Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 22:11:04 Player: Mathewnd Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (157) 785 Value Destroyed (6328) 6328 Prototype IDs (292) 5840 Alien Tech Used (13) 2600 Bonus (54529) 54529 TOTAL SCORE: 80782 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2128 Follower Combat Kills 1318 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -17 Cogmind --------- Core Integrity 119/1600 Matter 290/300 Energy 388/940 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Advanced Phase Shifter Graphene Brace > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun (fused) Sigix Sheargun > --- INVENTORY (7) ---- Zero-point Reactor Advanced Reaction Control System AEGIS Remote Shield Spacefold Activator Compact HERF Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Advanced Reaction Control System Advanced Phase Shifter AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Zero-point Reactor Experimental Core Analyzer Experimental Weapon Cycler Graphene Brace Transdimensional Reconstructor Compact HERF Cannon [Rating: 271] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Terrain Scan Processor Device Graphene Brace Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [Propulsion] Protection Heavy Regenerative Plating Artifact Microwarp Drive Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . 2 2 . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . Utility 11 | . . 1 1 . 2 . . . 1 . . . . . . . . . 1 . . . . 2 . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 241 | 6 2 22 9 27 8 . . . 5 . 3 3 2 29 . . 8 1 10 1 2 7 . 4 13 11 23 8 1 32 4 Power 27 | 1 1 2 2 4 3 . . . 1 . . . . 4 . . . . 2 . . . . 1 2 2 1 . . 1 . Engine 5 | 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 15 | . . 2 2 2 2 . . . 1 . . . . 4 . . . . 2 . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 1 . . 1 . Propulsion 53 | 2 . 8 4 9 . . . . . . 1 . 1 15 . . 1 . 3 1 . 3 . . 4 . 1 . . . . Treads 16 | 2 . 6 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . 1 9 . . . . . . . . . . . . . . . . . Flight 25 | . . 2 . 4 . . . . . . 1 . . 6 . . 1 . 3 1 . 3 . . 4 . . . . . . Utility 122 | 1 1 5 1 8 3 . . . 4 . 2 1 1 6 . . 7 . 5 . 2 4 . 2 2 8 19 8 1 29 2 Device 88 | . . 5 1 5 1 . . . 3 . 2 1 1 2 . . 4 . 4 . 2 4 . 2 2 6 13 8 . 21 1 Storage 6 | 1 . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . 1 . Processor 13 | . 1 . . 2 . . . . 1 . . . . . . . 1 . 1 . . . . . . . 2 . . 4 1 Hackware 6 | . . . . . 2 . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 2 . Weapon 39 | 2 . 7 2 6 2 . . . . . . 2 . 4 . . . 1 . . . . . 1 5 1 2 . . 2 2 Energy Gun 18 | . . 5 2 4 . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . 2 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . 1 1 . . . . . . . . 3 . . . 1 . . . . . 1 5 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 . 4 . . . . . . 1 2 . 2 . . 6 . 1 . 1 2 . . 3 . 1 3 . 8 . Parts Lost 46 | . 1 7 4 7 . . . . . . 4 . 1 6 . . . . 6 . . . . 1 7 . . 2 . . . Power 12 | . 1 1 2 2 . . . . . . . . . 2 . . . . 2 . . . . . 2 . . . . . . Propulsion 14 | . . 3 1 2 . . . . . . 2 . 1 2 . . . . 1 . . . . . 2 . . . . . . Utility 15 | . . 2 . 3 . . . . . . 1 . . 2 . . . . 3 . . . . . 2 . . 2 . . . Weapon 5 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Highest Loss Streak 5 | . 1 4 3 2 . . . . . . 4 . 1 5 . . . . 4 . . . . 1 4 . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 93 93 94 94 84 92 92 92 85 86 52 53 58 74 76 76 91 94 81 78 82 84 84 84 86 75 51 64 56 72 74 Core 4 | . . 9 8 6 6 7 7 7 5 6 6 6 6 9 11 11 11 11 6 5 5 5 5 4 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 7 7 6 6 6 Treads 8 | . 28 29 32 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 7 6 6 6 Hover 1 | . . . . . . . . . . . . . 1 14 . . . . . . . . . . . . . . . . . Flight 11 | . . . . 1 30 30 30 30 26 26 14 20 18 12 35 35 35 35 30 31 31 31 31 28 29 18 . . . . . Device 16 | . . 16 25 19 14 15 15 15 23 20 9 6 11 9 11 11 11 11 11 10 14 15 15 22 18 12 16 14 12 22 24 Storage 5 | . 14 11 9 6 . . . . . . . . . 1 . . 2 5 5 5 5 5 5 4 4 6 7 7 6 6 6 Processor 11 | . 8 2 . 8 15 15 15 15 13 20 20 20 20 13 11 11 14 17 19 21 21 21 21 19 19 10 . . . 10 12 Hackware 1 | . . . . . 8 15 15 15 8 6 . . . 5 . . 3 5 . . . . . . . . . . . . . Energy Gun 8 | . . 16 17 15 . . . . . . . . . . . . 3 . . . . . . . . 9 8 21 18 17 17 Ballistic Gun 1 | . 28 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 7 7 7 7 6 6 . . . 4 5 5 5 4 5 5 5 5 5 3 4 2 . . . . . Peak Build Rating 271 | 6 8 18 24 29 41 41 41 41 50 49 51 42 41 77 69 69 100 98 115 100 106 110 110 124 151 223 250 255 264 271 271 Average Rating 107 | 4 7 14 21 26 36 41 41 41 47 49 29 30 35 63 69 69 87 95 103 99 104 108 110 117 129 164 226 250 251 263 264 On Entrance 88 | . 6 8 15 24 25 41 41 41 41 49 49 30 30 38 69 69 69 98 97 100 99 106 110 110 124 108 223 250 251 251 264 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Heaviest Build 62 | 11 11 18 20 24 14 14 14 14 17 16 16 13 9 20 17 17 24 24 24 16 16 19 19 41 42 48 53 53 53 62 60 Greatest Support 80 | 40 40 60 80 80 19 14 19 19 19 19 19 15 15 62 36 36 38 38 48 26 26 47 35 47 47 60 60 60 60 60 60 Greatest Overweight (x) 6 | . . . . . . . . . . . 1 . . 6 . . 1 . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 5 5 5 5 5 5 5 5 5 8 5 5 8 8 8 8 8 8 8 8 8 10 10 10 10 10 7 Average Capacity 7 | 6 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 8 8 8 9 10 10 10 7 7 Most Carried 10 | 6 8 8 8 10 5 5 5 5 5 5 5 5 5 8 5 5 6 7 8 8 8 8 8 8 8 8 10 7 7 9 5 Average Carried 6 | 3 6 7 7 7 4 5 5 5 4 5 4 5 5 4 5 5 5 6 7 8 8 8 8 7 6 6 7 6 6 6 4 Final Capacity 10 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 10 10 10 10 7 7 Final Carried 8 | 6 8 8 8 1 5 5 5 5 5 5 5 5 5 5 5 5 6 7 8 8 8 8 8 7 5 8 6 7 7 5 5 Class Distribution -------------------- 27% | Alien-Sigix 21% | Scavenger-Mutant 17% | Scout 8% | Mutant 6% | Ninja 5% | Infiltrator-Sprinter 4% | Hacker-Sprinter 3% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Ninja | -6/Factory Ninja | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Infiltrator-Ninja | -3/Research Alien-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 2962 | 248 153 341 90 251 70 . . 10 40 . 20 20 30 250 30 . . 97 86 19 20 80 . . 126 258 98 . . 555 70 Remotely 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160 . Salvage Created 9843 | . 494 1388 372 1656 99 . . 30 232 . . . . 431 . . . . 213 . . 229 . . 276 387 210 . . 3436 390 Parts 487 | . 33 77 12 68 15 . . . 9 . . . . 26 . . . . 14 . . 3 . . 14 22 9 . . 155 30 Haulers Intercepted 12 | . 1 3 . 3 . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 . . . . Recyclers Shooed 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . 1 . . . . . . . 3 21 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 101 | . 11 27 6 20 1 . . . . . . . . 7 . . . . 2 . . . . . 3 4 . . . 18 2 Melee 10 | . . . . 1 1 . . . . . . . . 3 . . . . 2 . . . . . 3 . . . . . . Guns 81 | . 11 26 5 16 . . . . . . . . . . . . . . . . . . . . . 4 . . . 18 1 AOE 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 5 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Worker 7 | . 1 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 3 . 3 . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 . . . . Recycler 14 | . 1 2 . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . . . . 2 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Watcher 14 | . . 1 1 2 . . . . 1 . . . . 2 . . . . 3 . . . . . 2 . . . . 2 . Swarmer 15 | . 3 7 . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Grunt 45 | . 8 15 3 9 . . . . . . . . . . . . . . . . . . . . 2 2 . . . 6 . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 17 | . . 4 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 11 | . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . . 1 2 . . . 3 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 14 | . 4 11 4 6 3 . . . 1 . . . . 6 . . . . 2 . . . . . 2 3 1 . . 14 1 Combat Bots Only 8 | . 3 8 4 4 1 . . . . . . . . 6 . . . . 1 . . . . . 1 2 . . . 8 1 Max Kills in Single Turn 4 | . 2 2 1 1 1 . . . 1 . . . . 4 . . . . 1 . . . . . 1 1 1 . . 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 1362 | . 45 138 41 129 12 . . 17 . . 18 . 5 65 . 1 5 8 62 2 3 . 9 3 91 83 2 . 33 311 279 Missed 580 | . 6 29 10 45 6 . . 9 . . 7 . 3 29 . 1 4 5 31 1 . . 6 2 37 39 2 . 17 100 191 Intercepted 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Damage Taken 10889 | . 443 1264 475 1367 91 . . 114 . . 191 . 38 682 . . 15 60 632 20 62 . 77 104 1367 313 74 88 298 2537 577 Core 3083 | . 97 220 95 268 14 . . 37 . . 53 . 20 194 . . . 21 153 . 62 . . . 188 83 50 88 209 1011 220 Absorbed by Shields 1898 | . . . . . . . . . . . . . . 20 . . . . . . . . . . 155 82 10 . 31 1064 536 Ignored by Resistances 6346 | . . . . . . . . . . . . . . . . . . . . . . . . . . 604 45 . 235 4102 1360 Regen/Repaired (Parts) 87 | . . . . . . . . . . . . . . . . . 21 . . . . . . . 65 . . . . 1 . Core Remaining (%) 68 | 100 61 45 . 34 . . . 92 . . . . 91 . . . . 78 . . . . 81 . . 79 . 90 . . 7 Volleys Fired 473 | . 36 102 30 90 . . . . . . . 1 . 1 . . . . . . . . . . . 20 17 7 21 116 32 Largest 3 | . 2 2 2 2 . . . . . . . 1 . 1 . . . . . . . . . . . 3 3 3 3 3 3 Hottest 300 | . 40 126 126 118 . . . . . . . 60 . 43 . . . . . . . . . . . 300 300 300 300 300 300 Shots Fired 1033 | . 72 203 58 177 . . . . . . . 1 . 1 . . . . . . . . . . . 37 21 19 40 325 79 Gun 1028 | . 72 203 58 177 . . . . . . . 1 . . . . . . . . . . . . . 37 21 19 40 325 75 Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | . 72 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 376 | . . 156 56 164 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Electromagnetic 20 | . . . 2 13 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Slashing 517 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 21 19 40 325 75 Robot Hit Streak 46 | . 11 17 12 23 . . . . . . . . . 3 . . . . . . . . . . . 5 4 . 3 46 23 Robot Miss Streak 4 | . 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Secondary Targets 15 | . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Capacitor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 7 . Shots Hit Robots 763 | . 53 137 38 153 7 . . 1 13 . 3 . . 17 . . . . 18 . . 4 . . 17 10 10 . 3 232 47 Core Hits 272 | . 23 44 13 52 3 . . . 4 . . . . 14 . . . . 5 . . 3 . . 7 7 2 . . 78 17 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . 3 4 17 1 . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . 5 . Burn 21 | . . 2 4 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 14 | . . . . 2 1 . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . 5 . Melee Attacks 296 | . . . . 15 18 . . 6 26 3 4 . . 56 2 8 . 17 64 5 . 4 9 9 41 9 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 296 | . . . . 15 18 . . 6 26 3 4 . . 56 2 8 . 17 64 5 . 4 9 9 41 9 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . 8 1 . . . 2 . . . . 2 . . . . 2 . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30425 | . 603 2145 669 2989 429 . . 105 992 . 158 . . 1019 . . . . 906 . . 384 . . 1042 727 367 . 203 15527 2160 Guns 24549 | . 603 2145 669 2309 . . . . . . . . . . . . . . . . . . . . . 727 367 . 179 15527 2023 Cannons 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Explosions 265 | . . . . . . . . . . . . . . 265 . . . . . . . . . . . . . . . . . Melee 5439 | . . . . 669 429 . . 105 992 . 158 . . 754 . . . . 906 . . 384 . . 1042 . . . . . . Ramming 35 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Kinetic 1085 | . 603 482 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4537 | . . 1663 653 2221 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 265 | . . . . . . . . . . . . . . 265 . . . . . . . . . . . . . . . . . Electromagnetic 241 | . . . 16 88 . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24262 | . . . . 669 429 . . 105 992 . 158 . . 754 . . . . 906 . . 384 . . 1042 727 367 . 179 15527 2023 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . 2 . . . . . . . . . . . 1 1 1 1 . 2 2 2 2 3 1 19 6 . . . 1 2 Average Corruption 2 | . . 2 . . . . . . . . . . . 1 1 1 1 . 1 2 2 2 2 1 4 6 . . . 1 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . . 1 . . . . . . . . . . . 6 2 2 . . 5 3 3 . . 1 9 19 . . . 7 . Message Errors 11 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . 3 3 . . . 1 . Matter Fused 17 | . . 1 . . . . . . . . . . . . 1 . . . 2 1 . . . . 3 7 . . . 2 . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 3 . . . 1 . Energy Discharges 6 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 1 . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 3 . . . . . Data Loss (major) 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 881 | . . . . 149 80 . . 88 164 . 18 . . 58 . . . . 175 . . . . . 149 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 881 | . . . . 149 80 . . 88 164 . 18 . . 58 . . . . 175 . . . . . 149 . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 515 | . 18 515 28 42 . . . 14 . . . 14 . 157 160 320 210 136 206 . . . . . 4 193 62 40 28 65 78 Average Temperature 53 | . 6 71 15 22 . . . 8 . . . 12 . 28 74 105 100 50 54 . . . . . 2 87 24 18 14 14 78 Received Heat Transfer 2168 | . 213 408 207 531 9 . . 39 . . 12 . . 147 . . . . 24 . 9 . 9 . 104 51 . . 14 388 3 Effects 6 | . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . 8 7 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 11507 | . . 3811 1739 5957 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1983 | . 212 643 449 486 313 . . . 166 . . . . 515 . . . . 946 . . . . 364 405 1983 1216 707 1735 1741 . Initial 1115 | . . 53 271 122 179 . . . . . . . . 300 . . . . . . . . . 261 204 227 1115 663 417 1110 . Average 441 | . 73 346 318 266 233 . . . 74 . . . . 321 . . . . 501 . . . . 293 303 675 1136 692 697 1477 . Maximum Alert Level 5 | . 1 2 2 2 1 . . . . . . . . 2 . . . . 3 . . . . 1 2 5 4 3 5 5 . Low Security (%) 19 | 100 85 31 . 35 26 . . . 100 . . . . 1 . . . . 20 . . . . . . 13 . . . . . Level 1 36 | . 14 29 79 46 73 . . . . . . . . 85 . . . . 17 . . . . 100 99 57 . . . . . Level 2 14 | . . 38 20 18 . . . . . . . . . 12 . . . . 26 . . . . . . 1 . 92 81 . . Level 3 2 | . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . 7 . 2 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . 15 . Level 5 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . 18 . . Squads Dispatched 60 | . 2 4 2 5 3 . . . 4 . . . . 6 . . . . 5 . . . . . 2 13 2 . 10 2 . Investigation 14 | . 1 3 . 1 1 . . . 3 . . . . 3 . . . . . . . . . . 1 . 1 . . . . Extermination 5 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . Reinforcement 13 | . 1 1 1 1 1 . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . 2 1 . Assault 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 . 7 1 . Garrison 7 | . . . 1 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 41 | . 1 4 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . 1 . 1 25 . Communications Jammed 18 | . . . . . . . . . . . . . . 16 . . 1 . 1 . . . . . . . . . . . . Distress Signals 17 | . . . . . . . . . . . . . . 16 . . 1 . . . . . . . . . . . . . . Times Spotted 387 | . 17 48 15 28 8 . . 6 7 . 7 . 5 44 . 3 9 2 41 4 8 . 6 3 18 35 1 . 10 40 22 Peak Tracking Total 30 | . 5 13 5 3 4 . . 4 3 . 4 . 5 8 . 3 12 2 8 3 4 . 11 4 9 30 2 . 14 17 22 Tactical Retreats 71 | . 1 4 1 2 2 . . 4 1 . 3 . . 7 . 2 1 . 13 . 1 . 4 1 3 5 1 . 1 8 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 24 | . 1 . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 2 . 2 . 1 12 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 2 . . . . . 6 . . . . . . . . . . . . 3 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 26 | . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . 2 10 1 2 1 2 4 Max in Single Turn 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 44 | . 1 4 1 3 6 . 4 . 7 . 1 . . 5 . . 5 . . . . 4 . . . 2 . . . 1 . Terminals 14 | . . 2 1 1 3 . . . 4 . . . . . . . . . . . . . . . . 2 . . . 1 . Fabricators 8 | . . . . . 2 . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 118 | . 3 6 3 4 13 . 26 . 18 . 1 . . 14 . . 10 . . . . 17 . . . 2 . . . 1 . Successful 91 | . . 4 1 2 5 . 26 . 13 . 1 . . 9 . . 10 . . . . 17 . . . 2 . . . 1 . Failed 27 | . 3 2 2 2 8 . . . 5 . . . . 5 . . . . . . . . . . . . . . . . . Catastrophic 7 | . . 1 . 1 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . . 6 3 2 3 . . . 4 . . . . 44 . . 1 . 18 . . . . 12 21 17 5 5 . . . Terminals 32 | . . 4 3 1 9 . . . 12 . . . . . . . . . . . . . . . . 2 . . . 1 . Fabricators 20 | . . . . . 2 . . . 5 . . . . 13 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Terminal Hacks 71 | . . 2 1 1 3 . 26 . 7 . 1 . . . . . 10 . . . . 17 . . . 2 . . . 1 . Record 24 | . . . . . . . 11 . . . . . . . . . 8 . . . . 5 . . . . . . . . . Part Schematic 12 | . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 7 | . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . 2 . . . 1 . Branch Access Points 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . 1 . . . 3 . . . . 8 . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 2 . 1 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 1 1 1 3 . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Full Trace Events 5 | . . 1 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 65 | . . . . . . . 8 . . . . 15 . 10 . . . . . . . 4 . . 8 8 12 . . . . Parts Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . . . 168 . . . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 113 | . . . . 1 . . . . . . . 4 . 6 . . . . 14 . . . . 1 . . 20 . 21 46 . Largest Group 8 | . . . . 1 . . . . . . . 4 4 2 . . . . 7 7 7 1 1 1 . . 8 . 6 6 . Highest-Rated Group 444 | . . . . 21 . . . . . . . 154 154 170 . . . . 444 444 441 96 96 27 . . 113 . 87 86 . Highest-Rated Ally 96 | . . . . 21 . . . . . . . 39 39 85 . . . . 96 96 96 96 96 27 . . 15 . 15 15 . Zionite Dispatches 7 | . . . . . . . . . . . . . . 2 . . . . 4 . . . . 1 . . . . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . DROP 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Ally Attacks 191 | . . . . 3 . . . . . . . . . 17 . . . . 51 29 35 . 2 . . . 29 . 17 8 . Total Damage 5471 | . . . . 40 . . . . . . . . . 943 . . . . 1544 899 1194 . 29 . . . 493 . 284 45 . Kills 37 | . . . . 1 . . . . . . . . . 5 . . . . 13 5 10 . . . . . 1 . 1 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 1 . . 2 1 . . 2 2 . 2 . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . . . . . 9 . . . . 2 . . . . 2 6 5 1 1 . . . Main Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype Schematics 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . . . Depthwide Sectors/0 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 13372 | 96 483 1116 770 1374 269 4 23 111 334 154 393 479 108 1019 131 160 288 188 666 306 172 103 114 185 351 676 313 132 312 2219 323 Spaces Moved 20880 | 54 227 443 391 498 587 8 77 316 751 272 715 893 297 1503 395 239 665 367 1416 535 295 197 196 574 909 1831 769 323 613 3685 839 Core 13 | 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . 5 . . . . . Treads 1597 | 50 227 443 391 486 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6687 | . . . . . . . . . . . . . . . . . . . . . . . . . . 703 749 279 525 3592 839 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 601 | . . . . . . . . . . . . . . 601 . . . . . . . . . . . . . . . . . Flight 11737 | . . . . 12 587 8 77 316 751 272 715 893 297 898 395 239 665 367 1416 535 295 197 196 574 909 1123 . . . . . Fastest Speed 13 | 50 160 160 160 28 28 30 28 28 28 28 28 32 32 13 23 23 22 22 21 27 29 20 26 20 18 18 30 30 30 30 30 Average Speed 38 | 151 160 160 161 159 29 30 29 28 28 28 36 32 33 37 23 23 24 22 25 27 29 27 26 25 19 23 30 30 30 31 30 Slowest Speed 350 | 160 160 160 162 165 30 30 30 28 28 28 105 32 37 350 23 23 99 22 29 29 29 29 26 26 23 50 30 30 30 90 30 Overloaded Moves 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . 1 . . . . . . . . 17 . . 1 . 7 . . . . 1 . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 7 3 . Exploration Rate (%) 51 | 5 57 49 15 74 23 2 68 53 30 47 79 90 50 51 76 53 86 63 49 65 51 61 50 18 79 78 22 45 18 80 56 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 28 | . . 2 . 1 . . 1 . . . . 1 . 6 1 1 . . . . . 3 . 4 4 4 . . . . . Known Exits Taken 20 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . . . . . . . . . 1 1 1 . . . . . . . . . 1 1 1 1 . Scrap Searched 22 | . . . . . . . . . . 1 1 3 3 . 2 1 . 5 . 3 1 . 2 . . . . . . . . Spaces Dug 244 | . . . . . 11 . . 5 11 3 . . . 26 2 8 . 17 27 5 . . 7 9 16 5 12 18 42 10 10 Terrain Destroyed 503 | . . . . . 11 . . 5 11 3 . . . 35 2 8 . 17 27 5 . . 7 9 16 17 30 30 70 130 70 Melee 152 | . . . . . 11 . . 5 11 3 . . . 26 2 8 . 17 27 5 . . 7 9 16 5 . . . . . Projectile 342 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 30 30 70 130 70 AOE 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 24658 | 65 284 649 475 879 645 8 76 325 824 343 840 1084 305 1850 430 329 785 445 1620 687 381 239 244 594 1013 2044 828 311 653 4526 877 Wait 2557 | . 7 57 35 210 23 1 . 4 13 69 112 185 7 207 34 83 106 58 124 146 83 25 40 9 30 123 24 11 98 632 1 Move 20571 | 53 226 442 390 497 584 7 76 315 750 271 714 892 296 1474 394 238 662 366 1401 534 294 196 195 571 908 1828 750 280 531 3598 838 Hop 22 | . . . . . 1 . . . . . . . . 11 . . 1 . 7 . . . . 1 . 1 . . . . . Pick Up 96 | 6 8 13 5 6 4 . . . 5 . 2 . . 14 . . 2 . 6 . 1 1 . . 5 6 1 2 . 8 1 Fast Attach 115 | 6 1 4 7 8 5 . . . 2 . 2 3 2 13 . . 6 1 5 1 2 2 . 3 6 15 2 2 . 17 . Attach 67 | . 1 7 1 7 . . . . 1 . 1 . . 14 . . . . 3 . . . . 1 8 1 10 . 1 11 . Detach 79 | . . 2 . 5 2 . . . . . 1 . . 6 . . . 2 1 . . . . . 5 20 11 . 1 23 . Swap 72 | . . 11 1 12 3 . . . 2 . . . . 2 . . 2 . 2 . . 6 . . . 2 11 8 . 5 5 Drop 139 | . 5 11 6 18 5 . . . 7 . 4 3 . 13 . . 6 1 6 1 1 5 . . 8 19 2 1 . 17 . Fire 473 | . 36 102 30 90 . . . . . . . 1 . 1 . . . . . . . . . . . 20 17 7 21 116 32 Melee 296 | . . . . 15 18 . . 6 26 3 4 . . 56 2 8 . 17 64 5 . 4 9 9 41 9 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . . . . . . 18 . . . . 28 . . . . . . . . . . 2 . . . . 30 . Rewire 87 | . . . . 6 . . . . . . . . . 11 . . . . 1 . . . . . . . . . . 69 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Discovered new exit (range 15) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -9/Materials | Discovered new exit (range 4) 1002 | -9/Materials | Destroyed 8 combat bots 1201 | -9/Materials | Build established: Scavenger-Mutant 1265 | -9/Materials | Identified exit to Mines 1621 | -9/Materials | Core integrity fell below 50% 1649 | -9/Materials | Destroyed 7 combat bots 1657 | -9/Materials | Lost 4 parts (2n2u) 1683 | -9/Materials | Discovered new exit (range 4) 1696 | -9/Materials | Entered another Materials area 1696 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -8/Materials | Discovered new exit (range 5) 1818 | -8/Materials | Lost 3 parts (2p1n) 1969 | -8/Materials | Discovered new exit (range 14) 2370 | -8/Materials | Garrison activated, responded to threat 2466 | -8/Materials | Entered Storage 3283 | -8/Storage | Garrison activated, responded to threat 3336 | -8/Storage | Core integrity fell below 50% 3479 | -8/Storage | Discovered new exit (range 16) 3814 | -8/Storage | Identified exit to Factory 3840 | -8/Storage | Entered Factory 3840 | -7/Factory | Evolved 2 slots: Utility x2 4011 | -7/Factory | Identified exit to Lower Caves 4109 | -7/Factory | Entered Lower Caves 4110 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4112 | -7/Lower Caves | Identified exit to Data Miner 4113 | -7/Lower Caves | Entered Data Miner 4113 | -7/Data Miner | Discovered new exit (range 6) 4119 | -7/Data Miner | Met Data Miner 4127 | -7/Data Miner | Learned location of Section 7 (-3) 4127 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4129 | -7/Data Miner | Received God Mode back door access code from Data Miner 4135 | -7/Data Miner | Identified exit to Proximity Caves 4136 | -7/Data Miner | Entered Proximity Caves 4176 | -6/Proximity Caves | Spotted B-75 Beast 4236 | -6/Proximity Caves | Discovered new exit (range 10) 4239 | -6/Proximity Caves | Identified exit to Factory 4241 | -6/Proximity Caves | Learned location of 1 exit from Factory 4247 | -6/Proximity Caves | Entered Factory 4247 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4248 | -6/Factory | Identified exit to Factory 4392 | -6/Factory | Discovered exit to Factory (range 11) 4435 | -6/Factory | Identified exit to Lower Caves 4581 | -6/Factory | Entered Lower Caves 4638 | -6/Lower Caves | Build established: Ninja 4734 | -6/Lower Caves | Discovered new exit (range 6) 4735 | -6/Lower Caves | Identified exit to Lower Caves 4735 | -6/Lower Caves | Entered another Lower Caves area 4740 | -6/Lower Caves | Discovered exit to Factory (range 16) 4766 | -6/Lower Caves | Spotted B-75 Beast 4792 | -6/Lower Caves | Encountered a Warlord checkpoint 4800 | -6/Lower Caves | Learned 8 Factory zone layouts 4803 | -6/Lower Caves | Lost 4 parts (2n1u1w) 4991 | -6/Lower Caves | Found Prototype Device 4991 | -6/Lower Caves | Identified Heart of Steel 5070 | -6/Lower Caves | Build established: Scout 5076 | -6/Lower Caves | Learned Factory emergency access door positions 5111 | -6/Lower Caves | Discovered new exit (range 7) 5113 | -6/Lower Caves | Identified exit to Zion 5128 | -6/Lower Caves | Entered Zion 5145 | -6/Zion | Discovered new exit (range 20) 5177 | -6/Zion | Found Prototype Special Weapon 5177 | -6/Zion | Identified RU-N14's Throwing Claymores 5224 | -6/Zion | Given the Hacking Drone Bay 5258 | -6/Zion | Met Imprinter 5275 | -6/Zion | Imprinted 5277 | -6/Zion | Declared Zion's savior 5392 | -6/Zion | Learned Factory security intel 5405 | -6/Zion | Found Prototype Device 5405 | -6/Zion | Identified Bomb Factory No. 2 5478 | -6/Zion | Identified exit to Proximity Caves 5607 | -6/Zion | Entered Proximity Caves 5607 | -5/Proximity Caves | Accompanied by 4 allies 5677 | -5/Proximity Caves | Spotter reported a threat 5677 | -5/Proximity Caves | Spotter reported a threat 5700 | -5/Proximity Caves | Discovered exit to Factory (range 10) 5715 | -5/Proximity Caves | Entered Factory 5715 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5716 | -5/Factory | Identified exit to Factory 5733 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5738 | -5/Factory | Retrieved Zion intel report: Main Access 5828 | -5/Factory | Retrieved Zion intel report: Active Garrisons 6020 | -5/Factory | P-70 Sage assimilated allied Archangel 6a 6073 | -5/Factory | Lost 5 parts (2p2n1u) 6107 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 6108 | -5/Factory | Zion Hover Resupply teleported in 6108 | -5/Factory | Build established: Ninja 6208 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 6298 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 6315 | -5/Factory | Search patrols dispatched 6355 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 6471 | -5/Factory | Spotted B-75 Beast 6490 | -5/Factory | Retrieved Zion intel report: Active Terminals 6584 | -5/Factory | Retrieved Zion intel report: Branch Access 6584 | -5/Factory | Identified exit to Upper Caves 6631 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 6644 | -5/Factory | Incoming investigation squad redirected 6650 | -5/Factory | Retrieved Zion intel report: Emergency Access 6651 | -5/Factory | Zion Heavy squad teleported in 6654 | -5/Factory | Build established: Infiltrator-Sprinter 6717 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 6734 | -5/Factory | Entered Upper Caves 6742 | -5/Upper Caves | Learned location of 1 exit from Factory 6862 | -5/Upper Caves | Discovered new exit (range 4) 6865 | -5/Upper Caves | Entered another Upper Caves area 7024 | -5/Upper Caves | Discovered new exit (range 5) 7025 | -5/Upper Caves | Entered Warlord 7033 | -5/Warlord | System corruption cleaned by Quarantine Array 7041 | -5/Warlord | Learned Testing stockpile data 7041 | -5/Warlord | Learned 4 Armory zone layouts 7041 | -5/Warlord | Learned 4 Armory zone layouts 7041 | -5/Warlord | Learned 4 Quarantine zone layouts 7041 | -5/Warlord | Learned Factory terminal intel 7041 | -5/Warlord | Learned Factory repair station intel 7041 | -5/Warlord | Learned Research terminal intel 7041 | -5/Warlord | Learned Research repair station intel 7095 | -5/Warlord | Visited the Vortex Lab 7102 | -5/Warlord | Warlord's base attacked by MAIN.C 7115 | -5/Warlord | Rebuked by Warlord 7118 | -5/Warlord | Opened Warlord's prototype stash 7120 | -5/Warlord | Found Prototype Hackware 7120 | -5/Warlord | Identified Ghost Barrier 7125 | -5/Warlord | Found Prototype Processor 7125 | -5/Warlord | Identified Exp. Target Analyzer 7129 | -5/Warlord | Found Prototype Device 7129 | -5/Warlord | Identified Thermal Barrier 7147 | -5/Warlord | Found Prototype Device 7147 | -5/Warlord | Identified Exp. Cloaking Device 7245 | -5/Warlord | Opened side exit 7310 | -5/Warlord | Discovered new exit (range 12) 7313 | -5/Warlord | Entered Proximity Caves 7420 | -4/Proximity Caves | Spotted B-86 Titan 7429 | -4/Proximity Caves | Build established: Hacker-Sprinter 7441 | -4/Proximity Caves | Learned Research emergency access door positions 7501 | -4/Proximity Caves | Entered Factory 7501 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7502 | -4/Factory | Identified exit to Research 7503 | -4/Factory | Loaded intel: 28 terminal locations 7504 | -4/Factory | Loaded intel: 6 repair station locations 7576 | -4/Factory | Retrieved Zion intel report: Trap Installations 7748 | -4/Factory | Found Quantum Capacitor 7813 | -4/Factory | Lost 4 parts (2p2u) 7824 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 7825 | -4/Factory | Zion Light squad teleported in 7832 | -4/Factory | Garrison activated, responded to threat 7858 | -4/Factory | Zion Fire squad teleported in 8080 | -4/Factory | Lost 6 allies 8081 | -4/Factory | Build established: Scout 8099 | -4/Factory | Zion Light squad teleported in 8103 | -4/Factory | Discovered exit to Research (range 17) 8119 | -4/Factory | Discovered new exit (range 17) 8124 | -4/Factory | Identified exit to Upper Caves 8136 | -4/Factory | Zion Fire squad teleported in 8167 | -4/Factory | Entered Upper Caves 8167 | -4/Upper Caves | Accompanied by 7 allies 8260 | -4/Upper Caves | Learned Research stockpile data 8343 | -4/Upper Caves | Spotted B-86 Titan 8399 | -4/Upper Caves | Allies destroyed B-86 Titan 8432 | -4/Upper Caves | Discovered new exit (range 9) 8434 | -4/Upper Caves | Identified exit to Upper Caves 8473 | -4/Upper Caves | Entered another Upper Caves area 8473 | -4/Upper Caves | Accompanied by 7 allies 8508 | -4/Upper Caves | Encountered a Warlord checkpoint 8526 | -4/Upper Caves | Lost 4 allies 8531 | -4/Upper Caves | Learned Research stockpile data 8595 | -4/Upper Caves | Discovered new exit (range 12) 8598 | -4/Upper Caves | Identified exit to Zhirov 8645 | -4/Upper Caves | Spotted B-86 Titan 8645 | -4/Upper Caves | Entered Zhirov 8645 | -4/Zhirov | Accompanied by 1 ally 8645 | -4/Zhirov | Discovered new exit (range 3) 8657 | -4/Zhirov | Learned location of Quarantine (-3) 8657 | -4/Zhirov | Learned location of Command (-1) 8666 | -4/Zhirov | Found Alien Artifact 8666 | -4/Zhirov | Identified Integrated Dissipator 8666 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8673 | -4/Zhirov | Found Alien Artifact 8733 | -4/Zhirov | Identified exit to Proximity Caves 8748 | -4/Zhirov | Entered Proximity Caves 8748 | -3/Proximity Caves | Accompanied by 1 ally 8796 | -3/Proximity Caves | Spotter reported a threat 8858 | -3/Proximity Caves | Discovered exit to Research (range 18) 8862 | -3/Proximity Caves | Entered Research 8862 | -3/Research | Evolved 2 slots: Utility x2 8863 | -3/Research | Identified exit to Armory 8866 | -3/Research | Zion Infowar Resupply teleported in 8866 | -3/Research | Loaded intel: 23 terminal locations 8867 | -3/Research | Loaded intel: 4 repair station locations 8880 | -3/Research | Discovered new exit (range 5) 8882 | -3/Research | Identified exit to Research 8934 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 8951 | -3/Research | Retrieved Zion intel report: Active Garrisons 9045 | -3/Research | Discovered new exit (range 8) 9047 | -3/Research | Identified exit to Quarantine 9047 | -3/Research | Entered Quarantine 9072 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 9122 | -3/Quarantine | Cryocooling Duct disabled 9134 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-3 9137 | -3/Quarantine | Ambient heat levels rising (+20) 9137 | -3/Quarantine | Non-combat units ordered to evacuate 9138 | -3/Quarantine | Found Fusion Bomb Launcher 9159 | -3/Quarantine | Build established: Infiltrator-Ninja 9166 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 9175 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 9177 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 9186 | -3/Quarantine | Found Alien Slashing Weapon 9186 | -3/Quarantine | Identified Sigix Broadsword 9201 | -3/Quarantine | Discovered exit to Research (range 17) 9204 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 9212 | -3/Quarantine | Crushed by falling debris 9212 | -3/Quarantine | System corruption reached 10% 9243 | -3/Quarantine | Lost 4 parts (1p2n1u) 9254 | -3/Quarantine | Found Alien Artifact 9254 | -3/Quarantine | Identified Core Reset Matrix 9254 | -3/Quarantine | Identified Transdimensional Reconstructor 9254 | -3/Quarantine | Used Core Reset Matrix 9258 | -3/Quarantine | Detected hypermatrix surge 9258 | -3/Quarantine | Sensed 16 artifacts in vicinity 9356 | -3/Quarantine | Discovered exit to Research (range 17) 9381 | -3/Quarantine | Spotted Fortress 9396 | -3/Quarantine | Discovered new exit (range 6) 9397 | -3/Quarantine | Identified exit to Section 7 9398 | -3/Quarantine | Entered Section 7 9399 | -3/Section 7 | Sensed 24 artifacts in vicinity 9426 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 9514 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-3 9523 | -3/Section 7 | Found Microwarp Drive 9539 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 9541 | -3/Section 7 | Discovered exit to Research (range 20) 9561 | -3/Section 7 | Retrieved Zion intel report: Main Access 9573 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 9578 | -3/Section 7 | Spotted S7 Guard 9581 | -3/Section 7 | Found Integrated Thermoelectric Network 9581 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 9592 | -3/Section 7 | Spotted Executioner 9592 | -3/Section 7 | Spotted Executioner 9602 | -3/Section 7 | Spotted B-99 Colossus 9615 | -3/Section 7 | Found LRC Storage 9615 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 9617 | -3/Section 7 | Found LRC Insulator 9617 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 9648 | -3/Section 7 | Search patrols dispatched 9782 | -3/Section 7 | Integrated with Sigix Exoskeleton 9816 | -3/Section 7 | Spotted Striker 9816 | -3/Section 7 | Spotted Striker 9842 | -3/Section 7 | Found Sigix Sheargun 9883 | -3/Section 7 | Found Integrated Dissipator 9883 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9948 | -3/Section 7 | Found Core Expander 9948 | -3/Section 7 | Installed Core Expander, added new Weapon slot 9949 | -3/Section 7 | Found Core Expander 9949 | -3/Section 7 | Installed Core Expander, added new Utility slot 9951 | -3/Section 7 | Found Core Expander 9951 | -3/Section 7 | Installed Core Expander, added new Weapon slot 9985 | -3/Section 7 | Spotted Executioner 10007 | -3/Section 7 | Spotted Alpha 7 10007 | -3/Section 7 | Spotted Alpha 7 10018 | -3/Section 7 | Found Spacefold Activator 10034 | -3/Section 7 | Spotted B-86 Titan 10052 | -3/Section 7 | Build established: Alien-Sigix 10074 | -3/Section 7 | Entered Research 10074 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10079 | -2/Research | Emitted hypermatrix ping 10084 | -2/Research | Assembled emerged from beneath the floor 10103 | -2/Research | Found Prototype Processor 10103 | -2/Research | Identified Spectral Analyzer 10175 | -2/Research | Assembled emerged from beneath the floor 10195 | -2/Research | Retrieved Zion intel report: Prototype Schematics 10246 | -2/Research | Discovered new exit (range 18) 10254 | -2/Research | Lost 5 allies 10313 | -2/Research | Assembled emerged from beneath the floor 10324 | -2/Research | First assault squad dispatched 10387 | -2/Research | Entered Testing 10451 | -2/Testing | Found Prototype Device 10451 | -2/Testing | Identified Beam Splitter 10452 | -2/Testing | Sigix Exoskeleton integrity reduced to 80% 10465 | -2/Testing | Found Prototype Device 10465 | -2/Testing | Identified Exp. Hardlight Generator 10473 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 10487 | -2/Testing | Found Prototype Device 10487 | -2/Testing | Identified Exp. EM Disruption Field 10503 | -2/Testing | Discovered new exit (range 16) 10519 | -2/Testing | Entered Access 10519 | -1/Access | Evolved 2 slots: Utility x2 10524 | -1/Access | Emitted hypermatrix ping 10529 | -1/Access | Assembled emerged from beneath the floor 10646 | -1/Access | Assembled emerged from beneath the floor 10682 | -1/Access | Assembled emerged from beneath the floor 10802 | -1/Access | Discovered new exit (range 17) 10831 | -1/Access | Entered Command 10836 | -1/Command | Emitted hypermatrix ping 10841 | -1/Command | Assembled emerged from beneath the floor 10846 | -1/Command | Assembled emerged from beneath the floor 10851 | -1/Command | Spotted B-99 Colossus 10859 | -1/Command | Assembled emerged from beneath the floor 10884 | -1/Command | Lost 3 allies 10949 | -1/Command | Destroyed 8 combat bots 10981 | -1/Command | Spotted M Guard 10982 | -1/Command | Spotted M Guard 10983 | -1/Command | Spotted Combat Programmer 10984 | -1/Command | Spotted Combat Programmer 11006 | -1/Command | Destroyed Combat Programmer 11017 | -1/Command | Destroyed Combat Programmer 11066 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 11077 | -1/Command | Destroyed M Guard 11081 | -1/Command | First assault squad dispatched 11121 | -1/Command | Destroyed M Guard 11121 | -1/Command | All MAIN.C guards destroyed 11129 | -1/Command | Found Prototype Processor 11129 | -1/Command | Identified Exp. Targeting Computer 11131 | -1/Command | Found Prototype Device 11131 | -1/Command | Identified AEGIS Remote Shield 11139 | -1/Command | Found Prototype Protection 11139 | -1/Command | Identified Hvy. Regenerative Plating 11145 | -1/Command | Found Exp. Targeting Computer 11159 | -1/Command | Found Prototype Device 11159 | -1/Command | Identified Thermal Barrier 11163 | -1/Command | Found Prototype Reactor 11163 | -1/Command | Identified Zero-point Reactor 11165 | -1/Command | Found Zero-point Reactor 11266 | -1/Command | 0b10 Conduit disabled 11275 | -1/Command | Met MAIN.C 11289 | -1/Command | Core integrity fell below 50% 11323 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 11323 | -1/Command | Destroyed MAIN.C Shell 11323 | -1/Command | Spotted M Shell/Def 11323 | -1/Command | Spotted M Shell/Atk 11323 | -1/Command | Spotted M Shell/Def 11323 | -1/Command | Spotted M Shell/Atk 11323 | -1/Command | Spotted M Shell/Atk 11323 | -1/Command | Spotted M Shell/Def 11323 | -1/Command | Spotted M Shell/Atk 11323 | -1/Command | Spotted M Shell/Def 11326 | -1/Command | MAIN.C activated Command garrisons 11328 | -1/Command | Discovered new exit (range 18) 11394 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 11424 | -1/Command | Destroyed MAIN.C 11428 | -1/Command | Discovered new exit (range 59) 11428 | -1/Command | Discovered new exit (range 176) 11428 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12113 | -1/Command | Assembled emerged from beneath the floor 12142 | -1/Command | Assembled emerged from beneath the floor 12161 | -1/Command | Assembled emerged from beneath the floor 12210 | -1/Command | Assembled emerged from beneath the floor 12620 | -1/Command | Found Exp. Weapon Cycler 12624 | -1/Command | Found Adv. Kinecellerator 12679 | -1/Command | Found Exp. Core Analyzer 13025 | -1/Command | Warped through subspace to slip node 13025 | -1/Command | Discovered new exit (range 5) 13050 | -1/Command | Entered Access_0 13051 | -1/Access_0 | Sensed 4 artifacts in vicinity 13051 | -1/Access_0 | Met Architect 13088 | -1/Access_0 | Subspace Access Node disabled 13095 | -1/Access_0 | A6 warped into view 13100 | -1/Access_0 | Core integrity fell below 20% 13103 | -1/Access_0 | Destroyed A6 13159 | -1/Access_0 | A5 warped into view 13170 | -1/Access_0 | Subspace Access Node disabled 13211 | -1/Access_0 | Subspace Access Node disabled 13250 | -1/Access_0 | A4 warped into view 13304 | -1/Access_0 | Subspace Access Node disabled 13365 | -1/Access_0 | Destroyed Architect 13366 | -1/Access_0 | Architect triggered a singularity event 13368 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 13368 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 13369 | -1/Access_0 | Warped through subspace to slip node 13369 | -1/Access_0 | Discovered new exit (range 8) 13373 | *** | Escaped singularity! Last Messages --------------- Grunt. 13365_ Quantum Shear penetrates Enhanced Grunt. 13366_ A0_COM: Initiating irreversible singularity event. Goodbye. 13367_ A0_COM: 10. 13368_ A0_COM: 9. 13368_ Acquired data core, extracted unknown sensor trigger ID. 13368_ Acquired 30 matter. 13368_ Acquired Hpw. Transdimensional Reconstructor. 13369_ A0_COM: 8. 13369_ Warped through subspace, drawn to slip node. 13369_ EXIT=FOUND 13370_ A0_COM: 7. 13371_ A0_COM: 6. 13372_ A0_COM: 5. 13373_ A0_COM: 4. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 69 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 400 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hvy. Proton Cannon | -3/Section 7 | Z-intel Exp. Matter Compressor | -3/Section 7 | Z-intel Imp. Diametric Drive | -3/Section 7 | Z-intel Exp. Field Recycling Unit | -3/Section 7 | Z-intel Cld. Phase Gun | -3/Section 7 | Z-intel Lgt. Antimatter Cannon | -3/Section 7 | Z-intel Gravity Neutralizer | -3/Section 7 | Z-intel Adv. Gravity Neutralizer | -3/Section 7 | Z-intel Enh. Armored Heavy Treads | -2/Research | Z-intel Exp. Energy Well | -2/Research | Z-intel Adv. Matter Compressor | -2/Research | Z-intel Cld. Antigrav System | -2/Research | Z-intel Kinetic Spear | -2/Research | Z-intel Enh. Armored Medium Treads | -2/Research | Z-intel Imp. Energy Mantle | -2/Research | Z-intel Exp. Myomer Leg | -2/Research | Z-intel Exp. Core Analyzer | -2/Research | Z-intel Centrium Light Armor Plating | -2/Research | Z-intel Quantum Shading Machine | -2/Research | Z-intel Imp. Q-thruster | -2/Research | Z-intel Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Microwarp Drive Integrated Thermoelectric Network LRC Storage LRC Insulator Sigix Exoskeleton Sigix Sheargun Core Expander Spacefold Activator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Planet Killer The Bigger They Are Challenges ------------ None Game ------ Seed VoltaicNodeAxe Manual? 0 Play Time 03:19:42 Cumulative 242.8 hours Start 2025.02.09 @ 18:21:35 End 2025.02.09 @ 22:11:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type 6 Total 10 Types 3/1/3/1/0/0/1/1/0 Lore% 79 Gallery% 69 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8329c9b-cb87-48fd-af08-5fe778073dbe