Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.01 @ 14:28:42 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (90) 450 Value Destroyed (3086) 3086 Prototype IDs (59) 1180 Alien Tech Used (1) 200 Bonus (32126) 32126 TOTAL SCORE: 46742 Bonus ------- Inhibited Evolution 18000 High Alert Combat Kills 6 Follower Combat Kills 520 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1600/1600 Matter 289/300 Energy 116/170 System Corruption 0% Temperature Cool (8) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power I Light Antimatter Reactor > --- PROPULSION (4) --- Cooled Nuclear Pulse Thruster Impulse Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY (8) ------ Large Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Force Booster Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (10) --- Combat Linear Gravjet Combat Linear Gravjet Fusion Compressor Advanced Energy Well (772) Improved Transmission Jammer Advanced ECM Suite Damper Plating Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Backup Power I Light Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Spectral Analyzer Experimental Targeting Computer Advanced Force Booster Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Fusion Compressor Improved Transmission Jammer Advanced ECM Suite Damper Plating Compact Tesla Bomb Launcher [Rating: 114] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Gravity Neutralizing Apparatus Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Plasma Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Slots Evolved 9 | . . . . . 2 . 1 . . . . 1 1 . . . . . . 1 . . . 1 1 1 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Utility 6 | . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 169 | 7 1 1 . 1 16 24 25 3 7 . 3 19 . 4 6 . 1 6 . 5 1 10 3 9 12 5 Power 22 | 2 . . . . 1 2 4 . 1 . 1 4 . . 1 . . 1 . 1 . 1 1 1 . 1 Engine 12 | 2 . . . . 1 2 4 . . . 1 2 . . . . . . . . . . . . . . Core 8 | . . . . . . . . . 1 . . 2 . . 1 . . . . 1 . 1 1 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 34 | 2 . . . . 2 11 7 . . . . 3 . . 1 . . . . 1 . 2 1 3 1 . Treads 9 | 2 . . . . 2 5 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . 3 3 . . . . . . . . . . . . 1 . . . . . . Hover 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 2 . . . . . 3 . . 1 . . . . . . 2 1 3 1 . Utility 58 | 1 1 . . . 3 5 4 . 1 . . 9 . 4 1 . . 4 . 3 1 5 1 4 9 2 Device 26 | . . . . . 1 2 2 . . . . 4 . 2 . . . 3 . 1 1 4 1 1 3 1 Storage 12 | 1 1 . . . 1 2 1 . . . . 1 . . . . . . . . . . . 2 2 1 Processor 12 | . . . . . . . . . . . . 3 . 2 1 . . . . 1 . 1 . 1 3 . Hackware 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Protection 5 | . . . . . 1 1 1 . 1 . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 . 1 . 1 10 6 10 3 5 . 2 3 . . 3 . 1 1 . . . 2 . 1 2 2 Energy Gun 6 | . . 1 . 1 2 . 1 . . . . . . . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 18 | 2 . . . . 3 1 5 2 3 . 1 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 . 1 1 1 . 1 . . . . . 1 . . . . . . . . 1 Special Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 2 3 2 . 1 . . 1 . . 2 . . 1 . . . . . . 1 1 Piercing Weapon 4 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 3 1 . . . . 3 . . 1 . . 4 . . . 5 . 2 3 1 Parts Lost 35 | . . 1 . 1 6 10 2 1 1 . 3 3 . . . . . . . 2 . 1 2 2 . . Power 8 | . . . . . 1 2 1 . . . 1 1 . . . . . . . . . . . 2 . . Propulsion 10 | . . . . . 2 3 . . . . 1 1 . . . . . . . 1 . 1 1 . . . Utility 7 | . . . . . . 2 . . 1 . 1 1 . . . . . . . 1 . . 1 . . . Weapon 10 | . . 1 . 1 3 3 1 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 . 1 3 4 1 1 1 . 3 2 . . . . . . . 2 . 1 2 1 . . Average Slot Usage (%) 86 | . 97 100 100 100 73 87 86 89 90 90 69 74 66 71 82 91 84 87 91 90 90 91 75 79 89 90 Engine 5 | . 14 14 14 14 3 9 9 10 6 . 9 3 8 8 3 . . . . . . . . . 11 10 Core 4 | . . . . . . . . . 3 10 . 5 . . 4 8 8 8 8 8 15 15 7 9 . . Treads 5 | . 28 28 28 28 21 17 . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . 1 15 20 20 20 10 1 . . . . . . . . 7 6 . . . . Flight 9 | . . . . . . . . . . . . 21 25 25 23 25 25 25 25 20 7 7 23 28 26 25 Device 5 | . . . . . 6 . 1 . . . . 13 8 10 16 16 16 15 16 13 13 14 13 6 4 4 Storage 20 | . 25 28 28 28 22 32 30 30 30 30 30 13 8 8 8 8 8 8 8 7 7 7 7 7 7 10 Processor 2 | . . . . . . . . . . . . . . 2 8 8 8 8 8 7 7 7 7 8 13 12 Hackware 4 | . . . . . . . . . . . . 1 8 8 8 8 8 8 8 14 15 15 15 14 20 18 Protection 2 | . . . . . 1 6 5 10 10 10 . . . . . . . . . . . . . . . . Energy Gun 2 | . . 13 14 26 13 . 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 28 14 14 2 1 6 10 19 19 20 19 7 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 3 4 . . . . 2 . . 7 16 9 12 16 15 15 4 . . 4 5 Piercing Weapon 1 | . . . . . . . . . . . . 3 8 8 . . . . . . . 10 . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 12 44 45 45 46 56 88 97 100 100 99 88 88 28 30 30 29 29 29 29 33 35 38 24 31 28 37 Greatest Support 47 | 40 40 40 40 40 40 40 40 40 40 40 12 30 30 30 30 30 30 30 30 30 28 28 24 38 47 37 Greatest Overweight (x) 7 | . 1 1 1 1 2 5 3 2 2 2 7 7 . 1 1 . . 1 . 2 1 1 . . . . Average Overweight (x) . | . . 1 1 1 1 2 2 2 2 2 7 . . . . . . . . . 1 . . . . . Largest Inventory Capacity 24 | 6 14 14 14 14 18 24 24 24 24 24 24 24 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 5 12 14 14 14 14 23 24 24 24 24 24 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 24 | 4 6 8 9 9 15 21 24 24 24 24 24 23 10 10 10 10 10 10 10 10 9 10 10 10 10 10 Average Carried 10 | 3 4 7 8 8 10 14 22 23 23 23 23 11 8 9 9 10 10 9 10 9 7 9 9 9 9 9 Final Capacity 24 | 6 14 14 14 14 16 24 24 24 24 24 24 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 24 | 4 6 8 9 8 15 21 24 23 24 24 23 8 10 10 10 10 10 10 10 8 9 10 10 10 10 10 Class Distribution -------------------- 48% | Mutant 26% | Hauler-Mutant 6% | Hacker-Sprinter 6% | Hacker-Mutant 5% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Scout | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Matter Collected 3169 | 190 93 132 . 20 163 515 333 100 360 17 113 199 . 132 104 . 27 100 . 40 10 100 20 . 190 211 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3491 | . 136 144 . 89 292 857 393 240 300 . 60 347 . . . . . 124 . 23 44 . . . 191 251 Parts 174 | . 9 15 . 4 12 51 21 5 16 . 4 11 . . . . . . . 1 5 . . . 10 10 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 129 | . . . . . . . . 2 17 . 2 . . . . . 3 . . . 33 72 . . . . Prevented 26 | . . . . . . . . 3 1 . . . . . . . . . . . . 22 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 76 | . 5 5 . 2 6 23 11 4 9 . 3 1 . . . . . . . . 2 . . . . 5 Melee 15 | . . . . . 3 10 . . . . . . . . . . . . . . 2 . . . . . Guns 35 | . 5 5 . 1 3 8 4 1 5 . 2 1 . . . . . . . . . . . . . . Cannons 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . AOE 20 | . . . . . . . 7 3 4 . 1 . . . . . . . . . . . . . . 5 Classes Destroyed 12 | . 2 1 . 1 1 3 1 . 1 . . 1 . . . . . . . . . . . . 1 . Worker 5 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 2 Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recycler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Swarmer 32 | . 3 3 . . . 7 4 . 8 . . . . . . . . . . . 2 . . . . 5 Grunt 29 | . 2 2 . 1 4 11 . 4 1 . 3 1 . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . . 2 4 1 . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 . 2 3 5 8 4 5 . 1 1 . . . . . . . 1 1 . . . 1 7 Combat Bots Only 7 | . 4 3 . 2 3 5 7 4 5 . 1 1 . . . . . . . . 1 . . . . 5 Max Kills in Single Turn 6 | . 1 1 . 1 1 2 6 2 2 . 1 1 . . . . . . . 1 1 . . . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . 6 2 2 . 1 . . . . . . . . . . . . . . 3 Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Damage Taken 7230 | . 241 229 . 251 772 1780 946 166 604 . 454 577 . 22 . . 84 . . 126 17 669 168 100 . 24 Core 1442 | . 37 40 . 55 120 281 156 52 28 . 109 187 . . . . 46 . . 45 . 177 93 16 . . Absorbed by Shields 24 | . . . . . . . . . . . . 24 . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 47 . 27 . . . . 50 78 . . . . . . 95 . . . 72 98 100 100 Volleys Fired 207 | . 17 19 . 7 20 36 31 5 45 . 13 9 . . . . 1 . . . . . . . 1 3 Largest 2 | . 2 2 . 2 2 2 2 2 2 . 2 2 . . . . 1 . . . . . . . 1 1 Hottest 115 | . 40 70 . 115 115 69 81 50 50 . 50 50 . . . . 46 . . . . . . . 94 49 Shots Fired 381 | . 34 37 . 14 39 71 54 7 82 . 20 18 . . . . 1 . . . . . . . 1 3 Gun 318 | . 34 37 . 14 38 35 48 4 76 . 14 18 . . . . . . . . . . . . . . Cannon 37 | . . . . . . 36 . . . . . . . . . . . . . . . . . . 1 . Launcher 24 | . . . . . . . 5 3 6 . 6 . . . . . 1 . . . . . . . . 3 Special 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Kinetic 299 | . 34 24 . 5 23 71 30 4 76 . 14 18 . . . . . . . . . . . . . . Thermal 56 | . . 13 . 9 16 . 18 . . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . . . 6 . 6 . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . 5 3 . . . . . . . . 1 . . . . . . . 1 3 Robot Hit Streak 20 | . 14 15 . 20 11 15 7 4 6 . 8 5 . . . . . . . . . . . . 2 1 Robot Miss Streak 5 | . 2 3 . 1 3 5 2 1 3 . 2 4 . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 324 | . 26 26 . 13 33 82 38 5 47 . 13 16 3 . . . . 5 . 7 3 . . . 6 1 Core Hits 162 | . 10 10 . 2 11 54 17 5 19 . 10 7 . . . . 1 1 . 2 2 . . . 3 8 Critical Hits 7 | . . . . 1 . 3 . . . . . 1 1 . . . . 1 . . . . . . . . Critical Kills 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 216 | . . . . . 6 42 12 . 2 . . 43 3 . 11 4 9 6 2 22 3 2 . 9 9 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 176 | . . . . . 6 42 12 . 2 . . 17 . . 11 4 9 6 2 22 3 . . . 9 31 Piercing 29 | . . . . . . . . . . . . 26 3 . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . 9 . . Sneak Attacks 5 | . . . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Damage Inflicted 10939 | . 264 312 . 182 533 2429 1642 292 1300 . 979 475 212 . . . 82 634 . 393 127 . . . 600 483 Guns 3162 | . 264 312 . 182 323 386 568 70 707 . 129 221 . . . . . . . . . . . . . . Cannons 480 | . . . . . . 439 . . . . . . . . . . . . . . . . . . 41 . Explosions 3145 | . . . . . . . 1074 222 434 . 850 . . . . . 82 . . . . . . . . 483 Melee 4152 | . . . . . 210 1604 . . 159 . . 254 212 . . . . 634 . 393 127 . . . 559 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2903 | . 264 176 . 66 153 825 292 70 707 . 129 221 . . . . . . . . . . . . . . Thermal 845 | . . 136 . 116 170 . 276 . . . . . . . . . . . . . . . . . . 147 Explosive 2144 | . . . . . . . 860 . 434 . 850 . . . . . . . . . . . . . . . Electromagnetic 895 | . . . . . . . 214 222 . . . . . . . . 82 . . . . . . . 41 336 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3788 | . . . . . 210 1604 . . 159 . . 102 . . . . . 634 . 393 127 . . . 559 . Piercing 364 | . . . . . . . . . . . . 152 212 . . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 . . 2 2 2 2 . 5 . . . . . . . 2 2 6 . . . . Average Corruption 2 | . . . . 1 . . 1 2 2 2 . 3 . . . . . . . 1 2 4 . . . . Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Effects 42 | . . . . . . . 10 . 12 . . 11 . . . . . . . 3 5 1 . . . . Message Errors 11 | . . . . . . . 1 . 2 . . 2 . . . . . . . 2 3 1 . . . . Matter Fused 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . . 3 . 1 . . 2 . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . . 1 . 1 . . 2 . . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . . . 4 . 4 . . . . . . . . . . . 2 . . . . . Targeting Errors 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 814 | . . . . . 4 26 132 . 68 . 50 11 . . . . . 192 . 93 . . . . 233 5 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 255 | . . . . . . . 132 . 68 . 50 . . . . . . . . . . . . . . 5 Melee 559 | . . . . . 4 26 . . . . . 11 . . . . . 192 . 93 . . . . 233 . Knockbacks 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 270 | . . . . . . . 125 . . . 145 . . . . . . . . . . . . . . . Shots 11 | . . . . . . . 5 . . . 6 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 18 111 . 145 72 121 245 30 273 . 34 463 . . . . . . . . . . . . . . Average Temperature 54 | . 9 38 . 56 24 38 55 15 35 . 22 163 . . . . . . . . . . . . . . Received Heat Transfer 1663 | . 99 57 . 32 324 576 24 90 63 . 147 92 . . . . 9 . . . . 99 30 21 . . Effects 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1877 | . . 407 . 333 469 . 518 . . . . . . . . . . . . . . . . . . 150 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Peak Influence 393 | . 158 191 . 55 152 315 295 . . . . 125 2 107 85 . . . . 121 . . . 137 159 393 Average Influence 52 | . 88 106 . 49 50 171 144 . . . . 44 2 41 49 . . . . 40 . . . 59 101 235 Maximum Alert Level 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Low Security (%) 93 | 100 100 100 . 100 100 67 74 . . . . 100 100 100 100 . . . . 100 . . . 100 100 34 Level 1 6 | . . . . . . 32 25 . . . . . . . . . . . . . . . . . . 65 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . . 1 8 . . . . 6 1 . . . . . . 2 . . . 2 1 1 Investigation 6 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 . 1 Extermination 4 | . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . Reinforcement 8 | . . . . . . 1 1 . . . . 2 1 . . . . . . 1 . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Distress Signals 13 | . . . . . 2 4 . . . . . 1 . . . . . . . . . 1 . 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 216 | . 10 5 . 10 10 34 13 4 9 1 5 26 . 10 2 . 7 . . 3 13 13 8 24 4 5 Peak Tracking Total 15 | . 4 3 . 8 3 7 7 4 4 1 4 5 . 6 1 . 5 . . 2 4 10 6 15 1 5 Tactical Retreats 22 | . 2 . . . 2 1 1 . . . 2 6 . 1 . . 1 . . . . . 3 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Traps Triggered 7 | . . . . . . 1 2 . . . . 2 1 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 2 . . . . . . . 1 . . . . 10 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Machines Disabled 8 | . . 1 . . . 2 4 . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 4 | . . 1 . . . 1 4 . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Machines Accessed 46 | . 1 . 1 . . 2 4 . . 1 . 8 . . 6 1 . 4 . 3 2 2 . 6 3 2 Terminals 27 | . 1 . . . . 2 3 . . . . 6 . . 4 . . . . 2 . . . 5 2 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Total Hacks 126 | . 1 . 1 . . 7 9 . . 2 . 24 . . 14 1 . 17 . 9 7 2 . 21 5 6 Successful 64 | . 1 . 1 . . 2 3 . . 2 . 7 . . 6 1 . 17 . 5 7 2 . 5 3 2 Failed 62 | . . . . . . 5 6 . . . . 17 . . 8 . . . . 4 . . . 16 2 4 Catastrophic 11 | . . . . . . . 1 . . . . 3 . . 3 . . . . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 1 . 3 . . 2 2 . . . . 7 . . 7 . . . . 4 . . . 19 4 1 Terminals 78 | . 1 . . . . 7 8 . . . . 17 . . 10 . . . . 6 . . . 19 4 6 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . Repair Stations 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 41 | . 1 . 1 . . 2 1 . . 2 . 3 . . 1 1 . 17 . 1 7 2 . 1 . 1 Record 11 | . . . . . . . . . . . . . . . . . . 5 . . 6 . . . . . Part Schematic 6 | . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Locate Traps 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . . . . 1 . . . . 1 . . 3 . . . . 1 . . . 4 2 1 Terminals 13 | . . . . . . . 1 . . . . 1 . . 3 . . . . 1 . . . 4 2 1 Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 6 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . 2 1 . Botnet 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . . . . 2 3 . . . . 8 . . 5 . . . . 3 . . . 5 2 2 Full Trace Events 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Matter 702 | . . . . . . . . . . . . . . . . . . . . 702 . . . . . . Time 374 | . . . . . . . . . . . . . . . . . . . . 374 . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 60 | . . . . . . . . . . . . . . . 60 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Total Allies 26 | . . . . . . . . . . . . 1 . 18 2 . . . . . . 4 . 1 . . Largest Group 18 | . . . . . . . . . . . . 1 . 18 2 2 2 . . . . 4 . 1 . . Highest-Rated Group 668 | . . . . . . . . . . . . 10 . 668 52 52 52 . . . . 197 . 26 . . Highest-Rated Ally 56 | . . . . . . . . . . . . 10 . 50 26 26 26 . . . . 56 . 26 . . Total Orders 22 | . . . . . . . 1 . . . . 1 . 5 . . 5 . . 2 . . . 7 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . GOTO 8 | . . . . . . . . . . . . 1 . 2 . . 2 . . . . . . 3 . . FOLLOW 4 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 . . EXPLORE 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 1 . RETURN 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Ally Attacks 157 | . . . . . . . . . . . . . . 68 . . . . . 24 47 18 . . . . Total Damage 6338 | . . . . . . . . . . . . . . 4045 . . . . . 543 1025 725 . . . . Kills 32 | . . . . . . . . . . . . . . 10 . . . . . 4 14 4 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Drone Launches 15 | . . . . . . . 1 . . . . . . 2 . . 3 . . 4 . . . 5 . . Drone Recoveries 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Turns Passed 18154 | 6609 250 581 397 140 490 974 1368 202 757 833 444 903 44 242 414 140 215 134 169 692 336 622 87 397 353 361 Spaces Moved 12067 | 1189 105 289 221 60 197 272 943 164 550 713 253 1354 113 501 633 221 296 229 207 360 280 464 248 791 868 546 Core 10 | 4 . . . . . . . . . . . . . 1 1 . . 4 . . . . . . . . Treads 2302 | 1185 105 289 221 60 197 224 21 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3548 | . . . . . . 48 922 164 550 713 253 101 . . . . . . . 70 280 447 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6207 | . . . . . . . . . . . . 1253 113 500 632 221 296 225 207 290 . 17 248 791 868 546 Fastest Speed 24 | 50 160 180 180 180 180 120 115 115 115 115 160 29 29 29 29 29 29 29 29 29 110 25 25 26 24 24 Average Speed 82 | 159 173 180 180 180 183 187 121 115 115 115 160 41 29 29 29 29 29 30 29 48 110 107 25 26 25 24 Slowest Speed 250 | 160 180 180 180 180 210 250 200 115 115 115 160 160 29 100 100 29 29 100 29 172 110 110 27 27 27 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . 5 . 5 . . . . . . . . 1 4 5 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 44 | 81 30 66 63 15 15 43 34 35 66 80 51 40 5 90 17 46 81 55 40 11 56 65 42 36 30 18 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . Unknown Exits Taken 19 | 1 . 1 1 1 . 1 1 1 1 1 . 1 . . . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 14 | . . 1 . . . . . 1 2 2 3 . . . . . 1 . 1 . . . 3 . . . Spaces Dug 127 | . . . . . 1 . 12 . . . . 34 . . 11 3 9 . 2 10 . 2 . 9 4 30 Terrain Destroyed 251 | . . . . . 1 . 31 . 45 . 51 34 . . 11 3 9 . 2 10 . 2 . 9 4 39 Melee 126 | . . . . . . . 12 . . . . 34 . . 11 3 9 . 2 10 . 2 . 9 4 30 Projectile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . AOE 124 | . . . . . . . 19 . 45 . 51 . . . . . . . . . . . . . . 9 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Total 19564 | 5897 142 314 221 78 278 593 1103 171 617 729 276 1617 118 593 847 291 409 286 312 850 303 586 271 970 979 713 Wait 6628 | 4699 18 3 . 11 20 198 58 . 2 3 8 139 . 83 185 68 101 41 104 464 18 69 18 142 60 116 Move 12004 | 1188 104 288 220 59 196 271 942 163 549 712 252 1343 113 492 632 220 294 228 206 359 279 463 245 782 859 545 Hop 16 | . . . . . . . . . . . . 5 . 3 . . . . . . . . 1 4 3 . Pick Up 105 | 3 2 3 1 . 8 13 10 . 6 7 . 7 2 4 4 . . 1 . 1 2 4 2 6 15 4 Fast Attach 67 | 6 1 . . . 9 7 8 . 1 . . 4 . 1 5 . . 6 . 2 . 6 . 3 6 2 Attach 61 | . . 1 . 1 5 10 8 1 1 . 1 12 . 3 1 . . 1 . 2 1 2 2 3 3 3 Detach 53 | . . . . . 7 7 11 . 1 . . 8 . 2 2 . . . . 1 . 5 1 2 3 3 Swap 42 | 1 . . . . 2 7 9 2 5 . 2 3 . . . . 1 . . 1 . 2 1 3 3 . Drop 108 | . . . . . 5 2 14 . 5 7 . 19 . 4 7 . 1 5 . 1 . 6 1 8 17 6 Fire 207 | . 17 19 . 7 20 36 31 5 45 . 13 9 . . . . 1 . . . . . . . 1 3 Melee 208 | . . . . . 6 42 12 . 2 . . 43 3 . 11 3 9 4 2 17 3 2 . 9 9 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . 25 . . . . 1 . . . . . . 5 . . Rewire 27 | . . . . . . . . . . . . . . . . . . . . . . 27 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . 1 . . 1 . . 2 . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -5/Factory -5/Waste -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 6610 | -11/Scrapyard | Entered Materials 6611 | -10/Materials | Build established: Mutant 6769 | -10/Materials | Identified exit to Mines 6800 | -10/Materials | Discovered new exit (range 10) 6860 | -10/Materials | Entered Mines 6880 | -10/Mines | Met a Derelict bent on vengeance 7164 | -10/Mines | Discovered new exit (range 8) 7434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 7434 | -10/Mines | Discovered new exit (range 5) 7441 | -10/Mines | Entered Exiles 7486 | -10/Exiles | Met 8R-AWN 7515 | -10/Exiles | Met EX-HEX 7569 | -10/Exiles | Met EX-BIN 7591 | -10/Exiles | Aligned with FarCom system 7593 | -10/Exiles | Given EX-Vault access code 7636 | -10/Exiles | Opened EX-Vault 7652 | -10/Exiles | Found Supersonic Drone Bay 7691 | -10/Exiles | Warned to stay clear of 0b10 Research branches 7743 | -10/Exiles | Met EX-DEC 7819 | -10/Exiles | Discovered new exit (range 14) 7838 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 7838 | -10/Exiles | Entered Mines 7943 | -9/Mines | Assembled infested the area 7972 | -9/Mines | Discovered new exit (range 4) 7977 | -9/Mines | Core integrity fell below 50% 7978 | -9/Mines | Entered Materials 7978 | -8/Materials | Evolved 2 slots: Utility x2 7979 | -8/Materials | Identified exit to Storage 8363 | -8/Materials | Lost 3 parts (3w) 8468 | -8/Materials | Entered Storage 8810 | -8/Storage | Core integrity fell below 50% 8850 | -8/Storage | Lost 4 parts (1p1n2w) 8875 | -8/Storage | Build established: Hauler-Mutant 9210 | -8/Storage | Discovered new exit (range 16) 9442 | -8/Storage | Entered Factory 9442 | -7/Factory | Evolved 1 slot: Propulsion x1 9589 | -7/Factory | Identified exit to Factory 10290 | -7/Factory | Garrison activated, responded to threat 10319 | -7/Factory | Destroyed 7 combat bots 10789 | -7/Factory | Discovered new exit (range 8) 10810 | -7/Factory | Entered Lower Caves 10992 | -7/Lower Caves | Discovered new exit (range 7) 11012 | -7/Lower Caves | Entered another Lower Caves area 11157 | -7/Lower Caves | Discovered exit to Factory (range 16) 11759 | -7/Lower Caves | Discovered new exit (range 9) 11769 | -7/Lower Caves | Entered Zion 11814 | -7/Zion | System corruption cleaned by Quarantine Array 11833 | -7/Zion | Discovered new exit (range 16) 12003 | -7/Zion | Found Prototype Processor 12010 | -7/Zion | Found Prototype Processor 12032 | -7/Zion | Found Prototype Processor 12034 | -7/Zion | Found Prototype Processor 12036 | -7/Zion | Found Prototype Hackware 12168 | -7/Zion | Found Prototype Device 12212 | -7/Zion | Given A8's code to call for help 12329 | -7/Zion | Learned Factory non-interactive machine intel 12602 | -7/Zion | Entered Proximity Caves 12639 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 13029 | -6/Proximity Caves | Discovered exit to Factory (range 12) 13046 | -6/Proximity Caves | Entered Factory 13046 | -6/Factory | Evolved 1 slot: Power x1 13047 | -6/Factory | Loaded intel: 171 non-interactive machine locations 13248 | -6/Factory | Garrison activated, responded to threat 13261 | -6/Factory | Identified Exp. Targeting Computer 13263 | -6/Factory | Identified Exp. Melee Analysis Suite 13265 | -6/Factory | Identified Exp. Target Analyzer 13393 | -6/Factory | Discovered new exit (range 4) 13413 | -6/Factory | Discovered new exit (range 15) 13687 | -6/Factory | Discovered new exit (range 16) 13720 | -6/Factory | Identified Exp. System Shield 13720 | -6/Factory | Identified Phasing AFG 13720 | -6/Factory | Identified Exp. Armor Integrity Analyzer 13850 | -6/Factory | Build established: Sprinter 13949 | -6/Factory | Entered another Factory area 13949 | -5/Factory | Evolved 1 slot: Utility x1 13993 | -5/Factory | Manually triggered Chute Trap 13993 | -5/Factory | Sucked down chute 13993 | -5/Factory | Entered Waste 13996 | -5/Waste | Spotted C-40 Crusher 13997 | -5/Waste | Spotted C-40 Crusher 14042 | -5/Waste | Spotted C-40 Crusher 14043 | -5/Waste | Spotted C-40 Crusher 14046 | -5/Waste | Spotted C-40 Crusher 14055 | -5/Waste | Spotted C-40 Crusher 14060 | -5/Waste | Discovered new exit (range 16) 14156 | -5/Waste | Warlord forces began an assault 14158 | -5/Waste | Found Exp. Armor Integrity Analyzer 14188 | -5/Waste | Allies destroyed C-40 Crusher 14190 | -5/Waste | Allies destroyed C-40 Crusher 14191 | -5/Waste | Found Damper Plating 14235 | -5/Waste | Entered Factory 14276 | -5/Factory | Discovered new exit (range 14) 14364 | -5/Factory | Discovered new exit (range 15) 14376 | -5/Factory | Identified exit to Upper Caves 14593 | -5/Factory | Repaired Imp. VTOL Module 14649 | -5/Factory | Entered Upper Caves 14649 | -5/Upper Caves | Accompanied by 2 allies 14731 | -5/Upper Caves | Discovered new exit (range 24) 14789 | -5/Upper Caves | Entered another Upper Caves area 14789 | -5/Upper Caves | Accompanied by 2 allies 14793 | -5/Upper Caves | Discovered new exit (range 4) 14949 | -5/Upper Caves | Crushed by falling debris 14997 | -5/Upper Caves | Discovered new exit (range 19) 15004 | -5/Upper Caves | Entered Zhirov 15004 | -5/Zhirov | Discovered new exit (range 3) 15010 | -5/Zhirov | Met Zhirov 15022 | -5/Zhirov | Found Alien Artifact 15022 | -5/Zhirov | Identified Integrated Dissipator 15022 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 15033 | -5/Zhirov | Learned location of Quarantine (-2) 15033 | -5/Zhirov | Learned location of Testing (-3) 15033 | -5/Zhirov | Learned location of Command (-1) 15035 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15138 | -5/Zhirov | Entered Proximity Caves 15303 | -4/Proximity Caves | Discovered new exit (range 15) 15307 | -4/Proximity Caves | Entered Factory 15307 | -4/Factory | Evolved 1 slot: Utility x1 15350 | -4/Factory | Identified exit to Upper Caves 15350 | -4/Factory | Identified exit to Extension 15350 | -4/Factory | Identified exit to Armory 15641 | -4/Factory | Fabricated Assault Drone Bay? 15788 | -4/Factory | Build established: Hacker-Scout 15840 | -4/Factory | Fabricated Assault Drone Bay? 15999 | -4/Factory | Entered Upper Caves 15999 | -4/Upper Caves | Accompanied by 4 allies 16159 | -4/Upper Caves | Learned location of 1 exit from Research 16159 | -4/Upper Caves | Learned Armory trap positions 16159 | -4/Upper Caves | Learned Armory emergency access door positions 16159 | -4/Upper Caves | Learned Research stockpile data 16159 | -4/Upper Caves | Learned Armory terminal intel 16173 | -4/Upper Caves | Build established: Hacker-Mutant 16276 | -4/Upper Caves | Discovered new exit (range 24) 16326 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16335 | -4/Upper Caves | Entered Warlord 16335 | -4/Warlord | Accompanied by 2 allies 16372 | -4/Warlord | System corruption cleaned by Quarantine Array 16468 | -4/Warlord | Visited the Vortex Lab 16477 | -4/Warlord | Found Prototype Piercing Weapon 16478 | -4/Warlord | Identified Vortex Lance 16481 | -4/Warlord | Found Vortex Lance 16485 | -4/Warlord | Warlord's base attacked by MAIN.C 16570 | -4/Warlord | Found Prototype Device 16570 | -4/Warlord | Identified System Purifier 16573 | -4/Warlord | Found Prototype Processor 16573 | -4/Warlord | Identified Spectral Analyzer 16713 | -4/Warlord | Met Warlord 16835 | -4/Warlord | Warlord forces counterattacked 16877 | -4/Warlord | Opened side exit 16919 | -4/Warlord | Spotted Executioner 16955 | -4/Warlord | Discovered new exit (range 9) 16957 | -4/Warlord | Entered Proximity Caves 17022 | -3/Proximity Caves | Spotted B-86 Titan 17037 | -3/Proximity Caves | Discovered new exit (range 4) 17044 | -3/Proximity Caves | Entered Research 17044 | -3/Research | Evolved 1 slot: Propulsion x1 17045 | -3/Research | Identified exit to Testing 17236 | -3/Research | Build established: Hacker-Sprinter 17340 | -3/Research | Found Spectral Analyzer 17423 | -3/Research | Discovered new exit (range 10) 17441 | -3/Research | Entered another Research area 17441 | -2/Research | Accompanied by 2 allies 17441 | -2/Research | Warlord forces began assault on 0b10 17441 | -2/Research | Evolved 1 slot: Utility x1 17463 | -2/Research | Discovered new exit (range 56) 17485 | -2/Research | Met up with Warlord 17511 | -2/Research | Spotted B-90 Cyclops 17517 | -2/Research | Found Prototype Slashing Weapon 17517 | -2/Research | Identified Centrium Greatsword 17551 | -2/Research | Research machine network offline 17573 | -2/Research | Found Prototype Launcher 17593 | -2/Research | Found Prototype Processor 17593 | -2/Research | Identified Exp. Core Analyzer 17599 | -2/Research | Found Exp. Targeting Computer 17685 | -2/Research | Identified exit to Quarantine 17732 | -2/Research | Discovered exit to Quarantine (range 18) 17732 | -2/Research | Spotted B-90 Cyclops 17732 | -2/Research | Spotted B-90 Cyclops 17766 | -2/Research | Found Adv. Force Booster 17791 | -2/Research | Discovered new exit (range 4) 17794 | -2/Research | Entered Access 17794 | -1/Access | Evolved 1 slot: Utility x1 17848 | -1/Access | Found Prototype Launcher 17849 | -1/Access | Identified exit to Surface 18035 | -1/Access | Identified Com. Tesla Bomb Launcher 18111 | -1/Access | Spotted B-99 Colossus 18155 | *** | Escaped! Last Messages --------------- 18047_ K-01 Serf collects debris. 18047_ Acquired Lgt. Antimatter Reactor. 18047_ U-05 Engineer lays Concrete. 18048_ Dropped Com. HERF Cannon. 18048_ U-05 Engineer lays Concrete. 18049_ Acquired 38 matter. 18049_ U-05 Engineer lays Concrete. 18050_ Acquired 40 matter. 18050_ Acquired 7 matter. 18051_ Acquired 28 matter. 18051_ U-05 Engineer lays Concrete. 18052_ K-01 Serf collects debris. 18052_ U-05 Engineer lays Concrete. 18060_ K-01 Serf cleans the Fabricator. 18078_ U-05 Engineer builds a Wall. 18125_ Dropped Hacking Suite. 18127_ Acquired Imp. Transmission Jammer. 18137_ Connecting with Terminal... 18151_ Main Access Shell breached. [Achievement: Stunt Win] Map ----- +----------------------------------------------------+ | ????????????# " #???????????????????????? | | ????????????# """" #???????????????????????? | | ????????????#""""" #???????????????????????? | | ????????????# """"" #???????????????????????? | | ????????????# """" ! #???????????????????????? | | ????????????# " #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ???????????## #???????????????????????? | | ??????????##"######+##########???????????????????? | | ??????????# ??????????????? | | ??????????# ??????????????? | | ??????????# #################???????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #######"###?????????????????????????? | | ??????????# """T"""" ?????????????????????????? | | ??????????# """ """" ???????????BB????????????? | | ??????????# " """"""??????BB????????????? | | ??????????# " " "????????????????????? | | ??????????# " " "" "????????????????????? | | ??????????# " " @" "????????????????????? | | ??????????# " " "????????????????????? | | ??????????# " " """" "????BB????????????? | | ??????????# " "????BB????????????? | | ??????????# " "??????????????????? | | ??????????# ######"";#########??????????????????? | | ??????????# #????##"##??????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????+ #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 31 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 12 Armor Integrity Analysis 90 Recoil Reduction 2 Force Boost 5 Offensive Hacking 14 Defensive Hacking 30 Item Schematics ----------------- Phasing Sabre | -7/Zion | Free Enh. Flamer | -7/Zion | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Stunt Win Challenges ------------ Inhibited Evolution Game ------ Seed RemoteGravityGreatsword Manual? 0 Play Time 01:58:00 Cumulative 840.8 hours Start 2020.08.01 @ 12:25:27 End 2020.08.01 @ 14:28:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type 0 Total 50 Types 38/1/3/3/3/1/1 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4929d9d5-955f-480b-959f-04e55188d9a4