Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.05 @ 22:03:48 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (3999) 3999 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1233) 1233 TOTAL SCORE: 11067 Bonus ------- High Alert Combat Kills 933 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 139/300 Energy 98/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Engine Targeting Computer Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Phase Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite Hacking Suite Trap Reconfigurator > --- WEAPON ----------- XL Autogun Array Heavy Rocket Launcher > --- INVENTORY -------- High-powered Tractor Beam Long-range Tractor Beam Supersonic Drone Bay Shotgun Flak Gun EMP Blaster EMP Blaster [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Constructs Flight Unit VTOL Module Utility Hacking Suite Device High-powered Tractor Beam Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon XL Autogun Subcomponent Energy Gun Heavy Laser Ballistic Gun XL Autogun Subcomponent Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . 4 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . Utility 4 | . . . . . 1 1 . . 2 . . Weapon 4 | . . . . . 3 . . . 1 . . Parts Attached 70 | . 10 2 . 1 8 28 3 1 12 4 1 Power 5 | . 1 . . . . 2 . . 2 . . Engine 3 | . 1 . . . . 1 . . 1 . . Core 2 | . . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 18 | . 1 . . . 4 7 . . 5 1 . Treads . | . . . . . . . . . . . . Leg 16 | . 1 . . . 4 7 . . 4 . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . 1 . Utility 17 | . 1 . . . 2 10 . 1 2 1 . Device 12 | . 1 . . . 1 8 . 1 . 1 . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . Hackware 4 | . . . . . 1 2 . . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 30 | . 7 2 . 1 2 9 3 . 3 2 1 Energy Gun 4 | . . . . . . 1 2 . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | . 6 1 . 1 1 5 1 . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . 1 1 . . 1 3 . . 2 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . . . . Parts Lost 26 | . . . . . 3 8 . . 9 6 . Power 6 | . . . . . 1 2 . . 1 2 . Propulsion 10 | . . . . . 2 3 . . 4 1 . Utility 4 | . . . . . . 1 . . 2 1 . Weapon 6 | . . . . . . 2 . . 2 2 . Highest Loss Streak 7 | . . . . . 3 4 . . 7 3 . To Critical Strikes 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 71 | . 99 100 100 100 60 77 79 75 53 27 20 Engine 4 | . 14 14 14 14 4 3 . . 2 . . Core 1 | . . . . . . 1 . . 1 4 . Leg 18 | . 28 28 28 28 17 21 23 19 9 . . Device 7 | . 13 14 14 14 9 6 7 7 5 5 5 Storage 7 | . 14 14 14 14 9 7 7 7 3 . . Hackware 8 | . . . . . 8 15 15 7 8 5 5 Energy Gun 3 | . . . . . . . 10 23 10 . 3 Ballistic Gun 14 | . 24 27 28 28 10 14 15 9 5 3 . Launcher 2 | . 3 . . . . 4 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 10 18 16 16 16 30 38 23 23 23 10 7 Greatest Support 60 | 20 20 20 20 20 20 43 42 25 60 6 3 Greatest Overweight (x) 7 | . 1 . . . 2 1 . . 7 3 2 Average Overweight (x) . | . . . . . 1 . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 6 8 8 8 8 8 8 6 7 7 5 3 Average Carried 5 | 6 7 7 7 8 6 6 6 5 4 3 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 8 6 6 5 5 3 2 Scrap Engine Consumption 28 | . . . . . . . . 14 7 6 1 Constructs Created 6 | . . . . . . . . 1 3 2 . Class Distribution -------------------- 42% | Hacker-Gunner 36% | Mutant 8% | Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Storage Gunner | -7/Recycling Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Matter Collected 2957 | 200 132 145 . 38 684 1126 45 . 339 191 57 Remotely 1990 | . 132 145 . 38 684 991 . . . . . Salvage Created 4104 | . 98 202 . 38 1001 1638 45 . 896 129 57 Parts 210 | . 4 22 . 5 52 89 3 . 27 8 . Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 6 | . 1 . . 1 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . Prevented 2 | . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Combat Hostiles Destroyed 83 | . 4 8 . 3 19 32 1 . 9 6 1 Guns 58 | . 1 7 . 3 14 21 1 . 7 3 1 AOE 25 | . 3 1 . . 5 11 . . 2 3 . Classes Destroyed 13 | . 2 1 . . 5 5 . . . . . Worker 8 | . . . . . . 6 . . 2 . . Builder 7 | . . . . . 2 2 . . 3 . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 7 | . . . . . 1 3 . . 3 . . Operator 3 | . . . . . 1 1 . . 1 . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 24 | . 3 6 . 3 4 3 . . . 5 . Grunt 36 | . 1 2 . . 13 13 1 . 4 1 1 Duelist 1 | . . . . . 1 . . . . . . Sentry 7 | . . . . . 1 5 . . 1 . . Hunter 7 | . . . . . . 5 . . 2 . . Programmer 8 | . . . . . . 6 . . 2 . . Best Kill Streak 10 | . 3 3 . 3 10 9 1 . 8 4 1 Combat Bots Only 8 | . 3 3 . 3 8 7 1 . 4 4 1 Max Kills in Single Turn 4 | . 2 2 . 1 4 3 1 . 4 3 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . 2 1 . . 3 2 . . 1 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Hostile Shots Fired 519 | . 18 19 . 23 29 189 5 . 136 75 25 Missed 152 | . 8 5 . 4 7 71 . . 31 18 8 Damage Taken 5680 | . 96 131 . 159 398 1628 78 . 1899 1012 279 Core 1413 | . . 40 . 37 38 272 16 . 384 386 240 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 174 | . . . . . . 174 . . . . . Core Remaining (%) 80 | 100 . . . 69 93 . . 58 . . . Volleys Fired 236 | . 9 12 . 11 36 82 5 . 41 32 8 Largest 5 | . 2 2 . 2 2 5 3 . 4 1 1 Hottest 233 | . 56 56 . 43 93 137 117 . 233 42 88 Shots Fired 464 | . 18 24 . 22 44 210 15 . 91 32 8 Gun 426 | . 15 23 . 22 37 188 15 . 87 31 8 Cannon . | . . . . . . . . . . . . Launcher 38 | . 3 1 . . 7 22 . . 4 1 . Special . | . . . . . . . . . . . . Kinetic 368 | . 15 23 . 22 37 184 10 . 46 31 . Thermal 58 | . . . . . . 4 5 . 41 . 8 Explosive 27 | . . . . . . 22 . . 4 1 . Electromagnetic 11 | . 3 1 . . 7 . . . . . . Robot Hit Streak 15 | . 5 4 . 3 10 9 2 . 15 6 4 Robot Miss Streak 12 | . 12 6 . 5 5 8 5 . 6 2 2 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 6 | . . 2 . . . 3 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 . . Shots Hit Robots 289 | . 8 15 . 11 37 115 7 . 72 19 5 Core Hits 235 | . 7 10 . 4 37 94 3 . 64 13 3 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 4 | . 1 . . . . . . . 3 . . Burn 2 | . . . . . . . . . 2 . . Destroy 2 | . 1 . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10846 | . 269 249 . 178 2259 4710 102 3 2367 580 129 Guns 7431 | . 156 201 . 178 2012 2844 102 . 1470 339 129 Cannons . | . . . . . . . . . . . . Explosions 3388 | . 113 48 . . 247 1863 . . 881 236 . Melee . | . . . . . . . . . . . . Ramming 27 | . . . . . . 3 . 3 16 5 . Kinetic 6590 | . 156 201 . 178 2012 2824 65 . 815 339 . Thermal 1053 | . . . . . 39 193 37 . 655 . 129 Explosive 2807 | . . . . . . 1690 . . 881 236 . Electromagnetic 369 | . 113 48 . . 208 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 1 1 1 Average Corruption 1 | . . . . . . 1 2 2 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . . 2 3 1 . 4 . Message Errors 3 | . . . . . . 1 1 . . 1 . Matter Fused 5 | . . . . . . 1 1 1 . 2 . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 120 | . . . . . 8 48 . . 64 . . Projectiles . | . . . . . . . . . . . . Explosions 120 | . . . . . 8 48 . . 64 . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 332 | . . . . . 54 162 . . 52 64 . Shots 11 | . . . . . 4 5 . . 1 1 . Rammed 1 | . . . . . . . . . . 1 . Targets Rammed 9 | . . . . . . 1 . 2 5 1 . Kicked 8 | . . . . . . 1 . 2 5 . . Crushed . | . . . . . . . . . . . . Highest Temperature 422 | . 1 12 . 2 323 422 135 . 204 20 34 Average Temperature 82 | . 1 6 . 1 78 104 64 . 77 9 17 Received Heat Transfer 1140 | . 30 27 . . 171 201 45 . 360 198 108 Effects 2 | . . . . . . 2 . . . . . Short Circuit 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . Heat Transferred 1702 | . . . . . 50 237 74 . 1156 . 185 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Peak Influence 1428 | . 120 256 . 85 653 1428 579 247 637 . . Initial 529 | . . 46 . . 33 296 529 225 203 . . Average 500 | . 66 125 . 76 391 777 550 234 320 . . Maximum Alert Level 4 | . . 1 . . 2 4 2 1 2 . . Low Security (%) 20 | 100 100 87 . 100 21 . . . . . . Level 1 32 | . . 12 . . 24 27 . 100 70 . . Level 2 19 | . . . . . 54 14 100 . 29 . . Level 3 14 | . . . . . . 30 . . . . . Level 4 13 | . . . . . . 28 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 4 10 1 . 6 . . Investigation 6 | . 1 . . . 1 3 . . 1 . . Extermination 4 | . . . . . . 3 . . 1 . . Reinforcement 7 | . . . . . . 4 1 . 2 . . Assault 1 | . . . . . . . . . 1 . . Garrison 4 | . . . . . 3 . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 4 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Distress Signals 3 | . . . . . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 6 8 . 2 22 36 1 . 28 8 10 Peak Tracking Total 12 | . 3 3 . 2 6 4 1 . 12 5 6 Tactical Retreats 2 | . . . . . . . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Traps Triggered 3 | . 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . Traps Reconfigurated 7 | . . . . . . 7 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . 2 . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Machines Disabled 35 | . . . . . 3 26 1 . 5 . . Max in Single Turn 15 | . . . . . 1 15 1 . 2 . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Machines Accessed 16 | . 1 . 1 . 2 7 . 3 1 . 1 Terminals 7 | . . . . . 2 3 . 2 . . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 4 | . 1 . . . . 2 . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 55 | . 2 . 1 . 8 29 . 10 4 . 1 Successful 38 | . 2 . 1 . 3 24 . 6 1 . 1 Failed 17 | . . . . . 5 5 . 4 3 . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 1 . 1 . 6 3 3 3 2 . . Terminals 24 | . . . . . 8 10 . 6 . . . Fabricators 4 | . . . . . . . . . 4 . . Repair Stations 7 | . . . . . . 7 . . . . . Recycling Units 17 | . 2 . . . . 11 . 4 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 8 | . . . 1 . 2 4 . . . . 1 Open Door 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . . 6 . . . . . Scan Component 3 | . . . . . . 3 . . . . . Repair 3 | . . . . . . 3 . . . . . Recycling Unit Hacks 15 | . 1 . . . . 10 . 4 . . . Recycle Component 4 | . . . . . . 3 . 1 . . . Process 4 | . . . . . . 3 . 1 . . . Report Inventory 4 | . 1 . . . . 2 . 1 . . . Retrieve Matter 3 | . . . . . . 2 . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 7 | . 1 . . . 1 3 . 2 . . . Terminals 5 | . . . . . 1 2 . 2 . . . Botnet 3 | . . . . . . 1 . 2 . . . Sabotage 1 | . . . . . 1 . . . . . . Search 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Mechanics 1 | . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 5 . 2 1 . . Full Trace Events 4 | . . . . . . 1 . 2 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . Time 102 | . . . . . . 102 . . . . . Parts Recycled 4 | . . . . . . 3 . 1 . . . Recycled Matter 88 | . . . . . . 88 . . . . . Retrieved Matter 88 | . . . . . . 88 . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 3 | . . . . . 1 1 . . . 1 . EXPLORE 3 | . . . . . 1 1 . . . 1 . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 2 . Drone Launches 3 | . . . . . 1 1 . . . 1 . Drone Recoveries 3 | . . . . . 1 1 . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Turns Passed 4261 | 3 224 294 264 138 383 1599 134 261 389 499 73 Spaces Moved 2714 | 3 144 169 216 86 169 940 97 207 239 382 62 Core 353 | . . . . . . . . . 1 290 62 Treads . | . . . . . . . . . . . . Legs 2181 | 3 144 169 216 86 169 940 97 207 150 . . Wheels . | . . . . . . . . . . . . Hover 180 | . . . . . . . . . 88 92 . Flight . | . . . . . . . . . . . . Fastest Speed 43 | 120 120 120 120 120 190 120 120 120 43 43 50 Average Speed 126 | 120 120 120 120 120 192 137 120 120 100 107 70 Slowest Speed 400 | 120 190 120 120 120 260 190 123 120 400 200 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 2 34 28 60 21 53 34 28 33 7 72 9 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 400 | . . . . . 31 315 . . 33 21 . Melee . | . . . . . . . . . . . . Projectile 39 | . . . . . 25 14 . . . . . AOE 361 | . . . . . 6 301 . . 33 21 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Total 3298 | 2 174 235 224 99 219 1176 104 223 315 444 83 Wait 202 | . . 51 . 1 1 112 . 2 5 19 11 Move 2703 | 2 143 168 215 85 168 939 96 206 238 381 62 Hop . | . . . . . . . . . . . . Pick Up 22 | . 6 1 3 . 3 6 . 2 1 . . Fast Attach 33 | . 4 . . . 1 13 3 1 8 2 1 Attach 17 | . . . . . 4 7 . . 4 2 . Detach 23 | . . . . . 2 4 . 5 8 3 1 Swap 20 | . 6 2 . 1 3 8 . . . . . Drop 33 | . 6 1 6 1 1 4 . 5 5 4 . Fire 236 | . 9 12 . 11 36 82 5 . 41 32 8 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . Kick 8 | . . . . . . 1 . 2 5 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / [*Low x2]) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 11) 228 | -10/Materials | Entered Mines 273 | -10/Mines | Learned Materials interactive machine intel 311 | -10/Mines | Build established: Mutant 517 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 517 | -10/Mines | Discovered new exit (range 5) 522 | -10/Mines | Entered Exiles 550 | -10/Exiles | Met 8R-AWN 573 | -10/Exiles | Met EX-HEX 606 | -10/Exiles | Met EX-BIN 622 | -10/Exiles | Aligned with FarCom system 623 | -10/Exiles | Given EX-Vault access code 651 | -10/Exiles | Opened EX-Vault 661 | -10/Exiles | Found XL Autogun Array 665 | -10/Exiles | Found Supersonic Drone Bay 670 | -10/Exiles | Found Trap Reconfigurator 695 | -10/Exiles | Warned to stay clear of 0b10 Research branches 728 | -10/Exiles | Met EX-DEC 774 | -10/Exiles | Discovered new exit (range 10) 786 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Supersonic Drone Bay, XL Autogun Array 786 | -10/Exiles | Entered Mines 847 | -9/Mines | Learned location of 1 exit from Materials 915 | -9/Mines | Discovered new exit (range 8) 916 | -9/Mines | Assembled infested the area 921 | -9/Mines | Assisted by a Guerilla fighting off Assembled 924 | -9/Mines | Entered Materials 924 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 925 | -8/Materials | Identified exit to Factory 926 | -8/Materials | Loaded intel: 19 interactive machine locations 934 | -8/Materials | Discovered exit to Factory (range 77) 938 | -8/Materials | Discovered exit to Factory (range 62) 1065 | -8/Materials | Garrison activated, responded to threat 1121 | -8/Materials | Destroyed 8 combat bots 1158 | -8/Materials | Lost 3 parts (1p2n) 1184 | -8/Materials | Garrison activated, responded to threat 1220 | -8/Materials | Build established: Skirmisher 1307 | -8/Materials | Entered Factory 1307 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1308 | -7/Factory | Identified exit to Storage 1309 | -7/Factory | FarCom data flow suspended 1612 | -7/Factory | Build established: Hacker-Gunner 1768 | -7/Factory | Discovered new exit (range 62) 2070 | -7/Factory | Repaired Aluminum Leg 2103 | -7/Factory | Repaired Hpw. Tractor Beam 2395 | -7/Factory | Lost 4 parts (1p2n1u) 2412 | -7/Factory | Destroyed 7 combat bots 2491 | -7/Factory | Repaired Hvy. Rocket Launcher 2686 | -7/Factory | Discovered new exit (range 8) 2906 | -7/Factory | Entered Storage 3035 | -7/Storage | Used back door to open Recycling access 3035 | -7/Storage | Discovered new exit (range 5) 3040 | -7/Storage | Entered Recycling 3041 | -7/Recycling | Found Scrap Engine 3212 | -7/Recycling | Discovered new exit (range 5) 3301 | -7/Recycling | Entered Factory 3301 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3343 | -5/Factory | Build established: Gunner 3550 | -5/Factory | Garrison activated, responded to threat 3601 | -5/Factory | First assault squad dispatched 3651 | -5/Factory | Lost 7 parts (1p2n2u2w) 3680 | -5/Factory | Discovered new exit (range 14) 3690 | -5/Factory | Entered Upper Caves 3761 | -5/Upper Caves | Core integrity fell below 50% 3790 | -5/Upper Caves | Lost 3 parts (1p1n1w) 3932 | -5/Upper Caves | Learned location of 1 exit from Factory 3941 | -5/Upper Caves | Build established: Mutant 4079 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4131 | -5/Upper Caves | Learned location of 1 exit from Factory 4158 | -5/Upper Caves | Lost 3 parts (1p1u1w) 4185 | -5/Upper Caves | Discovered new exit (range 10) 4189 | -5/Upper Caves | Entered another Upper Caves area 4189 | -5/Upper Caves | Spotted EZ-3CY(f) 4190 | -5/Upper Caves | Encountered a Master Thief 4190 | -5/Upper Caves | Spotted DJ-N61(f) 4191 | -5/Upper Caves | Encountered a Master Thief 4203 | -5/Upper Caves | Supersonic Drone Bay stolen by Master Thief 4214 | -5/Upper Caves | Trap Reconfigurator stolen by Master Thief 4227 | -5/Upper Caves | Core integrity fell below 20% 4262 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04176_ Acquired 3 matter. 04178_ Acquired 5 matter. 04180_ Acquired 1 matter. 04181_ Acquired 2 matter. 04182_ Acquired 5 matter. 04185_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04190_ EZ-3CY(f): "Someone's put a hefty bounty on whatever we can steal from you!" 04203_ Supersonic Drone Bay stolen. 04206_ Connecting with WAR.Sys... 04206_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 04208_ Scrap Engine consumes Phase Gun. 04208_ Acquired Phase Gun. 04214_ Trap Reconfigurator stolen. 04235_ G-50 Soldier destroyed. 04238_ Acquired 57 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????## X#?????????????? | | ?????????????????????????###?# # ##?????????????? | | ????????????????????????## #?#!!# #????###??#####? | | ???????????????????????## ###### ###### #?## #? | | ???????????????????????# ## ## ### ### #? | | ???????????????????????# ## ## # ## #? | | ???????????????????????# # #?? | | ???????????????????????# ## ##?? | | ????????????????????#### ## ###? | | ????????????????????# ## #? | | ????????????????????## ### ### #? | | ?????????????????????## ### ##?## #? | | ??????????????????????## @ g ##??## ##? | | ???????????????????##### #???## ##?? | | ??????????????????# ##????# #??? | | ???????????? #????? ##??? | | ???????????? ### ## b #????## ##???? | | ????????????? #??# ### g #?????###????? | | ????????????? #???# #?# g #???????????? | | ????????????? ????# #?#### ##???????????? | | ?????????????? ?????# #????# #????????????? | | ????????????? ?????? ????# #????????????? | | ?????????????? ??????? ????## #????????????? | | ?????????????? ??????? ?????? #????????????? | | ??????????????????????? ?????? #????????????? | | ??????????????????????? ?????? ????????????? | | ?????????????????????? ??????? ????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 56 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicEfficiencyThrower Manual? 0 Play Time 00:26:50 Cumulative 570.4 hours Start 2024.01.05 @ 21:37:06 End 2024.01.05 @ 22:03:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 467 Rogue 194 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59f6c75f-2027-4467-9608-e4d2e63edc9d