Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.14 @ 21:12:56 Player: Plexion Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1443) 1443 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 3076 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 25 Friendly Fire -155 Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Salvage Targeting Computer Improved Targeting Computer Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Bore Cannon Grenade Launcher Rocket Launcher Datajack Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Salvage Targeting Computer Improved Targeting Computer Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Bore Cannon Grenade Launcher Rocket Launcher Datajack Signal Generator [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 41 | 6 3 . 26 6 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 8 1 Treads 11 | 2 . . 8 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 7 . Device 4 | . 2 . 2 . Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 18 | 2 1 . 10 5 Energy Gun 5 | . . . 5 . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 2 1 . 3 3 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 6 | . . . 2 4 Power 2 | . . . 1 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 100 97 100 Engine 11 | . 14 14 10 11 Treads 31 | . 28 28 32 33 Device 12 | . 12 14 12 11 Storage 12 | . 14 14 11 11 Protection 5 | . . . 8 11 Energy Gun 1 | . . . 3 . Ballistic Gun 21 | . 28 28 17 20 Naked Turns . | . . . . . Heaviest Build 55 | 10 12 12 55 55 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 10 | 6 8 8 9 20 Most Carried 14 | 2 7 7 12 14 Average Carried 8 | . 4 6 9 13 Final Capacity 20 | 8 8 8 20 20 Final Carried 13 | 2 6 7 12 13 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1295 | 232 75 14 790 184 Remotely . | . . . . . Salvage Created 1832 | . 92 . 1502 238 Parts 118 | . 6 . 86 26 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 39 | . 3 . 25 11 Guns 28 | . 3 . 24 1 AOE 11 | . . . 1 10 Classes Destroyed 12 | . 2 . 9 1 Worker 4 | . . . 4 . Builder 2 | . . . 2 . Hauler 5 | . 1 . 4 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 7 | . 3 . . 4 Grunt 21 | . . . 16 5 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Protector 1 | . . . . 1 Sentry 7 | . . . 7 . Thug 1 | . . . . 1 Best Kill Streak 4 | . 3 . 4 4 Combat Bots Only 4 | . 3 . 3 4 Max Kills in Single Turn 4 | . 1 . 2 4 Gunslinging 1 | . . . 1 . Exploded 4 | . . . 1 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1963 | . 22 . 1293 648 Core 416 | . . . 316 100 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 142 | . 9 1 114 18 Largest 2 | . 2 2 2 2 Hottest 130 | . 40 40 130 46 Shots Fired 271 | . 18 2 226 25 Gun 258 | . 18 2 223 15 Cannon 1 | . . . 1 . Launcher 12 | . . . 2 10 Special . | . . . . . Kinetic 227 | . 18 2 192 15 Thermal 31 | . . . 31 . Explosive 12 | . . . 2 10 Electromagnetic 1 | . . . 1 . Robot Hit Streak 15 | . 6 1 12 15 Robot Miss Streak 5 | . 2 1 5 1 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 190 | . 9 1 163 17 Core Hits 117 | . 5 . 90 22 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . 1 . Destroy 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3363 | . 113 16 2336 898 Guns 2488 | . 109 14 2214 151 Cannons 21 | . . . 21 . Explosions 848 | . . . 101 747 Melee . | . . . . . Ramming 6 | . 4 2 . . Kinetic 2099 | . 109 14 1825 151 Thermal 388 | . . . 388 . Explosive 848 | . . . 101 747 Electromagnetic 22 | . . . 22 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 9 5 Message Errors 4 | . . . 1 3 Matter Fused 3 | . . . 2 1 Energy Discharges 2 | . . . 1 1 Parts Rejected 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | . . . . 51 Shots 2 | . . . . 2 Rammed 3 | . 2 1 . . Targets Rammed 3 | . 2 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | . . . 222 . Average Temperature 44 | . . . 44 . Received Heat Transfer 576 | . . . 510 66 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 507 | . . . 507 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 657 | . 113 43 516 657 Initial 191 | . . 43 . 191 Average 199 | . 65 20 261 420 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 54 | 100 100 100 30 18 Level 1 30 | . . . 61 4 Level 2 14 | . . . 8 77 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 8 . 44 11 Peak Tracking Total 6 | . 4 . 6 4 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . 3 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 9 | . 3 . 6 . Terminals 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 7 . 13 . Successful 6 | . 1 . 5 . Failed 14 | . 6 . 8 . Catastrophic 6 | . 2 . 4 . Database Lockouts . | . . . . . Manual 18 | . 7 . 11 . Terminals 20 | . 7 . 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 8 | . 3 . 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 42 | . . . . 42 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3398 | 71 322 855 1665 485 Spaces Moved 1748 | 39 178 532 733 266 Core 1 | 1 . . . . Treads 1747 | 38 178 532 733 266 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 157 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 5 47 93 74 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 38 | . . . . 38 Terrain Destroyed 84 | . . . 9 75 Melee . | . . . . . Projectile . | . . . . . AOE 84 | . . . 9 75 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2089 | 46 197 534 1013 299 Wait 112 | . 1 . 104 7 Move 1744 | 38 177 531 732 266 Hop . | . . . . . Pick Up 21 | 2 3 1 13 2 Fast Attach 19 | 6 2 . 10 1 Attach 3 | . . . 2 1 Detach 5 | . 1 . 4 . Swap 19 | . 1 . 14 4 Drop 21 | . 1 . 20 . Fire 142 | . 9 1 114 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 2 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 394 | -10/Materials | Entered Mines 433 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 794 | -10/Mines | Discovered new exit (range 9) 1249 | -10/Mines | Entered Materials 1249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1873 | -9/Materials | Discovered new exit (range 6) 2363 | -9/Materials | Discovered new exit (range 9) 2592 | -9/Materials | Build established: Scavenger-Mutant 2793 | -9/Materials | Core integrity fell below 50% 2860 | -9/Materials | Discovered new exit (range 5) 2914 | -9/Materials | Entered Mines 2915 | -9/Mines | Met a Derelict testing a Signal Generator 2922 | -9/Mines | Found Signal Generator 3006 | -9/Mines | Core integrity fell below 20% 3066 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3150 | -9/Mines | Found a hidden stash of uninstalled traps 3371 | -9/Mines | Assembled infested the area 3399 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03280_ Found Seismic Detector. 03280_ Found 20 Matter. 03280_ Found 29 Matter. 03281_ Acquired 29 matter. 03283_ Acquired 20 matter. 03293_ Extracted 16 matter. 03324_ System corrupted: Matter fused (-8). 03360_ |QO7=A4KBAPPZ3KYDKHA|JT>=1>,SZH1F 03371_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03390_ C-30 ARC bursts open, deploying its payload. 03390_ D-53 Grenadier unfolds itself. 03394_ Lgt. Treads destroyed. 03396_ Hvy. Assault Rifle destroyed. 03396_ U-05 Engineer lays Concrete. 03397_ The unstable cave ceiling collapses. 03397_ Hrd. Light Armor Plating destroyed. 03398_ Lgt. Ion Engine destroyed. 03398_ U-05 Engineer builds a Wall. 03399_ U-05 Engineer lays Concrete. 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