Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.09 @ 11:16:23 Player: Dreadbot Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (460) 460 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2960 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 213/300 System Corruption 0% Temperature Critical (546) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY (3) ------ Heat Sink Large Storage Unit Medium Battery > --- WEAPON (3) ------- Small Laser Beam Rifle Beamcaster > --- INVENTORY (15) --- Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Cooling System Medium Storage Unit Medium Matter Pod (100) Sensor Array Armor Integrity Analyzer Light Armor Plating System Restoration Module Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Medium Battery > --- WEAPON ----------- Small Laser Beam Rifle Beamcaster > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Cooling System Medium Storage Unit Medium Matter Pod Sensor Array Armor Integrity Analyzer Light Armor Plating System Restoration Module Improved Field Recycling Unit [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Battery Device Sensor Array Storage Medium Battery Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 19 | 6 3 . 1 . 6 3 Power 3 | 1 1 . . . . 1 Engine 3 | 1 1 . . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . . . 4 . Treads 1 | . . . . . 1 . Leg 3 | . . . . . 3 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 . 1 . 1 1 Device 2 | . . . . . 1 1 Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | 2 1 . . . 1 1 Energy Gun 4 | 1 1 . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . . . . . . 4 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 4 | . . . . . . 4 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 5 6 7 11 12 12 Power . | . . 1 1 1 1 . Propulsion 3 | 1 3 3 3 3 4 4 Utility 4 | . . 1 2 6 6 6 Weapon . | . 1 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 11 | . . . . 2 . 9 Power . | . . . . . . . Propulsion 3 | . . . . 1 . 2 Utility 8 | . . . . 1 . 7 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 95 100 100 100 84 98 Engine 15 | . 14 14 14 14 18 16 Leg 1 | . . . . . 1 10 Wheel 24 | . 28 28 28 28 18 16 Device 2 | . . . . . 8 9 Storage 24 | . 23 28 28 28 18 18 Energy Gun 26 | . 23 28 28 28 20 26 Peak Build Rating 25 | 6 7 7 7 10 19 25 Average Rating 10 | 4 6 7 7 8 13 20 On Entrance 8 | . 6 7 7 7 10 19 Naked Turns . | . . . . . . . Heaviest Build 42 | 13 15 15 30 30 41 42 Greatest Support 30 | 26 26 26 26 26 26 30 Greatest Overweight (x) 2 | . . . 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 6 8 8 12 15 15 15 Most Carried 15 | 4 6 6 9 15 14 15 Average Carried 9 | 2 5 6 7 12 12 12 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 4 6 6 9 15 11 12 Class Distribution -------------------- 79% | Mutant 16% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 390 | 221 69 . 10 . 80 10 Remotely . | . . . . . . . Salvage Created 491 | . . . . 37 187 267 Parts 22 | . . . . 4 10 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 12 | . . . . 3 4 5 Guns 11 | . . . . 3 4 4 Classes Destroyed 4 | . . . . 1 2 1 Swarmer 3 | . . . . 3 . . Grunt 6 | . . . . . 3 3 Sentry 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Best Kill Streak 3 | . . . . 3 2 3 Combat Bots Only 3 | . . . . 3 2 3 Max Kills in Single Turn 1 | . . . . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 86 | . . . . 15 30 41 Missed 22 | . . . . 8 6 8 Hits 64 | . . . . 7 24 33 Projectile 64 | . . . . 7 24 33 Critical Strikes 3 | . . . . . . 3 Damage Taken 1132 | . . . . 47 250 835 Core 577 | . . . . 13 80 484 Absorbed by Shields . | . . . . . . . Ignored by Resistances 209 | . . . . 14 73 122 Core Remaining (%) 97 | 100 . . . 94 . . Volleys Fired 55 | . . . 15 5 17 18 Largest 3 | . . . 2 2 3 3 Hottest 171 | . . . 90 90 165 171 Shots Fired 124 | . . . 30 10 35 49 Gun 124 | . . . 30 10 35 49 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 124 | . . . 30 10 35 49 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | . . . . 3 24 30 Robot Miss Streak 2 | . . . . 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 69 | . . . . 5 32 32 Core Hits 28 | . . . . 3 13 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . 1 2 2 Burn 5 | . . . . 1 2 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 903 | . . . . 60 367 476 Guns 901 | . . . . 58 367 476 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 2 | . . . . 2 . . Kinetic . | . . . . . . . Thermal 901 | . . . . 58 367 476 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 685 | . . . 280 120 252 685 Average Temperature 140 | . . . 125 60 78 228 Received Heat Transfer 468 | . . . . . 135 333 Effects 19 | . . . 2 . . 17 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 6 | . . . 2 . . 4 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 1 | . . . . . 1 . Heat Transferred 2501 | . . . . 223 1090 1188 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 140 | . 8 . . 60 80 140 Initial 25 | . . . . . 6 25 Average 21 | . . . . 8 36 52 Influence Increases 399 | . 8 . . 70 166 155 Destroy 0b10 Robot/C 240 | . . . . 60 80 100 Destroy Leader 40 | . . . . 10 20 10 Successful Hack 14 | . 8 . . . 6 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 90 | . . . . . 45 45 Influence Decreases 259 | . 8 . . 50 140 61 Entered New Map 35 | . . . . . 14 21 Time Decay 184 | . 8 . . 50 126 . Lost Part 40 | . . . . . . 40 Squads Dispatched 2 | . . . . 1 1 . Investigation 2 | . . . . 1 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 19 | . 2 . . 4 7 6 Peak Tracking Total 7 | . 2 . . 4 3 7 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 7 | . 1 . 1 1 4 . Terminals 4 | . 1 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 19 | . 4 . 8 1 6 . Successful 14 | . 3 . 8 1 2 . Failed 5 | . 1 . . . 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 3 . . . 1 . Terminals 8 | . 4 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 13 | . 3 . 8 1 1 . Record 9 | . . . 8 . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . . 4 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 528 | . . . . . 286 242 Sensors 528 | . . . . . 286 242 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 1904 | 72 153 105 495 487 288 304 Spaces Moved 1557 | 61 161 103 417 435 172 208 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 1 | . . . . . . 1 Wheels 1549 | 54 161 103 417 435 172 207 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 105 105 105 Average Speed 100 | 86 90 90 100 105 105 105 Slowest Speed 190 | 100 90 90 105 105 105 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 37 29 77 78 12 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 1779 | 77 170 115 461 457 246 253 Wait 103 | 6 . 13 25 3 45 11 Move 1551 | 60 160 102 416 434 171 208 Hop . | . . . . . . . Pick Up 26 | 5 4 . 3 10 . 4 Fast Attach 5 | 5 . . . . . . Attach 15 | 1 3 . . . 8 3 Detach 6 | . 2 . . . 4 . Swap 3 | . . . 1 . 1 1 Drop 5 | . 1 . . 4 . . Fire 55 | . . . 15 5 17 18 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Met 8R-AWN 198 | -10/Materials | Discovered new exit (range 13) 226 | -10/Materials | Entered Mines 227 | -10/Mines | Followed 8R-AWN into the Mines 301 | -10/Mines | Build established: Mutant 321 | -10/Mines | Discovered new exit (range 5) 331 | -10/Mines | Entered Exiles 347 | -10/Exiles | Discovered new exit (range 14) 452 | -10/Exiles | Welcomed by 8R-AWN 468 | -10/Exiles | Met EX-HEX 551 | -10/Exiles | Met EX-DEC 577 | -10/Exiles | Visited The Gauntlet 757 | -10/Exiles | Learned location of Zion (-6) 813 | -10/Exiles | Discovered new exit (range 12) 826 | -10/Exiles | Entered Mines 946 | -9/Mines | Learned 8 Materials zone layouts 977 | -9/Mines | Met a Derelict shopkeep closing up shop 1264 | -9/Mines | Learned 2 Materials zone layouts 1270 | -9/Mines | Discovered new exit (range 14) 1313 | -9/Mines | Entered Materials 1313 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1314 | -8/Materials | Identified exit to Factory 1476 | -8/Materials | Identified exit to Garrison 1601 | -8/Materials | Entered Garrison 1737 | -8/Garrison | Triggered checkpoint 1833 | -8/Garrison | Build established: Skirmisher 1894 | -8/Garrison | Core integrity fell below 50% 1903 | -8/Garrison | Lost 4 parts (2p1n1w) 1903 | -8/Garrison | Core integrity fell below 20% 1906 | -8/Garrison | Core destroyed Last Messages --------------- 01885_ Destroyed Aluminum Leg. 01886_ G-47 Trooper critical meltdown. 01890_ Carbon-fiber Leg broken. 01890_ Overheating: Short circuit. 01891_ Overheating: Heat Sink damaged (-13). 01892_ G-50 Soldier destroyed. 01893_ Overheating: Core damaged (-104). 01894_ Overheating: Core damaged (-82). 01895_ Power failure, Lgt. Angular Momentum Engine shutdown. 01896_ Critical hit (Burn: +37). 01898_ Overheating: Energy bleed (-58). 01898_ Critical hit (Burn: +37). 01901_ Carbon-fiber Leg broken. 01901_ Overheating: Short circuit. 01902_ Overheating: Core damaged (-82). 01903_ Power failure, Lgt. Angular Momentum Engine shutdown. 01903_ Overheating: Core damaged (-71). 01904_ Overheating: Matter decay (-44). 01905_ Overheating: Med. Battery damaged (-10). 01906_ Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ???????# ## ###########?????????????????????? | | ?????? #?????????????????????? | | ?????? [=#?????????????????????? | | ?????? ########g%#?????????????????????? | | ????????????????????????#% #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #????????????######???? | | ????????????????????????# #????????????#"# #???? | | ????????????????????????# ##########???#" #???? | | ????????????????????????# #???#" #???? | | ????????????????????????# #???#" #???? | | ????????????????????????########## #???#"# #???? | | ?????????????????????????????????# #???### ###?? | | ?????????????????????????????????# #?????# =#?? | | ?????????????????????????????????# #?????# !%#?? | | ?????????????????????????????????# #?????# % #?? | | ?????????????????????????????????# #?????# ###?? | | ?????????????????????????????????# ####### #???# | | ?????????????????????????????????# ##### | | ?????????????????????????????????# | | ?????????????????????????????????########## ##### | | ??????????????????????????????????????????# #???# | | ??????????????????????????????????????????# #???# | | ??????????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireProjectileStick Manual? 0 Play Time 00:43:00 Cumulative 15.8 hours Start 2025.06.09 @ 01:41:21 End 2025.06.09 @ 11:16:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df46b4f0-11dd-4410-b915-bae39c70416d