Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 17:50:58 Player: Gyred Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (76) 380 Value Destroyed (2243) 2243 Prototype IDs (18) 360 Alien Tech Used (11) 2200 Bonus (4098) 4098 TOTAL SCORE: 16181 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 169 Entered DSFs 500 Registered with UFD 300 Used Core Reset Matrix 3000 Friendly Fire -53 Cogmind --------- Core Integrity 0/1300 Matter 226/300 Energy 17/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Electron Diverter > --- UTILITY (11) ----- Makeshift Hacking Suite Improved System Shield Improved System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- A0-MCA's Component Scanner Subatomic Replicator Sigix Sheargun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Terrain Scan Processor Advanced Powered Armor Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved System Shield Improved System Shield Improved System Shield Improved System Restoration Module Core Physics Calibrator > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- A0-MCA's Component Scanner Subatomic Replicator Quantum Rifle [Rating: 154] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Makeshift Hacking Suite Device Improved Terrain Scanner Processor Experimental Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Propulsion Shielding Artifact Core Physics Calibrator Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Sigix Shearcannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Slots Evolved 14 | . . . 2 . . . 6 . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 2 . 1 . . . . . . . . Utility 9 | . . . 1 . . . 4 . . . . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 122 | 6 11 2 20 16 1 2 1 7 3 . 3 2 . 13 7 17 11 Power 15 | 1 1 . 3 4 . 1 . . . . . . . 2 1 2 . Engine 11 | 1 1 . 3 4 . 1 . . . . . . . 1 . . . Core 2 | . . . . . . . . . . . . . . 1 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . Propulsion 35 | 2 4 . 9 1 . . . 3 1 . 2 1 . 5 2 4 1 Treads 4 | 2 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 4 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . Flight 26 | . 2 . 5 1 . . . 3 1 . 2 1 . 5 2 3 1 Utility 39 | 1 2 2 3 1 1 1 1 4 2 . . 1 . 6 4 7 3 Device 16 | 1 . 2 1 . . . 1 3 1 . . . . 2 2 2 1 Storage . | . . . . . . . . . . . . . . . . . . Processor 5 | . 1 . 1 1 1 1 . . . . . . . . . . . Hackware 9 | . . . . . . . . 1 1 . . 1 . 4 1 1 . Protection 6 | . 1 . 1 . . . . . . . . . . . 1 2 1 Artifact 3 | . . . . . . . . . . . . . . . . 2 1 Weapon 33 | 2 4 . 5 10 . . . . . . 1 . . . . 4 7 Energy Gun 10 | . 3 . . 3 . . . . . . . . . . . 2 2 Energy Cannon 2 | . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 11 | 2 1 . 5 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . . . . . . 1 . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 5 . . . . . . 1 . . . 1 6 5 Parts Lost 37 | . 8 . 4 2 . . . . . . . 1 . 1 2 5 14 Power 5 | . 1 . . 1 . . . . . . . . . . . 2 1 Propulsion 8 | . 2 . 1 . . . . . . . . . . . 1 . 4 Utility 19 | . 3 . 2 . . . . . . . . 1 . 1 1 3 8 Weapon 5 | . 2 . 1 1 . . . . . . . . . . . . 1 Highest Loss Streak 7 | . 3 . 2 2 . . . . . . . 1 . 1 2 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 88 91 97 100 100 65 86 83 82 78 73 76 80 80 79 70 Engine 7 | . 12 14 11 10 11 11 6 6 5 5 5 5 5 5 . . . Core 1 | . . . . . . . . . . . . . . 2 8 6 . Treads 4 | . 22 . . . . . . . . . . . . . . . . Wheel 1 | . . . 11 . . . . . . . . . . . . . . Flight 20 | . 2 28 15 33 33 33 20 30 32 35 31 29 29 25 19 17 16 Device 12 | . 11 16 18 11 11 11 12 19 16 17 17 17 17 15 14 6 5 Processor 6 | . 4 . 9 11 11 11 6 6 5 5 5 5 5 5 4 4 4 Hackware 8 | . . . . . . . . 2 8 11 11 8 11 20 23 27 24 Protection 4 | . 3 . 2 11 11 11 6 6 2 . . . . . 4 6 3 Energy Gun 2 | . 6 14 1 5 . . . . . . . . . . . . . Ballistic Gun 9 | . 21 14 20 12 11 11 6 6 3 . . . . . . . . Slashing Weapon 4 | . . . . 1 11 11 6 6 5 5 5 5 5 5 4 4 1 Peak Build Rating 154 | 8 9 9 21 25 22 31 34 56 63 60 71 69 69 92 109 147 154 Average Rating 46 | 5 7 7 17 22 22 26 33 52 58 60 64 66 69 84 103 111 117 On Entrance 46 | . 8 5 9 21 22 22 31 34 56 60 60 68 69 69 92 94 119 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 7 10 8 15 15 10 14 15 21 20 16 18 18 18 23 32 43 43 Greatest Support 47 | 40 40 8 36 15 15 15 15 28 28 16 19 19 19 41 45 46 47 Greatest Overweight (x) 1 | . . . 1 1 1 . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 2 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 3 | . 1 1 4 4 5 4 5 4 4 5 5 4 5 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 . 2 5 5 5 5 5 5 5 5 5 5 5 5 4 5 3 Class Distribution -------------------- 42% | Mutant 18% | Commander-Mutant 11% | Hacker-Sprinter 9% | Scavenger-Mutant 8% | Wizard-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Commander-Mutant | -6/DSF Sprinter | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Matter Collected 2004 | 244 308 25 537 353 20 20 . . 37 . . . 63 23 217 148 9 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2544 | 43 752 45 854 552 41 . . . 37 . . . . 23 . 197 . Parts 186 | 5 39 5 72 42 . . . . 5 . . . . . . 18 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Combat Hostiles Destroyed 57 | . 18 . 19 15 1 . . . . . . . . 1 . 3 . Melee 5 | . . . . . 1 . . . . . . . . 1 . 3 . Guns 45 | . 16 . 19 10 . . . . . . . . . . . . . AOE 6 | . 1 . . 5 . . . . . . . . . . . . . Classes Destroyed 13 | 1 6 . 4 1 . . . . . . . . . . . 1 . Worker 1 | . . . 1 . . . . . . . . . . . . . . Builder 2 | . 1 . . 1 . . . . . . . . . . . . . Tunneler 5 | 2 . 2 1 . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Recycler 2 | . 1 . . 1 . . . . . . . . . . . . . Operator 3 | . . . . 1 . . . . 2 . . . . . . . . Watcher 5 | . 1 . 4 . . . . . . . . . . . . . . Swarmer 13 | . 6 . 3 3 . . . . . . . . . 1 . . . Grunt 32 | . 12 . 12 7 1 . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . Sentry 6 | . . . 2 4 . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . 3 . Best Kill Streak 15 | 1 4 2 9 15 1 . . . 1 . . . . 1 . 2 . Combat Bots Only 13 | . 3 . 8 13 1 . . . . . . . . 1 . 2 . Max Kills in Single Turn 2 | 1 1 1 2 2 1 . . . 1 . . . . 1 . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 2 | . 1 . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Hostile Shots Fired 705 | . 121 . 82 49 . . . 3 . . 21 9 1 73 29 49 268 Missed 326 | . 36 . 34 17 . . . 2 . . 13 6 1 45 14 12 146 Damage Taken 7147 | . 976 . 638 413 . . . 16 . . 150 63 . 405 409 888 3189 Core 1609 | . 157 . 144 81 . . . . . . 21 20 . 71 . 166 949 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . 12 Redirected to Shielding 158 | . . . . 12 . . . . . . . . . . 103 43 . Regen/Repaired (Parts) 582 | . . . . 87 . . . . . . . . . 1 15 20 459 Core Remaining (%) 78 | 100 . 37 . . . 43 . 100 . . . . 95 93 . . . Volleys Fired 195 | 4 77 7 60 35 . . . . . . . . . . . 5 7 Largest 2 | 2 2 1 2 2 . . . . . . . . . . . 1 1 Hottest 180 | 40 80 20 46 98 . . . . . . . . . . . 94 180 Shots Fired 362 | 8 147 7 118 70 . . . . . . . . . . . 5 7 Gun 353 | 8 147 7 118 64 . . . . . . . . . . . 5 4 Cannon 3 | . . . . . . . . . . . . . . . . . 3 Launcher 6 | . . . . 6 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 289 | 8 105 7 118 51 . . . . . . . . . . . . . Thermal 40 | . 22 . . 13 . . . . . . . . . . . 5 . Explosive 6 | . . . . 6 . . . . . . . . . . . . . Electromagnetic 20 | . 20 . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 24 | 2 8 5 17 24 . . . . . . . . . . . . 5 Robot Miss Streak 5 | 1 5 1 3 2 . . . . . . . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . . 2 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 271 | 5 93 5 91 53 1 . . . 3 . . . . 2 3 9 6 Core Hits 124 | 3 36 2 35 32 1 . . . 2 . . . . . . 5 8 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . . . . . Critical Strikes 8 | . 1 . 2 3 . . . . . . . . . . . 1 1 Burn 3 | . . . . 3 . . . . . . . . . . . . . Destroy 3 | . 1 . 2 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 1 1 Melee Attacks 118 | . . . . 1 1 . 2 3 8 4 11 1 . 24 12 30 21 Impact . | . . . . . . . . . . . . . . . . . . Slashing 101 | . . . . 1 1 . 2 3 8 4 11 1 . 24 12 30 4 Piercing 17 | . . . . . . . . . . . . . . . . . 17 Sneak Attacks 3 | . . . . . 1 . . . 1 . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5691 | 55 1075 42 1414 1624 71 . . . 173 . . . . 98 186 390 563 Guns 3516 | 55 1046 42 1414 803 . . . . . . . . . . . . 156 Cannons 406 | . . . . . . . . . . . . . . . . . 406 Explosions 850 | . 29 . . 821 . . . . . . . . . . . . . Melee 918 | . . . . . 71 . . . 173 . . . . 98 186 390 . Ramming 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 2853 | 55 709 42 1414 633 . . . . . . . . . . . . . Thermal 373 | . 203 . . 170 . . . . . . . . . . . . . Explosive 821 | . . . . 821 . . . . . . . . . . . . . Electromagnetic 163 | . 163 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1480 | . . . . . 71 . . . 173 . . . . 98 186 390 562 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . 2 . Average Corruption 1 | . . . . . . . . . . . . . . . . 1 . Corruption Purged 6 | . . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . . 5 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 39 | . . . . 8 . . . . 10 . . . . 21 . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 8 | . . . . 8 . . . . . . . . . . . . . Melee 31 | . . . . . . . . . 10 . . . . 21 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 418 | . 126 6 7 250 . . . . . . . . . . 418 140 139 Average Temperature 40 | . 22 3 2 77 . . . . . . . . . . 106 71 32 Received Heat Transfer 1538 | . 465 . 234 153 . . . . . . 30 27 . 30 476 . 123 Effects 3 | . . . . 3 . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . . Heat Transferred 968 | . 450 . . 518 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Peak Influence 829 | 10 234 101 462 829 440 . 2 24 128 95 133 . . 241 199 359 597 Initial 322 | . 6 91 39 195 322 . . 1 . 44 66 . . 36 22 100 67 Average 194 | 2 99 97 267 584 395 . . 1 88 62 86 . . 116 127 176 353 Maximum Alert Level 3 | . 1 . 2 3 2 . . . . . . . . 1 . 1 2 Low Security (%) 63 | 100 90 100 22 2 . . 100 100 100 100 100 . . 85 100 57 33 Level 1 21 | . 9 . 69 25 29 . . . . . . . . 14 . 42 16 Level 2 11 | . . . 8 25 69 . . . . . . . . . . . 49 Level 3 2 | . . . . 46 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 6 . 2 6 . . . 2 2 . 2 . . 1 . 2 4 Investigation 10 | . 6 . 1 1 . . . . 1 . 1 . . . . . . Extermination 4 | . . . . . . . . . . . 1 . . . . 2 1 Reinforcement 10 | . . . 1 3 . . . 2 . . . . . 1 . . 3 Assault 2 | . . . . 2 . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Distress Signals 11 | . . . 2 1 . . . . . . . . . 2 . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 27 . 31 25 . . . 4 3 6 17 7 1 50 17 22 63 Peak Tracking Total 28 | . 5 . 6 9 . . . 3 1 5 6 6 5 15 8 4 28 Tactical Retreats 48 | . 2 . . 2 . . . 1 . 1 5 2 . 13 5 4 13 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Traps Triggered 6 | . 2 . . . . . . . 1 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Machines Disabled 12 | . . . . 1 . . . . 2 . . . . . . 5 4 Max in Single Turn 1 | . . . . 1 . . . . 1 . . . . . . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Machines Accessed 74 | . 8 . 6 5 13 4 1 . 5 . 3 1 . 8 3 11 6 Terminals 52 | . 6 . 5 4 6 . 1 . 4 . 3 . . 5 2 11 5 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . 7 . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 1 . 1 Total Hacks 240 | . 20 . 20 12 39 29 1 . 17 . 7 1 . 26 7 35 26 Successful 148 | . 9 . 9 8 27 29 1 . 4 . 1 1 . 20 5 22 12 Failed 90 | . 10 . 10 4 12 . . . 13 . 6 . . 6 2 13 14 Catastrophic 11 | . 2 . . . 1 . . . 5 . 1 . . . . 1 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . Manual 156 | . 17 . 20 8 27 1 . . 16 . 7 . . 14 3 20 23 Terminals 172 | . 18 . 19 9 22 . 1 . 14 . 7 . . 16 6 35 25 Fabricators 6 | . . . . . . . . . . . . . . 6 . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . Recycling Units 23 | . 2 . 1 . 17 . . . 3 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . Garrison Access 4 | . . . . . . . . . . . . . . 2 1 . 1 Terminal Hacks 82 | . 3 . 4 3 7 29 1 . 1 . . 1 . 7 3 15 8 Record 35 | . . . . . . 29 . . 1 . . . . 2 . 3 . Part Schematic 3 | . 1 . . . . . . . . . . . . 2 . . . Robot Analysis 5 | . . . 1 . 3 . . . . . . . . . . . 1 Open Door 4 | . . . . 1 . . . . . . . 1 . . . 1 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . 1 . . . . . . . . 1 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 8 | . . . 1 . 1 . . . . . . . . . . 2 4 Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . 2 . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 12 | . 2 . 1 2 1 . . . . . . . . . . 5 1 Fabricator Hacks 4 | . . . . . . . . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 7 . . . . . . . . . . . . Report Inventory 6 | . . . . . 6 . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 1 . 1 Seal Access 3 | . . . . . . . . . . . . . . 1 1 . 1 Unauthorized Hacks 48 | . 6 . 5 3 13 . . . 3 . 1 . . 6 1 7 3 Terminals 35 | . 4 . 4 3 5 . . . 2 . 1 . . 5 1 7 3 Assimilate 7 | . 1 . 1 . . . . . 1 . . . . 2 . 2 . Botnet 28 | . 3 . 3 3 5 . . . 1 . 1 . . 3 1 5 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 1 . 8 . . . 1 . . . . . . . . Monitor 2 | . . . . . 1 . . . 1 . . . . . . . . Tunnel 10 | . 2 . 1 . 7 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 4 4 9 . . . 4 . 3 . . 4 2 8 2 Full Trace Events 8 | . 3 . 1 1 1 . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . 3 . . 1 Parts Built 2 | . . . . . . . . . . . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . . . 2 . . . Time 142 | . . . . . . . . . . . . . . 142 . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . Time 51 | . . . . 51 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Total Allies 16 | . 1 . 1 2 7 1 . . . . . . . 2 . 2 . Largest Group 8 | . 1 1 2 4 7 8 8 6 . . . . . 2 . 1 . Highest-Rated Group 184 | . 10 10 20 82 133 184 184 130 . . . . . 20 . 45 . Highest-Rated Ally 51 | . 10 10 10 31 27 51 51 51 . . . . . 10 . 45 . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . PICKUP 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 40 | . . . . 20 . . . 20 . . . . . . . . . Total Damage 500 | . . . . 273 . . . 227 . . . . . . . . . Kills 5 | . . . . 4 . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Robot Analysis Total 4 | . . . 1 . 2 . . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Turns Passed 5986 | 120 1194 102 612 302 410 757 99 55 173 72 275 74 40 549 229 570 353 Spaces Moved 9853 | 64 690 191 720 292 594 1950 145 85 367 125 661 188 78 1221 535 1253 694 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 605 | 62 543 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 210 | . . . 210 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9036 | . 147 191 510 292 594 1950 145 85 367 125 661 188 78 1221 535 1253 694 Fastest Speed 26 | 50 37 37 34 34 34 34 34 28 28 34 34 34 34 29 26 32 31 Average Speed 42 | 156 133 37 52 34 35 34 34 28 30 34 34 34 34 31 29 33 32 Slowest Speed 160 | 160 160 37 120 107 110 34 34 34 34 34 37 34 34 37 34 119 35 Overloaded Moves 6 | . . . . . . . . . . . . . . . 6 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . . Robots Hopped 80 | . 5 1 2 4 8 . 2 . . . . . . 8 . 13 37 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 6 80 50 61 49 85 93 4 65 12 81 25 43 13 34 23 91 64 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 15 | . 2 . 1 . 7 5 . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . 1 . . . . 1 . Scrap Searched 7 | . . 1 . . . 5 . . . . . . 1 . . . . Spaces Dug 69 | . . . . . . . 2 2 1 4 11 1 . 22 9 11 6 Terrain Destroyed 109 | . 6 . . 33 . . 2 2 1 4 11 1 . 22 9 11 7 Melee 69 | . . . . . . . 2 2 1 4 11 1 . 22 9 11 6 Projectile 1 | . . . . . . . . . . . . . . . . . 1 AOE 39 | . 6 . . 33 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac Upp Upp Fac Res Qua Sec Total 10993 | 74 816 214 835 411 784 2048 188 109 416 147 693 195 90 1330 583 1327 733 Wait 590 | . 40 14 13 68 113 75 43 10 35 19 15 1 13 70 27 18 16 Move 9698 | 63 679 188 715 284 578 1949 140 84 367 124 660 187 77 1204 534 1230 635 Hop 59 | . 5 1 2 3 7 . 2 . . . . . . 8 . 9 22 Pick Up 40 | 1 2 2 9 2 1 10 . 3 1 . . 2 . 4 . 3 . Fast Attach 70 | 6 5 2 8 2 . . 1 4 1 . 3 1 . 7 4 15 11 Attach 23 | . 3 . 2 1 . . . 2 1 . . . . 5 2 5 2 Detach 7 | . . . 1 . . . . . . . . . . 1 . 3 2 Swap 34 | . 3 . 10 13 1 2 . 1 1 . . 1 . 1 1 . . Drop 67 | . 2 . 15 2 1 12 . 2 2 . 4 2 . 6 3 9 7 Fire 195 | 4 77 7 60 35 . . . . . . . . . . . 5 7 Melee 118 | . . . . 1 1 . 2 3 8 4 11 1 . 24 12 30 21 Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 Rewire 82 | . . . . . 82 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x2 / Low / Ext / DSF) -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 12) 121 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Discovered new exit (range 19) 315 | -10/Materials | Build established: Mutant 519 | -10/Materials | Central database locked down 600 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 15) 994 | -10/Materials | Lost 3 parts (1p1n1w) 1089 | -10/Materials | Core integrity fell below 50% 1138 | -10/Materials | Lost 3 parts (1n2u) 1315 | -10/Materials | Entered Mines 1315 | -10/Mines | Accompanied by 1 ally 1334 | -10/Mines | Learned Materials stockpile data 1335 | -10/Mines | Learned Materials terminal intel 1402 | -10/Mines | Discovered new exit (range 9) 1417 | -10/Mines | Entered Materials 1417 | -9/Materials | Accompanied by 1 ally 1417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1419 | -9/Materials | Loaded intel: 12 terminal locations 1438 | -9/Materials | Central database locked down 1547 | -9/Materials | Discovered new exit (range 7) 1660 | -9/Materials | Build established: Scavenger-Mutant 1819 | -9/Materials | Discovered new exit (range 14) 1850 | -9/Materials | Destroyed 8 combat bots 1946 | -9/Materials | Discovered new exit (range 16) 1961 | -9/Materials | Discovered new exit (range 16) 1970 | -9/Materials | Identified exit to Mines 1970 | -9/Materials | Identified exit to Storage 2029 | -9/Materials | Entered Storage 2029 | -9/Storage | Accompanied by 2 allies 2031 | -9/Storage | Met a pair of Derelict thieves 2154 | -9/Storage | Lost 3 allies 2190 | -9/Storage | Core integrity fell below 50% 2219 | -9/Storage | Destroyed 13 combat bots 2241 | -9/Storage | Build established: Mutant 2261 | -9/Storage | Repaired Imp. Assault Rifle 2325 | -9/Storage | Used back door to open Recycling access 2325 | -9/Storage | Discovered new exit (range 5) 2331 | -9/Storage | Entered Recycling 2386 | -9/Recycling | Scanned before Scraplab entrance 2715 | -9/Recycling | Entered Scraplab 2718 | -9/Recycling | Discovered new exit (range 2) 2741 | -9/Recycling | Entered Scraptown 2741 | -9/Scraptown | Accompanied by 7 allies 2799 | -9/Scraptown | Build established: Commander-Mutant 2807 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2822 | -9/Scraptown | Discovered new exit (range 5) 2852 | -9/Scraptown | Visited SPCMW 2856 | -9/Scraptown | Visited Spacefarers 2874 | -9/Scraptown | Visited Fellowship of the Rings 2941 | -9/Scraptown | Visited Comm Corps 2955 | -9/Scraptown | Visited Symbiants 2967 | -9/Scraptown | Visited Assassins FH 2992 | -9/Scraptown | Visited Observation Area 3006 | -9/Scraptown | Visited UFD Registry 3006 | -9/Scraptown | Registered with UFD as "Roughmachine" 3023 | -9/Scraptown | Visited Infowarlord's Domain 3025 | -9/Scraptown | Found Exp. Terrain Scan Processor 3033 | -9/Scraptown | Visited Scrap Suit Storage 3038 | -9/Scraptown | Found Scrap Suit 3052 | -9/Scraptown | Visited Botcube Research 3055 | -9/Scraptown | Found Botcube 3069 | -9/Scraptown | Visited Abandonware Association 3075 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 3086 | -9/Scraptown | Visited A0-MCA Data Center 3088 | -9/Scraptown | Given an A- rating by A0-MCA 3093 | -9/Scraptown | Found A0-MCA's Component Scanner 3100 | -9/Scraptown | Visited Scrapoid Research Area 3306 | -9/Scraptown | Botcube activated 3322 | -9/Scraptown | Botcube completed mutation into legged form, armed with 1 cannon, 1 melee weapon. 3374 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3376 | -9/Scraptown | Found DCF Scrap (29 items) 3390 | -9/Scraptown | Visited Cartography Club 3394 | -9/Scraptown | Discovered new exit (range 16) 3432 | -9/Scraptown | Learned location of Zion (-6) 3432 | -9/Scraptown | Learned location of Warlord (-5) 3432 | -9/Scraptown | Learned location of Hub_04(d) (-6) 3432 | -9/Scraptown | Learned location of Testing (-2) 3432 | -9/Scraptown | Learned 8 Factory zone layouts 3432 | -9/Scraptown | Learned 24 Factory zone layouts 3432 | -9/Scraptown | Learned 8 Research zone layouts 3432 | -9/Scraptown | Learned 12 Research zone layouts 3432 | -9/Scraptown | Learned 4 Recycling zone layouts 3432 | -9/Scraptown | Learned 20 Lower Caves zone layouts 3432 | -9/Scraptown | Learned 8 Upper Caves zone layouts 3432 | -9/Scraptown | Learned 16 Upper Caves zone layouts 3432 | -9/Scraptown | Learned 24 Upper Caves zone layouts 3432 | -9/Scraptown | Learned 4 Armory zone layouts 3432 | -9/Scraptown | Learned location of 2 exits from Factory 3432 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 3432 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 3469 | -9/Scraptown | Found Scrap Suit 3498 | -9/Scraptown | Entered Factory 3498 | -6/Factory | Accompanied by 8 allies 3498 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3499 | -6/Factory | Identified exit to Lower Caves 3499 | -6/Factory | Identified exit to Extension 3500 | -6/Factory | Identified exit to Factory 3535 | -6/Factory | Identified exit to DSF 3597 | -6/Factory | Entered DSF 3597 | -6/DSF | Accompanied by 6 allies 3630 | -6/DSF | Additional patrols routed to DSF 3648 | -6/DSF | Discovered exit to Factory (range 14) 3652 | -6/DSF | Entered Factory 3652 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3668 | -5/Factory | Lost 5 allies 3687 | -5/Factory | Garrison activated, responded to threat 3824 | -5/Factory | Discovered new exit (range 12) 3825 | -5/Factory | Sucked down chute 3825 | -5/Factory | Entered Waste 3831 | -5/Waste | Spotted C-40 Crusher 3869 | -5/Waste | Spotted C-40 Crusher 3869 | -5/Waste | Spotted C-40 Crusher 3869 | -5/Waste | Spotted C-40 Crusher 3871 | -5/Waste | Spotted C-40 Crusher 3871 | -5/Waste | Spotted C-40 Crusher 3894 | -5/Waste | Discovered new exit (range 10) 3897 | -5/Waste | Entered Factory 4066 | -5/Factory | Spotted B-75 Beast 4080 | -5/Factory | Build established: Mutant 4138 | -5/Factory | Discovered new exit (range 14) 4172 | -5/Factory | Entered Upper Caves 4173 | -5/Upper Caves | Identified exit to Upper Caves 4182 | -5/Upper Caves | Encountered a Warlord checkpoint 4203 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4246 | -5/Upper Caves | Entered another Upper Caves area 4247 | -5/Upper Caves | Identified exit to Warlord 4247 | -5/Upper Caves | Identified exit to Factory 4286 | -5/Upper Caves | Entered Factory 4286 | -4/Factory | Evolved 2 slots: Utility x2 4287 | -4/Factory | Identified exit to Research 4447 | -4/Factory | Spotted B-86 Titan 4524 | -4/Factory | Discovered exit to Research (range 11) 4563 | -4/Factory | Discovered new exit (range 9) 4709 | -4/Factory | Fabricated Imp. System Shield (x1) 4757 | -4/Factory | Fabricated Imp. System Shield (x1) 4835 | -4/Factory | Entered Research 4835 | -3/Research | Evolved 2 slots: Utility x2 4870 | -3/Research | Build established: Hacker-Sprinter 4870 | -3/Research | Identified exit to Quarantine 5057 | -3/Research | Spotted B-90 Cyclops 5064 | -3/Research | Entered Quarantine 5077 | -3/Quarantine | Found Alien Artifact 5077 | -3/Quarantine | Identified Transdimensional Reconstructor 5077 | -3/Quarantine | Warped through subspace 5096 | -3/Quarantine | Lost 3 parts (1n2u) 5119 | -3/Quarantine | Spotted Alpha 7 5226 | -3/Quarantine | Found Alien Launcher 5241 | -3/Quarantine | Found Adv. Powered Armor 5290 | -3/Quarantine | Found Alien Artifact 5290 | -3/Quarantine | Identified Phase Redirector 5328 | -3/Quarantine | Discovered new exit (range 4) 5456 | -3/Quarantine | Found Alien Artifact 5456 | -3/Quarantine | Identified Subatomic Replicator 5535 | -3/Quarantine | Identified Sigix Terminator 5541 | -3/Quarantine | Lost 4 parts (2p2u) 5550 | -3/Quarantine | Found Alien Artifact 5550 | -3/Quarantine | Identified Terrabomb 5550 | -3/Quarantine | Used Terrabomb 5571 | -3/Quarantine | Build established: Wizard-Sprinter 5576 | -3/Quarantine | Found Alien Artifact 5576 | -3/Quarantine | Identified Phase Armor 5611 | -3/Quarantine | Spotted Fortress 5632 | -3/Quarantine | Discovered new exit (range 6) 5634 | -3/Quarantine | Entered Section 7 5635 | -3/Section 7 | Spotted S7 Guard 5652 | -3/Section 7 | Found Alien Artifact 5652 | -3/Section 7 | Identified Integrity Redistributor 5652 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-80) 5692 | -3/Section 7 | Spotted B-86 Titan 5731 | -3/Section 7 | Spotted S7 Guard 5738 | -3/Section 7 | Found Alien Artifact 5738 | -3/Section 7 | Identified Core Physics Calibrator 5790 | -3/Section 7 | Found Alien Artifact 5790 | -3/Section 7 | Identified Core Reset Matrix 5790 | -3/Section 7 | Used Core Reset Matrix 5794 | -3/Section 7 | Sensed 17 artifacts in vicinity 5832 | -3/Section 7 | Spotted Executioner 5832 | -3/Section 7 | Spotted Executioner 5855 | -3/Section 7 | Spotted Executioner 5884 | -3/Section 7 | Search patrols dispatched 5899 | -3/Section 7 | Spotted Executioner 5908 | -3/Section 7 | Found Sigix Sheargun 5912 | -3/Section 7 | Spotted Striker 5912 | -3/Section 7 | Spotted Striker 5917 | -3/Section 7 | Found Sigix Shearcannon 5930 | -3/Section 7 | Spotted Striker 5932 | -3/Section 7 | Spotted Striker 5937 | -3/Section 7 | Core integrity fell below 50% 5942 | -3/Section 7 | Found Sigix Sheargun 5967 | -3/Section 7 | Lost 7 parts (3n4u) 5983 | -3/Section 7 | Core integrity fell below 20% 5987 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 05978_ Penetrated by Slug. 05978_ Slug penetrates Reinforced Barrier. 05979_ Critical hit (Impale). 05981_ Penetrated by Slug. 05981_ Exp. Terrain Scan Processor destroyed. 05981_ Penetrated by Slug. 05981_ Slug penetrates Reinforced Barrier. 05981_ Penetrated by Slug. 05981_ Slug penetrates W-44 Eye. 05981_ Slug penetrates Reinforced Barrier. 05982_ Critical hit (Impale). 05983_ Core Physics Calibrator destroyed. 05984_ Dropped Enh. Force Lance. 05984_ Penetrated by Slug. 05985_ Critical hit (Impale). 05985_ Sigix Terminator destroyed. 05987_ Penetrated by Slug. 05987_ Slug penetrates Reinforced Barrier. 05987_ Centrium Light Armor Plating destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | #####################??????? | | """"""""" """#??????? | | """"""" " ""#??????? | | """"""""" """ #??#""#? | | """"" #### "#? | | """"""""""""" "#? | | """""" """"""####[##? | | """""""""""""#??# #?? | | "" """""""""""""#?## ##? | | " """?"""?""???# #? | | """"?????????# #? | | """"????????# #? | | " " ???????## ##? | | " "???????# #?? | | "?????# #?? | | ????# #?? | | ?????# #?? | | ?????# #?? | | ??????#K#?? | | ??????#h#?? | | ??????#K#?? | | ???????#E##? | | "" ???????#Ew#? | | " ????????#K@#? | | """" "" ????????#K##? | | ""??? ? ?????????# #?? | | "????" ??????????## ##? | | ""??? ?????????#%*[#? | | """" ????????#% %#? | | ??????#]""#? | | ????#####? | | ?????????? | | "????????? | | "????????? | | ???????? | | "" ???????? | | """ ???????? | | "?" ??????? | | ""?" ???????? | | """" "????????? | | ""????????? | | """????????? | | """????????? | | ""????????? | | ""????????? | | ""????????? | | """????????? | | """"""" ""?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Armor Coverage 400 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 71 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 33 Defensive Hacking 36 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -4/Factory | Authchip Imp. System Shield | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Transdimensional Reconstructor Phase Redirector Subatomic Replicator Sigix Terminator Terrabomb Phase Armor Integrity Redistributor Core Physics Calibrator Core Reset Matrix Sigix Sheargun Sigix Shearcannon Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed HellfireProcessingJammer Manual? 0 Play Time 02:29:04 Cumulative 100.0 hours Start 2025.02.15 @ 15:14:17 End 2025.02.15 @ 17:50:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3343550-32b2-4a61-82e2-6ccc0a077a1a