Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 10:35:26 Player: jimmyl Result: Destroyed by AG-57937 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (125) 625 Value Destroyed (3722) 3722 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1029) 1029 TOTAL SCORE: 9056 Bonus ------- High Alert Combat Kills 29 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 80/100 System Corruption 0% Temperature Cool (34) Movement Core (1450) Ox28 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Core Analyzer Zionite Weapon Casing > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (25) --- Zionite Light DM Reactor Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (69) Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Hacking Drone Bay Heavy Particle Gun Heavy Particle Gun Rocket Launcher Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Signal Interpreter Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Zionite Light DM Reactor Advanced Treads Improved Heat Sink Huge Storage Unit High-capacity Battery Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Makeshift Thermal Plating Hacking Drone Bay Shock Rifle Shock Rifle Shock Rifle Shock Rifle Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon Rocket Launcher Improved Grenade Launcher Plasma Cutter [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 104 | . 11 . 18 1 16 22 14 1 2 19 Power 11 | . 1 . 1 . 3 4 1 . . 1 Engine 8 | . 1 . 1 . 3 2 1 . . . Core 2 | . . . . . . 2 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 25 | . 3 . 5 1 4 5 5 1 . 1 Treads 9 | . 2 . 2 . 1 1 2 . . 1 Leg . | . . . . . . . . . . . Wheel 16 | . 1 . 3 1 3 4 3 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | . 2 . 6 . 2 5 3 . . 7 Device 8 | . 1 . 1 . . 3 2 . . 1 Storage 3 | . 1 . . . . . . . . 2 Processor 3 | . . . 2 . . . . . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 10 | . . . 3 . 2 1 1 . . 3 Artifact . | . . . . . . . . . . . Weapon 43 | . 5 . 6 . 7 8 5 . 2 10 Energy Gun 25 | . 2 . 1 . 6 6 3 . . 7 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 8 | . 3 . 4 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . 1 . 1 1 2 . 2 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . 2 . 2 . 1 1 . . . 3 Parts Lost 45 | . 2 . 4 . 5 10 9 . . 15 Power 9 | . 1 . . . 2 3 1 . . 2 Propulsion 15 | . . . 2 . 2 3 4 . . 4 Utility 10 | . . . 1 . . 2 3 . . 4 Weapon 11 | . 1 . 1 . 1 2 1 . . 5 Highest Loss Streak 10 | . 1 . 1 . 2 4 6 . . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 97 100 95 82 89 88 76 90 Engine 9 | . 13 14 11 11 14 6 7 7 7 1 Treads 9 | . 15 14 11 11 9 3 6 7 7 7 Wheel 13 | . 11 14 11 11 16 14 12 11 15 14 Device 12 | . 12 14 11 11 9 13 14 15 15 7 Storage 10 | . 14 14 11 11 9 7 7 7 7 14 Processor 6 | . . . 9 11 9 7 7 7 7 13 Hackware 2 | . . . . . . 6 7 7 7 . Protection 6 | . . . 10 11 9 4 7 7 7 7 Energy Gun 5 | . . . . . 14 12 14 15 . 2 Ballistic Gun 11 | . 26 28 21 22 3 . . . . . Peak Build Rating 51 | . 16 16 25 24 33 44 41 41 42 51 Average Rating 28 | . 14 16 21 24 28 34 39 40 34 46 On Entrance 25 | 6 6 16 16 24 24 28 36 40 41 42 Naked Turns . | . . . . . . . . . . . Heaviest Build 116 | 12 93 93 103 99 111 109 104 102 109 116 Greatest Support 44 | 20 40 10 16 16 32 44 32 32 32 32 Greatest Overweight (x) 10 | . 9 9 9 6 10 5 6 6 3 6 Average Overweight (x) 4 | . 7 9 6 6 4 2 3 4 2 3 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 21 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 21 23 25 25 25 25 25 20 24 24 Average Carried 22 | . 14 22 24 25 24 23 22 19 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 21 23 25 25 25 25 19 20 22 16 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 2281 | 186 450 85 623 22 239 274 254 10 . 138 Remotely . | . . . . . . . . . . . Salvage Created 4639 | . 808 39 1527 20 994 650 454 . . 147 Parts 279 | . 58 3 99 3 51 24 26 . . 15 Haulers Intercepted 3 | . 1 . 2 . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 32 5 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 97 | . 17 . 30 . 18 13 13 . . 6 Guns 77 | . 16 . 27 . 16 10 8 . . . AOE 17 | . 1 . 3 . . 2 5 . . 6 Classes Destroyed 15 | . 7 . 2 . 2 1 1 . . 2 Worker 8 | . 3 2 1 1 1 . . . . . Hauler 3 | . 1 . 2 . . . . . . . Recycler 6 | . 1 . 3 . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 4 | . 1 . 2 . 1 . . . . . Watcher 9 | . 3 . 5 . 1 . . . . . Swarmer 26 | . 6 . 10 . 2 3 5 . . . Grunt 42 | . 11 . 11 . 8 5 7 . . . Duelist 2 | . . . 1 . . 1 . . . . Sentry 17 | . . . 8 . 7 2 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 1 | . . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . . Z-Technician 3 | . . . . . . . . . . 3 Z-Light 2 | . . . . . . . . . . 2 Assembled 3 | . . . . . . . . . . 3 Best Kill Streak 6 | . 4 2 5 1 5 6 4 . . 3 Combat Bots Only 4 | . 4 . 4 . 4 4 4 . . 3 Max Kills in Single Turn 4 | . 2 1 4 1 2 2 2 . . 3 Gunslinging 1 | . . . 1 . . . 1 . . . Exploded 3 | . 1 . 3 . . 2 1 . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 573 | . 61 . 112 . 96 160 87 . . 57 Missed 180 | . 15 . 27 . 31 67 32 . . 8 Damage Taken 6806 | . 564 . 1059 . 965 1280 1000 . . 1938 Core 1124 | . 107 . 104 . 189 197 103 . . 424 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 31 | . . . . . . . . . . 31 Ignored by Resistances 21 | . . . . . . . . . . 21 Regen/Repaired (Parts) 266 | . . . . . . . . . 266 . Core Remaining (%) 74 | 100 . 57 . 74 65 . . . . . Volleys Fired 309 | . 51 2 73 2 61 62 33 . . 25 Largest 2 | . 2 2 2 2 2 2 2 . . 2 Hottest 113 | . 60 46 46 46 112 112 110 . . 113 Shots Fired 580 | . 99 4 144 4 122 107 57 . . 43 Gun 549 | . 99 4 142 4 122 105 51 . . 22 Cannon 9 | . . . . . . . . . . 9 Launcher 22 | . . . 2 . . 2 6 . . 12 Special . | . . . . . . . . . . . Kinetic 271 | . 91 4 142 4 19 11 . . . . Thermal 228 | . 2 . . . 80 91 51 . . 4 Explosive 22 | . . . 2 . . 2 6 . . 12 Electromagnetic 59 | . 6 . . . 23 3 . . . 27 Robot Hit Streak 33 | . 9 4 33 2 17 11 12 . . 10 Robot Miss Streak 5 | . 3 . 3 1 5 3 2 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 12 | . 3 . 4 . 4 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 . . . Shots Hit Robots 399 | . 63 3 108 2 96 71 41 . . 15 Core Hits 210 | . 37 2 55 1 40 29 27 . . 19 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 14 | . 1 . 1 . 6 2 4 . . . Burn 11 | . . . . . 6 1 4 . . . Destroy 2 | . 1 . 1 . . . . . . . Corrupt 1 | . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8724 | . 1033 41 1952 30 1734 1589 1352 . . 993 Guns 6716 | . 994 41 1703 30 1647 1304 799 . . 198 Cannons 34 | . . . . . . . . . . 34 Explosions 1966 | . 39 . 241 . 87 285 553 . . 761 Melee . | . . . . . . . . . . . Ramming 8 | . . . 8 . . . . . . . Kinetic 3055 | . 955 41 1703 30 187 139 . . . . Thermal 3258 | . 50 . . . 1195 1164 799 . . 50 Explosive 1804 | . . . 241 . . 249 553 . . 761 Electromagnetic 599 | . 28 . . . 352 37 . . . 182 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 2 . Average Corruption 1 | . . . . . 2 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 44 | . . . . . 15 6 17 6 . . Message Errors 10 | . . . . . 1 1 5 3 . . Matter Fused 18 | . . . . . 9 4 5 . . . Heat Flow Errors 5 | . . . . . . 1 2 2 . . Energy Discharges 2 | . . . . . 1 . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . 1 . 1 . . . Misfires 3 | . . . . . 2 . 1 . . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 64 | . . . 4 . . 13 . . . 47 Projectiles . | . . . . . . . . . . . Explosions 64 | . . . 4 . . 13 . . . 47 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 287 | . 34 . 4 . 75 174 . . . . Shots 7 | . 1 . . . 2 4 . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 276 | . 75 . . . 22 216 276 104 . 40 Average Temperature 40 | . 47 . . . 4 49 126 53 . 14 Received Heat Transfer 2105 | . 255 . 267 . 450 300 506 . . 327 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . 2 1 . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . Parts Melted 24 | . . . . . 11 10 3 . . . Heat Transferred 7292 | . 75 . . . 2949 2381 1776 . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 422 | . 210 42 422 165 248 316 . . . . Initial 160 | . . 26 16 160 . 112 . . . . Average 158 | . 80 40 272 149 113 139 . . . . Maximum Alert Level 2 | . 1 . 2 . 1 1 . . . . Low Security (%) 68 | . 99 100 13 100 91 82 . . . . Level 1 29 | . . . 80 . 8 17 . . . . Level 2 2 | . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 4 . 1 . 6 3 . . . . Investigation 6 | . 3 . . . 1 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 1 . 1 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 5 | . 1 . 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 25 . 41 . 26 17 15 . . 7 Peak Tracking Total 5 | . 5 . 5 . 4 4 3 . . 3 Tactical Retreats 6 | . . . 2 . 1 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 2 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 11 | . 1 . 4 . . 4 . . . 2 Max in Single Turn 4 | . 1 . 1 . . 4 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 24 | . 5 1 8 . 2 6 2 . . . Terminals 19 | . 5 1 7 . 1 4 1 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 59 | . 13 2 20 . 5 15 4 . . . Successful 22 | . 4 1 9 . 2 2 4 . . . Failed 37 | . 9 1 11 . 3 13 . . . . Catastrophic 7 | . 2 . 2 . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 10 2 10 . 3 1 . . 4 . Terminals 46 | . 13 2 17 . 4 7 3 . . . Fabricators 8 | . . . . . . 8 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 13 | . 3 1 4 . 1 . 4 . . . Record 3 | . . . . . . . 3 . . . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 3 | . 1 1 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 6 | . 1 . 5 . . . . . . . Terminals 6 | . 1 . 5 . . . . . . . Skim 6 | . 1 . 5 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 4 . 6 . 1 6 1 . . . Full Trace Events 6 | . 1 . 1 . 1 2 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . 15 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 31 | . . . . . . 31 . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 1 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 10809 | . 1646 384 2263 435 1166 1357 1405 323 1051 779 Spaces Moved 5200 | 1 712 167 956 101 530 578 795 143 768 449 Core . | . . . . . . . . . . . Treads 137 | . 135 . . . . 2 . . . . Legs 21 | 1 20 . . . . . . . . . Wheels 5042 | . 557 167 956 101 530 576 795 143 768 449 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 215 190 190 130 130 145 145 130 145 Average Speed 165 | 120 201 215 197 190 154 135 155 169 130 145 Slowest Speed 560 | 120 215 215 215 190 230 560 190 190 145 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 2 94 39 82 16 37 18 85 24 82 69 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . 2 . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 12 | . . . . 1 . . 4 2 5 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 194 | . 4 . 17 . 13 18 37 . . 105 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 194 | . 4 . 17 . 13 18 37 . . 105 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 6820 | . 825 189 1185 341 755 1044 907 223 823 528 Wait 1097 | . 23 17 102 237 137 365 64 79 44 29 Move 5190 | . 711 166 955 100 529 577 794 142 767 449 Hop . | . . . . . . . . . . . Pick Up 69 | . 21 3 18 . 6 11 1 1 5 3 Fast Attach 30 | . 4 . 8 1 5 7 3 1 . 1 Attach 47 | . 4 . 7 . 5 11 7 . 2 11 Detach 5 | . . . . . . 1 . . 2 2 Swap 28 | . 3 . 3 . 6 5 4 . . 7 Drop 44 | . 8 1 18 1 6 5 1 . 3 1 Fire 309 | . 51 2 73 2 61 62 33 . . 25 Melee . | . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 19) 305 | -10/Materials | Build established: Mutant 882 | -10/Materials | Discovered new exit (range 8) 1251 | -10/Materials | Discovered new exit (range 4) 1562 | -10/Materials | Discovered new exit (range 7) 1647 | -10/Materials | Entered Mines 1776 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1776 | -10/Mines | Discovered new exit (range 5) 1789 | -10/Mines | Discovered new exit (range 13) 1991 | -10/Mines | Discovered new exit (range 12) 2031 | -10/Mines | Entered Materials 2031 | -9/Materials | Evolved 2 slots: Utility x2 2438 | -9/Materials | Discovered new exit (range 4) 2449 | -9/Materials | Identified exit to Mines 2734 | -9/Materials | Discovered exit to Mines (range 14) 3249 | -9/Materials | Identified exit to Materials 3275 | -9/Materials | Loaded intel: 11 terminal locations 3291 | -9/Materials | Learned location of Mines (-9) 3299 | -9/Materials | Learned location of 1 exit from Recycling 3300 | -9/Materials | Loaded intel: 11 trap records 4294 | -9/Materials | Entered Mines 4444 | -9/Mines | Discovered exit to Materials (range 9) 4729 | -9/Mines | Entered Materials 4729 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4730 | -8/Materials | Identified exit to Storage 4813 | -8/Materials | Garrison activated, responded to threat 5855 | -8/Materials | Discovered new exit (range 10) 5878 | -8/Materials | Identified exit to Factory 5895 | -8/Materials | Entered Factory 5895 | -7/Factory | Evolved 2 slots: Utility x2 6009 | -7/Factory | Discovered new exit (range 16) 6081 | -7/Factory | Lost 4 parts (1p1n1u1w) 6094 | -7/Factory | Identified exit to Factory 6638 | -7/Factory | Fabricated Plasma Cutter (x2) 6991 | -7/Factory | Build established: Scavenger-Mutant 7220 | -7/Factory | Discovered new exit (range 12) 7250 | -7/Factory | Identified exit to Lower Caves 7252 | -7/Factory | Entered Lower Caves 7363 | -7/Lower Caves | Learned 4 Factory zone layouts 7639 | -7/Lower Caves | Spotted B-75 Beast 7855 | -7/Lower Caves | Build established: Mutant 8157 | -7/Lower Caves | Attracted the attention of an 0b10 base 8192 | -7/Lower Caves | Identified exit to Lower Caves 8192 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 8316 | -7/Lower Caves | Destroyed B-75 Beast 8343 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 8440 | -7/Lower Caves | Encountered a Warlord checkpoint 8597 | -7/Lower Caves | Build established: Scavenger-Mutant 8617 | -7/Lower Caves | Learned location of 1 exit from Factory 8657 | -7/Lower Caves | Entered another Lower Caves area 8794 | -7/Lower Caves | Learned 8 Factory zone layouts 8962 | -7/Lower Caves | Discovered new exit (range 13) 8977 | -7/Lower Caves | Identified exit to Zion 8980 | -7/Lower Caves | Entered Zion 8981 | -7/Zion | Identified exit to Proximity Caves 9011 | -7/Zion | Learned Factory garrison access intel 9070 | -7/Zion | Given the Hacking Drone Bay 9070 | -7/Zion | Found Prototype Device 9086 | -7/Zion | System corruption cleaned by Quarantine Array 9378 | -7/Zion | Visited the Megawrench Repair Shop 9378 | -7/Zion | Megawrench repaired 8 parts 9623 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9868 | -7/Zion | Received a hallucinogenic algorithm 10004 | -7/Zion | Opened final containment barrier to the Deep Caves 10023 | -7/Zion | Discovered new exit (range 5) 10025 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10028 | -7/Zion | Identified exit to Deep Caves 10031 | -7/Zion | Entered Deep Caves 10167 | -7/Deep Caves | Attacked by Z-Imprinter 10178 | -7/Deep Caves | Destroyed Z-Imprinter 10213 | -7/Deep Caves | Found Prototype Protection 10265 | -7/Deep Caves | Z-Facility disabled 10614 | -7/Deep Caves | Discovered new exit (range 6) 10737 | -7/Deep Caves | Spotted AG-57937 10742 | -7/Deep Caves | Core integrity fell below 50% 10782 | -7/Deep Caves | Lost 4 parts (1n1u2w) 10794 | -7/Deep Caves | Core integrity fell below 20% 10802 | -7/Deep Caves | Identified Zio. Weapon Casing 10810 | -7/Deep Caves | Destroyed by AG-57937 with Assembled Focal Cannon Last Messages --------------- 10280_ Acquired 17 matter. 10283_ Acquired 16 matter. 10614_ EXIT=FOUND 10739_ AG-57937: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 10744_ Imp. Medium Armor Plating destroyed. 10744_ Com. Wheel destroyed. 10744_ Shock Rifle destroyed. 10751_ EM Pulse Cannon destroyed. 10790_ Shock Rifle destroyed. 10790_ Mak. Thermal Plating destroyed. 10793_ Imp. Medium Treads destroyed. 10797_ Shock Rifle destroyed. 10800_ Com. Wheel destroyed. 10800_ Exp. Heat Sink destroyed. 10800_ Shock Rifle destroyed. 10802_ Identified Zio. Weapon Casing. 10803_ Adv. Treads destroyed. 10803_ Zio. Light DM Reactor destroyed. 10806_ Hcp. Battery destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# ##????????????# ## | | ??????????????????????# #???????????## ##? | | ??????????????????????## #???????##### #?? | | ???????????????????????### #??????## #?? | | ?????????????????????????## ##?????# #?? | | ??????????????????????????# #?????# ##?? | | ??????????????????????????# #?????## #####??? | | ??????????????????????????## ##??????# #??????? | | ???????????????????????????# ##???????# #??????? | | ??????????????? #??????## #????????# #??????? | | ????????????? #?????# ####?????# ######?? | | ?????????? ?????# ### ###???# #?? | | ???????? * #?????# ##??# #?? | | ?????? ! ##????# ##?###### #?? | | ?????? !! #????#### ####???# #?? | | ????? #???????## ##??# #?? | | ?????! ! #????????## #?## #?? | | ???? #?????????### ### ### | | ???? / #???????????## ## | | ???? #????????????## | | ??? #?????????????# | | ??? ! ##????????????# | | ??" = #????????###### | | ?? = ###??????# ### ## | | ?? ! ##;###???# ### ##### | | ?? ##;@ ##???# ## #??# | | ?? ! G ;###?# #??# | | ???" ! #### #??### | | ??? ! #?### ##???? | | ??? # ##??## #???? | | ???? # ##### ##??? | | ???? ### ## #??? | | ???? # # #?####### #??? | | ????? #### ## ## ##???????# ##??? | | ????? #????# ?# ?###????????# ###############???? | | ????????????#??# ????????????###?????????????????? | | ????????????????#????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 980 Matter Stores 457 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 325 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Med. Treads | -7/Zion | Archive Power Sword | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Plasma Cutter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyMiniSource Manual? 0 Play Time 00:49:03 Cumulative 155.1 hours Start 2024.11.10 @ 09:44:13 End 2024.11.10 @ 10:35:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 256 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: aef05a39-608b-46c6-a201-7d825492846b