Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 19:49:10 Player: Zane Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (4237) 4237 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (884) 884 TOTAL SCORE: 9756 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 439 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 473/615 System Corruption 1% Temperature Cool (18) Movement Core (650) Ox12 Location -6/Cetus Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Energy Well Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (15) --- Cooled Plasma Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Plasma Cannon Cooled Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Compact Wheel Improved Heat Sink Advanced Heat Sink Energy Well Large Matter Pod Targeting Computer Armor Integrity Analyzer Shield Generator Gauss Cannon Improved Grenade Launcher Heavy Missile Launcher Companion Sword DRS Beacon [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Slots Evolved 8 | . . . 2 . . . 6 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 4 | . . . 1 . . . 3 . . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 106 | 8 3 2 22 15 1 6 9 23 17 Power 7 | 1 1 . 3 . . . . 1 1 Engine 7 | 1 1 . 3 . . . . 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 . . 3 6 1 . 2 12 3 Treads 27 | 2 . . 3 6 1 . 2 12 1 Leg . | . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 29 | 3 2 . 3 1 . 1 5 5 9 Device 12 | 2 . . . . . 1 4 2 3 Storage 5 | 1 2 . . . . . . . 2 Processor 7 | . . . 3 . . . . 1 3 Hackware . | . . . . . . . . . . Protection 5 | . . . . 1 . . 1 2 1 Artifact . | . . . . . . . . . . Weapon 41 | 2 . 2 13 8 . 5 2 5 4 Energy Gun 4 | 1 . 1 2 . . . . . . Energy Cannon 4 | . . . . 1 . . . 3 . Ballistic Gun 17 | 1 . . 4 5 . 4 2 1 . Ballistic Cannon 5 | . . . 4 . . . . . 1 Launcher 5 | . . . 2 . . . . 1 2 Special Weapon 4 | . . 1 1 2 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 1 . . 1 Corrupted Parts 1 | . 1 . . . . . . . . System Corruption 3 | . 3 . . . . . . . . Parts Lost 33 | . . . 2 . . . 2 8 21 Power 3 | . . . 1 . . . . 1 1 Propulsion 9 | . . . . . . . . 2 7 Utility 10 | . . . . . . . 1 2 7 Weapon 11 | . . . 1 . . . 1 3 6 Highest Loss Streak 11 | . . . 2 . . . 1 3 11 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 100 99 100 100 99 92 90 60 Engine 9 | . 14 14 10 11 11 11 6 5 5 Treads 22 | . 28 28 22 22 22 22 26 25 3 Device 8 | . 14 14 7 . . 8 15 17 . Storage 10 | . 14 14 11 11 11 11 6 6 12 Processor 8 | . . . 14 17 11 11 3 . 8 Protection 4 | . . . . 4 11 2 5 6 4 Energy Gun 1 | . 14 9 2 . . . . . . Energy Cannon 3 | . . . . 1 11 2 . 9 7 Ballistic Gun 19 | . 14 14 20 28 22 25 19 10 5 Ballistic Cannon 1 | . . . 9 . . . . . 4 Slashing Weapon 1 | . . . . . . 4 6 4 . Peak Build Rating 60 | 9 8 8 17 23 23 24 41 59 60 Average Rating 24 | 6 7 8 13 17 23 21 39 47 37 On Entrance 20 | . 7 8 8 17 23 23 24 41 57 Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 13 30 30 38 50 50 50 57 86 85 Greatest Support 93 | 40 40 40 40 40 40 40 80 93 90 Greatest Overweight (x) 20 | . . . . 1 1 1 . . 20 Average Overweight (x) . | . . . . . 1 . . . 9 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 10 15 14 14 15 14 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 14 15 2 Class Distribution -------------------- 26% | Scavenger-Gunner 24% | Commander-Gunner 15% | Scavenger-Tank 14% | Mutant 8% | Gunner 7% | Commander-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Gunner | -6/Cetus Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Matter Collected 3092 | 319 156 15 821 586 24 10 541 607 13 Remotely 683 | . . . . . . . 449 234 . Salvage Created 4777 | 166 179 20 672 1014 174 . 601 1721 230 Parts 260 | 9 11 . 68 73 4 . 22 66 7 Haulers Intercepted 4 | . 2 . 2 . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Combat Hostiles Destroyed 78 | . . 1 15 21 3 . 11 20 7 Melee 4 | . . . . . . . . 2 2 Guns 48 | . . 1 7 21 1 . 11 6 1 Cannons 12 | . . . 2 . 2 . . 6 2 AOE 13 | . . . 6 . . . . 6 1 Classes Destroyed 16 | 2 4 1 5 . 2 . 1 1 . Worker 5 | . 1 . 2 . . . . 2 . Builder 2 | . . . 1 . . . 1 . . Tunneler 6 | 4 . . 1 . . . . 1 . Hauler 4 | . 2 . 2 . . . . . . Recycler 7 | 1 . . . . 1 . . 5 . Operator 3 | . 1 . . 2 . . . . . Watcher 11 | . 1 . 4 2 . . . 3 1 Swarmer 7 | . . . 3 4 . . . . . Grunt 32 | . . . 6 4 . . 8 11 3 Duelist 2 | . . . 1 . . . . 1 . Protector 1 | . . . . . . . 1 . . Sentry 24 | . . . 5 13 1 . 1 4 . Hunter 2 | . . . . . 1 . . 1 . Programmer 2 | . . . . . 1 . 1 . . Behemoth 2 | . . . . . . . . 2 . Cetus Guard 4 | . . . . . . . . . 4 Assembled 1 | . . 1 . . . . . . . Guerrilla 1 | . . . . . . . . 1 . Best Kill Streak 10 | 3 2 1 6 5 2 . 6 10 3 Combat Bots Only 7 | . . 1 3 5 2 . 6 7 3 Max Kills in Single Turn 5 | 1 1 1 3 1 1 . 2 5 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 4 | . . . 2 . . . . 4 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Hostile Shots Fired 587 | . . 9 62 60 14 . 50 253 139 Missed 170 | . . 4 13 14 3 . 16 87 33 Damage Taken 7303 | . . 61 753 640 161 . 579 2619 2490 Core 1155 | . . 11 156 125 . . 40 242 581 Absorbed by Shields 351 | . . . . . 24 . 134 151 42 Regen/Repaired (Parts) 20 | . . . . . . . . 20 . Core Remaining (%) 74 | 100 . 95 . . . 29 . . . Volleys Fired 264 | 13 21 13 38 58 4 . 33 60 24 Largest 4 | 2 2 2 3 3 3 . 3 4 4 Hottest 220 | 60 60 100 155 100 81 . 73 220 220 Shots Fired 691 | 25 43 18 106 156 12 . 99 175 57 Gun 486 | 25 43 10 68 147 8 . 99 72 14 Cannon 168 | . . . 33 . 4 . . 98 33 Launcher 19 | . . . 4 . . . . 5 10 Special 18 | . . 8 1 9 . . . . . Kinetic 485 | 13 22 5 95 147 8 . 99 72 24 Thermal 143 | . . 8 1 9 4 . . 98 23 Explosive 19 | . . . 4 . . . . 5 10 Electromagnetic 44 | 12 21 5 6 . . . . . . Robot Hit Streak 19 | 6 5 4 17 19 9 . 11 15 8 Robot Miss Streak 6 | 3 5 3 4 4 . . 6 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . 1 . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . Shots Hit Robots 446 | 16 20 5 64 96 8 . 64 126 47 Core Hits 229 | 6 9 2 39 43 3 . 26 75 26 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . 1 . . 1 1 . Critical Strikes 7 | . 2 . . 1 . . 1 1 2 Meltdown 1 | . . . . . . . . . 1 Destroy 3 | . . . . 1 . . 1 1 . Blast 1 | . . . . . . . . . 1 Corrupt 2 | . 2 . . . . . . . . Melee Attacks 65 | . . . . . . . 9 45 11 Impact . | . . . . . . . . . . Slashing 65 | . . . . . . . 9 45 11 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 12307 | 245 369 61 1744 1485 233 . 1137 5072 1961 Guns 4937 | 218 291 61 597 1483 93 . 1057 1018 119 Cannons 3473 | . . . 312 . 140 . . 2208 813 Explosions 2969 | 27 78 . 835 . . . . 1376 653 Melee 900 | . . . . . . . 80 444 376 Ramming 28 | . . . . 2 . . . 26 . Kinetic 5047 | 82 81 25 841 1483 93 . 1057 1018 367 Thermal 3018 | 27 78 . . . 140 . . 2208 565 Explosive 2864 | . . . 835 . . . . 1376 653 Electromagnetic 450 | 136 210 36 68 . . . . . . Impact . | . . . . . . . . . . Slashing 900 | . . . . . . . 80 444 376 Piercing . | . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . 1 1 1 Average Corruption 1 | . 3 3 . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . 8 6 . . . . . 11 6 Message Errors 6 | . 3 1 . . . . . 1 1 Matter Fused 6 | . 2 . . . . . . 3 1 Heat Flow Errors 4 | . 2 1 . . . . . . 1 Energy Discharges 5 | . . 4 . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 3 | . . . . . . . . 1 2 Misfires 3 | . 1 . . . . . . 1 1 Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 256 | . 11 . 9 . . . 50 174 12 Projectiles 82 | . . . 9 . . . . 66 7 Explosions 71 | . 11 . . . . . . 60 . Melee 103 | . . . . . . . 50 48 5 Knockbacks 5 | . . . 4 . . . . . 1 Impact . | . . . . . . . . . . Kinetic 5 | . . . 4 . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 85 | . . . 85 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed 2 | . . . . 1 . . . 1 . Targets Rammed 3 | . . . . 1 1 . . 1 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 616 | . 227 229 85 64 60 . 124 580 616 Average Temperature 82 | . 87 42 23 13 25 . 41 119 226 Received Heat Transfer 1946 | . . . 213 246 12 . 172 607 696 Effects 18 | . . 2 . . . . . 8 8 Shutdowns 3 | . . . . . . . . 1 2 Energy Bleed 4 | . . . . . . . . 2 2 Interference 2 | . . 2 . . . . . . . Matter Decay 4 | . . . . . . . . 3 1 Short Circuit 2 | . . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 6 | 1 . . . . . . . 5 . Heat Transferred 4380 | 50 100 . . . 200 . . 3182 848 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Peak Influence 642 | 25 68 47 400 642 184 . 174 341 207 Initial 186 | . 16 . 18 53 184 . . 60 186 Average 162 | 11 22 16 189 459 49 . 81 130 152 Maximum Alert Level 2 | . . . 2 2 . . . 1 1 Low Security (%) 73 | 100 100 100 63 12 100 . 100 70 97 Level 1 13 | . . . 36 12 . . . 29 2 Level 2 12 | . . . . 75 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 5 . . 5 . . 5 4 2 Investigation 9 | . 3 . . . . . 1 3 2 Extermination 1 | . . . . . . . 1 . . Reinforcement 4 | . 2 . . 1 . . . 1 . Assault 1 | . . . . 1 . . . . . Garrison 6 | . . . . 3 . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Distress Signals 10 | . 2 . 1 5 . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 143 | . 5 2 27 36 10 . 14 37 12 Peak Tracking Total 8 | . 1 3 4 7 2 . 3 8 5 Tactical Retreats 17 | . . 1 1 6 . . 1 8 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Machines Disabled 10 | . . . 7 . . . 2 . 1 Max in Single Turn 2 | . . . 2 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Machines Accessed 35 | . 3 . 7 8 6 3 2 4 2 Terminals 30 | . 2 . 7 8 5 . 2 4 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 111 | . 8 . 23 26 18 7 6 14 9 Successful 42 | . 3 . 10 7 9 7 2 2 2 Failed 69 | . 5 . 13 19 9 . 4 12 7 Catastrophic 15 | . . . 2 10 1 . . . 2 Database Lockouts . | . . . . . . . . . . Manual 34 | . 4 . 7 19 3 . . 1 . Terminals 101 | . 7 . 23 26 16 . 6 14 9 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 41 | . 2 . 10 7 9 7 2 2 2 Record 8 | . . . . . . 5 1 . 2 Part Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . Open Door 4 | . . . . 1 . 1 1 1 . Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . . . 1 . 1 . . . . Alert Level 2 | . . . 1 . 1 . . . . Unreport Threat 2 | . . . 1 . 1 . . . . Locate Traps 6 | . . . 2 3 . . . 1 . Maintenance Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 9 | . 1 . 3 2 3 . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 2 . 7 8 6 . 1 4 2 Full Trace Events 13 | . . . 2 2 3 . 1 3 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 21 | . . . . . 18 . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Total Allies 32 | . . . . 10 18 . . 4 . Largest Group 20 | . . . . 10 20 16 16 5 . Highest-Rated Group 332 | . . . . 88 332 280 280 151 . Highest-Rated Ally 39 | . . . . 16 34 34 34 39 . Total Orders . | . . . . . . . . . . Ally Attacks 155 | . . . . 49 23 . 44 39 . Total Damage 2255 | . . . . 432 347 . 630 846 . Kills 16 | . . . . 7 3 . 3 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Turns Passed 9452 | 167 897 258 1323 1320 1175 1626 731 1459 496 Spaces Moved 4091 | 72 488 130 541 504 399 908 352 629 68 Core 23 | 3 . . . . . . . . 20 Treads 4036 | 69 488 130 541 504 399 908 352 629 16 Legs . | . . . . . . . . . . Wheels 3 | . . . . . . . . . 3 Hover 29 | . . . . . . . . . 29 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 160 160 160 145 Average Speed 181 | 155 160 160 160 189 240 175 160 160 566 Slowest Speed 1050 | 160 160 160 160 240 240 240 160 160 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 57 | 5 90 42 62 81 91 74 11 73 46 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . . . 2 . . . Spaces Dug 13 | . . . 1 7 . . 4 1 . Terrain Destroyed 150 | 3 3 2 35 7 . . 4 29 67 Melee 5 | . . . . . . . 4 1 . Projectile 23 | . . 2 1 7 . . . 7 6 AOE 122 | 3 3 . 34 . . . . 21 61 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Cet Total 5479 | 98 565 145 921 734 607 940 453 894 122 Wait 643 | . 36 1 278 146 46 15 35 82 4 Move 4082 | 71 487 129 540 503 398 907 351 628 68 Hop . | . . . . . . . . . . Pick Up 63 | 6 12 . 19 1 . 4 11 10 . Fast Attach 15 | 7 . . 4 . . 1 . . 3 Attach 31 | . . . 4 . . . 7 8 12 Detach . | . . . . . . . . . . Swap 60 | 1 3 2 14 15 1 5 2 15 2 Drop 65 | . 6 . 24 10 1 8 5 11 . Fire 264 | 13 21 13 38 58 4 . 33 60 24 Melee 63 | . . . . . . . 9 45 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . 1 1 . . 1 . Escape Stasis . | . . . . . . . . . . Rewire 190 | . . . . . 156 . . 34 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Met 8R-AWN 306 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Discovered new exit (range 12) 868 | -10/Materials | Discovered new exit (range 16) 1065 | -10/Materials | Entered Mines 1067 | -10/Mines | Followed 8R-AWN into the Mines 1140 | -10/Mines | Discovered new exit (range 9) 1218 | -10/Mines | Excavation squad dispatched 1218 | -10/Mines | A large section of the Mines collapsed 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1325 | -9/Materials | Discovered new exit (range 15) 1618 | -9/Materials | Build established: Gunner 1712 | -9/Materials | Discovered new exit (range 16) 2055 | -9/Materials | Build established: Scavenger-Gunner 2165 | -9/Materials | Discovered new exit (range 3) 2242 | -9/Materials | Identified exit to Materials 2381 | -9/Materials | Identified exit to Storage 2396 | -9/Materials | Discovered new exit (range 16) 2461 | -9/Materials | Identified exit to Mines 2505 | -9/Materials | Build established: Gunner 2633 | -9/Materials | Discovered exit to Storage (range 9) 2646 | -9/Materials | Entered Storage 2844 | -9/Storage | Build established: Scavenger-Gunner 3002 | -9/Storage | Garrison activated, responded to threat 3005 | -9/Storage | Core integrity fell below 50% 3286 | -9/Storage | Discovered exit to Materials (range 6) 3666 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3760 | -9/Storage | Met 01-MTF 3846 | -9/Storage | First assault squad dispatched 3855 | -9/Storage | Used back door to open Recycling access 3855 | -9/Storage | Discovered new exit (range 5) 3935 | -9/Storage | Lost 7 allies 3966 | -9/Storage | Entered Recycling 3966 | -9/Recycling | Accompanied by 4 allies (01-MTF) 4509 | -9/Recycling | Build established: Commander-Gunner 4865 | -9/Recycling | Discovered new exit (range 16) 4977 | -9/Recycling | Scanned before Scraplab entrance 5067 | -9/Recycling | Entered Scraplab 5088 | -9/Recycling | Discovered new exit (range 3) 5141 | -9/Recycling | Entered Scraptown 5141 | -9/Scraptown | Accompanied by 16 allies 5144 | -9/Scraptown | Lost 5 allies 5571 | -9/Scraptown | Discovered new exit (range 11) 5747 | -9/Scraptown | Visited UFD Registry 5747 | -9/Scraptown | Registered with UFD as "Phaselever" 5770 | -9/Scraptown | Visited TADAMA 5879 | -9/Scraptown | Visited Abandonware Association 5903 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5941 | -9/Scraptown | Visited Science Guys 6031 | -9/Scraptown | Visited Observation Area 6093 | -9/Scraptown | Visited Sword Containment 6143 | -9/Scraptown | Visited Derelict Rescue Squad 6160 | -9/Scraptown | Found DRS Beacon 6188 | -9/Scraptown | Visited Scrap Suit Storage 6205 | -9/Scraptown | Found Scrap Suit 6235 | -9/Scraptown | Visited Junk Repository 6268 | -9/Scraptown | Visited LU-1G1's Boring Crew 6291 | -9/Scraptown | Visited Junk Repository 6398 | -9/Scraptown | Build established: Commander-Mutant 6744 | -9/Scraptown | Discovered new exit (range 5) 6767 | -9/Scraptown | Entered Factory 6767 | -6/Factory | Accompanied by 16 allies 6767 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 7003 | -6/Factory | Garrison activated, responded to threat 7069 | -6/Factory | Lost 11 allies 7136 | -6/Factory | P-60 Hacker assimilated allied Savior 2b 7455 | -6/Factory | Crushed by falling debris 7463 | -6/Factory | Discovered new exit (range 5) 7486 | -6/Factory | Build established: Scavenger-Tank 7498 | -6/Factory | Entered Extension 7498 | -6/Extension | Accompanied by 1 ally 7982 | -6/Extension | Rescued a captive Derelict 8048 | -6/Extension | Spotted B-75 Beast 8095 | -6/Extension | Spotted B-75 Beast 8135 | -6/Extension | Lost 4 allies 8459 | -6/Extension | Destroyed B-75 Beast 8486 | -6/Extension | Destroyed B-75 Beast 8512 | -6/Extension | Lost 3 parts (1n2u) 8548 | -6/Extension | Disrupted transfer network 8662 | -6/Extension | Destroyed 7 combat bots 8860 | -6/Extension | Discovered new exit (range 16) 8862 | -6/Extension | Discovered new exit (range 15) 8899 | -6/Extension | Identified exit to Cetus 8904 | -6/Extension | Identified exit to Factory 8957 | -6/Extension | Entered Cetus 8978 | -6/Cetus | Spotted Cetus Guard 8980 | -6/Cetus | Spotted Cetus Guard 8988 | -6/Cetus | Spotted Cetus Guard 8991 | -6/Cetus | Destroyed Cetus Guard 8997 | -6/Cetus | Core integrity fell below 50% 9000 | -6/Cetus | Spotted Cetus Guard 9021 | -6/Cetus | Destroyed Cetus Guard 9034 | -6/Cetus | Destroyed Cetus Guard 9038 | -6/Cetus | Destroyed Cetus Guard 9060 | -6/Cetus | Lost 11 parts (5n3u3w) 9291 | -6/Cetus | Build established: Scavenger-Gunner 9437 | -6/Cetus | Core integrity fell below 20% 9453 | -6/Cetus | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09419_ G-50 Soldier destroyed. 09422_ Critical hit (Burn: +37). 09423_ Destroyed Lgt. Angular Momentum Engine. 09424_ Imp. Hover Unit destroyed. 09424_ Imp. Deuterium Engine destroyed. 09426_ Companion Sword surprise attacks G-50 Soldier. Companion Sword: "Need a little extra help?" 09430_ Centrium Medium Armor Plating destroyed. 09430_ Hvy. Machine Gun destroyed. 09434_ Critical hit (Burn: +37). Companion Sword: "Ow that hurt." 09439_ Gauss Cannon destroyed. 09440_ Com. Wheel destroyed. 09441_ Lrg. Matter Pod destroyed. 09442_ Imp. Heat Sink destroyed. 09443_ Companion Sword surprise attacks G-50 Soldier. 09444_ Targeting Computer destroyed. 09446_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #???????????????" """ "???????????????????? | | ???# #??????????? " """"""" ??????????????????? | | ???# #??????????#""""""""""""""????????????????? | | ???# #?###??????#""""" """ """""???????????????? | | ##?# ### ###????#""""""" """""""#??????????????? | | ### # #????#""" " " """#? 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"#??????????????????? | | ??????????????????###" ""#??????????????????? | | ??????????????????#" ###??????????????????? | | ??????????????????#" """#??????????????????? | | ??????????????????#" T"""#??????????????????? | | ??????????????????#" """"#??????????????????? | | ??????????????????### "###??????????????????? | | ??????????????????# """"#??????????????????? | | ??????????????????#" T"""#??????????????????? | | ??????????????????# """"#??????????????????? | | ??????????????????#" #"###??????????????????? | | ??????????????????# #""????????????????????? | | ??????????????????#""" """#"""???????????????????? | | ??????????????????#########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 615 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator \\IAMDERELICT Challenges ------------ None Game ------ Seed TargetingCombatDesublimator Manual? 0 Play Time 02:03:41 Cumulative 25.4 hours Start 2024.11.09 @ 14:08:18 End 2024.11.09 @ 19:49:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 755f11ad-37c6-4eee-b1c6-8ab4396d2e99