Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 21:06:49 Player: eEnbyEm Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (64) 320 Value Destroyed (2224) 2224 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8204 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 229/300 Energy 50/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Core Analyzer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Improved Heavy Armor Plating Layered Medium Armor Plating Force Field Improved Recalibrator > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Deuterium Engine Medium Treads Improved Cryofiber Web Core Analyzer Advanced ECM Suite Hardened Medium Armor Plating Makeshift Hacking Suite System Shield Plasma Rifle Beamcaster Beamcaster Beamcaster Beamcaster Hypervelocity Gauss Rifle CR-A16's Pointy Stick [Rating: 94] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 4 | . . . . . 1 1 . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 114 | 6 6 . 2 . 16 15 8 4 17 9 . 10 21 Power 13 | 1 3 . . . 2 1 1 2 . 2 . . 1 Engine 9 | 1 3 . . . 2 1 . 1 . . . . 1 Core 1 | . . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . 1 1 . 1 . . . Propulsion 17 | 2 . . . . 6 2 . 1 2 1 . 2 1 Treads 13 | . . . . . 4 2 . 1 2 1 . 2 1 Leg . | . . . . . . . . . . . . . . Wheel 4 | 2 . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 40 | . 3 . . . 5 10 4 1 1 4 . 3 9 Device 22 | . 2 . . . 3 6 3 . . 2 . 2 4 Storage 7 | . 1 . . . 1 4 . . . . . 1 . Processor 1 | . . . . . . . . . . . . . 1 Hackware 2 | . . . . . . . . . . . . . 2 Protection 8 | . . . . . 1 . 1 1 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 44 | 3 . . 2 . 3 2 3 . 14 2 . 5 10 Energy Gun 27 | 3 . . 2 . . . 3 . 10 . . 4 5 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | . . . . . 3 2 . . . 1 . . 2 Ballistic Cannon 7 | . . . . . . . . . 4 1 . . 2 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 25 | . 1 . . 1 2 1 . 1 1 1 . . 17 Power 5 | . 1 . . . 1 . . . . . . . 3 Propulsion 8 | . . . . 1 1 . . . 1 1 . . 4 Utility 7 | . . . . . . 1 . 1 . . . . 5 Weapon 5 | . . . . . . . . . . . . . 5 Highest Loss Streak 14 | . 1 . . 1 2 1 . 1 1 1 . . 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 75 98 95 99 99 99 97 80 76 76 77 Engine 5 | . 14 14 14 14 17 15 13 9 7 4 . . . Core 3 | . . . . . . . . . . 2 7 7 4 Reactor 5 | . . . . . . . 1 4 7 7 7 7 5 Treads 21 | . . . . . 17 29 30 30 30 23 23 23 19 Wheel 3 | . 28 28 28 26 6 . . . . . . . . Device 9 | . 11 14 14 14 16 14 15 13 7 8 7 7 9 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 5 Protection 10 | . . . . . 1 7 7 8 14 13 15 14 12 Energy Gun 7 | . 28 28 4 28 . . 14 23 20 5 . . 11 Ballistic Gun 3 | . . . . . 26 23 8 . . 1 . . . Ballistic Cannon 3 | . . . . . . . . . . 4 7 6 2 Peak Build Rating 94 | 5 8 8 11 11 18 29 48 51 66 81 81 82 94 Average Rating 58 | 3 7 8 8 10 17 23 35 47 52 72 81 80 80 On Entrance 33 | . 5 8 8 11 10 18 28 48 49 54 81 81 70 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 144 | 6 29 29 29 29 42 44 67 77 122 133 133 133 144 Greatest Support 112 | 20 20 20 20 20 60 80 80 80 82 112 112 112 112 Greatest Overweight (x) 21 | . 1 1 1 2 4 . . . 1 1 1 1 21 Average Overweight (x) . | . . 1 1 1 . . . . . . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 10 9 14 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 6 9 12 14 12 12 13 14 13 13 14 14 13 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 9 9 14 14 14 12 15 14 15 14 15 15 . Class Distribution -------------------- 62% | Tank 17% | Scavenger-Skirmisher 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 1773 | 260 67 . . . 399 128 207 33 174 267 28 100 110 Remotely . | . . . . . . . . . . . . . . Salvage Created 1959 | 43 135 . . . 479 128 . 168 364 317 . 90 235 Parts 103 | . 7 . . . 31 10 . 3 16 18 . 8 10 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 16 20 . 8 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 57 | 1 4 . . . 7 3 . 3 13 14 . 7 5 Guns 28 | 1 4 . . . 7 3 . 3 2 5 . . 3 Cannons 28 | . . . . . . . . . 11 9 . 7 1 Classes Destroyed 11 | 1 2 . . . 3 1 . 1 1 1 . . 1 Worker 1 | . . . . . 1 . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 Swarmer 28 | . 3 . . . . 3 . . 5 9 . 7 1 Grunt 19 | 1 1 . . . 5 . . 2 6 4 . . . Brawler 1 | . . . . . . . . 1 . . . . . Sentry 4 | . . . . . 2 . . . 1 . . . 1 Programmer 4 | . . . . . . . . . . 1 . . 3 Behemoth 1 | . . . . . . . . . 1 . . . . Best Kill Streak 6 | 1 3 . . . 3 3 . 2 5 6 . 4 1 Combat Bots Only 6 | 1 3 . . . 3 3 . 2 5 6 . 4 1 Max Kills in Single Turn 2 | 1 1 . . . 1 1 . 1 1 2 . 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 626 | 12 26 . . 11 29 13 . 14 78 81 . 30 332 Missed 198 | 3 10 . . 5 6 2 . 2 24 27 . 11 108 Damage Taken 5727 | 98 141 . . 69 351 169 . 267 879 548 . 140 3065 Core 1200 | 21 8 . . . 64 . . 47 137 55 . 7 861 Absorbed by Shields 587 | . . . . . . . . . . 264 . 150 173 Regen/Repaired (Parts) 64 | . . . . . . . . 64 . . . . . Core Remaining (%) 82 | 91 . . . 88 88 . . . . . . 64 . Volleys Fired 121 | 10 19 . . . 29 9 . 12 2 19 . . 21 Largest 3 | 2 2 . . . 3 3 . 3 3 3 . . 3 Hottest 225 | 90 90 . . . 69 69 . 225 225 225 . . 225 Shots Fired 377 | 20 38 . . . 87 27 . 36 35 68 . 12 54 Gun 305 | 20 38 . . . 87 27 . 36 6 42 . . 49 Cannon 72 | . . . . . . . . . 29 26 . 12 5 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 208 | . . . . . 87 27 . . 29 40 . 12 13 Thermal 169 | 20 38 . . . . . . 36 6 28 . . 41 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 17 | 5 8 . . . 14 6 . 9 17 5 . 3 8 Robot Miss Streak 9 | 2 9 . . . 3 5 . 2 2 4 . 3 2 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 7 | . . . . . 1 1 . 1 . 3 . . 1 Max Gunslinging Chain 2 | . . . . . 1 1 . 1 . 2 . . 1 Autonomous 72 | . . . . . . . . . 29 26 . 12 5 Shots Hit Robots 237 | 14 20 . . . 51 14 . 25 27 39 . 7 40 Core Hits 90 | 2 7 . . . 23 8 . 9 13 11 . 6 11 Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . 1 . . . . 2 . . 2 Critical Strikes 17 | . . . . . 1 . . 2 2 9 . 1 2 Burn 4 | . . . . . . . . 2 . 2 . . . Destroy 6 | . . . . . 1 . . . . 3 . . 2 Blast 7 | . . . . . . . . . 2 4 . 1 . Melee Attacks 2 | . . . . . . . . . . . . 1 1 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 1 1 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7981 | 162 232 . . . 807 214 . 547 2227 1808 . 714 1270 Guns 3267 | 162 227 . . . 807 214 . 530 66 379 . . 882 Cannons 4692 | . . . . . . . . . 2161 1429 . 714 388 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 22 | . 5 . . . . . . 17 . . . . . Kinetic 5905 | . . . . . 807 214 . . 2161 1490 . 714 519 Thermal 2054 | 162 227 . . . . . . 530 66 318 . . 751 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | 1 1 1 1 1 . . . 2 2 5 5 . 5 Average Corruption 2 | 1 1 1 1 1 . . . 2 2 4 5 . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 66 | . 2 . 3 2 . . . . 13 39 3 . 4 Message Errors 14 | . 1 . 2 1 . . . . 1 8 1 . . Matter Fused 17 | . 1 . . . . . . . 1 12 1 . 2 Heat Flow Errors 6 | . . . . . . . . . 1 4 1 . . Energy Discharges 11 | . . . . 1 . . . . 2 7 . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . . . 1 6 . . 1 Data Loss (major) 6 | . . . 1 . . . . . 5 . . . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 734 | . . . . . . . . . 118 378 . 108 130 Projectiles 734 | . . . . . . . . . 118 378 . 108 130 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . 3 8 . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . 3 8 . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 4 | 1 1 . . . . . . 2 . . . . . Targets Rammed 4 | 1 1 . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 621 | 288 168 . . . 4 12 . 204 198 540 199 . 621 Average Temperature 162 | 154 84 . . . 2 7 . 139 89 170 101 . 228 Received Heat Transfer 1094 | 54 30 . . 36 207 . . 54 177 53 . . 483 Effects 36 | 1 . . . . . . . . . 10 . . 25 Shutdowns 7 | . . . . . . . . . . 4 . . 3 Energy Bleed 3 | 1 . . . . . . . . . 2 . . . Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . 1 . . . Short Circuit 7 | . . . . . . . . . . 2 . . 5 Damage (minor) 4 | . . . . . . . . . . 1 . . 3 Damage (major) 9 | . . . . . . . . . . . . . 9 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 9 | . . . . . . . . 1 1 2 . . 5 Heat Transferred 4120 | 410 596 . . . . . . 1073 111 666 . . 1264 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Peak Influence 157 | 20 140 54 . . 140 157 . 76 . . . . 145 Initial 54 | . 13 54 . . . 50 . . . . . . . Average 39 | 3 46 54 . . 58 88 . 47 . . . . 26 Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 2 . . 2 . . . . 5 Investigation 2 | . 1 . . . 1 . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . 2 Reinforcement 4 | . 1 . . . 1 . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 1 | . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 94 | 1 9 . . 5 10 5 1 6 14 14 . 7 22 Peak Tracking Total 9 | 1 5 . . 5 3 3 1 3 5 5 . 4 9 Tactical Retreats 9 | . 1 . . . 2 1 . 1 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 4 | . 1 . . . . 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 2 | . . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 14 | . . . 5 . 3 1 . 2 1 1 . . 1 Terminals 4 | . . . . . 2 . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 69 | . . . 50 . 11 2 . 3 1 1 . . 1 Successful 61 | . . . 50 . 5 1 . 3 1 1 . . . Failed 8 | . . . . . 6 1 . . . . . . 1 Catastrophic 2 | . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 10 | . . . . . 8 . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 3 2 . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 57 | . . . 50 . 4 . . 1 1 1 . . . Record 51 | . . . 49 . 2 . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 1 1 . 2 . . . . . Scan Component 3 | . . . . . 1 1 . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . 3 1 . 1 . . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 62 | . . . . . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 4 | . . . . . . . 1 . . . 3 . . Largest Group 3 | . . . . . . . 1 . . . 3 3 . Highest-Rated Group 85 | . . . . . . . 31 . . . 85 85 . Highest-Rated Ally 31 | . . . . . . . 31 . . . 31 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . 6 . . . . 5 . Total Damage 213 | . . . . . . . 124 . . . . 89 . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 1 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 10603 | 109 310 33 753 125 600 449 424 537 893 1947 1613 1725 1085 Spaces Moved 5491 | 87 242 35 785 131 246 245 248 253 516 805 678 726 494 Core 20 | 19 . . . . . . . . . . . . 1 Treads 4155 | . . . . . 191 245 248 253 516 805 678 726 493 Legs . | . . . . . . . . . . . . . . Wheels 1316 | 68 242 35 785 131 55 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 160 162 162 158 158 238 158 152 Average Speed 177 | 73 94 95 95 96 181 160 162 162 163 222 238 234 189 Slowest Speed 1100 | 80 95 95 95 110 240 162 162 162 242 238 238 238 1100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 9 31 5 91 26 23 4 88 5 67 81 81 76 17 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . 1 1 . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 . 1 1 1 . Scrap Searched 8 | . . . . . . . . . 2 1 3 2 . Spaces Dug 2 | . . . . . . . . . . . . 1 1 Terrain Destroyed 18 | . . . . . . . . . 2 10 . 5 1 Melee 2 | . . . . . . . . . . . . 1 1 Projectile 15 | . . . . . . . . . 2 9 . 4 . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total 6117 | 111 283 34 792 130 333 282 274 353 565 931 678 748 603 Wait 250 | . 5 . 2 . 30 . . 76 9 82 . . 46 Move 5479 | 86 241 34 784 130 245 245 247 252 515 804 677 725 494 Hop . | . . . . . . . . . . . . . . Pick Up 76 | 7 11 . 2 . 8 5 9 3 9 7 1 6 8 Fast Attach 17 | . . . 2 . 1 . 1 1 8 1 . . 3 Attach 53 | 5 3 . . . 7 4 4 1 8 3 . 3 15 Detach . | . . . . . . . . . . . . . . Swap 44 | 1 3 . . . 8 11 3 2 1 5 . 7 3 Drop 71 | 1 . . 2 . 5 8 10 4 13 10 . 6 12 Fire 121 | 10 19 . . . 29 9 . 12 2 19 . . 21 Melee 2 | . . . . . . . . . . . . 1 1 Ram 2 | 1 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 110 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Met 8R-AWN 236 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered Mines 421 | -10/Mines | Followed 8R-AWN into the Mines 438 | -10/Mines | Discovered new exit (range 5) 453 | -10/Mines | Entered Exiles 486 | -10/Exiles | Welcomed by 8R-AWN 506 | -10/Exiles | Met EX-HEX 546 | -10/Exiles | Met EX-BIN 573 | -10/Exiles | Aligned with FarCom system 574 | -10/Exiles | Given EX-Vault access code 611 | -10/Exiles | Opened EX-Vault 655 | -10/Exiles | Found AWS/Autocannon 674 | -10/Exiles | Warned to stay clear of 0b10 Research branches 722 | -10/Exiles | Met EX-DEC 733 | -10/Exiles | Learned location of Zion (-7) 819 | -10/Exiles | Discovered new exit (range 14) 888 | -10/Exiles | Visited The Gauntlet 1049 | -10/Exiles | Learned about 8R-AWN's background 1073 | -10/Exiles | Discovered new exit (range 14) 1206 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1206 | -10/Exiles | Entered Mines 1316 | -9/Mines | Discovered new exit (range 15) 1331 | -9/Mines | Entered Materials 1331 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1684 | -8/Materials | Build established: Scavenger-Skirmisher 1903 | -8/Materials | Discovered new exit (range 12) 1931 | -8/Materials | Entered Factory 1931 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2042 | -7/Factory | Discovered new exit (range 16) 2380 | -7/Factory | Sucked down chute 2380 | -7/Factory | Entered Waste 2380 | -7/Waste | The area was eerily silent 2381 | -7/Waste | Met a frightened Derelict 2778 | -7/Waste | Discovered new exit (range 11) 2780 | -7/Waste | A Compactor rumbled back to life 2780 | -7/Waste | Spotted C-40 Crusher 2804 | -7/Waste | Entered Factory 3084 | -7/Factory | Discovered new exit (range 15) 3113 | -7/Factory | Repaired Antimatter Reactor? 3173 | -7/Factory | Discovered new exit (range 6) 3341 | -7/Factory | Entered Lower Caves 3364 | -7/Lower Caves | Spotted B-75 Beast 3409 | -7/Lower Caves | Destroyed B-75 Beast 3671 | -7/Lower Caves | Identified exit to Lower Caves 3682 | -7/Lower Caves | Build established: Tank 3990 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4234 | -7/Lower Caves | Entered another Lower Caves area 4287 | -7/Lower Caves | Discovered new exit (range 4) 4982 | -7/Lower Caves | Discovered new exit (range 14) 5867 | -7/Lower Caves | Learned Factory stockpile data 6181 | -7/Lower Caves | Entered Zion 6305 | -7/Zion | Gained Derelict followers 6341 | -7/Zion | System corruption cleaned by Quarantine Array 6472 | -7/Zion | Learned location of 1 exit from Lower Caves 6538 | -7/Zion | Found CR-A16's Pointy Stick 7073 | -7/Zion | Rebuked by Imprinter 7453 | -7/Zion | Learned Factory stockpile data 7732 | -7/Zion | Given A8's code to call for help 7758 | -7/Zion | Discovered new exit (range 13) 7794 | -7/Zion | Entered Proximity Caves 7794 | -6/Proximity Caves | Accompanied by 3 allies 8394 | -6/Proximity Caves | Learned location of Extension (-5) 8466 | -6/Proximity Caves | Learned Factory security intel 9483 | -6/Proximity Caves | Discovered new exit (range 11) 9519 | -6/Proximity Caves | Entered Factory 9519 | -6/Factory | Evolved 2 slots: Utility x2 10452 | -6/Factory | Garrison activated, responded to threat 10583 | -6/Factory | Core integrity fell below 50% 10589 | -6/Factory | Core integrity fell below 20% 10604 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10595_ Slug penetrates Y-54 Guardian. 10595_ HV Slug penetrates P-60 Hacker. 10595_ P-60 Hacker suffers critical hit (Destroy). 10595_ Destroyed Shock Rifle. 10595_ HV Slug penetrates Wall. 10598_ R-10 Processor collects Autogun. 10598_ Slug penetrates P-60 Hacker. 10598_ HV Slug penetrates Y-54 Guardian. 10598_ Y-54 Guardian suffers critical hit (Destroy). 10598_ Destroyed Imp. Deuterium Engine. 10598_ HV Slug penetrates S-27 Virus. 10598_ HV Slug penetrates Wall. 10601_ Hrd. Medium Armor Plating destroyed. 10601_ HV Slug penetrates P-60 Hacker. 10602_ Gauss Rifle destroyed. 10602_ R-10 Processor collects CR-A16's Pointy Stick. 10603_ Hyp. Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+#???????????]??????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????Y??????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????#R#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ??????????????###########@##?????????????????????? | | ??????????????# [!!#?????????????????????? | | ?????? ?????# #?????????????????????? | | ?????" ????# #?????????????????????? | | ?????" ????# #?????????????????????? | | ?????" ????# """ """ #?????????????????????? | | ????"" #???# """ """ p #?????????????????????? | | ???""" #???# """ """gY g#?????????????????????? | | ??"""" #???# s #?????????????????????? | | """""" #???# """ """R #?????????????????????? | | """""" #???# """ """ #?????????????????????? | | #???# """ """m #?????????????????????? | | #???# #?????????????????????? | | ###########/######+????????????????????? | | % ?????????????? | | ????# ?????????????? | | ????# """ """ /]] [! """ """???????????????? | | ????# """ """ /] ! """???????????????????? | | ###?# """ """ !] """???????????????????? | | #?# ???????????????????? | | #?# """ """ """ """ """ ??????????????????? | | #?# """ """ """ """ """ "?????????????????? | | ### """ """ """ """ ""????????????????????? | | / ? ????????????????????? | | ### """ """ ""? """??"????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 Armor Coverage 825 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Proton Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! It's Just You Leap Before You Look Made in Tau Ceti IV Please Form A Line Robot Respite Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed SpacefoldSwarmSabre Manual? 0 Play Time 02:09:14 Cumulative 6.7 hours Start 2024.11.18 @ 18:42:04 End 2024.11.18 @ 21:06:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 50% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6321d3de-09c9-44b6-ba62-45439fbe9e25