Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 15:37:57 Player: Grey Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1677) 1677 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 4814 Bonus ------- Follower Combat Kills 287 Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 53/100 System Corruption 30% Temperature Cool (13) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (15) --- Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Treads Compact Battery Medium Matter Pod Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Improved Assault Rifle Minigun Advanced Assault Cannon Heavy Rocket Launcher [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon 1 | . . . . . 1 Parts Attached 66 | 6 7 6 . 24 23 Power 12 | 1 3 1 . 4 3 Engine 10 | 1 3 1 . 3 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | 2 . 3 . 5 3 Treads 13 | 2 . 3 . 5 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 1 2 . 11 11 Device 4 | . 1 . . 2 1 Storage 4 | 1 . 1 . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 18 | . . 1 . 9 8 Artifact . | . . . . . . Weapon 15 | 2 3 . . 4 6 Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | . 2 . . 3 3 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 3 2 Parts Lost 41 | . 3 2 . 11 25 Power 7 | . 2 1 . 1 3 Propulsion 5 | . . . . 2 3 Utility 18 | . . . . 5 13 Weapon 11 | . 1 1 . 3 6 Highest Loss Streak 25 | . 2 1 . 4 25 To Critical Strikes 1 | . . . . . 1 Average Backups 9 | 1 4 3 3 9 14 Power 1 | . . . . 1 . Propulsion 1 | . 1 2 2 1 . Utility 4 | . . . . 3 8 Weapon 2 | . 1 1 1 2 3 Tool/Special . | . . . . . . Unused Backups 10 | . . . . 2 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . . . 1 3 Weapon 4 | . . . . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 89 72 63 82 97 Engine 10 | . 13 10 9 8 10 Core 1 | . . . . . 3 Treads 18 | . 28 22 18 17 14 Device 7 | . 4 11 9 9 6 Storage 9 | . 14 11 9 9 7 Protection 19 | . . 2 9 20 29 Energy Gun 2 | . 18 . . . . Ballistic Gun 15 | . 9 15 9 12 21 Ballistic Cannon 1 | . . . . 3 . Peak Build Rating 48 | 6 7 7 7 29 48 Average Rating 24 | 4 6 6 7 17 42 On Entrance 9 | . 6 7 7 7 29 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 81 | 11 13 28 28 49 81 Greatest Support 56 | 40 40 40 40 40 56 Greatest Overweight (x) 2 | . . . . 1 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 Most Carried 15 | 4 7 5 5 15 15 Average Carried 10 | 1 4 3 3 9 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 2 4 3 5 15 1 Class Distribution -------------------- 39% | Mutant 23% | Commander-Tank 14% | Scavenger-Mutant 13% | Tank 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1680 | 239 91 96 9 749 496 Remotely 341 | . 20 96 9 216 . Salvage Created 1845 | . 314 231 52 781 467 Parts 97 | . 21 14 1 42 19 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 38 | . 9 5 1 16 7 Melee 1 | . . . . . 1 Guns 29 | . 9 5 1 9 5 Cannons 7 | . . . . 7 . AOE 1 | . . . . . 1 Classes Destroyed 7 | . 2 1 . 1 3 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . 1 . Recycler 1 | . . . . . 1 Swarmer 3 | . 3 . . . . Grunt 27 | . 6 3 . 11 7 Brawler 1 | . . . . . 1 Sentry 8 | . . 2 1 5 . Best Kill Streak 5 | . 3 2 1 3 5 Combat Bots Only 3 | . 3 2 1 3 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 673 | . 60 41 17 132 423 Missed 190 | . 13 10 6 31 130 Hits 483 | . 47 31 11 101 293 Melee 23 | . . . . . 23 Projectile 460 | . 47 31 11 101 270 AOE 2 | . . . . . 2 Critical Strikes 28 | . 1 4 . 5 18 Actively Blocked 1 | . . . . . 1 Part Disruptions 2 | . . . . . 2 Damage Taken 7629 | . 527 396 161 1624 4921 Core 1143 | . 101 45 27 256 714 Absorbed by Shields 80 | . . . . . 80 Redirected to Shielding 219 | . . . . 45 174 Core Remaining (%) 73 | 100 59 88 . 48 . Volleys Fired 191 | . 30 28 9 84 40 Largest 3 | . 2 2 1 2 3 Hottest 90 | . 90 40 20 58 79 Shots Fired 365 | . 60 39 9 164 93 Gun 326 | . 60 39 9 131 87 Cannon 37 | . . . . 33 4 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 303 | . . 39 9 164 91 Thermal 60 | . 60 . . . . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 8 9 4 18 6 Robot Miss Streak 3 | . 3 2 1 2 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 . 2 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 241 | . 41 32 7 105 56 Core Hits 95 | . 17 11 3 33 31 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 7 | . 1 . 1 4 1 Burn 1 | . 1 . . . . Destroy 3 | . . . 1 2 . Blast 3 | . . . . 2 1 Melee Attacks 12 | . . . . . 12 Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4423 | . 479 269 56 1910 1709 Guns 2994 | . 479 269 56 1381 809 Cannons 639 | . . . . 529 110 Explosions 449 | . . . . . 449 Melee 318 | . . . . . 318 Ramming 23 | . . . . . 23 Kinetic 3154 | . . 269 56 1910 919 Thermal 479 | . 479 . . . . Explosive 449 | . . . . . 449 Electromagnetic . | . . . . . . Impact 318 | . . . . . 318 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 30 | . . . . . 30 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 29 | . . . . . 29 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 29 | . . . . . 29 Knockbacks 10 | . . . . 8 2 Impact 1 | . . . . . 1 Kinetic 9 | . . . . 8 1 Secondary . | . . . . . . Self-Inflicted Damage 116 | . . . . . 116 Shots 2 | . . . . . 2 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 509 | . 509 24 6 77 199 Average Temperature 80 | . 185 4 6 20 47 Received Heat Transfer 3050 | . 246 231 54 927 1592 Effects 3 | . 3 . . . . Shutdowns 2 | . 2 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1339 | . 1339 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 193 | . 80 49 30 156 193 Initial 44 | . . . . 3 44 Average 48 | . 25 17 6 58 59 Influence Increases 1481 | . 220 154 30 507 570 Destroy 0b10 Robot/C 900 | . 180 100 20 320 280 Destroy 0b10 Robot/NC 25 | . . . . 10 15 Destroy Leader 234 | . 40 30 10 84 70 Allied During Kill 93 | . . . . 5 88 Successful Hack 41 | . . 9 . 27 5 Disable Machine 150 | . . . . 60 90 Destroy Structure 23 | . . . . 1 22 Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 1481 | . 220 154 20 419 668 Entered New Map 61 | . . . . 7 54 Time Decay 1105 | . 190 134 20 332 429 Lost Part 274 | . 30 20 . 80 144 Lost Ally 41 | . . . . . 41 Squads Dispatched 12 | . 2 1 1 1 7 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 2 1 1 1 2 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 8 | . . 3 . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 12 11 4 22 30 Peak Tracking Total 10 | . 5 4 3 4 10 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 10 | . . . . 4 6 Max in Single Turn 4 | . . . . 1 4 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 19 | . 3 4 . 10 2 Terminals 17 | . 3 4 . 8 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 5 8 . 20 6 Successful 18 | . 1 3 . 12 2 Failed 21 | . 4 5 . 8 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 27 | . 5 8 . 9 5 Terminals 37 | . 5 8 . 18 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . . . . 6 1 Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 3 | . . . . 3 . Emergency Access Points 1 | . . . . . 1 Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 9 | . 1 3 . 4 1 Terminals 9 | . 1 3 . 4 1 Botnet 9 | . 1 3 . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 2 . 5 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 8 Highest-Rated Group 173 | . . . . 173 141 Highest-Rated Ally 29 | . . . . 29 29 Total Orders 2 | . . . . 2 . ROAM 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 58 | . . . . 10 48 Total Damage 724 | . . . . 80 644 Kills 9 | . . . . 1 8 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 4316 | 78 557 362 123 1549 1647 Spaces Moved 1658 | 45 236 156 62 585 574 Core 6 | 6 . . . . . Treads 1652 | 39 236 156 62 585 574 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 Average Speed 202 | 145 160 160 160 197 245 Slowest Speed 320 | 160 160 160 160 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 47 19 11 77 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . . . . 21 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 20 | . . . . . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2335 | 58 356 237 79 869 736 Wait 293 | . 72 39 7 128 47 Move 1653 | 44 235 155 61 584 574 Hop . | . . . . . . Pick Up 72 | 8 9 5 2 35 13 Fast Attach 1 | . . . . 1 . Attach 43 | 6 4 2 . 15 16 Detach . | . . . . . . Swap 31 | . 3 4 . 10 14 Drop 35 | . 3 4 . 12 16 Fire 191 | . 30 28 9 84 40 Melee 12 | . . . . . 12 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Utility x2 977 | -9/Materials | Discovered new exit (range 12) 998 | -9/Materials | Entered another Materials area 998 | -8/Materials | Evolved 2 slots: Utility x2 1116 | -8/Materials | Discovered new exit (range 4) 1121 | -8/Materials | Entered Storage 1201 | -8/Storage | Build established: Scavenger-Mutant 1401 | -8/Storage | Discovered new exit (range 8) 1930 | -8/Storage | Build established: Mutant 1961 | -8/Storage | Lost 4 parts (4u) 2015 | -8/Storage | Lost 3 parts (1n1u1w) 2142 | -8/Storage | Core integrity fell below 50% 2209 | -8/Storage | Learned location of Armory (-3) 2299 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2458 | -8/Storage | Discovered new exit (range 16) 2604 | -8/Storage | Build established: Commander-Mutant 2670 | -8/Storage | Entered Factory 2670 | -7/Factory | Accompanied by 8 allies 2670 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2969 | -7/Factory | Build established: Commander-Tank 3325 | -7/Factory | P-60 Hacker assimilated allied Trooper 3b 3716 | -7/Factory | Lost 4 allies 3734 | -7/Factory | Garrison activated, responded to threat 3963 | -7/Factory | Cargo convoy interrupted 3979 | -7/Factory | Build established: Tank 4251 | -7/Factory | System corruption reached 10% 4289 | -7/Factory | Core integrity fell below 50% 4315 | -7/Factory | Core integrity fell below 20% 4317 | -7/Factory | System corruption reached 30% 4317 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- corruption cleaned. 04302_ Power Maul destroyed. 04302_ Critical hit (Burn: +37). 04302_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 04302_ M-13 Machinist repairs R-06 Scavenger. 04303_ Imp. Light Armor Plating destroyed. 04305_ Enh. Autogun destroyed. 04306_ Imp. Utility Shielding destroyed. 04307_ Critical hit (Burn: +27). 04307_ Hvy. Ion Engine destroyed. 04308_ M-13 Machinist repairs M-28 Smith Wheel. 04310_ Com. Battery destroyed. 04310_ System corrupted by crushing effect (+1). 04310_ Knocked back. 04310_ Shield Generator destroyed. 04312_ Minigun destroyed. 04313_ K-01 Serf collects debris. 04314_ The unstable cave ceiling collapses. 04316_ K-01 Serf collects debris. 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Medium Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Quantum Hacking Challenges ------------ None Game ------ Seed CannonThrowingSaw Manual? 0 Play Time 00:43:22 Cumulative 35.4 hours Start 2025.11.03 @ 14:55:47 End 2025.11.03 @ 15:37:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2ece6f0-17f3-4751-9c10-47fd97e6026b