Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 19:46:27 Player: Bert Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (165) 165 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1495 Bonus ------- None Cogmind --------- Core Integrity 297/400 Matter 215/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Hovering (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit ECM Suite > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Structural Scanner Improved Terrain Scan Processor EM Shotgun Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Combat Airjet > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit ECM Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Structural Scanner EM Shotgun Particle Gun [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 16 | 6 5 1 4 . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 3 | . . . 3 . Flight . | . . . . . Utility 7 | 1 5 . 1 . Device 1 | . . . 1 . Storage 5 | 1 4 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 3 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 100 86 . Engine 13 | . 14 14 11 . Leg 25 | . 28 28 . . Hover 2 | . . . 22 . Storage 15 | . 17 14 11 . Processor 10 | . 8 14 11 . Ballistic Gun 27 | . 28 28 21 . Naked Turns . | . . . . . Heaviest Build 22 | 12 22 19 21 . Greatest Support 24 | 20 20 20 24 . Greatest Overweight (x) 1 | . 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 . Average Capacity 9 | 6 9 10 10 . Most Carried 10 | 5 10 10 10 . Average Carried 8 | 2 8 9 9 . Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 10 10 10 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 413 | 210 193 10 . . Remotely . | . . . . . Salvage Created 218 | . 143 . 75 . Parts 12 | . 10 . 2 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 3 | . 2 . 1 . Guns 3 | . 2 . 1 . Classes Destroyed 3 | . 2 . 1 . Watcher 3 | . 2 . 1 . Grunt 2 | . 2 . . . Brawler 1 | . . . 1 . Best Kill Streak 2 | . 2 . 1 . Combat Bots Only 2 | . 2 . 1 . Max Kills in Single Turn 1 | . 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 59 | . 7 . 52 . Missed 15 | . 1 . 14 . Damage Taken 418 | . 66 . 352 . Core 111 | . 8 . 103 . Absorbed by Shields . | . . . . . Ignored by Resistances 135 | . 20 . 115 . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 20 | . 9 . 11 . Largest 2 | . 2 . 2 . Hottest 40 | . 40 . 40 . Shots Fired 38 | . 18 . 20 . Gun 38 | . 18 . 20 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 38 | . 18 . 20 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 4 . 17 . Robot Miss Streak 1 | . 1 . 1 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 29 | . 10 . 19 . Core Hits 12 | . 8 . 4 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 382 | . 157 . 225 . Guns 382 | . 157 . 225 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 382 | . 157 . 225 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Message Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 20 | . 20 . 8 . Average Temperature 7 | . 8 . 6 . Received Heat Transfer 285 | . 69 . 216 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 54 | . 54 16 36 . Initial 16 | . . 16 4 8 Average 22 | . 31 16 11 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . 4 1 8 . Peak Tracking Total 6 | . 2 1 6 . Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 7 | . 7 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 6 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 13 . . . Successful 8 | . 8 . . . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Record 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Disarm Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1227 | 84 638 394 111 . Spaces Moved 864 | 64 408 304 88 . Core 13 | 13 . . . . Treads . | . . . . . Legs 763 | 51 408 304 . . Wheels . | . . . . . Hover 88 | . . . 88 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 58 . Average Speed 122 | 105 134 120 83 . Slowest Speed 190 | 120 190 120 150 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 62 67 17 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1001 | 80 480 334 107 . Wait 64 | 1 36 27 . . Move 860 | 63 407 303 87 . Hop . | . . . . . Pick Up 28 | 10 14 1 3 . Fast Attach 1 | . 1 . . . Attach 11 | 6 1 . 4 . Detach 2 | . 1 . 1 . Swap 4 | . 3 1 . . Drop 11 | . 8 2 1 . Fire 20 | . 9 . 11 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 17) 723 | -10/Materials | Entered Mines 736 | -10/Mines | Met a Derelict bent on vengeance 813 | -10/Mines | Assembled infested the area 933 | -10/Mines | Discovered new exit (range 17) 951 | -10/Mines | Learned location of Zion (-6) 1063 | -10/Mines | Learned Materials security intel 1117 | -10/Mines | Entered Materials 1117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -9/Materials | Discovered new exit (range 10) 1228 | -9/Materials | Entered Mines 1228 | -9/Mines | Self-destructed Last Messages --------------- 01152_ T-07 Excavator is excavating. 01158_ W-16 Scout distress signal alerts nearby ally. 01167_ W-16 Scout destroyed. 01173_ U-05 Engineer lays Concrete. 01176_ Hover Unit destroyed. 01177_ R-06 Scavenger collects Lgt. Ion Engine. 01187_ K-01 Serf collects debris. 01189_ Hover Unit destroyed. 01194_ K-01 Serf cleans the Atomic Centrifuge. 01197_ EXIT=FOUND 01197_ K-01 Serf cleans the Atomic Centrifuge. 01206_ HFW:H JSNJN0DPB N&FN