Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.19 @ 02:38:21 Player: dsummers Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (151) 755 Value Destroyed (4023) 4023 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1011) 1011 TOTAL SCORE: 11469 Bonus ------- Triggered High Security 500 High Alert Combat Kills 612 Follower Combat Kills 48 Friendly Fire -149 Cogmind --------- Core Integrity 279/1300 Matter 290/300 Energy 21/100 System Corruption 1% Temperature Cool (0) Movement Hovering (150) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Force Field > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Cooled Airjet Combat Gravmag System Large Storage Unit Experimental Matter Compressor (141) Experimental Signal Interpreter Improved Remote Force Field Antimissile System System Guard Compact HERF Cannon Matter Neutralizer Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Airjet Linear Gravjet Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Improved Targeting Computer Improved Transmission Jammer Improved Phase Shifter > --- WEAPON ----------- Variable Charge Gun Phase Gun Compact HERF Cannon KE Penetrator Ionic Axe > --- INVENTORY -------- Myomer Leg Large Storage Unit Experimental Matter Compressor Experimental Signal Interpreter Antimissile System Wave Gun Variable Charge Gun Variable Charge Gun Compact HERF Cannon Matter Neutralizer Heavy Gauss Cannon Remote Datajack [Rating: 130] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Ionic Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 4 2 2 Power 2 | . . . . . . . 1 . 1 Propulsion 3 | . . 1 . 1 . . 1 . . Utility 6 | . . 1 1 1 . . 1 1 1 Weapon 3 | . . . 1 . . . 1 1 . Parts Attached 254 | 6 28 48 39 30 20 8 35 6 34 Power 34 | 1 5 5 4 9 4 . 4 . 2 Engine 26 | 1 5 4 4 8 3 . 1 . . Core 6 | . . 1 . 1 1 . 2 . 1 Reactor 2 | . . . . . . . 1 . 1 Propulsion 59 | 2 6 16 15 4 5 . 6 . 5 Treads 8 | . 1 1 4 . . . 2 . . Leg 5 | . 1 . 2 . 1 . . . 1 Wheel 13 | 2 . 7 4 . . . . . . Hover 29 | . 2 6 5 4 4 . 4 . 4 Flight 4 | . 2 2 . . . . . . . Utility 43 | 1 6 3 7 7 1 . 6 1 11 Device 29 | . 4 3 4 5 . . 4 1 8 Storage 6 | 1 1 . 2 . . . . . 2 Processor 7 | . 1 . 1 1 1 . 2 . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 118 | 2 11 24 13 10 10 8 19 5 16 Energy Gun 38 | . 8 8 . 3 4 3 4 2 6 Energy Cannon 10 | . . 3 . 1 . . 2 1 3 Ballistic Gun 38 | 2 3 7 11 3 4 1 7 . . Ballistic Cannon 4 | . . . . 2 . . 1 . 1 Launcher 1 | . . 1 . . . . . . . Special Weapon 6 | . . . . . . 4 2 . . Impact Weapon 3 | . . . . . . . 2 1 . Slashing Weapon 7 | . . . . . . . . 1 6 Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon 10 | . . 5 2 1 2 . . . . Unidentified Prototypes 16 | . . 2 2 1 6 . 3 1 1 Parts Lost 52 | . 6 10 4 1 4 . . . 27 Power 6 | . . . 1 1 1 . . . 3 Propulsion 16 | . 2 4 2 . 2 . . . 6 Utility 10 | . . . 1 . . . . . 9 Weapon 20 | . 4 6 . . 1 . . . 9 Highest Loss Streak 15 | . 2 3 1 1 1 . . . 15 Average Slot Usage (%) 95 | . 92 94 97 98 98 100 96 95 91 Engine 7 | . 14 10 8 5 4 7 . . . Core 1 | . . . . 1 2 . 3 5 8 Treads 1 | . 3 . 6 . . . 2 . . Wheel 6 | . 10 13 10 . . . . . . Hover 18 | . 10 15 8 29 26 30 26 26 21 Device 12 | . 6 9 12 14 15 15 17 17 19 Storage 8 | . 14 11 9 7 7 7 5 5 4 Processor 11 | . 5 11 14 15 15 15 11 10 10 Energy Gun 10 | . 17 12 . 6 10 13 14 14 10 Energy Cannon 1 | . . 5 . 3 . . . 4 2 Ballistic Gun 9 | . 7 2 25 9 11 6 4 5 2 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 10 15 19 32 39 39 40 57 72 103 Greatest Support 114 | 26 26 48 60 50 46 46 99 88 114 Greatest Overweight (x) 3 | . 3 1 2 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 6 10 10 10 10 10 10 18 Average Capacity 8 | 4 6 6 6 10 10 10 10 10 11 Most Carried 12 | 3 6 6 10 10 10 10 10 10 12 Average Carried 7 | 1 5 5 6 9 9 10 9 9 10 Final Capacity 12 | 6 6 6 10 10 10 10 10 10 12 Final Carried 11 | 2 6 6 10 10 10 10 10 10 11 Class Distribution -------------------- 22% | Scavenger-Mutant 20% | Mutant 18% | Skirmisher 12% | Scavenger-Skirmisher 7% | Commander-Mutant 5% | Commander-Scout 4% | Commander-Skirmisher 3% | Generator-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Commander-Mutant | -7/Recycling Commander-Skirmisher | -5/Factory Commander-Scout | -4/Factory Generator-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Matter Collected 4791 | 233 442 566 1474 275 514 410 344 47 486 Remotely . | . . . . . . . . . . Salvage Created 5862 | . 636 1389 1859 402 600 103 365 47 461 Parts 307 | . 42 88 88 26 21 10 11 3 18 Haulers Intercepted 12 | . 2 3 3 1 1 . 2 . . Recyclers Shooed 3 | . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Combat Hostiles Destroyed 114 | . 16 28 38 8 10 6 2 1 5 Melee 2 | . . . . . . . . . 2 Guns 100 | . 16 20 38 5 10 6 2 . 3 Cannons 7 | . . 3 . 3 . . . 1 . AOE 5 | . . 5 . . . . . . . Classes Destroyed 14 | . 4 4 5 . . 1 . . . Worker 4 | . . 1 2 . . . . . 1 Builder 1 | . . . 1 . . . . . . Tunneler 2 | . . . 1 1 . . . . . Hauler 12 | . 2 3 3 1 1 . 2 . . Recycler 9 | . . 3 4 . . 1 . . 1 Operator 3 | . . 2 . 1 . . . . . Drone 7 | . . . . . . 6 . . 1 Watcher 5 | . 2 1 1 . 1 . . . . Swarmer 42 | . 6 12 19 4 . . . . 1 Grunt 36 | . 10 8 8 . 8 . . . 2 Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . 2 . . . . . . Sentry 23 | . . 8 7 3 2 . 2 1 . Hunter 4 | . . . 1 1 . . . . 2 Best Kill Streak 9 | . 6 5 9 3 3 4 2 1 4 Combat Bots Only 9 | . 6 4 9 3 2 3 1 1 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . 2 . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Damage Taken 8585 | . 687 1092 1506 611 470 18 224 91 3886 Core 1822 | . 156 191 168 184 58 . 44 . 1021 Absorbed by Shields 52 | . . . . . . . . . 52 Core Remaining (%) 74 | 100 37 52 69 . . 65 95 100 . Volleys Fired 483 | . 68 110 121 29 39 73 11 3 29 Largest 5 | . 2 2 3 3 3 1 4 2 5 Hottest 376 | . 105 124 84 173 171 61 258 138 376 Shots Fired 973 | . 118 184 354 60 88 73 27 5 64 Gun 853 | . 118 147 354 51 88 15 25 2 53 Cannon 56 | . . 33 . 9 . . . 3 11 Launcher 4 | . . 4 . . . . . . . Special 60 | . . . . . . 58 2 . . Kinetic 568 | . 49 38 354 31 43 14 9 2 28 Thermal 328 | . 69 134 . 29 45 1 16 3 31 Explosive . | . . . . . . . . . . Electromagnetic 17 | . . 12 . . . . . . 5 Robot Hit Streak 25 | . 14 12 12 9 25 24 9 4 9 Robot Miss Streak 7 | . 4 5 7 5 4 2 4 . 7 Penetration Max 1 | . . . 1 . . . . . 1 Secondary Targets 7 | . 2 . 5 . . . . . . Max Gunslinging Chain 2 | . 1 . 2 . . . . . . Shots Hit Robots 636 | . 76 116 203 40 70 61 23 4 43 Core Hits 264 | . 35 51 72 23 33 7 15 3 25 Critical Hits 10 | . . 1 2 2 . . 2 . 3 Critical Kills 4 | . . . 1 2 . . . . 1 Critical Parts Destroyed 4 | . . 1 1 . . . . . 2 Melee Attacks 36 | . . 4 2 1 3 . 3 . 23 Impact 2 | . . . . . . . 2 . . Slashing 23 | . . . . . . . . . 23 Piercing 1 | . . . . . . . 1 . . Sneak Attacks 11 | . . 4 2 1 2 . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10019 | . 849 1884 3194 612 1137 197 667 133 1346 Guns 8593 | . 849 1356 3194 530 1137 197 446 26 858 Cannons 767 | . . 326 . 82 . . . 107 252 Explosions 202 | . . 202 . . . . . . . Melee 384 | . . . . . . . 221 . 163 Ramming 73 | . . . . . . . . . 73 Kinetic 5559 | . 377 341 3194 227 518 177 201 26 498 Thermal 3712 | . 472 1337 . 385 619 20 245 107 527 Explosive . | . . . . . . . . . . Electromagnetic 291 | . . 206 . . . . . . 85 Impact 125 | . . . . . . . 125 . . Slashing 163 | . . . . . . . . . 163 Piercing 96 | . . . . . . . 96 . . Highest Corruption 6 | . . 6 . . . . . . 1 Average Corruption 5 | . . 5 . . . . . . 1 Corruption Purged . | . . . . . . . . . . Effects 28 | . . 28 . . . . . . . Message Errors 9 | . . 9 . . . . . . . Matter Fused 7 | . . 7 . . . . . . . Heat Flow Errors 4 | . . 4 . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . Misfires 1 | . . 1 . . . . . . . Targeting Errors 4 | . . 4 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 43 | . . 14 . . . . 17 . 12 Projectiles 14 | . . 2 . . . . . . 12 Explosions 12 | . . 12 . . . . . . . Melee 17 | . . . . . . . 17 . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 62 | . . 28 . . . . . . 34 Shots 1 | . . 1 . . . . . . . Rammed 11 | . . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . . 11 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 439 | . 177 333 312 439 308 . 261 . 357 Average Temperature 95 | . 33 81 103 147 116 . 100 . 117 Received Heat Transfer 1562 | . 279 306 405 36 198 . 36 9 293 Effects 9 | . . 3 . 1 2 . 3 . . Interference 8 | . . 3 . . 2 . 3 . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . 8 . 4 . . . . . Heat Transferred 7428 | . 1144 2880 . 847 1261 37 371 111 777 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Peak Influence 1633 | . 251 443 981 643 503 464 1633 1152 606 Average Influence 426 | . 106 266 509 500 391 288 1326 1126 470 Maximum Alert Level 5 | . 1 2 3 2 2 2 5 4 2 Low Security (%) 21 | 100 81 23 5 . . 24 . . . Level 1 37 | . 18 70 32 . 57 50 . . 49 Level 2 28 | . . 5 40 100 42 24 . . 50 Level 3 4 | . . . 21 . . . 16 . . Level 4 6 | . . . . . . . 68 100 . Level 5 . | . . . . . . . 1 . . High Security . | . . . . . . . 13 . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 3 3 4 . 2 1 2 . 4 Investigation 7 | . 3 2 1 . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . . 1 1 . 1 1 . . 2 Assault 4 | . . . 1 . . . 1 . 2 Garrison 2 | . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . 1 . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Distress Signals 16 | . 2 5 1 2 1 1 . . 4 Communications Jammed 38 | . . . . 30 2 1 . . 5 Distress Signals 37 | . . . . 30 2 . . . 5 Times Spotted 216 | . 28 41 50 16 15 10 9 1 46 Peak Tracking Total 13 | . 4 6 8 4 3 4 4 1 13 Tactical Retreats 21 | . 4 2 1 1 3 . 2 . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Traps Triggered 3 | . 2 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Machines Disabled 16 | . . 5 2 . 2 6 . . 1 Max in Single Turn 1 | . . 1 1 . 1 . . . 1 Garrison Access 3 | . . . 1 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Machines Accessed 68 | . 11 11 9 8 10 9 9 1 . Terminals 47 | . 8 7 5 7 8 6 5 1 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 5 | . 1 1 1 1 1 . . . . Recycling Units 10 | . 2 2 1 . . 3 2 . . Scanalyzers 2 | . . 1 1 . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 207 | . 30 32 33 26 32 23 27 4 . Successful 128 | . 19 18 18 18 23 14 16 2 . Failed 78 | . 11 14 15 8 8 9 11 2 . Catastrophic 4 | . . 1 1 . . . 2 . . Database Lockouts 1 | . . . . . 1 . . . . Manual 126 | . 26 21 17 18 20 7 14 3 . Terminals 149 | . 21 22 19 23 29 14 17 4 . Fabricators 4 | . . . . . . . 4 . . Repair Stations 16 | . 3 3 5 3 2 . . . . Recycling Units 28 | . 6 4 3 . . 9 6 . . Scanalyzers 6 | . . 3 3 . . . . . . Garrison Access 4 | . . . 3 . 1 . . . . Terminal Hacks 40 | . 5 2 3 7 10 6 6 1 . Record 14 | . 2 . . 1 4 2 4 1 . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 2 | . . . . . 2 . . . . Branch Access Points 3 | . . 1 1 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Terminal Index 2 | . 1 1 . . . . . . . Unreport Threat 3 | . . . . . . 2 1 . . Locate Traps 2 | . 1 . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . Hauler Manifests 4 | . . . 1 1 1 . 1 . . Zone Layout 3 | . . . . 1 1 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 10 | . 2 1 4 2 1 . . . . Scan Component 6 | . 1 1 2 1 1 . . . . Repair 4 | . 1 . 2 1 . . . . . Recycling Unit Hacks 11 | . 2 2 1 . . 4 2 . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Matter 2 | . 1 . . . . . 1 . . Retrieve Components 8 | . 1 2 1 . . 3 1 . . Scanalyzer 5 | . . 3 2 . . . . . . Insert Component 2 | . . 1 1 . . . . . . Analyze 3 | . . 2 1 . . . . . . Garrison Access Hacks 3 | . . . 2 . 1 . . . . Unlock Access 1 | . . . 1 . . . . . . Seal Access 2 | . . . 1 . 1 . . . . Unauthorized Hacks 58 | . 10 10 6 9 11 4 7 1 . Terminals 46 | . 7 9 4 9 11 1 4 1 . Track 11 | . 1 2 1 3 4 . . . . Assimilate 3 | . . 2 . 1 . . . . . Botnet 27 | . 5 4 3 4 6 1 3 1 . Operators 5 | . 1 1 . 1 1 . 1 . . Fabricators 1 | . . . . . . . 1 . . Prioritize 1 | . . . . . . . 1 . . Repair Stations 2 | . 1 . 1 . . . . . . Mechanics 2 | . 1 . 1 . . . . . . Recycling Units 9 | . 2 1 1 . . 3 2 . . Reject 9 | . 2 1 1 . . 3 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . . 1 . . Used 3 | . . 1 . 1 . . 1 . . Hacking Detections 59 | . 10 9 8 7 8 8 8 1 . Full Trace Events 6 | . 1 3 1 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . Parts Built 2 | . . . . . . . 2 . . Matter 278 | . . . . . . . 278 . . Time 139 | . . . . . . . 139 . . Total Part Build Rating 18 | . . . . . . . 18 . . Parts Repaired 4 | . 1 . 2 1 . . . . . Time 148 | . 26 . 92 30 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 31 | . 1 9 10 . . 10 1 . . Parts Scanalyzed 2 | . . 1 1 . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 10 | . . 3 2 1 1 1 2 . . Non-combat 10 | . . 3 2 1 1 1 2 . . Combat . | . . . . . . . . . . Robot Hacks Applied 11 | . . 4 2 1 1 1 2 . . parse_system 1 | . . . . . . 1 . . . no_distress 10 | . . 4 2 1 1 . 2 . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Robots Rewired 28 | . . . . . . 28 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Total Allies 29 | . . . . 1 . 28 . . . Largest Group 25 | . . . . 1 1 25 18 5 5 Highest-Rated Group 502 | . . . . 26 26 502 377 84 84 Highest-Rated Ally 37 | . . . . 26 26 37 34 30 30 Total Orders 48 | . . . . 10 13 10 4 . 11 STAY 1 | . . . . . 1 . . . . GOTO 18 | . . . . 4 5 1 2 . 6 ROAM 2 | . . . . 2 . . . . . FOLLOW 17 | . . . . 4 7 3 2 . 1 AID 1 | . . . . . . 1 . . . DROP 1 | . . . . . . 1 . . . PICKUP 2 | . . . . . . 2 . . . COLLECT 2 | . . . . . . 2 . . . EXPLORE 4 | . . . . . . . . . 4 Ally Attacks 107 | . . . . . . 79 28 . . Total Damage 2967 | . . . . . . 2120 847 . . Kills 30 | . . . . . . 24 6 . . Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 9 | . . . . . . . 5 . 4 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Turns Passed 8298 | 56 1347 1790 1497 793 647 636 588 153 791 Spaces Moved 7665 | 52 1180 1269 1036 965 553 695 824 253 838 Core 5 | 3 2 . . . . . . . . Treads 310 | . . 77 233 . . . . . . Legs 24 | . 24 . . . . . . . . Wheels 1528 | 49 417 527 535 . . . . . . Hover 5779 | . 718 665 268 965 553 695 824 253 838 Flight 19 | . 19 . . . . . . . . Fastest Speed 38 | 50 56 52 42 38 38 40 40 43 40 Average Speed 66 | 86 86 85 93 48 63 40 47 43 47 Slowest Speed 200 | 90 200 160 190 106 116 40 120 43 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 99 64 66 22 49 99 24 9 25 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 12 | . . . . . . . . . 12 Terrain Destroyed 21 | . . 6 . . . . . 1 14 Melee 12 | . . . . . . . . . 12 Projectile 3 | . . . . . . . . 1 2 AOE 6 | . . 6 . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Total 10100 | 60 1394 1786 1407 1249 772 1004 997 290 1141 Wait 1407 | . 83 313 166 192 138 208 95 27 185 Move 7656 | 51 1179 1268 1035 964 552 694 823 252 838 Hop . | . . . . . . . . . . Pick Up 65 | 3 12 10 11 9 4 . 6 . 10 Fast Attach 105 | 5 11 26 21 12 12 . 8 3 7 Attach 29 | 1 3 3 1 4 1 . 7 1 8 Detach 9 | . . 1 1 1 1 . 4 . 1 Swap 121 | . 14 19 17 14 8 8 20 2 19 Drop 153 | . 24 32 32 23 14 . 18 2 8 Fire 483 | . 68 110 121 29 39 73 11 3 29 Melee 36 | . . 4 2 1 3 . 3 . 23 Ram 11 | . . . . . . . . . 11 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 21 | . . . . . . 21 . . . Trap . | . . . . . . . . . . Miscellaneous 4 | . . . . . . . 2 . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 606 | -10/Materials | Core integrity fell below 50% 689 | -10/Materials | Discovered new exit (range 5) 755 | -10/Materials | Discovered new exit (range 13) 817 | -10/Materials | Repaired Lgt. Assault Rifle 877 | -10/Materials | Build established: Scavenger-Mutant 913 | -10/Materials | Identified exit to Materials 1067 | -10/Materials | Identified exit to Mines 1108 | -10/Materials | Discovered exit to Materials (range 10) 1260 | -10/Materials | Discovered exit to Materials (range 4) 1404 | -10/Materials | Entered another Materials area 1404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1752 | -9/Materials | Discovered new exit (range 11) 1774 | -9/Materials | Identified exit to Mines 3053 | -9/Materials | Lost 3 parts (1n2w) 3134 | -9/Materials | Lost 3 parts (1n2w) 3161 | -9/Materials | Discovered new exit (range 9) 3194 | -9/Materials | Identified exit to Materials 3194 | -9/Materials | Entered another Materials area 3194 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3405 | -8/Materials | Repaired Arm. Wheel 3597 | -8/Materials | Build established: Scavenger-Skirmisher 3763 | -8/Materials | Garrison activated, responded to threat 3776 | -8/Materials | Identified exit to Garrison 3792 | -8/Materials | Destroyed 9 combat bots 3904 | -8/Materials | Discovered new exit (range 5) 3908 | -8/Materials | Identified exit to Factory 4394 | -8/Materials | First assault squad dispatched 4651 | -8/Materials | Repaired Enh. Autogun 4691 | -8/Materials | Entered Factory 4691 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4777 | -7/Factory | Discovered new exit (range 10) 4962 | -7/Factory | Build established: Skirmisher 5231 | -7/Factory | Identified exit to Storage 5231 | -7/Factory | Identified exit to Lower Caves 5276 | -7/Factory | Repaired Aerolev Unit 5484 | -7/Factory | Entered Storage 5484 | -7/Storage | Accompanied by 1 ally 6082 | -7/Storage | Central database locked down 6111 | -7/Storage | Used back door to open Recycling access 6111 | -7/Storage | Discovered new exit (range 4) 6111 | -7/Storage | Identified exit to Recycling 6131 | -7/Storage | Entered Recycling 6131 | -7/Recycling | Accompanied by 1 ally 6184 | -7/Recycling | Spotter reported a threat 6184 | -7/Recycling | Spotter reported a threat 6184 | -7/Recycling | Spotter reported a threat 6199 | -7/Recycling | Spotter reported a threat 6202 | -7/Recycling | Spotter reported a threat 6226 | -7/Recycling | Spotter reported a threat 6264 | -7/Recycling | Spotter reported a threat 6267 | -7/Recycling | Spotter reported a threat 6305 | -7/Recycling | Spotter reported a threat 6306 | -7/Recycling | Spotter reported a threat 6318 | -7/Recycling | Spotter reported a threat 6326 | -7/Recycling | Spotter reported a threat 6359 | -7/Recycling | Discovered new exit (range 22) 6367 | -7/Recycling | Identified exit to Factory 6425 | -7/Recycling | Spotter reported a threat 6457 | -7/Recycling | Spotter reported a threat 6457 | -7/Recycling | Spotter reported a threat 6460 | -7/Recycling | Build established: Commander-Mutant 6462 | -7/Recycling | Spotter reported a threat 6479 | -7/Recycling | Spotter reported a threat 6510 | -7/Recycling | Spotter reported a threat 6514 | -7/Recycling | Spotter reported a threat 6559 | -7/Recycling | Spotter reported a threat 6560 | -7/Recycling | Spotter reported a threat 6592 | -7/Recycling | Spotter reported a threat 6592 | -7/Recycling | Spotter reported a threat 6592 | -7/Recycling | Spotter reported a threat 6592 | -7/Recycling | Spotter reported a threat 6767 | -7/Recycling | Entered Factory 6767 | -5/Factory | Accompanied by 18 allies 6767 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6799 | -5/Factory | Discovered new exit (range 6) 6812 | -5/Factory | Identified exit to Factory 7051 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 7067 | -5/Factory | First assault squad dispatched 7156 | -5/Factory | Found Prototype Processor 7156 | -5/Factory | Identified Exp. Signal Interpreter 7160 | -5/Factory | Found Exp. Signal Interpreter 7170 | -5/Factory | Local fabrication network quarantined 7262 | -5/Factory | Garrison activated, responded to threat 7275 | -5/Factory | High security lockdown imminent 7335 | -5/Factory | Discovered exit to Factory (range 9) 7355 | -5/Factory | High security lockdown engaged 7355 | -5/Factory | Entered another Factory area 7355 | -4/Factory | Accompanied by 9 allies 7355 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7430 | -4/Factory | Discovered new exit (range 19) 7446 | -4/Factory | Identified exit to Research 7469 | -4/Factory | Build established: Commander-Scout 7508 | -4/Factory | Entered Research 7508 | -3/Research | Accompanied by 8 allies 7508 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7547 | -3/Research | Spotted B-86 Titan 7605 | -3/Research | Found Antimissile System 7625 | -3/Research | Spotted B-86 Titan 7758 | -3/Research | First assault squad dispatched 8124 | -3/Research | Lost 8 parts (1p1n1u5w) 8289 | -3/Research | Core integrity fell below 50% 8299 | -3/Research | Self-destructed Last Messages --------------- 08279_ Cmb. Linear Gravjet destroyed. 08279_ Slug penetrates S-43 Plague. 08282_ Ionic Axe destroyed. 08282_ Penetrated by Slug. 08282_ Slug penetrates S-43 Plague. 08282_ Slammed into S-43 Plague. 08283_ Acquired 34 matter. 08283_ Slammed into R-10 Processor. 08283_ Destabilizing: Core damaged (-13). 08284_ Mic. Fission Core destroyed. 08284_ Slammed into S-43 Plague. 08286_ Gyrokinetic Inverter destroyed. 08286_ Slammed into S-43 Plague. 08286_ Gyrokinetic Inverter destroyed. 08286_ System corrupted by crushing effect (+1). 08288_ Slammed into S-43 Plague. 08291_ Destabilizing: Core damaged (-65). 08292_ Slammed into S-43 Plague. 08297_ Acquired Adv. Force Field. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????????????????# #??###+#### | | ???????????????????# #????# #??? | | ??????????????????## #????# #??? | | ????????????????### ##### #??? | | ???????????????+ #??? | | ????????????????### ## #??? | | ?????????????########### #??? | | ?????????????# + #??? | | ?????????????# # #??? | | ?????????????# # #??? | | ?????????????# ?# #??? | | ?????????????########??# #??? | | ????????????????????#### #??? | | ????????????????????#= #??? | | ????????????????????# ##"####??? | | ????????????????????# ## ????? | | ????????????????????# ## !??? | | ????????????????????# ## #? | | ????????????????????# ## #? | | ????????????????????# ##[ !! #? | | ????????????????????# ## !! #? | | ??????????????# ### ####### #? | | ??????????????+ #??????##? | | ??????????????# ###s######???? | | ????????????????????#sss #???? | | ????????????????????# s@ #???? | | ????????????????????# #???? | | ????????????????????# #???? | | ??????????????????? g #???? | | ????????????????? # #???? | | ??????????????? g ?########???? | | ?????????????# g?????????????? | | ?????????????# !???????????????? | | ?????????????# ????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 50 Energy Generation 47 Energy Capacity 410 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Gun Specialist Respectable Loadout This Is Interesting... We Are Legion \\IAMDERELICT Challenges ------------ None Game ------ Seed DroneRestorationSteel Manual? 0 Play Time 03:21:57 Cumulative 26.3 hours Start 2020.04.18 @ 22:16:30 End 2020.04.19 @ 02:38:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 55x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc726857-7435-4838-9959-52694901b304