 | 55 171 745 864 13 522 611 2956 1088 Spaces Moved 3399 | 29 105 414 405 9 242 297 1368 530 Core 7 | 7 . . . . . . . . Treads 3392 | 22 105 414 405 9 242 297 1368 530 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 160 148 Average Speed 162 | 152 160 160 164 160 160 162 164 161 Slowest Speed 240 | 200 160 160 240 160 163 162 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 18 81 49 9 28 8 86 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 6 | . . 6 . . . . . . Terrain Destroyed 244 | . . 27 40 . 124 5 17 31 Melee . | . . . . . . . . . Projectile 53 | . . . . . . 5 17 31 AOE 191 | . . 27 40 . 124 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Total 4447 | 36 108 463 557 8 324 409 1860 682 Wait 499 | . . 17 72 . 22 75 224 89 Move 3393 | 29 104 413 404 8 241 297 1367 530 Hop . | . . . . . . . . . Pick Up 61 | 1 . 6 17 . 6 9 20 2 Fast Attach 29 | 6 2 3 4 . 1 2 8 3 Attach 24 | . . . 2 . 7 3 12 . Detach 12 | . 1 2 4 . 1 . 3 1 Swap 41 | . . 4 2 . 5 1 19 10 Drop 59 | . 1 . 17 . 4 8 22 7 Fire 295 | . . 16 27 . 37 13 162 40 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . . 2 8 . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 23 | . . . . . . . 23 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 8) 227 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 410 | -10/Mines | Learned location of Storage (-9) 542 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 953 | -10/Mines | Discovered new exit (range 12) 972 | -10/Mines | Entered Materials 972 | -9/Materials | Accompanied by 1 ally 972 | -9/Materials | Evolved 2 slots: Utility x2 1221 | -9/Materials | Discovered new exit (range 6) 1767 | -9/Materials | Discovered new exit (range 14) 1836 | -9/Materials | Entered Mines 1843 | -9/Mines | Discovered new exit (range 5) 1849 | -9/Mines | Entered Materials 1849 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2158 | -8/Materials | Build established: Scavenger-Mutant 2180 | -8/Materials | Discovered new exit (range 3) 2249 | -8/Materials | First assault squad dispatched 2291 | -8/Materials | Destroyed 8 combat bots 2371 | -8/Materials | Entered Factory 2371 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2875 | -7/Factory | Garrison activated, responded to threat 2982 | -7/Factory | Identified exit to Garrison 2982 | -7/Factory | Entered Garrison 3090 | -7/Garrison | Triggered checkpoint 3119 | -7/Garrison | Garrison Relay disabled 3236 | -7/Garrison | Triggered checkpoint 3361 | -7/Garrison | Spotted B-75 Beast 3361 | -7/Garrison | Spotted B-75 Beast 3420 | -7/Garrison | Triggered checkpoint 3492 | -7/Garrison | Triggered checkpoint 3617 | -7/Garrison | Discovered new exit (range 11) 3674 | -7/Garrison | Spotted B-75 Beast 3674 | -7/Garrison | Spotted B-75 Beast 3702 | -7/Garrison | Destroyed B-75 Beast 3734 | -7/Garrison | Destroyed B-75 Beast 3759 | -7/Garrison | Lost 9 parts (1p3n4u1w) 4049 | -7/Garrison | Discovered new exit (range 11) 4096 | -7/Garrison | Triggered checkpoint 4131 | -7/Garrison | Garrison Relay disabled 4412 | -7/Garrison | Triggered checkpoint 4528 | -7/Garrison | Triggered checkpoint 4590 | -7/Garrison | Garrison Relay disabled 4972 | -7/Garrison | Triggered checkpoint 5062 | -7/Garrison | Garrison Relay disabled 5181 | -7/Garrison | Discovered new exit (range 10) 5294 | -7/Garrison | Triggered checkpoint 5340 | -7/Garrison | Installed Relay Interface Framework 5351 | -7/Garrison | Garrison Relay disabled 5920 | -7/Garrison | Rescued a captive Derelict 5921 | -7/Garrison | Rescued a captive Derelict 5938 | -7/Garrison | Entered Factory 6738 | -7/Factory | First assault squad dispatched 7026 | -7/Factory | Self-destructed Last Messages --------------- 07001_ L-41 Fighter unfolds itself. 07001_ I-36 Angel unfolds itself. 07002_ Slug penetrates I-36 Angel. 07002_ I-36 Angel Power Amplifier blasted off. 07005_ I-36 Angel knocked back. 07006_ Critical hit (Burn: +37). 07008_ Slug penetrates B-48 Gladiator. 07008_ L-41 Fighter Carbon-fiber Leg blasted off. 07010_ Core Analyzer destroyed. 07010_ System corrupted by crushing effect (+2). 07015_ System corrupted: Energy discharge (-136). 07015_ U-05 Engineer builds a Wall. 07019_ Imp. Kinecellerator destroyed. 07019_ U-05 Engineer builds a Wall. 07021_ Imp. Medium Treads destroyed. 07021_ System corrupted by crushing effect (+4). 07023_ Gauss Cannon destroyed. 07025_ Gauss Cannon severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????? *[[ ???????????????? | | ??????????????????????????? *[ ?"?????????????? | | ??????????????????????????? *[ ? ?????????????? | | ??????????????????????????? ? ??????????????? | | ??????????????????????????? ? ???????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ?????????????????? | | "?????????????????????????? ??????????????????? | | "??????????????????????????# ???????????????????? | | ??????????????????????????# #???????????????????? | | "?????????????????????????## ####????????????????? | | ""?????????################ #;#????????????????? | | "" ??????# = + % +?????????????????? | | ???????# """ ###### [ ##?????????????????? | | "" ????????# """"" #?#####+=##?????????????????? | | "" #????# """"" #?# ! %* #?????????????????? | | "" #????# #?#%!g % #?????????????????? | | #????# #?#i=m = %#?????????????????? | | "" #????# #?# lbg # ????????? | | "" #????# #?# @* ; ????????? | | "" ##########/#####?###########???????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #########+##### #????????????????????????????? | | # # #????????????????????????????? | | # # #????????????????????????????? | | # # #????????????????????????????? | | # # #????????????????????????????? | | # # #????????????????????????????? | | # # #???????????? ???????????????? | | # # #????????? ???????????????? | | # # ###+##### ???????????????? | | # # #??????????????? | | # # #??????????????? | | # + #??????????????? | | # # #??????????????? | | ############## #??????????????? | | #?????????######+#+######### ?????????????????? | | #?????????# #???? ?????????????????? | | #?????????# #???? ?????????????????? | | #?????????# #???# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed DecoderVisualExpander Manual? 0 Play Time 01:47:21 Cumulative 69.1 hours Start 2026.02.22 @ 09:25:25 End 2026.02.22 @ 11:14:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc2617fe-c786-4406-b254-bf6c0e7a1373